ich brauche java scripts 10, 20, 100 egal alles rein
Helft mir, bittetete
Helft mir, bittetete
Der mausverfolger is cool !
Es ist ein Fadenkreuz, dass die Maus umgibt.
<head>
<style>
<!--
#leftright, #topdown{
position:absolute;
left:0;
top:0;
width:1px;
height:1px;
layer-background-color:red;
background-color:red;
z-index:100;
font-size:1px;
}
-->
</style>
</head>
<!--webbot bot="HTMLMarkup" startspan --><div id="leftright" style="width:expression(document.body.clientWidth-2)"></div>
<div id="topdown" style="height:expression(document.body.clientHeight-2)"></div>
<div align="center">
<script language="JavaScript1.2">
<!--
if (document.all&&!window.print){
leftright.style.width=document.body.clientWidth-2
topdown.style.height=document.body.clientHeight-2
}
else if (document.layers){
document.leftright.clip.width=window.innerWidth
document.leftright.clip.height=1
document.topdown.clip.width=1
document.topdown.clip.height=window.innerHeight
}
function followmouse1(){
leftright.style.pixelTop=document.body.scrollTop+event.clientY+1
topdown.style.pixelTop=document.body.scrollTop
if (event.clientX<document.body.clientWidth-2)
topdown.style.pixelLeft=document.body.scrollLeft+event.clientX+1
else
topdown.style.pixelLeft=document.body.clientWidth-2
}
function followmouse2(e){
document.leftright.top=e.y+1
document.topdown.top=pageYOffset
document.topdown.left=e.x+1
}
if (document.all)
document.onmousemove=followmouse1
else if (document.layers){
window.captureEvents(Event.MOUSEMOVE)
window.onmousemove=followmouse2
}
function regenerate(){
window.location.reload()
}
function regenerate2(){
setTimeout("window.onresize=regenerate",400)
}
if ((document.all&&!window.print)||document.layers)
//if the user is using IE 4 or NS 4, both NOT IE 5+
window.onload=regenerate2
//-->
</script>
</body>
</html><!--webbot bot="HTMLMarkup" endspan -->
Es ist ein Fadenkreuz, dass die Maus umgibt.
<head>
<style>
<!--
#leftright, #topdown{
position:absolute;
left:0;
top:0;
width:1px;
height:1px;
layer-background-color:red;
background-color:red;
z-index:100;
font-size:1px;
}
-->
</style>
</head>
<!--webbot bot="HTMLMarkup" startspan --><div id="leftright" style="width:expression(document.body.clientWidth-2)"></div>
<div id="topdown" style="height:expression(document.body.clientHeight-2)"></div>
<div align="center">
<script language="JavaScript1.2">
<!--
if (document.all&&!window.print){
leftright.style.width=document.body.clientWidth-2
topdown.style.height=document.body.clientHeight-2
}
else if (document.layers){
document.leftright.clip.width=window.innerWidth
document.leftright.clip.height=1
document.topdown.clip.width=1
document.topdown.clip.height=window.innerHeight
}
function followmouse1(){
leftright.style.pixelTop=document.body.scrollTop+event.clientY+1
topdown.style.pixelTop=document.body.scrollTop
if (event.clientX<document.body.clientWidth-2)
topdown.style.pixelLeft=document.body.scrollLeft+event.clientX+1
else
topdown.style.pixelLeft=document.body.clientWidth-2
}
function followmouse2(e){
document.leftright.top=e.y+1
document.topdown.top=pageYOffset
document.topdown.left=e.x+1
}
if (document.all)
document.onmousemove=followmouse1
else if (document.layers){
window.captureEvents(Event.MOUSEMOVE)
window.onmousemove=followmouse2
}
function regenerate(){
window.location.reload()
}
function regenerate2(){
setTimeout("window.onresize=regenerate",400)
}
if ((document.all&&!window.print)||document.layers)
//if the user is using IE 4 or NS 4, both NOT IE 5+
window.onload=regenerate2
//-->
</script>
</body>
</html><!--webbot bot="HTMLMarkup" endspan -->
Hat niemand einen script von Tictactoe,...
