So,jetzt dass ich nochma alle Codes zusammen die ich bisher gepostet habe UND hab noch en paar gefunden(sorry wenn welche doppelt kommen,hab in mehreren Foren geguckt und alles kopiert^^)
Team Colonel Enabler
0000D2D1 000A
100003E4 0007
Team Protoman Enabler
00009876 000A
100003E4 0007
Enemy Has 1hp (3 enemys have 1hp now not just 1 of every battle)
3203B2FC 0001
3203B3D4 0001
3203B4AC 0001
Enemy has 1hp (only tried with the tiger bosses in liberation mode)
3203BFC 0001
Infinite point things for liberation Mode
320022F7 0008
walk through walls
82013774 0001
320029F8 00FF (Have all Souls)
Quick Charge
320340AB 0064
Forte Cross Fusion(FORTE SOUL)
320052F4 0001
3203C885 0041
no encounters
820029BE 0000
820029C0 0001
Always get S-Rank
32034AAE 000B
Custom System (Card e reader)
Enabler (Team Protoman)
42001270 0000
00000037 0002
320012DE 0000
4200612C 4343
00000037 0002
3200619A 0043
Enabler (Team Colonel)
42001270 0000
00000037 0002
320012DE 0000
4200612C 8D8D
00000037 0002
3200619A 008D
The total number of card-e
020079A0:xx (You can only put 32 cards)
XX : The biggest is 1F
Address of cards:
From 020079D0:XX TO 020079EF:XX
Tht refence of XX:
6F Bass Cross Megaman
6E Hub Hikari
6D Dad's repair program (same as bug stopper in NaviCust, it can also stop all the bug from custom system)
6C Nebula Gray
6B Bass XX
6A Duo
69 Bass GS
68 Alpha
66 Gospel
65 LifeVirus
64 Tora 's Tactic
61 Dex's custom
55 MagicMan
2C Meddy
2D CosmoMan
22 Bass
Play as Navis/Souls
3203C8A9 000X
3203C8AC 000Y
3203409F 0009
X= Navi; Y= Soul
0: MegaMan
1: Blues
2: Gyro
3: SearchMan
4: NapalmMan
5: MagnetMan
6: Medi
7: Colonel
8: ShadowMan
9: NumberMan
A: TomahawkMan
B: KnightMan
C: ToadMan
D, F: Chaos Megaman (Lan, if out of battle)
E: Black Megaman (Lan, if out of battle)
*MD Modifier
8200AC24 XXXX
Standard Chips
0001 - CANNON
0002 - HICANNON
0003 - MCANNON
0004 - AIRSHOT
0005 - AIRHOC
0006 - BOOMER
0007 - SILENCE
0008 - TORNADO
0009 - WIDESHT1
000A - WIDESHT2
000B - WIDESHT3
000C - MRKCAN1
000D - MRKCAN2
000E - MRKCAN3
000F - VULCAN1
0010 - VULCAN2
0011 - VULCAN3
0012 - SPREADER
0013 - THUNDER
0014 - ICESEED
0015 - PULSAR1
0016 - PULSAR2
0017 - PULSAR3
0018 - SPSHAKE1
0019 - SPSHAKE2
001A - SPSHAKE3
001B - STATIC
001C - LIFESYNC
001D - MINIBOMB
001E - ENERGBOM
001F - MEGNEBOM
0020 - GUNDELS1
0021 - GUNDELS2
0022 - GUNDELS3
0023 - QUAKE1
0024 - QUAKE2
0025 - QUAKE3
0026 - CRAKBOM
0027 - PARABOM
0028 - RESETBOM
0029 - BUGBOMB
002A - GRASSEED
002B - LAVASEED
002C - CANNBALL
002D - GEYSER
002E - BLKBOMB
002F - SEASEED
0030 - SWORD
0031 - WIDESWRD
0032 - LONGSWRD
0033 - WIDEBLDE
0034 - LONGBLDE
0035 - WINDRACK
0036 - CUSTSWRD
0037 - VARSWRD
0038 - SLASHER
0039 - MOONBLD1
003A - MOONBLD2
003B - MOONBLD3
003C - KATANA1
003D - KATANA2
003E - KATANA3
003F - TANKCAN1
0040 - TANKCAN2
0041 - TANKCAN3
0042 - REDFRUT1
0043 - REDFRUT2
0044 - REDFRUT3
0045 - SKULLY1
0046 - SKULLY2
0047 - SKULLY3
0048 - DRILARM1
0049 - DRILARM2
004A - DRILARM3
004B - TIMEBOM1
004C - TIMEBOM2
004D - TIMEBOM3
004E - VOLTZ1
004F - VOLTZ2
0050 - VOLTZ3
0051 - LANCE
0052 - YOYO
0053 - WIND
0054 - FAN
0055 - BOYBOMB1
0056 - BOYBOMB2
0057 - BOYBOMB3
0058 - GUARD1
0059 - GUARD2
005A - GUARD3
005B - CRACKOUT
005C - DUBLCRAK
005D - TRIPCRAK
005E - MAGNUM
005F - METAGEL
0060 - SNAKE
0061 - CIRCGUN
0062 - MINE
0063 - ROCKCUBE
0064 - FANFARE
0065 - DISCORD
0066 - TIMPANI
0067 - VDOLL
0068 - ASTROID1
0069 - ASTROID2
006A - ASTROID3
006B - RECOV10
006C - RECOV30
006D - RECOV50
006E - RECOV80
006F - RECOV120
0070 - RECOV150
0071 - RECOV200
0072 - RECOV300
0073 - BUSTERUP
0074 - PANLGRAB
0075 - AREAGRAB
0076 - GRABRVNG
0077 - GRABBNSH
0078 - SLOGAUGE
0079 - FSTGAUGE
007A - PNLRETRN
007B - GEDDON1
007C - GEDDON2
007D - GEDDON3
007E - RAINYDAY
007F - COLORPT
0080 - ELEMRAGE
0081 - BLINDER
0082 - AIRSPIN1
0083 - AIRSPIN2
0084 - AIRSPIN3
0085 - INVISBL
0086 - BBLWRAP
0087 - BARRIER
0088 - BARR100
0089 - BARR200
008A - NRTHWIND
008B - HOLYPNL
008C - ANTIFIRE
008D - ANTIWATR
008E - ANTIELEC
008F - ANTIWOOD
0090 - ANTINAVI
0091 - ANTIDMG
0092 - ANTISWRD
0093 - ANTIRECV
0094 - COPYDMG
0095 - ATTCK+10
0096 - NAVI+20
0097 - FIREHIT1
0098 - FIREHIT2
0099 - FIREHIT3
009A - HOTBODY1
009B - HOTBODY2
009C - HOTBODY3
009D - AQWHIRL1
009E - AQWHIRL2
009F - AQWHIRL3
00A0 - SIDEBUB1
00A1 - SIDEBUB2
00A2 - SIDEBUB3
00A3 - ELCREEL1
00A4 - ELCREEL2
00A5 - ELCREEL3
00A6 - CUSVOLT1
00A7 - CUSVOLT2
00A8 - CUSVOLT3
00A9 - CRSSHLD1
00AA - CRSSHLD2
00AB - CRSSHLD3
