======================================= | | | E.V.O.: Search For Eden | | | | Walkthrough/FAQ | | | ======================================= by: The Cynic (doublepluscynical@hotmail.com) =============================================================================== Contents =============================================================================== Introduction History Stuff Game Controls Things To Watch Out For Walkthrough Evolution Chart Special Thanks Legal Junk That Nobody Reads =============================================================================== Introduction =============================================================================== Welcome to version 1.0 of this "E.V.O.: The Search For Eden" walkthrough and FAQ. As far as I'm aware, it's the ONLY complete guide for this game on the net. It's the result of a lot of work, and a lot of rushed gameplay to get all this information. It's also the first FAQ of any kind that I've even written, so bear with me here. E.V.O.: The Search For Eden is one of the most original games I've seen out there. At times it can be pretty frustrating or outright difficult, which is to be expected as it was created by Enix -- they have a reputation for frus- trating and difficult games. ^_^ I was surprised that even after several years there was no information of any sort on this game anywhere! After seeing one person after another get hopelessly stuck in the same places over and over again, I decided to write this FAQ/walkthrough. I'm still not absolutely certain of all the information in this guide, and there's more I could probably add to it. If there's something you know that is in error, or if you have any additions or suggestions that you would like to make, it would be much appreciated. =============================================================================== History =============================================================================== v0.1 (July 29th, 2000) - Walkthrough started, chapters 1 and 2 done...all in one day. v0.6 (July 30, 2000) - Walkthrough finished through chapter 3, evolution charts started. v0.8 (July 31, 2000) - Walkthrough complete, evolution charts finished. v1.0 (August 1, 2000) - Everything else added. - First public release; it's more or less complete after four days of work! Yeah, that's about it... =============================================================================== Stuff =============================================================================== I use two abbreviations in the walkthrough: HP: Hit points. EP: Evolution points, or evo points. =============================================================================== Controls =============================================================================== Control Pad: Press and hold a directional key to move in that direction. In some situations, movement in a direction may not be possible. Quickly press a directional key twice to dash in that direction. Once again, there may be restrictions on movement. While dash- ing, your creature moves twice as fast, and can use a dash attack by pressing A. If your creature has horns, and runs into an enemy while dashing, it will attack with them. However, horns break after three such uses. Start Button: Pauses the game while in an area. Select Button: On the world map, brings up the save/evolution record menu. While in an area, brings up the evolution/capabilities menu. L/R Buttons: Not used. X Button: While in an area, your creature will attempt to eat food close to its mouth without trying to attack. If your creature has a long neck and it can't reach stuff on the ground, hold Down on the directional pad as you press X. Y Button: While in an area, your creature will lash out with its teeth and bite in order to attack enemies, or strike with a weapon. If there happens to be food in the way of its mouth while it bites, your creature will consume it. A Button: If your creature is a four-legged mammal, it will kick its back leg out behind it to attack enemies approaching from behind. When pressed while your creature is dashing, it will execute a dash attack. B Button: If your creature is not underwater, it will attempt to jump. If you hold Down on the directional pad as you press B, your creature will drop down to a lower ledge, if possible. If your creature is a bird, pressing B while in the process of jumping will make it attempt to fly. =============================================================================== Things To Watch Out For =============================================================================== When you evolve a body part, your HP are restored to maximum and the number of times you've used your horns to attack is reset to zero. This works for enter- ing/leaving water as well. This is very important to remember in order to survive difficult battles! If something moves, it's out to kill you. The inverse is usually true as well. If you see meat that's flashing green, go after it! This is a somewhat rare occurance, and that particular meat will give you two to five times the normal amount of evolution points and HP. In the walkthrough, if you see a question mark after the EP/HP totals for the rare meat, then I'm just guessing at what it might be as it's usually five times the normal amount. If you know it to be otherwise, or you can confirm that my guess was right, drop me a line and let me know about it. I made up names for some of the creatures if there wasn't one given. Hit detection can be pretty lousy with some enemies. If you let them run into you, you may get hit several times as they pass 'through' you. Some enemies will harmlessly pass you by, but the the vast majority won't! Getting hit stuns you for a second or so. If you have several enemies attack- ing, or one enemy that can hit you several times quickly, you may take a lot of damage before you can get away! Running into a solid object while dashing, or falling from a high place will also stun you for about one second. Watch where you're going. As your defense goes up, the amount of HP restored by food from defeated enemies decreases. (Everything will still give at least 1 HP back.) The values given in the walkthrough are the "normal" restoration amounts when your defense is at the minimum value of 1. (To the best of my knowledge, anyways.) For every point of defense above one (Look in 'Capabilities'), you'll get one less HP back from food, down to a minimum of 1. =============================================================================== The Walkthrough =============================================================================== Chapter 1: The World Before Land (500 - 450 million years B.C.) Each stage in the walkthrough has the name, my opinion on its difficulty (from enemies and frustration potential) on a scale of 1 to 5, the enemies that appear in it, what they leave, and a brief description of what you'll find there. Well, let's get started! =================================== "Ocean of Origin" (Difficulty: 0.5) =================================== Enemies Normal Rare ------------------------------------------ Jellyfish 10 EP/+2HP 50 EP/+10HP This is a ridiculously easy stage, which serves mainly to give you a chance to get used to the controls. Swim around, attack the jellyfish for a while, and get a couple of quick upgrades. If they sting you, eat plants to regain HP. When you've had enough, leave the area by going off the screen to the right. ================================== "Cave of Guidance" (Difficulty: 1) ================================== Enemies Normal Rare ------------------------------------------ Jellyfish 10 