Final Fantasy 5 Strategy Guide Super Famicom Japanese Version Version 2.0 Made by Exdeath E-Mail: db3f@uwrf.edu Page: http://www.uwrf.edu/~db3f Exdeath's Final Fantasy 5 Strategy Guide This is the Final Fantasy 5 Strategy Guide. This copyright belongs to me and may not reproduced in any way without consent of me. This is freely distributed as long as the copyright remains. You may use this Strategy Guide or parts of it, but give me full credit where it is due. If you would like to help me with this Strategy Guide, E-Mail me at db3f@uwrf.edu. I would really appreciate your help if you can give it to me. If you see any mistakes that you wish for me to clear up, also mail me. In this guide I will note the level I recommend your characters being, treasures in the area, boss strategies, and common things to do. *Note: I realize my level recommendations might seem a little high, especially during the first part of the game, but if you're pretty high in levels at the end of World 1, the game goes by pretty smooth. -------------- Version Info: -------------- -Version 2.0 1/28/02 *Added a huge amount of monster information *Finished the complete weapon listing *Finished the complete armor listing *Finished the complete item listing *Finished the complete magic listing *Completed enemy list *Added Chemist Mix List -Version 1.5 1/20/02 *Various translations fixed *FAQ merged with Strategy Guide *Various editing changes to make it look neater *Thanks section added -Version 1.2 4/3/99 *New strategy for beating Omega! *Info added on several useful hints and strategies *Important info added in certain sections needed to progress to certain areas in the game *New info added on the game's endings -Version 1.0 6/14/98 *Entire walkthrough written *Abilities list written *Finished spell checking and grammatical errors *Notes, more info on bosses added after first draft *English script added (thanks Mark Rosa) Contents: ---------------- World 1: ---------------- 1. The Wind Stops. 2. The Pirates. 3. Town of Tule. 4. Wind Crystal Shrine. 6. Back to Tule and on to the Canal. 7. Ship Graveyard. 8. Karwen Village. 9. Northern Mountain. 10. Walse Castle. 11. Walse Town. 12. Walse Tower. 13. Tycoon Castle. 14. Walse Meteor. 15. Karnak Town and Cid. 16. The Fire-Powered Ship. 17. Escape from Karnak! 18. The Ancient Library. 19. To Karnak and Back. 20. Jacole. 21. Crescent Island. 22. From Lix to Istory. 23. The Ancient Library and Quicksand Desert. 24. Gosh and Lonka. 25. The Meteorites. 26. The Lonka Ruins. ---------------- World 2: ---------------- 1. The Solitary Island. 2. Exdeath's Castle Basement. 3. Rugoru and Koozer. 4. Mouguli Forest and Town. 5. Bal Castle and Quelb. 7. Valley of the Flying Dragons. 8. Back to Bal and Ghido's Dwelling. 9. Surgate and Zeza's Fleet. 10. Barrier Tower and Ghido the Sage. 11. Muah Forest and Town. 12. The Elderly Tree. 13. Exdeath Castle. ---------------- World 3: ---------------- 1. Tycoon Castle and the Western Valley. 2. Ghido, the Ancient Library, and the Pyramid. 3. Exdeath appears and the new airship. 4. Crescent and Solitary Island. 5. Fork Tower. 6. Improved Airship and the Great Deep 7. Getting Odin. 8. Phoenix Tower. 9. North Mountain. 10. Getting the Mimic Class. 11. Istory Falls and extra things. 12. Cleft of Dimention. Complete Ability List How to play on a SNES Battle Options Menu Options Job System Magic List White Magic Black Magic Time Magic Summon Magic Sword Magic Blue Magic Weapon List Armor List Item List Chemist Mix List Best Weapons Shop List Enemy List Game Genie Codes Complete Translated Script ---------------- World 1: ---------------- 1. The Wind Stops. (Level: 1) You start out by seeing the King of Tycoon Castle leaving Lenna in charge. Lenna is the princess of Tycoon Castle, and the King has left because he is worried that the win has stopped. Then, it cuts to the pirates, and Faris, the leader of the pirates. Then you see Galuf, riding the meteor to this world. The meteor crashes into this world and you will gain control of Butz. He will tell Boko, his Chocobo, to stay behind. Go up and around and fight the two goblins that are trying to take Lenna away. Kill them and meet her, then go upward to meet Galuf. Galuf and Lenna leave for the Wind Crystal Shrine. 2. The Pirates. Treasures: Kawa no Boushi (Leather Cap) Walk Butz out of the meteorite site and north of where he started, eventually, Boko will crash into the wall. You will have to fight a few goblins several times until you get Lenna and Galuf to join your party. They find out the road to Tule is down, and they need to get a ship somehow. Go into the cave to the Pirate ship and gain a few levels by the pool that fills your HP and MP up. Go up and through the winding cave, collecting the treasures as you go. Push the switch that the pirate did to go into the cave. Go across the bridge to the ship and press the "A" button the wheel of the ship. You will meet Faris here. After explaiNing why you were trying to take the ship, Faris will join you and leave for the Wind Crystal Shrine. The pirate will ask you if you know the way to the Wind Crystal Shrine, pick the top answer (Yes) if you do, and pick the bottom one, (No), if you don't. If you pick "No", the pirate will drive you over to where the Wind Crystal Shrine is. Don't go into it just yet, though. 3. Town of Tule. (Level: 4) Treasures: 100 Giru, Potion x 2, Etel, Fenix no O x 2, Tent x 2, 150 Giru, Kawa no Kutsu (Leather Shoes) If you don't have Level 4 yet, I suggest that you walk around outside of the town awhile until you get to that point. Go inside the town, Faris will head inside the Pub and drink for awhile. Go into the various shops, buy anything that you need and make sure to buy the magic. Also, if you're new to this game, you may want to visit the House of Beginners. 4. Wind Crystal Shrine. (Level: 5) Treasures: Tent, Bload Sword, Tsue (Staff/Cane), Kawa no Boushi (Leather Hat) This dungeon is not difficult at all if you are level 5. When you first enter, go off to the left and get some info on King Tycoon and get a few free potions and fill up your HP/MP. Keep going up a few floors, gaiNing each treasure you come across, until you fight Wingrapter. ********************************************** Boss of the Wind Crystal Shrine: Wingrapter. HP: 250 Only attack it while it's wings are open. Attacking when it's wings are closed will make it counter-attack with Tsume (Iron Nail). An easy way to beat it is to get Bload sword for all members and just keep attacking it until it dies. ********************************************** After you beat the Wingrapter, you get your first jobs. The jobs are: Knight, Monk, Thief, ShiroMadoushi (White Mage), KuroMadoushi (Black Mage), and AoMadoushi (Blue Mage). You'll want to walk outside of the Wind Crystal Shrine and fight a bit with your new classes. Right now I recommend Butz as Knight, Lenna as Black or White Mage (Kuro or Shiro Madoushi), Galuf as Monk, and Faris as Blue Mage or Thief. Doing this will give you good abilities with magic and attack. Also, if you are really strong, go a little bit south of the Wind Crystal Shrine and to the right on the strip of land, fighting the Lion-like enemies gets you a lot of ABP, fighting three of them at a time will get you 3 ABP a battle. 6. Back to Tule and on to the Canal. (Level: 7) Go back to Tule using the ship, and go to the northern house in the city, this is Zokku's house. After your party spends the night here, you will get the "Unga no Kagi" (Canal Key). Leave town and go to the canal a little bit south of the Wind Crystal Shrine. Open the door with the key that Zokku gave you. Syldra will leave at the end of this part. ************************************************* Boss of Torna Canal: Kalablos. HP: 650 Weakness: Thunder He's pretty easy, all you really need to do is attack. Just attack her when she's in normal state. When she becomes undead state, a good way to beat her is to use "O Kearu" (Cure), on her with White Mages (ShiroMadoushi). ************************************************ 7. Ship Graveyard. (Level: 8) Treasures: Tent, 990 Giru, Phoenix no O x 2, Flail, Antidote x 2, Potion. Keep following the ships, you should find your way through easily, gain levels as you go through, some of these enemies give you some decent experience. ** *Note: I know many people have problems with this stage of the on the SNES emulators because of the various layering effects of emulators. I don't think there is a good way around this, so if you're here on an SNES emulator, it might be a little harder to navigate around, but still possible. ************************************************ Boss of the Ship Graveyard: Having one or two Monks or Knights helps when she's in normal form. When she's in undead form, a good way of beating her is to use "O Kearu" (Cure) with White Mages (ShiroMadoushi). Just keep attacking when she's in normal form, though. ************************************************ 8. Karwen Village. (Level: 10) Treasures: Kori no Rod (Ice Rod), Cottage, Antidote. You will learn about Walse Castle and Hiryuus, flying dragons, in this town. Buy whatever you think you need here, and change your jobs according to what you think is best. Now is a pretty good time to gain some levels outside of the town, if you need to. 9. Northern Mountain. (Level: 11) Treasures: Kin no Hari (Golden Needles), Phoenix no O Go through the mountain, collecting treasures as you go, and you'll go through a few forks. You'll eventually fight Forza and Magisa at the middle of the mountain. ************************************************* Boss of Northern Mountain: Forza: Level 8, HP: 850 Magisa: Level 8, HP: 650 If you get hit by strong magic, heal by using either a potion or "O Kearu" (Cure) spell. An easy way to defeat them is to make 4 Monks or Knights and just waste Magisa with attacks before she can even call Forza to come to her aid. ************************************************* You now have control of the Hiryuu. Fly to Walse town, south of Karwen town. You can also go back to Tycoon Castle to get some good treasures if you want, Tycoon will be accessed by the Hiryuu for as long as you have it. 10. Walse Town. (Level: 13) Treasures: Silver Glasses You will learn about the Water Crystal here. Buy the best weapons and armor for every character, and be sure to buy any magic you don't have yet. You may want to gain a few levels outside. After you're done, head to Walse Castle. 11. Walse Castle. (Level: 13 or 14) Treasures: Tent, Phoenix no O, 490 Giru, Elf no Manto (Elf Cloak), 1000 Giru x 2, Supido (Speed). Talk to the soldiers and the King of Walse, you will see the second meteorite crash into the earth. Go with the King to where the meteorite crashed, which is a little northwest of Walse Castle. Don't go into the basement of Walse Castle right now, it is very dangerous, but you'll come back later. 12. Walse Tower. (Level: 14) Treasures: Otome no Kissu (Woman's Kiss), Ether, Silver Bracelet, Siruku no Robe (Silk Robe). Keep heading up the tower, and talk to King Walse, who is on the ground. Proceed up the tower, getting the treasures by climbing the vines. You will eventually get some Crystal Chips, and you must then fight Galura, the boss of Walse Tower. ************************************************* Boss of Walse Tower: Galura Level 3, HP: 1200 An easy way of defeating Galura is to just use "Kaeru no Uta" (Frog Song) on him, so he becomes very weak. He mainly uses physical attacks, so just keep hitting him with Monks and Knights. ************************************************* After this battle, you gain the following jobs: TokiMadoushi (Time Mage), Mahoukenshi (Magic Knight), Shoukanshi (Summoner), Baasaakaa (Berserker), and AkaMadoushi (Red Mage). Now is a good time to get the treasures in Tycoon castle if you haven't done so already, you may want to try out your new jobs and gain a few levels. 13. Tycoon Castle. (Level: 15) Treasures: Otome no Kissu (Woman's Kiss), Elixer x 2, Ether x 2, Phoenix no O x2, Giyama no Kane (Giyama's Bell), Shuriken, Ashura, Iyashi no Tsue (Heal Rod), Cottage x 3, Hi-Potion. Just grab all the treasures you can. Some are a little hidden, but I'll let you figure out how to get them. Go back to Walse Castle and talk to King Walse, he'll tell you information about Karnak. 14. Walse Meteor. (Level: 15) Go to the meteorite, there is a hole in it. Go through the small passage in the meteor, and you'll eventually find a warp that brings you to the meteor close Karnak. Walk northwest, and then south. Go to Karnak Town. 15. Karnak Town and Cid. (Level: 15) Go to the weapon or armor shop and try to buy something, you will get caught and brought to the Karnak Castle prison. You will meet Cid in the next jail, as he is trying to escape. He'll ask you to help him by stopping the Fire Crystal from breaking. After you talk to Cid, you will be let out of the castle. Buy the best magic, weapons, and armor from the shops here, and talk to the people of Karnak. After you bought "Faira 2" (Fire 2), go back to the Castle of Walse and go behind the castle and to the back waterfall. Keep going until you fight Shiva, use Faira 2 on her, and she should be easy. Now you have your first level 2 summon, Shiva. Now is a great time to gain levels around Karnak. 16. The Fire-Powered Ship. (Level: 17) Keep going through the ship, there are various ways with different treasures. The elevators will switch your levels for you, and there are single treasures in many rooms. When you see a room with four opeNings, take the one all the way to the right to get the Green Beret. After you got it, you'll end up back at the same four choices room. Take the second opeNing on the right to eventually get the Thief Glove. You'll return again to the four choices area. Take the second opeNing to the left, and you'll proceed. When you fall down, take the left door, and you can save. After the save point, you'll find an interesting puzzle that you'll need to complete in order to pass. I'll give the solution to the puzzle, don't read it if you want to try it on your own first. Solution: Click the first switch you can possibly click. Get off that platform and click the switch all the way to the left. Click the switch in the upper-left, and run across the room and click both switches on the other side. Walk downward and click the higher switch while you're standing to the right of it. Click the last switch, and you'll be brought to a place by an Elixer. Grab it and proceed to the boss. ************************************************ Boss of the Fire-Powered Ship: Liquid Flame. Level 19, HP: 3000. Attribute: Fire and Wind. You'll need to heal after you get hit by his Fire Magic. Bulizado (Blizzard) magic series is very effective on him, but don't use magic while it's in the form of a hand. Only attack it with strong attacks when it's in the hand form. ************************************************ 17. Escape from Karnak! (Level: 19) Treasures: 2000 Giru x 2, Elixer x 6, Elf's Cloak, Main Gauch, Shuriken, Ribbon, Esna Spell, Raijin no Jutsu. After you leave the crystal room from the whole, you'll have 10 minutes to escape from Karnak Castle. It's really important that you have one of your characters be a Thief and have the "Dash" skill, because you don't want to waste any time at all. Be sure to save at the save point. Run up the staircase, and get the two treasure chests that you see quickly. Go to upper-right staircase. It's a good idea to run from every enemies that you run into except for the enemies in the treasure chests, since they give you things after defeating them. Get the treasures on the left and the right of the room. In these treasure chests, you will fight enemies. These enemies cast the Blue Magic spell "Aero", so it's a good idea to learn it now. Go to the central door. Run around and go through the door at the bottom. Go through the next floor quickly, there is no treasure here. When you get to the room with the carpet, go to the upper-right staircase. Run to lower exit and get the treasure box, fight and kill the enemy. Run along the left and right castle walls, and in one of them, you will get the "Elf no Manto" (Elven Cloak). Return to the room you left from, and get every treasure chest you see. Run down the central staircase and you'll end up in the carpeted room. Go down and get the treasures on the left and right sides, and fight the enemies. Go down and fight the Sergeant. ************************************************* Boss of Karnak Castle: Sergeant When you get hit with the Death Claw, one of your characters will have only a few hit points. Make sure to heal this character quickly. Normal attacks work just fine for defeating him, and Monks are the most effective. *Note: Make sure to learn the Blue Magic spell "Death Claw" here, it's one of the most important Blue Magic spells in the game, and it should be useful throughout. ************************************************* Try to gain a few levels afterward. If you can get to level 25 going past Karnak, the rest of World 1 will be pretty easy. 18. The Ancient Library. (Level: 23) The wall that was blocking your way to the west is now gone, so you can follow the path west. There's a good opportunity to gain a good Blue Magic spell on the way to the Ancient Library. GaiNing Aqualung: Before reaching the desert following the western passage, be sure to save your game. Once saved, enter the desert. I recommend changing all of your characters to Monks here. Make sure at least one of the Monks knows the Blue Magic ability "Learn Blue Magic" Enter the desert, and you will fight the Durumu Kimaira (Chivera). He will probably cast a deadly Blue spell, "Aqualung". Once he has cast it, keep hitting hit with everything you've got. Use Store Power or plain attacks with the Monks. After killing him, you will get the Blue Magic spell "Aqualung". When you get to the Ancient Library, save your game and use a Tent. When you enter the Ancient Library, go to the main hall and talk to the scholars. You will learn about Mid, Cid's grandson, and about the Ancient Library. Go to the basement of the library from the left door under the bridge when you entered the library. There is a great Blue Magic spell, "Level 5 Death" that can be gained here from Page 64 enemies. GaiNing Level 5 Death: To get this Blue Magic spell, you must first make sure that at least one member of your party is a level multiple of 5, but one or more members cannot be a level multiple of 5, or all of your guys will die in the process. A few of the books in the library have the enemy "Page 64", and when you meet him, he will more than likely cast "Level 5 Death". You'll need a Blue Mage or the skill "Learn Blue Magic" to get it, of course. After he casts it, just win the battle, and you've got a new piece of Blue Magic. :) After you've gotten Level 5 Death, proceed through the library, going into various dead ends and pushing the switches to open up new areas. Going farther into the library, you will meet Ifrit, the Fire Elemental. ************************************************** Boss 1 of Ancient Library: Ifrit. Level 22, HP: 3000 Attribute: Fire Weakness: Ice This battle shouldn't be hard at all. Casting Shiva with a Summoner is very effective, and when you have more than 1 Summoner, it's even more effective. :) Black Mage's Bulizara magics work very well, too. After you've beaten Ifrit, the Summoner can cast the Ifrit Summon. ************************************************** When you get Ifrit, a bookshelf that wouldn't let you pass before now will. Proceed through the library, and at the bottom, you'll fight Biblos. ************************************************** Boss 2 of Ancient Library: Biblos. Level 24, HP: 3600 Weakness: Fire Try your most powerful Faira (Fire) magics on him. Ifrit works well. Attacking Monks also help. A good way to beat him is using "Death Claw" Blue Magic (Ao Mahou) spell. He shouldn't be too hard, but he is harder than Ifrit. ************************************************** 19. To Karnak and back. (Level: 24) You must talk to Mid in the Ancient Library. Then, leave for Karnak. Talk to Cid in the pub. You'll get the Fire-powered ship. When you go back to the Ancient Library again, the scholars will say new things. They'll inform you of Jacole. 20. Jacole. (Level: 24) This town is located on the peNinsula in the south-western part of the world. Buy new items and weapons, and learn of your next destination, the Dungeon of Jacole. Treasures in the Dungeon of Jacole: Tent, Shuriken, Dengeki Muchi (LightNing Whip). When you enter, press the switch on the left. This enables you to move around. There are a series of switches on the walls. After the switches blink for awhile, a 'true' switch will be revealed. Hit this switch to proceed. In the treasure chest at the end, there is a hidden switch. Hit it to reveal a new door. There really isn't anything you need to do here, but you'll come back later. The wall in the back can be climbed, but don't do it yet. 21. Cresent Island. (Level: 25) When you first go into Cresent town, your ship will sink (Doh!). The village folks speak of the Kuro Chocobo (Black Chocobo). There is an additional song you can get here, "Tairyoku no Uta" (Health Song). You may also learn "Death Sickle" Blue Magic spell here by fighting enemies outside of the town. After you've done everything you need to do in the town, go into the Chocobo Forest (southwest of Cresent town). When you get in, catch a Black Chocobo by pressing 'A'. You will gain two additional classes here. They are: Ginyuu Shijin (Bard), Karyuudo (Archer/Hunter). After you get your new classes and KuroChocobo, head north of the Wind Crystal Shrine, and you'll arrive at Butz's hometown, Lix. 22. From Lix to Istory. (Level: 26) There really isn't much to do in Lix. But, there is a new song that you can learn. Go into Butz's house and get "Yuuwaku no Uta" (Song of Temptation). After you've packed up, head to Istory. It's northwest of the entire world map. When you're in the city, stock up on weapons and armor, and whatever else you think you need. You can get the Black Magic "Toad" by walking on the square flower garden to the west part of the town. If you go into the sheep's pen, talk to one of the sheep, and it'll kick you over the fence. Once you're over the fence, talk to the nearby Bard and get the Song: "Ai no Uta" (Song of Love). Outside and around Istory are very good places to gain levels at this point of the game. It may be wise to stop awhile and fight. You can get Ramuh summon spell here. Go to the forest slightly to the east, and keep fighting until he fights you. He shouldn't be hard at all. ************************************************** Boss of Istory Forest: Ramuh. Level: 21, HP: 4000 Atrribute: Thunder Death Claw works incredibly well in this battle. Use that right away if you have it. If you don't have it, use Monks or Knights to beat him out physically. It shouldn't be too hard, considering your levels. ************************************************** After you've beaten Ramuh, a new item named "Ramuh" will end up in your inventory. Use the item to get the new Summon spell, Ramuh. This is a really great place to stop to gain levels. Most battles yield 2 or 3 ABP, which is pretty good, considering what you've been through so far. It's a good idea to master Magic classes with Lenna and Butz, and Physical classes for Galuf and Faris, for now. 23. The Ancient Library and Quicksand Desrt. (Level: 28) Tlak to Cid and Mid, and you will learn about King Tycoon. Exit the library, and go west past the mountain range, and into the desert. When you enter the desert, the sand worm will attack you. When you get their, you're asked if you're ready to go in or not. Select 'yes' if you're ready to fight it. ************************************************** Boss of the Quicksand Desert: Sand Worm. Level 18, HP: 300 Weakness: Water. Aqua Breath is incredibly useful for this battle. Just one use of this Ao Mahou spell should kill it. If you cast magic on the little holes, they'll revenge with "Ryuusa". "Stop" is a pretty good spell as well. Use anything from the Water magic class. ************************************************** 24. Gosh and Lonka. (Level: 28) It's not very hard to navigate through the quicksand to get out of the desert, just keep trying until you get to the right path. When you get to the southern exit, walk south. Enter the village and you'll see King Tycoon (?). Keep going to where he leaves to, and he will appear and reappear. If you found him, he'll eventually take to the center staircase. Follow him there. When you get their, you'll fall through a pitfall. Go through the door at the end. When you get to the room with the beds, go to the right table in the right room and read the paper on the table. If you follow the instructions written on the paper, you'll get 2 Shurikens and a "Minimum". *Solution to puzzle: Go to the button on the lower-left wall, press "A". Say 'no' to the first question, and 'yes' to the second question. This should reveal your treasure. When you get the airship here, you'll get attacked on it by ClayClaw. ************************************************** Boss on the Airship (Once you get it): ClayClaw Level 43, HP: 2000 Weakness: Thunder Mahouken Sandara will work well. He'll use a special ability on you called TailScrew. This is a devestating attack, but it shouldn't be too hard to help it with healing magic spells. Also, if you're really low on HP, it might be a good idea for a AoMadoushi (Blue Mage) to cast "????", which does greater HP damage when your HPs are low. Also, "Raijin no Jutsu" can be thrown at him to do some huge damage. It's a good idea to steal a "Sango no Ken" (Coral Sword) from him, as this is the best sword for a Knight at this point in the game. ************************************************** When you beat ClayClaw, go to the town of Gohn. The Lonka Ruin will rise. Return to the Catapult (Where your Airship is launched out of, under the sea, near crescent island). 25. The Meteorites. (Level: 30) When you return to the Catapult, Cid will ask for you to obtain some Adamantite, so your airship can fly higher and meet up with the Lonka Ruin. Go to the Meteor near Tycoon (You were here at the very start of the game). When you go inside the Meteor, a boss is guarding it. ************************************************** Boss of the Tycoon Meteorite: Adamantaimai Level 20, HP: 2000 Weakness: Ice (Buluzado) This is a very humorous battle, if you know how to win it right. Just use "Level 5 Death" you learned from the Ancient Library, and that will totally destroy him. ^_^ If you don't have Level 5 Death, use "Protetsu" on your characters, then cast high-level Bulizado attacks. ************************************************** After you have beaten Adamantaimai, return to the catapult and give the Adamantite to Cid. The airship will now be powered up and you can press "B" while in the air to go up to the Lonka Ruins. 26. The Lonka Ruins. (Level: 31) There are 4 cannons around the opeNing, and you'll have to defeat these cannons first before moving into the interior of the Lonka Ruins. It's easiest to beat these by using the Ramuh summon spell, and they shouldn't be a big problem at all. Once you beat all of the smaller cannons, the middle cannon will open up, and you will have to fight it, as well. If at any time you need to leave this flying area, you can take your airship out of here to sleep at an Inn or buy items. ************************************************** Boss of the beginNing of Lonka Ruins: Sol Cannon. Level 36 Just use "Level 5 Death", as it will destroy 2 of the 3 launchers. Sandara will work very well on the remaiNing cannon. This battle should be really easy. ************************************************** Treasures in the interior of Lonka Ruins: Gold Armor, Gold Shield, Elixer, Hi-Potion, 5000 Giru, Shuriken, Kodai no Tsurugi, Power Wrist, Engetsurin, Cottage, Ether. It's a REALLY good idea to have a Thief in the party for this area. This allows you to see all of the hidden passages within the area. It shouldn't be too hard, just keep searching for treasures, and moving along, and you will eventually fight ArukeoEibis. ************************************************** Boss of the Lonka Ruins: ArukeoEibis. ArukeoEibis has 2 phases: Phase 1 - Level 19, HP: 6400 Phase 2 - Level 20, HP: 2500 This is one of the harder battles in the game, I think. Since Arukeo is fairly strong, and he can change his weakness with "Barrier Change", this will be a tough battle. You can see his weakness by casting the Shirmahou spell "Raibura". Monks are very good for this battle, as well. After he revives, notice his level is multiple of 5, so you know what that means, Level 5 Death time. ^_^ ************************************************** Jobs Obtained after beating the Lonka Ruins: Samurai, Ryuukishi (Dragon Knight), Kusurishi (Chemist), Odoriko (Dancer). After the last crystal breaks and gives you those classes, Exdeath returns, because the seal is broken. Galuf leaves back to his planet, and you will only have 3 characters in your party. Go to the catapult and read the letter that Mid wrote. He's returNing the adamantite to where you found them. Go to Tycoon, to the first Meteorite. There is nothing to do here but just let the meteorite destroy the power in the adamantite. Then, you have to go to the Karnak Meteorite. Here you will fight Titan. ************************************************** Boss of Karnak Meteorite: Titan. Level 1, HP: 2500 Attribute: Earth. It shouldn't be too hard to beat him. You'll need at least one person to heal, though, as his attacks can be devastating. He will cast "Earth Shaker" when he dies. After you beat him, you will receive the "Titan" summon spell. ************************************************** Next, go to the Walse Meteorite. You'll have to fight PyuroBoros. ************************************************** Boss of the Walse Meteorite: PyuroBoros Level 22, HP: 2200 This is one of the simplest battles in the game. All you have to do is have a Samurai on hand and have him do "ZeNinage" (Coin Toss). It should die within one throwing of this. Simple enough. :) ************************************************** Now go to the meteorite near the Tower of Gone. You have to fight Kimaira Brain. ************************************************** Boss of Town of Gone's Meteorite: Kimaira Brain. Level 19, HP: 3300 Do not use any of your Bulizado (Ice) mahou, as it will be absorbed. Make sure someone has "Kearura", because it will cast Blaze, a very powerful spell. Death Claw AoMahou (Blue Magic) is the best strategy here. If you don't have it, use "Gravite" spells, as it has a weakness to it. ************************************************** *Note: You are about to leave the first world. You can do whatever you want, but there are a few things I recommend that you do before leaving. 1) Get the Elf no Manto (Elven Cloak) and Speed Magic from the basement of Worus castle if you haven't done so. 2) Gain a few levels. If you're high levels at this part of the game, great. But if you aren't, it might be really wise to gain a few, as there are much harder enemies in the next world. Once you think you are prepared, follow the arrows on the map and head to the warp zone. This is the end of the first world. ----------------- World 2: ----------------- 1. The Solitary Island. (Level: 32) The first thing you need to do in this world is use a Tent. If you don't have one, you'll have to keep fighting the enemies around this area until you can find one. If you don't find one, tough luck. :) Use a Tent. When you are getting to sleep, Abductor tries to take Faris and Lenna. You'll have to fight it with only Butz. ************************************************** Boss of Solitary Island: Abductor. Level 22, HP: 1500 Very simple. Just attack, really. It doesn't have very many good attacks, and you can easily nail it out of the sky with just plain attacks. I wish most of the other bosses in the game were this easy. :) If you don't think you're strong enough, just use your Death Claw AoMahou. ************************************************** 2. Exdeath's Castle Basement. (Level: 32) This is where you have to rescue Butz, Lenna, and Faris with Galuf. It's good to have Galuf as either a Monk or Samurai (I normally put him as a Monk, because he inflicts huge damage with it). After a few corridors, you'll find your friend's items. Then you'll have to fight Gilgamesh. (Cool music! ^_^) ************************************************** Boss of Exdeath Castle: Gilgamesh (Ya' think it'd be Exdeath!) Level ??, HP: ?? This is probably also one of the more simpler battles in the game. Just use normal attacks again. He doesn't have a set ammount of HP, but once you inflict a certain ammount of damage, he'll run away. ************************************************** After beating Gilgamesh, you escape from Exdeath Castle. Once out, you have to go to Big Bridge. There you will have to fight a few enemies, and then Gilgamesh again. ************************************************** Boss of Big Bridge: Gilgamesh. Level: ??, HP: ?? Don't just attack him out of the blue, because he'll power up so that he's much stronger (He casts Shell and Protetsu). Cast "mahouken-sairesu" at the very start of the battle, so he can't cast those magics to power up. It shouldn't be too hard after that. ************************************************** 3. Rugoru and Koozer. (Level: 33) Not much to do here, but buy all of the new mahou and weapons and armor. Also, when you sleep here, Galuf will get up and leave to the Pub. Just walk Butz over to the Pub and talk with Galuf. It's a good idea to gain a few levels outside here, as the enemies are not too hard, yet give good gold and experience. After you think you're ready, head south to the castle of Koozer. When you get here, make sure you save outside. The enemies inside are extremely hard, so run from all of them. You can go to see the 12 legendary weapons here. You will eventually get these weapons later in the game, but not now. 4. Mouguli Forest and Town. (Level: 34) Treasures here: 4400 giru, Fenix Down. When you come here, talk to the Moogle and head with him down to the underground river. You have to fight Tirasaurs here. ************************************************** Boss of River: Tirasaurs. Level 29, HP: 5000 Weakness: Fire This is an undead monster, so it's very good to use Faira 2 and Kearura (Cure 2) on it. These spells should knock off considerable ammounts of damage, as should the "Gravite" spell. After blasting him with a bunch of spells, and healing here and there, he's dead. ************************************************** Wen you get across the Grociana desert and enter the forest, you come to Mouguli village. Try not to wander off into the desert while you get there, because "SandCrawler" will surely kill you. If you wear the Mouguli doll you can get the Elf no Manto here. 5. Bal Castle and Quelb. (Level: 35) Whats going on here: It turns out that Galuf is actually the king here, which you find surprising. There are a lot of enemies outside the castle that you can fight for experience and gold, but don't exit right away, because you won't be able to get back in. Make your way to Bal Castle. There are many things you can get and do at Bal Castle. If you walk counter-clockwise around the Bal Castle moat, and search the dead end, you can get a Great Sword. There is a Tenshi no Hakui (Angel Robe) behind the back of the armor shop. There's a hidden switch between the weapon and armor shops. The weapon shop clerk will give you the "Ramia no Tategoto (Ramia Harp). *Note: This is one of the best places in the game that you can get ABP fast. In the basement of Bal Castle, many Sekizou enemies attack you. These are easily slain by Level 5 Death. It gives you 4 ABP if killed in a group of 2, and 8 ABP if they're killed in a set of 4. It is imperative that you up jobs here, as you will need to master a few to beat the game efficiently. After doing all that you can with level gaiNing and information, leave the castle and head north, to the town of Quelb. Enter the house in the center of Quelb. This is Kelgar's house. He was one of the 4 Knights of Dawn that Sealed Exdeath away. Kelgar will open the door on the north side of town. You can learn the spell "Reqiem" from the wolves in the northeast corner of the town. In the inn, a wolf gives you 8 potions each time you talk to him, and you can possibly get a maximum of 24 potions. Just a little freebie that you can pick up. :) You'll gain more information about the story here, and your next destination is the Valley of Flying Dragons. 