00AC - WAVEPIT
00AD - REDWAVE
00AE - MUDWAVE
00AF - CACTBAL1
00B0 - CACTBAL2
00B1 - CACTBAL3
00B2 - WOODNOS1
00B3 - WOODNOS2
00B4 - WOODNOS3
Dark Chip Values
00BB - DARKCIRC
00BC - DRKSWORD
00BD - DARKINVS
00BE - DARKPLUS
00BF - DRKLANCE
00C0 - DARKWIDE
00C1 - DARKTHND
00C2 - DRKRECOV
00C3 - DARKMETR
00C4 - DARKDRIL
00C5 - DARKTORN
00C6 - DRKSONIC
Mega Chips values
00C9 - LifeAur
00CA - Muramasa
00CB - Guardian
00CC - Anubis
00CD - Attack+30
00CE - BugFix
00CF - DublPoint
00D0 - Snctuary
00D1 - FullCust
00D2 - Meteors
00D3 - NumbrBl
00D4 - Jealousy
00D5 - Poltrgst
00D6 - Blakwing
00D7 - Otenko
00D8 - JustcOne
00D9 - NeoVari
00DA - Z Saber
00DB - GunDelEX
00DC - SuprVulcan
00DD - Roll
00DE - RollSp
00DF - RollDS
Team Of Protoman Navis Chips Values
00E0 - Gyroman
00E1 - GyromnSP
00E2 - GyromnDS
00E3 - NapalmMn
00E4 - NapalmMnSP
00E5 - NapalmMnDS
00E6 - SerchMan
00E7 - SerchMnSP
00E8 - SerchMnDs
00E9 - MagnetMn
00EA - MagntMnSP
00EB - MagntMnDs
00EC - Meddy
00ED - MeddySP
00EE - MeddyDS
00EF - Protoman
00F0 - ProtomnSP
00F1 - ProtomnDS
Team Of Colonel Navis Chips Values
00F2 - Numbrman
00F3 - NumbrmanSP
00F4 - NumbrmanDS
00F5 - Colonel
00F6 - ColonelSP
00F7 - ColonelDS
00F8 - Shadowman
00F9 - ShadomanSP
00FA - ShadomanDS
00FB - TmHawkman
00FC - TmHawkmnSP
00FD - TmHawkmnDS
00FE - Knigtmn
00FF - KnigtmnSP
0100 - KnigtmnDS
0101 - Toadman
0102 - ToadmanSP
0103 - ToadmanDS
Boss Navi Chips Values
0104 - Shademan
0105 - ShademanSP
0106 - ShademanDS
0107 - Blizman
0108 - BlizmanSP
0109 - BlizmanDS
010A - Cloudman
010B - CloudmanSP
010C - CloudmanDS
010D - Cosmoman
010E - CosmomanSP
010F - CosmomanDS
0110 - Larkman
0111 - LarkmanSP
0112 - LarkmanDS
0113 - Gridman
0114 - GridmanSP
0115 - GridmanDS
0116 - Django
0117 - DJangoSP
0118 - DJangoDS
Unknown Chips Values (does not add into library)
0119 - Gunncann
011A - CANNBALL
011B - SWRDMODE
011C - YOYOMODE
011D - DRILMODE
011E - LCRSSHLD
011F - LSTEPSWD
0120 - LCounter
0121 - ElemPowr
0122 - FinalGun
Giga Chips Values
012D - Bass
012E - DeltaRay
012F - BugCurse
0130 - MetrKnuk
0131 - OmegaRkt
0132 - BassAnly
0133 - HolyDrem
0134 - BigHook
0135 - CrossDiv
0136 - BugCharg
0137 - ????
0138 - ????
0139 - Phoenix
013A - DethPhnx
Program Advances Values
0140 - Gigacan1
0141 - Gigacan2
0142 - Gigacan3
0143 - Infvulc1
0144 - Infvulc2
0145 - Infvulc3
0146 - Boxer1
0147 - Boxer2
0148 - Boxer3
0149 - SuprSpr1
014A - SuprSpr2
014B - SuprSpr3
014C - SharkPar1
014D - SharkPar2
014E - SharkPar3
014F - Cacdance1
0150 - Cacdance2
0151 - Cacdance3
0152 - H-Burst
0153 - LifeSrd
0154 - GreatYo
0155 - PitHoky
0156 - PoisPhar
0157 - CsmoPris
0158 - WildBird
0159 - Football
015A - BigNoise
015B - TimeBom+
015C - BodyGrd
015D - PileDrvr
Walk Through Walls
82013774 0001
Um, Forte Soul??
3203C8CC 00FF
*Megamans face icon turns into forte while in battle with this code, and megaman does some sort of spread shot.
Press Select at weapon selection to BECOME Forte!
D0000020 0004
3203C8AC 0007
*Requires that the forte soul code be on as well.
All Icons
3200B98A 00FF
Enable Boktai 2 Link Mode
3200B989 0003
*It will be the 3rd invisible option at the main menu.
Always Dark Mode [in-battle]
3203C88E 0000
Always Full-Synchro [in-battle]
3203C88E 00FF
Cheap chip trader by Phantom's Revenge
8200B920 0001
Codes by Nigoli(?), converted by ForteGSOmega
Max Zenny
82000180 0000
82000182 0000
8200299C 423F
8200299E 000F
820060CC 423F
820060CE 000F
Max Bug Frags
8200266C 0000
820029A0 270F
820060D4 270F
Have all Subchips
42001140 0000
00000003 0002
42005BE0 0055
00000003 0002
42003E21 0004
00000003 0002
Navis
Max HP
320052E6 0000
820052E8 270F
820052EA 270F
Crazy Rock Buster
820052A9 6262
320052AB 0062
99 Regular
320052B1 0063
Full BLUES HP
32005346 0000
82005348 270F
8200534A 270F
Folder Open...?
320052AF 000A
Unison Limit
3203409B 0009
max HP
8203B224 270F
Press select to delete all enemies by Zeromaru
D0000020 0004
4203B2FC 0000
00000004 00D8
All Navi Cust Programs
42001157 0000
0000004D 0003
42005BF7 0055
0000004D 0003
42003E33 0009
0000004D 0003
Codes by Solomon Warrior(GameFAQs)
Have all Chips
42002EB8 6363
0000085C 0001
4200371C 6363
00000004 0001
Have all Souls
320029F8 00FF
Codes by Fallen Wings(GameFAQs)
Have Navi Customizer
82002C98 80E5
82002C9A E524
82002CB9 2480
Another Forte Soul
3203C884 0041
3203C8CC 00FF
3203C8AC 0007
Other codes by raymand(GameFAQs)
Forte Soul appears at the MegaMan Menu screen.
320052F4 000X
Replace X with anything other than 0.
