RIVAL SCHOOLS: UNITED BY FATE MINI-FAQ v0.1 for the Sony PlayStation (domestic) by K. MeguraUnpublished work Copyright 1999 Kao Megura This FAQ and everything included within this file cannot be reproduced in any way, shape or form (physical, electronical, or otherwise) aside from being placed on a freely-accessible, non-commercial web page in it's original, unedited and unaltered format. This FAQ cannot be used for profitable purposes (even if no money would be made from selling it) or promotional purposes. It cannot be used in any sort of commercial transaction. It cannot be given away as some sort of bonus, gift, etc., with a purchase as this creates incentive to buy and is therefore prohibited. Furthermore, this FAQ cannot be used by the publishers, editors, employees or associates, etc. of any company, group, business, or association, etc., nor can it be used by game sites and the like. It cannot be used in magazines, guides, books, etc. or in any other form of printed or electronic media (including mediums not specifically mentioned) in ANY way, shape, or form (including reprinting, reference or inclusion), without the express written permission of the author, myself. This FAQ was created and is owned by me, Kao Megura . All copyrights and trademarks are acknowledged and respected that are not specificially mentioned in this FAQ. To continue, this FAQ and everything included herein is protected by International Copyright Law. Failure to adhere to any of the above will result in violation of the aformentioned law, and consquently, may be the cause of legal action against prepetrators. Remember that breach of copyright (not to mention plagiarism) is a crime. If you disagree with any part of this disclaimer, you must promptly delete / destroy this FAQ. To put it simply, don't try and make a living off of my work, since I have every right to take legal action against you if you do so. FAQ ripping, plagiarism and misuse is sadly blatant in today's world. However, if it happens to you, remember that anything you create is automatically protected by copyright, and that gives you the right to take legal action, assert your rights, and punish transgressors to the fullest extent of the law. The Rival Schools game series is (c) Capcom of Japan and (c) Capcom of America. This FAQ can be found at: --------------------------------------------------------------------- Kao Megura's Home Page members.xoom.com/megura (or) i.am/kao GameFAQs www.gamefaqs.com ================= TABLE OF CONTENTS ================= 1. HOW TO PLAY - Basic Commands - General Movelist 2. CHARACTER MOVELIST - Akira Kazama - Pure Rider Akira - Batsu Ichimonji - Boman Delgado - Daigo Kazama - Edge (Eiji Yamada) - Gan Ishido - Hayato Nekketsu - Hideo Shimazu - Hinata Wakabi - Hyo Imawano - Kyoko Minazuki - Kyosuke Kagami - Natsu Aihara - Raizo Imawano - Roberto Miura - Roy Bromwell - Sakura Kasugano - Shoma Sawamura - Tiffany Rose 3. HIDDEN CHARACTER MOVELIST - Hinata 2 - Kyoko 2 - Natsu 2 - Tiffany 2 4. SECRETS AND CODES 5. MISCELLANEOUS - Translations 6. AUTHOR'S NOTE - Revision History - Special Thanks I wrote this FAQ a long time ago (originally, it was for a friend's FAQ), but he never released his guide, and I forgot about this one until recently. It's not fully complete (I'm missing some of the bonus characters), but it's got some info. in it I haven't seem elswhere, especially for the attacks. Anyway, enjoy! ========================================================================= 1. HOW TO PLAY ========================================================================= ----------------------------------------------------------------------- BASIC COMMANDS ----------------------------------------------------------------------- This section outlines the basic controls for all characters: (controller directions and results) ub u uf Jump Up-Back Jump Up Jump Up-Forward \ | / b -- n -- f Walk Back / Block Neutral Walk Forward / | \ db d df Crouch / Low Block Crouch Offensive Crouch (button layout and effect) LP HP Light Punch Hard Punch LK HP Light Kick Hard Kick (FAQ abbreviations) qcf / qcb - Press d,df,f or d,db,b on the joystick. hcf / hcb - Press b,db,d,df,f or f,df,d,db,b on the joystick. PP - Press any two / all three Punch buttons. KK - Press any two / all three Kick buttons. (air) - The move can be performed while on the ground, or while in the air (during a jump or after an air recovery). x~x - All possible ranges are allowed (for example, ub through uf, or MK through HP). :L - This attack will launch your foe into the air. ----------------------------------------------------------------------- GENERAL MOVELIST ----------------------------------------------------------------------- Block / Low Block Hold b / db when attacked Air Block Hold b / db when attacked in the air Jump Press ub~uf High Jump Tap db~df,ub~uf Dash Tap f,f / b,b Run Tap and hold f,f Dash Tackle Press P while