7. Valley of the Flying Dragons. (Level: 36) Treasures here: Cottage, 5000 giru, Bone Mail, 7000 giru, Kazekiri no Yaiba, Hyupuno Crown, Fenix Down. It is essential that you get the "Golem" summon here. It is fairly easy to get. After awhile, you will eventually get into a fight with Golem, who is being attacked by 2 monsters. If you beat the two other monsters without having Golem die, he gives you his summon spell for helping him. This summon is a really good one, too, since it can protect you from a lot of damage. You will eventually have to fight the next boss, Hiryuu sou. ************************************************** Boss of Valley of the Flying Dragons: Hiryuu sou. Level 29, HP: 12000 Your newly accquired summon, Golem, works very well here, as it will block a lot of Hirryu sou's attacks. ZeNinage "Coin Toss" will work incredibly well on this boss, if you have the money to spare, this is a good idea. Otherwise, use "Gravite" spells and normal attacks. It has a lot of HPs, but it will eventually die. ************************************************** 8. Back to Bal and Ghido's Dwelling. (Level: 37) You just have to give the Hiryuusou to the Hiryuu. It'll revive and you can use it in this world now. Go northeast from Bal, and you will reach Ghido's Dwelling. It's really too bad that once you get to, the entire island sinks. :) Not to worry, though...head west to Surgate Castle. 9. Surgate and Zeza's Fleet. (Level: 37) You will learn a lot about another of the 4 Knights of Dawn here, Zeza. Make sure you buy the best weapons and armor availabe for your party members, and if you go to the king's bedroom, you can get the "Subayasa no Uta" (Song of Speed). There is a special trick to do here, if you go to the library and arrange the scattered books correctly. From left to right, the books are: "Kindan no Sho", "Mamono Daijiten", and "Ronka no Himitsu". Here is a small picture of what the bookshelves will look like: __1__ __2__ __3__ __4__ __5__ __6__ __7__ __8__ __9__ __10__ __11__ Put "Kindan no Sho" into bookshelf 7. Put "Mamomo Daijiten" into bookshelf 2. Put "Ronka no Himitsu" into bookshelf 9. Once you have put the books in the right shelves, you will be rewarded with the magic "Leviteto". Leave Surgate, and head to Zeza's Fleet (It's east of Exdeath's Castle). You meet Zeza, the Knight of Dawn, and you sleep on the ship. When you are sleeping, monsters raid the ship. Ignore the wandering enemies and head straight for Gilgamesh, on the bow of the ship. He'll show up this time with a new posse, Enkidou. :) ************************************************** Bosses of Zeza's Fleet: Gilgamesh, Enkidou. Gilgamesh: Level ??, HP: ?? Enkidou: Level 29, HP: 4000 Physical attacks work well on Gilgamesh. Enkidou can be beaten by "Gravite", or by just casting "Confuyu" on him. Just keep hitting Gilgamesh with physical attacks, and Enkidou with magic, and it shouldn't be too hard. *Note: Gilgamesh carries the "Genji no Kote" (Genji Gauntlet). This cannot be found anywhere in the game but here, and is the best Gauntlet in the game, so make sure to steal it here. ************************************************** 10. Barrier Tower and Ghido the Sage. (Level: 37) Treasures here: 9000 giru, 18000 giru, Blood Sword, Kin no Kamikazari (Gold Hairpin). You start at the very bottom, but keep working up to the top of the tower. It's pretty straightforward, so it shouldn't be too hard going through here. Once you get to the top, you'll have to fight Atomos. ************************************************** Boss of Barrier Tower: Atomos. Level 41, HP: 19997 He is a pretty hard enemy, but not too hard to beat if you have the right combination of characters. Get 2 Monks, a Samurai, and a ShiroMadoushi (White Mage) here. Have both of the Monks attack, have the Samurai use "ZeNinage", and have the ShiroMadoushi keep healing whoever needs it, as his "Comet" attack is really powerful. "Slow" also works on him. ************************************************** After you've beaten the Barrier Tower, you acquire the submarine. Head to Ghido's Dwelling underneath water (It's on the island that sunk, remember?). You'll have to go through a small cave, and when you get to the end, you meet Ghido. He will tell you a lot about Exdeath and Muah Forest, and give you more about the storyline of the game. He will also give you the "Chourou no Eda" (Stem of Elderly Tree), and tell you to go to Muah Forest. *Note: Now is a good time to get the summon spell of Katoblepas. Use the submarine, and go undersea. There is a small white dot on the north-western part of the world map. Go to that place by the underwater cave. Go around inside that cave until you fight Katoblepas. After you beat it, it will give you it's spell. ************************************************** Katoblepas: Level 38, HP: 5000 It's best just to use physical attacks here. Keep in mind that it can use a "Devil's Eye" spell on you to turn a character into stone. This shouldn't be much of a problem if you have an Odoriko (Dancer) with a Ribbon, though. Physical attacks by Monks and Ninjas work the best. ************************************************** 11. Muah Forest and Town. (Level: 37) To get to Muah town, just use the submarine and go to the western part of the world. Once there, look around to where Muah town is (it's surrounded by mountains). You can go underwater and come up, and you'll be close Muah town. Enter. You can get the "Main Gauche" here to the left of the Pub. The locked doors to the southwest cannot be opened yet, but you will come back much later in the game. Gather information here, and head to the Great Muah Forest. Treasures in Muah Forest: 2000 giru, Etel, 4500 giru, 9900 giru, Fenix Down, Elixer, Cottage, Kyojin no Kusura (Medicine of the Giants), Aegis Shield, Flame Tongue, MorNing Star, Susu, Flame Shield (If you didn't take the Aegis shield). Use "Chourou no Eda" to enter the great forest. Once there, keep collecting all the treasures here, and fight the enemies. It is a good place to raise levels and ABP. After collecting all the treasures that you can and finding the right way through the forest, Exdeath will set fire to it. After you collect the remaiNing treasure, enter the Mouguli hole. 12. The Elderly Tree. (Level: 38) Use "Chourou no Eda" and the tree will open. Inside, you must fight "Fuuin wo Mamoru Mono" (Guardian of the Seal). ************************************************** Boss of the Elderly Tree: Fuuin wo Mamoru Mono. Level 77, HP: 7777 (each part) This battle is extremely easy if you have 4 Samurais, and just use "ZeNinage". However, if you don't do that, "Gravite" spell works well, and "Titan" summon works well, too. After a few spells or ZeNinages, it will die. ************************************************** ************************************************** BIG SPOILER ************************************************** After the battle, Exdeath kills Galuf. Don't fret, though, because Galuf's grandaughter, Kururu will join. She gets all of the abilities that Galuf used to have, and is pretty much the same in terms of strength and individual stats. ************************************************** After you have gotten out of this big scene, and you don't have very much cash, it's a good idea to go to Gilgame's cave. There is a lot of treasures here, all filled with giru as high as 40960. However, in this cave, you could fight Gilgamesh. To beat him here use the Bulizado magic and nail him with Monks and Ninjas. He shouldn't be that hard here, although he does have 32768 HP. 13. Exdeath Castle. (Level: 40) Treasures here: Daia no Tate (Diamond Shield), Etel x 2, Elixer x 2, Ice Shield, Hayate no Yumiya (Gale Bow), Ice Brand, Kotetsu, 9900 giru, 8000 giru, Twin Lance, Partisan, Fuuma Shuriken. Go to the front door. You'll have to go through all of the floors to reach Exdeath. In the 3rd floor, there is an illusion of Exdeath. Just go back a bit. It isn't hard to progress up the tower from here, because it's fairly linear, but when you get to the 10th floor, get Karbunkle summon here by beating it. He always has "Reflec" cast on him, so your mahou that you cast on him will bounce back and hit you. However, if you cast "Reflec" on your own party members, and hit them with mahou, it will bounce of them and hit him. Also, Katoblepas can sometimes kill him in one cast. You will have to fight Gilgamesh on the 12th floor. ************************************************** 12 floor: Gilgamesh Level ??, HP: ?? This is an incredibly easy battle. Normal attacks will beat him. Just make sure to have a healer on hand if you need it, otherwise, just use normal attacks, and waste him. ************************************************** On the 13th floor, you'll have to fight Exdeath... ************************************************** 13th floor: Exdeath Level 66, HP: 32768 Make sure to cast both "Golem" and "Karbunkle" to protect your party during this fight. After you're all protected, pound away at him using ZeNinage, normal attacks, and Ninja's Double Hits or Monks. After awhile of dueling, he will die. ************************************************** After the battle with Exdeath, he merges the two past worlds together into one world. Are you ready?! End of World 2. ----------------- World 3: ----------------- 1. Tycoon and Western Valley. (Level: 40) Boko will come back to you. Ride it north and fight Antolion at West Valley. You'll regain Faris. 2. Ghido, the Ancient Library, and the Pyramid. (Level: 41) Go to Ghido's dwelling, and Exdeath will come here. He'll talk of destroying you, but won't succeed. :) After he leaves, head over to the Ancient Library. Get the "Maryoku no Uta" (Song of Mahou) on top of the library. Get "Fuuin no Sho" (Concealed Book). This is used for opeNing the seals around the temples. Once you have it, go to the Pyramid. Treasures here: Noroi no Yubiwa (Cursed Ring), Ice Shield, Flame Shield, Dark Matter x 7, Shiro no Robe (White Robe), Kuro no Robe (Black Robe), Elixer x 4, Ibara no Kanmuri (Thornlet helmet), Kuro Shouzoku (Ninja Wear), Crystal Mail, 8000 griu, 9000 giru, Daichi no Hammer (Earth Hammer), 10000 giru, Ribbon, Cottage, Mamori no Yubiwa (Ring of Protection), Kin no Kamikazari, 12000 giru. This isn't such a hard of a dungeon, but there is a hard enemy that is randomly encountered here, "Machine Heads". You can't run away, and they have 7210 HP, so be careful. When you get to the very top, you'll get your first Sekiban. These are used to get 3 of the 12 legendary weapons (3 x 4 is 12, so that must mean that there's 4 dungeons with Sekiban in them ^_^). Also, Bahamut will show up, and then he flies to North Moutain, where you will have to face him later. 3. Exdeath appears and the new Airship. (Level: 42) You will meet with Exdeath as you are walking back to the Ancient Library. He sucks the library into "mu" (nothingness). and you will have to fight another boss, Meryujinnu. ************************************************** Boss at the Library "mu" site: Meryujinnu. Level 33, HP: 20000 It is imperative that you have 4 KuroMadoushis (Black Mages) here. She can use "barrier" change, and change her weakness to Fire, Ice, or LightNing. So use magic like Gravite, Aero, Bio, and things other than those, and her gaiNing life on account of you using the wrong magic shouldn't be a problem. ************************************************** After you beat her, Lenna will join up again. Travel to the east coast. You will find a new airship here. If you ride the airship, Exdeath will suck some more towns or castles into "mu". It's a good idea now to go back to the Pirate's base, as you will learn the "Syldra" (Faris's dragon) summon here. Now, head to the castle of Koozer for your choice of 3 of the legendary weapons. Because of the classes I like the most, I usually take the Excalibur, Assasin Dagger, and Sasuke no Katana on my first visit. However, take the weapons according to the classes you use most often. *Note: There are really hard enemies here, so be sure to save the game at the entrance. 4. Crescent and Solitary Island. (Level: 43) You will get information about Mirage town from the citizens here. Go to the town by heading into the forest south-west of crescent. Buy all of the Level 6 magic spells here, and you will find the last piano here to play. There is a Black Chocobo here that will be very useful later. Now, head to the Shrine on the Solitary Island. Treasures here: 12000 giru, Elixer, 9000 giru, Rising Sun, Etel x 2, Beast Slayer, Ryuu no Kiba (Dragon Fang), Dark Matter, Circlet, Mamori no Yubiwa (Ring of Protection), Crystal Helm. You have to go through an air duct in this dungeon. If you hit the switch to the right, you will get an Elixer. Head back to the switch room, and hit the left switch for 9000 giru, and hit the fight switch up to go forward. This isn't too hard of a dungeon if your levels are pretty high, but when you get to the end of it, you'll have to fight Stalker. ************************************************** Boss of Solitary Island Shrine: Stalker. Level 7, HP: 20000 This enemy is very strange, in that it changes it's form to 4 creatures. Only one of them is the real monster. Don't use mahou on everything, as he will counter with a powerful magic. It's really good to use "ZeNinage" here, as it will attack all of the segments with physical damage, hitting the true Stalker as well. ************************************************** 5. Fork Tower. (Level: 43) Treasures: Etel (Ether), Hi-Potion, Wonder Wand, Defender. In this tower, one party goes to the "Tower of Mahou" (left), and the "Tower of Power" (right). Only mahou attacks are allowed in the Tower of Mahou, and only physical attacks are allowed in the Tower of Power. At the top of each tower, you will have to fight two bosses. For the Tower of Mahou, you must fight Subete wo Shirumono. ************************************************** Boss of Tower of Mahou: Subete wo Shirumono. Level 53, HP: 16999 Weakness: Wind You can only do magic attacks on him, or you will have to begin the battle again. It's really easy to beat him if you cast "Baasaku" (Berserk) on him. He won't be able to use any more of his mahou anymore, but he can still use normal attacks on you, so you might want to use a "Golem" summon. He isn't that hard from there, just use "Earoga" on him, and any other wind mahou you might have. ************************************************** You'll also have to fight the Minotaur in the Tower of Power. ************************************************** Boss of Tower of Power: Minotaur. Level 37, HP: 19850 No magic at all can be cast in this battle. You'll have to heal your characters with normal items. Just make two Monks, or a Monk and a Ninja, and keep beating him with normal attacks. If you put the Monk on "Guard" status, he will take no damage from Minotaur's physical attacks, and he'll counter-attack sometimes if you are hit. This shouldn't be too hard with 2 physical fighters in your party. ************************************************** *Note: Keep in mind that whenever you receive a "seikban", you can take 3 additional weapons from the legendary weapons display in the Concealed Castle of Koozer. Just head back there to get your weapons after you've collected them. 6. Improved Airship and the Great Deep. (Level: 44) Go to the catapult and get airship modifications from Cid. You'll now be able to use your airship as a submarine, as well. After you've gotten this, go through the Dwarf Kingdom and head to the bottom floor. Treasures in the Great Deep: Suiton no Jutsu, Honoo no Yubiwa, Ryuu no Kiba, Etel, Kaizer Fist, Fenix Down. There are a HUGE number of undead monsters in this dungeon, so you might even want to use your healing magic on them. Also, "Requiem" doesn't take any MP to use, yet it gives undead monsters a lot of damage. There are a series of switches here, and it shouldn't be that hard to find your way through, so keep moving on, collecting all the treasures that you can here. At the end of the dungeon, you'll have to fight 3 bosses. ************************************************** Bosses of the Great Deep: Toraiton (Red Creature): Level 37, HP: 13333 Weakness: Ice Phorbos (Green Creature): Level 39, HP: 13333 Weakness: Earth Neregeid (Blue Creature): Level 20, HP: 13333 Weakness: Fire All of these bosses are immune to mahou other than their weakness, so it's a good idea to use the summon "Syldra" here. Also, have KuroMadoushis use individual mahou on the monsters, according to their weaknesses. "Requiem" also works here, and hits 2 of the 3 enemies. ************************************************** After this, you can get 3 more weapons from Koozer. There should only be 3 weapons left now. 7. Getting Odin. (Level: 45) Now is a good time to get another useful summon, Odin. To get him, go to the Jacole dungeon, and climb the wall in the back (You should have already been here...remember?). Go up and meet Odin. ************************************************** Odin. Level 2, HP: 17000 You have to beat Odin in 60 seconds, or else he will automatically destroy the party. "Holy" and "Flare" mahou work very well here, and so do throwing Shurikens. Even high level attacking Monks will work. If you can't beat him the first time, keep trying. After you beat him, you get his summon. Also, you can steal "Mamori no Yubiwa" (Protection Ring) from him. ************************************************** To get to the Phoenix Tower, you need to pick up that Black Chocobo you found in Mirage, and bring him here, since the airship can come here, but it can't land in the forests like the Chocobo can. 8. Phoenix Tower. (Level: 46) Treasures: 5000 giru, 10000 giru, 15000 giru, 20000 giru, 25000 giru. When you get into here, search the middle wall. You will be brought to a series of rooms, each with 2 staircases in it. If you pick the right one, there will be no enemies, but if you don't, you can be attacked by enemies. Try to do this on your own, but if you're the cheating type... Left, Left, Right, Right, Left, Left, Right, Right, Left, Left, Right, Left, Left, Right, Right, Right, Right, Left, Left, Right, door. On some floors, you will meet the enemy "Magic Pot". If you feed him an Elixer when you meet him, he will give your entire group 100 ABP each. This is great for mastering classes, and is well worth it, I think. Also, a lot of the enemies here have great items to steal. Make sure to steal them. When you get to the tower, you will get the Phoenix summon. 9. North Mountain. (Level: 46) North Mountain is right above the forest you landed the Black Chocobo in earlier as you went to the Phoenix Tower. You will have to beat Bahamut at the top, and he is a very tough opponent. ************************************************** Boss of North Mountain: Bahamut. Level 99, HP: 40000 This is one of the toughest battles in the game. The best mahou in the game works best here, like Holy, Flare, Meteo, and Syldra summon. "Slow" and "Stop" also will work, but Stop doesn't work that well. This should be a long battle, but hopefully, you'll win. :) ************************************************** 10. Getting the Mimic Class. (Level: 46) When Walse sank in World One, there was one crystal shard that wasn't reachable. Well, you can get that shard now. Use the submarine, and search around until you find it (Hopefully, you'll remember where Walse was). You start at the top, and you have to go toward the bottom of it. You only have a certain time limit for this (people can't hold their breath that long, ya' know! ^_^). At the very bottom, you'll fight Gogo. ************************************************** Walse Sunken Tower: Gogo. Level ??, HP: ?? This is probably the easiest battle in the game, if you know what you're doing. Otherwise, it's the hardest. :) When you first meet him, he'll say "If you do what I do, you can win". Well, he won't do anything at all, so just sit there. You'll win in a matter of minutes. :) After this battle, you'll receive the Mimic class, the best class in the game. ************************************************** 11. Istory Falls and extra things. (Level: 47) Treasures here: Etel, Air Knife, Kame no Koura (Tortoise Shell), Mamori no Yubiwa, Reflec Ring, Enhancer Sword, 12000 giru, Aegis Shield, Artemis no Yumi (Artemis Bow), Fuuma Shuriken, Kyojin no Ono (Giant Axe), Kyojin no Kusuri (Giant Medicine), Rune Blade. There is a white spot on the map near Istory Falls. You have to get here via underwater cave. There are a few tricks to getting the chests here. On floor B3F, you need the Thief's "Dash" ability to get the chest on the other side of the water, but it is still very hard. Also, on B5F, you get to the bottom floor by jumping in the holes. You open the hole by the switch to the side of it. There is a hard enemy here that you can encounter randomly, Tonberi. He has 39393 HP! After you beat him, though, you can sometimes win a very great piece of armor, the Mirage Vest. After awhile, you'll have to fight Rivaiathan. ************************************************** Boss of Istory Falls: Leviathan. Level 39, HP: 40000 Weakness: LightNing/Thunder Mahouken Sandaga work very well on him. He is weak to thunder, so summon "Syldra" also works very well. I found that Knights with Two Hands ability and two strong swords will also do a lot of damage. After awhile, you'll kill him, and receive his summon. ************************************************** Now you can go back to Koozer, and get the last of the 12 legendary weapons. *There are a few more additional things you can do to help you beat the game more easily, and I'll list a few that are most notable. Getting the Chicken Knife or Brave Sword: Go back to the town of Muah. The locked door that was here before can now be opened. Go in, and you'll have to walk through a small forest. When you get to the end of it, you'll talk a person, and he will offer either to give you a Chicken Knife or Brave Sword. If you've run away from a lot of battles in the game, take the Chicken Knife. If you haven't run away much, take the Brave Sword. The Chicken Knife's power is increased by runNing from battles up until the point you get it, and the Brave sword is just the opposite...it's strongest if you haven't run away from many battles. It also decreases every time you run. Also, the Chicken Knife sometimes has the effect of making you run away! It's really a matter of personal preference, but if you run away a lot throughout the game, I prefer the Chicken Knife over the Brave Sword. Master Pianist: (That's playing the piano. ^_^) If you've played all of the pianos in each of the towns, you can become a piano master. After you've played them all, go to Crescent Town, and a Bard tere will give you "Eiyuu no Uta", which raises your levels during battle. Also, if you want, it's not very important, but you can go to a bay south of Karnak, and to a cave to the right side of the bay, and a man will tell you the number of fights you've been in, the number of monsters slayed, your average experience points per battle, your treasure box collection percentage, and number of times you've saved. It's now time to go to the final dungeon, slay Exdeath, and restore peace to the world. It's time to enter the void to the Cleft of Dimention. 12. Cleft of Dimention. (Level: 50) Yes, I think it'll be a lot less work for you if you're on level 50 or above here, because some of the later bosses here are really tough, and you'll be able to insure getting out of here and beating the game quickly. :) There are 6 sections to the Cleft of Dimention. The Ruins, Forest, Dungeon,Towers, Castle, and Last Floors. Cleft of Dimention Ruins: Treasures here: Etel, Cottage, Elixer x 2, Blood Sword, Dark Matter. There isn't much to do here. You climb up by using the chains on the walls. Just make your way through, but you haven't seen nothing of this dungeon yet. :) Cleft of Dimention: Forest Treasures here: Ryuu no Kiba, Riris no Rod (Riris Rod), Enhancer Sword. This isn't hard at all to make your way through, either, but there is a boss at the end. ************************************************** Boss of the Forest: Karophysteli. Level 68, HP: 18000 She uses "Reflec" to deflect mahou to you, but you can use "Dispell" to get rid of that. She doesn't have a particular weakness, so just pound away with normal attacks, or ZeNinage, or anything you've got that you think will destroy her. ************************************************** Cleft of Dimention: Dungeon Treasures here: Tenshi no Yubiwa (Angel Ring), Honoo no Yubiwa (Flame Ring). You enter from the top of the waterfall. Make sure to heal up and save on the save point here. Right after, you will see a mechanical creature walking around. This is Omega. You can ignore it and walk on, but you can also fight it. It's a very hard enemy. ************************************************** Boss of Dungeon Zero: Omega. Level 119, HP: 55530 Omega is the second toughest boss in the game, right behind Shinryuu. First of all, Omega is weak against lightNing attacks. A very good way of beating him is to make three characters Mahoukenshis. Also, have one character that can heal the party. Having double cast is also a really big asset. It is really preferred if you have at least one master Mahoukenshi, because then you'll be able to cast the most powerful lightNing spell on your sword. It's also a really good idea to give two swords to each of your Mahoukenshi. After you have made all of your Mahoukenshis (or Suppins, anyone that can use sword mahou), have them cast the most powerful lightNing spell that they have on themselves (or each other). After you do this, just attack him very quickly, and if you are consistent on this strategy, he should go down quickly. Make sure to have your healer constantly casting Cure 3 on your party, and having double cast ability is even better, because you will get twice the HP restored. I just beat him recently when all of my characters were level 65 Suppin masters. It might take a few tries, but if you follow my strategy, you shouldn't have too much trouble on him. ************************************************** After you get past Omega, you fight Apanda. ************************************************** Boss of Dungeon: Apanda. Level 59, HP: 22200 Weakness: Fire Cast "Baasaku" (Berserk) on Apanda, and use Fire Magic, but not "Ifrit" summon, because he will heal himself and the beserk status. Keep blasting him with your KuroMadoushis. ************************************************** Cleft of Dimention: Towers Use the Thief's "Kakushi Tsuuro" ability to see all of the hidden paths. Otherwise, they're invisible. There are a few really tough enemies here, so use your best fighters. Especially Ninjas and Dragon Eibis. There isn't any boss to this section, and it's not very long to beat. But, it is quite hard, because of the ultra-tough enemies. Cleft of Dimention: Castle Treasures here: Tooru no Hammer (Hammer of Thor), ManEater, Erumesu no Kutsu (Herme's Shoes), Akai Kutsu (Red Shoes), Rainbow Dress. Go straight and dwon the staircase to the left. You will go to a jail-like place, and you will have to fight Apocaryopus. *Note: Apocaryopus has the ability to cast every single AoMahou (Blue Magic) spell in the game. You might want to learn some important ones if you don't have them already. ************************************************** Boss of Castle: Apocaryopus. Level 57, HP: 27900 Weakness: Poison Use Bio! It inflicts about 7500 damage each cast, so just keep pelting him away with Bio spells from KuroMadoushis, and normal attacks with Monks, Knights, Ninjas, or Samurais. ************************************************** After you beat him, it opens up a save point, so make sure to heal and save. After you save, explore the rest of the areas in the Castle, and get the Herme's Shoes in the left wing, and Thor's Hammer in the right wing. You'll eventually have to fight Catastrophe. ************************************************** Boss 2 of Castle: Catastrophe. Level 71, HP: 19997 Any strong normal attacks here work. Be sure to have someone on hand that can heal the party at any given moment, though, as this could be a hard fight. If he uses "Akuma no Hitomi", use Kin no Hari items to cure it. ************************************************** Then, enter the central door. You fight Harikarunassosu as you are walking up the staircase. ************************************************** Boss 3 of Castle: Harikarunassosu. Level 97, HP: 33333 Most any normal attacks work here, but she can dish out some pretty tough spells. Again, have at least one ShiroMadoushi (White Mage) on hand to cure the party when needed. Also, you can cast "Baasaku" to stop her "Kururururu!" attack. ************************************************** After a bit of walking , you will have to enter up on top of the castle, and fight Twin Tania. ************************************************** Boss 3 of Castle: Twin Tania. Level 39, HP: 50000 He has a really high ammount of HP. This was one of the harder battles in the game for me, because I didn't have enough HP, and couldn't do enough damage in the time alotted. When the message "Gig Flare no tameni power up!" appears, use Odin. This is pretty much the only trick into beating him, but he is very vulnerable to Holy attacks. Also, it's possible to steal a "Kyojin no Ono" (Giant Axe) from him. ************************************************** Cleft of Dimention: Final Floors Treasures here: Ragnarok, Fuuma Shuriken x 3. A long time ago, Gilgamesh was sent to the Cleft of Dimention. Well, he shows up again. Then, he runs away. When you warp 2 times, you will find a treasure. You will have to beat "Shinryuu" (God of Dragons) to receive it, though. ************************************************** Boss of Final Floor: Shinryuu. Level 97, HP: 55500 This is very, very tough. Probably the toughest battle of the game other than Omega. To have any chance at all in this battle, you'll have to have 4 Coral Rings from Istory (they cost 50000 giru). This blocks his initial "Tital Wave" attack, which can hit for up to 6000 damage. Then, pound him with everything you've got, and quickly. Don't attack with anything Holy attributed, because that's his attribute, and he will gain HP from it. ************************************************** Don't go straight (Exdeath is there, you will fight him last). If you go on, you will fight Necrophobia. ************************************************** Boss 2 of Final Floor: Necrophobia. Level 66, HP: 44044 You have to beat 4 small segments before you can attack the actual monster itself. "Golem" is really helpful here, as it will take the blows of a lot of Necrophobia's attacks. Bahamut, Flare, and Meteor all work great here. *Trick: You can defeat Gilgamesh here, if you take the right steps. Kill all of the barriers, then reduce Necrophobia's HP to about 6000. Make sure NOT to kill him. Gilgamesh will eventually show up. You can steal the greatest armor in the game from him, the Genji Armor. You can then wipe the 2 off the earth. :) It's time. Head up the center and fight him. Are you ready? Yes, I think you are. :) ************************************************** Round One of the Final Battle: Exdeath. "Golem" is really useful for protecting the party. "Heisuga" works very well for speeding you up, so you can have the edge in battle. Pelt him with all you've got, Flare, Holy, Meteor, Bahamut, Syldra all work here. He will eventually morph into NeoExdeath. Round Two of the Final Battle: NeoExdeath. There are 4 places you can hit. The 2 places in the back are in the back row, so your normal attacks will inflict half damage. Did you save up cash? Let's hope you did. :) "ZeNinage" (Coin Toss) works VERY well on him...very strong attacks and mahou will work again, just keep fighting until the bloody end. :) Golem summon is also very useful here and will protect you well. ************************************************** The Ending.... *Note: The ending of the game depends on which characters were living when you defeated Exdeath (characters turned to stone are considered dead). If you have all characters alive when you defeat him, you will get the most sequences in the ending. ------------------------ Abilities: ------------------------ There are exactly 100 abilities in the game. This tells you which class gives what abilities, what level you get them on, and what they do. Suppins can equip 2 abilities, and Mimics can equip 3 abilities. Naito (Knight): 1. Kabau (Protect) Protects weak friends from direct attacks. 2. !Mamori (Protection) Defend oneself perfectly against direct attacks. 3. Ryoutemochi (Two-Handed Wielding) Attack power is doubled, but you can only have a sword, and not a shield. 4. Tatesoubi (Shield Wearing) Characters who can't normally use a shield can do so now. 5. Yoroisoubi (Armor Wearing) Characters who can't normally wear armor can do so now. 6. Kensoubi (Sword Wielding) Characters who can't normally hold a sword may do so now. Monk: 1. !Tameru (Store Power) Store Power for awhile, then unleash a deadly attack. 2. Kakutou (Fight Bare Handed) Fight bare-handed like a Monk. 3. !Chakra Character's HP are recovered, and poison and darkness are cured. 4. Counter After being directly attacked, you will randomly counterattack. 5. Max HP 10% Up Maximum HP is raised by 10 percent. 6. Max HP 20% Up Maximum HP is raised by 20 percent. 7. Max HP 30% Up Maximum HP is raised by 30 percent. Shiifo (Thief): 1. Kakushi Tsuuro (Hidden Passages) Hidden passages become easy to spot. 2. !Tonzura (Escape) Run from battle easier than using L and R to run. 3. Dash Use the B button to run very fast in villages and dungeons. 4. !Nusumu (Steal) Steal items from enemies. 5. Keikai (Caution) Avoid all back attacks. 