Unlock e-reader screen
320029FA 00FF
Defeat all SP Navis
42000ED2 0000
00000012 0002
42002672 0000
00000012 0002
Codes by vt4tje(GameFAQs)
Buster mod
3203C884 00XX
Charged Buster mod
0203C885 00XX
Values for teleport code
XX=Map ID
YY=Room ID
I'll make a list like this:
XX
-YY
00=ACDC Town
-00=Outside
-01=Lan's house
-02=Lan's room
-03=Mayl's house
-04=Dex' house
-05=Yai's house
-06=Higsby's shop
-07=Secret room in Higsby's shop
01=SciLab
-00=Dr. Hikari's room
-01=Outside of SciLab
-02=SciLab Entrance
-03=Mainframe room
-04=The room after the MF room
02=Oran Island
-00=Outside
-01=Mine Outside
-02=Drill room
-03=Mine inside 1
-04=Mine inside 2
-05=Mine inside 3
-06=Mine inside 4
-07=Mine inside 5
-08=Mine inside 6
-09=Mine inside 7
-0A=Room before Drill room
-0B=Room after "Room before Drill room"
03=Scilab Harbor
-00=Harbor
-01=Ship inside
-02=Ship outside
-03=Control room
-04=Restaurant
-05=Bridge
04=some area with a metro
-00=Outside
-01=Temple room 1
-02=Temple room 2
-03=Temple room 3
-04=Roof
05=Regal's Base
-00=Regal's room
-01=Entrance?
-02=Level 1
-03=The room before Regal's room
-04=A room with lava
88=HP's
-00=Lan's HP
-01=Mayl's HP
-02=Dex' HP
-03=Yai's HP
-04=SciLab's HP
-05=End City's HP
Now it's better to give full values as the internet is pretty scattered.
0090=ACDC 1
0190=ACDC 2
0086=ACDC 3(L)
0091=Oran Area 1
0191=Oran Area 2
0186=Oran Area 3(L)
0092=SciLab Area 1
0192=SciLab Area 2
0286=SciLab Area 3(L)
0292=SciLab Area 4
0093=End Area 1
0386=End Area 2(L)
0193=End Area 3
0293=End Area 4
0486=End Area 5(L)
0094=Undernet Area 1
0194=Undernet Area 2
0294=Undernet Area 3
0586=Undernet Area 4(L)
0686=Nebula Area 1(L)
0394=Nebula Area 2
0786=Nebula Area 3(L)
0494=Nebula Area 4
0886=Nebula Area 5(L)
0594=Nebula Area 6
(L)=Liberate Mission Areas
Attack values(well, it looks a lot like that's not all, and some glitched values should work with Soul Unisions. The problem is that you only do 10 dmg/hit.)
00: glitch
01: nothing
02: suicide
03: damage pose
04: nothing
05: nothing
06: nothing
07: nothing
08: nothing
09: suicide
0A: damage pose
0B-0D: nothing
0E: Gyro-copter-attack
0F: glitch
10: moving sprite
11: glitch
12: Mini-Bomb
13: Sword
14: glitch
15: PanelSteal
16: pretty fast Buster
17: Recover
18: some gun?
19: Vulcan1
1A: nothing
1B: PanelBreak
1C: glitch?
1D: AirShot
1E: Lv. 10 Buster
1F: disappearing shield, glitch
20: ThunderBolt
21: AirHockey
22: Static
23: this flying thunder, whatever it’s called <.<
24: CopyDamage
25: glitch?
26: AirRacket
27: CustomBolt
28: This BambooLance replacement
29: Slasher
2A: nothing(I think VarSword)
2B: Sonic Wave
2C: AntiDamage(throw a shuriken)
2D: faster Sonic Wave
2E: weird buster
2F: GunDelSol
30: Fusion with RockMan DS
31: ZapRing
32: another ZapRing(seems a bit faster)
33: end of Soulunision, glitch
34: Z-Saber
35: a big WTF, very fast Spreader which hits all panels
36: BatCannon1
37: you..turn around...kinda
38: bugged Buster(shots nothing)
39: Sword pose, glitch
3A: You throw a bomb, it explodes on you.
3B: SearchMan’s aim, glitch
3C: GyroMan’s charged Buster
3D: nothing
3E: Medi’s pill
3F: uhh, you…jump?!(KnightMan’s attack?)
40: KnightMan’s attack but it’s more of a glitch
41: NumberMan
42: weird Buster, hits a panel in front of you
43: Sword animation, no damage
44: glitch
45: CustomSword
46: ShotGun
47: This Taifun attack
48: Cactusball
49: Defusion with RockMan DS
4A: Yo-Yo
4B: glitch
4C: suicide w/o Game Over, glitch
4D: moving animation
4E: MarkCannon
4F: Drill
50: ToadMan’s attack
51: Sattelite(you can let go a lot of them at once)
52: This Bat’s attack
53: All panels around you are attackedhip
54: SamuraiSword
55: You throw a bone
56: Flamethrower?(dark)
57: Flamethrower normal
58: HeatBody
59+: glitch(maybe not all)
Other "battle ..." codes, posted by kaenxan on GameFAQs and converted to CB by Labmaster.
Neb. G SP:
82034ACC 3E8C
82034ACE 0811
Forte SP:
82034ACC 231C
82034ACE 0812
Forte XX:
82034ACC 232C
82034ACE 0812
Blizzardman SP:
82034ACC D984
82034ACE 0811
Shademan SP:
82034ACC DA58
82034ACE 0811
Cloudman SP:
82034ACC DB2C
82034ACE 0811
Cosmoman SP:
82034ACC DD88
82034ACE 0811
Magnetman SP:
82034ACC 0D4C
82034ACE 0812
Knightman SP:
82034ACC 0D5C
82034ACE 0812
Gyroman SP:
82034ACC 10A0
82034ACE 0812
Shadowman SP:
82034ACC 10B0
82034ACE 0812
Footman SP:
82034ACC 1184
82034ACE 0812
Napalmman SP:
82034ACC 1614
82034ACE 0812
Tomahawkman SP:
82034ACC 1624
82034ACE 0812
Searchman SP:
82034ACC 1A50
82034ACE 0812
Numberman SP:
82034ACC 1A60
82034ACE 0812
Medi SP:
82034ACC 1B34
82034ACE 0812
Toadman SP:
82034ACC 1B44
82034ACE 0812
Swallowman SP:
82034ACC 1FBC
82034ACE 0812
Blues SP:
82034ACC 2090
82034ACE 0812
Colonel SP:
82034ACC 20A0
82034ACE 0812
Enable Code by GMO
00005CE1 000A
100003E8 0007
Press Select+B for an attack
D0000020 0006
3203B209 00XX
*Look below for values
Max Buster Stats
320052A9 0062
820052AA 6262
Add as many Mega/Giga chips to your folder as you like
320052B3 00FF
320052B4 00FF
Fight Forte XX (get into any battle) by ayame0(GameFAQs)
82034ACC 232C
82034ACE 0812
*For other battles, look below
Always empty Vacuum(when sucking clouds)
32013894 0000
Inf. Air in Ship Network
32001330 0064
Instant Death for Bosses
8203B2FC 0000
MegaMans color mod(values beyond F are messed up colors)
3203C890 000X
Always 1. Turn in Liberate Missions
32002307 0001
Inf. Order Points in Liberate Missions
320022F7 0008
Inf. Berserk Mode time
820340C6 FFFF
Always able to go Berserk(if HP are 0)
3203E541 0000
Always be Berserk
320340D9 0002
Invincibility(of Berserk Mode)
32038CCF 000A
Always successful Chaos Soul charge attack
320340AF 0002
Always chose from 10 chips In-Battle
3203C88A 000A
First chip In-Battle modifier
8203C830 XXYY
*add 2h to the address for the next slot, s.o.
