Wie komme ich zum Mars leuchtturm (* Golden Sun)

Wie komme ich zum Mars leuchtturm (* Golden Sun)

ich hab jetz den magma felsen geschaft.

Aber wie komm ich zum Mars leuchtturm
Wenn du die Magma-Kugel hast, mußt du damit nach Loho und sie als Kanonenkugel für die Kanone dort benutzen.
Dafür bekommst du dann die Kanone auf dein Schiff montiert und damit kannst du dann die Eiswand gaaaanz im Norden zertrümmern. Noch weíter nach Norden findest du die Stadt Prox und noch weiter oben ist der Mars-Leutturm.
Hinter der (dann) kaputten Mauer findest du übrigens auch einen Djinn.
Wie kommt man an den Jupiter Leuchturm dran?
ja hab das schonn gemacht
Danke Saphir-lion
saphir lion kannst du mir eine lösung geben für den mars leuchtturm..

bitte....
ich bin jetzt im mars leuchtturm...
Hab nur eine englische Lösung. Willste die?
ok...
Bitte sehr !

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Section 65: Mars Lighthouse
`-`-`-`-`

Head due north from Prox to reach Mars Lighthouse. When you
enter Mars Lighthouse you will see glaciers on either side of you. Head
north to reach the lighthouse itself. Head north to reach the lighthouse
itself. Don't go inside yet. Instead, climb the ladder to the right and
make your way west to reach a treasure chest with an Apple inside. Once you
have obtained this Apple, climb back down the ladder and enter the
lighthouse.

Head norhteast when you enter the lighthouse and go through the door to the
right of the stairs in the middle of the room. Head west through the next
room and exit through the door to the south. Head left when you're back in
the main room and go through the door.

Head west in the next room until you hit a wall. At this point, go south
until you reach some stairs that you should go up to reach the next room.

Head east and then north in the next room until you come to some brown
pipes. Head around the pipes and make your way to an ice pillar blocking
your way. Use Pound on this and make your way to the door in the notheast
corner of the room.

Go through the door to the right in the next room. You will now be in a room
with a Mars Djinni below you. Go up to the ice blocking a hole and check
it to bring up the in-game menu. Use the Grind Psynergy to get rid of the
ice covering the hole. A crack will also be put in the ice below. Head
back through the previous three rooms to get back to the main room.

Head through the door to the right in the main room. Go up to the cracked
ice and use the Burst Psynergy on it to get rid of the ice. Head north
through the large door to reach the next room.

You will see a yellow circle above you in the next room. Head west and
keep going past the first door until you come to a staircase. Climb the
stairs and go through the door.

The next room has several statues spitting flames out. Getting hit by a
flame takes 10 HP off of all party members and it also will knock you off
the ledge. So, you will need to avoid the flames if you want to advance
past this room. In addition, in the right part of the room there is a
statue spitting fire that is not moving. In order to get past it you will
need to move the tall dragon statue in the northwest corner of the room
east as you head east. Go back and forth between the crevices where you
cannot get hit and moving the statue to the right as you don't want to get
hit by the fire spitting statues that will knock you over the ledge. Push
the statue only about one square at a time before going to a safe spot.
Also, use Move more than just pushing it because the statues will not move
as you move the dragon statue. Eventually when you reach the eastern side
of the room push the Statue over the non-moving statue that is spitting fire
to be able to pass through. Head down the stairs.

In the next room, head left and go on to the slippery ice. Slide up, right,
down and then left off of the ice. Go through the doot in the southwest
corner of the room.

Head south through the next room until you reach a torch with a flame on it.
Use Blaze to blow the fire south to the torch below. This will cause
the large dragon statue to spit fire at the ice to the right and put a crack
in it. Head back north and through the door.

Head right on to the ice in the next room and then go right, up and right
off of the ice. Head through the door in the southeast corner of the room.