dashing or running Dash Slide Press LK while dashing or running Dash Jump Kick Press HK while dashing or running Get Up While getting up, tap b / f / d / u Get Up Attack While getting up, press P / K Defensive Fall Press PP / KK when knocked into the air Taunt Press the button assigned to "Taunt" Ditch (Away) Press u + KK / KK Ditch (Towards) Press d + KK Throw / Low Throw Press PP / d + PP Tardy Counter Block an attack, then do a special move Burning Vigor Attack Depends on the character (see Section 2) Team Up Technique Press same strength P + K Attack Cancel Attack your foe as they attack you - Taunting increases your Burning Vigor gauge by one-third. - Throws are unblockable, and will always catch your opponent if they have started a Team Up Technique. - Tardy Counters and Burning Vigor Attacks cost 1 Burning Vigor level. - Team Up Techniques cost 2 Burning Vigor levels. - You'll know if you did the Attack Cancel since there will be 'resistance marks' where your attack and the opponent's attack hit. Doing an Attack Cancel gives both characters 1 full level on their Burning Vigor gauge. Also note that any two attacks can cancel, even a standing LK vs. a Team Up Technique, or a fireball, or a Burning Vigor Attack. ========================================================================= 2. CHARACTER MOVELIST ========================================================================= As all the "Americanized" names can be found in the game itself and in the instruction booklet, I decided to list the original, Japanese names here. However, when that wasn't possible, I used the Americanized name instead. If there's a move that I don't have either name for, it appears in brackets, and is spelled in lowercase. ----------------------------------------------------------------------- AKIRA KAZAMA (akira with her helmet) ----------------------------------------------------------------------- Ura Rimon qcf + P Senpuu-bu qcf + K (perform 3 times) Houbu qcb + K Haten no Kamae qcb + P Launch Pad LP,HP,HK,LK from Haten no Kamae Bully Beater LK,LP,HP,HK from Haten no Kamae Sen'en Shippuubu? HP,LP,LK,HK from Haten no Kamae Air Feast HK,LK,LP,HP from Haten no Kamae Ryuuga Rengiri? LP,HP,HK,LK,LK,LK from Haten no Kamae Houseidou Geki? LK,LK,LK,LP,HP,HK from Haten no Kamae Tenhou no Kyaku? HK,LK,LK,LK,LP,HP from Haten no Kamae Kikou Kai qcf,qcf + P (air) Ha no Renbu qcb,qcb + P Ten no Renbu qcb,qcb + K Rengeki Renbu Press same strength P + K Normal Attacks: f + HP / HK, df + HP:L / HK, f + HK in air - You can use intermixing kicks for the Senpuu-bu, such as qcf + LK, qcf + HK, qcf + LK. - During the Haten no Kamae, press any button to attack. Or, press in any direction to cancel the move. - During the Air Feast, you have to delay the next attack (LK) until you've jumped up a ways. Personally, I think you're better off with the Tenhou no Kyaku, myself. ----------------------------------------------------------------------- PURE RIDER AKIRA (aka 'akira' or helmetless akira) ----------------------------------------------------------------------- Mukuro Rimon qcf + P Senpuu-bu qcf + K (perform 3 times) Houbu qcb + K Haten no Kamae qcb + P Launch Pad LP,HP,HK,LK from Haten no Kamae Bully Beater LK,LP,HP,HK from Haten no Kamae Sen'en Shippuubu? HP,LP,LK,HK from Haten no Kamae Air Feast HK,LK,LP,HP from Haten no Kamae Ryuuga Rengiri? LP,HP,HK,LK,LK,LK from Haten no Kamae Houseidou Geki? LK,LK,LK,LP,HP,HK from Haten no Kamae Tenhou no Kyaku? HK,LK,LK,LK,LP,HP from Haten no Kamae Kikou Kai qcf,qcf + P (air) Ha no Renbu qcb,qcb + P Ten no Renbu qcb,qcb + K Kyousou Rengeki Shuu Press same strength P + K Normal Attacks: f + HP / HK, df + HP:L, f + HK in air - You can use intermixing kicks for the Senpuu-bu, such as qcf + LK, qcf + HK, qcf + LK. - During the Haten no Kamae, press any button to attack. Or, press in any direction to cancel the move. - During the Air Feast, you have to delay the next attack (LK) until you've jumped up a ways. Personally, I think you're better off with the Tenhou no Kyaku, myself. ----------------------------------------------------------------------- BATSU ICHIMONJI ----------------------------------------------------------------------- Kiai Dan qcf + P (air) Guts Upper f,d,df + P Mikazuki Kick qcb + K Ryuusei Kick In air, qcf + K Zenkai Kiai Dan qcf,qcf + P (air) Air Burst qcb,qcb + P, tap P / K rapidly W Kiai Dan Press same strength P + K Normal Attacks: b / f + HP / HK, df + HP / HK, f + HP / HK in air ----------------------------------------------------------------------- BOMAN DELGADO ----------------------------------------------------------------------- God Upper qcf + P God Upper (2nd, aerial) In air, qcf + P God Upper (2nd) qcf + P during God Upper God Straight qcf + P during God Upper (2nd) God Straight hcb + P God Rush f,d,df + P God Lariat In air, qcb + P Heaven's Rush qcf,qcf + P Heaven's Cross qcb,qcb + P W Power Buster Press same strength