First Chip in sack modifier
8202B3FC XXYY
XX: Chip ID
YY: Chip letter
It seems the game system was improved from MMBN4, now, if you don't have the chip in the library, or input the wrong letter, the game won't crash, you can even put wrong lettered chips into your folder, but the letter won't show(but if you use it in-battle, nothing will happen).
Press Select to fill Custom Gauge
72036DF0 0004
82035700 4000
Damage of current chip
82034E2F XXXX
Quick Charge
320340AB 0064
Always get S-rank
32034AAE 000B
99 Ninjas in "Kill 100 Ninjas" Mini-Game killed
32007C04 0063
*just kill another one and the game will end
Always AntiMagic mode
32036D70 0091
32036D74 0078
*If you're hit, you take no damage and counter with a 120 dmg shuriken.
Play as Navis/Souls
3203C8A9 000X
3203C8AC 000Y
3203409F 0009
X= Navi; Y= Soul if you only want the navi code, leave the Soul line 0 and vice versa, I'd recommend to use both
0: MegaMan
1: Blues
2: Gyro
3: SearchMan
4: NapalmMan
5: MagnetMan
6: Medi
7: Colonel
8: ShadowMan
9: NumberMan
A: TomahawkMan
B: KnightMan
C: ToadMan
Codes By Raymand(GameFAQs)
Mode modifier
32036C9A 000y
0: Normal
1: Chaos
Navi Out Of Battle
320052D1 000x
32002941 000x
Same values as for Navis from the above code
Codes by Labmaster
Press Select + Down for teleport
7200AF50 FC84
82002944 yyxx
*Replace yyxx with the map ID. Look below for values
Invincibility
32038CCD 0006
No Random Battles
820029BE 0000
820029C0 0001
*MD Modifier
8200AC24 XXXX
*MD's don't disappear
8200AC1C 0000
Full Library
83006958 4800
8300695A 4700
8300695C 7901
8300695E 0300
83007900 B4FF
83007902 2517
83007904 4808
83007906 2300
83007908 4908
8300790A 2620
8300790C 0136
8300790E 1C5B
83007910 5CC4
83007912 406C
83007914 54CC
83007916 42B3
83007918 DBF9
8300791A BCFF
8300791C 1852
8300791E 7914
83007920 0924
83007922 716C
83007924 BD10
83007926 0000
83007928 143F
8300792A 0200
8300792C 5CC3
8300792E 0200
42002CC8 FFFF
00000016 0002
1. Activate the codes.
2. Check that they have worked.
3. In-game save.
4. Remove the codes.
5. Reset.
6. Reload your save and continue.
Team Colonel Enabler
0000D2D1 000A
100003E4 0007
Team Protoman Enabler
00009876 000A
100003E4 0007
Enemy Has 1hp (3 enemys have 1hp now not just 1 of every battle)
3203B2FC 0001
3203B3D4 0001
3203B4AC 0001
Enemy has 1hp (only tried with the tiger bosses in liberation mode)
3203BFC 0001
Infinite point things for liberation Mode
320022F7 0008
walk through walls
82013774 0001
320029F8 00FF (Have all Souls)
Quick Charge
320340AB 0064
Forte Cross Fusion(FORTE SOUL)
320052F4 0001
3203C885 0041
no encounters
820029BE 0000
820029C0 0001
Always get S-Rank
32034AAE 000B
Custom System (Card e reader)
Enabler (Team Protoman)
42001270 0000
00000037 0002
320012DE 0000
4200612C 4343
00000037 0002
3200619A 0043
Enabler (Team Colonel)
42001270 0000
00000037 0002
320012DE 0000
4200612C 8D8D
00000037 0002
3200619A 008D
The total number of card-e
020079A0:xx (You can only put 32 cards)
XX : The biggest is 1F
Address of cards:
From 020079D0:XX TO 020079EF:XX
Tht refence of XX:
6F Bass Cross Megaman
6E Hub Hikari
6D Dad's repair program (same as bug stopper in NaviCust, it can also stop all the bug from custom system)
6C Nebula Gray
6B Bass XX
6A Duo
69 Bass GS
68 Alpha
66 Gospel
65 LifeVirus
64 Tora 's Tactic
61 Dex's custom
55 MagicMan
2C Meddy
2D CosmoMan
22 Bass
Play as Navis/Souls
3203C8A9 000X
3203C8AC 000Y
3203409F 0009
X= Navi; Y= Soul
0: MegaMan
1: Blues
2: Gyro
3: SearchMan
4: NapalmMan
5: MagnetMan
6: Medi
7: Colonel
8: ShadowMan
9: NumberMan
A: TomahawkMan
B: KnightMan
C: ToadMan
D, F: Chaos Megaman (Lan, if out of battle)
E: Black Megaman (Lan, if out of battle)
*MD Modifier
8200AC24 XXXX
Standard Chips
0001 - CANNON
0002 - HICANNON
0003 - MCANNON
0004 - AIRSHOT
0005 - AIRHOC
0006 - BOOMER
0007 - SILENCE
0008 - TORNADO
0009 - WIDESHT1
000A - WIDESHT2
000B - WIDESHT3
000C - MRKCAN1
000D - MRKCAN2
000E - MRKCAN3
000F - VULCAN1
0010 - VULCAN2
0011 - VULCAN3
0012 - SPREADER
0013 - THUNDER
0014 - ICESEED
0015 - PULSAR1
0016 - PULSAR2
0017 - PULSAR3
0018 - SPSHAKE1
0019 - SPSHAKE2
001A - SPSHAKE3
001B - STATIC
001C - LIFESYNC
001D - MINIBOMB
001E - ENERGBOM
001F - MEGNEBOM
0020 - GUNDELS1
0021 - GUNDELS2
0022 - GUNDELS3
0023 - QUAKE1
0024 - QUAKE2