6. !Bundoru (Capture) Steal and attack at the same time. 7. Chokomaka Kaugoku (Restless Moving) Have the agility of a Thief. Ryuukishi (Dragon Knight/Dragoon) 1. !Jump Jump into the air for a turn, and come back down on an enemy doing double damage. 2. !Ryuuken (Dragon Sword) HP and MP are taken from the enemy and given to you. 3. Yarisoubi (Spear Wielding) Someone that can't normally wield a spear are able to. Ninja: 1. !Kemuridama (Smoke Bomb) Run from battles easier than L and R. 2. !Bunshin (The Mirror Self) Make a mirage of your character to avoid physical attacks. 3. Sensei Kougeki (First Attack) Surprise attack rate is increased. 4. !Nageru (Throw) You can throw various items and weapons. 5. Nitouryuu (Wield Two Weapons) You may attack twice in one round with 2 weapons. Samurai: 1. !Mineuchi (Defensive Offense) Enemy is stunned by an attack. 2. !ZeNinage (Coin Toss) Throw Giru equal to the number of damage you do at all enemies. 3. Shirahadori (Blade Catch) Occasionally dodges an attack, blocking all damage. 4. Katanasoubi (Katana Wielding) Characters that can't normally wield a Katana are able to. 5. !Iainuki (Quick Sword Display) Kill one or more enemies with a single blow. Baasaakaa (Berserker): 1. Berserk Always Berserked in battle. 2. Onosoubi (Axe Wielding) Characters that normally can't wield an Axe are able to. Karyuudo (Hunter): 1. !Doubutsu (Animals) Call upon animals to help you out. 2. !Nerau (Aim) Helps your hit rate of attacks. 3. Yumiyasoubi (Bow and Arrow Wielding) Characters who can't normally wield an Axe are able to. 4. !Midare Uchi (Disorder Shot) Four consecutive attacks, but they are weaker than normal attacks. Mahoukenshi (Magic Swordsman) 1. Hinshide Barrier (Fatal Barrier) When fatal, you'll cast Shell. 2. Mahouken Lv1 (Lv1 Sword Magic) Cast up to Level 1 Sword Magic. 3. Mahouken Lv2 Cast up to Level 2 Sword Magic. 4. Mahouken Lv3 Cast up to Level 3 Sword Magic. 5. Mahouken Lv4 Cast up to Level 4 Sword Magic. 6. Mahouken Lv5 Cast up to Level 5 Sword Magic. 7. Mahouken Lv6 Cast up to Level 6 Sword Magic. ShiroMadoushi (White Mage): 1. ShiroMahou Lv1 (Lv1 White Magic) Cast up to Level 1 White Magic. 2. ShiroMahou Lv2 Cast up to Level 2 White Magic. 3. ShiroMahou Lv3 Cast up to Level 3 White Magic. 4. ShiroMahou Lv4 Cast up to Level 4 White Magic. 5. ShiroMahou Lv5 Cast up to Level 5 White Magic. 6. ShiroMahou Lv6 Cast up to Level 6 White Magic. 7. MP 10% Up Maximum MP is raised by 10 percent. KuroMadoushi (Black Mage): 1. KuroMahou Lv1 (Lv1 Black Magic) Cast up to Level 1 Black Magic. 2. KuroMahou Lv2 Cast up to Level 2 Black Magic. 3. KuroMahou Lv3 Cast up to Level 3 Black Magic. 4. KuroMahou Lv4 Cast up to Level 4 Black Magic. 5. KuroMahou Lv5 Cast up to Level 5 Black Magic. 6. KuroMahou Lv6 Cast up to Level 6 Black Magic. 7. MP 30% Up Maximum MP is raised by 30 percent. TokiMadoushi (Time Mage): 1. Jikuu Lv1 (Lv1 Time/Space) Cast up to Level 1 Time/Space Magic. 2. Jikuu Lv2 Cast up to Level 2 Time/Space Magic. 3. Jikuu Lv3 Cast up to Level 3 Time/Space Magic. 4. Jikuu Lv4 Cast up to Level 4 Time/Space Magic. 5. Jikuu Lv5 Cast up to Level 5 Time/Space Magic. 6. Jikuu Lv6 Cast up to Level 6 Time/Space Magic. 7. Rod Soubi (Rod Wielding) Characters that can't normally wield rods are able to. Shoukanshi (Summoner): 1. Shoukan Lv1 (Lv1 Summon) Cast up to Level 1 Call Magic. 2. Shoukan Lv2 Cast up to Level 2 Call Magic. 3. Shoukan Lv3 Cast up to Level 3 Call Magic. 4. Shoukan Lv4 Cast up to Level 4 Call Magic. 5. Shoukan Lv5 Cast up to Level 5 Call Magic. 6. !Yobidasu (Call) Summon a random monster (costs no MP). AoMadoushi (Blue Mage): 1. !Shiraberu (Examine) See a monster's maximum HP, MP, and weakness. 2. LearNing Learn new Blue Magic spells. 3. !AoMahou (Blue Magic) Cast Blue Magic. 4. !Miyaburu (See Through) See the "Examine" ability, plus the status of an enemy. AkaMadoushi (Red Mage): 1. Shirokuro Lv1 (Lv1 Black/White Magic) Cast up to Level 1 Black and White Magic. 2. Shirokuro Lv2 Cast up to Level 2 Black and White Magic. 3. Shirokuro Lv3 Cast up to Level 3 Black and White Magic. 4. !Renzokuma (2x Magic) Cast two consecutive spells on the same turn. Majuutsukai (Monster Trainer): 1. !Nadameru (Calm Monster) Make a monster docile. 2. !Ayatsuru (Control Monster) Control a monster and use their skills. 3. Muchisoubi (Whip Wielding) Character's who can't normally equip a whip are able to. 4. !Toraeru (Capture Monster) After weakeNing a monster, capture it. Kusurishi (Chemist): 1. Kusuri no Chimaki (Knowledge of Medicine) Items are twice as effective. 2. !Chougou (Mix) In battle, mix two medicines to make a new one. 3. !Nomu (Drink) Drink items exclusive to the Chemist. 4. !Chiyu (Recover) Recover the entire party's status changes. 5. !Sosei (Revive) Revive all fallen party members. Fuusuishi (Elemental Mage): 1. !Chikei (Elemental Attack) Use various elemental magic attacks. 2. Damage Yuka (Damage Floor) Damage Floors do no damage. 3. Otoshi Ana Kaihi (Hidden Traps) See hidden holes. Ginyuushijin (Bard): 1. !Kakureru (Hide) Hide, making you vulnerable to attacks (kind of like while you're in the air as a Ryuukishi). 2. Tategotosoubi (Harp Wielding) Characters that are normally unable to equip Harps are able to. 3. !Utau (Sing) Sings songs for various effects. Odoriko (Dancer): 1. !Irome (Flirt) Dance that makes enemy fluttered. 2. !Odoru (Dance) Dances that confuse monsters or turn them into frogs. 3. Ribbon Soubi (Ribbon Wearing) Able to equip a ribbon. -------------------------- How to play on an SNES: -------------------------- A lot of people have been asking about this, so I think I'll put it in this FAQ. It's really not that hard to play the actual game in a SNES, rather then a Super Famicom. First of all, if you don't want to be risky, and don't know what you're doing, buy a SNES Converter. You can buy these at imports stores for about $15. I've seen these sold at www.gamecave.com. If you don't want to buy the converter, and want to void any customer service option you may have, then read on. :) 1) Take your controllers and wires from the back off of SNES. Look inside the slot where the game goes in on the top. You should see something like this: _____________________________________________________ | |1| |2| | | _______________________________ | | |______________________________| | |_______ ________| |___A___|____________________________________|___B___| 2) You'll have to find a way of cutting tabs "A" and "B" out (these tabs block a Japanese game from going into the SNES). I recommend using a Knife, Screwdriver, and wirecutter combo. :) If you knife away at the slabs, they'll eventually be cut, making it easy to pry them out. They are very tough, though, and it might take awhile to do it, but it's worth the hard work. :) 3) I have no idea if the small tabs "1" and "2" have anything to do with it. I have cut mine off, however, and they're easier than tabs "A" and "B" to cut off. 4) Once you have everything cut off, try a putting a Japanese game in the system. If it fits into the pins, it worked. Otherwise, you'll have to keep cutting away at the tabs until it fits. 5) Enjoy a Super Famicom game. :) ------------------- Battle Options: ------------------- Top: Tatakau (Fight): This basically just fights whatever enemy you select. You'll just be able to fight normally as you wish. *Note: There are 2 other slots for commands between "Tatakau" and "Aitema" options. These are for the various skills your character will receive, within a given class. All of these differ. Bottom: Aitema (Item): This just selects an item you want to use on a party member. You can't use an item that another character is already holding, but you can use items you have in your own inventory. Pressing Left on the Pad: Chiengu (Change): This just changes your character's row in battle. Characters in the back row take half as much physical damage, but just as much magic damage. Sometimes it may be good to put your mahou (magic) users in the back row, as they usually have less HP than other members, but I usually just leave all of my characters in the front row. Pressing Right on the Pad: Bougyo (Defense): Use this for your character to defend. He/she won't attack in anyway, but damage dealt by physical attacks, and a few spells, will be reduced. *Note: Holding the "L" and "R" buttons on the controller allow your characters to run from the battle. This is similar to Final Fantasy 6. --------------- Menu Options: --------------- Pressing "X" on the control pad brings up the game's main menu. This is where you'll use items outside of battle, spells, or other various things, like saving. These are translations of all of the items on the right side, starting from the top. Top window: 2 word slots Top option: Jobu (Jobs): this is where the game's main class change system is worked from. You can select what class you want to make your character, and select abilities you'd like to give them, as well. Check the "Jobs" section of this FAQ for translations of all of the jobs in the game. Bottom option: Abyritei (Abilities): This just lets you change what additional abilities you want to give your individual characters. Middle window: 6 word slots Top option: Aitema (Item): This is almost exactly the same as the "Aitema" battle command, it lets you use items on your party outside of battle. Next option: Mahou (Magic): This lets you use any of the magic a character has in the party. This is most useful for healing magic outside of battle, and is used quite often. Next option: Equrau (Equip): This just lets you equip any weapons and armor for individual characters. The top 2 slots are used for weapons and shields, the next helmet, the next body armor, and the next rings (or other "trinket" items). Next option: Sutetasu (Status): This gives the level, hit points, magic points, total ammount of experience, and experience until the next level, for the character you select. It also shows what commands that charcter can currently use in battle, what weapons he/she can equip, and the individual stats to the right. Next option: Conufuiru (Configure): This allows you to select between "Active" and "Wait" settings (Active allows enemies to attack you while you're selecting options, and Wait allows whoever's bar fills up the first to do things before all others). Then you can change the fight and message text, window colors, and other small things. This isn't too important to the game. Bottom option: Savru (Save): You can save the game anywhere on the world map, and save points. On the world map and save points you can also use Tents and Cottages. Tents and Cottages both relieve lost HP and MP, but Cottages relieve more than Tents do. Next Window: Time. This just tells how long you've played the current game. Next Window: Giru. This is the basic money in Final Fantasy 5. It's spent on items, weapons, armor, and various other things. ----------------- Job System: ----------------- These are the jobs selectable, from left to right. (New jobs won't appear until you actually GET them in the game.) On the main menu, above a character's HP, is their job level. Levels vary by means of level it takes to master a job. To the right of that, is how many job points a character has, and the job points necessary for the next level. The abilities for the classes listed here are from the Final Fantasy Anthology version of the game. For the romanizations of Japanese abilites, check the "Abilities" section. *Note: For job abilities, check my "Abilities" section of my Strategy Guide. There are 100 total abilities in the game. Naito (Knight): The Knight is the game's basic powerhouse in terms of physical attack power. Most of the Naito's skills allow that character to equip various pieces of strong armor. Innate Job Command: Guard Abilities: Name Level ABP Effect ------------------------------------------------------------------- Cover 1 10 Protects low health allies !Guard 2 30 Reduces physical attack damage to 0 2-handed 3 50 Ability to use weapon in both hands EqShield 4 100 Ability to equip shields EqArmor 5 150 Ability to equip heavy armor EqSword 6 350 Ability to equip swords ------------------------------------------------------------------- Monk: The Monk is the most powerful strictly physical fighter in the game. They gain skills that allow them to save power for a round and unleash more, kick all enemies on screen, and 3 different abilities that increase a character's hit points. They hit twice in battle. Innate Job Command: Kick Abilities: Name Level ABP Effect ------------------------------------------------------------------- !Store 1 15 Doubles attack power for the attack Barehand 2 30 Fight with fists as well as a Monk !Chkra 3 45 Small heal, cures Poison and Darkness Counter 4 60 Automatically counterattacks when hit HP+10% 5 100 Raises maximum HP by 10% HP+20% 6 150 Raises maximum HP by 20% HP+30% 7 300 Raises maximum HP by 30% ------------------------------------------------------------------- Shiifo (Thief): The Thief gains several useful abilities that allow him to Steal, run fast, and various other things. He is a somewhat decent fighter in battle, but his strengths are in getting unique abilities. Innate Job Command: Steal Abilities: Name Level ABP Effect ------------------------------------------------------------------- Secret 1 10 See hidden passages !Flee 2 20 Assurance to run away except for bosses Dash 3 30 Run in towns and dungeons while pressing O !Steal 4 50 Steals item from enemy Caution 5 75 Prevents back attacks !Mug 6 150 Steals item while attacking enemy Footwork 7 300 Ability to run very fast ------------------------------------------------------------------- Ryuukishi (Dragon Knight/Dragoon/Lancer): A Ryuukishi is another one of the better classes in the game. He is very strong physically and equips lances. He is able to use the Jump command, allowing him to do a great amount of damage the next round, and he can't be hit during the time he is in the air. Innate Job Command: Jump Abilities: Name Level ABP Effect ------------------------------------------------------------------- !Jump 1 50 Jump out of screen then do double damage !Lance 2 150 Drains a small amount of hit points/magic points EqLance 3 400 Ability to equip spears ------------------------------------------------------------------- Ninja: A Ninja is another powerful fighter that you'll want to master. He is able to equip two different weapons and is a powerful fighter in battle. He can also equip many different types of weapons, including Katanas and Boomerangs. A Ninja is also able to throw certain types of items at the enemy, causing a huge amount of damage. Innate Job Command: Throw Name Level ABP Effect ------------------------------------------------------------------- !Dustb 1 10 Escape from enemies except bosses !Twin 2 30 Creates illusion of user to stop attacks Firstatk 3 50 Pre-emptive rate goes up in battle !Throw 4 150 Ability to throw items at enemy 2-swords 5 450 Ability to a weapon in each hand ------------------------------------------------------------------- Samurai: The Samurai is one of the best classes in the game. He is able to use the powerful ZeNinage ability to throw some of the party's money at enemies. This is very powerful and useful on certain bosses, and can really be an asset in any party. They also have a lot of hit points and a high evade rate. The Samurai equips Katanas. Innate Job Command: $toss Abilities: Name Level ABP Effect ------------------------------------------------------------------- !Sslap 1 10 Physical attack, sometimes paralyzes !$toss 2 30 Throw money at all enemies in battle Swrdgrab 3 60 Randomly evade physical attacks EqKatana 4 180 Ability to equip katanas !Fdraw 5 540 Instantly kills enemies ------------------------------------------------------------------- Baasaakaa (Berserker): The Baasaakaa is a very powerful fighter, however he is always in Berserk status, so he'll always fight, but he is very powerful. This can be both good and bad depending on the situation. The Baasaakaa equips Axes. Innate Job Command: Berserk Abilities: Name Level ABP Effect ------------------------------------------------------------------- Berserk 1 100 Always berserk in battle EqAxe 2 400 Ability to equip axes ------------------------------------------------------------------- Karyuudo (Hunter): The Karyuudo learns various important abilities, including one that allows you to hit the enemy 4 times. Each hit is not as powerful as a normal attack, but still it is very useful to have. Innate Job Command: Aim Abilities: Name Level ABP Effect ------------------------------------------------------------------- !Critt 1 15 Summons animals in battle !Aim 2 45 Increases hit rate with normal attack EqBow 3 135 Ability to equip bows !Sshot 4 405 Attack four times ------------------------------------------------------------------- Mahoukenshi (Magic Swordsman): A Mahoukenshi learns spells that you can cast on your weapons to aid you in battle. Some of them are very powerful and useful for bosses weak to elemental magic. Innate Job Command: Sword Abilities: Name Level ABP Effect ------------------------------------------------------------------- Magiwall 1 10 Creates a barrier when low on hit points !Sword 2 20 Use Level 1 Magic Sword !Sword 3 30 Use Level 2 Magic Sword !Sword 4 50 Use Level 3 Magic Sword !Sword 5 70 Use Level 4 Magic Sword !Sword 6 100 Use Level 5 Magic Sword !Sword 7 400 Use Level 6 Magic Sword ------------------------------------------------------------------- ShiroMadoushi (White Mage): The ShiroMadoushi are the healers. They learn the White Magic Spells that can be used to heal and aid your party from status effects. They also learn a good offensive spell, Holy. Innate Job Command: Abilities: Name Level ABP Effect ------------------------------------------------------------------- !White 1 10 Use Level 1 White Magic !White 2 20 Use Level 2 White Magic !White 3 30 Use Level 3 White Magic !White 4 50 Use Level 4 White Magic !White 5 70 Use Level 5 White Magic !White 6 100 Use Level 6 White Magic MP+10% 7 300 Raises maximum magic points by 10% ------------------------------------------------------------------- KuroMadoushi (Black Mage): The KuroMadoushi is weak physically like most casters, but is the best offensive caster in the game. The KuroMadoushi learns lots of great attack magic to aid the party in battle. Innate Job Command: Black Abilities: Name Level ABP Effect ------------------------------------------------------------------- !Black 1 10 Use Level 1 Black Magic !Black 2 20 Use Level 2 Black Magic !Black 3 30 Use Level 3 Black Magic !Black 4 50 Use Level 4 Black Magic !Black 5 70 Use Level 5 Black Magic !Black 6 100 Use Level 6 Black Magic MP+30% 7 450 Raises maximum magic points by 30% ------------------------------------------------------------------- TokiMadoushi (Time Mage): A TokiMadoushi commands the stars and time, and is able to cast various spells in battle. He learns many useful attack spells as well as support spells. He's more like a KuroMadoushi than the other casters. Innate Job Command: Time Abilities: Name Level ABP Effect ------------------------------------------------------------------- !Time 1 10 Use Level 1 Time Magic !Time 2 20 Use Level 2 Time Magic !Time 3 30 Use Level 3 Time Magic !Time 4 50 Use Level 4 Time Magic !Time 5 70 Use Level 5 Time Magic !Time 6 100 Use Level 6 Time Magic EqRod 7 250 Ability to equip rods ------------------------------------------------------------------- Shoukanshi (Summoner): A Shoukanshi is able to cast various summon monsters he's found through the game. Most of them are very powerful and damage all enemies being fought. Innate Job Command: Summon Abilities: Name Level ABP Effect ------------------------------------------------------------------- !Summn 1 15 Use Level 1 Summon Magic !Summn 2 30 Use Level 2 Summon Magic !Summn 3 45 Use Level 3 Summon Magic !Summn 4 60 Use Level 4 Summon Magic !Summn 5 100 Use Level 5 Summon Magic !Call 6 500 Summons a random monster, uses no magic points ------------------------------------------------------------------- AoMadoushi (Blue Mage): An AoMadoushi learns his magic from being hit by certain attacks by enemies. Some of them are very powerful and useful, like White Wind and Might Guard, but others are not as useful. To learn the Blue Magic, someone with the ability must be hit with it in battle. Innate Job Command: Blue Abilities: Name Level ABP Effect ------------------------------------------------------------------- !Check 1 10 Scan enemy for hit points/weakness LearNing 2 20 Ability to learn Blue Magic !Blue 3 70 Use all Blue Magic !View 4 250 Scan enemy for hit points/level/weakness/condition ------------------------------------------------------------------- AkaMadoushi (Red Mage): A AkaMadoushi is allowed to cast both Black and White Magic, but can not cast it only, only the lower levels of each. He is also fairly strong in battle, allowed to equip swords, so he's a very well rounded fighter overall. Innate Job Command: Red Abilities: Name Level ABP Effect ------------------------------------------------------------------- !Red 1 20 Use Level 1 White and Black magic !Red 2 40 Use Level 2 White and Black magic !Red 3 100 Use Level 3 White and Black magic !Redx2 4 999 Use two spells in one turn ------------------------------------------------------------------- Majuutsukai (Monster Trainer): A Majuutsukai can catch monsters in battle and use them against each other. They are able to use their Control ability to make a monster do whatever they like. This is the only way to learn certain Blue Magic spells. You can also Catch monsters and have them help you. Innate Job Command: Catch, Free Abilities: Name Level ABP Effect ------------------------------------------------------------------- !Tame 1 10 Paralyzes monsters !Cntrl 2 50 Control actions of monsters EqWhip 3 100 Ability to equip whips !Catch 4 300 Catch monster with low hit points in battle ------------------------------------------------------------------- Kusurishi (Chemist): The Chemist is able to Mix two different items and create a special item. Some combinations are very useful and can allow you to heal the entire party, or do a large amount of damage to all enemies. There are many different types of item combinations you can Mix. Innate Job Command: Drink Abilities: Name Level ABP Effect ------------------------------------------------------------------- Medicine 1 15 Items used in battle heal double !Mix 2 30 Mix items to make a special one !Drink 3 45 Abilty to use chemist made potions !Recvr 4 135 Heal status ailments for all allies !Rvive 5 405 Revives dead allies in battle ------------------------------------------------------------------- Fuusuishi (Elemental Mage/Geomancer): The Fuusuishi is the master of the lands, doing various attacks depending on the terrain you are fighting on. Some of them are very powerful, but you can't really rely on Fuusuishi, so he's quite unpredictable as well. Also, a Fuusuishi takes no damage from lava and spikes. Innate Job Command: Earth Abilities: Name Level ABP Effect ------------------------------------------------------------------- !Earth 1 25 Uses landscape based elemental attacks Findhole 2 50 Ability to reveal hidden pit traps Antitrap 3 100 Ability to take no damage from traps/lava ------------------------------------------------------------------- Ginyuushijin (Bard): The Ginyuushijin is somewhat similar to the Odoriko. He sings songs to aid the party in battle. He doesn't get many useful ones however, so he, like the Odoriko, is not that useful of a class. Innate Job Command: Sing Abilities: Sing Name Level ABP Effect ------------------------------------------------------------------- !Hide 1 25 Hide from attacker EqHarp 2 50 Ability to equip harps !Sing 3 100 Abilty to sing songs ------------------------------------------------------------------- Odoriko (Dancer): The Odoriko is very weak defensively, but learns some semi-useful dances to aid the party. Some of them are almost useless and the Dancer only gets 4 different dances, and thus it is not one of the better classes in the game. Innate Job Command: Dance Abilities: Name Level ABP Effect ------------------------------------------------------------------- !Flirt 1 25 Stuns enemey for a round !Dance 2 50 Random effects on enemy EqRibbon 3 325 Ability to Equip Ribbons ------------------------------------------------------------------- Traveler: Traveler is the class you start out with in the game. It doesn't have any special abilities other than being able to equip any weapons and armor. The Traveler and also has two free ability slots. Mimic: The Mimic is the special class in the game. He allows you the ability to copy the last thing that happened in battle. This sounds good, but you can also copy characters in defensive stance, and when you copy something it expends magic points anyway. So although powerful, the Mimic is quite unpredictable. Innate Job Command: Mimic Abilities: Name Level ABP Effect ------------------------------------------------------------------- !Mimic 1 999 Mimic last action in battle ------------------------------------------------------------------- ------------ Magic List: ------------ Here I will list all of the magic in the game. Part of the purpose of this guide is to help North American players, so I'll be using very understandable languing in spell translations. In Japan, there is a special Magic language used in most RPGs, so it's hard to really literally translate them. I will also try to make the translations as similar as possible I can to the Final Fantasy Anthology version of the game. White Magic: Name Level MP Effect ----------------------------------------------------------- Cure 1 4 Heals for a mimimal amount Scan 1 1 Gives information on target Antidote 1 2 Cures poison Mute 2 2 Causes target not to cast magic Protect 2 3 Raises defensive power of target Mini 2 5 Makes a target small Cure 2 3 9 Heals a good amount of a target Life 3 29 Brings character back to life Muddle 3 4 Confuses a target Blink 4 6 Create an illusion of a target Shell 4 5 Raises magic defense of a target Esuna 4 10 Cures a status ailment Cure 3 5 27 Heals a great amount of a target Reflect 5 15 Creates a wall that reflects magic Berserk 5 8 Puts a character into berserk status Life 2 6 50 Brings a target back to life with full HP Holy 6 20 A offensive Holy based elemental attack Dispell 6 12 Cancels a positive status change ----------------------------------------------------------- Black Magic: Name Level MP Effect ----------------------------------------------------------- Fire 1 4 Fire damage on one target Ice 1 4 Ice damage on one target Bolt 1 4 Lighting damage on one target Poison 2 2 Poisons a target Sleep 2 3 Puts a target to sleep Toad 2 8 Turns a target into a frog or cures frog Fire 2 3 10 Fire damage, 3 times Fire Ice 2 3 10 Ice damage, 3 times Ice Bolt 2 3 10 Lighting damage, 3 times Bolt Drain 4 13 Drains hit points and gives them to you Break 4 15 Petrifies a target Bio 4 16 Poisons and damages an enemy Fire 3 5 25 Fire damage, 7 times Fire Ice 3 5 25 Ice damage, 7 times Ice Bolt 3 5 25 Lighting damage, 7 times Bolt Flare 6 39 Strong non elemental single target spell Doom 6 29 Instantly kills one target Asper 6 1 Drains magic points and gives them to you ----------------------------------------------------------- Time Magic: Name Level MP Effect ----------------------------------------------------------- Speed 1 1 Raises speed of a target Slow 1 3 Lowers speed of a target Regen 1 3 Slowly allows a target to restore hit points Mute 2 3 Silenses a target Haste 2 5 Makes a target faster in battle Float 2 10 Allows protection from earth attacks Demi 3 9 Halves an enemy's hit points Stop 3 8 Brings an enemey to a halt Teleport 3 15 Escape to the outside of dungeon Comet 4 7 Powerful non elemental attack Slow 2 4 9 Loiwers all enemies attack speeds Return 4 1 Restarts a battle from the beginNing Demi 2 5 18 Lowers target's hit points by 3/4 Haste 2 5 15 Makes a target even faster in battle Old 5 4 Reduces enemy's stats Meteo 6 42 Powerful attack spell that does 4 attacks Quick 6 77 Allows two commands from one ally X-Zone 6 20 Instantly kills enemy ----------------------------------------------------------- Blue Magic: Blue Magic in Final Fantasy 5 can only be gained when a character that is a Blue Mage gets hit with that enemy ability, or that character has the ability that allows him to learn new Blue Magic. Most Blue Magic in the game is used by multiple enemies, but some is only used by a few or one. Also, the boss in the n-zone "Azulmagia" casts every single Blue Magic spell in the game, so you can learn everything there if you wait long enough. Translations of the Blue Magic is also taken from Final Fantasy 5 Anthology version for North American PlayStation. Name MP Effect Learned From ------------------------------------------------------------------------------------- ???? 3 Does high damage if you have low HP Wild Dog, Kuzer, Tyrasaurus Aero 4 Wind attack Wild Dog, Kuzer, Tyrasaurus Aero 2 10 Stronger Wind attack Gigas, Page 32, Fan Wizard, Enkidoh Aero 3 24 Strongest Wind attack Gigas, Page 32, Fan Wizard, Enkidoh Aqua Rake 38 Water based attack on all enemies Quadrharpy, KimaBrain, Water Crystal, Bahamut Black Shock 27 Halves an enemy's level BlackFlame, Blockhead, Shadow Blow Fish 25 1000 damage on any target Lamia, Cactus, Bewitchin, Hedgehog, Disabler Burn Ray 5 Fire based attack FlameThrow, MechaHead, Omega Condemned 10 Puts condemned status on enemy X-Death, Unknown Doom Claw 21 Very strong attack, reduces an enemy's Iron Claw, Trent, hit points to single digits and inflicts Blockhead, Gilgamesh, them with a powerful stun Death Claw Exploder 1 An attack that does damage equal to your Mottletrap, Bomb, character's current hit points, but also Byurobolos, Grenade kills you Flash 7 Blinds all enemies on screen Stones, Cool Dust, Ramuh, Neon, Gilgamesh, Necrophobe, Serpentina Gob Punch 0 Does a small amount of damage, but if Goblin, BlakGoblin, your level is equal to the enemy's, it Gobbldigoo, Fins, Armon does much more Guard-Off 19 Decreases defense of an enemy Page 256, Shadow, Nile Guardian 72 Uses Protes, Shell, and Float on all Stingray allies L.2 Old 11 Uses Old on enemies that are a level Magic Drgn, LvlTripper, multiple of 2 Druid, LevelChekr L.3 Flare 18 Uses Flare on enemies that are a level Red Dragon, Druid, mutliple of 3 Subterran L.4 Quarter 9 Uses Demi2 on enemies that are a level Aquaus, LvlTripper, multiple of 4 Druid, LevelChekr L.5 Doom 22 Uses Doom on enemies that are a level Page 64, LvlTripper, multiple of 5 Druid, LevelChekr Little Song 5 Shrinks target (Same effect as "Mini") MiniMage, Gilgamesh, Disabler, Sherry, Bewitchin MagHammer 3 Cuts MP in half Biblos, Drippy, Apprehendr Mind Blast 6 Paralyzes enemy/drains hit points Stoker, Twin Tania, Mind Flare Missile 7 Does an amount of damage equal to 3/4 of Rocket Gun, Soul Gun, the enemy's hit points SoulCannon, Gilgamesh, MechaHead, Prototype, Omega Moon Flute 3 Berserks your party Harpy, Page 256, Bewitchin Pep Up 13 Completely heals one character but kills MithrlDrgn, Verminator caster. Red Feast 2 Drains hit points from enemy, amount Steel Bat, Mercury Bat, drained is equal to your maximum hit BloodSlime, Radiator, points minus your current hit points Bald Monkey, Enkidoh, Shadow Roulette 1 Kills an enemy or ally at random Serpentina, DethDealer, Shinryu Time Slip 9 Uses Sleep and Old on the enemy Traveler, Sherry Toad Song 5 Uses Frog on the enemy Elf Toad, Archeotoad, Kornago, Metamorpha, Gilgamesh, Disabler, Jestrex WhiteWind 28 Restores hit points to all allies, the Fan Wizard, A Rage, total hit points healed are equal to the WhiteFlame caster's level ------------------------------------------------------------------------------------- Summon Magic: Name Level MP Effect ----------------------------------------------------------- Chocobo 1 4 Choco Kick: Strong physical attack Sylph 1 8 Whisper Wind: Drains hit points, gives to all allies Remora 1 2 Flying Piranah: Paralyzes enemy, reduces hit points Shiva 2 10 Diamond Dust: Ice attack on all enemies Ramuh 2 12 Judgement Bolt: Lighting attack on all enemies Ifrit 2 11 Hellfire: Fire attack on all enemies Titan 3 25 Earth Fury: Earth attack on all enemies Golem 3 18 Earth Wall: Raises defense of all allies Shoat 3 33 Demon Eye: Petrifies an enemy Carbuncl 4 45 Ruby Flash: Casts Reflect on all allies Hydra 4 32 Thunder: Lighting/Ice attack on all enemies Odin 4 48 Venge Sword: Instantly kills all enemies Javelin: Physical attack on one enemy Phoenix 5 99 Fenix Flame: Revives allies, fire attack on all enemies Leviathan 5 39 Tidal Wave: Water elemental attack on all enemies Bahamut 5 66 Mega Flare: Huge amount of damage on all enemies ----------------------------------------------------------- Sword Magic: Name Level MP Effect ----------------------------------------------------------- Fire 1 2 Fire elemental power to sword Ice 1 2 Ice elemental power to sword Bolt 1 2 Lighting elemental power to sword Poison 2 1 Adds poison effect to sword Mute 2 1 Adds mute effect to sword Sleep 2 2 Adds sleep effect to sword Fire 2 3 5 Stronger Fire to sword Ice 2 3 5 Stronger Ice to sword Bolt 2 3 5 Stronger Lighting to sword Drain 4 6 Allows sword to drain hit points Break 4 8 Adds petrify effect to sword Bio 4 3 Adds powerful poison to sword Fire 3 5 15 Strongest Fire to sword Ice 3 5 15 Strongest Ice to sword Bolt 3 5 15 Strongest LightNing to sword Holy 6 10 Adds Holy elemental to sword Flare 6 30 Adds strong non elemental power to sword Asper 6 1 Allows sword to drain magic points ----------------------------------------------------------- Songs: Songs are used by Bards. Name Effect ----------------------------------------------------------- Power Song Increases attack power Speed Song Increases speed Str. Song Regenerates entire party MP Song Restores magic points LVL Song Makes allies' levels higher Requiem Holy attack on enemies of undead nature Love Song Charms enemies and makes them attack each other TemptSong Confuses all enemies ----------------------------------------------------------- Dances: Dances are used by Dancers. Name Effect ----------------------------------------------------------- Temptango Confuses enemies Wonderwaltz Drains hit points from enemy Jitterbug Drains magic points from enemy Sword Dance Makes attack much stronger ----------------------------------------------------------- Geomancer Terrain Magic: Geomancers can do a variety of elemental terrain based attacks depending on where you are fighting. Name Terrain Effect ----------------------------------------------------------- Big Wave Ship Water based attack on all enemies Branch Arrow Forest Single physical attack Branch Spear Forest Single physical attack Desert Storm Desert Wind attack on all enemies Dust Desert Wind elemental attack on all enemies Earthquake Outdoor Earth attack on all enemies Ghibli Beach Doom on enemies Gust Outside Wind based attack Poison Mist Plains Poison attack on all enemies Quicksand Desert Doom on emeies Rage Forest Attack to all enemies Sonic Boom Outdoor Lowers enemy's HP by 3/4 Stalactite Cave Single physical attack Stalagmite Mountain Single physical attack Tornado Building Wind based attack Tsunami Beach Water based attack on all enemies Whirlpool Ship Water based attack on all enemies Will o' Wisp Cave Fire based attack on all enemies Wind Slash Outside