EP/+2HP 50 EP/+10HP Eel 15 EP/+2HP 80 EP/+10HP Go right, and into the cave where you'll find some new enemies, eels. They're more aggressive than jellyfish, and move faster as well. At the end of the cave you'll find a Yellow Crystal. Eat it and it'll give you some pointers on evo- lution as a fish. Swim down to the sea cucumbers and you'll hear a few things. When you're done in here, go back the way you came and you can move on. ==================================== "Cave of Temptation" (Difficulty: 1) ==================================== Enemies Normal Rare ------------------------------------------ Jellyfish 10 EP/+2HP 50 EP/+10HP Eel 15 EP/+2HP 60 EP/+10HP Sea Slug 20 EP/+2HP 100 EP/+10HP Once again, enter the cave. You'll find another new type of enemy here, sea slugs. When you attack them, they'll split into two smaller enemies which you have to kill independendly. Eat the Red Crystal, and you'll be turned into a large eel for about one minute. You might want to stick around here, gain some evo points, and evolve a bit while the enemies are still easy to defeat. I suggest you at least get the Angler's Horn here. ==================================== "Ocean of Terodus" (Difficulty: 1.5) ==================================== Enemies Normal Rare ------------------------------------------- Terodus 25 EP/+2HP 100 EP/+10HP? If you have the Angler's Horn, you can rack up some serious evo points here quickly. (You might want to max out on evolutions here, plus some points on the side.) You'll notice the walls of bubbles that you can't swim through in order to leave. For now, just eat the enemies; in about two minutes the vol- canoes will begin to erupt. When that happens, the bubbles will vanish, the enemies will disappear, and a lot of hot rocks will start flying up from below, damaging you if they hit. Get out of there! ===================================== "Cave of Zinichthy" (Difficulty: 2.5) ===================================== Enemies Normal Rare ------------------------------------------- Jellyfish 10 EP/+2HP 50 EP/+10HP Zinichthy 50 EP/+5HP 300 EP/+20HP Trilobite 40 EP/+5HP 200 EP/+20HP This is a pretty rough stage -- here's where all that evolution will pay off. The zinichthies are very aggressive and will attack relentlessly if you get close. Furthermore, they're armored; even with the best jaws it will take two bites to kill them. The trilobites are tricky as they'll curl up into a ball and quickly bounce around the walls. They can hit you several times if you're not careful. When you enter the stage, swim all the way to the right and you'll find a Blue Crystal that gives you 500 evo points. Now go back to the mouth of the cave, swim all the way down, to the right past the volcano, and you'll find the exit. =================================== "Domain of Cepalas" (Difficulty: 2) =================================== Enemies Normal Rare ------------------------------------------ Jellyfish 10 EP/+2HP 50 EP/+10HP Cepalas 30 EP/+2HP 100 EP/+10HP Another straightforward stage with a new enemy, cepalas. They're fast, and have some armor, but you can kill them in one bite with the best jaws. Keep in mind that when you enter the cave, you can't return to previous stages. ================================ "Cave of Origin" (Difficulty: 2) ================================ Enemies Normal Rare ------------------------------------------- Jellyfish 10 EP/+2HP 50 EP/+10HP Trilobite 40 EP/+4HP 200 EP/+20HP Squid 40 EP/+4HP 200 EP/+20HP This is the entrance to the last stage of the chapter. When you enter the cave, you'll have more of those ever-so-bouncy trilobites to contend with, and then some squids who'll try to skewer you with their pointy shells as you swim by. ======================================= "Domain of Kuraselache" (Difficulty: 4) ======================================= Enemies Normal Rare ------------------------------------------- Trilobite 40 EP/+4HP 200 EP/+20HP Squid 40 EP/+4HP 200 EP/+20HP Kuraselache 80 EP/+8HP 400 EP/+40HP Kuraselaches are, well, sharks; as you might expect sharks are very vicious predators. You'll hear about the sharks' reign of terror, how they're preven- ting the strolites from creating a new world, and the kuraselaches' leader in the cave. Better go pay him a visit, eh? ================================================== Boss: King Kuraselache (HP: 70, 250 EP/+20HP x 4) ================================================== Here's your first major battle of the game! All bosses in this game can rip you apart in no time; the key to victory is to find their patterns and exploit them. When he charges at you and runs into a wall, he'll be stunned for several sec- onds. Bite him a few times before he recovers, then back off. If you need heal- ing, use the evolution trick: whenever you evolve, your HP are completely restored. By alternating between "Increase Body Size"/"Decrease Body Size", you can stay alive as long as you have the points and reflexes. ================================ "Coast of Pange" (Difficulty: 0) ================================ After you beat the giant shark, swim out of the cave, then up and to the right. Go to the edge of the water, swim to the surface, and hit the B button to jump out of water. A note for later: to jump down off a ledge, jump while holding "Down" on the control pad. On the land, walk to the right and after you get a new body (Argh! It's so weak!!) you're off to the age of amphibians! =============================================================================== Chapter 2: Early Creatures Of Land (350 - 230 million years B.C.) Something's wrong with the world, huh? Well, I guess we'll find out just what that thing is. Chapter 2 introduces the day/night cycle -- every so often, night falls for a moment. During that time, some creatures fall asleep, some change attack patterns, and some don't do anything different. Sleep is for the weak and you're no weakling; you can keep chugging along 24/7, no problem. ================================ "Coast of Pange" (Difficulty: 0) ================================ Didn't we just leave this place? Snack on crabs and listen to the Yellow Crystal, although it doesn't have much useful advice. ============================ "Empty Land" (Difficulty: 0) ============================ Ooh, voices from above. This otherwise empty stage has one item of interest, a Green Crystal that lets you temporarily change to a creature that you've recor- ded in the Record of Evolution. ================================ "Ocean of Pange" (Difficulty: 1) ================================ Enemies Normal Rare ------------------------------------------ Coelafish 4 EP/+2HP 20 EP/+10HP The coelafish are essentially non-hostile, but will retaliate if you attack. Since you're really weak the first time you come here and the coelafish give you virtually nothing for your efforts, just leave them alone and swim across. ======================================== "Land of timid Ikustega" (Difficulty: 1) ======================================== Enemies Normal Rare ------------------------------------------- Timid Ikustega 10 EP/+1HP 50 EP/+10HP Megausu 30 EP/+1HP 80 EP/+5HP Here's your first real chance to evolve, and I suggest you do it quickly. You'll need it sooner or later; probably sooner. Immediately upgrade those jaws; frogs don't bite well. A quick tail upgrade is in order too so you can reach those dragonflies buzzing about. And for those who want the most bite for your buck...err...evo points, the Jeprol is the perfect evolutionary step for the back of your head as it'll add five points to your attack strength. ========================================= "Land