Go south in the next room and climb down the stiars when you reach them.
Use Burst on the cracked ice to break it. However, it's not time to go through
the door yet so head back up the stairs to the right. Head right and go
through the door.

Make your way to the ladder northeast of you and head to the east of the
lit torch. Use the Blaze Psynergy to make the dragon below spit fire
and clear the ice. Climb down the ladder and head south through the door.

Head east in the next room and go through the first door that you come to.
Grab the book-like item from the treasure chest in the next room and then
go back through the door. Continue east and go through the door in the
eastern part of the room when you reach it.

You will probably notice the very large fireball being shot south in the
next room. It goes without saying that you will want to avoid that. Head
left of the main alley and make your way noth. Whenever there is an ice
pillar to the right that can be pounded, pound it. Once you've pounded all
of the ice pillars head back south. When you're back at the south wall of
the room head east after the fireball is shot. Head north along the right
wall and pound the pillars just like you did on the left side of the room.
Head back south after that and go left of the main alley. Make your way
north by going back and forth between the safe crevices to reach the door
in the northeast corner of the room.

Head west in the next room and go through the door to the south. The next
room will have another patch of slippery ice that you will need to slide
through. Before you go anywhere, Move the dragon statue to your left west
to have it slide west three squares. Then, slide down, left, down, left,
up, right, up, left, down, left, down. You will now be next to the a
Mercury Djinni sitting on a rock. Talk with it to have it fight you. The
battle won't be very hard and after you defeat the Djinni slide north. Go
up the staircase and the up the stiars to reach the next room.

Slide down the crevice in the next room and check the treasure chest. You
will get an item that, when equipped, will allow you to use the Psynergy
Teleport. Step on the Yellow Circle below you to teleport to the Yellow
Circle below you. Head all of the way to the west in the next room and
go through the door up the stairs.

Make your way through the next room (it will be a lot easier this time
because you won't have to push the statue this time). Head through the
door to the south in the next room and then head south. Go left on the
ledge above the stairs to reach a door that you should go through.

You will now be in a room with 6 blocks forming a circle. Use Reveal to
reveal a teleport circle that you should use Teleport on. Go down the
stairs above you in the room you teleported to.

Slide down the crevice in the next room to land on a switch. Stay on this
switch for about 30 seconds to have a fireball blast through the room and
get rid of all of the ice. Once this happens, head west and go through
the door north of the dragon statue.

Go through the door to the north in the next room. Head through the long
hallway in the next room until you reach the door to the next room. Head
left and climb up the ladder. Move the Dragon statue to the right so that
the large dragon below will not spit fire anymore. Head back through the
door to the south and then go back through the previous room. Head right
in the next room and step on the Teleport Circle. Use Teleport to warp
to the room where you moved the dragon statue earlier.

Climb the ladder above you and then head south through the door. Head east
through the next room. Go down the stairs and then head left. Hop on to
the yellow platform below the stairs. Head down, right, up, right, down,
down, down, down, right, and then up to the treasure chest. Fall down to
the room below by slipping on the ice. Go back up the stairs and head
south. Go through the door in the south part of the room.

Head west through the next room. Go north down the stairs and then south
through the next room. Head west again and go through the room. Head
north in the next room and go up the stairs. Head to the right of the torch
with a flame and use Blaze on it. The two dragons will spit fire at
the center ice wall. Save at this point because you're about to fight a
mini-boss. Use Burst on the crack in the ice to free two dragons that will
fight you. See the Boss Strategies section for how to beat the
Mini-Dragons.

Once you defeat the Mini-Dragons you will see them warp into Agatio and
Karst. Once they finish talking Agatio will drop a red item. Pick it up
to have the camera zoom up and the dragon will say something. Head north
and check the Dragon. The In-Game menu will pop up. Go to the items menu
and look for a silver bag that Felix probably has equipped. Use this item
to have Felix place the red ball on the dragon. The whole lighthouse will
heat up. Once you have control again use Retreat.