Wind based attack on all enemies ----------------------------------------------------------- Animals: Animals are used by a Hunter. Name Effect ----------------------------------------------------------- Bee Swarm Bees swarm all enemies Lagomorph Attempts to morph enemy into an item Nightingale Gives hit points to all allies Squirrel Single enemy attack Tree Squirrel Tries to stun enemies ----------------------------------------------------------- ------------- Weapons: ------------- There are many different weapons in the game and are divide into different types. Some classes can use only one or two types of weapons, other can use several. Travelers and Mimes are the only classes that can equip all weapons. The translations used here for the weapons are taken directly from the Final Fantasy Anthology version of the game. Weapons that do the same damage from the back row: Bows, Whips, Bells, Rods, Moonring/Razor Ring Daggers: Name Attack Price Effect ------------------------------------------------------------------------------ Saber 0 100 Throwing weapon Knife 7 150 Chicken Knife 12 2 Speed +5, each time you run away power goes up Dirk 14 300 Mythril Knife 23 450 Ninja Knife 29 600 Speed +1 Mage Slasher 31 900 Magic Power +1, uses Mute on enemy Hunting Knife 36 2600 Halcyon Blade 41 3400 Cluster 46 5100 Speed +1 Dancing Dirk 51 5800 Magic Power +1, Speed +1, uses Dance on enemey Air Lancet 56 6800 Wind based damage Thief Knife 66 6800 Speed +1, uses Mug on enemey Assassin 81 20000 Speed +1, uses Doom on enemy Man-eater 89 2 Speed +2, Vigor +2, Stamina +2, Magic Power +2 Sasuke 99 20000 Speed +1 ------------------------------------------------------------------------------ Swords: Name Attack Price Effect ------------------------------------------------------------------------------ Broadsword 15 280 Long Sword 22 480 Mythril Sword 31 880 Coral Sword 37 2800 LightNing based damage Ancient Sword 43 4200 Uses Old on enemy Half Moon 49 5600 Uses Sleep on enemy Rune Edge 50 19000 Uses magic points to get critical hits Regal Cutlass 57 8400 Flame Saber 63 10000 Fire based damage Blizzard 65 11000 Ice based damage Blood Sword 84 16000 Magic Power +5, Drains hit points from enemy Defender 99 11000 Excalipur 100 2 Always does 1 damage Enchanter 102 20000 Magic Power +3 Excalibur 110 10 Vigor +5, Holy based damage Brave Blade 125 30000 Vigor +5, power lessens for each time you run Ragnarok 140 10 ------------------------------------------------------------------------------ Katanas: Name Attack Price Effect ------------------------------------------------------------------------------ Katana 42 5800 Wind Sword 44 100 Wind based damage Bizen'Spearide 51 8800 Kotetsu 58 11800 Ichimonji 87 14800 MonsterKillr 97 10 Masamune 107 10 Wearer gets first strike Strato 117 10 ------------------------------------------------------------------------------ Axes: Name Attack Price Effect ------------------------------------------------------------------------------ Battle Ax 23 650 Mythril Hammer 28 1050 Cleaver 33 3200 War Hammer 38 6400 Death Sickle 43 5900 Uses Doom on enemy Poison Ax 48 9600 Earth Hammer 58 12800 Rune Ax 71 10 Uses magic points to get critical hits Thor's Hammer 81 10 Double Ax 91 40000 ------------------------------------------------------------------------------ Spears: Name Attack Price Effect ------------------------------------------------------------------------------ Spear 25 100 Speed +1 Mythril Pike 30 790 Trident 38 2700 LightNing based damage Wind Lance 44 5400 Wind based damage Short Spear 54 8100 Javelin 55 100 Vigor +1 Double Lance 61 10800 Attacks twice Partisan 62 10200 Holy Lance 109 10 Vigor +3, Holy based damage Dragon Lance 119 30000 Does high damage to dragons ------------------------------------------------------------------------------ Bows: Name Attack Price Effect ------------------------------------------------------------------------------ Magic Bow 0 10000 Silver Bow 38 1500 Ice Bow 39 2500 Ice based damage Fire Bow 39 2500 Fire based damage LightNingBow 39 2500 LightNing based damage Dark Bow 43 3800 Uses Blind on enemy Crossbow 49 5000 Elfin Bow 56 7500 Gale Bow 69 8500 Wind based damage Ab Splitter 91 20000 Yoichi's Bow 101 10 Artemis 111 10 ------------------------------------------------------------------------------ Whips: Name Attack Price Effect ------------------------------------------------------------------------------ Whip 26 1100 Uses Paralyze on enemy Shock Whip 42 2200 LightNing based damage, uses Bolt on enemy Chain Whip 52 3300 Uses Paralyze on enemy Beast Killer 72 15000 Uses Paralyze on enemy Fire Bute 82 20000 Fire based Damage, uses Fire 3 on enemy Dragon Beard 92 4400 Uses Paralyze on enemy ------------------------------------------------------------------------------ Rods: Name Attack Price Effect ------------------------------------------------------------------------------ Wonder Wand 0 10000 Magic Power +2 Wooden Rod 8 200 Magic Power +1 Ice Rod 16 750 Ice based damage Fire Rod 16 750 Fire based damage LightNing Rod 16 750 LightNing Elemental Power Rod 30 3000 Magic Power +3 Poison Rod 32 1500 Magus Rod 40 20000 Fire/Spirit/LightNing/Poison/Earth magic power up ------------------------------------------------------------------------------ Staves: Name Attack Price Effect ------------------------------------------------------------------------------ Healing Staff 0 900 Magic Power +2, heals target Power Staff 0 1800 Vigor +5 Staff 6 200 Flail 13 780 Does the same damage from back row Mythril Staff 19 500 Lumino-Staff 45 2700 Magic Power +2 Mace 50 7800 Sage Staff 53 20000 Holy magic power up Judge-Staff 60 30000 Magic Power +3 ------------------------------------------------------------------------------ Harps: Name Attack Price Effect ------------------------------------------------------------------------------ Silver Harp 15 800 Dream Harp 25 1600 Lamia's Harp 35 3200 Apollo Harp 45 10 ------------------------------------------------------------------------------ Bells: Name Attack Price Effect ------------------------------------------------------------------------------ Monster Bell 24 500 Earth Bell 35 9000 Rune Chime 45 10 Tinkerbell 55 1500 ------------------------------------------------------------------------------ Thief/Ninja Non Icon Weapons: Name Attack Price Effect ------------------------------------------------------------------------------ Moonring 32 1100 Razor Ring 71 11000 ------------------------------------------------------------------------------ ------- Armor: ------- Main Armor: Name Defense Magic Defense Weight Price Effect ------------------------------------------------------------------------------ Leather Armor 1 1 2 80 Cotton Robe 2 4 2 300 Bronze Plate 3 2 4 350 Bronze Armor 4 2 8 400 Silk Robe 4 5 2 500 Kung-fu Suit 5 2 3 450 Vigor +1 Iron Armor 6 2 8 500 Poet Robe 6 8 2 1000 Silver Plate 7 2 4 600 Earth Robe 8 10 2 2000 Earth magic power up Ninja Suit 9 2 3 3000 Speed +2 Mythril Armor 9 2 8 700 Angel Robe 10 11 2 3000 Stamina +5 Power Tasuki 11 0 0 4500 Vigor +3 Luminous Robe 11 12 2 4000 Magic Power +2 Gold Armor 12 2 8 4000 Diamond Plate 13 2 4 6000 Mirage Vest 14 4 3 100 Creates multiple illusions of wearer Black Robe 14 14 2 8000 Magic Power +5 White Robe 14 14 2 8000 Stamina +3, Magic Power +3 Diamond Armor 15 2 8 8000 Black Costume 17 2 3 9000 Vigor +1, Speed +1 Prism Dress 18 3 3 5800 User gets higher chance of Sword Dance Crystalmail 20 2 8 12000 Genji Armor 22 2 9 30000 Bonemail 30 5 3 2 Stamina -5, makes wearer undead ------------------------------------------------------------------------------ Shields: Name Defense Magic Defense Weight Price Effect ------------------------------------------------------------------------------ Lether Shield 0 10% 2 90 Bronze Shield 1 15% 5 290 Iron Shield 2 20% 5 390 Mythrl Shield 3 25% 5 590 Gold Shield 4 30% 5 3000 Aegis Shield 5 33% 4 4500 Diamnd Shield 6 35% 5 6000 Ice Shield 7 40% 5 40000 Magic Defense +5, increased fire resist Flame Shield 7 40% 5 40000 Magic Defense +5, increased ice resist Crystl Shield 8 45% 5 9000 Genji Shield 9 50% 6 20000 Magic Defense +1 Blood Shield 15 1% 5 2 Magic Defense +5 ------------------------------------------------------------------------------ Helmets: Name Defense Magic Defense Weight Price Effect ------------------------------------------------------------------------------ Hair Ornament 0 2 2 30000 All spells cost 1/2 the magic points Leather Cap 1 1 1 50 Plumed Hat 2 2 2 350 BronzeH elmet 2 2 4 250 Green Beret 3 2 2 2500 Vigor +1, Speed +1 Lamia's Tiara 3 7 2 2500 Magic Power +3 Wizard Hat 4 2 2 1500 Magic Power +1 Iron Helmet 4 2 4 350 Coronet 5 4 8 75000 Magic Power +1, increase Control rate Rope Headband 6 0 2 3500 Vigor +3 Poet Cap 6 2 2 3000 Mythril Helmet 6 2 4 550 Gold Helmet 8 2 4 3500 Tiger Mask 9 2 2 5000 Circlet 10 2 2 4500 Magic Power +3 Diamond Helmet 10 2 4 7000 Black Hood 12 2 0 6500 Ribbon 12 2 2 2 Vigor +5, Speed +5, Stamina +5, Magic Pwer +5, All status ailments except condemned stopped Crystal Helmet 13 2 4 10500 Genji Helmet 15 2 5 25000 Thornlet 20 5 4 2 Magic Power -5, degenerates character ------------------------------------------------------------------------------ Accessories: Name Defense Magic Defense Weight Price Effect ------------------------------------------------------------------------------ Kornago Gourd 0 0 15 10000 Catch ability increased Wall Ring 0 0 1 20000 Reflect on user Winged Shoes 0 3 1 50000 Float on user Elf Cloak 0 3 1 4000 Magic Power +1, Speed +1, evades attacks Leather Shoes 1 1 1 70 Silvr Glasses 1 1 1 250 Stops Blind Silvr Armband 2 3 3 500 Power Wrist 3 0 0 2500 Vigor +3 Mythril Glove 3 0 5 600 Thief's Glove 4 0 1 3000 Speed +1, Steal rate increased Dimnd Armband 4 5 3 4000 Fire Ring 5 5 1 50000 Absorbs Fire, Stops Ice Coral Ring 5 5 1 50000 Absorbs Water, Stops Fire Angel Ring 5 10 1 50000 Stops Zombie and Old Gauntlet 6 1 5 3000 Kaisr Knuckle 8 0 1 15000 Vigor +5, hit rate increased Giant'sGlove 9 1 10 5000 Vigor +5, Stamina +5, Magic -5, Speed -5 Protect Ring 10 10 1 30000 Regenerates user Red Shoes 11 2 1 9800 User gets higher chance of Sword Dance Genji Glove 12 1 6 15000 Hex Ring 25 5 1 2 Condemns wearer ------------------------------------------------------------------------------ ------- Items: ------- There are a very huge amount of items in Final Fantasy 5. There are items that can be used in battle, items that Ninjas can throw, items that are made by Chemists, and special items that you receive during gameplay to help the story move along. Normal Items: Name Price Effect ------------------------------------------------------------------------------ Tonic 40 Restores 50 hit points Potion 360 Restores 500 hit points Ether 1500 Restores 40 magic points Elixir 50000 Restores hit points/magic points to full Phoenix Down 1000 Revives downed ally with minimal hit points Tent 250 Restores some hit points/magic points at save points Cottage 600 Restores full hit points/magic points at save points Eye Drop 20 Cures Blind status ailment Antidote 30 Cures Poison status ailment Cornucopia 50 Cures Mini status ailment Maiden'sKiss 60 Cures Toad status ailment Holy Water 150 Cures Zombie status ailment Soft 150 Cures Petrify status ailment Magic Lamp 10000 Summons a monster to help Turtle Shell 150 Chemist's Mix ability ingredient Dragon Fang 5000 Chemist's Mix ability ingredient Dark Matter 10 Chemist's Mix ability ingredient Ramuh -- Use to learn Summon Ramuh Golem -- Use to learn Summon Golem Shoat -- Use to learn Summon Shoat Dragon Seal -- Receive after defeating Shinryu Omega Badge -- Receive after defeating Omega Ash 2 Can be thrown by anyone ------------------------------------------------------------------------------ Chemist Items: Name Price Effect ------------------------------------------------------------------------------ Hard Body 110 Increases Defense Power during battle Power Drink 110 Increases Attack Power during battle Speed Drink 110 Increases Speed during battle Giant Drink 110 Doubles maximum hit points in battle Hero Drink 110 Increases all stats during battle ------------------------------------------------------------------------------ Ninja Throwing Items: Name Price Effect ------------------------------------------------------------------------------ Shuriken 2500 Physical hit on an enemey MagiShuriken 25000 Greater physical hit on an enemey Fire Skill 200 Fire based attack on all enemies Water Skill 200 Water based attack on all enemies LgtNingSkill 200 LightNing based attack on all enemies ------------------------------------------------------------------------------ ------------------ Chemist Mix List: ------------------ Here is the game's complete item mixing list. You must combine the first item with the second item to get the listed effect. Explainations of what the effects do are listed afterward. Names of the items and effects are directly taken from the North American Final Fantasy Anthology version of the game. Item 1 Item 2 Effect ------------------------------------------------------------------- Tonic Tonic Tonic 2 Tonic Potion Lifewater Tonic Ether X-Potion Tonic Phoenix Down Resurrection Tonic Elixir Elixir Tonic Antidote Neutralize Tonic Eye Drop Eyedrop Tonic Holy Water Tonic 2 Tonic Maiden'sKiss Maiden'sKiss 2 Tonic Turtle Shell Tincture Tonic Dragon Fang Dragon Power Tonic Dark Matter Dark Potion Potion Potion Potion 2 Potion Ether Half-Elixer Potion Phoenix Down Resurrection Potion Elixir Elixir Potion Antidote Neutralize Potion Eye Drop Eyedrop Potion Holy Water Potion 2 Potion Maiden'sKiss Maiden'sKiss 2 Potion Turtle Shell Dry Tincture Potion Dragon Fang Dragon Power Potion Dark Matter Dark Potion Ether Ether Tincture Ether Phoenix Down Reincarnation Ether Elixir Elixir Ether Antidote ResistPoison Ether Eye Drop Resist Fire Ether Holy Water Tincture Ether Maiden'sKiss Maiden'sKiss 2 Ether Turtle Shell X-Potion Ether Dragon Fang DragonShield Ether Dark Matter DarkTincture Phoenix Down Phoenix Down Phoenix Down 2 Phoenix Down Elixir Reincarnation Phoenix Down Antidote Resist Ice Phoenix Down Eye Drop Resist Bolt Phoenix Down Holy Water Lifeshield Phoenix Down Maiden'sKiss Lifekiss Phoenix Down Turtle Shell Remedy Phoenix Down Dragon Fang Dragon Armor Phoenix Down Dark Matter Doom Potion Antidote Antidote Antidote Antidote Eye Drop Tonic 3 Antidote Holy Water Samson Might Antidote Maiden'sKiss Float Antidote Turtle Shell Turtle Shell Antidote Dragon Fang PoisonBreath Antidote Dark Matter Poison Eye Drop Eye Drop Eye Drop Eye Drop Holy Water ElementMight Eye Drop Maiden'sKiss Lamia Kiss Eye Drop Turtle Shell Haste Water Eye Drop Dragon Fang Gloom Sigh Eye Drop Dark Matter Gloom Gas Holy Water Holy Water Holy Water 2 Holy Water Maiden'sKiss Blessed Kiss Holy Water Turtle Shell Bacchus Wine Holy Water Dragon Fang Hoary Breath Holy Water Dark Matter Dud Potion 2 Maiden'sKiss Maiden'sKiss Maiden'sKiss 2 Maiden'sKiss Turtle Shell Drain Kiss Maiden'sKiss Dragon Fang Dragon Kiss Maiden'sKiss Dark Matter Toad Kiss Elixir Elixir Elixir Elixir Antidote Elixir Elixir Eye Drop Elixir Elixir Holy Water Elixir Elixir Maiden'sKiss Lilith Kiss Elixir Turtle Shell Dud Potion Elixir Dragon Fang Giant Drink Elixir Dark Matter Dark Elixer Turtle Shell Turtle Shell Preventive Turtle Shell Dragon Fang Dud Potion 3 Turtle Shell Dark Matter Explosive Dragon Fang Dragon Fang DragonBreath Dragon Fang Dark Matter Dark Breath Dark Matter Dark Matter Shadowflare ------------------------------------------------------------------- Alchemy Effects: Bacchus Wine: Uses Berserk on ally Blessed Kiss: Uses Haste, Berserk, and Image on ally Dark Breath: Dark and Fire based attack on enemy Dark Elixer: Lowers enemy hit points to very low levels Dark Potion: Does 666 unblockable damage to enemy DarkTincture: Drains 80 magic points from enemy Doom Potion: Uses Doom on an enemy, instantly killing them Dragon Armor: Uses Protect and Reflect on ally Dragon Kiss: Fire based attack on enemy Dragon Power: Increases ally's level by 20 in a battle DragonBreath: Fire based attack on enemy DragonShield:Target becomes resistant to Lightning/Fire/Ice Drain Kiss: Drains a small amount of hit points from enemy Dry Tincture: Restores 160 magic points to ally Dud Potion: Uses Slip on an enemy Dud Potion 2: Inflicts Poison on enemy Dud Potion 3: Inflicts Confuse on enemy ElementMight: Raises power of all party's elemental attacks Explosive: Does damage to an enemy equal to current hit points, user dies Eye Drop: Restores a small amount of hit points/cures Blind Float: Uses Float on ally Giant Drink: Double's a character maximum hit points in battle Gloom Gas: Uses Blind on an enemy Gloom Sigh: Uses Blind/Confuse on enemy Half-Elixer: Restores half of an ally's hit points/magic points Haste Water: Uses Haste on ally Hoary Breath: Holy and Wind based attack on enemy Holy Water 2: Restores a small amount of hit points/cures Zombie Lamia Kiss: Inflicts Confuse on enemy Lifekiss: Resurrects an ally and brings them to half hit points Lifeshield: Target becomes immune to Doom type instant death attacks Lifewater: Uses Regeneration on ally Lilith Kiss: Drains magic points from enemy and gives them to user Maiden'sKiss 2: Restores a small amount of hit points/cures Toad Neutralize: Restores a small amount of hit points/cures Poison Phoenix Down 2: Revives dead ally with 1/4 HP Poison: Uses Poison on enemy PoisonBreath: Poisoned based attack on enemy Potion 2: Restores 900 hit points to any ally Preventive: Uses Protect on ally Reincarnation: Resurrects ally and brings them to full hit points Remedy: Cures all status ailments for an ally Resist Bolt: Target becomes resistant to Lightning Resist Fire: Target becomes resistant to Fire Resist Ice: Target becomes resistant to Ice ResistPoison: Target becomes resistant to Poison Resurrection: Resurrects ally and brings them to full hit points Samson Might: Increases ally's level by 10 in a battle Shadowflare: Dark based attack on enemy Tincture: Restores 80 magic points Toad Kiss: Uses Frog status ailment on enemy Tonic 2: Restores 90 hit points Tonic 3: Restores 130 hit points Turtle Shell: Increases ally's defense X-Potion: Restores all hit points to an ally ----------- Shop List: ----------- This is the complete shops list and what they sell in Final Fantasy 5. Again, translations are taken from the Final Fantasy Anthology version of the game. Tule Village: Type Cost ------------------------------------------------------------------------------ Inn: 10 GP Item Shop: Tonic (Item) 40 GP Tent (Item) 250 GP Weapon Shop: Broadsword (Sword) 280 GP Wooden Rod (Rod) 200 GP Staff (Staff) 200 GP Armor Shop: LetherShield (Shield) 90 GP Leather Cap (Helmet) 50 GP LeatherArmor (Armor) 80 GP Magic Shop: Fire (Black Magic) 150 GP Ice (Black Magic) 150 GP Bolt (Black Magic) 150 GP Cure (White Magic) 180 GP Scan (White Magic) 80 GP Antdot (White Magic) 90 GP ------------------------------------------------------------------------------ Kerwin Village: Type Cost ------------------------------------------------------------------------------ Inn: 10 GP Item Shop: Tonic (Item) 40 GP Antidote (Item) 30 GP Eye Drop (Item) 20 GP Maiden'sKiss (Item) 60 GP Cornucopia (Item) 50 GP Soft (Item) 150 GP Phoenix Down (Item) 1000 GP Tent (Item) 250 GP Weapon Shop: Dirk (Knife) 300 GP Long Sword (Sword) 480 GP Wooden Rod (Rod) 200 GP Staff (Staff) 200 GP Armor Shop: BronzeShield (Shield) 290 GP BronzeHelmet (Helmet) 250 GP Bronze Armor (Armor) 400 GP Bronze Plate (Armor) 350 GP Cotton Robe (Armor) 300 GP Magic Shop: Fire (Black Magic) 150 GP Ice (Black Magic) 150 GP Bolt (Black Magic) 150 GP Sleep (Black Magic) 300 GP Cure (White Magic) 180 GP Antdot (White Magic) 90 GP Mute (White Magic) 280 GP Protes (White Magic) 280 GP ------------------------------------------------------------------------------ Walz Village: Type Cost ------------------------------------------------------------------------------ Inn: 20 GP Item Shop: Tonic (Item) 40 GP Antidote (Item) 30 GP Eye Drop (Item) 20 GP Maiden'sKiss (Item) 60 GP Cornucopia (Item) 50 GP Soft (Item) 150 GP Phoenix Down (Item) 1000 GP Tent (Item) 250 GP Weapon Shop: Battle Ax (Axe) 650 GP Long Sword (Sword) 480 GP Dirk (Knife) 300 GP Armor Shop: Iron Shield (Shield) 390 GP Iron Helmet (Helmet) 350 GP Iron Armor (Armor) 500 GP Kung-fu Suit (Armor) 450 GP Cotton Robe (Armor) 300 GP Magic Shop: Slow (Time Magic) 80 GP Regen (Time Magic) 100 GP Mute (Time Magic) 320 GP Haste (Time Magic) 320 GP Chocobo (Summon Magic) 300 GP Sylph (Summon Magic) 350 GP Remora (Summon Magic) 250 GP ------------------------------------------------------------------------------ Karnak Village (First Visit): Type Cost ------------------------------------------------------------------------------ Inn: 20 GP Item Shop: Tonic (Item) 40 GP Antidote (Item) 30 GP Eye Drop (Item) 20 GP Maiden'sKiss (Item) 60 GP Cornucopia (Item) 50 GP Soft (Item) 150 GP Phoenix Down (Item) 1000 GP Tent (Item) 250 GP Weapon Shop: MythrilKnife (Knife) 450 GP MythrilSword (Sword) 880 GP MythrilHammr (Axe) 1050 GP Ice Rod (Rod) 750 GP Fire Rod (Rod) 750 GP LightNingRod (Rod) 750 GP Flail (Staff) 780 GP Weapon Shop 2: Mythril Pike (Spear) 790 GP Ninja Knife (Knife) 600 GP Whip (Whip) 1100 GP Monster Bell (Bell) 500 GP Armor Shop: MythrlShield (Shield) 590 GP MythrilHelmt (Helmet) 550 GP MythrilArmor (Armor) 700 GP Silver Plate (Armor) 600 GP Silk Robe (Armor) 500 GP MythrilGlove (Relic) 600 GP SilvrArmBand (Relic) 500 GP White Magic Shop: Cure2 (White Magic) 620 GP Raise (White Magic) 700 GP Muddle (White Magic) 650 GP Mute (White Magic) 280 GP Protes (White Magic) 280 GP Cure (White Magic) 180 GP Scan (White Magic) 80 GP Antdot (White Magic) 90 GP Black Magic Shop: Fire2 (Black Magic) 600 GP Ice2 (Black Magic) 600 GP Bolt2 (Black Magic) 600 GP Poison (Black Magic) 290 GP Sleep (Black Magic) 300 GP Fire (Black Magic) 150 GP Ice (Black Magic) 150 GP Bolt (Black Magic) 150 GP Time Magic Shop: Demi (Time Magic) 620 GP Stop (Time Magic) 580 GP Haste (Time Magic) 320 GP Mute (Time Magic) 320 GP Slow (Time Magic) 80 GP Regen (Time Magic) 100 GP ------------------------------------------------------------------------------ Jacohl Village: Type Cost ------------------------------------------------------------------------------ Inn: 30 GP Item Shop: Tonic (Item) 40 GP Antidote (Item) 30 GP Eye Drop (Item) 20 GP Maiden'sKiss (Item) 60 GP Cornucopia (Item) 50 GP Soft (Item) 150 GP Phoenix Down (Item) 1000 GP Tent (Item) 250 GP Weapon Shop: Cleaver (Axe) 3200 GP Coral Sword (Sword) 2800 GP Mage Slasher (Knife) 900 GP Trident (Spear) 2700 GP Katana (Katana) 5800 GP Silver Bow (Bow) 1500 GP Armor Shop: Green Beret (Helmet) 2500 GP Ninja Suit (Armor) 3000 GP Poet Robe (Armor) 1000 GP Magic Shop: Cure2 (White Magic) 620 GP Raise (White Magic) 700 GP Muddle (White Magic) 650 GP Mute (White Magic) 280 GP Protes (White Magic) 280 GP Cure (White Magic) 180 GP Scan (White Magic) 80 GP Antdot (White Magic) 90 GP ------------------------------------------------------------------------------ Crescent Village: Type Cost ------------------------------------------------------------------------------ Inn: 30 GP Item Shop: Tonic (Item) 40 GP Antidote (Item) 30 GP Eye Drop (Item) 20 GP Maiden'sKiss (Item) 60 GP Cornucopia (Item) 50 GP Soft (Item) 150 GP Phoenix Down (Item) 1000 GP Tent (Item) 250 GP Weapon Shop: Fire Bow (Bow) 2500 GP Ice Bow (Bow) 2500 GP LightNingBow (Bow) 2500 GP Silver Harp (Harp) 800 GP Armor Shop: Plumed Hat (Helmet) 350 GP Poet Robe (Armor) 1000 GP Magic Shop: Fire2 (Black Magic) 600 GP Ice2 (Black Magic) 600 GP Bolt2 (Black Magic) 600 GP Poison (Black Magic) 290 GP Sleep (Black Magic) 300 GP Fire (Black Magic) 150 GP Ice (Black Magic) 150 GP Bolt (Black Magic) 150 GP ------------------------------------------------------------------------------ Rikks Village: Type Cost ------------------------------------------------------------------------------ Inn: Free Item Shop: Ether (Item) 750 GP Tonic (Item) 20 GP Antidote (Item) 15 GP Eye Drop (Item) 10 GP Maiden'sKiss (Item) 30 GP Cornucopia (Item) 25 GP Soft (Item) 75 GP Tent (Item) 125 GP Weapon Shop: Ninja Knife (Knife) 600 GP Shuriken (Ninja Item) 2500 GP Fire Skill (Ninja Item) 200 GP Water Skill (Ninja Item) 200 GP LgtNingSkill (Ninja Item) 200 GP Armor Shop: Green Beret (Helmet) 2500 GP Ninja Suit (Armor) 3000 GP Magic Shop: Esna (White Magic) 3000 GP ------------------------------------------------------------------------------ Easterly Village: Type Cost ------------------------------------------------------------------------------ Inn: 30 GP Item Shop: Tonic (Item) 40 GP Antidote (Item) 30 GP Eye Drop (Item) 20 GP Maiden'sKiss (Item) 60 GP Cornucopia (Item) 50 GP Soft (Item) 150 GP Phoenix Down (Item) 1000 GP Tent (Item) 250 GP Armor Shop: Fire Ring (Relic) 50000 GP Coral Ring (Relic) 50000 GP Angel Ring (Relic) 50000 GP Magic Shop: Demi (Time Magic) 620 GP Stop (Time Magic) 580 GP Haste (Time Magic) 320 GP Mute (Time Magic) 320 GP Slow (Time Magic) 80 GP Regen (Time Magic) 100 GP ------------------------------------------------------------------------------ Lugor Village: Type Cost ------------------------------------------------------------------------------ Inn: 40 GP Item Shop: Potion (Item) 360 GP Tonic (Item) 40 GP Phoenix Down (Item) 1000 GP Soft (Item) 150 GP Maiden'sKiss (Item) 60 GP Cornucopia (Item) 50 GP Eye Drop (Item) 20 GP Antidote (Item) 30 GP Item Shop: Ether (Item) 1500 GP Holy Water (Item) 150 GP Cottage (Item) 600 GP Giant Drink (Chemist Item) 110 GP Power Drink (Chemist Item) 110 GP Speed Drink (Chemist Item) 110 GP Hard Body (Chemist Item) 110 GP Hero Drink (Chemist Item) 110 GP Weapon Shop: HalcyonBlade (Knife) 3400 GP War Hammer (Axe) 6400 GP Katana (Katana) 5800 GP Half Moon (Sword) 5600 GP Wind Lance (Spear) 5400 GP Dark Bow (Bow) 3000 GP Dream Harp (Harp) 1600 GP Chain Whip (Whip) 3300 GP Armor Shop: Gold Shield (Shield) 3000 GP Gold Helmet (Helmet) 3500 GP Green Beret (Helmet) 2500 GP Wizard Hat (Helmet) 1500 GP Gold Armor (Armor) 4000 GP Ninja Suit (Armor) 3000 GP Earth Robe (Armor) 2000 GP White Magic Shop: Blink (White Magic) 3000 GP Esna (White Magic) 3000 GP Shell (White Magic) 3000 GP Black Magic Shop: Drain (Black Magic) 3000 GP Break (Black Magic) 3000 GP Bio (Black Magic) 3000 GP Time Magic Shop: Comet (Time Magic) 3000 GP Slow2 (Time Magic) 3000 GP Return (Time Magic) 3000 GP ------------------------------------------------------------------------------ Val Castle: Type Cost ------------------------------------------------------------------------------ Inn: 50 GP Item Shop: Potion (Item) 360 GP Tonic (Item) 40 GP Phoenix Down (Item) 1000 GP Soft (Item) 150 GP Maiden'sKiss (Item) 60 GP Cornucopia (Item) 50 GP Eye Drop (Item) 20 GP Antidote (Item) 30 GP Item Shop 2: Ether (Item) 1500 GP Holy Water (Item) 150 GP Cottage (Item) 600 GP Giant Drink (Chemist Item) 110 GP Power Drink (Chemist Item) 110 GP Speed Drink (Chemist Item) 110 GP Hard Body (Chemist Item) 110 GP Hero Drink (Chemist Item) 110 GP Weapon Shop: HalcyonBlade (Knife) 3400 GP War Hammer (Axe) 6400 GP Katana (Katana) 5800 GP Half Moon (Sword) 5600 GP Wind Lance (Spear) 5400 GP Dark Bow (Bow) 3000 GP Dream Harp (Harp) 1600 GP Chain Whip (Whip) 3300 GP Armor Shop: Gold Shield (Shield) 3000 GP Gold Helmet (Helmet) 3500 GP Green Beret (Helmet) 2500 GP Wizard Hat (Helmet) 1500 GP Gold Armor (Armor) 4000 GP Ninja Suit (Armor) 3000 GP Earth Robe (Armor) 2000 GP Gauntlet (Relic) 4000 GP White Magic Shop: Blink (White Magic) 3000 GP Esna (White Magic) 3000 GP Shell (White Magic) 3000 GP Black Magic Shop: Drain (Black Magic) 3000 GP Break (Black Magic) 3000 GP Bio (Black Magic) 3000 GP Time Magic Shop: Comet (Time Magic) 3000 GP Slow2 (Time Magic) 3000 GP Return (Time Magic) 3000 GP ------------------------------------------------------------------------------ Kelb Village: Type Cost ------------------------------------------------------------------------------ Inn: 60 GP Item Shop: Potion (Item) 360 GP Tonic (Item) 40 GP Phoenix Down (Item) 1000 GP Soft (Item) 150 GP Maiden'sKiss (Item) 60 GP Cornucopia (Item) 50 GP Eye Drop (Item) 20 GP Antidote (Item) 30 GP Item Shop: Ether (Item) 1500 GP Holy Water (Item) 150 GP Cottage (Item) 600 GP Giant Drink (Chemist Item) 110 GP Power Drink (Chemist Item) 110 GP Speed Drink (Chemist Item) 110 GP Hard Body (Chemist Item) 110 GP Hero Drink (Chemist Item) 110 GP Weapon Shop: Cluster (Knife) 5100 GP Crossbow (Bow) 5000 GP Poison Rod (Rod) 1500 GP Shuriken (Ninja Item) 2500 GP Fire Skill (Ninja Item) 200 GP Water Skill (Ninja Item) 200 GP LgtNingSkill (Ninja Item) 200 GP Weapon Shop 2: HalcyonBlade (Knife) 3400 GP War Hammer (Axe) 6400 GP Katana (Katana) 5800 GP Half Moon (Sword) 5600 GP Wind Lance (Spear) 5400 GP Dark Bow (Bow) 3000 GP Dream Harp (Harp) 1600 GP Chain Whip (Whip) 3300 GP Armor Shop: RopeHeadband (Helmet) 3500 GP Power Tasuki (Armor) 4500 GP Power Wrist (Relic) 2500 GP Armor Shop: Gold Shield (Shield) 3000 GP Gold Helmet (Helmet) 3500 GP Green Beret (Helmet) 2500 GP Wizard Hat (Helmet) 1500 GP Gold Armor (Armor) 4000 GP Ninja Suit (Armor) 3000 GP Earth Robe (Armor) 2000 GP Gauntlet (Relic) 4000 GP White Magic Shop: Blink (White Magic) 3000 GP Esna (White Magic) 3000 GP Shell (White Magic) 3000 GP Black Magic Shop: Drain (Black Magic) 3000 GP Break (Black Magic) 3000 GP Bio (Black Magic) 3000 GP Time Magic Shop: Comet (Time Magic) 3000 GP Slow2 (Time Magic) 3000 GP Return (Time Magic) 3000 GP ------------------------------------------------------------------------------ Surgate Castle: Type Cost ------------------------------------------------------------------------------ Inn: 60 GP Item Shop: Potion (Item) 360 GP Tonic (Item) 40 GP Phoenix Down (Item) 1000 GP Soft (Item) 150 GP Maiden'sKiss (Item) 60 GP Cornucopia (Item) 50 GP Eye Drop (Item) 20 GP Antidote (Item) 30 GP Item Shop 2: Ether (Item) 1500 GP Holy Water (Item) 150 GP Cottage (Item) 600 GP Giant Drink (Chemist Item) 110 GP Power Drink (Chemist Item) 110 GP Speed Drink (Chemist Item) 110 GP Hard Body (Chemist Item) 110 GP Hero Drink (Chemist Item) 110 GP Weapon Shop: RegalCutlass (Sword) 8400 GP Short Spear (Spear) 8100 GP Bizen'Spearide (Katana) 8800 GP Poison Ax (Axe) 9600 GP Armor Shop: Gold Shield (Shield) 3000 GP Gold Helmet (Helmet) 3500 GP RopeHeadband (Helmet) 3500 GP Wizard Hat (Helmet) 1500 GP Gold Armor (Armor) 4000 GP Power Tasuki (Armor) 4500 GP Earth Robe (Armor) 2000 GP Gauntlet (Relic) 4000 GP White Shop: Blink (White Magic) 3000 GP Esna (White Magic) 3000 GP Shell (White Magic) 3000 GP Black Shop: Drain (Black Magic) 3000 GP Break (Black Magic) 3000 GP Bio (Black Magic) 3000 GP Time Shop: Comet (Time Magic) 3000 GP Slow2 (Time Magic) 3000 GP Return (Time Magic) 3000 GP ------------------------------------------------------------------------------ Moore Village: Type Cost ------------------------------------------------------------------------------ Inn: 70 GP Item Shop: Potion (Item) 360 GP Tonic (Item) 40 GP Phoenix Down (Item) 1000 GP Soft (Item) 150 GP Maiden'sKiss (Item) 60 GP Cornucopia (Item) 50 GP Eye Drop (Item) 20 GP Antidote (Item) 30 GP Item Shop 2: Ether (Item) 1500 GP Holy Water (Item) 150 GP Cottage (Item) 600 GP Giant Drink (Chemist Item) 110 GP Power Drink (Chemist Item) 110 GP Speed Drink (Chemist Item) 110 GP Hard Body (Chemist Item) 110 GP Hero Drink (Chemist Item) 110 GP Weapon Shop: Air Lancet (Knife) 6800 GP Elfin Bow (Bow) 7500 GP Armor Shop: DiamndShield (Shield) 6000 GP DiamondHelmt (Helmet) 7000 GP Tiger Mask (Helmet) 5000 GP Poet Cap (Helmet) 3000 GP DiamondArmor (Armor) 8000 GP DiamondPlate (Armor) 6000 GP LuminousRobe (Armor) 4000 GP DimndArmBand (Relic) 4000 GP White Shop: Cure3 (White Magic) 6000 GP Rflect (White Magic) 6000 GP Bersrk (White Magic) 6000 GP Blink (White Magic) 3000 GP Esna (White Magic) 3000 GP Shell (White Magic) 3000 GP Black Shop: Fire3 (Black Magic) 6000 GP Ice3 (Black Magic) 6000 GP Bolt3 (Black Magic) 6000 GP Drain (Black Magic) 3000 GP Break (Black Magic) 3000 GP Bio (Black Magic) 3000 GP Time Shop: Demi2 (Time Magic) 6000 GP Haste2 (Time Magic) 6000 GP Old (Time Magic) 6000 GP Comet (Time Magic) 3000 GP Slow2 (Time Magic) 3000 GP Return (Time Magic) 3000 GP ------------------------------------------------------------------------------ Dwarf Village: Type Cost ------------------------------------------------------------------------------ Weapon Shop: Earth Hammer (Axe) 12800 GP Mace (Staff) 7800 GP Magic Bow (Bow) 10000 GP Ichimonji (Katana) 14800 GP Armor Shop: CrystlShield (Shield) 9000 GP CrystalHelmt (Helmet) 10500 GP Black Hood (Helmet) 6500 GP Circlet (Helmet) 4500 GP Crystalmail (Armor) 12000 GP BlackCostume (Armor) 9000 GP Black Robe (Armor) 8000 GP White Robe (Armor) 8000 GP ------------------------------------------------------------------------------ Mirage Village: Type Cost ------------------------------------------------------------------------------ Inn: 70 GP Item Shop: Potion (Item) 360 GP Tonic (Item) 40 GP Phoenix Down (Item) 1000 GP Soft (Item) 150 GP Maiden'sKiss (Item) 60 GP Cornucopia (Item) 50 GP Eye Drop (Item) 20 GP Antidote (Item) 30 GP Item Shop 2: Elixir (Item) 50000 GP Ether (Item) 1500 GP Holy Water (Item) 150 GP Giant Drink (Chemist Item) 110 GP Power Drink (Chemist Item) 110 GP Speed Drink (Chemist Item) 110 GP Hard Body (Chemist Item) 110 GP Hero Drink (Chemist Item) 110 GP Weapon Shop: Flame Saber (Sword) 10000 GP Blizzard (Sword) 11000 GP Earth Hammer (Axe) 12800 GP Mace (Staff) 7800 GP Magic Bow (Bow) 10000 GP Ichimonji (Katana) 14800 GP Partisan (Spear) 10200 GP Weapon Shop 2: MagiShuriken (Ninja Item) 25000 GP Shuriken (Ninja Item) 2500 GP Double Lance (Spear) 10800 GP Moonring (Other) 1100 GP Fire Skill (Ninja Item) 200 GP Water Skill (Ninja Item) 200 GP LgtNingSkill (Ninja Item) 200 GP Armor Shop: CrystlShield (Shield) 9000 GP CrystalHelmt (Helmet) 10500 GP Black Hood (Helmet) 6500 GP Circlet (Helmet) 4500 GP Crystalmail (Armor) 12000 GP BlackCostume (Armor) 9000 GP Black Robe (Armor) 8000 GP White Robe (Armor) 8000 GP Armor Shop 2: Winged Shoes (Relic) 50000 GP Angel Ring (Relic) 50000 GP Fire Ring (Relic) 50000 GP Coral Ring (Relic) 50000 GP Lamia'sTiara (Helmet) 2500 GP Angel Robe (Armor) 3000 GP Magic Shop: Mini (White Magic) 300 GP Toad (Black Magic) 300 GP Speed (Time Magic) 30 GP Float (Time Magic) 300 GP Telepo (Time Magic) 600 GP Chocobo (Summon Magic) 300 GP Sylph (Summon Magic) 350 GP Remora (Summon Magic) 250 GP Magic Shop 2: Arise (White Magic) 10000 GP Dispel (White Magic) 10000 GP Doom (Black Magic) 10000 GP Asper (Black Magic) 10000 GP Quick (Time Magic) 10000 GP X-zone (Time Magic) 10000 GP ------------------------------------------------------------------------------ ------------ Enemy List: ------------ This is the complete enemy listing for the game. All of the enemy names are translated directly from the Final Fantasy Anthology version of the game. They did a pretty literal translation on most of the enemies, but a few of them have shortened names due to romanization. For enemies with multiple weaknesses, I've only put one of them, but most things that are weak to ice are also weak to water, and most things that are weak to holy are also undead. "All" means that that enemy is weak to all elemental magic attacks. A * in front of an enemy means that that enemy is a boss or mini boss. Level HP Weakness Steal Rare Steal Win ------------------------------------------------------------------------------ A Rage 34 1050 Tonic Phoenix Down *Abductor 22 1500 Earth Robe *Abductor (2) 29 2500 Acrophis 30 900 Bolt Tonic Nothing *Adamantaim 20 2000 Ice Adamngolem 37 3650 Bolt Tonic Potion Alcumia 47 4500 Maiden'sKiss Elixir *Alte Roit 58 6000 *Antolyon 34 8100 Water *Apprehendr 59 22200 Fire Ash Ash Aquagel 46 3300 Bolt Tonic Speed Drink Aquaus 26 3000 Crossbow Aquazone 31 800 Bolt Tonic Antidote *Archeoavis ?? Wind *Archeoavis (2) 20 Archeosaur 35 9960 Earth Nothing Dragon Fang Archeotoad 25 800 Ice Nothing Nothing Armon 25 1500 Bolt Antidote Potion Atomos 41 19997 Auspices 35 1280 Ice Antidote Potion Antidote *Azulmagia 57 27900 Poison Elixir Giant'sGlove Bald Money 35 1300 Nothing Holy Water *Bahamut 99 40000 Dragon Fang Dragon Fang Baretta 41 1000 Ice Tonic Potion *Barrier ?? ???? BehemoKing 82 18000 Water Phoenix Down Blood Sword Double Lance Belfagel 55 6000 Moonring Razor Ring Ice Shield Berserker 44 2140 Speed Drink Death Sickle Bewitchin 42 2000 Silk Robe LuminousRobe *Biblos 24 3600 Holy Big Horn 8 90 Nothing Tonic BigButrfly 29 9000 Potion Giant Drink BioSoldier 18 540 Battle Ax Antidote BlackFlame 22 220 Water Nothing Speed Drink BlakGoblin 7 20 Tonic LeatherShoes BlakWarlok 36 1999 Holy Poison Rod Power Staff Lumino-Staff Blind Wolf 33 900 Fire Nothing Eyedrop Blizzard 45 2300 Fire Nothing Potion Blockhead 26 600 Bolt Nothing Nothing BloodSlime 29 600 Fire Holy Water Holy Water *Bludgeoner 41 6000 Potion Crystalmail BlueDragon 38 6900 Dragon Fang Dragon Fang Bomb 21 440 Tonic Tonic BrandLamia 38 2100 Ice Maiden'sKiss Thornlet Lamia's Tiara *Byurobolos 22 1500 Cactus 29 1000 Water Tonic Nothing *Carbuncle 1 15000 All Wall Ring *Catastroph 71 19997 Centipeelr 48 2780 Ice Tonic Potion *Clay Claw 43 2000 Bolt Coral Sword Cockataur 12 100 Soft Nothing Cool Dust 17 240 Water Tonic Dark Matter Corbett 29 2800 Bolt Nothing Potion Corral 46 2150 Bolt Tonic Nothing Cowpoke 37 2200 Power Drink Speed Drink Crescent 22 580 Silver Bow Death Sickle Crystelle 52 3 Ether CrystlShield CrystalHelmt CrystlDrgn 62 17500 Elixir Dragon Lance Crystalmail CrystSlugs 10 75 Bolt Tonic Elixir Cure Beast 34 1000 Nothing Elixir Cybis 19 25 Nothing Soft Cycloskull 48 3000 Turtle Shell Angel Ring Rune Chime Death Claw 51 4000 Water Hero Drink Thor'sHammer Soft DeemMaster 43 2600 Tonic Potion Defeater 18 260 Ice Tonic Speed Drink DethDealer 63 3000 Holy Water Poet Cap Phoenix Down Devourer 28 1000 Nothing Nothing Diablo 3 16 Ice Nothing Nothing Dinglberry 46 39393 Plumed Hat Mirage Vest Disabler 49 3800 Wall Ring Ribbon Lamia'sHarp Doublizard 21 700 Ice Nothing Tonic DragonAvis 49 7000 Water Trident Artemis Dragon Fang *Drgn Bulb 31 100 *Drgn Grass 33 12000 Drgn Great 51 10000 Water Dragon Fang Power Drink Dragon Fang DrgnZombie 24 4590 Fire Nothing Dragon Fang Drippy 32 900 Poison MythrilHammr Tent Druid (Purple) 42 2000 Druid (Red) 44 2200 DualKnight 44 2140 Power Drink Power Drink Earth Crystal Elf Toad 13 160 Ice Nothing Tonic *Enkidoh 29 4000 Fall Guard 47 4000 RopeHeadband KaisrKnuckle Executor 42 2000 Nothing DimndArmBand *Faltzer 8 850 Fan Wizard 24 1000 Tonic Dark Bow Ferry Walk 28 1000 Holy Water Potion Fins 20 550 Bolt Tonic Tonic Fire Crystal Fishite 25 400 Nothing Tonic *FlameThrow 22 2400 Bolt Flare 44 3000 Elixir Poet Cap Freeziabat 32 2300 Fire Potion Potion Fury 50 5000 Water Wall Ring Hex Ring Black Robe Galacjelly 34 75 Eyedrop Ether *Gargoyle 33 5000 *Garula 5 1200 Maiden'sKiss Nothing Gatlings 7 80 Nothing Soft Ghilacat 12 100 Tonic Nothing Gigas ?? ???? Elixir Giant Drink *Gilgame 51 32768 Ice *Gilgamesh 26 ???? *Gilgamesh (2) 28 ???? *Gilgamesh (3) 31 8888 Genji Glove *Gilgamesh (4) ?? ???? Genji Helmet Excalipur *Gilgamesh (5) 59 ???? Genji Shield *Gilgamesh (6) 93 ???? Genji Armor Glastos 15 250 Ice Nothing Turtle Shell GloomWidow 42 1820 Water Tonic Nothing Gobbldigoo 24 1200 Goblin 6 16 Tonic Leather Cap *Gogo 77 ???? Water *Golem 3 2500 *GrandMummy ?? 