of bull Ikustega" (Difficulty: 1.5) ========================================= Enemies Normal Rare ------------------------------------------ Bull Ikustega 15 EP/+2HP 80 EP/+10HP Megausu 30 EP/+1HP 80 EP/+5HP OK, these fight back. Not too rough though -- if you took time to evolve. You get a few more evo points for your trouble here, though. ==================================== "Land of Amphibians" (Difficulty: 2) ==================================== Enemies Normal Rare ------------------------------------------- Bull Ikustega 15 EP/+2HP 80 EP/+10HP Horned Lizard 30 EP/+2HP 100 EP/+10HP Hmm. They're starting to play hardball here, especially the horned lizards who will ram you continuously if you get close. Have you evolved much yet? ======================================= "Land of boss Ikustega" (Difficulty: 3) ======================================= This is why you needed to evolve in a hurry! =============================================== Boss: Debustega (HP: 60, 100 EP/+10HP x 4) =============================================== If you've evolved enough, he's not very difficult. Bite, stomp, dash, horn stab, it's all good. He'll try to spit slime at you, and jump on you as well. Run to get out of the way and bite when you have an opening. After it's over, two amphibians come up, praise your strength, and ask for a favor. Be a good little amphibian and agree; you won't get anywhere otherwise. Looks like the bugs are causing problems, and since there won't be an exterminator around for 350 million years or so, you're gonna have to get rid of them instead. =================================== "Domain of Profasu" (Difficulty: 2) =================================== Enemies Normal Rare ------------------------------------------- Profasu 40 EP/+4HP 150 EP/+16HP This can be a little tricky. The insects come two at a time, so if you manage to bite the first one, the second might hit you. If one runs into you, it'll hit two or three times. If you damage one but fail to kill it, it starts fly- ing. And after nightfall, they approach from both directions at once! ====================================== "Domain of Giant Wasp" (Difficulty: 2) ====================================== Enemies Normal Rare ------------------------------------------- Giant Wasp 50 EP/+6HP 300 EP/+30HP Child Ikustega 20 EP/-5HP 100 EP/-5HP? The giant wasps here are abducting the ikustega. This isn't a good thing, right? At night, when the amphibians are gone, the wasps will attack you in swarms. The best way to deal with them is to step out of the way when they swoop in, then bite! And by the way, you'll LOSE HP if you kill and eat the little ikustega. You're supposed to be protecting them, you bad amphibian, you. ================================ "Land of Insect" (Difficulty: 2) ================================ Enemies Normal Rare ------------------------------------------- Giant Wasp 50 EP/+6HP 300 EP/+30HP Child Ikustega 20 EP/-5HP 100 EP/-5HP? More of the same; the wasps transport abductees by day, and attack you by night. Just rush through. ================================== "Cave of King Bee" (Difficulty: 5) ================================== Enemies Normal Rare ------------------------------------------ Larvae 20 EP/+2HP 100 EP/+10HP Megausu 30 EP/+1HP 80 EP/+5HP When you enter, an amphibian who's been stung with a BIG stinger comes out of the cave. Doesn't look like he was a very good negotiator. He tells you to eat his food and beat the King Bee. Do so and you'll get a whopping 1000 evo points and get back 44 HP. Now go get that big bug! Kill hatching larvae and the King Bee attacks. ============================================ Boss: King Bee (HP: 80, 300 EP/+14HP x 4) ============================================ He has a fairly predictable attack pattern: he'll fire several stingers at you, swoop in to sting you personally, fly away and repeat. When he's about to shoot stingers at you, RUN. If you jump, more than likely you'll just get hit with all of them. When he comes in for a big sting, run or jump out of the way, then bite, bite, bite; he won't take much punishment. If you need healing, snack on the eggs lying around. When you leave, a dragonfly comes and tells you that there's no strong enemies ahead, then says to run away because there's some- thing very strong ahead. Wait a minute...better not trust him on that first part. ====================================== "Desert of Sand Eater" (Difficulty: 2) ====================================== You can't attack these things, so just run through. There's a Green Crystal on the way. ===================================== "Desert of Edasaurus" (Difficulty: 2) ===================================== Enemies Normal Rare -------------------------------------------- Edasaurus 80 EP/+10HP 300 EP/+65HP Horned Lizard 30 EP/+3HP 100 EP/+10HP A new enemy here; edasaurs give quite a few evo points. This is your last best chance to stock up in this chapter...and you just might want to have a few thousand points on hand for the evolution trick. You'll see why soon enough. ====================================== "Desert of Mosuchop" (Difficulty: 2.5) ====================================== Enemies Normal Rare ------------------------------------------ Mosuchop 60 EP/+5HP 400 EP/+45HP Horned Lizard 30 EP/+2HP 100 EP/+10HP Mosuchop? What kinda name is that?! In any case, they just pop out of the sand to bite you, giving you little to no warning in order to fight back. Be careful and conserve your HP, because you've got a big fight ahead.... =================================== "Desert Time Trans" (Difficulty: 6) =================================== When you show up, your "old friend" Megausu chews you out and flies off, then a very angry Queen Bee comes after you with a vengeance! ============================================= Boss: Queen Bee (HP: 150, 500 EP/+25HP x 4) ============================================= This is not going to be easy! Like King Bee, she has a predictable attack pattern: she'll fire three or four stingers at you, swoop in to put the bite on you, fly away and repeat. When she's about to shoot her stingers at you, RUN. If you jump, they'll ALL hit you, and you'll probably die. When she comes in to bite, you'll probably have to run to avoid taking damage, as she's fast. After you dodge the bite attack, bite her back! Use the evolution trick when (not if) you run low on HP. When it's over, you get another new body (Not again! It's so weak!!) and you're off to...the age of dinosaurs! =============================================================================== Chapter 3: Age Of Dinosaurs (200 - 65 million years B.C.) Is it just me, or are these crystals starting to sound like a Bad Thing? Evo- lution is going to be pretty tough in this era. Not only are good body parts hard to get the massive amounts of evo points for, you'll have to do it twice if you want to become a bird. Mind you, it's not necessary, but the effort pays off. ======================================== "Door to Dina Continent" (Difficulty: 0) ======================================== Your obligatory Yellow Crystal stage, and more voices from above! Yay. Looks like someone up there has an eye out for lizards trying to climb Mt. Brave; wherever that is. After this stage, you can take one of two paths, north through the marshes or south through the desert. ===================================== "Marsh of Prime Frog" (Difficulty: 1) ===================================== Enemies Normal Rare ------------------------------------------ Prime Frog 10 EP/+2HP 50 EP/+10HP Well, if you weren't so slow and weak at this point, these frogs would be a