P + K Normal Attacks: b / f + HP / HK, df + LP / HP:L / HK, f + HP in air ----------------------------------------------------------------------- DAIGO KAZAMA ----------------------------------------------------------------------- Musou Tsuki qcf + P (5 hit chain) qcf + HP (x5) Skull Aura In air, qcf + P Musou-geri qcf + K Senaka-gatari qcb + P Musou Seiken Tsuki qcf,qcf + P Air Rebel Aura In air, qcf,qcf + P Otoko no Senaka qcb,qcb + P Nan no Naka no Otoko Press same strength P + K Normal Attacks: b / f + HP / HK, df + HP:L ----------------------------------------------------------------------- EDGE (EIJI YAMADA) ----------------------------------------------------------------------- Ura-giri qcf + P (air) Taikuu Ura-giri qcb + P (2 hit chain) qcf + LP, qcf + LP (2 hit chain) qcb + LP, qcb + HP (3 hit chain) qcf + LP, qcb + HP, qcf + HP (3 hit chain) qcb + LP, qcb + HP, qcf + HP Hakai qcb + K Batou qcf + K Chi Matsuri qcf,qcf + P Air Burst qcb,qcb + P, tap P / K rapidly Jigoku Press same strength P + K Normal Attacks: f + HP, b / f + HK, df + HP:L / HK, f + HK in air ----------------------------------------------------------------------- GAN ISHIDO ----------------------------------------------------------------------- Teppou Tsuki qcf + P Teppou Tsuki (finisher) qcf + LP during Teppou Tsuki Aranami Shiko qcf + K Ganseki Kudaki In air, qcf + P Ganseki Otoshi In air, qcf + K Iwa Kudaki f,d,df + P Kashiwade Yaburi qcb + P Oo Arashi hcb + P Midare Teppou Tsuki qcf,qcf + P Funka Zan qcb,qcb + P Kakka Zan Press same strength P + K Normal Attacks: b / f + HP / HK, df + LP / HP:L, f + HK in air - The Oo Arashi and Funka Zan are unblockable. ----------------------------------------------------------------------- HAYATO NEKKETSU ----------------------------------------------------------------------- Nekketsu Shinai qcf + P (air) Cross Counter qcb + P Kiai Kick qcf + K Shidou Kick qcb + K Nekketsu Udetatefuse qcf,qcf + P Nekketsu Counter qcb,qcb + P Nekketsu Kiai Hou Press same strength P + K Normal Attacks: b / f + HP / HK, df + HP:L, f + HP in air - During the Cross Counter or Nekketsu Counter, Hayato will attack after a moment, or if he is attacked (he'll take no damage). ----------------------------------------------------------------------- HIDEO SHIMAZU ----------------------------------------------------------------------- Seiha Ken qcf + P (air) Taikuu Seiha Ken qcb + P Jicchoku Ken f,d,df + P Shin'en Kyaku qcb + K Raiei Shuu In air, qcf / qcb + K Shimazu-ryuu Seiha Ken qcb,qcb + P Shimazu-ryuu Jicchoku Ken qcf,qcf + P Shimazu-ryuu Shin Seiha Ken Press same strength P + K Normal Attacks: b / f + HP, f + HK, df + HP:L, f + HP in air ----------------------------------------------------------------------- HINATA WAKABI ----------------------------------------------------------------------- Rengeki Ken qcf + P, tap P rapidly Shouyou Ken f,d,df + P Enbu Kyaku qcb + K (air) Renkyaku Dan In air, qcf + K, tap K rapidly Fire Senpuu Kyaku qcb,qcb + K (air) Air Burst qcb,qcb + P, tap P / K rapidly Guts Hyakubai Press same strength P + K Normal Attacks: b + HK, f + HP / HK, df + HP:L / HK, f + HP / HK in air - Hinata's Team Up Technique will give your active character five extra levels in their Burning Vigor Gauge. ----------------------------------------------------------------------- HYO IMAWANO ----------------------------------------------------------------------- Ichimonji-giri qcf + P Jyuumonji-giri Press P after Ichimonji-giri Iai-giri qcb + P Iai-giri Kai Press SP after Iai-giri Kogetsu Press P when your foe is behind you Ouryuu Zan f,d,df + P Tenrai Zan In air, qcf + P Gen'ei Shuu qcb + K (air) Ankoku Gen'ei Shuu qcb,qcb + K Ankoku Gen'ei Zan qcf,qcf + K Zankoku Zan Press same strength P + K Normal Attacks: b / f + LP / HP / HK, df + HP:L / HK:L, f + HP in air - The final hit of Hyo's Zankoku Zan will hurt your active character for moderate damage, so be sure not to use it when your life is low. ----------------------------------------------------------------------- KYOKO MINAZUKI ----------------------------------------------------------------------- Shusseki Kakunin qcb + P Kaishin qcb + K (air) Shouten Sekkai f,d,df + LK / f,d,df + HK,HK Shokushin qcf + P, tap K rapidly Katayoku no Kou qcf + K, tap P / K Leg Inspection Press LP during Katayoku no Kou Pulse Inspection Press SP during Katayoku no Kou Weight Measurement LK,LK,LK during Katayoku no Kou Sitting Height Measurement HK,HK,HK during Katayoku no Kou Chest Measurement LK,LK,HK during Katayoku no Kou Height Measurement HK,HK,LK during Katayoku no Kou Shinshin b + LK + HK Shi no Kaigo qcf,qcf + P Tengoku he no Kaidan qcf,qcf + K Kyuukyoku no Kyousei Jutsu Press same strength P + K Normal Attacks: f + HP, b / f + HK, df + HP / HK:L, f + HK in air - During the Katayoku no Kou, press any button to attack. Or, press in any direction to cancel the move. - The Shokushin and Shi no Kaigo are unblockable. - Kyoko's