6000 Fire Potion Potion Gravidead 34 1800 Nothing Earth Robe Grenade 47 3000 Potion Flame Shield Potion Grimalkin 32 500 Fire Nothing Holy Water Groundpede 24 1450 Earth Nothing Hard Body *Halycanos 97 33333 Lumino-Staff Elf Cloak Harpy 20 666 Hard Body Phoenix Down Hedgehog 37 1000 Soft Soft Hypnot 37 2600 Fire Nothing Phoenix Down Hypnot (2) 63 8000 Fire Hyudra 25 2000 Ether Dragon Fang *IceComandr 4 600 Fire IceSoldier 13 160 Fire MythrilSword Tonic *Ifrit 22 3000 Water Imp 52 1000 Tonic DimndArmBand *Invisible 52 7000 Ninja Suit Nothing Iron 44 2140 Giant Drink Giant Drink *Iron Claw ?? 1000 Iron Dress 44 2200 Ice Tonic Tent Iron Giant 61 18000 Water Iron Helmet Iron Armor Giant Drink Jestrex 48 2580 Poison Speed Drink Power Rod Eyedrop *JuraAvis 61 15000 *Karl Boss 5 650 Bolt Karnak 19 140 Tonic Nothing Kestrel 27 19000 Maiden'sKiss Angel Ring Killer Bee 1 20 Nothing Nothing *KimaBrain 19 3300 Kornago 31 1000 Ice Tonic Eyedrop Kuzer 63 10000 Nothing Elixir La Mage 19 760 Poet Robe Elixir Lamia 24 900 Ice Maiden'sKiss Nothing Landcrawlr 48 22000 Water AncientSword Defender Elixir Landsquid 48 2780 Potion Holy Water LandTurtle 34 1300 Ice Tonic Turtle Shell Landwort 14 180 Tonic Nothing *Launcher 50 ???? LevelChekr 54 5000 Tonic Ether Elixir *Leviathan 37 40000 Bolt LilChariot 8 480 Nothing Potion *LiqudFlame 19 3000 Ice LiquiFlame 63 9000 Ice LumbrBeast 11 130 Wind Tonic Elixir LvlTripper 34 1300 Bolt Magic Pot 91 65255 Potion MagicDrgn 36 2900 Wind Tonic Elixir *Magissa 8 650 Magnites 33 1200 Bolt Nothing Nothing Potion Mamon 35 1700 Fire Nothing Potion Mandrake 28 1000 Eyedrop Nothing Mauldwin 1 20 Nothing Elixir Maximus 51 10000 Water Potion Aegis Shield Circlet MechaHead 37 7210 Water Ether Speed Drink *Mellusion 29 20000 Fire MercuryBat 46 500 Tonic Potion Metamorpha 43 7000 Water Staff Potion Lumino-Staff Mind Flare 53 4700 Green Beret HuntingKnife White Robe MiniDragon 22 1000 Nothing Nothing MiniMage 11 1100 Nothing Wizard Hat *Minitaurus ?? 19850 MithrlDrgn 16 600 Tonic MythrilGlove Mog Eater 23 1000 Bolt Nothing Nothing Money Mage 5 20 Tonic Rod MossFungus 48 5000 Water Potion Air Lancet Antidote MotorDrive 38 3300 Fire Tonic Hero Drink Mottletrap 17 240 Bolt Ether Nothing Mover 52 10000 Fire Fire Skill Water Skill LgtNingSkill Mummy 27 1900 Fire Tonic Holy Water Necromancr 54 6900 Undead Holy Water Bonemail Holy Water *Necrophobe 66 44044 All *Neo X-Deth 81 50000 *Neo X-Deth (2) 67 55000 *Neo X-Deth (3) 83 55000 *Neo X-Deth (4) 86 60000 Neo Garula 27 980 Nothing Water Skill Neogigas 39 4170 Nothing Giant Drink Neon 33 1200 Speed Drink Speed Drink *Nergade 20 13333 Fire Nile 28 1200 Bolt Nothing Nothing Giant Drink Ninja 52 5000 Shuriken Ichimonji Nut Eater 1 20 Tonic Tonic Octofist 7 60 Nothing Tonic Oculus 49 2100 Earth Dark Matter Soft Phoenix Down *Odin 2 17000 Protect Ring *Omega 119 67823 Bolt Nothing Nothing Omega Badge *Omniscient 53 16999 Wind Paddle Thru 14 280 Tonic Nothing Page 32 19 480 Fire Tonic Tonic Page 64 20 500 Fire Tonic Phoenix Down Page 128 20 700 Fire Ether Tonic Page 256 21 900 Fire Potion MythrlShield *Pantera 42 18000 Fire Phoenix Down Nothing Pao 27 500 Tonic Tent *Phobos 39 13333 Earth PoisnEagle 32 100 Nothing Antidote Poltrgeist 17 240 Wind Potion Nothing Prototype 23 5000 Ether Dark Matter PsychoHeds 11 90 Nothing Fire Skill Pyramidia 41 2200 Bolt Power Drink Tonic Python 39 1800 Ice Antidote Eyedrop Quadrharpy 23 1000 Trident Phoenix Down Radiator 40 900 Fire Nothing Tonic *Ramuh 21 4000 Red Dragon 30 7500 Water Potion Fire Ring Red Harpy 43 1900 Potion Holy Water RflecKnght 33 1600 War Hammer Wall Ring RflecMage 36 1300 Nothing Ether RicardMage 10 100 Rod Fire Rod Ridicule 31 1380 Bolt Maiden'sKiss Hero Drink RockCutter 11 120 Fire *Rocket Gun 23 2500 Bolt RockStatue 45 3300 Bolt Potion Double Lance Soft RonkaKnigt 24 860 Potion MythrlShield Sand Bear 24 1000 Water Nothing Nothing Sandboil 23 420 Water Tonic Tonic Sandcrawlr 29 15000 Water Nothing Power Drink SandKiller 23 620 Water Nothing Antidote *Sandworm 18 3000 Water Sargeant 0 400 Tonic Silver Plate Sea Devil 30 5000 Bolt Potion Turtle Shell Serpentina 49 3900 Prism Dress Coral Ring HairOrnament ShadeDancr 43 4480 Power Wrist Cornucopia Shadow 40 1000 Nothing Holy Water Shell Bear 27 380 Nothing Potion Shell Fish 28 1000 Tonic Potion Sherry 49 4000 Red Shoes Elf Cloak Winged Shoes ShieldDrgn 29 19999 MythrlShield Gold Shield *Shiva 11 1500 Fire *Shinryu 97 66901 Nothing Ragnarok *Shoat 38 5000 Nothing Nothing Silent Bee 16 220 Nothing Soft *Siren 2 900 Fire Sizzoner 39 2300 Tonic Tonic Skelesaur 32 2590 Fire Soft Ether Skeleton 10 70 Holy Nothing Dirk SkullEater 32 1 Tent Elixir Sleepy 36 1600 Nothing Leather Cap Slownin 43 2400 Katana Ice Shield Kotetsu Slug 42 1820 Fire Tonic Nothing Soccer 6 50 Nothing Tonic Sorcerer 18 350 Mage Slasher Ether Soul Gun 36 ???? Bolt SoulCannon 61 10000 Bolt Spizzoner 39 2300 Steel Bat 2 20 Nothing Nothing Stingray 93 30000 Dark Matter *Stoker 7 20000 Dark Matter Dragon Beard StonedMask 24 450 Bolt Soft Nothing StoneGolem 22 1000 Bolt Soft Potion Stones 12 50 Bolt SilvrGlasses Nothing Stray Cat 2 20 Nothing Nothing Stroper 3 20 Tonic Nothing Succubus 36 2700 Antidote Dragon Fang Subterran 27 1000 Nothing Nothing SwrdDancer 48 3000 MythrilHelmt Enchanter Blizzard Sybaritic 52 3200 Water Turtle Shell Flame Saber Elixir T-wrecks 45 2300 Antidote Dragon Fang Tarantula 27 200 Ice Nothing Tonic Tattoo 8 100 Ice Nothing Tent The Damned 44 1980 Nothing Holy Water Thunderpit 21 600 Tonic LgtNingSkill Tiny Mage 43 1540 Nothing Tonic *Titan 1 2500 Tote Avis 47 33090 Ab Splitter Ab Splitter Traveler 33 1400 Nothing Dream Harp Trent 26 700 Fire Potion Tonic Tripper 34 1300 Tonic Potion *Triton 37 13333 Ice *Twin Tania 39 50000 Holy TwinLizard 33 1500 Ice Nothing Tonic *Tyrasaurus 29 5000 Fire Ultragigas 34 2420 Nothing Giant Drink Unknown 41 2500 Holy Tonic Speed Drink Unknown (2) 46 2500 Holy Tonic Power Drink Unknown (3) 47 3500 Holy Tonic Giant Drink Unknown (4) 47 6500 Holy Tonic Hard Body Verminator 27 1000 Tonic Ether Water Bus 26 600 Bolt Nothing Nothing Water Crystal WaterScorp 26 500 Tonic Tonic Weresnake 31 900 Ice Tonic Potion WhiteFlame 49 1600 Eyedrop Elixir Ether Whitesnake 4 25 Ice Nothing Nothing Wild Dog 15 95 Fire Tonic Nothing Wind Crystal WingKiller 26 300 Nothing Antidote *Wingrapter ?? ???? *WoodSpearite 68 18000 X-Death 63 ???? X-Death (2) 66 32768 Holy X-Death (3) 77 49001 X-DethSoul 1 20000 Holy Nothing Nothing Dark Matter Y Burn 14 200 MythrilKnife Tonic YellowDrgn 38 8500 Lightning Rod Coral Ring Yojimbo 52 3960 Cottage Strato Power Tasuki Zefa Zone 53 3780 Tonic Elixir Elixir Zuu 15 85 Nothing Elixir ------------------------------------------------------------------------------ -------------- Best Weapons: -------------- Most of the best weapons in the game are not the 12 legendary weapons, as most think. Some are hard to find, others are not, but they are very useful, especially for beating Shinryuu and NeoExdeath. Bow: Bow of Artemis Steal: Green Dragons in the sky section of the Cleft of Dimension. Axe: Axe of Giants Steal: Boss before the final dungeon. Spear: Hiryuu Lance Steal: Crystal Dragons in the final dungeon. Katana: Blade of Angels Steal: Monsters left of the warp point in the castle section of the Cleft of Dimention. Whip: Dragon Whip Steal: Secret enemy in the ocean south of Tycoon (Near sunken Walse tower. This enemy is called the Stingray. I've met this enemy only once, and I haven't gotten the actual blade yet. This enemy is extremely rare to find. Cane: Staff of Judgement Steal: Dark-robed wizards in Exdeath's castle in Galuf's world. Bell: Rune Bell Get: Dropped in Cleft of Dimention randomly by Baldendalas (circular enemies with a skull on them). Knife: Chicken Knife Get: Choose between this or the Brave Sword in Muah town in the third world. The Chicken Knife does more damage if you've run from many battles. Sword: Brave Sword Get: Choose between this or the Chicken Knife in Muah town in the third world. The Brave sword does more damage if you've run from battles very little. *Note: If anyone knows if there are any other better weapons than the ones here listed, please let me know, and you will receive credit. ------------------- Game Genie Codes: ------------------- Although you can easily cheat, I don't recommend it, it spoils the experience of this great game. :) If you do decide to, however, here's some codes. Many thanks to ShinryuuX@aol.com for these. Butz: 175D-7060 / Starts at Level 99 DE5D-71D0 + 415D-7100 / Starts with 9983 Max HP DE5D-75D0 + 415D-7500 / Starts with 999 Max MP 9354-70A0 + 9354-79D0 / Starts with 94 Strength 9254-7900 + 9354-7960 / Starts with 93 Agility 9354-79A0 + 9354-71D0 / Starts with 94 Vitality 9354-7100 + 9354-7160 / Starts with 94 Mag.Pwr xx5F-70A0 / Change Item in R Hand xx5F-79D0 / Change Item in L Hand xx5D-7560 / Change Item on Head xx5D-75A0 / Change Item on Body xx5F-70D0 / Change Item in Accessory xx5F-7960 / Change Battle Cmd #1 xx5F-79A0 / Change Battle Cmd #2 xx5F-71D0 / Change Battle Cmd #3 xx5F-7100 / Change Battle Cmd #4 Lenna: 1759-7060 / Starts at Level 99 DE59-71D0 + 4159-7100 / Starts with 9983 Max HP DE59-75D0 + 4159-7500 / Starts with 999 Max MP 9355-70A0 + 9355-79D0 / Starts with 94 Strength 9255-7900 + 9255-7960 / Starts with 93 Agility 9355-79A0 + 9355-71D0 / Starts with 94 Vitality 9355-7100 + 9355-7160 / Starts with 94 Mag.Pwr xx51-70A0 / Change Item in R Hand xx51-79D0 / Change Item in L Hand xx59-7560 / Change Item on Head xx59-75A0 / Change Item on Body xx51-70D0 / Change Item in Accessory xx51-7960 / Change Battle Cmd #1 xx51-79A0 / Change Battle Cmd #2 xx51-71D0 / Change Battle Cmd #3 xx51-7100 / Change Battle Cmd #4 Galuf: 175C-7060 / Starts on Level 99 DE5C-71D0 + 415C-7100 / Starts with 9983 Max HP DE5C-75D0 + 415C-7500 / Starts with 999 Max MP 935A-70A0 + 935A-79D0 / Starts with 94 Strength 925A-7900 + 925A-7960 / Starts with 93 Agility 935A-79A0 + 935A-71D0 / Starts with 94 Vitality 935A-7100 + 935A-7160 / Starts with 94 Mag.Pwr xx58-70A0 / Change Item in R Hand xx58-79D0 / Change Item in L Hand xx5C-75D0 / Change Item on Head xx5C-7500 / Change Item on Body xx5C-7560 / Change Item in Accessory xx58-7960 / Change Battle Cmd #1 xx58-79A0 / Change Battle Cmd #2 xx58-71D0 / Change Battle Cmd #3 xx58-7100 / Change Battle Cmd #4 Faris: 175E-7060 / Starts on Level 99 DE5E-7960 + 415E-79A0 / Starts with 9983 HP DE5E-75D0 + 415E-7500 / Starts with 999 MP 935F-50A0 + 935F-59D0 / Starts with 94 Strength 925F-5900 + 935F-5960 / Starts with 93 Agility 935F-59A0 + 935F-51D0 / Starts with 94 Vitality 935F-5100 + 935F-5160 / Starts with 94 Mag.Pwr xx5D-50A0 / Change Item in R Hand xx5D-59D0 / Change Item in L Hand xx5E-7560 / Change Item on Head xx5E-75A0 / Change Item on Body xx5D-50D0 / Change Item in Accessory xx5D-5960 / Change Battle Cmd #1 xx5D-59A0 / Change Battle Cmd #2 xx5D-51D0 / Change Battle Cmd #3 xx5D-5100 / Change Battle Cmd #4 ------------------------------------------------------- Final Fantasy 5 Complete Translation Script: ------------------------------------------------------- Thanks to Mark Rosa (vandelay@clam.rutgers.edu) for his great Final Fantasy 5 translation script. [OpeNing] Lenna: Father! Do you really have to go? King of Tycoon: Lenna, you have to protect the castle. You mustn't follow me. Lenna: But... King: There's something strange about the wind... So I really must go. Lenna: Yes, I understand, but all by yourself...? King: Don't worry. [Cut to Faris and the pirates] Faris: The wind... it stopped... [Galuf at the Meteor] Galuf: The wind stopped! I've gotta hurry! [Shot of Lenna in the castle, then her father at the Wind Shrine] King: Huh?! [crystal shatters] [Back to Butz again] Butz: Boko, wait here. Butz: ! (Fight with 2 goblins) Butz: Are you OK? Lenna: Yes, thank you. I'm Lenna. Who are you? Butz: I'm... (Choose your name) Butz: I'm Butz. (or whatever name you picked) I'm just wandering around with my chocobo... Lenna: Butz... Suddenly this thing fell from the sky, and I was sent flying, and I fainted, and... Butz: Is it a meteor? Lenna: A meteor...? I wonder if this has anything to do with the wind stopping...? Anyway, I really want to thank you. But I have to hurry... Butz: Hey, wait... Lenna: Did you hear something? Butz: Huh? Old man: Uhh... Butz, Lenna: ? Old man: ...Help... Butz: He's over there! Butz: Are you all right? Old man: Where am I? Think I hit my head somewhere... Old man: Hey, what's going on here? Can't seem to think straight... I can't remember a thing! Butz: You hit your head? It couldn't be amnesia...? Old man: Wait, I remember my name! It's Galuf! Lenna: And besides that...? Galuf: Nothing... All I can remember is my name! Lenna: Anyway, I'm really sorry. I've got to go. Butz: Where're you going? Lenna: To the Wind Shrine... Galuf: The Wind Shrine!? I've got a feeling that I should go there too! Galuf: Hey, I'm coming along!! Lenna: But... Galuf: I absolutely must go there! Take me with you! Lenna: Butz... what are you going to do? Butz: I think I'll just keep travelling... Lenna: Butz... thanks so much! Goodbye... Galuf: Bye, then! Butz: Let's go, Boko! [after riding around] Butz: Hey Boko, don't just stop short like that!! Butz: What are you looking at me like that for!? Boko: Kue! Kue, kue!! [yes, that's how a chocobo talks] Butz: It's that old dude and that girl, right? And there are lots of goblins around here... got it, Boko. Lenna & Galuf: Aaahhhh----!!! Butz: Let's go, Boko! Boko: Kue-! Lenna: Urgh... Butz: Hey! Lenna: Butz!! Lenna: Thank you so much! Butz: Oh, stop that. Butz: Since that meteor fell, there've been landslides and stuff around here, and now the road to Tule is blocked. Lenna: But we've got to get to the Wind Shrine... Galuf: Uhh... Galuf: Gotta get to the Wind Shrine... uhhh.... Butz: So he's headed for the Wind Shrine also... Butz: You know, I think I'll go too! Lenna: Really!? Butz: It was my father's last wish... that I travel around the world... and besides, the wind is calling us... Galuf: Yeah, yeah, say whatever you want! Really you just want to be with her!! Butz: Hey! Were you listeNing!? Galuf: Of course!! [laughs] Galuf: But you know, the road is blocked... Butz: ... Lenna: ... Lenna: But we have to get there somehow!! Galuf: Yeah, we do... Butz: OK, let's go! (At the Pirate Base) Lenna: There's a cave here? Butz: It must've been created by that earthquake... Butz: Boko, it's dangerous in there, so you wait here! Boko: Kue! (inside cave) Butz: That Spearing... (points to recovery Spearing) (watches pirate open door with wall switch) Butz: Ah ha! (watching boat outside) Butz: That boat...? How does it go even though there's no wind...? Everyone: ??? (inside pirate base) Butz: Since this is a pirate base, maybe that boat back there was a pirate ship...? Lenna: Maybe we could get a ride from them... Butz: But they're pirates!! Galuf: Well maybe we could just sneak aboard! Butz: Hey gramps, you've got more guts than I thought! (board the pirate ship) Pirate:(half asleep in bunk below deck) Mmnnh... I fixed the wheel, Captain... now Syldra can... ... Butz: All right, anchors aweigh!! (Boat doesn't move) Galuf: Hey Butz, what happened? Butz: It's no use... it won't move at all. What's going on here? Faris: What are you doing!? You've got guts, thinking you can just steal my ship like that! Lenna: I'm Lenna, the Princess of Tycoon. We're so sorry for taking your boat like that... Butz & Galuf: Princess!?! Lenna: Please lend us your boat! I have to get to the Wind Shrine! My father's in danger!! Faris: Hmm... Princess of Tycoon... You must have a lot of money... Butz: Stop that! Lenna: Please!! (pendant glows) Faris: That pendant... Faris (to the other pirates): Throw these people below deck! And tie 'em up! Pirates: Yes, Captain! Galuf: Now what do we do? Who said we should steal this boat, anyway? Butz: I think it was YOU! Galuf: Ohhh... my head hurts! I think I've got amnesia... Butz: Pretty convenient time to get amnesia, huh! Butz: And I'm surprised that Lenna turned out to be the princess of Tycoon! Lenna: I'm sorry! I wasn't trying to hide it or anything... Butz: But why were you going to the Wind Shrine all alone? Lenna: My father went there when the wind stopped... and I was afraid that something terrible had happened to him! So I snuck out of the castle, and then this meteor came flying through the sky, and... Faris: Why would that Princess of Tycoon have the same pendant as me? She says her father's at the Wind Shrine... (Next day) Faris (to pirates): Head for the Wind Shrine! Pirates: What should we do with these guys? Faris: Untie them! Faris: Come on! Move it!! Lenna: But why...? Faris: Let's just say I'm lending you my power, OK? And that's that! Faris: Let's go! To the Wind Shrine! (to pirates) Did you hear what I said? Answer me! Pirates: Aye aye, sir! Lenna: But the wind's stopped... how can the ship move? Faris: You really want to know... Come on, Syldra, introduce yourself! (Syldra roars) Faris: Whaddaya think? Syldra and I grew up together. We're like brothers! Faris: OK, we're off! [Town of Tule] Pirates: All right! Beer! [Note: Actually, it's sake, but I think it would be beer in the US version] Faris: I'm going too. Old guy: Shall I lead you to the Beginners' School? OK, close your eyes! In the TraiNing School Receptionist: Are you a beginner? 1: If your hair turns white, you've become "Old". Your stats will slowly decrease. 2: Put magic users and characters with weak defense in the back row! Push left on the menu screen, select a character and press A. That's how you switch between the front and back row. 3: Your selected character is the first one on the menu screen. To change them, ... (demonstrates) 4: You can damage undead monsters with healing items like Cure and Potion. 5: Make sure to save often. Then you can continue where you left off. 6: Want to hear about the ability system? Boko: You folks are warriors chosen by the crystals! Using the power of the brave spirits inside the crystals, you can learn various jobs. (Turns Faris to a black mage) Manage these jobs well, and your four characters will gain the abilities that come with the jobs. These are called "abilities". Everything will be de-equipped when you change jobs, but it's OK since you can select "Optimum" to re-equip. Combine jobs skillfully, and you can have a black mage who can jump, a knight casting white magic, and all kinds of things! For example, let's create a knight with white magic. First make a white mage (makes a white mage) Then gain ability points (ABP) until you get the ability "White Magic". Then change your job to "Knight", and select white magic as an ability! You've created a knight that uses white magic! 7: Check for hidden passages! For example, you can walk through the wall on my left! You can see it if you have a thief with the "Hidden Passage" ability. 8: Sometimes you'll find stuff in the treasure boxes and pots! Look around! [2F] 9: Here's a present from me! (Fight with a goblin and get the treasure) 10: "Wait" mode: Use the "Config" menu to select "Wait". Then time'll stop during battle while you select items and things. So you can take your time picking magic and items! 11: If your HP (Hit Points) get low, heal up using Cure or a potion! 12: Those numbers you see in battle? White means damage; green means reviving. 13: Press L and R at the same time, and you can run away from battles! 14 (purple guy): Want to hear about the more complicated abilities? "2-Hand" - Use your empty other hand to swing your weapon and double your attack power. That is, swing your sword with two hands. "Dash" - Press B while walking in caves and towns, and you'll go faster. But at least one of you has to be a Thief. "Blue Magic (Lore)" "LearNing" - Learn the enemies' magic and attacks. But you have to have a blue mage or the "LearNing" ability. Then you can use the Goblin's "Goblin Punch", the Steel Bat's "Blood Suck", or the Mold Wind's "Aero"! Elsewhere in the town... 2 (Blue haired person): We're using machines to magnify the Wind Crystal's power and get our boats to go really fast! Soon we'll have boat service all the way to Worus! 3 (Green haired person): The pirates went into the pub. 4: A meteor landed near Tycoon? I heard that another one landed out west, near Karnak. 5: The wind's weakeNing... 6: Way, way back, they sealed a monster in the canal using the Wind Crystal's power. At least that's what my grandpa told me. 7: Those pirates have taken over the pub! 8: The monsters in the canal only attack women. 9: Head through the canal and you'll end up in a place called Worus. Thanks to the Water Crystal, they really prosper over there. 10: Everyone says they're pirates and thinks they're scary, but they've never attacked our boats or anything! [At Zokk's house] Lenna: I think Zokk's house is around here... Butz: You know him? Lenna: Yeah, he's the one who built the gate to the Torna Canal. Lenna: I guess he's not home... Butz: We'll come back later [In the pub] Pirate 1: The captain's on the second floor. Pirate 2: I love our captain!! Pirate 3: And Lenna's cute, too! Pirate 4: You guys gotta drink too! Pirate 5: We're only lettin' you use our boat 'cause the captain said so. Old guy: If you're looking for the pirate captain, go upstairs. Bartender: Sorry folks, no more beer! The pirates drank it all! Dancers: Just sit right down over there and look this way! Dancers: Special service!! (Screen goes pink) [On second floor outside Faris' room] Butz: Wait, I'll go in there. (Comes out with a little heart floating over him) Galuf: What's going on? Butz: Uh, ... nothing... something wrong with my head, maybe... Galuf: Out of the way! Galuf: Man, Faris is beautiful! My heart's beating like a drum! Lenna: What are you two talking about over there? Faris: Unh... slept well today... Faris: What are you guys DOING!? Come ON!! Faris: Sorry, but I'd rather be alone... See you later! [While leaving Tule] Faris: Hey! Were you just gonna leave me there!? [At the Wind Shrine] Minister of Tycoon Princess Lenna! Lenna: What's going on? Minister: Suddenly the wind stopped, and monsters have invaded the shrine! Lenna: What about Father? Minister: He went up to the top floor, but he hasn't come down. Something must have happened to him! Faris: That's where the crystal is! Let's go up there! Scholar: The crystal upstairs is being controlled by a machine. Scholar: Here, Lenna, take this! (Got 5 Potions!) Scholar: Drink this water, and you'll get your energy back. Minister: When the monsters came, we ended up fleeing to this room. Scholar: The King went up to look at the crystal... [Fight Wingraptor on 3F] [4F] Lenna: The crystal!! Butz: It's cracking? Butz: What's that? (shot of the Fire crystal) The spirit of fire... courage (shot of the Water crystal) The spirit of water... kindness (shot of the Earth crystal) The spirit of earth... hope... The spirit of wind... search... Butz: What are these? Faris: What the...? Galuf: They're... warm... Lenna: The crystal's... spirit? King's Voice: ...Len...na........ Lenna: Father!? Faris: !? King Tycoon: Listen carefully. You are the four chosen warriors. Lenna: Father, what are you talking about?? King: The Wind Crystal has shattered. And it seems that the other 3 crystals will as well. It is up to you to protect them. The evil spirit is about to return... a spirit which will plunge everything into darkness... Lenna: Father!! King: Go!! Protect the crystals!! Lenna: Father--!!! Lenna: What are these? Butz: Crystal chips? The ancient brave spirits embedded in the crystals... Knight... Monk... Blue Mage... Thief... Black Mage... Red Mage... Butz: The crystal chips... they're entrusting us with their power? Galuf: Whatever, let's get out of here! Faris: Lenna... Lenna: I'm pretty sure there's a warp located behind that altar... Boko Want to hear about jobs and abilities? (See the Beginners' class in Tule for this speech.) (Back in Tule, at Zokk's house) Zokk: Oh, Lenna! Lenna: Zokk! Zokk: It's nice to see you again. Lenna: Zokk, we need you to help us. We've got to get through the Torna Canal, so we can reach Worus. Zokk: But now that there's no more Wind Crystal, there are monsters in there! It's dangerous!! Zokk: And... umm... I think I lost the key... Zokk: Anyway, Lenna, please stay here tonight. Hurry this way. Butz: The crystals... that reminds me of my father, back then... (Butz's dream sequence) Dorgan: If we don't protect the crystals... (to Stella) If anything happens to me, don't say anything to Butz about the crystals. I don't want to burden him with anything... Stella: Dear, don't say that! ... ... ... (Lenna, half-asleep) Lenna: Father... I'll do it, I'll protect the crystals... Zokk: What's going on? Butz: I was just thinking about my dead mother and father...... Zokk: ... Here, take this! Butz: What is it? Zokk: It's the Canal Key. You can use it to open the Torna Canal, and get to Worus. Zokk: I've been hiding the fact that I'm worried about Lenna... please protect her! (as you're leaving Tule) Pirates: (to Faris): Captain! Wait!! Faris: I'm going to have to leave you guys for a while... Pirate 1: Captain! Pirate 2: Why!? Pirate 3: We'll go with you!! Faris: Sorry, you can't. Pirate: But Captain... Faris: It looks like it's going to be a long trip... so you guys guard the base while I'm gone! Pirate: Captain! Faris: Do it for me, OK? Pirate: Captain... Pirate 2: OK, we understand! Pirate 4: Be careful, Captain! (Lenna's wandering around on the boat) Butz: What's wrong? Lenna: The Wind Crystal shattered... now the power of the wind is weakeNing... but soon, the wind'll stop entirely. And after a few years, the sky will become barren, and there won't be a place for the birds to fly. Lenna: My father said to protect the other 3 crystals. Butz: Three crystals? Lenna: The Water, Fire, and Earth crystals. Butz: What happens if they shatter? Lenna: Well, at first nothing'll happen... but then the earth will gradually rot, the water will stop flowing, the power of fire will cease and everything'll freeze... it'll be an uNinhabitable world. Galuf: We'll protect the crystals!! Butz: Hey, did you get your memory back? Galuf: Nah... but I'll still protect the crystals anyway! Faris: Me too! Faris: And we've got to search for Lenna's father! Butz: The King of Tycoon who was caught in that shadow and disappeared? Faris: He's alive! There's no way he'd die! Lena: Butz... will you come with us? Butz: I was just travelling around... but when I look at this... Lenna: The crystal chip? Butz: It's lending us its power in order to protect the world... ... Let's go! We'll save the crystals!! Galuf: Yeah, let's go!! (At entrance to Torna Canal) Galuf: Butz! Where'd you get that key?? Butz: Oh, nowhere... come on, let's keep going! (riding through canal) Butz: What's that!? Lenna: It couldn't be the monster sealed up in the canal!? Faris: I can't move the wheel!! Galuf: We're being sucked in!! Faris: Syldra!! Butz: Something's coming!! (Fight with Karlabos... then Syldra's sucked in the whirlpool) Faris: Syldra! Butz: Syldra's still alive! He'll travel with us!! Faris: Syldra!! Let go!!! Butz: Faris... Galuf: Hmm... I think we should leave Faris alone for now... Butz: Syldra was the one pulling this ship... [the ship's slowing to a stop as they talk] Lenna: Faris, I'm sure Syldra's alive! (Arrive at Grave of Ships) Butz: Where are we? Faris: The Grave of Ships... Lenna: It's the place where drifting ships gather... and the home of undead monsters... Galuf: Let's just get outta here!!! (In one of the ships) Faris: Should we keep going? We'll get all wet... Butz: What are you talking about!? Let's go!! (In the sleeping quarters of one of the ships) Butz: Oh man, I'm all wet! Lenna: This place looks safe. Let's rest for a while! Lenna: I'm going to dry my clothes! Don't look!! Butz: OK, let's dry our stuff too... Faris: No thanks, I'm OK... Galuf: What are you talking about? You'll catch a cold!! (Butz and Galuf start to pull Faris' clothes) Faris: Hey! I said stop!!! Lenna (comes out of the other room): What's going on? Butz: Lenna, she's a, a... Galuf: A girl!! Faris: What's wrong with that? Lenna: But why did you...? Faris: When I was little, the pirates found me and took me in. So I grew up with them... Butz: That's when you decided to pretend to be a man? Faris: People would make fun of me! A girl as head of the pirates!! Galuf: Ah ha... I knew you were too pretty to be a guy! Faris: But please don't make fun of me because I'm a girl! Butz: Uh, OK... Faris: Well then, let's go to sleep! Faris (sees Galuf still sleeping): What are you doing? Let's get going!! Move it! Galuf: I think maybe she is still a man...! Butz: Either one is fine. Faris is Faris!! Lenna: Yeah! (arriving at the shore) Butz: I've got a bad feeling... Stella: Butz... come here... Butz: Mom... King: of Tycoon: Come here... Lenna: Father! Faris: Lenna! ... urgh... (she's pulled along with Lenna) Girl: Come, Grandpa! Galuf: Who are you? I can't think straight! Siren: Now I'll steal your souls, and you'll join me!! Galuf: Who are you!? Siren: So, you're not affected by my tricks? Well, I'm Siren, and I've acquired these three people's souls! Stay out of my way, and I'll let you go. Galuf: Forget it!! Siren: Why are you protecting these three? Galuf: Because they're my... friends! Galuf: (to Butz, Lenna, and Faris): Don't let her get you! Wake up!! Butz: Galuf! Butz: She's coming!!! (Fight with Siren) Butz: Galuf! You saved us! Galuf: Huh...? Butz: Don't be embarrassed! Galuf: I'm NOT embarrassed! (In Karwen... Talk to the green-haired lady who isn't moving; she's to the right of a bunch of barrels) 1: You guys came from the Grave of Ships!? You're not ghosts, are you? 2: There's a poisonous purple flower growing up on the Northern Mountain. 3: The Hiryuu were used in a war 50 years ago and most of them died... in fact, the one in Tycoon is the only one left alive. 4: Those hibernating lizard things? They're afraid of the cold! 5: No more boats heading for Worus... the sea's like this because of the wind weakeNing and all. 6: This town's harbor is the best in the world! Too bad boats can't even sail here... 7: Without boats nobody can get to Worus. So there'll be no more sea voyages! 8: Can't send any boats out without wind! (in the Pub) 9: Did you get the World Map yet? You can see thw entire world just by pressing the Y button! 