pushover...but you need to be careful for now. Once you get your first couple of evolutions, things will be a lot easier in these first few stages. ======================================= "Marsh of Amphibians" (Difficulty: 1.5) ======================================= Enemies Normal Rare ------------------------------------------- Bull Ikustega 15 EP/+3HP 80 EP/+10HP Remember these guys? They might give you a little trouble at this point. Nothing spectacular here; just work on evolving. ===================================== "Domain of Tecodonto" (Difficulty: 1) ===================================== Enemies Normal Rare ------------------------------------------- Tecodonto 12 EP/+2HP 70 EP/+10HP Here's a good place to really get started evolving. With a Snake's Tail and Edasaurus' Dorsal Fin (both take 100 evo points) you can kill tecodontos in one hit by jumping on them. They don't give a lot of evo points compared to what's waiting up ahead, but it's a start. ===================================== "Domain of Polsaurus" (Difficulty: 2) ===================================== Enemies Normal Rare ------------------------------------------- Polsaurus 20 EP/+5HP 80 EP/+20HP Once you have a reliable way of causing 3 points of damage, make this place your new hunting ground. These guys can really give you a headache...when they're not busy giving them to each other. There's a Green Crystal here, use it if you want. While this is a pretty good place for gaining evo points, take care not to get caught between two of the thick-skulled dinos when they decide to butt heads -- it hurts. Try and build up the 5000 points necessary for the Tyrasaurus Jaws. Seriously; it'll only take about 10 to 15 minutes. With that done, you'll be able to move on to bigger and better things (and survive them). ================================================================== "Domain of Syrocosaurus" (Difficulty: 0; if you screw up, 100 ^_^) ================================================================== She's mad because her child is missing, so don't bother her. Whatever you do, DO NOT ATTACK THE SYROCOSAURUS!! If you attack her, she WILL kill you -- and to make sure you get killed, the game won't let you leave the area to escape. Just don't do it! Casually walk past her. (Don't try to jump over, the game will let you walk 'through' her). Head off to the right and move along. ======================================= "Domain of Brosasaurus" (Difficulty: 2) ======================================= Enemies Normal Rare -------------------------------------------- Brosasaurus 80 EP/+10HP 200 EP/+50HP This is one thing you need those big teeth for. Here's the deal: brosasaurs will ignore two attacks, but if you haven't done enough damage to kill them by the third attack, they'll break off lunch and start smacking you around. On the other hand, they give a lot of evo points. ==================================== "Domain of Prasauro" (Difficulty: 2) ==================================== Enemies Normal Rare ------------------------------------------- Prasauro 50 EP/+5HP 100 EP/+50HP If you attack one without killing it, it will shortly thereafter release a loud blast of sound that will damage you just by hearing it! And another thing; take care to make sure one of them doesn't simply walk into you -- doesn't seem like an impressive attack, but you can get hit several times in a row that way. ======================================== "Domain of Segosaurus" (Difficulty: 2.5) ======================================== Enemies Normal Rare ------------------------------------------- Segosaurus 80 EP/+7HP 200 EP/+30HP Hm. Yet another name that's close to the real thing, but short a letter or two. Do yourself a big favor and don't attack them from behind unless you want a faceful of tail spikes. When bothered, they'll start to wave around the plates on their back; if you try and jump on one while they're doing that, you'll get hurt. ====================================== "Domain of Prime Frog" (Difficulty: 4) ====================================== Enemies Normal Rare ------------------------------------------ Prime Frog 10 EP/+2HP 50 EP/+10HP When you enter, you find two prime frogs tormenting the syrocosaurus child. After the quick dialogue, the little dino runs home, and the frogs run for their lives; deprive them of said lives if you feel like it. But the stage isn't beaten yet. Leave and re-enter, and.... ================================================== Boss: Mother Prime Frog (HP: 80, 250 EP/+10HP x 8) ================================================== This can be pretty hard if you don't have adequate defense. The mother will spawn four smaller frogs that continuously harrass you, while the big frog herself tries to stomp on your head. If you kill off the small ones, more will be spawned to take their place. Don't let yourself get pinned down, and attack whenever you have an opening! You'll win eventually. By the way, if you go back to the "Domain of Syrocosaurus" stage afterwards, you'll find mother and child reunited, and they'll tell you a bit of a legend about Mt. Brave. Why not head to the mountain and see if it's true? ===================================== "Domain of Tritops" (Difficulty: 2.5) ===================================== Enemies Normal Rare ------------------------------------------- Tritops 90 EP/+10HP 200 EP/+50HP Still another name that's close, but not exact! Only one thing to look out for, and that's their charge attack. They'll even attack unprovked, by the way. ===================================== "Domain of Plesasaur" (Difficulty: 2) ===================================== Enemies Normal Rare --------------------------------------------- Plesasaur 100 EP/+8HP 500 EP/+40HP Nautilus 500 EP/+10HP 2000 EP/+50HP (!) Now this is by far the best place in the entire game to gain evo points FAST! You can earn thousands of points in no time at all; there's no excuse for not maxing out your evolution. Watch out for the nautilus, though...it's heavily armored; even Tyrasaurus Jaws only inflict 10 points of damage through the shell (still enough to kill it). And it puts that hard shell to good use with its attack that should remind you of trilobites in chapter 1. They can mess you up pretty badly if you're not careful... =========================== "Mt. Brave" (Difficulty: 3) =========================== Enemies Normal Rare ------------------------------------------ Ptenodon 100 EP/+5HP 500 EP/+20HP? This stage is SO annoying.... If the ptenodons get a hold of you, you'll get an express flight back down to the base of the mountain and take a big amount of damage as well. When you finally get to the top, another mysterious voice from the sky tells you to take a leap of faith off the top of the mountain. So...get a good running start towards the left, and jump out as far as you can! You'll be changed into a flying dinosaur, but...say it with me now...it's so weak! OK, so what do we do about this? ===================================== "River of Asteroid" (Difficulty: 1.5) ===================================== Enemies Normal Rare ------------------------------------------- Phamcys 100 EP/+6HP 500 EP/+30HP? Ever wonder what that cloud on the world map is doing up there? Now that you can fly, why not take a detour up there and find out? When the cloud stops over a stage, try to enter that stage and you'll be drawn up into the cloud instead! The cloud contains a maze of passages, so here's some directions -- from the entrance, fly up until you reach a four-way intersection, go left to find a Green Crystal in a dead end (or don't), then fly back to the intersection, go