Team Up Technique will give your active character a little extra life if they have been damaged previously. ----------------------------------------------------------------------- KYOSUKE KAGAMI ----------------------------------------------------------------------- Cross Cutter qcf + P Gen'ei Wave In air, qcf + P Gen'ei Breaker qcb + P Gen'ei Kick qcf + K (air) Raijin Upper f,d,df + P Kakusan Cross Cutter qcf,qcf + P Double Gen'ei Kick qcf,qcf + K (air) Last Symphony Press same strength P + K Normal Attacks: b / f + HP / HK, df + HK:L, f + HP / HK in air ----------------------------------------------------------------------- NATSU AIHARA ----------------------------------------------------------------------- Jumping Serve qcf + P (air) Kaiten Receive qcb + P Tokkun Spike In air, qcb + P Sliding Receive f,d,df + P Jikyuujisoku Spike hcb + K Senbon Spike qcf,qcf + P Fire Attack In air, qcf,qcf + P Fight Hyakubai Press same strength P + K Normal Attacks: b / f + HP, df + HP:L, db + HK, f + HP in air, b + HK in air - The Jikyuujisoku Spike is unblockable. - Natsu's Team Up Technique will give your active character five extra levels in their Burning Vigor Gauge. ----------------------------------------------------------------------- RAIZO IMAWANO ----------------------------------------------------------------------- Yasha-guruma qcf + P (air) Suichoku Yasha-guruma qcf + K (air) Kyoujuu Reppa f,d,df + P Roppu Tsuki qcb + P Seki Saiga hcb + K Imawano-ryuu Kyoujuu Reppa qcf,qcf + P Imawano-ryuu Roppu Tsuki qcb,qcb + P, hold P Ningen Taiyou Press same strength P + K Normal Attacks: b / f + HP, f + HK, df + HP:L, f + HP / HK in air - You can use another 'Yasha' / 'Suichoku' attack during the first one (i.e. qcf + LP, then qcf + HK, or qcf + HP, qcf + HP, etc.) - The Seki Saiga is unblockable. ----------------------------------------------------------------------- ROBERTO MIURA ----------------------------------------------------------------------- Shining Save qcf + P (air) Long Shot qcf + K Bicycle Kick In air, qcf + K Rising Kick f,d,df + K (air) Sliding Kick qcb + K (hackysack combo) f + HK,HK,HK,HK (deceptive slide) Ditch, then press K Bakuretsu V Goal qcf,qcf + K Air Burst qcb,qcb + P, tap P / K rapidly Trap W Shoot Press same strength P + K Normal Attacks: f + HP / HK, b + HK, df + HK:L, f + HP / HK in air ----------------------------------------------------------------------- ROY BROMWELL ----------------------------------------------------------------------- Dynamite Straight qcf + P Twister Upper f,d,df + P Touchdown Wave qcb + P American Straight In air, qcf + P Triple Twister qcf,qcf + P, tap P rapidly Super Touchdown qcb,qcb + P W Rising Tornado Press same strength P + K Normal Attacks: b / f + HP / HK, df + HP:L, f + HP / HK in air, b + HK in air ----------------------------------------------------------------------- SAKURA KASUGANO ----------------------------------------------------------------------- Hadou Ken qcf + P (hold P to increase size) Soukuu Hadou Ken In air, qcf + P Tengyou Hadou Ken qcb + P Shou Ou Ken f,d,df + P Shunpuu Kyaku qcb + K (air) Shinkuu Hadou Ken qcf,qcf + P Shinkuu Soukuu Hadou Ken In air, qcf,qcf + P Shinkuu Tengyou Hadou Ken qcb,qcb + P Midare-zakura qcf,qcf + K Haruichiban qcb,qcb + K Shun Goku Satsu Press same strength P + K Normal Attacks: b / f + HP / HK, df + HP / HK:L, f + HP / HK in air ----------------------------------------------------------------------- SHOMA SAWAMURA ----------------------------------------------------------------------- Chou Gousoku Kyuu qcf + P (air) Dai Kaiten Dapou f,d,df + P Satsujin Sliding qcf + K Ippon Zuri Dapou hcb + P Goukai Lead b + LK + MK, then press K / any dir. Bunshin Makyuu qcf,qcf + P (air) Homerun Dapou qcb,qcb + P Grand Slam Press same strength P + K Normal Attacks: b + HP, f + HP / HK, df + HP:L, f + HP in air - The Ippon Zuri Dapou will reflect projectiles. Up close, it is a throw attack and is unblockable. - During the Goukai Lead, press LK to slide and HK to do a flying kick. Or, press in any direction to cancel the move. ----------------------------------------------------------------------- TIFFANY ROSE ----------------------------------------------------------------------- Beautiful Spin f,d,df + K Groovy Punch qcb + P, hold P Groovy Knuckle qcf + P, hold P Exciting Kick qcb + K (air) Stamp Kick In air, d + K, tap K rapidly Wonderful Kick qcf,qcf + K Air Burst qcb,qcb + P, tap P / K rapidly Love & Peace Press same strength P + K Normal Attacks: b / f + HP / HK, df + LP / HP:L / HK, db + HP, f + HP / HK in air - Tiffany's Team Up Technique will give your active character a little extra life if they have been damaged previously. ========================================================================= 3. HIDDEN CHARACTER MOVELIST ========================================================================= ----------------------------------------------------------------------- HINATA 