...hier ist einer:
<!-- präsentiert von kostenlose-javascripts.de -->
<!-- geschrieben von Tobias Strasshofer -->
<script type="text/javascript">
<!--
function game()
{
if(document.Tick.elements.value==''){
zaehlen++;
if(document.Tick.wid1.value=="^_^"){
document.Tick.wid1.value="";
document.Tick.wid2.value="^_^";
} else {
document.Tick.wid2.value="";
document.Tick.wid1.value="^_^";
}
if(sign=="X") {
sign='O';
document.Tick.elements.value=sign;
} else {
sign='X';
document.Tick.elements.value=sign;
}
if(((document.Tick.elements[6].value=='X') && (document.Tick.elements[7].value=='X') && (document.Tick.elements[8].value=='X'))||((document.Tick.elements[9].value=='X') && (document.Tick.elements[10].value=='X') && (document.Tick.elements[11].value=='X'))||((document.Tick.elements[12].value=='X') && (document.Tick.elements[13].value=='X') && (document.Tick.elements[14].value=='X'))||((document.Tick.elements[6].value=='X') && (document.Tick.elements[10].value=='X') && (document.Tick.elements[14].value=='X'))||((document.Tick.elements[8].value=='X') && (document.Tick.elements[10].value=='X') && (document.Tick.elements[12].value=='X'))||((document.Tick.elements[6].value=='X')&&(document.Tick.elements[9].value=='X')&&(document.Tick.elements[12].value=='X'))||((document.Tick.elements[7].value=='X')&&(document.Tick.elements[10].value=='X')&&(document.Tick.elements[13].value=='X'))||((document.Tick.elements[8].value=='X')&&(document.Tick.elements[11].value=='X')&&(document.Tick.elements[14].value=='X'))) {
pointst1++;
document.Tick.poi1.value=pointst1;
var auswahl=confirm('X Gewinnt! Neues Spiel?');
if(auswahl==true)
newgame();
if(auswahl==false) {
newgame();
window.close();
}
}
}
if(((document.Tick.elements[6].value=='O') && (document.Tick.elements[7].value=='O') && (document.Tick.elements[8].value=='O'))||((document.Tick.elements[9].value=='O') && (document.Tick.elements[10].value=='O') && (document.Tick.elements[11].value=='O'))||((document.Tick.elements[12].value=='O') && (document.Tick.elements[13].value=='O') && (document.Tick.elements[14].value=='O'))||((document.Tick.elements[6].value=='O') && (document.Tick.elements[10].value=='O') && (document.Tick.elements[14].value=='O'))||((document.Tick.elements[8].value=='O') && (document.Tick.elements[10].value=='O') && (document.Tick.elements[12].value=='O'))||((document.Tick.elements[6].value=='O')&&(document.Tick.elements[9].value=='O')&&(document.Tick.elements[12].value=='O'))||((document.Tick.elements[7].value=='O')&&(document.Tick.elements[10].value=='O')&&(document.Tick.elements[13].value=='O'))||((document.Tick.elements[8].value=='O')&&(document.Tick.elements[11].value=='O')&&(document.Tick.elements[14].value=='O'))) {
pointst2++;
document.Tick.poi2.value=pointst2;
var auswahl=confirm('O Gewinnt! Neues Spiel?');
if(auswahl==true)
newgame();
if(auswahl==false){
newgame();
window.close()
}
}
if(zaehlen==9)
{
var unentschieden=confirm('Unentschieden! Neues Spiel?');
if(unentschieden==true)
newgame();
if(unentschieden==false){
newgame();
window.close()
}
}
}
function newgame()
{
if(dran==0){dran++;document.Tick.wid2.value="^_^";document.Tick.wid1.value=""}
else{dran--;document.Tick.wid2.value="";document.Tick.wid1.value="^_^"}
if(document.Tick.Pl1.value=="X"){document.Tick.Pl1.value="O";document.Tick.Pl2.value="X";}
else{document.Tick.Pl1.value="X";document.Tick.Pl2.value="O";}
for(i=14;!(i==5);i--){
document.Tick.elements.value="";
sign="O";
zaehlen=0;
}
}
var sign="O";
var i;
var zaehlen=0;
var pointst1=0;
var pointst2=0;
var dran=0;