all the way up, and then all the way right to find a Red Crystal. Eat it, and you'll turn into an awesome-looking (and VERY powerful) dragon-like creature. You might want to record this creature! Now go back to the left a little, just until you find a passage leading down. Now fly down until you reach an inter- section where you can go right, go right until you can go down, down until you can go right, right until you can go up, go up, then left, and all the way up. You'll emerge from the cloud and find a river of asteroids in orbit. This is a huge area. Go all the way up to the very top of the screen, and fly left until you see the bottom edge of a large asteroid on the very edge of the screen. Enter it; the Red Crystal shouldn't have worn off yet but it will soon. Fight off the enemies, and go right. You'll find ANOTHER Red Crystal; use it if the first one wore off and it'll turn you into a bat-like creature. Leave the chamber from the left end, and fly a long ways further left until you find another asteroid. Fly up into it (the bottom has an entrance) and you'll find an alien who tells you not to bother him since he's "collecting more power for his brain" and vanishes. More importanly, there's a Blue Crystal here that gives you 9999 evo. points! You can immediately get the best jaws and best body with points to spare. I think you know where to go now to get the points to max out everything else.... If you fly far back to the right, past the other two asteroids you were in, you'll find a fourth asteroid with a Green Crystal. To return to Earth, simply descend back down into the clouds. ====================================== "Mt. Hidden Mammals" (Difficulty: 0.5) ====================================== Enemies Normal Rare ------------------------------------------ Deltadium 10 EP/+2HP 50 EP/+10HP A couple of squirrel-like critters bemoan their bad times, then run for their lives when you show up. To leave this stage, jump off the cliff to the right. ========================================= "Domain of Pronesaurus" (Difficulty: 2.5) ========================================= Enemies Normal Rare --------------------------------------------- Pronesaurus 200 EP/+10HP 1000 EP/+50HP? So, they think you're stupid looking, eh? They're fairly heavily armored, and when you attack them, they'll spin around rapidly trying to hit you with their club-like tails -- and they can jump to hit you no matter how high you fly up. ======================================= "Domain of Omosaurus" (Difficulty: 3.5) ======================================= Enemies Normal Rare --------------------------------------------- Omosaurus 200 EP/+15HP 1000 EP/+75HP? These guys are pretty tough -- they're very aggressive, and will bite you continuously if they get you in their grasp. You'll just have to be even more vicious than they are! This is just a warm-up for the next stage, though.... ====================================== "Domain of Tyrasaurus" (Difficulty: 4) ====================================== Enemies Normal Rare --------------------------------------------- Tyrasaurus 250 EP/+30HP 1250 EP/+80HP? When you arrive, the Tyrasaurs will ask if you want to join them in ruling the world. Don't accept their offer! You've seen what their jaws can do; you've got a pair of them yourself (You DO have Tyrasaur's Jaws, right?) They're highly aggressive, so you'll have to be even more so! Just keep on fighting, and when you defeat ten of them, everything starts to shake.... The river of asteroids you saw earlier is falling! Gaia bails you out with the Time-Trans, then you see almost all of the other dinosaurs get wiped out.... =============================================================================== Chapter 4: Ice Age (65 - 36 million years B.C.) This time, a new form isn't going to be forced on you just yet; but if you stay as a bird or dinosaur, your evolution days are over. I'd go ahead and become a mammal if I were you; with a little effort it can be the most powerful form of all. But it's going to be a bit of a struggle to get there.... ============================ "Iced Coast" (Difficulty: 0) ============================ This is the last time you'll see an empty stage with just a Yellow Crystal. Climb the ice ledges and continue to the right. Note that ice doesn't offer very sure footing; you'll slide a little when you try to stop.... =================================== "Cave of Judgement" (Difficulty: 0) =================================== Well, this is where you get your last new body, if you choose to accept it. If you've been a good little critter like I've been suggesting, you'll be given the choice to become a mammal. But when you do...argh! It's the weakest initial form of all! Well, we'll just have to do something about that now. =================================== "Cave of Deltadium" (Difficulty: 1) =================================== Enemies Normal Rare ------------------------------------------ Deltadium 10 EP/+2HP 50 EP/+10HP When you enter, you'll hear a few rumors. Beat up on the little guys long enough to get yourself a Mane and Cat-like Jaws (total of 300 evo points) before moving on. When they try to pounce on you, take two steps away from their intended landing spot (which is on your back) and kick 'em. ================================== "Door to Mt. Snow" (Difficulty: 2) ================================== Enemies Normal Rare ------------------------------------------- Deltadium 10 EP/+2HP 50 EP/+10HP Bull Ikustega 15 EP/+3HP 80 EP/+10HP Tritops 90 EP/+10HP 200 EP/+50HP Warthog 50 EP/+2HP 250 EP/+10HP? Great Bird 70 EP/+2HP 150 EP/+40HP It's possible to bypass the next two stages entirely by going through the cave, but the enemies might be too much for you at this point. If you decide to do it the normal way, climp up to the top of the cliff and go to the right. ================================== "Domain Paramis" (Difficulty: 2.5) ================================== Enemies Normal Rare ------------------------------------------- Paramis 30 EP/+2HP 100 EP/+10HP These little buggers are extremely annoying with their amazing jumping abilities and their speed. They're hard to catch, hard to hit, hard to kick.... Don't waste time with them. ====================================== "Domain of Great Bird" (Difficulty: 2) ====================================== Enemies Normal Rare ------------------------------------------ Great Bird 70 EP/+2HP 150 EP/+40HP The great birds will try to knock you off the narrow ledges you have to jump across. If you fall, you'll end up back on the world map, and you'll have to start over. When you reach the large level area at the end of the stage, you may want to fight the birds for a while to get more evo points since you've got level ground. There's some tough fights coming up. ================================== "Exit of Mt. Snow" (Difficulty: 2) ================================== Enemies Normal Rare ------------------------------------------- Deltadium 10 EP/+2HP 50 EP/+10HP Bull Ikustega 15 EP/+3HP 80 EP/+10HP Tritops 90 EP/+10HP 200 EP/+50HP Warthog 50 EP/+2HP 250 EP/+10HP? Great Bird 70 EP/+2HP 150 EP/+40HP Whether you came down the mountain or through the cave, just head to the right. ================================== "Land of Survival" (Difficulty: 2) ================================== Enemies Normal Rare --------------------------------------------- Brosasaurus 80 EP/+10HP 200 EP/+50HP Remember these guys? (I thought dinosaurs went extinct...?) Unless you've got Fierce Jaws, this is gonna be a little rough killing them before they get mad and go on the rampage. ==================================== "Land