2 ----------------------------------------------------------------------- Rengeki Ken qcf + P, tap P rapidly Shouyou Ken f,d,df + P Enbu Kyaku qcb + K (air) Renkyaku Dan In air, qcf + K, tap K rapidly Fire Senpuu Kyaku qcb,qcb + K (air) (super rengeki ken) qcf,qcf + P Crossfire Kick Press same strength P + K Normal Attacks: b + HK, f + HP / HK, df + HP:L / HK, f + HP / HK in air ----------------------------------------------------------------------- KYOKO 2 ----------------------------------------------------------------------- Shusseki Kakunin qcb + P Kaishin qcb + K (air) Shouten Sekkai f,d,df + LK / f,d,df + HK,HK Shokushin qcf + P, tap K rapidly Katayoku no Kou qcf + K, tap P / K Leg Inspection Press LP during Katayoku no Kou Pulse Inspection Press SP during Katayoku no Kou Weight Measurement LK,LK,LK during Katayoku no Kou Sitting Height Measurement HK,HK,HK during Katayoku no Kou Chest Measurement LK,LK,HK during Katayoku no Kou Height Measurement HK,HK,LK during Katayoku no Kou Shinshin b + LK + HK Shi no Kaigo qcf,qcf + P Tengoku he no Kaidan qcf,qcf + K Heart Attack Press same strength P + K Normal Attacks: f + HP, b / f + HK, df + HP / HK:L, f + HK in air - During the Katayoku no Kou, press any button to attack. Or, press in any direction to cancel the move. - The Shokushin and Shi no Kaigo are unblockable. ----------------------------------------------------------------------- NATSU 2 ----------------------------------------------------------------------- Jumping Serve qcf + P (air) Kaiten Receive qcb + P Tokkun Spike In air, qcb + P Sliding Receive f,d,df + P Jikyuujisoku Spike hcb + K Senbon Spike qcf,qcf + P Fire Attack In air, qcf,qcf + P Final Spike Press same strength P + K Normal Attacks: b / f + HP, df + HP:L, db + HK, f + HP in air, b + HK in air - The Jikyuujisoku Spike is unblockable. ----------------------------------------------------------------------- TIFFANY 2 ----------------------------------------------------------------------- Beautiful Spin f,d,df + K Groovy Punch qcb + P, hold P Groovy Knuckle qcf + P, hold P Exciting Kick qcb + K (air) Stamp Kick In air, d + K, tap K rapidly Wonderful Kick qcf,qcf + K (wonderful groovy punch) qcf,qcf + P Bridge Drop Press same strength P + K Normal Attacks: b / f + HP / HK, df + LP / HP:L / HK, db + HP, f + HP / HK in air ----------------------------------------------------------------------- AKI ----------------------------------------------------------------------- Ura Rimon qcf + P Touchdown Wave qcb + P Enbu Kyaku qcb + K Guts Upper f,d,df + P Kikou Kai qcf,qcf + P (air) Heaven's Rush qcf,qcf + K Super Touchdown qcb,qcb + P Fight Hyakubai Press same strength P + K Normal Attacks: b / f + HP / HK, df + LP / HP:L / HK, f + HP in air ----------------------------------------------------------------------- AMY ----------------------------------------------------------------------- Cross Cutter qcf + P Dynamite Straight qcb + P Twister Upper f,d,df + P Kakusan Cross Cutter qcf,qcf + P Triple Twister qcb,qcb + P, tap P rapidly Heart Attack Press same strength P + K Normal Attacks: b / f + HP / HK, df + HP:L, f + HP in air, hold b + HP in air ----------------------------------------------------------------------- BAN ----------------------------------------------------------------------- Chou Gousoku Kyuu qcf + P (air) Shusseki Kakunin qcb + P Senpuu Kyaku qcb + K Bunshin Makyuu qcf,qcf + P (air) Bakuretsu V Goal qcf,qcf + K Haruichiban qcb,qcb + K Shun Goku Satsu Press same strength P + K Normal Attacks: b / f + HP / HK, df + HP:L / HK:L, f + HK in air ----------------------------------------------------------------------- BEN ----------------------------------------------------------------------- Kiai Dan qcf + P (air) Shouten Sekkai f,d,df + LK / f,d,df + HK,HK Ryuusei Kick In air, qcf + K (zenkai ryuusei kick) In air, qcf,qcf + K Zenkai Kiai Dan qcf,qcf + P (air) Otoko no Naka no Otoko Press same strength P + K Normal Attacks: b / f + HP / HK, df + HP / HK:L, f + HP / HK ----------------------------------------------------------------------- ERI ----------------------------------------------------------------------- God Upper qcf + P God Upper (2nd) qcf + P during God Upper God Straight qcf + P during God Upper (2nd) God Straight hcb + P Screw Piledriver hcb + K Funka Zan qcb,qcb + P Final Atomic Buster qcb,qcb + K Ningen Taiyou Press same strength P + K Normal Attacks: b / f + HP / HK, df + LP / HP:L, f + HK in air ----------------------------------------------------------------------- ERIC ----------------------------------------------------------------------- Teppou Tsuki qcf + P Teppou Tsuki (finisher) qcf + LP during Teppou Tsuki God Lariat In air, qcb + P Shou Ou Ken f,d,df + P Midare Teppou Tsuki qcf,qcf + P Heaven's Cross qcb,qcb + P W Rising Tornado Press same strength P + K Normal Attacks: b / f + HP / HK, f + LP, df + HP:L / HK:L, f + HP / HK in