Head north and go back into the lighthouse. Head left and go up the
stairs. Get below the torch and use Blaze to create a crack in the
ice covering the right dragon. Head over to it and use Burst on the crack
in the ice. Head north through the door you just made accessible.

Head to the right wall in the next room and then head north and up the
stairs. Head west through the next room and then south to reach the Mars
Djinni. You will need to fight this Djinni to capture it. After capturing
the Djinni, head back through the previous two rooms to reach the main
room.

When you're back in the main room, head up the stairs in the center of the
room. You will now be in a room with several small platforms surronded by
lava. Hop on to the platform to the left and then go down, down, right,
down, right, up, right, up, up, right and up on to the ledge. Go up the
stairs.

Go up the main set of stairs in the next room to have the statue say
something. It will then show you the hidden doors behind the pictures on
the wall. Head through the lower left picture and then through hallway
behind it.

You will find yourself outside of the lighthouse. Climb the two stairs and
head west across the bridge. Keep going until you reach a door to the tower
that you should enter.

Head north in the first room of this tower and go up the stairs. Head left
on to the ice then slide down, right, up, left, up. Go down the stairs
above you.

Head southeast in the next room and be careful not to hit any of the pipes.
Freeze the puddle to the right of the vertical pipe and then push the pipe
to the right. Then, go counter-clockwise around the room. You will reach
two horizontal pipes that you can push. Push the top one north and then
freeze the puddle above you. Head clockwise around the room and push the
top horizontal pipe south. Head counter-clockwise around the room again
and push the lower horizontal pipe north. You will see a torch in another
room light up. Once you get control again, head up the stairs in the north-
west corner of the room.

Slide south in the next room to fall off the edge. Then, head east and go
up the stairs. Make your way north and then slide on to the ice to the left.
Slide up, right, down, right, up, right, up and the climb up the ladder.
Stand to the right of the lit torch and wait until the moving dragon statue
is directly above the unlit torch. When the dragon statue is in place, use
Blaze on it to have the large dragon statue below shoot a large fireball
out. Head back down the ladder and slide south on the ice to fall down the
ledge. Climb back up the stairs and slide left on to the ice. Then, slide
down, right, down, left and to the ledge on the right. Go out the door to
the south.

Head south through the next room to find yourself outside of the lighthouse
again. Climb the stairs and head north to reach a blue flame burning on a
torch. Use Blaze from below the torch to have it draw a picture on the
wall.

Once you've done that, head back down the stairs and back into the
lighthouse. Go north through the next room and off the ice to the south,
climb the stairs and then go through the door to the north. Head south
through the next room and go out the door to the south. Head east across
the bridge and enter the lighthouse again. Head through the long hallway
in the next room to reach the room with the four pictures in it again.

Go through the door behind the lower-right picture and head along the
hallway and out the door. Go up the stairs and then head east across the
bridge and enter the lighthouse.

Head left in the first room and then hop north. You will come to a wall
with a crack in it that you should use Burst on. Make your way norhtwest
along the small tiles until you reach a platform with a switch on it. Step
on this switch to have the dragon above light a torch to your right. Head
back to the beginning of the room and then go up to the wall on the right.
Use Burst on the cracked wall to destroy it. Hop northeast until you reach
a set of stairs that you should climb. Use Blaze on the torch when
standing above it to have the dragon shoot a fireball at the center wall.
Head back down the stairs and southwest across the tiles to reach the
beginning of the room again. Go up to the center wall and use Burst on it to
destroy the final wall. Head northeast to reach a ladder that you should
climb. Head left and climb down the ladder. Go north and up the stairs to
reach the next room.