of Survival" (Difficulty: 4.5) ==================================== Enemies Normal Rare --------------------------------------------- Tyrasaurus 250 EP/+30HP 1250 EP/+80HP? ARGH! Tyrasaurs! Hmm...that Yeti must be pretty tough if even tyrasaurs are afraid of it. But in any case, you're going to have a pretty bad time getting through here in one piece if you don't have good defense. =================================== "Domain of Balrium" (Difficulty: 2) =================================== Enemies Normal Rare ------------------------------------------- Balrium 90 EP/+8HP 200 EP/+40HP? Not much to look out for from these enemies except their charge/headbutt attacks. Bite 'em from behind, and you won't have much trouble. ================================== "The North Pole" (Difficulty: 2.5) ================================== Enemies Normal Rare -------------------------------------------- Penguin 50 EP/+4HP 100 EP/+20HP? Seal 100 EP/+10HP 200 EP/+40HP? Wait a minute...penguins live at the SOUTH pole, not the north pole! And how did we get from Australia to the north pole so quick, anyways? Someone at Enix wasn't doing their homework! Beware the penguins when they slide at you; if one hits, all three probably will. Jump on the seal to wake him up, but don't expect him to be happy about having his nap interrupted. =================================== "Domain of Mammoth" (Difficulty: 4) =================================== After getting mistaken for the Yeti (what?), the three mammoths attack you. ========================================== Boss: Mammoth x 3 (HP: 75, 250 EP/+30HP) ========================================== They shoot bubbles out of their trunks, and try to gore you with their sharp tusks. Not too tough, just keep your distance when they shoot bubbles, then bite when they charge at you. After you beat three of them, another mammoth says something about a mountain in the southwest. Go back the way you came. =============================== "Fort Bird-man" (Difficulty: 5) =============================== Enemies Normal Rare ---------------------------------------------- Birdman Lancer 50 EP/+8HP 100 EP/+40HP Birdman Rider 90 EP/+8HP 200 EP/+40HP? Falcon Swordsman 100 EP/+15HP 250 EP/+60HP? Not this stage! Everyone hates this stage! To start off with, you'll be at the base of a pillar of ice. Walk forward a bit, and a ptenodon will shanghai you. You'll be dropped off at Fort Bird-man. Fight your way through the birdmen flunkies, and enter the fort. Now, if you want to explore and get yourself totally lost, feel free. I'll tell you how to get through this frustrating stage with a minimum of effort. When you first enter the fort, go forward and drop down the ledges twice. You'll reach a gap with a teleporter on the other side. Try to jump across, but don't worry if you can't make it. If you make it across, skip the following section in between the brackets. [If you missed the jump, you'll land just to the left of another teleporter. Take this one. You'll reappear high above where you just were. Don't jump down; just go right back into the same teleporter. Now you'll appear in the teleporter you just tried to jump to a moment ago.] This is the one you want, so use it. In the new area, go to the right, drop down the first gap, and go back left until you reach another teleporter. Use it. From the teleporter you reappear in, go to the right and drop down off the ledge. You should find a Green Crystal. Do as you wish with it, go left to the next teleporter, and use it. After you reappear in another room, turn right back around and go into the same teleporter you just came out of. You'll appear in the boss' room! Don't accept his offer if you intend to reach chapter 5. ============================================= Boss: Bird King (HP: 225, 400 EP/+30HP x 4) ============================================= He flies around and throws crystals at you. If you've evolved enough, just keep continually attacking him, forcing him to the left side of the room. If you hit him fast enough, he won't be able to do a thing to you! Otherwise you'll be in for a prolonged fight. When you beat the Bird King, the tower starts to collapse. Go back to the teleporter; you'll appear back on the world map, and the fort explodes opening the way to the end of chapter 4! =================================== "Domain of Hynodon" (Difficulty: 5) =================================== Enemies Normal Rare -------------------------------------------- Hynodon 100 EP/+10HP 250 EP/+50HP? If you came here before now, you were stopped by a wall of ice that kept you from going through the doorway. But with the Birdmen's Fort destroyed, the wall is gone, and you can go on to.... ======================================= Boss: Yeti (HP: 200, 200 EP/+35HP) ======================================= This isn't going to be easy. He'll just basically get medieval on your sorry hide and pound you continuously. Try kicking him when he gets close. When you beat him, he'll be in disbelief that someone stronger than him exists, and his kid shows up trying to make you feel guilty. : p When you eat the food he leaves behind..... ============================================= Boss: Yeti Mother (HP: 275, 500 EP/+40HP x 4) ============================================= Oops. Seems you just defeated her husband and she's really mad about it. She has a fairly simple pattern you can take advantage of: she'll jump at you, and then try to slap you repeatedly. Kick her away, and she'll breathe frost at you. Jump over it. Then she'll try to jump in and slap you again, so kick again and repeat over and over.... When you win, the little yeti shows up for another guilt trip. Hey, life's tough. Gaia tells you that all you can do is move on, and you're off to.... =============================================================================== Chapter 5: Early Man (26 - 3 million years B.C.) We're coming into the home stretch now! No new body for you this time; every- thing you've got carries over into the final chapter. But this Crystal thing is getting out of hand. Who or what's behind this mess? You know there's a big problem when even Gaia is concerned.... ======================================== "Final Step To Evolve" (Difficulty: 2.5) ======================================== Enemies Normal Rare ------------------------------------------- Paramis 30 EP/+2HP 100 EP/+10HP It's those hyperactive squirrels again! Do with them as you see fit -- catch as catch can, or get on with life and get out of here. ===================================== "Domain of Sincerous" (Difficulty: 2) ===================================== Enemies Normal Rare ------------------------------------------- Sincerous 70 EP/+15HP 200 EP/+70HP Why can't Enix just call them moose? Get too close to one of them, and they'll try to whack you with their antlers. ======================================== "Domain of Fish of Prey" (Difficulty: 2) ======================================== Enemies Normal Rare ------------------------------------------- Piranha 30 EP/+5HP 100 EP/+30HP I don't remember there being piranha in the Great Lakes, but.... They're annoying because they attack in swarms of three or four. They don't give much in the way of evo points, so you might just want to rush through here. ======================================= "Domain of Sea Otter" (Difficulty: 1.5) ======================================= Enemies Normal Rare -------------------------------------------- Sea Otter 50 EP/+10HP 150 EP/+50HP Wow, they actually used a common name? Sea otters occasionally surface to throw shells at you. You should be evolved enough by now so