0025 - QUAKE3
0026 - CRAKBOM
0027 - PARABOM
0028 - RESETBOM
0029 - BUGBOMB
002A - GRASSEED
002B - LAVASEED
002C - CANNBALL
002D - GEYSER
002E - BLKBOMB
002F - SEASEED
0030 - SWORD
0031 - WIDESWRD
0032 - LONGSWRD
0033 - WIDEBLDE
0034 - LONGBLDE
0035 - WINDRACK
0036 - CUSTSWRD
0037 - VARSWRD
0038 - SLASHER
0039 - MOONBLD1
003A - MOONBLD2
003B - MOONBLD3
003C - KATANA1
003D - KATANA2
003E - KATANA3
003F - TANKCAN1
0040 - TANKCAN2
0041 - TANKCAN3
0042 - REDFRUT1
0043 - REDFRUT2
0044 - REDFRUT3
0045 - SKULLY1
0046 - SKULLY2
0047 - SKULLY3
0048 - DRILARM1
0049 - DRILARM2
004A - DRILARM3
004B - TIMEBOM1
004C - TIMEBOM2
004D - TIMEBOM3
004E - VOLTZ1
004F - VOLTZ2
0050 - VOLTZ3
0051 - LANCE
0052 - YOYO
0053 - WIND
0054 - FAN
0055 - BOYBOMB1
0056 - BOYBOMB2
0057 - BOYBOMB3
0058 - GUARD1
0059 - GUARD2
005A - GUARD3
005B - CRACKOUT
005C - DUBLCRAK
005D - TRIPCRAK
005E - MAGNUM
005F - METAGEL
0060 - SNAKE
0061 - CIRCGUN
0062 - MINE
0063 - ROCKCUBE
0064 - FANFARE
0065 - DISCORD
0066 - TIMPANI
0067 - VDOLL
0068 - ASTROID1
0069 - ASTROID2
006A - ASTROID3
006B - RECOV10
006C - RECOV30
006D - RECOV50
006E - RECOV80
006F - RECOV120
0070 - RECOV150
0071 - RECOV200
0072 - RECOV300
0073 - BUSTERUP
0074 - PANLGRAB
0075 - AREAGRAB
0076 - GRABRVNG
0077 - GRABBNSH
0078 - SLOGAUGE
0079 - FSTGAUGE
007A - PNLRETRN
007B - GEDDON1
007C - GEDDON2
007D - GEDDON3
007E - RAINYDAY
007F - COLORPT
0080 - ELEMRAGE
0081 - BLINDER
0082 - AIRSPIN1
0083 - AIRSPIN2
0084 - AIRSPIN3
0085 - INVISBL
0086 - BBLWRAP
0087 - BARRIER
0088 - BARR100
0089 - BARR200
008A - NRTHWIND
008B - HOLYPNL
008C - ANTIFIRE
008D - ANTIWATR
008E - ANTIELEC
008F - ANTIWOOD
0090 - ANTINAVI
0091 - ANTIDMG
0092 - ANTISWRD
0093 - ANTIRECV
0094 - COPYDMG
0095 - ATTCK+10
0096 - NAVI+20
0097 - FIREHIT1
0098 - FIREHIT2
0099 - FIREHIT3
009A - HOTBODY1
009B - HOTBODY2
009C - HOTBODY3
009D - AQWHIRL1
009E - AQWHIRL2
009F - AQWHIRL3
00A0 - SIDEBUB1
00A1 - SIDEBUB2
00A2 - SIDEBUB3
00A3 - ELCREEL1
00A4 - ELCREEL2
00A5 - ELCREEL3
00A6 - CUSVOLT1
00A7 - CUSVOLT2
00A8 - CUSVOLT3
00A9 - CRSSHLD1
00AA - CRSSHLD2
00AB - CRSSHLD3
00AC - WAVEPIT
00AD - REDWAVE
00AE - MUDWAVE
00AF - CACTBAL1
00B0 - CACTBAL2
00B1 - CACTBAL3
00B2 - WOODNOS1
00B3 - WOODNOS2
00B4 - WOODNOS3
Dark Chip Values
00BB - DARKCIRC
00BC - DRKSWORD
00BD - DARKINVS
00BE - DARKPLUS
00BF - DRKLANCE
00C0 - DARKWIDE
00C1 - DARKTHND
00C2 - DRKRECOV
00C3 - DARKMETR
00C4 - DARKDRIL
00C5 - DARKTORN
00C6 - DRKSONIC
Mega Chips values
00C9 - LifeAur
00CA - Muramasa
00CB - Guardian
00CC - Anubis
00CD - Attack+30
00CE - BugFix
00CF - DublPoint
00D0 - Snctuary
00D1 - FullCust
00D2 - Meteors
00D3 - NumbrBl
00D4 - Jealousy
00D5 - Poltrgst
00D6 - Blakwing
00D7 - Otenko
00D8 - JustcOne
00D9 - NeoVari
00DA - Z Saber
00DB - GunDelEX
00DC - SuprVulcan
00DD - Roll
00DE - RollSp
00DF - RollDS
Team Of Protoman Navis Chips Values
00E0 - Gyroman
00E1 - GyromnSP
00E2 - GyromnDS
00E3 - NapalmMn
00E4 - NapalmMnSP
00E5 - NapalmMnDS
00E6 - SerchMan
00E7 - SerchMnSP
00E8 - SerchMnDs
00E9 - MagnetMn
00EA - MagntMnSP
00EB - MagntMnDs
00EC - Meddy
00ED - MeddySP
00EE - MeddyDS
00EF - Protoman
00F0 - ProtomnSP
00F1 - ProtomnDS
Team Of Colonel Navis Chips Values
00F2 - Numbrman
00F3 - NumbrmanSP
00F4 - NumbrmanDS
00F5 - Colonel
00F6 - ColonelSP
00F7 - ColonelDS
00F8 - Shadowman
00F9 - ShadomanSP
00FA - ShadomanDS
00FB - TmHawkman
00FC - TmHawkmnSP
00FD - TmHawkmnDS
00FE - Knigtmn
00FF - KnigtmnSP
0100 - KnigtmnDS
0101 - Toadman
0102 - ToadmanSP
0103 - ToadmanDS
Boss Navi Chips Values
0104 - Shademan
0105 - ShademanSP
0106 - ShademanDS
0107 - Blizman
0108 - BlizmanSP
0109 - BlizmanDS
010A - Cloudman
010B - CloudmanSP
010C - CloudmanDS
010D - Cosmoman
010E - CosmomanSP
010F - CosmomanDS
0110 - Larkman
0111 - LarkmanSP
0112 - LarkmanDS
0113 - Gridman
0114 - GridmanSP
0115 - GridmanDS
0116 - Django
0117 - DJangoSP
0118 - DJangoDS
Unknown Chips Values (does not add into library)
0119 - Gunncann
011A - CANNBALL
011B - SWRDMODE
011C - YOYOMODE
011D - DRILMODE
011E - LCRSSHLD
011F - LSTEPSWD
0120 - LCounter
0121 - ElemPowr
0122 - FinalGun
Giga Chips Values
012D - Bass
012E - DeltaRay
012F - BugCurse
0130 - MetrKnuk
0131 - OmegaRkt
0132 - BassAnly
0133 - HolyDrem
0134 - BigHook
0135 - CrossDiv
0136 - BugCharg
0137 - ????
0138 - ????
