Date: Sun, 28 Jun 1998 01:22:56 -0700 Rival Schools FAQ by: SoulEdge souledge@earthlink.net This is a simple FAQ and move list for those new and used to the game. Note that there will be no fancy graphics or ASCII works of art, just info. BASIC ATTACKS LP= Light Punch HP= Heavy Punch D(own)F(orward)+Heavy Attack= Air Launcher LK= Light Kick HK= Heavy Kick (Sets up air combos.) U(p)+Direction= Regular Jump D,U+Direction= Super Jump F,F= Dash B(ack),B=Back Hop Basic Combo Theory 1. 2. Light Attack X2 3. Heavy Attack 4. Direction of Joystick+ Heavy Attack (This includes launchers) or Special Move 5. Special Move or Burning Vigor Attack(Some Characters can do their launcher in this step after pressing Forward+Heavy Attack in the previous one.) Tardy Counters Tardy Counters are nothing more than blocking and doing another attack while in mid-block animation. Defensive Fall While falling, press either any two punches or kicks or Motion B,DB,D,HP(?) Throws and Sidestepping You must be next to an opponent to throw To throw press LP+HP To throw a crouching opponent press LP+HP To air throw while in the air press LP+HP To Sidestep press LK+HK To Sidestep the other way press D+LK+HK Team-up Attack To do a team up attack, you must: 1. Have two levels on your Burning Vigor bar (you can tell if you can do a team up attack by seeing you partner's portrait next to your B.V. bar.) 2. press the LP+LK or HP+HK buttons. Team-up attacks vary from person to person. (Note: the team-up attacks I list will occur only if the character is your inactive one.) SPECIFIC CHARACTERS This section will focus on selected(not all) characters in the game. Names that I use for moves may or may not be the official names. There will be two combos that I have selected to display for each character. Opt.: Optional HYO Sword Lunge: D,DF,F,P Sword Upper: F,D,DF,P Breakaway Slash: D,DB,B,P Air Sword Stab: In the air D,DF,F,P Shadow Cut Kick: On the ground or in the air D,DB,B,K Burning Vigors Shadow Cut Fury: D,DB,B,D,DB,B,K Sword Hell: D,DF,F,D,DF,F,K Team-up Attack Hold and Slash (Note this move will cause damage to you unless opponent is killed on the fifth hit. In other words, YOU CAN KILL YOURSELF WITH THIS MOVE!) Advanced Combos: Opt. Jumping HK,LP,LK,HP,F+HP,Sword Hell DEVASTATING COMBO! Opt. Jumping HK,LP,LK,HP,F+HP,DF+HP,Super Jump, LP,LK, then 1.HP,Shadow Cut Kick or Air Sword Stab 2.HK,Shadow Cut Kick or Air Sword Stab HIDEO Seihaken: On the ground or in the air D,DF,F,P Anti-Air Seihaken: D,DB,B,P Jicchokuken: F,D,DF,P Shinenkyaku: D,DB,B,K Raieishuu: In the air D,DF,F,K Burning Vigors Shimazu Seihaken: D,DB,B,D,DB,B,P Shimazu Shin Jicchokuken: D,DF,F,D,DF,F,P Team-up Attack Shimazu Shin Seihaken Advanced Combos: LP,LK,HP,F+HP,Shimazu Shin Jicchokuken DEVASTATING COMBO! LP,LK,HK,B+HK,Shimazu Seihaken BATSU Guts Bullet: On the ground or in the air D,DF,F,P Guts Upper: F,D,DF,P Crescent Star Kick: D,DB,B,K Shooting Star Kick: In the air D,DF,F,K Burning Vigors Super Guts Bullet: On the ground or