that they aren't a serious threat. ======================================= "Domain of Alligator" (Difficulty: 2.5) ======================================= Enemies Normal Rare -------------------------------------------- Alligator 70 EP/+15HP 200 EP/+70HP Alligators swim back and forth through the water; when you get close, they'll strike. They can be rather annoying since they attack in packs. =================================== "Domain of Grizzly" (Difficulty: 3) =================================== Enemies Normal Rare -------------------------------------------- Grizzly Bear 150 EP/+25HP 400 EP/+80HP? The bears can be pretty dangerous -- when you get close, they'll stand up on their back legs and charge at you to whack you with their powerful claws. You'll have to time your attacks carefully to get your attack in before you get hit yourself. ============================================= "Forest of Segosaurus" (Difficulty: 0 or 0.5) ============================================= Enemies Normal Rare -------------------------------------------- Segosaurus 80 EP/+7HP 200 EP/+30HP The segosaurus will beg you to leave him alone and in peace. Agree, and he'll give you a big hint on how to evolve into a human. ============================== "Domain Eohip" (Difficulty: 2) ============================== Enemies Normal Rare -------------------------------------------- Eohip 100 EP/+15HP 400 EP/+70HP Can we say "horse"? They'll try to kick you when you get close. Not much to see here. ======================================= "Domain of Sabre Tiger" (Difficulty: 3) ======================================= Enemies Normal Rare -------------------------------------------------- Sabre-toothed Tiger 150 EP/+25HP 400 EP/+80HP? The big cats will pounce on you when you get close, or try to sneak up from behind. You can time your attacks so that you'll knock them out of a pounce if you've got the reflexes for it. ================================== "Domain of Condor" (Difficulty: 2) ================================== Enemies Normal Rare -------------------------------------------- Condor 100 EP/+15HP 400 EP/+70HP? Bull Ikustega 15 EP/+3HP 80 EP/+10HP What? It seems one of the condors saw a flying saucer. Looks like we've got an alien problem.... At the top of the mountain is a Blue Crystal guarded by three Bull Ikustega that will give you 5000 evo points. What do you need with all these extra points you're getting? You'll see. To continue, leave the stage by going all the way to the right. ====================================== "Cave of Monkey Human" (Difficulty: 4) ====================================== Enemies Normal Rare ---------------------------------------- Monkey 50 EP/+15HP 200 EP/+70HP? Some welcome these surly simians give you! The one at the entrance throws a rock at you; a sign of things to come. It seems someone's taught them how to make elevators; you'll have to use them to procede. To get through with a minimum amount of monkey business, take the first elevator up twice, go right until you reach another elevator, take it up once, and procede to the right. You'll come to an altar, and.... ============================================= Boss: Yeti (HP: 150, 250 EP/+30HP x 4) ============================================= Another overgrown ape who's itching for a fight! He's got a four-punch combo that's difficult to avoid, and he jumps around a bit as well. You'll just have to trade blows; you should have plenty of evo points for the evolution trick if you need it. =================================== "Domain of Ditryma" (Difficulty: 2) =================================== Enemies Normal Rare -------------------------------------------- Ditryma 80 EP/+20HP 200 EP/+100HP These big birds aren't too much much of a threat...well, they shouldn't be. Stand in the middle of the circle of stones, hold Up on the control pad, and try to jump. You'll be warped away across the ocean. Hmm...can't go anywhere over here yet. Better head back. But wait! ===================================== "Domain of Queen Bee" (Difficulty: 5) ===================================== She's baaaack. =============================================== Boss: Queen Bee (HP: 150, 100 EP/+20HP x 4) =============================================== Same pattern, same attacks, same strength. You remember how to beat her, right? Hmm....I wonder who this 'great one' living up north is? Since there's nowhere else to go, you might as well warp back and check that last area at the tip of South America. ============================== "Last Ocean" (Difficulty: 4.5) ============================== Enemies Normal Rare ---------------------------------------------- Coelafish 4 EP/+1HP 20 EP/+5HP Plesasaur 100 EP/+8HP 500 EP/+40HP King Kuraselache 250 EP/+20HP 1000 EP/+100HP? Rogon 100 EP/+15HP 400 EP/+70HP Even more problems caused by those crystals! Well, it's a request from Gaia herself; we'd better go see what those Rogons are up to. Head on out to sea. On your Evolution menu, notice that you can evolve your "Hands and Feet" all of a sudden. Select "Try to Evolve" and you'll change into a seal! Go back to the menu again and select "Evolve Further", and after three more advances you'll have become...a mermaid? Cool. Once you're under the ice...wait a minute? Are those King Kuraselaches as normal enemies? Yep. Might want to pass on fighting them. Head into the cave. A Rogon will tell you they're going to attack the whales, then it attacks you. Be careful in here; they're rather dangerous. The Rogons' prefered method of attack is to get right in your face and fire their weapon at you for multiple hits, so be on your guard. From here, head left until you hit a wall, then go down. At the first chance to go left, do so until you reach another wall. If you want a Green Crystal, go all the way up, then left. If you go get it (or not), come back to this vertical pass- age and swim all the way down. Now go right, head down at your first opportun- ity, then left, up, and left again (the passage dead-ends further up) to reach a wide open area of ocean. Prepare to face the boss. Once again, don't agree to anything! ================================================ Boss: King Rogon (HP: 240, 300 EP/+40HP x 4) ================================================ He'll frequently fire a pulse of energy that blinds you if it hits, leaving you capable of seeing only what's very close. Other than that, his attacks include ramming into you and taking a swipe with his claws. Keep up a constant assault and you'll prevail! Once you've collected your spoils of victory, head left into the hall of an underwater palace. The Whale King will thank you for your help, and return you to your old self once you're on dry land. Also, the clouds over Africa are now gone thanks to the whales, opening the way to the final stages of the game.... ====================================== "Domain of Tyrasaur" (Difficulty: 4.5) ====================================== Enemies Normal Rare ---------------------------------------------- Tyrasaurus 250 EP/+30HP 1250 EP/+80HP? Not again?! Yep, more tyrasaurs -- whatever saved them is very close. Well, have fun getting past them; these are a bit tougher than the ones you've faced in the past. Oh, and one thing. If you haven't evolved into a human yet, I strongly suggest you do it very, very soon. Cat-like jaws, rabbit-like body; go with a Ramothecus body, and "Evolve Further" until you're an axe-weilding caveman. What's so great about being human? Good defense, that axe causes 20 points of damage, and you can swing it very, very fast! You can mow down a tyrasaur in three seconds