air ----------------------------------------------------------------------- GORO ----------------------------------------------------------------------- Mikazuki Kick qcb + K Aranami Shiko qcf + K Shouten Sekkai f,d,df + LK / f,d,df + HK,HK Rising Kick In air, f,d,df + K Bakuretsu V Goal qcf,qcf + K Haruichiban qcb,qcb + K Kyousou Rengeki Shuu Press same strength P + K Normal Attacks: b / f + HP / HK, df + HP / HK:L, f + HP / HK in air ----------------------------------------------------------------------- HIDE ----------------------------------------------------------------------- Shokushin qcf + P, tap K rapidly Raijin Upper f,d,df + P Jikyuujisoku Spike hcb + K Shinshin b + LK + HK Shi no Kaigo qcf,qcf + P (super raijin upper) qcf,qcf + P Haruichiban qcb,qcb + K Last Symphony Press same strength P + K Normal Attacks: b / f + HK, f + HP, df + HK:L, f + HK in air ----------------------------------------------------------------------- JILL ----------------------------------------------------------------------- Rengeki Ken qcf + P, tap P rapidly Gen'ei Wave In air, qcf + P Gen'ei Kick qcf + K (air) Shusseki Kakunin qcb + P (super rengeki ken) qcf,qcf + P Double Gen'ei Kick qcf,qcf + K (air) Jigoku Press same strength P + K Normal Attacks: f + HP / b / f + HK, df + HP / HK:L, f + HP / HK in air ----------------------------------------------------------------------- JUDY ----------------------------------------------------------------------- Gen'ei Kick qcf + K (air) Kaishin qcb + K (air) (hackysack combo) f + HK,HK,HK,HK Wonderful Kick qcf,qcf + K Fire Senpuu Kyaku qcb,qcb + K (air) Otoko no Naka no Otoko Press same strength P + K Normal Moves: f + HP, b / f + HK, df + HK:L, f + HP / HK in air ----------------------------------------------------------------------- KOJI ----------------------------------------------------------------------- Long Shot qcf + K Bicycle Kick In air, qcf + K Exciting Kick qcb + K (air) Shouten Sekkai f,d,df + LK / f,d,df + HK,HK Bakuretsu V Goal qcf,qcf + K (super exciting kick) qcb,qcb + K (air) Crossfire Kick Press same strength P + K Normal Attacks: f + HP, b / f + HK, df + HK:L, f + HK in air ----------------------------------------------------------------------- MAI ----------------------------------------------------------------------- Kiai Dan qcf + P Enbu Kyaku qcb + K (air) Shouten Sekkai f,d,df + LK / f,d,df + HK,HK Katayoku no Kou qcf + K, tap P / K Leg Inspection Press LP during Katayoku no Kou Pulse Inspection Press SP during Katayoku no Kou Weight Measurement LK,LK,LK during Katayoku no Kou Sitting Height Measurement HK,HK,HK during Katayoku no Kou Chest Measurement LK,LK,HK during Katayoku no Kou Height Measurement HK,HK,LK during Katayoku no Kou (hackysack combo) f + HK,HK,HK,HK Zenkai Kiai Dan qcf,qcf + P Tengoku he no Kaidan qcf,qcf + K Kakka Zan Press same strength P + K Normal Attacks: f + HP, b / f + HK, df + HK:L, f + HP / HK in air ----------------------------------------------------------------------- MAYA ----------------------------------------------------------------------- Exciting Kick qcb + K Shouten Sekkai f,d,df + LK / f,d,df + HK,HK Raiei Shuu In air, qcf / qcb + K Stamp Kick In air, d + K, tap K rapidly Kikou Kai qcf,qcf + P (air) (super raiei shuu) In air, qcf,qcf / qcb,qcb + K Trap W Shoot Press same strength P + K Normal Attacks: f + HP / HK, df + HP:L, f + HK in air ----------------------------------------------------------------------- RIKA ----------------------------------------------------------------------- Ura Rimon qcf + P Groovy Punch qcb + P, hold P Shouyou Ken f,d,df + P Senbon Spike qcf,qcf + P Shinkuu Tengyou Hadou Ken qcb,qcb + P Kyuukyoku no Kyousei Jutsu Press same strength P + K Normal Attacks: b / f + HP, df + HP:L, f + HP in air ----------------------------------------------------------------------- SAKI ----------------------------------------------------------------------- Hadou Ken qcf + P (hold P to increase size) God Lariat In air, qcb + P Shunpuu Kyaku qcb + K (air) Shinkuu Hadou Ken qcf,qcf + P Heaven's Cross qcb,qcb + P Love & Peace Press same strength P + K Normal Attacks: b / f + HP / HK, df + HP:L / HK, f + HP / HK in air ----------------------------------------------------------------------- SAYA ----------------------------------------------------------------------- God Rush f,d,df + P Jumping Serve qcf + P (air) Groovy Knuckle qcb + P, hold P Senbon Spike qcf,qcf + P Fire Attack In air, qcf,qcf + P Funka Zan qcb,qcb + P Shimazu-ryuu Shin Seiha Ken Press same strength P + K Normal Attacks: b / f + HP, b + HK, df + HP:L, f + HP in air ----------------------------------------------------------------------- SHO ----------------------------------------------------------------------- Shining Save qcf + P (air) Ganseki Otoshi In air, qcf + K Haten no Kamae qcb + P Launch Pad LP,HP,HK,LK from Haten no Kamae Bully Beater LK,LP,HP,HK from Haten no Kamae Sen'en