0139 - Phoenix
013A - DethPhnx
Program Advances Values
0140 - Gigacan1
0141 - Gigacan2
0142 - Gigacan3
0143 - Infvulc1
0144 - Infvulc2
0145 - Infvulc3
0146 - Boxer1
0147 - Boxer2
0148 - Boxer3
0149 - SuprSpr1
014A - SuprSpr2
014B - SuprSpr3
014C - SharkPar1
014D - SharkPar2
014E - SharkPar3
014F - Cacdance1
0150 - Cacdance2
0151 - Cacdance3
0152 - H-Burst
0153 - LifeSrd
0154 - GreatYo
0155 - PitHoky
0156 - PoisPhar
0157 - CsmoPris
0158 - WildBird
0159 - Football
015A - BigNoise
015B - TimeBom+
015C - BodyGrd
015D - PileDrvr
Walk Through Walls
82013774 0001
Um, Forte Soul??
3203C8CC 00FF
*Megamans face icon turns into forte while in battle with this code, and megaman does some sort of spread shot.
Press Select at weapon selection to BECOME Forte!
D0000020 0004
3203C8AC 0007
*Requires that the forte soul code be on as well.
All Icons
3200B98A 00FF
Enable Boktai 2 Link Mode
3200B989 0003
*It will be the 3rd invisible option at the main menu.
Always Dark Mode [in-battle]
3203C88E 0000
Always Full-Synchro [in-battle]
3203C88E 00FF
Cheap chip trader by Phantom's Revenge
8200B920 0001
Codes by Nigoli(?), converted by ForteGSOmega
Max Zenny
82000180 0000
82000182 0000
8200299C 423F
8200299E 000F
820060CC 423F
820060CE 000F
Max Bug Frags
8200266C 0000
820029A0 270F
820060D4 270F
Have all Subchips
42001140 0000
00000003 0002
42005BE0 0055
00000003 0002
42003E21 0004
00000003 0002
Navis
Max HP
320052E6 0000
820052E8 270F
820052EA 270F
Crazy Rock Buster
820052A9 6262
320052AB 0062
99 Regular
320052B1 0063
Full BLUES HP
32005346 0000
82005348 270F
8200534A 270F
Folder Open...?
320052AF 000A
Unison Limit
3203409B 0009
max HP
8203B224 270F
Press select to delete all enemies by Zeromaru
D0000020 0004
4203B2FC 0000
00000004 00D8
All Navi Cust Programs
42001157 0000
0000004D 0003
42005BF7 0055
0000004D 0003
42003E33 0009
0000004D 0003
Codes by Solomon Warrior(GameFAQs)
Have all Chips
42002EB8 6363
0000085C 0001
4200371C 6363
00000004 0001
Have all Souls
320029F8 00FF
Codes by Fallen Wings(GameFAQs)
Have Navi Customizer
82002C98 80E5
82002C9A E524
82002CB9 2480
Another Forte Soul
3203C884 0041
3203C8CC 00FF
3203C8AC 0007
Other codes by raymand(GameFAQs)
Forte Soul appears at the MegaMan Menu screen.
320052F4 000X
Replace X with anything other than 0.
Unlock e-reader screen
320029FA 00FF
Defeat all SP Navis
42000ED2 0000
00000012 0002
42002672 0000
00000012 0002
Codes by vt4tje(GameFAQs)
Buster mod
3203C884 00XX
Charged Buster mod
0203C885 00XX
Values for teleport code
XX=Map ID
YY=Room ID
I'll make a list like this:
XX
-YY
00=ACDC Town
-00=Outside
-01=Lan's house
-02=Lan's room
-03=Mayl's house
-04=Dex' house
-05=Yai's house
-06=Higsby's shop
-07=Secret room in Higsby's shop
01=SciLab
-00=Dr. Hikari's room
-01=Outside of SciLab
-02=SciLab Entrance
-03=Mainframe room
-04=The room after the MF room
02=Oran Island
-00=Outside
-01=Mine Outside
-02=Drill room
-03=Mine inside 1
-04=Mine inside 2
-05=Mine inside 3
-06=Mine inside 4
-07=Mine inside 5
-08=Mine inside 6
-09=Mine inside 7
-0A=Room before Drill room
-0B=Room after "Room before Drill room"
03=Scilab Harbor
-00=Harbor
-01=Ship inside
-02=Ship outside
-03=Control room
-04=Restaurant
-05=Bridge
04=some area with a metro
-00=Outside
-01=Temple room 1
-02=Temple room 2
-03=Temple room 3
-04=Roof
05=Regal's Base
-00=Regal's room
-01=Entrance?
-02=Level 1
-03=The room before Regal's room
-04=A room with lava
88=HP's
-00=Lan's HP
-01=Mayl's HP
-02=Dex' HP
-03=Yai's HP
-04=SciLab's HP
-05=End City's HP
Now it's better to give full values as the internet is pretty scattered.
0090=ACDC 1
0190=ACDC 2
0086=ACDC 3(L)
0091=Oran Area 1
0191=Oran Area 2
0186=Oran Area 3(L)
0092=SciLab Area 1
0192=SciLab Area 2
0286=SciLab Area 3(L)
0292=SciLab Area 4
0093=End Area 1
0386=End Area 2(L)
0193=End Area 3
0293=End Area 4
0486=End Area 5(L)
0094=Undernet Area 1
0194=Undernet Area 2
0294=Undernet Area 3
0586=Undernet Area 4(L)
0686=Nebula Area 1(L)
0394=Nebula Area 2
0786=Nebula Area 3(L)
0494=Nebula Area 4
0886=Nebula Area 5(L)
0594=Nebula Area 6
(L)=Liberate Mission Areas
Attack values(well, it looks a lot like that's not all, and some glitched values should work with Soul Unisions. The problem is that you only do 10 dmg/hit.)
00: glitch
01: nothing
02: suicide
03: damage pose
04: nothing
05: nothing
06: nothing
07: nothing
08: nothing
09: suicide
0A: damage pose
0B-0D: nothing
0E: Gyro-copter-attack
0F: glitch
10: moving sprite
11: glitch
12: Mini-Bomb
13: Sword
14: glitch
15: PanelSteal
16: pretty fast Buster
17: Recover
18: some gun?
19: Vulcan1
1A: nothing
1B: PanelBreak
1C: glitch?
1D: AirShot
1E: Lv. 10 Buster
1F: disappearing shield, glitch
20: ThunderBolt
21: AirHockey
22: Static
23: this flying thunder, whatever it’s called <.<
24: CopyDamage
25: glitch?
26: AirRacket
27: CustomBolt
28: This BambooLance replacement
29: Slasher
2A: nothing(I think VarSword)
2B: Sonic Wave
2C: AntiDamage(throw a shuriken)
2D: faster Sonic Wave
2E: weird buster
2F: GunDelSol
30: Fusion with RockMan DS
31: ZapRing
32: another ZapRing(seems a bit faster)
33: end of Soulunision, glitch
34: Z-Saber
35: a big WTF, very fast Spreader which hits all panels
36: BatCannon1
37: you..turn around...kinda
38: bugged Buster(shots nothing)
39: Sword pose, glitch
3A: You throw a bomb, it explodes on you.