10: Knights can carry two weapons! Hic! 11 (Bartender): So a meteor fell near Tycoon, huh? 12: I heard that there's a 'Hiryuusou' up on the Northern Mountain. But it's blocked by poisonous plants! (Near some barrels...) Green-haired woman: There's a place called Worus, beyond the water south of this town. Supposedly they're using the Water Crystal's power... Lenna: We've got to stop them! But how can we get to Worus...? Woman: We used to have boats that went there, but not anymore, since the wind is weakeNing... Galuf: And we don't have Syldra anymore... Galuf: ... Sorry, Faris... Lenna: Butz, isn't there some way we could get there? Butz: If there's no wind, then we can't go by sea... Butz: If we can't go by sea... Woman outside Pub: My husband says he saw a dragon flying around up there on the Northern Mountain... But since nobody believes him, he's sitting all by himself up there on the second floor. Man in Pub (2F): I saw a dragon flying around, up on the Northern Mountain! Really! Lenna: What kind of dragon? Man: It looks almost like it's wearing... armor. Lenna: My father's Hiryuu is on the Northern Mountain...? Faris: What's going on? Lenna: There's a weed called "Hiryuusou", and it grows on the mountain. It's the only thing that can cure the Hiryuu's wound. Lenna: If the Hiryuu's injured... Galuf: If we can't go by sea... Butz: We'll go by air! Lenna: With the Hiryuu, we can get to Worus! Galuf: Then it's off to the Northern Mountain!! (On the Northern Mountain) Lenna: My father's helmet! (Suddenly, Lenna's shot by a poison dart!) Butz: Lenna! Magisa: So, you came here to find the Hiryuu... [Hiryuu means "flying dragon".] Butz: The Hiryuu? Magisa: A Hiryuu's horn fetches a pretty good price! Ha ha ha... Magisa: Look, the Princess of Tycoon! You'll make a good souvenir to bring back to Forza!! Hee, hee, hee!! Faris: Stop!! (jumps across gap; gets pushed down) Butz: Faris! Magisa: Hee, hee, she fell down!! (Faris climbs back up) Magisa: Huh!? Butz: Lenna! Get up!! Magisa: Well if that's how it is, I'll just dispose of all four of you!! (Fight with Magisa & Forza) Lenna: Thanks, Faris! (At the top of the mountain) Lenna: Hiryuu! Faris: He's hurt badly... Lenna: Hiryuu, I'll heal you up! (Hiryuu screeches; Lenna walks over the poisonous flowers to get the "Hiryuusou") Faris: Lenna, what are you doing!? Lenna: I'm OK; I've got to get the Hiryuusou! Lenna: Quick, give it to the Hiryuu... (Faris feeds the weed to the Hiryuu) Lenna: Get better... ... (falls) Galuf (seeing Lenna's poison): Uh oh, you might've gone too far... (The Hiryuu makes Lenna's poison disappear) Lenna: Hiryuu! Thank you!! Galuf: You're OK!! Well, let's get going! Butz: Well, uhh... I've got this phobia about heights... (The other three laugh at him) Butz: What's so funny!? Galuf: Come on, hop aboard! (Interlude: Visiting Tycoon Castle) Minister: Princess Lenna! Lenna: Sorry to make you worry... Minister: Lenna, please return to the castle! Minister: There are so few soldiers left from the battles with the monsters... without you here, the castle'll never regain its splendor... Lenna: But I have to go! Minister: Then what'll happen to the nation of Tycoon? Lenna: But it's not just Tycoon! It affects the entire world! Lenna: ... and... Father is alive! Minister: All right then, we'll guard Tycoon ourselves! Lenna: I'll return with Father. Until then, everyone hang in there! Minister: Anyway, stay here for tonight. Lenna: Okay... (That night...) Lenna: Faris? Faris: Huh? Oh, it's you, Lenna. Lenna: You're my sister... Faris: !? Lenna: You are, aren't you? Faris: What are you talking about! I'm... ...that's ridiculous!! Lenna: But... Faris: I'm a pirate! How could I possibly be a princess?? You've gotta be joking! (Faris leaves) Lenna: But, your pendant... (Next morNing) Lenna: Butz! Butz!! Butz (half asleep): ... nnh... (trips getting out of bed and waves his arms) Everyone Man, he's weird! What the heck are you doing!? (Other people in the castle) (Outside) 1: I don't know all the details about what it is you're doing, but hang in there anyway, OK? 2: Come back soon! 3: I'm the guard! 4: If you see anything useful, please feel free to take it. [1F] 5: Since Lenna's leaving and all, the Minister just can't seem to calm down. 6:Of course, if it's at all possible, we'd really like for Lenna to stay here. [1F, west wing] 7: A thousand years ago, the sky above Tycoon split apart... or so the legend says. 8: Oh, the King's Hiryuu is still alive? Great! [2F, east wing] Jenica: I've been serving at this castle for quite a long time indeed... I've been taking care of Lenna and Sarisa. Butz: Sarisa? Jenica: Lenna's older sister. When she was little, the king and Sarisa went out on a boat and it ran into a storm... and Sarisa fell into the water... [In the room you come to after sleeping] Person: There's something that the minister wanted to give you, but he's away right now. [In the store room] Minister: Lenna, this is a staff that we've been keeping here in Tycoon for many years. Take it; it may come in handy. Lenna: Thank you! [Got the Heal Staff! [At the Pirates' Base... if you go back there] Butz: Boko's footprints... did he go into the cave after us? [Inside the base] Pirate 1: Captain, here, take this! (Got 8 potions!) Be careful! Pirate 2: There was this wounded bird who'd cry, "Kue--!"... we're letting him rest in bed to heal his wounds. Pirate 3: We found a bird in the cave. Pirate 4: Don't worry; we'll protect the base! [Inside the rooms] Butz: Boko! Boko: Kue--... Lenna: He's hurt! Old guy: We found him unconscious in the cave so we took him here. Don't worry; I'm watchin' over him! Butz: Thanks so much! Old guy: Leave it to me! Boko: (to Butz) Kue... Butz: Boko, get better, OK? Old guy: Let me take care of him, and he'll be all better real soon! Don't worry about a thing! Pirate 5: We're so selfish... that's the pirate business for ya! Pirate 6: 'Cause of the earthquake, this base ended up being connected to that cave... Pirate 7: Don't worry, Captain. We'll be OK while you're gone! Another drunk pirate: Captain--! I love you so much! Hic--! (In Worus Tower) Soldier 1: You can't come in here without the king's permission! Soldier 2: Who are you people? Get out of here!! [In the Town of Worus] 1: Isn't our king the greatest? Using the Water Crystal's power to benefit us all! 2: That's the Worus Tower to the north. The water in this town is drawn from the tower. 3: The crystal is up in the Worus Tower. 4: The water here is so lovely... and it's all thanks to the Water Crystal! There's no way monsters could threaten us here! 5: It's the water that protects our town from the monsters. 6: Is it really true that Tycoon's crystal shattered? Girl in SW corner: This is Galura. He lives near the Worus Tower. He's so sweet and nice... you better not be mean to him! [In Worus Castle] 1 & 2: [soldiers in the front] Welcome to Worus Castle! [2F] 3: Worus has no enemies, thanks to the power of the Water Crystal! 4: Supposedly there's some kind of treasure underneath this castle... 5: The water that's purified by the crystal flows from that tower up north. 6: If you run into a monster named Garkimasera, then it's all over for you, pal! 7: [in storage room] There's a legend that says that the ice god Shiva was sealed up in this very castle long ago... [3F] 8: Argh! How am I supposed to continue my crystal research using only these books!? 9: According to this book here... the god Shiva is sealed up in the pure water... 10: Maybe I could make some progress with this research if I could look through the books in the Ancient Library in the west... [1F] 11: Down in the basement is where we keep all the no-goodniks. Don't listen to them, whatever you do! [Basement] 12: Hey! Let me out! ... Please? [Yes...] Yay! Lucky me! [runs around and hits her head on the wall] Butz: What a nutcase! Better leave her alone! [No...] Meanie! 13 (Lone Wolf): Hey there! I'm the Lone Wolf? Let me outta here, OK? [Let him out or not? I'll leave it up to you...] 14: Heh. That king's so nice... but he sure isn't too forgiving! King Worus: So, Princess Lenna! Lenna: King Worus! It's been a while... Lenna: Please! Stop the people who are using the Water Crystal! King: Ha ha... I'm surprised you'd say that... There's simply no way I can do it. It's because of the crystal that we're able to prosper. Lenna: But if you don't do something, the crystal will shatter! King: Hmmm... I heard about what happened with the Wind Crystal... But, we don't know if the same thing will happen with our Water Crystal. And besides, the people will be against it. Butz: You know, we might not even have the time to be talking about-- (Another meteor falls from the sky!) Soldier: Another meteor's fallen near the tower! King: What? Quickly, gather the troops and head for the tower! Soldier: Yes sir! King: Sorry, but this is urgent. Princess Lenna, I'll talk with you later! King: (to soldiers): Let's go! (Inside the tower) Soldier on left: Suddenly Galura ran amok and entered the tower! Then the King went after him, and there was this strange warrior too... Soldier on right: Galura's never attacked anybody or anything before... King Worus: Galura... he's upstairs... please... protect the... [8F] Soldier (to Galura): Somebody's controlling you! I won't let you break this crystal!! (Galura attacks the soldier) Butz: Now he's coming for us! (Fight with Galura) Lenna: The crystal!! (Crystal shatters...) Lenna: We're too late! Soldier: Urgh... Sir Galuf!! Galuf: You know me!? Soldier: Sir Galuf... We couldn't protect the crystal... I'm sorry... Galuf: Tell me! Who am I?? Soldier: The Fire Crystal... Faris: The crystal chips are.. glowing? Butz: Are they going to lend us their power? The brave spirits embedded in the crystals... Berserker... Red Mage... Caller... Magic Swordsman... Time Mage... (Note that there's one crystal chip that you can't reach...) (Tower shakes) Butz: What's going on!? Faris: The tower's sinking! Butz: Uwaaa---!!! Faris: Syldra! (Syldra rescues them from the sinking tower) Faris: Syldra, you're alive! Faris: Syldra!! Lenna: You used the last of your power to save us... Faris: Syldra--! Don't die!!! Lenna: Syldra... thank you... Faris: Syl...dra....... [Is Syldra dead...?] (Back at the Castle of Worus... people other than these say the same things as before.) King's Hall guard: The king was attacked by Galura... he's resting in his room. Guard (left): An injured soldier from Karnak showed up here... he's resting in the soldiers' room. Guard (right): He came out of a hole in the meteor up north. Said something about a warp... Karnak soldier: I went to check out this meteor near Karnak and I was suddenly warped to the meteor here... Hey, where am I? Where the heck's my castle!? [In the King's room] Green-haired girl 1: Lenna, you should try going back to Tycoon now that you've got the Hiryuu. Surely they're all worried about you. [If you haven't done this already, do it now before you get separated from the Hiryuu...] 2: Please listen to the king... King: So, what you were saying is true... cough... Lenna: King Worus! Are you all right? King: Hurry to Karnak! They're using machines to magnify the crystal's power. And it looks like a meteor's fallen there as well... hurry before it's too late!! ...cough, cough... [In the tower] Shiva: I am the god Shiva... are you worthy of becoming my master...? Let me test you! [At the meteor] Lenna: Butz! Galuf: Did he fall into the warp? Lenna: Better go after him! [Lenna and Faris jump on to the warp] Galuf: Somehow this seems familiar... and that soldier back in the tower... he remembered me...? Who am I...? [In Karnak Castle] Soldiers: Hey! Nobody's allowed in the castle! Get outta here, now! [At the Fire-Power Ship] Soldiers: No one's allowed in the Fire-Power Ship. [In the town of Karnak] 1: Nobody can go in the castle, 'cause some monsters that came out of the meteor are after the Fire Crystal. 2: We can make weapons so easily thanks to the Fire Crystal! That's why they're so cheap around here! 3: This is Karnak. It's because of the Fire Crystal that our city prospers. 4: There's an ancient library south of here. That's where Dr. Cid's from. 5: Cid's the one who made the machines that amplify the crystal's power! Isn't he fantastic?! 6: The people down at the Ancient Library kept saying that we shouldn't use the crystals' power. They were pretty persistent, so the Queen got mad and built a wall so that nobody can get to the Library anymore. 7: Those monsters who came out of the meteor don't attack us here in the town. 8 (in back building): You know that monster, "Crew Dust"? If he ends up alone, he'll 'Flash' ya! [In the pub] 9: I wonder if those werewolves that came out of the meteor are really evil... 10: I'm an adventurer from Jacole. But I can't get home sonce the road leading south of the Ancient Library is all blocked up! 11: Those weapons and gear that they sell down in Jacole... man, they're strong! 12: I saw a weird old guy get captured by some soldiers. 13: I love fire! Fire, fire... heh, heh... 14 (bartender): Hey, you know what? I heard a rumor that they stuck Cid in the jail under Karnak Castle! [In the weapon shop, while buying something] Soldiers:(while you're purchasing) You there! Don't move!! Soldier: It's them!! Butz: ??? Soldier: They're monsters!! I saw them come out of the meteor!! [in the Karnak jail] (Cid blows up part of the wall) Cid: I use my explosives and get through here, and I'm still in jail!? Dagnabbit! Cid (in next room): What are you laughing at!? Oh well, it's OK. I'm Cid. Lenna: Cid!? The same Cid who built the machines that amplify the crystals' power? Cid: ...... Lenna: ...sorry... Cid: No, it's all my fault... According to a book I saw in the Ancient Library... in the past, the crystals had power that was incomparably greater than what they have now... so I researched the crystals in Tycoon, Worus, and Karnak, and created devices that would magnify their power... But, I had made a mistake... If you try to magnify the power of the crystals, they shatter... It's all my fault... Butz: But why are you trapped here? Cid: Since it was too late to save the crystals in Tycoon and Karnak, I figured that I had to stop Karnak's crystal from shattering. But when I went to stop the machine, they caught me... Butz: But you had the same objective as they did... Cid: Are you trying to protect the crystals too? Butz: We've been entrusted by these... Cid: What!? By the crystal chips?? Who ARE you people??? (Karnak Minister comes runNing in) Minister of Karnak: Dr. Cid!! It's terrible!!! Cid: What happened? Minister of Karnak: It's just as you said! There's a crack in the Fire Crystal!! Cid: What?! Minister of Karnak: Well at first we tried to stop the engine, but since we amplified the crystal... Cid: In the Fire Power Ship? Minister of Karnak: Huh? Cid: Maybe the Fire Power Ship is sucking the energy out of the Fire Crystal... Minister of Karnak: Cid, please lend us your power! Cid: How about we let these people here help us? Minister of Karnak: But they came out of the meteor! They're friends with the werewolves!! Cid: Well then, without them I guess I won't be helping you! Minister of Karnak: I... I understand. Cid (to our heroes): Will you help us? Cid: I'm headed for the Fire Power Ship. It's a dangerous place, so be prepared before you come. I'll be waiting! [Karnak Castle B3F] 1: You can't even reach the Crystal! The fire's in the way! 2: A crack developed in the crystal, and flames started spurting out. 3: The crystal is safely tucked away under the castle. 4: The Fire Crystal powers the engine! 5: The Fire Power Ship can move even without wind! 6: We stopped the machines before the crack even came about, but... [B1F] 7: Uh, I heard a rumor that the crystals in Tycoon and Worus shattered also... 8: So now there's a crack in the crystal? And werewolves are invading? What the heck's going on!? 9: Commander! Please get better soon! 10: (the commander) Urgh... black shadows... [1F] 11: I bet the wolves are after our crystal! 12: You know, the werewolves haven't attacked the town or anything... isn't that weird? 13: It looks like the werewolves that came out of the meteor are after the crystal. 14: Karnak's always prospered thanks to the Fire Crystal... is it all over now? [Queen's Hall] 15: I wonder if we relied on the Fire Crystal a bit too much... 16: No one knows where the Queen is. Minister: Cid's waiting for you in the Fire Power Ship... but where's the Queen at an important time like this!? (As you're about to leave the castle) Soldier: Aaaahhh! A werewolf!! Soldier: (to the wolf) You can't come in here! Soldier: Cid's explosives'll get rid of him... but he'll be back! We won't let monsters take one single step into this castle! (In Fire Power Ship) Cid: I've been waiting! As we suspected, the ship's engine has been absorbing the Fire Crystal's power. Butz: The engine? Cid: Right. So if we don't hurry up and stop the engine, the Fire Crystal will shatter. Will you go? Cid: You can enter here... but be careful!! The inside is full of monsters! But please do it! Soldier on ship: Hurry up, or the crystal will shatter! Soldier 2: Monsters in the ship...? Soldier 3: There are elevators inside the ship... move them using the red levers. Soldier 4: Please stop the engine! (Wander through the Fire Power Ship and solve some puzzles... they don't involve Japanese knowledge, so I'll let you figure them out yourself. ) (Engine Room, where they meet Queen Karnak) Lenna: Queen Karnak! Butz: Huh!? Queen Karnak: You people are standing in the way of my revitalization! I think I'll do away with you!! (Fight with Liquid Flame) Lenna: Queen Karnak! Queen: I wasn under someone else's control... an evil spirit who's after the darkness... Butz: Queen Karnak! Queen: It's not just the engine that's causing the crystal to shatter... there's an evil spirit who's using the crystal in order to revive... Please protect the Fire Crystal!! You can get to the crystal room through that pipe... Queen: I'll be fine... please... protect the crystal... (In Crystal Room) Lenna: The Fire Crystal! Wolf: Oh, it's still safe! ... Galuf!? Is that you?? [The wolf's name is something like 'Tsouss', but you won't discover this for a long while...] Butz: It's a werewolf! Wolf: Stop! I'm not your enemy! Butz: Huh? Wolf: Galuf! What happened to you? Galuf: You know me!? Unhh... I can't remember a thing! I can't remember who I am or anything.... Wolf: What are you doing!? If you do that, the crystal will shatter! Soldier: That's three... one more, and the seal will be broken!! Fwa, ha, ha!! Butz: The lever's broken! There's nothing we can do! Wolf: Galuf! While I'm holding this, you guys escape!! Protect the Earth Crystal! It's the last one!! Wolf: Go!! If this crystal shatters, the room'll be engulfed in flames! Hurry, get out of the castle!! And protect the Earth Crystal!! Butz: But, Werewolf... Lenna: Let's help him! Wolf: Galuf... please... Faris: The flames are disappearing... Butz: Has the Fire Crystal lost its power? Lenna: The crystal... it's shattered... Galuf: What about the werewolf? Butz: Maybe he got trapped in the flames... Lenna: We'd better hurry! The Fire Crystal is what supports this castle... Butz: ...and if it shatters, the castle'll explode! Lenna: There's not much time! (You've got 10 minutes to escape from Karnak!) [Good luck! "Tonzura"might come in handy...] [While exiting the castle...] Butz: Hey! Lenna: He's no ordinary guard! Faris: Let's see who you really are! Guard: Muhuhahaha.... I'm Iron Claw, and I've got a bounty to collect! [shows his true form, which is Iron Claw] [After defeating him] Butz: The crystal chips... Lenna: They're lending us ther power? The brave spirits embedded in the crystals... Beast Master... Elemental... Ninja... [Back in Karnak] 1: The castle's gone... 2: Now that we can't use the power of the crystal, the prices of our weapons and stuff has gone up. 3: Since the crystal's shattered... a dark shadow hovering over the world... isn't it scary? 4: The wall that blocked the path to the library was destroyed along with the castle. 5: Did Cid's machines make the crystal shatter!? 6: Man, is that a shock or what? The castle blowin' sky-high and everything! 7: The Queen fell unconscious in the Fire Power Ship... they carried her up to the second floor of the inn. 8: (scholar in back building) In the western desert, there's a terrible monster named Dorm Kimaira... [In the pub] 9: Cid's grandson Mid is down there in the Ancient Library. He loves exaggerating about all that stuff that Cid invents. 12: So the Fire Crystal's shattered, huh? Guess you can't use the Fire-Power Ship then. 13: The fire's gettin' weaker! 14: Lookin' for Cid? He went off to the Fire Power Ship. [At the inn] 15: (Minister) The Queen is upstairs... but she's gravely wounded... and the castle's gone... [Soldiers watching over the Queen in the inn] 16: The queen keeps having nightmares... 17: Somehow we managed to get out of the castle... 18: We rescued the Queen from the Fire-Power Ship... but she's seriously hurt... Queen: Darkness... no... please don't... [On board the Fire Power Ship] Cid: If only I hadn't created those infernal machines! I'm so horrible!! If it weren't for me... (runs off) Butz: Cid! Lenna: Cid! Faris: ...... Galuf: Must be tough for him... [Back in Karnak again, in the pub] Bartender: Cid's upstairs. He's feeling all depressed... Butz: Cid! Cid: No, don't come near me! It's all my fault for making those machines... Lenna: But Cid, it's not your fault at all... Cid: Leave me alone! [Arriving at the Ancient Library] 1: The basement is full of monsters!! 2: Mid? He's Cid's grandson! 3: Mid's missing!! 4: He said he was off searching for some book... and then he disappeared! [2F] 5: This is the Ancient Library, where books from the dim and distant past are kept... 6: Some of the books down below have been possessed by monsters. 7: It seems that in the past, the crystals had much more power than they have now. Cid discovered this when he was here, and that's what enabled him to create the crystal-amplifying machines. 8: What's with this shelf...? 9: Far to the south of here is a town called Jacole. And in the ruins down there, they dug up some very rare items! 10: I think something really important is written in this book... 11: This is the oldest book in the whole library. But we can only read half of it. 12: There's a monster sealed up in here who appeared near the Wind Shrine thirty years ago. His name is Byblos... [3F] 13: Ooh, I want to burn those books! ... The ones that have been possessed by monsters, that is. But I have no idea which ones they are! Oh, crumbs... 14: Long ago, Ifrit burned one of the books that was possessed by a monster. (Left book) Book written by a blue mage: Finally I've learned them! "Aero"... "Level 5 Death"... (Middle book) Traveller's Diary: I think I'll give this strange staff to the people in Tycoon... (Right book leads to a fight!) [In the basement] Ifrit: I am Ifrit... I've been sealed up in this book for so long... and only those who can withstand my flames shall have the right to call upon me! [Upon defeating him...] Ifrit: Defeated! Well, I'll entrust you with my power... [Later...] Bookshelf: Won't let you pass! ... I... Ifrit! Oh no! (lets you get by) Butz: Who's that? Lenna: Mid? Galuf: Be careful! I've got a bad feeling about this! [Fight with Byblos] Byblos: You've got me... but my master's seal is high up in the sky! [In the Ancient Library; after defeating Byblos] Mid: Hey! Don't bother me when I'm reading! Butz: You haven't been reading the whole time, have you!? Mid: What? Was it you guys who were making noise back there? Butz: !? Mid: ...! Butz, Lenna, Faris, Galuf: Unbelievable... He seems a little weird... Mid: Well, shall we be off? You guys coming along? I know a secret trap door! (go through trap door) Scholar 1: Mid! Scholar 2: Mid!! You're OK!! Scholar 3: Thanks for saving Mid! Scholar 4: All right!! Mid: Huh? You guys came to save me? Mid: Thanks so much, everybody! Sorry for not thanking you sooner! Mid: Look at this great book I found! Maybe if we use this method here, we can get the Fire Power Ship to work! Mid: We'd better hurry up and tell Cid! Butz: Cid!? Mid: You know Cid? He's my grandpa! Mid: My grandpa is amazing! He never gives up, no matter how tough his research is! Faris: But now, Cid's... Mid: Huh? Faris: I think he's... about to give up... Mid: No way! He'd never do that! Lenna: Mid! Scholar: I'm so glad Mid's OK! Scholar: Mid left and said he was heading off to meet Cid. Scholar: Mid just hustled on out of here! Scholar: Said something about Cid... [On the 2d floor of the pub in Karnak...] Butz: Cid! Cid: ...... Lenna: Mid isn't here? Faris: Come on, Cid! Chin up!! Cid: I'm no good anymore... just forget about me... Mid:(runs in) Grandpa!! Cid: Mid! (Mid hugs Cid rather forcefully) Cid: Ouch!! Will you stop that!? Mid: Grandpa, you fool! You never give up, no matter what!! Cid: Mid... Mid: Don't you always say, "Don't be afraid to fail!" ... "If at first you don't succeed, try again!!" Cid: Mid... so I should try again ... ... I've got it!! Cid: There's still the Earth Crystal... Butz: But where is it? Cid: Even I don't know. But we have to find and protect it! And for that we need... Mid: The Fire Power Ship! Cid: We've got to get the Fire Power Ship going... but the Fire Crystal is gone... Mid: Look at this, Grandpa! Cid: Oh, what's this book? Hmmm..... ah ha, if we do this, and then... OK, let's go! Mid: Yeah!! [If you talk to the bartender again...] Bartender: Hey, Cid's back to normal! What'd you do? [Back at the Fire Power Ship...] Mid: You guys are in the way! Cid: Mid's just a little too... oh, sorry. Anyway, go and rest until we finish the Fire Power Ship! (Inside Fire Power Ship) Butz: Galuf, what happened? Faris: I thought something was weird... what's going on? Lenna: Galuf, are you OK? Galuf: My head... I think I can remember something! (Flashback) Mid: Grandpa! Cid: Mid! Kururu: Grandpa! Galuf: Kururu! Cid: Ouch! Will you stop that!!! Mid: Grandpa, you fool! You never give up, no matter what!! Galuf: Ow!! Stop that!!! Kururu: Grandpa, you fool! (Galuf remembers Kururu) Galuf: Ku..ru...ru... Butz: Galuf! What happened? Lenna: Did you remember something? Galuf: I'm not of this world!! Galuf: I came here on a meteor from another world. Thirty years ago, we had to seal off this world so that the evil wouldn't return... Butz: "Evil" returNing? Galuf: Yes. The Dark Mage Exdeath! Flashback... Braves of Dawn: It's true! Here, the power of the 4 crystals has come together! Galuf: OK, let's use the crystals' power to seal Exdeath here! [Camera zooms to where Exdeath's sealed...] Galuf: Thirty years ago, I got on a meteor and came to this world... Lenna: If all 4 crystals shatter, will the seal on Exdeath break? Galuf: Right... ugh! Butz: Galuf! Galuf: I really can't think clearly yet... unh... we can't allow Exdeath to be revived... Butz: Galuf! Galuf: I'm... fine... Cid & Mid Zzzzzz.... Mid: All done! Cid: The ship can move even without wind! Butz: Now we can search for the Earth Crystal with this ship! Cid: Well, we're counting on you. We'll be going to the Ancient Library. Mid: You never know, something might come up. Cid: If anything happens, just come to the Ancient Library! Mid: Be careful! Butz: Let's go! [At the island town of Crescent] Man: It's an earthquake!!! Butz: ? Butz: What!? Our boat!! Man: Hhhheeelllpppp---!!! Woman: Aaahh! I'm scared! Butz: Our boat's sinking!! Old man: There are lots of earthquakes on this island. And whirlpools pop up from time to time as well. Did your boat sink? Heh, heh, aren't you unlucky! 2: Know what my uncle told me? He said that stone enemiees are weak against the Golden Needle. 3: I saw a black chocobo in the forest! But he was too quick and I couldn't get a handle on him... 4: See this water? Even though it rarely rains, this comes up from underground. 5: Sometimes weird sounds come up from under the ground... I hate that. 6: This island sure is strange. Things grow without us doing anything, and the water never dries up despite the lack of rain. 7: Gonna have a good harvest this year too! All thanks to the blessings of this island. [At the Inn] 8: This old guy's got the best stories! Hey, tell us the one about the ruins! Storyteller: They say there's ruins of the ancient Lonka civilization over on the western continent. And the things they excavate over there are found here on this island too! Isn't that weird? 9: Hey, Pops, tell these folks the one about the chocobos! Storyteller: Black chocobos are born and raised in the forest. And when flying, they can only land in the forest. Too bad they're extinct... Bard: You must be tired from your journeying... so I'll give you this song. Use it in battle, and you'll have more strength. [Got the Song of Strength!] Bard: Why not try playing something on the piano? Maybe I'll think of a song to give to you. (In Chocobo Forest) Galuf: What's that? Lenna: A chocobo? Faris: Not exactly... Butz: I'll catch it!! Chocobo: Kue--!! Butz: He's a Black Chocobo!! Lenna: So they're not extinct after all! Butz: OK, try flying! Go! [No luck... ^_^] Chocobo: Kue---! Galuf: It's no use... Faris: Huh? What's this? Lenna: Crystal chips!? Faris: They must have been blown over here after Karnak exploded... Butz: So he couldn't fly since he had these chips inside him!! The brave spirits embedded in the crystals... Bard... Hunter... (All aboard!!) Butz: Man, this thing is dirty!! Galuf: Surely it'll fly this time... Interlude: Butz's hometown of Lix... Kate: Hey!! It's Butz!! You're back!! Ben: Butz? You've been travelling for so long! This is your home town. Why not stay for a while? Kenshin: So your father got sick and... oh... Butz! Try to be strong! May: Butz, is it really you? You've grown up! Andrew: Your father took such good care of us... you know what? I'll give ya a discount! (50% off!) Nora: Butz!! You've returned at last! I've been waiting for so long... I've got something to tell you when you're trip is over, OK? Mark: Butz! It's me! Wouldn't it be nice to be able to go back to the old days again...? ~Flashback~ Mark: Ready? Butz: (climbs up onto the roof) I'm ready! ... sun goes down ... His friend doesn't come... Butz starts to get worried. Butz: (slips) Hey! Somebody!! Heeeelp... ~flashback ends~ Mark: That's how you became afraid of heights, right? We were such kids back then... now I'm planNing to become a scholar. Adam: A bard lives in your house now... Tat:(the bard in Butz's old house) Are you the one who used to live here? Go ahead and look around; there must be a lot of stuff that brings back memories for you. (At Butz's house -- flashback scene) Butz is in bed. His mother (Stella) is next to him. When she thinks he's fallen asleep, she walks over to Dorgan. Dorgan: Is he asleep? Stella: ... Dear ... Are you going away again? Dorgan: No... I'm not going... Stella: My spasms have calmed down somewhat... but I really would like us to live together as a family... Dorgan: I know... Let's go to sleep. It's not good for you to be staying up like this. Stella: Yes... as soon as I finish this. [Stella walks away; Dorgan runs up to Butz.] Butz: You're going, aren't you? Dorgan: Ah ha! So you were awake... Butz: Are you going to guard against those bad guys again? Dorgan: Yes... That's my job. Butz: Can you take me too? Dorgan: No, you've got to stay here with mom. Don't tell her I'm going away this time, okay? Butz: Okay. Dorgan: Let's go to bed. Stella! You rest too. Stella......? (Stella lies on the floor.) Dorgan: Stella! Stella!!! Tat: What a sweet melody. I just thought of a nice song... and I'll dedicate it to your memories! Got the "Song of Weakness"! Bob: Hey, Butz! Go ahead and rest; it's on the house! (Our heroes sleep at the inn, and Butz sneaks out in the middle of the night to visit his mother's grave.) Faris: Butz, what's wrong? Butz: Oh, it's you, Faris... (Faris reads the grave inscription)"Stella rests here" Butz: My mother. Faris: Huh? Butz: I was born in this village. My mom died when I was little. After she died, my dad and I went around and travelled for a while... Then three years ago, he got sick and died as well. (Butz writes on the grave) Butz: There... "Dorgan and his beloved wife Stella, rests here." Butz: Dad asked me to bury him next to mom... He was a strong man... Faris: A father... I wonder what it's like to have a father.. Butz: Faris, you mean...? Faris: Let's go back in! We don't want everybody worrying about us! [At the town of Istory] 1: Here, we raise sheep and live quietly. 2:Did you get a look at those falls over to the east? Whoa, bubba! They're huge! And they're called the Istory Falls. 3: That earthquake we just had blocked the path to the falls. 4: I looked through the flowers and found some good stuff! 5: Out in that eastern forest, there's this monster that looks like an old man. He comes at you with his lightNing... boom! 6: (girl with the sheep) Don't talk to those sheep over there! They kick people! Sheep: Baa... baa... [Bother one of the sheep and get kicked over the fence...] 7: Are you the ones on the journey to save the crystals? [Yes...] Ah, then I'll give you this song! It's a love song... it'll capture the hearts of the monsters... [Got the Song of Love!] [No...] Oh, I had you mistaken... 8: (old guy in the back of town) Something's hidden behind the falls! Well, maybe... I just heard this from some old grandma. 9: There're still frogs sleeping down there even though it's this warm? 10: (old guy in the inn) I'll teach you about how the rings work... The Flame Ring absorbs flames, defends against ice, and is weak against water. The Coral Ring absorbs water, defends against flame, and is wek against lightNing. The Angel's Ring defends against Zombie and Aging. [In the forest near Istory, upon defeating Ramuh] Ramuh: I.. Ifrit! Who are you people...!? Ifrit: Ramuh! Ramuh: Your skill has certainly improved! Ifrit: If it's possible to... Ramuh: Don't say that, Ifrit! Are we not allies? [back at the Ancient Library] Cid: Oh, you're back! Butz: Cid... we were on Crescent Island, and the Fire Power Ship... well, it sunk. Cid: Oh really... Mid: No big deal! We'll make another Fire Power Ship!! Cid: Anyway, I spotted the King of Tycoon!! Lenna: Really!? Cid: Seems that he showed up in Karnak. Then it looks like he went into the desert... Faris: The quicksand desert? Mid: It's a desert that Speareads out west of here. The sand is... flowing. Cid: And nobody can get in there! Supposedly there's a ruined city beyond the desert... Butz: But how did the King...? Cid: Beats me. Mid: The people here who saw him say he was floating... Butz: Floating? Lenna: Father... Faris: Let's head for the desert! Galuf: But we can't get in! Faris: Something'll happen! Butz: Let's go then!! [If you talk to other scholars...] 1: The Quicksand Desert... the sand flows around and nobody can get in there! 2: Hey! That black bird... it's a black chocobo! I thought they were extinct! 3: Really! The King went off to the desert! 