Shippuubu? HP,LP,LK,HK from Haten no Kamae Air Feast HK,LK,LP,HP from Haten no Kamae Ryuuga Rengiri? LP,HP,HK,LK,LK,LK from Haten no Kamae Houseidou Geki? LK,LK,LK,LP,HP,HK from Haten no Kamae Tenhou no Kyaku? HK,LK,LK,LK,LP,HP from Haten no Kamae Shimazu-ryuu Jicchoku Ken qcf,qcf + P Ha no Renbu qcb,qcb + P Kikou Kai In air, qcf,qcf + P Rengeki Renbu Press same strength P + K Normal Attacks: b / f + HP, f + HK, df + HP:L / HK:L, f + HK in air ----------------------------------------------------------------------- TAKU ----------------------------------------------------------------------- Teppou Tsuki qcf + P Teppou Tsuki (finisher) qcf + LP during Teppou Tsuki Beautiful Spin f,d,df + K Katayoku no Kou qcf + K, tap P / K Leg Inspection Press LP during Katayoku no Kou Pulse Inspection Press SP during Katayoku no Kou Weight Measurement LK,LK,LK during Katayoku no Kou Sitting Height Measurement HK,HK,HK during Katayoku no Kou Chest Measurement LK,LK,HK during Katayoku no Kou Height Measurement HK,HK,LK during Katayoku no Kou Midare Teppou Tsuki qcf,qcf + P Tengoku he no Kaidan qcf,qcf + K Wonderful Kick qcf,qcf + K W Kiai Dan Press same strength P + K Normal Attacks: b / f + HP, db + HK, df + HP:L, f + HP in air, b + HK in air ----------------------------------------------------------------------- TARO ----------------------------------------------------------------------- Hadou Ken qcf + P (hold P to increase size) Soukuu Hadou Ken In air, qcf + P Shunpuu Kyaku qcb + K (air) God Lariat In air, qcb + P Shinkuu Hadou Ken qcf,qcf + P Shinkuu Soukuu Hadou Ken In air, qcf,qcf + P Heaven's Cross qcb,qcb + P Final Spike Press same strength P + K Normal Attacks: b / f + HP, b + HK, df + HP:L, f + HP in air ----------------------------------------------------------------------- WILL ----------------------------------------------------------------------- Sliding Receive f,d,df + P Roppu Tsuki qcb + P Shidou Kick qcf + K Goukai Lead b + LK + MK, then press K / any dir. Kikou Kai qcf,qcf + P (air) Imawano-ryuu Roppu Tsuki qcb,qcb + P, hold P Guts Hyakubai Press same strength P + K Normal Attacks: f + HP, b / f + HK, df + HK:L, f + HK in air ----------------------------------------------------------------------- YUJI ----------------------------------------------------------------------- Shining Save qcf + P (air) Kashiwade Yaburi qcb + P Twister Upper f,d,df + P Triple Twister qcf,qcf + P, tap P rapidly Shimazu-ryuu Seiha Ken qcb,qcb + P Bridge Drop Press same strength P + K Normal Attacks: b / f + HP, f + HK, df + HP, f + HP / HK in air ========================================================================= 4. SECRETS AND CODES ========================================================================= EVOLUTION NOTES ----------------------------------------------------------------------- In Evolution Mode, any character with an Air Burst super loses it, instead getting a new super: BATSU Gets (zenkai ryuusei kick) - qcf,qcf + K in air EDGE Gets (super batou) - qcf,qcf + K in air HINATA Gets (super rengeki ken) - qcf,qcf + P TIFFANY Gets (wonderful groovy punch) - qcf,qcf + P ROBERTO Gets (super hackysack combo) - qcb,qcb + K Plus, there are no voices in Arcade Mode. SEE THE BAD ENDING / GOOD ENDING ----------------------------------------------------------------------- To see the bad ending, simply beat the game. To see the good ending, beat Raizo or his partner with a Burning Vigor Attack when you fight him in Chapter 7. ADVANCE TO CHAPTER 6 OR 7 ----------------------------------------------------------------------- This doesn't apply to all characters, but depending on who you're playing with, you'll fight Raizo, Hyo, Kyoko, or Hideo very early in the game instead of later on. You only have one round to beat them, and they take much less damage from your attacks. If you lose to them, the game continues normally. If you manage to beat them, you'll advance to the sixth or seventh chapter, depending on who you're playing with. COLOR SELECT ----------------------------------------------------------------------- You can select two different colors for your character by selecting them with Punch or Kick. There's also a secret third color you can select by holding START, then pressing any button. ========================================================================= 5. MISCELLANEOUS ========================================================================= ----------------------------------------------------------------------- TRANSLATIONS ----------------------------------------------------------------------- All translations were done by me and so may not be entirely correct. I didn't have the kanji / kana for some moves (mainly Daigo and Hayato, and some others), so there are a couple of blatant errors. Does anyone know if Kyoko's Katayoku no Kou follow-up moves were written in Japanse or English, originally? I'm also looking for the original kanji (even kana will