-->
</script>
<form name="Tick">
<table>
<tr>
<td>
<td>Player 1</td>
<td>Player 2</td>
</tr>
<tr>
<td>Zeichen des Players:
<td><input size="1" value="X" readonly="readonly" name="Pl1" /></td>
<td><input size="1" value="O" readonly="readonly" name="Pl2" /></td>
</tr>
<tr>
<td>Wer ist dran:
<td><input size="1" value="^_^" name="wid1" readonly="readonly" />
<td><input size="1" value="" name="wid2" readonly="readonly" />
</tr>
<tr>
<td>Punktestand:
<td><input size="1" value="0" readonly="readonly" name="poi1" />
<td><input size="1" value="0" readonly="readonly" name="poi2" />
</tr>
</table>
<center>
<input type="button" onclick="i='6' ;game()" style="width:30px;" value="" />
<input type="button" onclick="i='7';game()" style="width:30px;" value="" />
<input type="button"onclick="i='8';game()" style="width:30px;" value="" />
<br />
<input type="button" onclick="i='9';game()" style="width:30px;" value="" />
<input type="button" onclick="i='10';game()" style="width:30px;" value="" />
<input type="button" onclick="i='11';game()" style="width:30px;" value="" />
<br />
<input type="button" onclick="i='12';game()" style="width:30px;" value="" />
<input type="button" onclick="i='13';game()" style="width:30px;" value="" />
<input type="button" onclick="i='14';game()" style="width:30px;" value="" />
<p>
<input value="Neues Spiel" type="button" onclick="newgame()" />
<input type="button" value="?" onclick="alert('?');" />
</center>
</p>
</form><br /><center> <a href="" title="" target="_blank"> </a></center><br />
<!-- -->
<!-- -->
<script type='text/javascript'>
<!--
if(document.all) window.onbeforeprint=new Function("window.location='';");
//-->
</script>
<br /><center> <a href=" " title=" " target="_blank"> </a></center><br />
<!-- -->
...hier ist einer:
<!-- präsentiert von kostenlose-javascripts.de -->
<!-- geschrieben von Tobias Strasshofer -->
<script type="text/javascript">
<!--
function game()
{
if(document.Tick.elements.value==''){
zaehlen++;
if(document.Tick.wid1.value=="^_^"){
document.Tick.wid1.value="";
document.Tick.wid2.value="^_^";
} else {
document.Tick.wid2.value="";
document.Tick.wid1.value="^_^";
}
if(sign=="X") {
sign='O';
document.Tick.elements.value=sign;
} else {
sign='X';
document.Tick.elements.value=sign;
}
if(((document.Tick.elements[6].value=='X') && (document.Tick.elements[7].value=='X') && (document.Tick.elements[8].value=='X'))||((document.Tick.elements[9].value=='X') && (document.Tick.elements[10].value=='X') && (document.Tick.elements[11].value=='X'))||((document.Tick.elements[12].value=='X') && (document.Tick.elements[13].value=='X') && (document.Tick.elements[14].value=='X'))||((document.Tick.elements[6].value=='X') && (document.Tick.elements[10].value=='X') && (document.Tick.elements[14].value=='X'))||((document.Tick.elements[8].value=='X') && (document.Tick.elements[10].value=='X') && (document.Tick.elements[12].value=='X'))||((document.Tick.elements[6].value=='X')&&(document.Tick.elements[9].value=='X')&&(document.Tick.elements[12].value=='X'))||((document.Tick.elements[7].value=='X')&&(document.Tick.elements[10].value=='X')&&(document.Tick.elements[13].value=='X'))||((document.Tick.elements[8].value=='X')&&(document.Tick.elements[11].value=='X')&&(document.Tick.elements[14].value=='X'))) {
pointst1++;
document.Tick.poi1.value=pointst1;
var auswahl=confirm('X Gewinnt! Neues Spiel?');
if(auswahl==true)
newgame();
if(auswahl==false) {
newgame();
window.close();
}
}
}