in the air, D,DF,F,D,DF,F,P Dynamite Upper: D,DB,B,D,DB,B,P Team-up Attack Double Super Guts Bullet Advanced Combos: LK,LP,HK,DF+HP,Super Jump,LP,LK,Super Guts Bullet LK,LP,HK,F+HP,Super Guts Bullet or Dynamite Upper ROY Dynamite Straight: D,DF,F,P Twister Upper: F,D,DF,P Touchdown Wave: D,DB,B,P Air Dunk: In the air D,DF,F,P Burning Vigors Super Twister Upper: D,DF,F,D,DF,F,P (Tap the buttons for extra hits) Touchdown Spike: D,DB,B,D,DB,B,P Team-Up Attack: Double Shinryuuken Advanced Combos: LP,LK,HP,F+HP,Super Twister Upper DEVASTATING COMBO! LK,LP,HK,DF+HP,Super Jump,LP,LK,HK,Air Dunk AKIRA (Masked and Unmasked) Rushing Elbow: D,DF,F,P Spinning Roundhouse: D,DF,F,K Reflex Stance: D,DB,B,P (I have no idea what this does, consult other FAQS) Leg Flip: In close D,DB,B,K Burning Vigors Death Ball: On the ground or in the air D,DF,F,D,DF,F,P Rapid Attack: D,DB,B,D,DB,B,P Dynamite Kick: D,DB,B,D,DB,B,K Team-up Attack masked: Double Cheap Shot unmasked: Machine Gun Kick Advanced Combos: LP,LK,HP,DF+HP,LP,LK,Death Ball LP,LK,HP,Dynamite Kick SHOMA Fastball: On the ground or in the air D,DF,F,P Batter Up: D,DB,B,P Homicide Slide: D,DF,F,K Baseline Shuffle: B+LK+HK then K Stab 'n Throw: F,DF,D,DB,B,P Burning Vigors Strike Out: On the ground or in the air D,DF,F,D,DF,F,P Grand Slam: D,DB,B,D,DB,B,P Team-up Attack Swingin' for the Fences Advanced Combos: LK,LP,HK,B+HP,Strike Out DEVASTATING COMBO! LK,LP,HK,DF+HP,LP,LK,Strike Out ROBERTO Long Shot: D,DF,F,K Sliding Kick: D,DB,B,K Goalie Save: On the ground or in the air D,DF,F,P (Note: works best as air counter) Rising Kick: F,D,DF,K Bicycle Kick: In the air D,DF,F,K Burning Vigors Rocket Shot: D,DF,F,D,DF,F,K Dynamite Kick: D,DB,B,D,DB,B,K Team-up Attack Kickoff Advanced Combos: LP,LK,HK,DF+HK,Super Jump,LP,LK,HK,Goalie Save LP,LK,HK,Dynamite Kick KYOSUKE Cross Cutter: D,DF,F,P Shadow Cut Kick: On the ground or in the air: D,DF,F,K Lightning Upper: F,D,DF,P Shadow Cutter: In the air D,DF,F,P Spinning Backfist: B+HP Burning Vigors Shadow Cut Fury: On the ground or in the air D,DF,F,D,DF,F,K Vacuum Cutter: D,DF,F,D,DF,F,P Team-Up Attack Shadow Cut Attack Advanced Combos: LP,LK,HP,F+HK,Shadow Cut Fury LP,LK,HP,DF+HK,Super Jump,LP,LK,Shadow Cut Fury SAKURA Hadouken: D,DF,F,P Tenkou Hadouken: D,DB,B,P Tenma Hadouken: In the air D,DF,F,P Sho-o-ken: F,D,DF,P Senpuukyaku: D,DB,B,K Burning Vigors Shinkuu Hadouken: D,DF,F,D,DF,F,P Shinkuu Tenkou Hadouken: D,DB,B,D,DB,B,P Shinkuu Tenma Hadouken: In the air D,DF,F,D,DF,F,P Midare Zakura: D,DF,F,D,DF,F,K Haru Ichiban: D,DB,B,D,DB,B,K Team-up Attack Haru-Goku-Satsu Advanced Combos: LP,LK,HP,F+HP,then: 1.Midare Zakura 2.Shinkuu Hadouken 3.Shinkuu Tenkou Hadouken (On big or tall opponents only) LP,LK,HK,DF+HK,LP,LK,Shinkuu Tenma Hadouken Usual Disclaimers No Ripoffs If you do please give me some credit All chracters are trademarks of Capcom Blah,Blah,Blah If anyone needs any more moves, combos or strategies(yes, even though they are not in my FAQ) just e-mail me at souledge@earthlink.net