3B: SearchMan’s aim, glitch
3C: GyroMan’s charged Buster
3D: nothing
3E: Medi’s pill
3F: uhh, you…jump?!(KnightMan’s attack?)
40: KnightMan’s attack but it’s more of a glitch
41: NumberMan
42: weird Buster, hits a panel in front of you
43: Sword animation, no damage
44: glitch
45: CustomSword
46: ShotGun
47: This Taifun attack
48: Cactusball
49: Defusion with RockMan DS
4A: Yo-Yo
4B: glitch
4C: suicide w/o Game Over, glitch
4D: moving animation
4E: MarkCannon
4F: Drill
50: ToadMan’s attack
51: Sattelite(you can let go a lot of them at once)
52: This Bat’s attack
53: All panels around you are attackedhip
54: SamuraiSword
55: You throw a bone
56: Flamethrower?(dark)
57: Flamethrower normal
58: HeatBody
59+: glitch(maybe not all)
Other "battle ..." codes, posted by kaenxan on GameFAQs and converted to CB by Labmaster.
Neb. G SP:
82034ACC 3E8C
82034ACE 0811
Forte SP:
82034ACC 231C
82034ACE 0812
Forte XX:
82034ACC 232C
82034ACE 0812
Blizzardman SP:
82034ACC D984
82034ACE 0811
Shademan SP:
82034ACC DA58
82034ACE 0811
Cloudman SP:
82034ACC DB2C
82034ACE 0811
Cosmoman SP:
82034ACC DD88
82034ACE 0811
Magnetman SP:
82034ACC 0D4C
82034ACE 0812
Knightman SP:
82034ACC 0D5C
82034ACE 0812
Gyroman SP:
82034ACC 10A0
82034ACE 0812
Shadowman SP:
82034ACC 10B0
82034ACE 0812
Footman SP:
82034ACC 1184
82034ACE 0812
Napalmman SP:
82034ACC 1614
82034ACE 0812
Tomahawkman SP:
82034ACC 1624
82034ACE 0812
Searchman SP:
82034ACC 1A50
82034ACE 0812
Numberman SP:
82034ACC 1A60
82034ACE 0812
Medi SP:
82034ACC 1B34
82034ACE 0812
Toadman SP:
82034ACC 1B44
82034ACE 0812
Swallowman SP:
82034ACC 1FBC
82034ACE 0812
Blues SP:
82034ACC 2090
82034ACE 0812
Colonel SP:
82034ACC 20A0
82034ACE 0812
Enable Code by GMO
00005CE1 000A
100003E8 0007
Press Select+B for an attack
D0000020 0006
3203B209 00XX
*Look below for values
Max Buster Stats
320052A9 0062
820052AA 6262
Add as many Mega/Giga chips to your folder as you like
320052B3 00FF
320052B4 00FF
Fight Forte XX (get into any battle) by ayame0(GameFAQs)
82034ACC 232C
82034ACE 0812
*For other battles, look below
Always empty Vacuum(when sucking clouds)
32013894 0000
Inf. Air in Ship Network
32001330 0064
Instant Death for Bosses
8203B2FC 0000
MegaMans color mod(values beyond F are messed up colors)
3203C890 000X
Always 1. Turn in Liberate Missions
32002307 0001
Inf. Order Points in Liberate Missions
320022F7 0008
Inf. Berserk Mode time
820340C6 FFFF
Always able to go Berserk(if HP are 0)
3203E541 0000
Always be Berserk
320340D9 0002
Invincibility(of Berserk Mode)
32038CCF 000A
Always successful Chaos Soul charge attack
320340AF 0002
Always chose from 10 chips In-Battle
3203C88A 000A
First chip In-Battle modifier
8203C830 XXYY
*add 2h to the address for the next slot, s.o.
First Chip in sack modifier
8202B3FC XXYY
XX: Chip ID
YY: Chip letter
It seems the game system was improved from MMBN4, now, if you don't have the chip in the library, or input the wrong letter, the game won't crash, you can even put wrong lettered chips into your folder, but the letter won't show(but if you use it in-battle, nothing will happen).
Press Select to fill Custom Gauge
72036DF0 0004
82035700 4000
Damage of current chip
82034E2F XXXX
Quick Charge
320340AB 0064
Always get S-rank
32034AAE 000B
99 Ninjas in "Kill 100 Ninjas" Mini-Game killed
32007C04 0063
*just kill another one and the game will end
Always AntiMagic mode
32036D70 0091
32036D74 0078
*If you're hit, you take no damage and counter with a 120 dmg shuriken.
Play as Navis/Souls
3203C8A9 000X
3203C8AC 000Y
3203409F 0009
X= Navi; Y= Soul if you only want the navi code, leave the Soul line 0 and vice versa, I'd recommend to use both
0: MegaMan
1: Blues
2: Gyro
3: SearchMan
4: NapalmMan
5: MagnetMan
6: Medi
7: Colonel
8: ShadowMan
9: NumberMan
A: TomahawkMan
B: KnightMan
C: ToadMan
Codes By Raymand(GameFAQs)
Mode modifier
32036C9A 000y
0: Normal
1: Chaos
Navi Out Of Battle
320052D1 000x
32002941 000x
Same values as for Navis from the above code
Codes by Labmaster
Press Select + Down for teleport
7200AF50 FC84
82002944 yyxx
*Replace yyxx with the map ID. Look below for values
Invincibility
32038CCD 0006
No Random Battles
820029BE 0000
820029C0 0001
*MD Modifier
8200AC24 XXXX
*MD's don't disappear
8200AC1C 0000
Full Library
83006958 4800
8300695A 4700
8300695C 7901
8300695E 0300
83007900 B4FF
83007902 2517
83007904 4808
83007906 2300
83007908 4908
8300790A 2620
8300790C 0136
8300790E 1C5B
83007910 5CC4
83007912 406C
83007914 54CC
83007916 42B3
83007918 DBF9
8300791A BCFF
8300791C 1852
8300791E 7914
83007920 0924
83007922 716C
83007924 BD10
83007926 0000
83007928 143F
8300792A 0200
8300792C 5CC3
8300792E 0200
42002CC8 FFFF
00000016 0002
1. Activate the codes.
2. Check that they have worked.
3. In-game save.
4. Remove the codes.
5. Reset.
6. Reload your save and continue.
ja man muss doch immer die quelle angeben oder hast ud die etwa selber gemacht¬_¬
Wieso soll ich meine Quelle angeben,wär zu viel,hab bei google angenfangen und es wurden viele Seiten ;D Hab noch viele mehr Codes aber naja >_>
Joah Alter n geiler Thread hier finde ich ganz bestimmt was ich suche^^
Jo , Alter hab neue codes gefunden^^, besser gesagt Action replay codes^^.
Hier sind ein paar:
(M)
a1722b2e
3f1b0039
1a32537e
0de825eb
Max Health
26105045
e087c1b8
Inf Health In Battle
a069b6f6
6105ccbf
Max Custom Gauge
bddf27b7
2c0e45d1
Infinite Zenny
57a2e3eb
b33964cd
003a536d
2738cec5
4464b0b5
d6aeca25
No Random Battles
cc18e87c
a1ef6916
Infinite Puzzle Time
Press Select when the puzzle is complete.