if(((document.Tick.elements[6].value=='O') && (document.Tick.elements[7].value=='O') && (document.Tick.elements[8].value=='O'))||((document.Tick.elements[9].value=='O') && (document.Tick.elements[10].value=='O') && (document.Tick.elements[11].value=='O'))||((document.Tick.elements[12].value=='O') && (document.Tick.elements[13].value=='O') && (document.Tick.elements[14].value=='O'))||((document.Tick.elements[6].value=='O') && (document.Tick.elements[10].value=='O') && (document.Tick.elements[14].value=='O'))||((document.Tick.elements[8].value=='O') && (document.Tick.elements[10].value=='O') && (document.Tick.elements[12].value=='O'))||((document.Tick.elements[6].value=='O')&&(document.Tick.elements[9].value=='O')&&(document.Tick.elements[12].value=='O'))||((document.Tick.elements[7].value=='O')&&(document.Tick.elements[10].value=='O')&&(document.Tick.elements[13].value=='O'))||((document.Tick.elements[8].value=='O')&&(document.Tick.elements[11].value=='O')&&(document.Tick.elements[14].value=='O'))) {
pointst2++;
document.Tick.poi2.value=pointst2;
var auswahl=confirm('O Gewinnt! Neues Spiel?');
if(auswahl==true)
newgame();
if(auswahl==false){
newgame();
window.close()
}
}
if(zaehlen==9)
{
var unentschieden=confirm('Unentschieden! Neues Spiel?');
if(unentschieden==true)
newgame();
if(unentschieden==false){
newgame();
window.close()
}
}
}
function newgame()
{
if(dran==0){dran++;document.Tick.wid2.value="^_^";document.Tick.wid1.value=""}
else{dran--;document.Tick.wid2.value="";document.Tick.wid1.value="^_^"}
if(document.Tick.Pl1.value=="X"){document.Tick.Pl1.value="O";document.Tick.Pl2.value="X";}
else{document.Tick.Pl1.value="X";document.Tick.Pl2.value="O";}
for(i=14;!(i==5);i--){
document.Tick.elements.value="";
sign="O";
zaehlen=0;
}
}
var sign="O";
var i;
var zaehlen=0;
var pointst1=0;
var pointst2=0;
var dran=0;
-->
</script>
<form name="Tick">
<table>
<tr>
<td>
<td>Player 1</td>
<td>Player 2</td>
</tr>
<tr>
<td>Zeichen des Players:
<td><input size="1" value="X" readonly="readonly" name="Pl1" /></td>
<td><input size="1" value="O" readonly="readonly" name="Pl2" /></td>
</tr>
<tr>
<td>Wer ist dran:
<td><input size="1" value="^_^" name="wid1" readonly="readonly" />
<td><input size="1" value="" name="wid2" readonly="readonly" />
</tr>
<tr>
<td>Punktestand:
<td><input size="1" value="0" readonly="readonly" name="poi1" />
<td><input size="1" value="0" readonly="readonly" name="poi2" />
</tr>
</table>
<center>
<input type="button" onclick="i='6' ;game()" style="width:30px;" value="" />
<input type="button" onclick="i='7';game()" style="width:30px;" value="" />
<input type="button"onclick="i='8';game()" style="width:30px;" value="" />
<br />
<input type="button" onclick="i='9';game()" style="width:30px;" value="" />
<input type="button" onclick="i='10';game()" style="width:30px;" value="" />
<input type="button" onclick="i='11';game()" style="width:30px;" value="" />
<br />
<input type="button" onclick="i='12';game()" style="width:30px;" value="" />
<input type="button" onclick="i='13';game()" style="width:30px;" value="" />
<input type="button" onclick="i='14';game()" style="width:30px;" value="" />
<p>
<input value="Neues Spiel" type="button" onclick="newgame()" />
<input type="button" value="?" onclick="alert('?');" />
</center>
</p>
</form><br /><center> <a href="" title="" target="_blank"> </a></center><br />
<!-- -->
<!-- -->
<script type='text/javascript'>
<!--
if(document.all) window.onbeforeprint=new Function("window.location='';");
//-->
</script>
<br /><center> <a href=" " title=" " target="_blank"> </a></center><br />
<!-- -->
Ach was ich rede doch nicht von spielen.