4: I wonder if it was really King Tycoon... Mid: There's a ruined city on the other side of the desert. It's the ruins of an ancient civilization from long ago. Cid: That Quicksand Desert... how the heck are we gonna get in there!? [The scholars on the other floors say the same stuff as before] (In the desert) Galuf: Guess we can't get in... Cid: Wait! Mid: It's too early to give up! Cid: We'll make a bridge! Mid: Even though it's a little dangerous! Cid: Use this bell, and you can call the Sand Worm who lives in the desert! Mid: You guys'll take care of him! Cid: And that'll complete the bridge! Galuf: Isn't that a bit reckless!? Cid: Reckless? Look who's talking!! Ha ha ha!! Cid: Let's call the Sand Worm! All ready? (Answer no, and...) Cid: Well, take your time and get everything ready! (Answer yes, and...) Mid: If you use magic on the Sand Worm, things'll get tough! Be careful! Cid: Let's go!! (Fight with Sand Worm) Mid: We did it! Cid: Now we can get in!! Butz: Cid, Mid. While we're gone, can you take care of this black chocobo? Mid & Cid: Sure. Be careful! (At the ruins) Butz: Where's this? Faris: Maybe it's the ruins that Cid was talking about... (they spot the King of Tycoon) Lenna: Hey, was that...? Faris: King Tycoon!? Lenna: Father! Faris: ......Dad!! [Falling into the ruin...] Lenna: Faris! Faris: ...... Lenna: I knew you were my sister! Faris: Sorry... I just couldn't bring myself to say it... Lenna: My big sister! Faris: Lenna! Butz: Where are we? Lenna: Someplace weird... Faris: Hey, where's Galuf? Butz: Yeah, now that you mention it... Lenna: Maybe... falling all that way... he... Butz: He's a tough old bugger; we'll meet up with him later for sure! Let's get going! Galuf: (after climbing under the wall) Hey! Going on without me, are we? Butz: S... sorry! [After walking onward and hearing a cool buzzing sound...] Butz: What's this? [Warped to a spot near Crescent Island...] Butz: Uh oh, this is dangerous! [All hurry out] [Meanwhile...] Cid: (after Black Chocobo flies to the forest) We'd better leave him here in the forest. Mid: Just like we promised Butz! [Back in the ruins...] Butz: Man, was that scary or what? Galuf: Looked like some kind of warping device... Faris: And it was broken because nobody's used it for so long. [In another section of the ruins] [After trying to push a switch] Butz: Ah, it's no use! Hey, wait! There's some writing on the wall! "Search the flowerbed in the middle room." [Do this...] Butz: Hey. a memo! "The note in the room on the right..." Note in the room on the right: "Hey, look! An idiot's reading this book!" Butz: (getting angry) Grrr... Lenna: Calm down, Butz... Faris: There's a second page! "Search the pots." [Do this, and a frog jumps out, knocking a book over...] Book: "Go 8 steps down and 4 to the right, and pull!" [Yes, you could have pulled the switch to begin with... but wasn't this more fun?] [Exiting the ruin] Butz: Hey! The Fire Power Ship! I thought it sank... but... what's that other ship, then? [Walk to the other ship] Butz: A boat with propellers!? Man, this is too weird! [Cid and Mid drop in!] Butz: Cid! Mid! Cid: Ouch! Mid: Where are we now? ... Hey! Butz! Lenna, Faris, Galuf! Butz: How'd you guys get in here? Mid: Well, we brought the Black Chocobo back to Crescent Island, and suddenly we fell down this hole... Butz: So we're under Crescent Island now? [Mid nods.] Butz: So that's why the Fire Power Ship is here... Mid: This stuff looks like equipment that the ancient people created. Butz: What's this boat with a propeller? Mid: Grandpa should know... Hey! Where is he? All: ? [Head for the inside of the ship] Cid: Wow! Butz: Hey, Cid! Cid: We'll talk later! Cid: So If I move this thing... and adjust this doohickey... and... there! All done! Butz: What's all done? Cid: Ready to go! [The ship flies up!] Mid: Wow! Look at this thing fly! Butz: Cid, what is this thing? Cid: I think it's the airship! I read about it in an ancient book, but didn't believe that it really existed...! Butz: What's that!? [roaring sound] Cid: Something's pulling on us from below! Butz: A monster's hanging on the bottom of the ship! [Fight with, and defeat, Clay Claw] Cid: You did it! Butz: All right! Cid: The damage was no big deal. We had the parts from the Fire Power Ship. Butz: Cid... Cid: You've thanked me enough! Mid: We're going to stay here and look into where the Earth Crystal is hidden. Cid: The sky is yours! Get up there and fly! Faris: The evil Dark Mage Exdeath... Lenna:But in order to stop him from reviving... Galuf: There's still the Earth Crystal! Butz: All right! Let's be off! [In the town of Jacole] 1: (old guy) This is the town of Jacole. The people here have the blood of the ancient knigdom of Lonka. 2: (kid) In the stores, they sell all kinds of stuff that they dug up in the cave up north! 3: (old guy) Something's hiding away under Crescent Island. That's what my grandpa told me. 4: (little kid) My dad's a real adventurer! 5: (little girl) Ever hear of Istory Falls? It's a huge waterfall! I want to go see it sometime! 6: (kid) You folks know about Crescent Island, far to the east? As the name implies, it's got a weird shape. 7: (green-haired girl) Our ancestors had a glorious civilization here, 500 years ago. 8: (gray-haired oldster) Those ancient ruins... nobody's supposed to go in there, but you young whippersnappers never listen... 9: (behind inn) Sometimes weird sounds come from under Crescent Island... [In the pub] Bartender: This is where all the adventurers looking to strike it rich up in that cave gather. 11: That cave up north is full of the ancient people's booby-traps! 12: There's this line of skull switches... wait a while, and you'll see which is the real one. 13: If you climb the wall deep inside the cave, you'll end up outside. 14 Most of the treasure chests are already open. No point in searching them... probably just some sort of ancient trick! 15: I'm warNing you, don't do anything dangerous! Dancer: Say, line up next to me, OK? Dancer: (while dancing) OK, you too! (green-haired guy joins in) Now you in front of the TV! You too!! Dancer: One more time! [Flying over the ruins] Butz: What's going on!? Galuf: The town! [Back at the Catapult] Butz: Cid, Mid... you won't believe it... Cid: We know, we know. Mid: We saw the flying ruins through our telescope! Mid: The Earth Crystal is inside those ruins! [Galuf jumps] Mid: It was the crystal's power that made the ruins float. We've got to stop them before the crystal shatters! Cid: You've gotta hurry! Somebody's operating machines up there! Lenna: It couldn't be my father... could it? Faris: No way! Butz: (to Cid) How can we get up there? Cid: (opens book) Well, if we get this stuff... Mid: Adamantite! With that we can modify the airship so that it can fly higher! Galuf: Hey, I know where we can get that! Galuf: The meteor I came here on! I remember it! Galuf: You don't believe me? Butz: So you've gotten all our memory back? Galuf: Well, I can remember the Adamantite, at least! Faris: Let's go find it! Cid: We'll stay here and get ready! Mid: Hurry up and get the Adamantite! [In their "office" underground] Cid: Wow, what a discovery! Mid: Look at all these books we found! [At the Tycoon Meteor] Galuf: I'm sure it was around here somewhere... Galuf: Inside here! (inside the meteor...) Here it is! Galuf: Have I got a great memory or what? Butz: This from a guy with amnesia!? Galuf: Ha ha ha! [Got the Adamantite!} Butz: Hey, something's coming! Look out! [Back at the Catapult again] Cid: Hey! You got the Adamantite! Mid: Let's hurry up and get to work! You guys head for the bedroom and rest! [Cid and Mid work rapidly] Butz: (waking up) Nnh... I dreamed that the airship was ready... [Cid and Mid come into the room] Cid: It's ready! Butz: Man, you guys are quick! Mid: Fly up, press the A button, and fly even higher! Lenna: So now we can reach the flying city? Cid: Well, it's not exactly as simple as that... look at this... (pulls out a book; library theme starts) Cid: You won't be able to get into the flying city unless you destroy all the cannons. Mid: And according to this book, they're pretty strong! Lenna: But we've got to get in there somehow! Faris: Yeah! Galuf: Oh, we'll handle them with no trouble! Butz: Thanks, Cid, Mid... Now we've got to hurry to the flying ruins before the Earth Crystal shatters! Butz: Here we go! [At the Flying Lonka Ruins, after defeating the four cannons] Butz: There! We destroyed 'em all! Lenna: Wait! What's that!? Galuf: Man, it's huge! Faris: This looks dangerous... [After defeating the Sol Cannon] Butz: Can we get in through that hole? Galuf: Looks like it... Faris: Then let's go! [In Lonka Ruins] Lenna: Father! King Tycoon: Grr... this monster's in the way! Faris: Dad! King: Shut up! King: This monster is the guardian of these ruins. It changes its weak point... quickly, destroy it! [Battle with Archaeo Eibis] King: You did it! Whew! [runs into another room] Lenna: Father! Faris: Dad! Butz: Is that where the Earth Crystal is? [Head for the other room...] Lenna: Father! Faris: Dad! Galuf: It's no use! He's being controlled by something! [Butz makes a motion as if to fight] Lenna: Butz! Stop! Butz: Out of the way! King: I'll make it easy for you four!!! [A meteor falls!] Kururu:(shoots the King with lightNing) Grandpa! You're all right! All: ?!?! Galuf: Kururu... is that you? (Galuf's memory came back!) Kururu: Grandpa! I couldn't wait to see you again... Lenna: Father! Faris: Dad! Kururu: He's OK. It was only a weak thunder magic! King: Urgh... it's... Lenna! Sarisa...? Sarisa, is it really you? It IS you, Sarisa! You're still alive!! Faris: Da... Dad!! Butz:(looks at the crystal) Oh, rats! (The crystal shatters!) Galuf: Exdeath! Exdeath: Galuf... I have returned! Fwa, ha, ha!! Crystals!! Use my magic and become my power!! Make these people... disappear!! Butz: Drat!! Urgh... Lenna: Butz! Are you OK? Exdeath: The crystals have shattered! Now, Galuf! Your world!! Lenna: Father! Faris: Dad! King: Sarisa... Lenna... and you, Butz! Warriors from another world! There's something you must do! The world mustn't fall into the "mu"!! Light of the Earth... come to me... bring your spirit back!! Lenna: Father! Faris: Dad! [The King is bombarded by energy] King: Don't come any closer! Lenna: Be strong! Faris: Don't die!! King: Sarisa... I failed you... Lenna... Sarisa... both of you... gather your power... Butz... protect the two of them... please... Lenna: Father----!! Faris: Don't die!!!! [The brave spirits embedded in the crystals... Samurai... Dragoon... Dancer... Chemist] Butz: Huh!? Galuf: The ruins are falling!? Butz: Let's get out of here! Hurry, to the airship!! Faris: Lenna! Let's go!! (All head back to the airship) Faris: Everything's shaking! Hold on tight! [Aboard the airship] Faris: Lenna... Lenna: Our father... he's... gone... Butz: What is it, Galuf? Galuf: We've got to leave! Butz: Huh!? Galuf: My memory's returned. At last I can recall everything... Exdeath was an evil mage from our world. Thirty years ago, he came here to destroy the crystals. But I and three other warriors, the Four Braves of Dawn, used the power of the crystals to seal him away. Then 30 years passed uneventfully... But something happened inside the crystals. We were concerned about that and so we boarded the meteors and returned to this world. Galuf: But we were too late... he had already returned to our world. Butz: Was it because we used too much of the crystals' power? Galuf: (shakes his head) It was we who sealed Exdeath in this world... Galuf: At that time, it looked like it would be as he said, and we would be taken back to our own world. (At the meteor site) Butz: You're returNing to your world? Galuf: It's essential that we seal Exdeath up. Fortunately we can still use the meteor that Kururu came here on. Galuf: It looks like it can only be used once... Butz, Lenna, Faris... thanks for everything. Butz: Wait! We'll come too! Galuf: Sorry, the meteor that brought Kururu here is the last one. And once we get back to our world, there's no way to return here! Galuf: Farewell! Kururu: Bye!! Butz: Galuf! Kururu! Lenna: Butz... Butz: What? Faris: The two of us were talking, and... Lenna: Galuf and Kururu are fighting Exdeath on the other world... Faris: We've got to avenge our father! Lenna: Yeah, and... Faris: Galuf's... Butz: ...our friend. Lenna: Butz! Faris: Well then! Butz: Let's go! To the other world!! Lenna: But how can we get there? Faris: There isn't enough energy left in the meteor to create a warp... Butz: Maybe Cid can think of something!! [Back at the Catapult, looking for Cid] Butz: Cid's handwriting! "The Adamantite left over from the airship improvements is dangerous... we've got to return it..." Lenna: I wonder if something's happened to Cid and Mid! Butz: "Return it..."? (At the Tycoon meteor site) Black Chocobo: Kue! Butz: The Black Chocobo? Did Cic and Mod come here? Butz: Cid! Mid! What are... Cid: Butz, wait! It's dangerous!! Mid: The Adamant's begun to radiate energy... Cid: I think we should leave it where it came from... wait here. Cid: What the!? The ground's sucking the energy from the Adamant! Lenna: Hey... Maybe if we revive the power from these meteors, we could get to Galuf's world... Butz: Yeah! Cid: What are you talking about? ... Cid: I see. So that's how things are... Mid: Since the piece of Adamant is small, it'll be impossible to get all the power. But if we acquire the power from the three remaiNing meteors... Butz: We can get to Galuf's world!! Cid: Well, we're off to the next meteor! Mid: Let's go!! (At the Lonka Meteor) Cid: Wait here! Mid: We'll be right back! Lenna: They're taking a while... Faris: Let's check it out! Cid: Help!! Mid: Uwaa---! Heeellpp!!! (Fight with Kimaira Brain) Lenna: Are you guys OK? Mid: Uh-huh! Cid: Man, that was scary! (Worus meteor) Cid: Wait here! Mid: Leave it to us! Cid (after a while): All done! Mid: Well then, let's be off! (A monster's lurking above them...) Butz: Cid, Mid! Look out! (Fight with Pyuroboros) Cid: Are you all right? Mid: Wow, you're strong! (Karnak meteor) Cid: Let's go, Mid! Mid: OK! Mid: It's scary in there! Cid: There are monsters in there!! (Fight with Titan) Cid: Well! Just leave the rest to us! Cid: We've got all four meteors lined up! Look at this map!! Mid: Hurry to the place where the energy of the four meteors is gathering! That's the warp point!! Cid: Be careful! Butz: Thanks, Cid & Mid!!! [Warp to Galuf's World] Lenna: The light is weakeNing... Butz: There isn't enough energy left in the meteor. Faris: We can only go once... Butz: It's a one-way ticket... We might not be able to get home... Lenna & Faris: That's OK, let's do it! Butz: All right then, let's go!! Lenna: So we're leaving this world... Goodbye... Faris: Hang in there, guys! (talking to her pirates) Butz: I'll be back soon, Boko! [Jump into warp...] Ready for World 2? ---------------- World Two: ---------------- Butz: This is... Lenna: Galuf's world? [After wandering...] Lenna: Maybe we should take a rest in a tent...? [While resting...] Faris: ...... Lenna... There's something that's been bothering me for a while... Faris: Why was it that you did such a dangerous thing to save the Hiryuu up on the Northern Mountain? Lenna: Faris... do you remember our mother? Faris: Huh? Maybe a little... Lenna: When I see the Hiryuu, it reminds me of our mother... Faris: How? Butz: A monster! Butz: Lenna! Faris! (Fight with the Abductor) Butz: Where are we? (Exdeath's theme) Exdeath: Fwa, ha, ha!! Welcome to my castle!! Butz: Exdeath! Monster: Sir Exdeath! Galuf and the others have reached the Big Bridge! Exdeath: They have? Then get the mirror ready! Monster: Yes, sir! Exdeath: I'm sure you people will be useful for something! Lenna: Butz! Look! Butz: An image of us, in the sky! Kururu: Grandpa, look! Galuf: Butz! Lenna! Faris! Exdeath: Surrender, Galuf! If you don't, these people's lives are over! Galuf: Drat! Everyone withdraw! Exdeath: Gilgamesh! Gilgamesh: Yes, sir! Exdeath: Keep an eye on these people! I'm counting on you. Butz: Exdeath! Why you... (Butz is shot by Exdeath) Butz: Drat! Galuf: Kururu, I need to borrow your Hiryuu! We have to save Butz and the others! Galuf (to soldier): Let go of the Hiryuu! Soldier: Yes, sir! Galuf (to Hiryuu, after reaching the castle): You go back and stay with Kururu! Galuf: So, they're here... (open treasure box) Received all of the party's items and crystal chips! Galuf: Butz, Lenna, Faris!! Wait for me! [2] (arriving at the cell) Gilgamesh: Who's there!? (Fight with Gilgamesh) Gilgamesh: Grr! Well, I guess we'll stop this foolishness... for now! But I won't forget this! Butz: Galuf! Galuf: Wait, I'll open the door. Faris: Thanks, Galuf. Butz: Sorry, Galuf. We were... Galuf: We'll talk later! Now let's get out of here! (in front of cells on B1F) Butz (ducks down): Uh oh, we don't want to be spotted! [3] (On Big Bridge) Galuf: This place is full of monsters! Be careful! (Inside the first door...) Gilgamesh: All this time, I've been waiting behind this door! I was worrying about what the heck I'd do if you never showed up! All right, let's go!! (Fight with Gilgamesh, #1) Gilgamesh: Oh, so sorry! With four of you here, there's not much I can do... oh, what am I saying!? (Casts his powerful defense magic) [After you take a lot of his HP] Gilgamesh: Urgh! I just realized I'm late for something! I'll be back; you just wait! Galuf: Kururu! Faris: Grandpa!! He's putting up a barrier!! (our heroes are sent flying as a barrier forms around Exdeath's castle) Kururu: Grandpa! Grandpa!! Faris: Where are we? Galuf: Grociana Continent... the home of fearsome monsters... looks like we've been thrown into a tough spot! Butz: Galuf... for us, you... Galuf: After I specifically told you not to come here... you had to butt in! Galuf (to himself): But somehow... I'm glad... [4] (In the town of Rugor) 1: Hi there! This is the town of Rugor. 2: Has Exdeath really revived? 3: Wow, is this a rare event or what? It's been years since anyone came by our village! 4: (blocking an exit) Don't go out there! It's full of monsters! 5: You know that castle down south? Better not go there! 6: Exdeath's revived, really? Well, he'd never attack a boondock village like this one. Nah, no way... 7: Hey! I saw a Moogle! Really! 8: This kid says he saw a moogle! He's a lying flubbernugget! 9: The wine we make here? Best in the world! 10: That castle to the south is the Sealed Castle of Koozer. The weapons that were used in the war a thousand years ago are sealed up inside. [In the pub] 11: We don't have any dancers in this town... could you go dance for us? 12: Man, this wine is the best! 13: Ever hear about the "Kornago Pot"? It's got the power to capture monsters really easily. 14: This stuff sure tastes great, no? 15: (bartender) What do you think of our famous wine? Is this stuff the best or what? Innkeeper: Wow, we only get guests once in a blue moon! Tell you what... just for tonight, it'll be free! (Galuf sneaks out in the middle of the night and Butz follows) Butz: Hey! Where's Galuf? ! (in the pub) Galuf: Oh, man! The legendary wine of Rugor!! Sure is good for the throat!! Galuf: What's up, Butz? Butz: Well, I couldn't sleep... Galuf: Oh? Well, sit down. Butz: Galuf... we're so sorry. If it weren't for us, you would have been able to invade Exdeath's castle... Galuf: But if we had been able to invade it, we would all have been annihilated by the barrier! I couldn't believe that it was finished... but thanks to you, we survived! Butz: Galuf... Galuf: But, Butz... why did you come here, knowing that you couldn't go back to your own world? Butz: No reason... Galuf: Butz... I can't thank you enough! Butz: Oh, stop that! [5] [At the Sealed Castle of Koozer] Galuf: The Twelve Legendary Weapons! They really exist! Butz: Are these the ones that were used in that war a thousand years ago? Lenna: They've all been petrified... Butz: Well, that's what happens when you leave weapons lying around for a millennium... [You can look at the weapons... but you can't get them. Yet.] [6] [In a small forest...] Moogle: Kupo!! Galuf: A moogle, here!? Butz: What's a moogle? Galuf: They're shy little creatures who live in the forest. You almost never see them... Lenna: We'd better help him! [Deeper into the cave] Moogle: Kupo! Kupo! (After fighting Tyrannosaurus) Lenna: It's the moogle! Moogle: Kupo!! Lenna: He looks afraid... Come over here, it's OK... Moogle: Kupo! Lenna: It's all right, don't be afraid! Moogle: Kupo!! Kupoppo!! Butz: What's he doing? Lenna: Looks like he's calling us... (Moogle shows them the way thru the desert) [7] (In the Moogle Forest) Moogle: Kupo!! Lenna: It's the moogle that we helped! Moogle: Kupo!! Kupo!! Lenna: Is he thanking us? Moogle: Kupo!! (points to chests) Lenna: I think he's telling us that we can use this stuff... (Put on the moogle suit, and get the Elf Cloak in the other tree) Moogle: Kukupopo--! Galuf: What's he doing? (The scene switches to Bal Castle...) Kururu: What are you all worried about?? Moogle: Kupo--!! Soldier: What's going on? Kururu: It looks like Grandpa is in the Moogle Forest! Soldier: ? Kururu: Moogles can communicate using telepathy. Even when they're separated, they can talk using their hearts... Soldier: The Moogle Forest... that's pretty far away. Kururu: Yeah... and the Hiryuu can't fly anymore... (Hiryuu squeals) Kururu: Thanks, Hiryuu... so you'll fly just this once? Soldier: Is that safe? (Back in the forest) Butz: What are they doing? Moogle: Kupopopo!! Butz: The "nose"? (Kururu flying through the sky) Kururu: I wonder where the Moogle Forest is...? Moogle: Kupopo!! Kururu: Oh! At the "nose"? (Imagine a big moogle face drawn over the whole forest; the Moogle Forest is located at the "nose".) Moogle: Kukupopo--!!! Galuf: Kururu! Kururu: Grandpa! Galuf: What are you doing here? Kururu: The moogle told me you were here! Kururu: Quick, we've got to get back to the castle! [8] (Back at Bal Castle) Kururu: I'm giong to let the Hiryuu rest. Soldier: King Galuf! Galuf: Everyone, you did a great job while I was gone! Soldier: King Galuf! Galuf: What's happeNing with Exdeath? Soldier: No significant movement since the barrier's been completed, sir. Galuf: I see... what about our troops? Soldier: Due to the battles with Exdeath's monsters, they're almost entirely wiped out. Galuf: ... Soldier: I'm sorry, sir. Butz (to Galuf): And I thought you were just some old man... so you're really a king!? Galuf: ...Well, I guess I am. Butz: Man, I'm surprised! Galuf (to soldiers): Excellent job, everyone! At ease! Soldiers: Yes, sir! Galuf: Butz, what's up? Butz: You're a king... I just can't believe it! Galuf: Why, don't I look like a king!? (Butz shakes his head) Galuf: What!? Butz: I'm just joking!! ... But now it feels weird to call you by your first name... maybe I should say "King Galuf"... Galuf: Nah, I was your friend before you knew I was King of Bal...just call me... Butz: Galuf! Galuf: Right! Ha ha ha... [Around Bal Castle] Soldier 1: Exdeath's Castle is protected by his barrier, and we can't get into it! Soldier 2: We were attacked by Exdeath, so there aren't too many soldiers left. Soldier 3: Right after the time when she was born, Kururu's parents had to go to the Grociana Continent in order to save the Hiryuu... and they haven't been seen since. Soldier 4: Kururu's on the top floor of this tower. I think she's crying... Soldier 5: Don't worry! We're all safe now that Galuf's back! Soldiers 6, 7, & 8: We can't open this gate! Monsters'll come in! And trust me, we don't want that! [1F, left side, after some exploring] 9: (old man) If you select your items using 'Optimum', you won't equip things like the Elf Cloak and the Gold Hairpin. But those things have other special abilities. Be careful and keep track of these things! [1F, right tower] Soldier 10: Bal Castle's quite old indeed. There are all kinds of secrets that even we haven't discovered. Soldier 11: Our troops are all being defeated! And it's all because of that no- good Gilgamesh! [B1F] Soldier 12: We've tried all kinds of things... but we just can't sem to get that door down there to open. [King's Hall] Soldier 13: King Galuf, please take the Teleport magic! You forgot it last time, sir. Soldier 14: So King Galuf lost hims memory because of an accident when he warped with the meteor... hmm... the equipment that he brought from here must've been broken. Soldier 15: If we don't defeat Exdeath, the world's toast... Soldier 16: The Big Bridge is completely guarded by the barrier.and the Hiryuu can't fly... so we can't even get near Exdeath's Castle. [3F] 17: Kururu is such a sweet child... and she's got the same spirit as Galuf. 18: Somehow Kururu can talk to this moogle here! Isn't that a strange power to have? (At top of castle) Kururu: ...... Lenna: Kururu? Kururu: The Hiryuu's dying... Lenna: Huh? Faris: What happened to him? Kururu: He was wounded and really shouldn't have been flying... but he did it for us... Galuf: To help us... Faris: Well, how can we save him? Kururu: ...... Lenna: The Flying Dragon Weed... Kururu: If we had a Flying Dragon Weed, could we cure the Hiryuu's injury? Lenna: We could, but does the weed exist in this world...? Faris: Surely we could find it in the place where the Hiryuu live? Galuf: In that case... Butz: It exists!? Galuf: In the Valley of the Flying Dragons... but nobody's ever gone in there and come out again... Butz: Let's go!! Kururu: Butz! Galuf: The valley is to the north of this castle, beyond the werewolves' village of Quelb. Kururu: But outside the castle, it's full of monsters! Galuf: It'll be fine; we'll all go! Butz: Yeah! Lenna: We'll be OK! Faris: We'll get that weed for sure! (At the gate) Galuf: Open the gate! Soldier: But... Exdeath's monsters are out there... Galuf: As soon as we go out, seal up the gate, real tight! Soldier: But, Sir Galuf! If we do that, you won't be able to get back in the castle! Is that all right with you? (Answer yes, and...) Galuf: OK then! Quickly close the gate and seal it up! Soldiers: Yes sir! Be careful, King Galuf! Galuf: They're already here! Everyone get ready!! (Fight with Abductor, again) [9] (At Town of Quelb) Galuf: We'll have to open the gate in the north part of this town so we can get to the valley... (At Kelgar's House) Wolf: Freeze!! (2 wolves jump down) Butz: Who are you!? Galuf: Butz, wait! They're our friends!! Faris: Friends!? Kelgar: Galuf?? Galuf: Kelgar! Kelgar: It's been a while, Galuf! Galuf (to Butz): He's one of the Four Braves of Dawn! Butz: Did you fight with Galuf against Exdeath, 30 years ago...? Kelgar: (to Galuf) Who are these people!? Galuf: They're warriors from the world where we sealed Exdeath... Kelgar: Friends of his, no doubt! Butz: What!? Kelgar: You shattered the crystals and revived Exdeath... Galuf: No!! They're... Kelgar: Out of the way, Galuf! Kelgar: OK, Butz, let's have a duel!! Butz: !? Galuf: Kelgar... Kelgar: Let's see what's in your heart!! Butz: OK... a one-on-one duel... Kelgar: Now watch my Lupine Attack!! Butz: ? Butz: Yeah, I saw that... (pushes Kelgar) Galuf: Butz, I think you overdid that one!! Butz: Sorry, Kelgar. Galuf: Trying that with your old body... Kelgar: But how did you defend my Lupine Attack? Butz: It's a move I learned from my father. Kelgar: Huh? What's his name? Butz: Dorgan. (Kelgar and Galuf look surprised) Butz: What's with you two? Galuf: You can't be... Kelgar: Dorgan's son... Butz: You know about my father? Galuf: Your father, myself, Kelgar, and Zeza...we fought together against Exdeath thirty years ago... Kelgar: He's one of the Four Braves of Dawn. Butz: Then, was he from this world? Kelgar: Yes. Butz: ...... Galuf: Thirty years ago, while chasing Exdeath, we were warped to your world... [Flashback...] Galuf: Is he immortal or something? Dorgan: There's no end to it! Kelgar: All we can do is seal him up here... Zeza: Yeah... Dorgan: Here!? Are you saying we should take the evil of our world and seal it up here in another? I'm against it! Zeza: But what else can we do? Kelgar: He'll come back to life! Galuf: Aw, nutbunnies! Kelgar: We've got no choice... we've got to seal him up here! Galuf: Dorgan, in order to use the power of the crystals, we need to combine our four spirits! Kelgar: Come on, Dorgan! (Dorgan gives in and Exdeath is sealed away...) Galuf: (to Dorgan) You're staying behind...? Dorgan: Uh-huh... Kelger: Why!? Dorgan: Farewell! Galuf: Dorgan... [Flashback ends...] Galuf: Dorgan stayed behind in your world so he could guard Exdeath's seal... Butz: Ah hah... Kelgar: How's Dorgan doing these days, anyway? Butz: Three years ago, he got sick, and... Kelgar: Oh... well, son of Dorgan, say something! It'll give you strength... Kelgar: I'll tell the people in town to open the gate... Kelgar: Cough, cough... if I could only fight with you! [Elsewhere in Quelb] Wolf 1:(in Kelgar's house) Kelgar's really weakeNing... he shouldn't have done that stuff before. 2: You're going to the Valley of the Flying Dragons? That's nothing but a big monster lair! 3: Exdeath's monsters have been attacking us... there aren't too many here who can still fight. 4: Ah ha... so when Tsouss went to protect the Fire Crystal... 5: I'm hearing weird voices from this well... Voice: Here, little froggie... where's my frog!? [Old guy pops out] Hey, could you go find me a frog? I really want one! (After you get him one) Give me the frog and 10000 gil, and I'll give you this pot. How 'bout it? (yes...) Heh, this'll get me something nice to eat! 6: It's still a mystery why the Hiryuu are going extinct... 7: Nobody's ever gone into the Valley of the Flying Dragons and come out alive! 8: We're prayin' for ya! Here, this song'll help! [Got "Requiem"!] 9 & 10: This ceremony's to bring you luck! 11: Hut one, hut two! [At the inn] Waiter: Hey, have a seat over there and I'll get you one of Quelb's best dishes! Here you go! (HP/MP revived, etc.!) Waiter:: And as an after-dinner treat... (Got 8 Potions!) [10] [In Hiryuu no Tani (Valley of the Flying Dragons)] Lenna: Look! Faris: The Flying Dragon Weed! (Weed comes alive) Lenna & Faris: Aaahhhh!!! Butz: What's this? Lenna: The weed attacks people? Faris: Looks like it's turned into a monster! Galuf: Is this why the Hiryuu are becoming extinct? (Fight with Hiryuusou) Faris: The weed!! Lenna: Look! Lenna: Let's take it and head back! [11] (Back at Bal Castle) Galuf: We're back! Open the door, willya! Soldier: No way! You're servants of Exdeath! And we won't let you trick us! Galuf: Ah, forget it. We'll have to find some other way in. Galuf: (jumps in the moat) Come on, everybody! Jump in! Soldiers:(after you come in the back way) So sorry! We thought you were Exdeath's goons! Galuf: Ah, no big deal! [3F] Woman: Kururu says her head hurts... quick, come this way! Galuf: Kururu! Kururu: Grand... pa.... Galuf: Kururu, be strong! Kururu: ...He's calling us... Galuf: Try not to talk, Kururu... Kururu: He's calling us... Ghido's calling... Butz: Ghido? Kururu: Hurry to Ghido's place! Butz: Who's Ghido? Galuf: He's a sage who's lived for 700 years... he predicted the shattering of the crystals on your world. Butz: He's the one who's calling us? Galuf: He might know something about defeating Exdeath! Kururu: ...... Galuf: We'll go meet with Ghido... hang in there, Kururu... Kururu: OK... you'd better use the Hiryuu... Galuf: Don't worry, we've got the Flying Dragon Weed! Kururu: Really!? The Hiryuu's on the top floor... Galuf: Shall we go? Lenna: OK!! Faris: Of course! Butz: Yeah, let's go! But... where can we find this Ghido? Galuf: North of the valley, on a small island off the edge of the continent. [Also on this floor] Wizard: Ghido lives in a little shrine to the northeast of the Valley of the Flying Dragons. [At the top] Lenna (to the Hiryuu): Come on, eat it! Butz: It's all because of that weed that the Hiryuu are becoming extinct... there's no way we can get him to eat it... Galuf: But if we don't make him eat it, he'll die! Lenna: Don't worry... I'll eat it myself... munch, munch... Faris: Lenna! What are you doing!? Butz: Lenna, that weed's poisonous to humans!! Lenna (to Hiryuu): Come on, eat it up... good boy... Faris & Kururu: Lenna!! Kururu: Here, drink this! Faris: Lenna!! Butz: Lenna! Are you OK? Lenna: Uh huh... Kururu: I can't believe you ate that weed! Faris: Really!! Lenna: Sorry... Galuf: Are you all right, Kururu? Kururu: Yeah... Galuf: Kururu! Kururu: I'm... OK... (Hiryuu roars) Butz: Man, everybody's overworking themselves! Kururu: Heh heh... Galuf: Now, you go and rest! Kururu: Yes, Grandpa. Lenna: Thanks, Kururu! Kururu: No, it was you who saved the Hiryuu! Thanks so much!! Galuf: Now go and sleep! Kururu: OK, be careful!! Galuf: To Ghido's place! Lenna: Yeah! Faris: OK! Butz: Let's go! [12] (On Ghido's island) Butz: Where are we? Galuf: We're at the Sage Ghido's dwelling! Lenna: Let's go! Faris: Wait!! Butz: An earthquake!? Butz: The island...!? (Island shakes) Galuf: Let's get back to the Hiryuu!! (Ghido's island sinks into the water; meanwhile, in Exdeath's castle...) Exdeath: Fwa, ha, ha!! This is what happens to those who oppose me!! [13] (Our heroes head for Surgate) Guard: Who are you people!? Other soldier: This is King Galuf of Bal!! What are you fools doing!? He's the King of Bal! Soldier: King Zeza is leading our Surgate Fleet against Exdeath's castle. Galuf: Really? Faris: Isn't he one of the Four Braves of Dawn? Butz: My father's partner in battle. Soldier: Come this way! Soldier: Please feel free to use any of the items in the castle. Galuf: Thank you! [Guards outside] Soldier 1: Please! Wait there! (opens the gate for you) Soldier 2: This is Zeza's castle, Surgate! Soldier 3: We'll protect the castle until Zeza returns! [Inside] Soldier 4: (again) Please feel free to use any of the items in the castle. [B1F] Soldier 5: You know, you folks could land the Hiryuu on Zeza's fleet if you wanted to. Soldier 6: Zeza is leading his fleet to Exdeath's castle. Soldier 7: Exdeath's Castle has some tough defenses on the Big Bridge, but the eastern side is weaker. Soldier 8: We'll protect the castle until Zeza returns! Soldier 9: If we coud only destroy that barrier... [B2F has the usual assorTime Magicnt of merchants, plus an inn] [In the library] Scholar 1: (scholars) I've got a feeling that something really important is written in this book... Scholar 2: I found a really old book from over a thousand years ago. But this is only half of it, so I can't read it. It's called the "Book of Sealings"... Scholar 3: This is the oldest book in the library, but we can't read it because this is only one half of the complete edition. Butz: (Looking at the book) I've seen a book that looks just like this before... Scholar 4: We can't find the other half of that book, no matter where we look! And we've examined every book in the world... Scholar 5: This book here tells the details of the disasters brought about by Exdeath thirty years ago. We mustn't let a nightmare like that ever happen again. [Other room] Librarian: Everybody's been taking books out and leaving them all over the place... could you help me get them in order? (The shelves go in the Japanese kana order, starting in the top left. If you can't figure it out, check the walkthrough. ^^) Butz (at the top left shelf): "A"... "I"... "U"... "E"... E... hey, it's not here! Lenna: What isn't here? Butz: Oh, nothing! [Hmm... what's he looking for? ^_^;] [Note that Lenna says this even if you do this scene later when she's not in your party... ] Librarian: (after you put the boks in the right spots) Oh, thanks. Now I can go back to my room. (in the next room, after putting the three books back) Mage's Book: Use "Ryuuken" (a Dragoon ability) against mages! That's the secret of my strength! Librarian: Hey, thanks for putting those books back. You know, they say there's a powerful magic that lets you float, and it's in this very castle... Wizard: (in the room after that) Hey there! I just got back from that lake up north! It's surrounded by mountains, you know. And there was this huge eye staring at me! Sure was weird-looking! [Don't forget to get Levitate!] [14] (At Zeza's Fleet, southeast of Exdeath's castle) Zeza: What? A Hiryuu!? (Soldiers line up) Zeza: Wait! They aren't enemies! Zeza: So, it's you, Galuf! Galuf: Zeza! Been a while, huh! Zeza: Who are these people? Galuf: Dorgan's son, Butz. Zeza: Dorgan!? Galuf: And these two are members of the royal family on the other world. Zeza (to Butz, Lenna, and Faris): I am Zeza, the swordsman. Galuf: Not "King Zeza"? Zeza: Nah, somehow the title "King" just doesn't suit me... Galuf: Yeah, me too! (they laugh) Galuf: Can we get into Exdeath's castle? Zeza: Well, we're trying! Zeza: Anyway, for now go inside and rest! Soldier 1: The barrier should fall if we can destroy even one of the four barriers. Soldier 2: This fleet's actually