4975a7a7
1b161343
d90465a8
2ed8c3b4
cd4c0f28
0017b704
9f6b6aab
2efee35c
Quelle:www.Codejunkies.com (kennt ihr alle , glauch ich)^^
Hier sind ein paar:
(M)
a1722b2e
3f1b0039
1a32537e
0de825eb
Max Health
26105045
e087c1b8
Inf Health In Battle
a069b6f6
6105ccbf
Max Custom Gauge
bddf27b7
2c0e45d1
Infinite Zenny
57a2e3eb
b33964cd
003a536d
2738cec5
4464b0b5
d6aeca25
No Random Battles
cc18e87c
a1ef6916
Infinite Puzzle Time
Press Select when the puzzle is complete.
4975a7a7
1b161343
d90465a8
2ed8c3b4
cd4c0f28
0017b704
9f6b6aab
2efee35c
Quelle:www.Codejunkies.com (kennt ihr alle , glauch ich)^^
ja kenne ich aber hör auf immer die quelle dazu zu schreiben die sollen selber suchen
aso da oben wurde aber gesagt mann muss die quelle dort schreiben , also hab ich das gemacht!?
hi hab mal wieder ne frage was schon lange nicht mehr gepostet wurde
wo finde ich die teile bei der videoman mission
danke im voraus
wo finde ich die teile bei der videoman mission
danke im voraus
So,weiter gehts mit den Codes.Hab nen Weg gefunden um zu Bass XX zu kommen.Also...
Ersma gebt ihr en paar Codes ein.MasterCode steht ja schon woanders den schreib ich mal nich mit auf.
TP-
42001270 0000
00000037 0002
320012DE 0000
4200612C 4343
00000037 0002
3200619A 0043
TC-
42001270 0000
00000037 0002
320012DE 0000
4200612C 8D8D
00000037 0002
3200619A 008D
TP=Team Protoman,TC=Team Colonel
Das sind die ersten die ihr eingebt.
Das sind die E-Reader Master Codes.Jetzt der Code um zum E-Reader Screen zu gelangen:
320029FA 00FF
Jetzt solltet ihr wenn ihr Megaman spielt auf dem Megaman Screen 2 mal nach rechts schalten können(da is dann das E-Reader Menü)Jetzt zu Bass Cross Megaman,den brauch mal...gebt folgenden Code ein:
320079A0 0001
320079D0 006F
Am Besten gebt ihr ALLE Codes auf einmal ein die ich gepostet habe.So,wenn ihr alle Code an habt,schaut mal auf dem Megaman Screen.Ihr habt jetzt so zu sagen die Bass Soul.Wenn ihr 2 mal nach rechts klickt sollte man eigentlich im E-Reader Menü wenn man die Codes aus hat die Bass Soul ein und aus schalten können(am Emulator klappts)Aber am GBA klappts leider nich,denn wenn man auf on/off klickt is die Bass Soul WEG und ihr müsst wieder erneut den Code einschalten.Also am Besten nie in diese Fenster gehen das is nich wichtig.So,wenn ihr dann also ein bischen mit der Soul gespielt habt...:D dann geht nach Oran Area 3 und geht ungefähr dahin wo Shademan in der Liberty Mission war.Dann nehmt den Weg nach rechts.Dort erscheint Bass.Besiegt ihn,ihr werdet aber leider nichts bekommen....egal.Nachdem ihr in besiegt habt lauft zur NebulaArea4 und geht richtung Plattform ganz oben auf der Map(den Weg den man nich sieht,weil er unter dem Weg darüber verschwindet)Da erscheint Bass nocheinmal.Wenn ihr ihn DA besiegt habt und ihr Lord of Chaos Bass in NebulaArea6 schon besiegt habt(hmm ich sag später mal wie man zu ihm kommt)dann erscheint anstatt BassSP in Nebula Area 6 durch zufall Bass XX.Ich sag euch gleich der is meeegaaschwer selbst ich schaff den nich,der hat ein Schild das 300 abbwehrt und der macht das IMMER wieder neu.Viel Spaß =D Später sag ich vielleicht dann mal wie man zu Lord of Chaos Bass kommt^^Wenn es keiner weiß ;p
Ersma gebt ihr en paar Codes ein.MasterCode steht ja schon woanders den schreib ich mal nich mit auf.
TP-
42001270 0000
00000037 0002
320012DE 0000
4200612C 4343
00000037 0002
3200619A 0043
TC-
42001270 0000
00000037 0002
320012DE 0000
4200612C 8D8D
00000037 0002
3200619A 008D
TP=Team Protoman,TC=Team Colonel
Das sind die ersten die ihr eingebt.
Das sind die E-Reader Master Codes.Jetzt der Code um zum E-Reader Screen zu gelangen:
320029FA 00FF
Jetzt solltet ihr wenn ihr Megaman spielt auf dem Megaman Screen 2 mal nach rechts schalten können(da is dann das E-Reader Menü)Jetzt zu Bass Cross Megaman,den brauch mal...gebt folgenden Code ein:
320079A0 0001
320079D0 006F
Am Besten gebt ihr ALLE Codes auf einmal ein die ich gepostet habe.So,wenn ihr alle Code an habt,schaut mal auf dem Megaman Screen.Ihr habt jetzt so zu sagen die Bass Soul.Wenn ihr 2 mal nach rechts klickt sollte man eigentlich im E-Reader Menü wenn man die Codes aus hat die Bass Soul ein und aus schalten können(am Emulator klappts)Aber am GBA klappts leider nich,denn wenn man auf on/off klickt is die Bass Soul WEG und ihr müsst wieder erneut den Code einschalten.Also am Besten nie in diese Fenster gehen das is nich wichtig.So,wenn ihr dann also ein bischen mit der Soul gespielt habt...:D dann geht nach Oran Area 3 und geht ungefähr dahin wo Shademan in der Liberty Mission war.Dann nehmt den Weg nach rechts.Dort erscheint Bass.Besiegt ihn,ihr werdet aber leider nichts bekommen....egal.Nachdem ihr in besiegt habt lauft zur NebulaArea4 und geht richtung Plattform ganz oben auf der Map(den Weg den man nich sieht,weil er unter dem Weg darüber verschwindet)Da erscheint Bass nocheinmal.Wenn ihr ihn DA besiegt habt und ihr Lord of Chaos Bass in NebulaArea6 schon besiegt habt(hmm ich sag später mal wie man zu ihm kommt)dann erscheint anstatt BassSP in Nebula Area 6 durch zufall Bass XX.Ich sag euch gleich der is meeegaaschwer selbst ich schaff den nich,der hat ein Schild das 300 abbwehrt und der macht das IMMER wieder neu.Viel Spaß =D Später sag ich vielleicht dann mal wie man zu Lord of Chaos Bass kommt^^Wenn es keiner weiß ;p
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