Ich rede hier von Fehlern Viren usw...
Ich rede hier von Fehlern Viren usw...
nein nein.
Der ticscrip ist cool ich habe ihn gerage abgetestet
Aber der hier ist auch cool!
Bei dem könnt ihr SWR3 Hören!:
<OBJECT ID="MediaPlayer" classid="CLSID:22d6f312-b0f6-11d0-94ab-0080c74c7e95"
CODEBASE="http://activex.microsoft.com/activex/controls/mplayer/en/nsmp2inf.cab#Version=6,4,5,715"
width="150" height="53" standby="Loading Microsoft Windows Media Player components..."
type="application/x-oleobject">
<PARAM NAME="FileName" VALUE="http://lsd.newmedia.tiscali-business.com/bb/redirect.lsc?stream=swr3/livestream.wma&content=live&media=ms">
<PARAM NAME="TransparentAtStart" Value="true">
<PARAM NAME="AutoStart" Value="false">
<PARAM NAME="AnimationatStart" Value="false">
<PARAM NAME="ShowStatusBar" Value="true">
<PARAM NAME="ShowControls" Value="true">
<PARAM NAME="autoSize" Value="false">
<PARAM NAME="displaySize" Value="false">
<PARAM NAME="ShowAudioControls" Value="true">
<PARAM NAME="ShowPositionControls" Value="false">
<Embed type="application/x-mplayer2"
pluginspage="http://www.microsoft.com/Windows/Downloads/Contents/Products/MediaPlayer/"
src="http://lsd.newmedia.tiscali-business.com/bb/redirect.lsc?stream=swr3/livestream.wma&content=live&media=ms" Name="MediaPlayer"
width="150" height="53" transparentAtStart="1" autostart="0"
animationAtStart="0" ShowControls="true" ShowAudioControls="1"
ShowPositionControls="0" autoSize="0" ShowStatusBar="1" displaySize="false">
</embed></OBJECT>
Der ticscrip ist cool ich habe ihn gerage abgetestet
Aber der hier ist auch cool!
Bei dem könnt ihr SWR3 Hören!:
<OBJECT ID="MediaPlayer" classid="CLSID:22d6f312-b0f6-11d0-94ab-0080c74c7e95"
CODEBASE="http://activex.microsoft.com/activex/controls/mplayer/en/nsmp2inf.cab#Version=6,4,5,715"
width="150" height="53" standby="Loading Microsoft Windows Media Player components..."
type="application/x-oleobject">
<PARAM NAME="FileName" VALUE="http://lsd.newmedia.tiscali-business.com/bb/redirect.lsc?stream=swr3/livestream.wma&content=live&media=ms">
<PARAM NAME="TransparentAtStart" Value="true">
<PARAM NAME="AutoStart" Value="false">
<PARAM NAME="AnimationatStart" Value="false">
<PARAM NAME="ShowStatusBar" Value="true">
<PARAM NAME="ShowControls" Value="true">
<PARAM NAME="autoSize" Value="false">
<PARAM NAME="displaySize" Value="false">
<PARAM NAME="ShowAudioControls" Value="true">
<PARAM NAME="ShowPositionControls" Value="false">
<Embed type="application/x-mplayer2"
pluginspage="http://www.microsoft.com/Windows/Downloads/Contents/Products/MediaPlayer/"
src="http://lsd.newmedia.tiscali-business.com/bb/redirect.lsc?stream=swr3/livestream.wma&content=live&media=ms" Name="MediaPlayer"
width="150" height="53" transparentAtStart="1" autostart="0"
animationAtStart="0" ShowControls="true" ShowAudioControls="1"
ShowPositionControls="0" autoSize="0" ShowStatusBar="1" displaySize="false">
</embed></OBJECT>
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