just a disguise. If we had a little more time... Soldier 3: We could invade Exdeath's castle... if we could only destroy the barrier! [Lower deck] Soldier 4: Please use the room on the right. [Left room] Soldier 5: We're digging a tunnel under the water. Soldier 6: Boat's all ready! Gah! (While resting...) Sailor: Ahhh! Monsters!!! Sailor: They're attacking!! (Back on the boat deck) Galuf: Zeza, what's going on? (The music should give it away. ^^;) Zeza: They're attacking us! (Gilgamesh and some Gabbledegaks show up!) Galuf: A pincer attack? Zeza: I'll take this one! Galuf: Don't let him get away! Zeza: Yeah, look who's talking! Zeza: Grrrraaaahhh---!! (Despite the emergency here, you can actually rest if you get weakened. ^^) Soldiers: We'll help you out! Gilgamesh: Ah, the blue sky! The vast oceans! Who DARES to bother me while I'm enjoying this!? (During the battle with Gilgamesh...) Gilgamesh: (to Enkidu) Hey, you're late, pal! Enkidu: They really embarrassed me back there! Gilgamesh: Just heal us up, OK? [If you defeat Enkidu first...] Gilgamesh: Hey, Enkidu! I'll let you handle the rest of it! Hey! You better not leave me behind! [Gilgamesh is defeated] Gilgamesh: Drat! If I'm falling in the water, I'm pullin' you filth-monkeys with me! Galuf: Argh! (slips) Gilgamesh: You filthy jerk-noggins! I won't forget this! (On edge of boat) Galuf: My hands are slipping! Zeza: Hang on until I get there! Galuf: I can't!! I can't take it any more! Galuf: Hiryuu!! Zeza: Time for us to do the attacking! Follow me! Soldier 1: Head down below and leave the rest to us! Soldier 2: We handled the rest of those monsters! Soldier 4: (below) Zeza's waiting in the room on the left! [In left room] Zeza: Lift the other side of this chest! Zeza: All right, here we go! Galuf: What's this? Zeza: This ship is actually in disguise. It's a submarine. We're going to enter the Barrier Tower from the ocean floor. Galuf: Ah ha... Zeza: We're all finished with the tunnel to the Barrier Tower, so let's be off! [15] [Entering the Barrier Tower] Zeza: Stand back! (blows a hole in the wall) Zeza: Let's head in! Here we go! Galuf: Is this the Barrier Tower? Zeza: Right. If we can destroy this place, the tower will be destroyed. Zeza: I'll head for the engine room down below. On the top floor, there should be an antenna. Galuf: And what do we do with the antenna? Zeza: While I've got the power shut down, you break it. Zeza: Here, take this. (Gives them "Hisohi sou") Galuf: What's that? Zeza: We can use it to communicate. Now let's go! [If you head for B1F] Zeza: What're you doing? Get up to the top floor and destroy that antenna! [Door to 8F] Zeza's voice: Can you... hear me? Butz: Is that from the "Hisohi sou"? Galuf: It's Zeza! Zeza: Can you hear me? Galuf: Loud and clear! Zeza: I've reached the engine room. (A monster runs toward him) Here, everything's secure! (shoots the moster with lightNing) Galuf: Zeza, what's going on? Zeza: It's nothing! Now hurry up and get to the top floor! Galuf: Roger! [Top floor] Galuf: Zeza: We're at the top floor! Zeza: OK, roger! Zeza: Now! Destroy the antenna! Atomos: I won't let you do as you please!! (Fight with Atomos) Butz: We did it! Galuf: Zeza, do you copy? The antenna's destroyed! Zeza (to himself): Drat, no escape! Galuf, it's dangerous up there! Hurry up and get out! The pent-up energy here has no place to go and there's going to be an explosion! Lenna: The Hiryuu! Let's ride! Galuf: Zeza, we'll save you! Zeza: Now, wait in the sub! I'm fine; I'll meet you later! Galuf: No way!! Do you want to die down there? Butz: Galuf, that's too dangerous! Galuf: But... Butz: Lenna and Faris will go first Galuf: Zeza, you knew this would happen! And you sacrificed yourself anyway!? Zeza: Wait in the sub! I promise I'll come! Over and out! Galuf: Zezaaaa---!! Zeza: Of course I knew... but there was no way I could send you... Zeza: Four new warriors, protected by the crystal shards... I'll have to trust you to defeat Exdeath... Galuf, Butz, Lenna, Faris... I leave the rest to you. Zeza: Don't worry... I'd save you any time... Galuf: Zezaaaa-----! Butz: There's nothing we can do... [Butz smacks Galuf and carries him to the Hiryuu] Galuf: ...Butz... head for the submarine... Butz: Galuf... I'm sure Zeza's... Galuf: It was my final promise to him... let me keep it. (Galuf waits for Zeza at the bottom) Butz: Galuf... let it go... in that explosion, he... Galuf: Just let me wait a little longer... just a little longer... (Wait a while...) Galuf: Zeza... you just had to do it all yourself... Faris: Since we've got the sub, maybe we can get to Ghido's sunken dwelling... Butz: Yeah. you're right. Butz: How's Galuf? Lenna: If we rest a bit first, he'll be fine. Butz: OK, let's go then! [If you stop at Surgate again] Soldier 3: Now that Zeza won't be coming back, we'll have to guard the castle. [In the King's Hall] Soldier 4: You're the only ones we can count on now. Please defeat Exdeath somehow! [B1F] Soldier 5: The King must have had a fine last moment... Soldier 6:Now that Zeza won't be coming back, we'll have to guard the castle. [Injured soldiers in beds; numbered left to right, front row first] Soldier 7: Zeza's truly gone... Soldiers 8, 9, 10, & 12: Ouch! This hurts... Soldier 11: The plan to destroy the barrier worked!? Dagnabbit, why'd I have to get injured? [Inn on B2F] Innkeeper: All the beds are filled with injured soldiers from the battle at Exdeath's castle...[Five more soldiers are here; they say the same things as the ones in the other beds.] [Chocobo Forest] [16] [At Ghido's place, which is underwater now...] [B2F] Butz: An empry treasure box? Hey, there's a big rock in here... (Take it? If yes, ...) Urgh! This thing's heavy! [B5F] Butz: Hey! A turtle! (Jump in the pond?) [On the other side of the pond] Butz: Hey, what's with this turtle? Galuf: Butz, will you stop that!? Butz: But this is fun! Ghido: Cut that out! Butz: It... it can talk! Galuf: Our deepest apologies, Sage Ghido. Butz: This... turtle!? Lenna: He's Ghido? Faris: Really!? Galuf: He certainly is! How rude of you all! Ghido: Oh, that's OK. Butz: Sorry... Ghido: It's OK, really. I've got something to tell you about; you've really got to hurry! Butz: Is it about Exdeath? Ghido: Indeed it is. The thing he's after is in the Great Forest of Muah. Butz: The Great Forest of Muah? Ghido: The living forest west of Surgate Castle... it's the birthplace of Exdeath. Butz: !? Ghido: Five hundred years ago, an evil spirit, which was sealed up in the forest, turned a tree into a monster. That's Exdeath! I kept the seal shut for 500 years, but 30 years ago the seal was broken. Butz: In the battle with the Four Braves of Dawn? Ghido: Right. Dorgan and his warriors succeeded in using the crystals to seal Exdeath back up. But now he has returned. Butz: And it's all our fault... Ghido: No, it's not because of you... the spirit that was sealed up is about to return, and we've got to defeat it! Butz: But where is it? Ghido: Maybe... well, it's looking for something in the Great Forest of Muah... Butz: In the Great Forest of Muah? Ghido: Please go there and defeat it! Protect the thing that's resting there! Butz: To the Great Forest of Muah... Galuf: We must avenge Zeza! Faris: And defeat Exdeath! Lenna: Let's go! Ghido: Be warned; the Great Forest of Muah is alive. And it attacks anyone who enters, no matter who they are. Butz: ... Ghido: Here, take this! [Got the Ancient Branch!] Butz: What's this? Ghido: It's the Ancient Branch; a part of the Guardian of the Seal. If you have this, you should be able to enter the forest. Ghido:Hurry! Exdeath's already on his way to the forest! Butz: Got it! [At the town of Muah] 1: Hey, where'd you folks come from? This town isn't exactly easy to get to! 2: Legend has it that something truly beautiful was sealed up in that forest to the east, 500 years ago. 3: People's ambitions can lead to evil, you know. 4: The living forest... the Great Forest of Muah, that is... is guarding a seal. 5: Nobody can get into the Great Forest of Muah! [In the pub] 6: Those trees are really alive. They can hear what you say and feel what's in your heart! 7: The tree spirits don't generally show themselves. But if you peek into the holes in the tree trunks, they'll start talking! 8: Really deep in the forest, there's an ancient tree that guards the seal. 9: Those tree spirits hide the path to the forest depths! 10: One time I got lost in the forest and found a funny little animal. Kept saying 'Kupo! Kupo!'... weird, huh? [In the Great Forest of Muah] Lenna: Look! The branch we got from Ghido! (A path opens) Faris: The forest... Butz: It's going to let us in... (After wandering... the ground shakes!) Butz: What's going on!? (The forest's "en fuego"!) Butz: Is Exdeath setting the forest on fire!? Moogle: (pops out of a hole) Kupo! Butz: (after jumping in) Let's wait here and check things out. [Walking through the burned forest] Lenna: What's that? Galuf: The Ancient Tree... it guards the seal. [the branch flies into the air] Butz: The branch!! [inside the tree] Butz: What's that thing? Galuf: Is that the guardian of the seal? (The blue things draw near...) Here it comes!! [Battle with Fuuin Sareshi Mono... then Exdeath shows up] Exdeath: So, you managed to break the seal... I knew you could do it. I can't thank you enough... fwa ha ha... Galuf: Exdeath! Exdeath: Thanks to you four, the seal has been opened! Butz: Huh!? Galuf: The crystal? Exdeath: The crystals' power that binds me... shall soon be mine! Exdeath: Ha ha... kneel down in reverence to the crystals!!! [Meanwhile, at Bal Castle] Kururu: My heart... uh oh, I wonder if anything's happened to Grandpa... Moogle: Kupo!! Kururu: Hmm? In the Great Forest of Muah? Hiryuu!! Exdeath: Now, you're finished! Die!! Kururu (stuns Exdeath): Grandpa! Butz! Lenna! Faris!! Galuf: What happened to Exdeath? Kururu: He'll be OK... but he won't be able to move for a while. Huh!? [crystals glow] Exdeath (to Kururu): Why you...! (traps Kururu in a wall of flame) Kururu: What are you doing!?! Exdeath: Die!! Kururu: Grand...pa....! Galuf: Ku...ru...ru...! Exdeath: How about this, Galuf? Try to stop me, and the crystals shatter! Galuf: Kururu! (Exdeath uses a blue tractor beam) Galuf: Exdeath!! (absorbs Kururu's wall and walks right through the beam) (Galuf & Exdeath fight) Exdeath: Take this! (uses Vacuum Blade) Exdeath: Now I'm serious! And you're headed for the world of death! Hahahaha!! (uses Holy and Meteo) (Galuf's HP fall to 0, but he can still fight) Exdeath: Why don't you die!? Galuf: I'm not ready to go yet! Burn me all you want; I'll still defeat you!! Exdeath: Anger and hate won't be enough to destroy me...! Galuf: ... It's not anger... or hate... Exdeath: Then, .... [Beam opens; crystals float towards Exdeath and he vanishes] Kururu: Grandpa! All: Galuf! Get up!! Galuf: I can't... go on... Butz: Galuf! What are you saying? Lenna: Galuf! Faris: Stand up!! Kururu: Open your eyes!! Galuf: Butz... Lenna... Faris, and Kururu...please... defeat Exdeath...! Kururu: Grandpa! Don't die!! Butz: Don't die, Galuf! "Cure 3"! Lenna: Please! "Raise"! Kururu: "Phoenix Down"! "Elixir"! Galuf's vitality ran out... Kururu: Grandpa! No! Don't die!! Kururu: ... Grandpa's calling me! Butz: Kururu... Kururu: Grandpa? Galuf: I'm giving you the power that's protected the crystals for 1000 years... the power that came from the Ancient Tree... Kururu:No! Come back! Galuf: Kururu, you won't be alone... you know that, don't you? Kururu received all of Galuf's abilities! Kururu: This warmth.. I can feel Grandpa inside! Galuf: I'll always be with you, Kururu... Kururu: (speaking to Exdeath) I understand. Huh? What about Exdeath...? Butz: Kururu! Kururu: Butz, Lenna, Faris... I'll fight with you! Butz: Kururu... Kururu: Exdeath's trying to destroy all the crystals... that's what Grandpa said. We have to hurry! Let's go! To Exdeath's castle!! Kururu: Hiryuu!! (Our heroes hop on the Hiryuu) [22] [Exdeath's Castle] Soldier 1: Exdeath's up there... Soldier 2: Exdeath showed up, and he was way too tough for us! Soldier 3: We can't make it... could you defeat him? Soldier 4: He's so strong... Soldier 5: Avenge us! [3F] Butz: It's a dead end... what's up, Kururu? Kururu: It's an illusion... created by Exdeath! Lenna: How do you know? Kururu: Help us, Grandpa...! [Cut to Kelgar's house in Quelb...] Kelgar: Galuf too... Dorgan, Zeza, Galuf... they're all gone... cough, cough... And I'm not long for this world either... Wolves: Kelgar!! Kelgar: I think it's time for me to sleep, too... [Image of Galuf appears] Wolves: Who's there!? Kelgar: Galuf, is that you? Something's happened to Kururu? Galuf... everyone... lend them your power! [Kelgar passes away] Wolves: Kelgar! Kelgar: Break the illusion! I'll send my last bit of life to you in Exdeath's castle! Wolves: Kelgar! Kururu: Grandpa... and you wolves, too! Butz: Did Kelgar do this? [buzzing noise] Kururu: Everyone did! [the true form of the castle is revealed... and the way to the upper floors opens] [9F] Carbuncle: I'll join you if you're stronger than I am... so! Let's test your strength! [Battle with Carbuncle] Carbuncle: You're strong indeed! I'm on your side! [11F] (after opeNing empty treasure chest) Butz: Gilgamesh! Gilgamesh: Ha ha! I've got what was in there! Gilgamesh: So, we meet for the fourth time... somehow, I'm glad! Gilgamesh: Hey, what happened to that old man? Kururu: In the battle with Exdeath... Gilgamesh: ...... oh... Ah well... time to start really fighting! "Gilgamesh Change!" Now I'll test this sword... it's got as much power as Excalibur, you know! Grrr! (misses) What the!? This is the world's strongest sword! Exdeath (suddenly appears): Gilgamesh! Gilgamesh: ... Exdeath: You useless fool! I'm sending you to the Cleft of Dimension! Gilgamesh: No way! You've gotta forgive me... Exdeath: Shut up! (casts Degeon) Gilgamesh: Aaahhhh! [13F] Exdeath: Out of my way! Butz: Exdeath! We won't let you get away with this! Exdeath: Fwa, ha, ha! Do you even know what it is that I'm doing? Butz: What!? Exdeath: I'm returNing the world to its original state! Butz: You mean a world of evil! Exdeath: Not, that's not it... you don't understand, do you? ... No matter! I won't let you stand in my way! [Battle with Exdeath...] Ready for World 3? ------------ World 3: ------------ [After defeating Exdeath] All: The crystals!! Butz: They're shattering! [All goes black...] Lenna: What's that!? Faris: Tycoon Castle? Lenna: Are we... back!? [In Tycoon Castle] Guard 1: Oh, I'm so glad you're all right! (opens door) The Minister's waiting for you. People: Oh, Lenna! You're back! Minister: Princess Lenna! Princess Sarisa! Welcome back! Lenna: Where's Father? Minister: Unfortunately, His Majesty has passed away... somehow we must all overcome this tragedy... but then, Princess Sarisa has returned to us alive, so... Faris: "Sarisa"... that's my real name? Minister: Yes, Your Highness. Faris: The name Dad gave me? [Guards push Butz and Kururu] Butz: Hey! Minister: Well, the banquet is all ready! Your friends can join in too! [At the banquet] Faris (in a fancy dress): I can't stand looking like this! Minister: Oh, don't say that, Your Highness! Faris: Huh!? [Faris walks out to throne room] All: Wow, she's so beautiful! Butz (with a heart above his head ^_^): Yeah, she is... Kururu: Butz! You're blushing!! Butz: Oh, shut up... Guard: Dance, everybody!! Dancer 1: Lenna is so beautiful... and Sarisa is too! Dancer 2: So Princess Sarisa has begun calling herself Faris? Dancer 3: I hope Lenna and Sarisa never leave again! If they don't stay here... [Outside...] Guard 2: Looks like the Minister can rest safely now. Guard 3: We'd really like for Lenna to stay here. Person: Oh, isn't this just great? ... but... I'm worried about the sky. It looks strange... and only over Tycoon. 2: Why not wander around the castle for a while? [If you go outside again] Guard: (On the way out) Be careful! (and reentering) Hey, the party's still going! [Others say the same things as before] [In Jenica's classroom] Jenica: You know, I could almost have guessed it about Sarisa. I remember back then... ~ Flashback ~ Sarisa: Cure... Cure 2... Cure 3... Cure... Cure 2... Cure 3... Jenica: OK, that's enough for today. Sarisa: I'm tired! Jenica: You mother says that you should put Lenna to bed, too. Jenica: So go do it while I grade your test. Sarisa: OK! Jenica: Come right back, understand? Sarisa: Uh-huh... Sarisa: (to Lenna in the bedroom) Hey, Lenna, I'm going to get to ride on the Hiryuu tomorrow! Dad's gonna take me with him! Lenna: Googagoo... (baby noises) Sarisa: Dad says that flying up high in the sky is really fun! Sarisa: You look around from up there, and you feel like you're "levitating"! Sarisa: No... wait... it was like, uhh... "Toad"? "Teleport"? No, that's not it... "Mini..."? Jenica: (back in class) Where is she? She's late! [Sarisa and Lenna fall asleep...] ~ End of Flashback ~ [Out on the balcony] Kururu: Grandpa... Butz: What's wrong? Are you thinking about Galuf? Kururu: Uh huh. But I'm not sad or anything... just a little nervous. I feel like he wants us to hurry... Butz: OK, let's go then. Kururu: Huh? Butz: Why were we warped back to this world? We'd better look into it. Kururu: Yeah! Kururu: What about Lenna and Faris? Butz: What can we do? They're staying here. [Soldier runs into Tycoon] Soldier: So sorry! But I've got to deliver the news about the bridge in the west! It's all finished!! Butz: Maybe Boko is in that cave over there... Kururu: Who's Boko? Butz: My chocobo that I ride around on. Kururu: Really!? Butz: What? You don't believe me!? Kururu: But Butz, you're pathetic at riding the Hiryuu! Yet you can ride a chocobo? Butz: What are you talking about!? (pushes her) Kururu: Now you've done it! Take THIS!! (pushes him back) Butz: Drat! I'm no match for you... [At the cave] Butz: Boko! Boko: Kue--! Kururu: Hi, I'm Kururu. Nice to meet you. Butz: Kururu, you can talk to Chocobos!? Kururu: Well, just a little. It looks like he wants to introduce someone. (Boko and Kururu talk) Kururu: Wow! He has a wife! Her name is... Koko. Butz: Boko, so you've...! Butz: Boko, I need you to do something... Boko: Kue--! Kururu: He says he understands. Butz: Huh!? Kururu: He knows you've got to go on a long trip. Butz: Is that OK with you, Boko? (Boko talks to Koko) Butz: What's he saying? Kururu: He says he loves her... Butz: Hmph! Kururu: He's asking her to take care of their child while he's gone. Butz: Child!? Kururu: Koko's going to have a baby. She'll wait here for us. Butz: Thanks, Koko! Koko: Kue! [Our heroes hop on Boko and ride around... ] [In the town of Tule] 1: So, have you become an expert? [Yes...] Then go over to the Beginner's Hall and tell 'em that! [No...] Oh well. Don't sweat it, you'll get there! 2: No more crystals... 3: So you found the princess who disappeared from Tycoon? 4: I'm all dizzy... look around, and it seems like everything around our town is different! 5: This cave appeared in the west, and there's a rumor that a turtle ghost is down there! 6: The wind stopped, and so the sky's dying... 7: Over on that peNinsula to the south, there's some kind of boat with a propeller on it! 8: (kid runNing around) I'm getting tired... 9: Hey, there's a party going on in Tycoon, isn't there? Maybe I'll go too! 10: Don't you feel like the world is different somehow? [In the pub] 11: So the pirate captain is really a princess, huh? 12: (guy near the dnacers) I wasn't peeking at them! I swear! 13: Don't see too many pirates these days. [At Zokk's house] Zokk: So Faris the pirate captain is really Princess Sarisa! What a surprise! But I'm truly glad that those two got back to the castle safely. [At the Beginner's Hall] Receptionist: Are you a beginner? [No...] Receptionist: Well! I'll teach you the good stuff! The 'Suppin' can equip any kind of weapon or armor. The 'Mimic' can equip everything except the Ribbon. Since their strength and magic power are low, they're pretty weak, but they'll be fine if you've mastered other jobs. The 'Suppin' and 'Mimic' get all the stats and abilities that come with any jobs you've mastered. For example, a Suppin who's mastered Knight, Black Mage, and Thief will have the strength of a knight, the magic power of a black mage, and be able to see hidden passages and dash like a thief. Plus, you'll be able to attach two abilities. So once you've mastered some other jobs, the Suppin and Mimic can be really strong! [Suddenly, northwest of Tycoon, they fall into a hole!] Butz: Owww!! Kururu: Guess we tried to jump too far... Butz: Boko! This is all your fault!! Boko: Kue! Kururu: You better not hit Boko! Kururu: Butz, what's that!? (Fight with Antlion) Butz: So this a monster nest... oh man, just what we need... Kururu: Now what'll we do? Boko: Kue... (a rope comes down from above and Butz can't get to it...) Butz: Will you quit that!? Faris (holding the rope): Admit you did wrong? OK, come on up! Butz: Faris!! Faris: Whose idea was it to just leave me back there!? (Butz and Kururu shake their heads) Faris: Better not do that again! Butz: But why did you... Faris: Come on, I'm no princess! (laughs) Kururu: Ouch! Butz: What happened? Kururu: I'm OK; it was just this little thorn. (Faris rejoins!) [Then, our heroes happen upon a small cave which wasn't there last time we visited this world... turns out it's Ghido's Dwelling! How did it get here? ...] Butz: Ghido! Hey!! Ghido: Sorry, sorry... I ended up here after the shock of the two worlds merging back into one... Ghido: And I couldn't do a thing! Ho, ho, ho!! Butz: Ghido... you say the two worlds merged into one...? Ghido: Hmmm... the legend couldn't be true, could it? Even I don't believe it... but supposedly, 1000 years ago, Butz's world and Kururu's world were one and the same. Butz: One world!? Ghido: Correct. Butz: Then why did the world split into two? Ghido: To seal off the power of "mu". Butz: "Mu"? Ghido: Yes. A thousand years ago, there was an powerful evil Enuo. The Enuo had the power to control the "mu". The battle continued on for quite a while, but finally the humans defeated him using the Twelve Legendary Weapons. But even they couldn't destroy the "mu" that the Enuo had created. So, as a last resort, the people split the crystals into two parts. And since they split the crystals, which keep the world in balance, the world itself split in two. And in the gap between the two worlds - the "Cleft of Dimension" - they sealed off the "mu". Butz: So what Exdeath was saying was true... Lenna: ReturNing the world to its original state... Faris: But the crystals were lost... Butz: The wind won't come back... the blessings of earth and water, the power of fire... they're gone, never to return... Kururu: Hey! This splinter hurts! Butz: Exdeath! Exdeath: Fwa, ha, ha... I turned myself into a little splinter, and I've been waiting for this very moment! My real objective is to get my hands on the power of the "mu" that's been sealed up in the Cleft of Dimension! Butz: What!? Exdeath: So that's why I had to return the world to its original form! Fwa, ha, ha! Ghido: It looks like the Cleft of Dimension is going to appear in this world! Faris: Is that where the "mu" is? Exdeath: Yes! That's the thing I'm after! And now I shall obtain the ultimate power, the power of "mu"! Butz: Not if we can help it! (Exdeath hits Ghido and Butz, and Tycoon is sucked into the "mu"!) Kururu: Tycoon Castle! Faris: Lenna!! Exdeath: Excellent! Behold, the power of "mu"! The ultimate power which shall devour everything! And soon it'll be all mine! Faris: Lenna! Why yoouuu----!!!! (Our heroes are shot by Exdeath) Exdeath: Die, you stupid fools!! Exdeath: Why you... you turtle! (Ghido and Exdeath fight) Exdeath: Hmm... you're not too bad! Ghido: Don't forget.. I've been around for 700 years! Exdeath: Now I'm all-powerful!! Stupid cretins! Ghido: That Exdeath! We've got to do something before he gets the power of the "mu"! Ghido: Hey, is that...? Butz: The Ancient Library... Ghido: What!!? The Ancient Library of legend!? So it was in your world! Ghido: Let's go! The books we need to defeat Exdeath are in the Ancient Library! (At the Ancient Library) Scholar: Ghido! Ghido: You're the scholars from Surgate! Scholar: We've put the two halves of the Book of Sealings together! Ghido: Hmm... (Exdeath's Castle Theme) Ghido: OK, time for a strategy session! The two worlds have become one again. And the power of "mu", which was sealed in the Cleft of Dimension, is about to return! Butz: Then let's go there! Ghido: Impossible! There are hordes of monsters sealed up in there along with the "mu"! Their strength is just too powerful... it would be pointless for you to go there now. Butz: Then what should we do? Ghido: You have to open the seal on the Twelve Legendary Weapons! Butz: Twelve legendary weapons? Ghido: Right. And for that, you'll need... this Book of Sealings! It was split in two, but now, if the legend is correct... the book should show you the way to go! (Shinkirou no Machi theme) Butz: The book! Ghido: If the "mu" should return, the book shall speak to you, Light Warriors... [The book began to speak...] Book of Sealings: The twelve weapons that we used to defeat the Enuo are sealed up in Koozer Castle. The keys to open these seals are the four Slabs... One is sealed up with the spirits of the past, guarded by the earth... One is in an island shrine, guarded by the wind... One is in a place deeper than the ocean floor, guarded by fire... One is behind a waterfall, guarded by water... Our servants are sealed away... to open the seal, you need the Four Slabs. When you move the Slabs, our servants shall revive... The ultimate white and black magic, Holy and Flare... Time and space magic, Meteo... Leviathan, the King of the Seas... and Bahamut, King of the Dragons... when you reach the gates, hold this book up and the way to the seal shall open... Got the Book of Sealings! Ghido: Make sure to open the seals on the Twelve Weapons before Exdeath gets the power of "mu"! We're all counting on you! As for the first slab... it's "sealed up with spirits of the past, guarded by the earth"... that would be the Pyramid in the Quicksand Desert! Butz, Faris, Kururu! The fate of the world is riding on you! Please succeed! Scholar 1: It should take a while before Exdeath gains control of the "mu"... Scholar 2: Since the two worlds have combined into one, the Sealed Castle of Koozer should lie to the east of Tule. Scholar 3: Hmmm... if you put the two worlds together... that means the Ancient Library would be here... ah, now I get it... Scholar 4: Split the crystals in two, and the world splits in two... the power of "mu" wouldn't be sealed up if that hadn't happened. Scholar 5: Says here that there's a city sealed up in the Cleft of Dimension, where they've got fantastic magic, weapons, and armor from a thousand years in the past... Now that the Cleft of Dimension's appeared, I wonder where that city would be...? Scholar 6: Cid and Mid headed off the Crescent Island, and they haven't come back yet. Scholar 7: Since the world's merged into one, the Book of Sealings has become one as well... Scholar 8: Is the world going to be enveloped in darkness? Scholar 9: It's written here that there's an evil forest and cave sealed up in the Cleft of Dimension. Scholar 10: It's all useless anyway... even if we do manage to defeat Exdeath, the crystals are gone... Scholar 11: Exdeath's really a tree... I suppose that's why he turned himself into a splinter... Scholar 12: Supposedly, the places where the Slabs are located are guarded by Gargoyles. Scholar 13: Please prevent Exdeath from getting the power of "mu"! Shall I read to you from the Book of Sealings...? [2F] 13: "The 'mu' is the mother that gives birth to the light..." ...what's that mean? 14: While we were burNing books, we happened upon this song... [Got Song of Magic! Continue singing it, and a mysterious force will raise your magic power! [Town of Karnak... in case you head north] 1: The world has changed. I can just feel it. 2: A castle's appeared near the Ancient Library. 3: The Queen might not be getting better any time soon... 4: It looks like they discovered something near the library. 5 & 6: Feels a little colder, doesn't it? 7: We can still make weapons and armor, but since we can't use the power of the crystals, the prices have gone up. 8: There's a pretty scary monster named Dorm Kimaira out in the desert... [In the pub] 9: I've heard that there are dwarves underground who can make fantastic armor and gear. 10: Do you believe in dwarves? 11: I'm sure dwarves really exist. 12: Gotten any better at the piano? 13: The fire's weakeNing... 14: How's old Cid doing? [In Surgate Castle] Guard 4: The scholars all headed for that building to the south. [B1F] Guard 11: The two worlds used to be one? No way do I believe that! Guard 12: That buliding that appeared to the south... it's a library, right? [The other people say the same things as in World 2.] [At the Ancient Tree] Butz: The Ancient Tree... Faris: The Muah Forest's trying to come back to life... Kururu: But Grandpa... Grandpa won't ever come back... Faris: Lenna, and Dad... Butz: So many lives... all gone... Kururu: We've got to stop Exdeath! For every human being in the world... no, not just humans... all living things! Faris: I can't bear to see any more lives lost... Butz: Well, [At the Desert] Butz: The quicksand's stopped! Kururu: Since the two Earth Crystals have shattered, the power of the earth is completely gone... Faris: The earth's weakened! (Fight with Gargoyles; the Book of Sealings rises up) Kururu: The Book of Sealings! "The place where the slab rests, sealed away with spirits of the past, guarded by the earth..." [Journey through the Pyramid; note that there's no boss at the top!] Got the 1st Slab!! Butz: Huh!? Kururu: There's some writing on the slab... "Bahamut, King of the Dragons,"...? (Shot of the place where you landed the airship, way back in World 1... still remember this? ^^) Kururu: The peNinsula's sinking!! (Bahamut flies through the air) Butz: Here he comes! (Everyone braces for a fight) Bahamut: I'll be waiting for you... at the top of the Northern Mountain... Faris: Look! The airship's floating this way! [On the way back, at the Ancient Tree] Kururu: Hiryuu! Faris: Lenna!! (Lenna's been possessed by Meryujiinu) Butz: Lenna! Snap out of it! Lenna: Now I've acquired this body... Faris: Lenna! (Exdeath's theme) Exdeath: Go, Meryujiinu! You who've been sealed in the Cleft of Dimension for a millennium... Butz: Exdeath! Exdeath: Fwa, ha, ha... the monsters in the Cleft of Dimension have now become my servants!! Butz: Urgh... Faris & Kururu: Lenna! Stop!! Exdeath: Now I'll watch you slowly die... at the hands of your own friend!! Fwa ha ha ha.... Butz: Exdeath... Exdeath: But first I'll do away with that turtle friend of yours, right in front of your very eyes! (The Ancient Library is sucked into the "mu"!) Exdeath: Soon, this power will be all mine, and the whole world shall kneel down before me!! Fwa, ha, ha!!!! Butz: Len... na... ... stop... (The Hiryuu's desperate attack separates Lenna's body from that of the monster!) Butz: Now!! (Fight with Meryujiinu) Butz: Lenna! Lenna: Butz, I... Faris: Lenna! Lenna: Faris, Kururu... the castle... I was trapped in the darkness too... Faris: We understand... try not to talk... (Lenna rejoined!) [Back on the airship] Lenna: The entrance to the Cleft of Dimension is where the castle used to be... Kururu: We've gotta hurry! Before Exdeath gets the "mu"! Faris: But Ghido said we'd never be able to win with the strength we've got now... Butz: But the Twelve Legendary Weapons in the Sealed Castle of Koozer... let's hurry up and go there! (Cut scene in the Cleft of Dimension) Exdeath: This power of "mu"... can't I control it? How about this! "Mu"!! Show me your power!! Go! Destroy the world!! Show me the true power of "mu"!! (Several cities are sucked into the mu) Kururu: He's sucking towns into the "mu"!! Butz: Exdeath!! Stooooopppp---!!! (The Moogle Forest gets sucked into the mu) Moogles: Kupo--!! Kururu! Kupo!! (Lix gets sucked in as well) People in Lix: Buuuutz--!! Heeeelp! Lenna: Oh my... Faris: Butz, your home... the town of Lix... Kururu: My gosh... this is... Butz: Aaaargggghhhhhh------!!!! (Butz flies the airship around the world several times ^_^) Faris: Butz, stop! [On the second floor of the Sealed Castle of Koozer, where the Twelve Legendary Weapons are] Butz: The slab! Slab: Three of the seals shall break... stand in front of the weapon and speak... the seal will open and the slab will break... Butz: Three of the seals... so we can choose three of the weapons... [Cut to Exdeath in the Cleft of Dimension] Exdeath: Ah, my servants! Monsters of the Cleft of Dimension! Those warriors who are being guided by the light of the crystals are now after the ancient slabs... we mustn't let the slabs fall into their hands! The consequences would be disastrous! Monster: We'll stop them! Exdeath: Go, my monsters!! And I shall have the power of "mu" for my very own! [In the castle of Surgate] Guard 1: This is the castle of Surgate, and we'll protect it at all costs! Guard 2: I can't believe the Ancient Library's really gone... but we managed to save some of the scholars; they fled into this castle. (In the King's Hall) Scholar: We were the only ones who could get back here... Scholar 2: Please stop Exdeath from getting the power of "mu"! Shall I read to you from the Book of Sealings? Scholar 13: Since the two worlds have recombined, the Sealed Castle of Koozer should lie somewhere east of Tule... Guard: If Exdeath gets the power of "mu" in its entirety, then the world is ruined... Soldier: What the heck is that big black thing!? Soldier: Oh man, the world's ruined! Stick a fork in us, 'cause we're done! [You can get Levitate if you haven't already... I put the dialogue in World 2's script.] [At the Castle of Koozer] Minister: Lenna! You're all right! ... What's that book? Oh! Would you like me to read it to you? Tycoon Scholar 1: We brought the water with us from the Wind Shrine. 2: "Protected by the wind, in an island shrine..." does that mean the Solitary Island Shrine west of Tycoon? 3: This castle just suddenly showed up in the exact spot where Exdeath was sealed up! 4: "Behind rushing water..." A waterfall, maybe? 5: Has the Cleft of Dimension really appeared right over Tycoon? [In Crescent] 1: There's a mirage town that appears inthe forest... well, that's just a rumor, I guess. 2: A strange-looking tower suddenly appeared! What's going on!? 3: They say there's an illusionary town that appears in the forest... is it really true? 4: We can't seem to make anything on this land anymore... could it be because of the Earth Crystal shattering? 5: There's an old song in this town... "The tower on the left's the tower of magic... Strength doesn't mean a thing!" 6: There's an old song in this town... "The tower on the right's the tower of might! Magic'll do you no good!" Mid: A tower appeared on the Catapult! Right on top of there! And Grandpa! He's stuck!! [In the Inn] Girl: Hey, tell us about the Elemental! Storyteller: The elementals make nature their friend! Damage floors won't affect you, and you won't fall into trap doors! Little kid: Hey, tell us about Dwarves! Storyteller: Dwarves make the best weapons in the world! And they really exist, too! They're not just a legend! ![]()