do) for Akira's Haten no Kamae follow-up moves. AKIRA Ura Rimon Inversed Gate Senshuu-bu Spin Kick Dance Houbu Cannon Dance Haten no Kamae Mysterious Stance Ryuuga Rengiri? Dragon Fang Rapid Slash? Houseidou Geki? Ruined Method of Justice Attack? Tenhou no Kyaku? Heavenly Phoenix Kick? Sen'en Shippuubu? Spinning Swallow Storm Dance? Kikou Kai Chi Mass Ha no Renbu Rapid Dance of Destruction Ten no Renbu Rapid Dance of Heaven Rengeki Renbu Continuous Attack Rapid Dance PURE RIDER AKIRA Mukuro Rimon Reverse Gate Corpse Kyousou Rengeki Shuu Synchronous Continuous Attack Kick BAN Senpuu Kyaku Whirlwind Leg BATSU Kiai Dan Force Bullet Mikazuki Kick Crescent Moon Kick Ryuusei Kick Shooting Star Kick Zenkai Kiai Dan All-Out Force Bullet W Kiai Dan Double Force Bullet BOMAN W Power Buster Double Power Buster DAIGO Musou Tsuki Dream Thrust Musou-geri Dream Kick Senaka-gatari Back of Body: Shouting Musou Seiken Tsuki Political Power Dream Thrust Otoko no Senaka Talking Man Nan no Naka no Otoko Manly Shouting of Man EDGE Ura-giri Reverse Slash Taikuu Ura-giri Anti-Air Reverse Slash Hakai Destruction Batou Abuse Chi Matsuri Blood Festival Jigoku Blood Hell GAN Teppou Tsuki Gun Stabbing Aranami Shiko Sumo Wrestler's Rough Wave Ganseki Kudaki Stone Crusher Ganseki Otoshi Stone Drop Iwa Kudaki Rock Crusher Kashiwade Yaburi Clapping Hand Destroyer Oo Arashi Great Storm from the Mountains Midare Teppou Tsuki Gun Stabbing Riot Funka Zan Erupting Volcano Kakka Zan Active Volcano HAYATO Nekketsu Shinai Hot-Blooded Bamboo Sword Kiai Kick Force Kick Shidou Kick Coaching Kick Nekketsu Udetatefuse Hot-Blooded Ability to do Push-Ups (lit. "to stand and lay down") Nekketsu Counter Hot-Blooded Counter Nekketsu Kiai Hou Hot-Blooded Force Release HIDEO Seiha Ken Justice Wave Fist Taikuu Seiha Ken Anti-Air Justice Wave Fist Jicchoku Ken Honest Fist Shin'en Kyaku True Crescent Kick Raiei Shuu Violent Lightning Kick Shimazu-ryuu Seiha Ken Shimazu-style Justice Wave Fist Shimazu-ryuu Jicchoku Ken Shimazu-style Honest Fist Shimazu-ryuu Shin Seiha Ken Shimazu-style True Justice Wave Fist HINATA Rengeki Ken Rapid Attack Fist Shouyou Ken Rising Sun Fist Enbu Kyaku Flame Kick Dance Renkyaku Dan Rapid Kick Bullet Fire Senpuu Kyaku Fire Whirlwind Kick Guts Hyakubai Guts Hundredfold HYO Ichimonji-giri Straight Slash Jyuumonji-giri Cross Slash Iai-giri Sword Drawing Iai-giri Kai Sword Drawing Modified Kogetsu Crescent Moon Ouryuu Zan Cherry Dragon Slash Tenrai Zan Thunder Slash Gen'ei Shuu Phantom Kick Ankoku Gen'ei Shuu Dark Phantom Kick Ankoku Gen'ei Zan Dark Phantom Slash Zankoku Zan Cruelty Slash KYOKO Shusseki Kakunin Roll Call Kaishin Doctor's Hospital Rounds Shouten Sekkai Operation (lit. "open up") Ascention Shokushin Diagnosis Strike Katayoku no Kou One-Winged Stance Shinshin Self Height? Shi no Kaigo Deadly Nursing Tengoku he no Kaidan Stairs of Heaven and Hell Kyuukoku no Kyousei Jutsu Ultimate Correction Technique KYOSUKE Gen'ei Breaker Phantom Breaker Gen'ei Kick Phantom Kick Raijin Upper Lightning God Upper Gen'ei Wave Phantom Wave Kakusan Cross Cutter Scattering Cross Cutter Double Gen'ei Kick Double Phantom Kick NATSU Kaiten Receive Rolling Recieve Tokkun Spike Special Training Spike Jikyuujisoku Spike Self-Sufficient Spike Senbon Spike Thousand Ball Spike Fight Hyakubai Fight Hundredfold RAIZO Yasha-guruma Demoness Wheel Suichoku Yasha-guruma Vertical Demoness Wheel Kyoujuu Reppa Insane Beast Destroyer Roppu Tsuki Internal Organ Pierce Seki Saiga Stone Crushing Fang Imawano-ryuu Kyoujuu Reppa Imawano-style Insane Beast Destroyer Imawano-ryuu Roppu Tsuki Imawano-style Organ Pierce Ningen Taiyou Human Cannon ROBERTO Bakuretsu V Goal Exploding Victory Goal Trap W Shoot Trap Double Shoot ROY W Rising Tornado Double Rising Tornado SAKURA Hadou Ken Surge Fist Soukuu Hadou Ken Blue Sky Surge Fist Tengyou Hadou Ken Sky-aimed Surge Fist Shou Ou Ken Cherry Blossom Fist Shunpuu Kyaku Spring Breeze Kick Shinkuu Hadou Ken Vacuum Surge Fist Shinkuu Soukuu Hadou Ken Vacuum Blue Sky Surge Fist Shinkuu Tengyou Hadou Ken Vacuum Sky-aimed Surge Fist Midare-zakura Cherry Blossom Riot Haruichiban First Storm of Spring Shun Goku Satsu Spring Imprisoning Death SHOMA Chougou Sokukyuu Super Strong Fastball Dai Kaiten Dapou Great Spin Slam Satsujin Sliding Murder Sliding Goukai Lead Heroic Lead Ibbon Zuri Dapou Fishing Hook Slam Bunshin Makyuu Demonic Ball Delivery Homerun Dapou Homerun Slam ========================================================================= 6. AUTHOR'S NOTE ========================================================================= ----------------------------------------------------------------------- SPECIAL THANKS ----------------------------------------------------------------------- This FAQ wouldn't have been made without help from others, namely: Absolute Zero, Robert Grant, Galen Komatsu, and Darklancer, for their Rival Schools FAQs. Unpublished work Copyright 1999 Kao Megura