Head south in the next room to find another pipe rolling puzzle. Push the
first horizontal pipe that you come to north. Then, head right and then
go south when the path forks. Continue along the path until you reach a
staircase that you should go down and then back up. Head up and then Move
the Dragon statue to your left west. Go back down and up the stairs and
continue along the path until there is a fork to the right. Take this and
then head north to reach another down-and-up staircase that you should go
through. Go south and Move the dragon statue to the left again. Then, go
back through the down-and-up staircase and go along the path to the south
again. Head north past the dragon statue that you moved earlier and
continue through another down-and-up staircase. When you reach a horizontal
pipe that you moved earlier push it south and then go back through the
down-and-up staircase. Head south and then left up the northern path that
was blocked by a fire-spitting dragon. Continue along the path until you
reach another down-and-up staircase that you should go through. Push the
vertical pipe to your left west and then head south. Head south through
the door.

You will now be outside of the lighthouse again. Go up the stairs and use
Blaze on the torch there to make the picture above you glow. Head back
into the lighthouse. Go northwest in the pipe rolling room and push the
vertical pipe to the left. Head north along the left wall and go down the
stairs. Head south in the lava room and climb up the ladder to your right
and then down the ladder to the right of that. Make your way south and go
out the door. Head back west across the bridge and enter the main lighthouse
again. Go through the hallway to find yourself back in the room with the
four pictures.

Now, go through the upper-left picture and head through the hallway. Stay
south to get past the ice blockig your way. Head west across the bridge and
enter the tower.

When you enter the tower, head west to find a gray circle. Use Grass
Whirlwind whilst standing on the circle to warp to the next room. Head north
in the next room and step use Cyclone on the circle on the left.

In the room you warp to, head right and use Move on the Dragon statue to
have it block the fire. Slide down the crevice and head east until until
you reach a ladder. Climb it, step on the gray circle and use Grass
Whirlwind. Head south through the next room and use Cyclone on the
gray circle. Then, head west through the next room and Cyclone on
the gray circle. Head north and Cyclone on the gray circle on the
right.

Head north on the ledge in the next room. Climb down a ladder when you
reach it and head south. Go east to find a circle of blocks. Use Reveal
on this to reveal a gray circle that you should Cyclone on. Go
on to the next gray circle and Cyclone in the next room. Head north
in the room you're now in and wait for the moving dragon statue to head
left. Get behind it and wait for it to ascend up the wall. Use Move on the
backwards L pillar to move it left and into place. Then, intentionally get
hit by the flame so that you are knocked off the ledge. Head south, west
and then north and up the ladder. Wait until the coast is clear and then
step on the purple vortex and use Hover on it. Hover over the moving
statue's flame and then head south and on to the gray circle. Use Grass
Whirlwind to reach the next room.

Be very careful in the next room as you are standing in the path of a large
fireball that will knock you back to the start of the tower if you get hit
by it. Head to the left of the blocks surronding the dragon and keep going
until you find a treasure chest that contains a Psy Crystal. Once you've
obtained this, head south and wait for the dragon to spit a fireball.
Immediatly after he does this, head south until you reach several platforms
in a cirlce. Use Reveal to reveal a center circle and quickly use this to
hop to the ledge to the right. Head south and go through the door.

Go up the stairs and Blaze the purple torch from the south. Head south
and go back into the lighthouse. Head north, hop left and use Reveal.
Stand on the center tile and intentionally get knocked off the ledge by the
fireball. Head south and go out the door. Go back east across the bridge
and re-enter the main tower. Go back through the hallway and go through
the final picture (the upper-right one).

Head through the hallway and go through the door. Cross the bridge to the
east and enter the last tower. The room you're in may actually remind you
of the Sol Sanctum way back in the beginning of Golden Sun. Head to the
right move the statue there in either direction to reveal a door. Head
through this door to reach the next room.

Head all of the way west in the next room and move the statue to reveal a
door. Go through the door and go up the stairs. In next room, hop to
the platform to the right and then push the left block under the first
crevice and use Carry on it to place it in the crevice. Do the same with
the right block and the right crevice. Once both blocks are in place, hop
left and climb the ladder. Push the pillar all of the way to the right so
that it blocks the flame coming from the dragon statue. Step on to the
tight-rope and walk south. Push the statue to your right off the cliff in
case you mess up in the next part and need to climb the ladder again. In
order to get past the moving statues that spit fire you will need to stand
on the sand square and then use Sand and let the flame pass you. Unburrow
and then head left. Do this twice and you will reach a ladder that you
should climb down. Head south, then east and then out the door.

Climb the stairs on the outside of the lighthouse and use Blaze on the
final torch. Once you've blown the fire at the picture, head back into the
tower. Head, left, up and then climb the ladder. Slide down the crevice
and head east and then north. Go down the stairs and head south through the
next three rooms. Head back west across the bridge and re-enter the main
lighthouse. Go thorugh the hallway and through the door to reach the room
with the four pictures for the final time.

When you enter the room with the four pictures you will hear the dragon
statue say something and then it will spit fire on the ground. This will
reveal a teleport circle. Before you step on this teleport circle, save
your game in a different spot than normal. You are about to fight the boss
of the game and after this you cannot turn back.

When you have everything set and have saved a seperate file step on the
teleport square and use Teleport. Hop east and the north along the purple
floating platforms and then climb the stairs. When you reach the top of the
lighthouse your whole party will pop out. Felix will go to light the light-
house but will be spooked. The same thing will happen to Isaac but this time
something within the lighthouse will say his name. You will look up and see-
of all things-The Wise One from the Sol Sanctum in Golden Sun. You party
and The Wise One will talk for a while before it starts glowing. Suddenly,
The Wise One will transform into a large dragon known as The Doom Dragon.
It's now time to battle the boss of the game! See the Boss Strategies
section on information on beating The Doom Dragon.
Vielen Dank....
brauchst du lange wenn du das auf deutsch schreibst ich habe nicht alles verstanden.
Hallo mach ihr allein unterhaltung?? Felix koppir es doch einfach und überrsetz es mit nem Wörterbuch!! Verratet mir lieber einen Weg der mich zum Jupiterleuchturm bringt ohne das ich irgent wo steken bleibe, O.K?
wo bist du jetzt genau.
gehe mal nach Atteka
Tu ich doch die ganze Zeit immer Rund herrum und an Land komme ich nicht zum Leuchturm sehen schon aber nicht rann. Laut Karte gibt es einen Weg aber da sind Solche blöden Steine die man nicht zerstören kann.
bist du ganz sicher was du in atteka bist....
Na das ist doch dis große Insel im süde der westlichen see, oder? Die wo dieser Lilane leuchturm drauf ist unterhalb von Hesperia?
ja das stimmt gehe mal im kreis den siest du eine düne stelle im wasser..
Wo im Wasser?
das ist schwer zum erklearen....
Versuch doch einfach mal.
Ich meine ist dasam Land oder im Meer, in welcher Himmelsrichtung?
gehe am besten in der mitte von atteka und gondowan dort hat es einen strand wo eine schmale wasser stele hat gehe hindurch und dann zweimal nach unten und dann links hast du das verstanden.......
ja glaub schon.
ok dann mach das mal und wenn du nich weiter kommst dann schreib s mir...
O.K. habs gefunden, danke. Tut mir leid das ich ein bissche rum gezickt habe.
das ist schon ok...
Wo becomm ich die fähigkeit Telekinese
Bitte, ich komm nicht zu dem Magma Felsen
Felix 007 Weißt du es
ja du hast doch garet er hat es.
ja du hast doch garet er hat es.
ja du hast doch garet er hat es.
ja du hast doch garet er hat es.
ja du hast doch garet er hat es.
ja du hast doch garet er hat es.
ja du hast doch garet er hat es.
ja du hast doch garet er hat es.
ja du hast doch garet er hat es.
ja du hast doch garet er hat es.
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