flat! ================================== "Entrance to Eden" (Difficulty: 7) ================================== Enemies Normal Rare ----------------------------------------------- Dino-People 175 EP/+25HP 500 EP/+120HP? Blob 300 EP/+20HP 1500 EP/+100HP? It's the final stage of the game! And what do you know? It's a fellow human guarding the gate. Seems the poor guy is a reject from the Monkey Human tribe; but the "Great One" gave him this oh-so-important job, so now he's going to kill you. Well, we'll see about that. ================================================ Boss: Cro-Maine (HP: 380, 1250 EP/+36HP x 4) ================================================ That big club of his hurts a LOT. And furthermore, he can hit you with it and send you flying clear out of the stage, forcing you to start over again! Don't let him pin you against the right wall, or he'll pummel you into a bloody pulp! If you're a human, there's a simple pattern you can use to beat him, but it takes quick reaction! First, jump and hit him right at the start of the battle. He'll try to jump on your head. Move out of the way, do an about-face, and smack him before he can swing at you. When you beat him, you'll get lots of evo points. Speaking of which, I suggest you go stock up now. Big time. About 50,000 or so. The last big confrontation will be a major test of endurance. When you've done that, enter the cave to Eden. I'm sure you just want to get this over with quickly, so here's the fastest way to get through this maze of elevators: From the entrance, take the first elevator all the way up. Now go right and take the third elevator you find down one level. Go right to the next elevator, and take it down once. Go left to another elevator, and take it up; be careful as two Dino-People are waiting in ambush. Once you deal with them, go left and you'll hear that a pot contain- ing the crystal has exloded! A Green Crystal is here, but you shouldn't need it. Continue left and jump into the beam of light coming from the crystal, and prepare to face the ultimate enemy.... =============================================================================== Final Boss: Bolbox (HP: Infinite, you must defeat all other enemies) Giant Profasu (HP: 280, 120 EP/+100HP)(Orange ridged crystal) Falcon Warrior (HP: 180, 120 EP/+100HP)(Purple cratered crystal) Giant Jellyfish (HP: 300, 100 EP/+100HP)(Blue striped crystal) Giant Zinichthy (HP: 280, 200 EP/+100HP)(Green warty crystal) Giant Prasauro (HP: 300, 300 EP/+100HP)(Orange spiky crystal) Debustega (HP: 320, 150 EP/+100HP)(Yellow rough crystal) Child Ikustega (HP: 20, 20 EP/-5HP) (White crystal) (Nothing) (1000 EP/+100HP) (Shiny blue crystal) =============================================================================== This is it! Bolbox knows all about your little adventure. Think he's going to let you be the one to reach Eden? Over his dead body! This will be a grueling test of stamina. To start out with, run up close to him, jump, and on the way down, whack him on the "head" until he coughs up one of his eight crystals. Each one contains a powerful enemy inside that you must defeat, with the exception of the smooth, shiny blue one; that only has some food. Keep an eye out for Bolbox himself -- once in a while during the battle he'll stick his neck out and try to hit you with his head; hit him to stop it. And use the evolution trick if you need it! That's what all those points are for! Some points for each enemy he releases: -- When you hit the giant profasu (cockroach), it will suddenly rise up and fly around in a circle a few times. Move away or he'll hit you. -- The falcon warrior can be quickly killed, just get up close and hit him repeatedly as fast as you can hit the Y button. -- The "giant" jellyfish may not look so big at first; not until you've hit him three times. When you hit him in giant form, watch out as he'll counterattack and try to sting you with a tentacle. -- The giant zinichthy is the most difficult one. It's very powerful and difficult to hit. When you see it open its mouth, it's about to rush in and bite you -- try and dodge the attack. -- The giant prasauro can also be quickly beaten, just rapidly hit the Y button until it dies. -- The debustega (giant ikustega) isn't too hard to kill, just watch out for him trying to jump on you or spit slime. -- The child ikustega will just run right off the screen without a fight; you can ignore it. When you've defeated one, go back up and hit Bolbox until he releases another crystal. (He won't release another until you've dispatched what came out of the last one; don't worry about facing two enemies at once.) When Bolbox is out of crystals, he'll die after a few more hits. Congratulations! After the battle, Gaia thanks you for defeating Bolbox, and says there would have been no future for Eden if he had gone there. Now all that awaits you to the right is Eden itself! =============================================================================== Evolutions Chart =============================================================================== Chapter 1 evolutions Jaws Horns Body ======================= ==================== ========================= Original Jaws 10 Original Horn 200 Slick Body 200 Kuraselache's Jaws 200 Spiraled Horn 300 Scaly Body 300 Zinichthy's Jaws 800 Angler's Horn 500 Shell Body 600 Swordfish Horn 700 Increase Body Size 400 Remove 100 Decrease Body Size 200 Hands and Feet Dorsal Fin Tail ========================= ======================== ======================= Original Dorsal Fin 50 Original Dorsal Fin 50 Original Tail 50 Coelafish Dorsal Fin 200 Sailing Dorsal Fin 200 Coelafish Tail 100 Tackle Dorsal Fin 500 Kuraselache's Fin 500 Teratisin's Tail 300 Remove 10 Zinichthy's Tail 500 Kuraselache's Tail 700 ------------------------------------------------------------------------------- Chapter 2 evolutions Jaws Horns Body =================== ==================== ========================= Frog's Jaws 50 Original Horn 200 Ikustega's Body 200 Ikustega's Jaws 200 Feeler Horn 500 Mottle Body 500 Tusking Jaws 500 Big Horn 1500 Scale Body 2000 Fierce Jaws 1500 Dual Horn 5000 Armor Body 5000 Remove 100 Increase Body Size 1000 Decrease Body Size 1000 Dorsal Fin Tail Back of the Head ========================== ======================== ==================== Original Dorsal Fin 50 Ikustega's Tail 50 Wooper 300 Vestigal Shark's Fin 200 Power Tail 100 Kerll 300 Edasaurus Dorsal Fin 1000 Spring Tail 500 Jeprol 300 Thorn Dorsal Fin 1000 Thorny Tail 600 Morimar 300 Jumping Dorsal Fin 1000 Thorny Spring Tail 1000 Remove 100 Remove 50 ------------------------------------------------------------------------------------------------ Chapter 3 evolutions Reptile: Jaws Horns Body ========================== ==================== ========================= Tritop's Jaws 100 Muzzle Horn 500 Slick Body 50 Brosaurus Jaws 500 Forehead Horn 1000 Spotted Body 500 Toracodon's Jaws 1000 Spiraled Horn 1500 Warted Body 2000 Omosaurus Jaws 3000 Dual Horns 5000 Armor Body 2500 Tyrasaurus Jaws 5000 Remove 500 Pronesaurus Body 3000 Pitasaurus Jaws 100 Nautilon's Body 5000 Ptenodon's Jaws 200 Neck Transform to 2 legs 1000 Phamcys Jaws 500 ==================== Transform to 4 legs 1000 Longtailed Bird Jaws 1000 Extend Neck 1000 Increase Body Size 1500 Phonocos Jaws 1500 Shorten Neck 1000 Decrease Body Size 1500 Dorsal Fin Tail Back of the Head =========================== ======================= ====================== Edasaurus Dorsal Fin 200 Normal Tail 50 Ptenodon's Crest 500 Segosaurus Dorsal Fin 500 Snake's Tail 100 Tritops Helmet 1000 Pronesaurus Dorsal Fin 1000 Nautilon's Tail 500 Horned Helmet 1000 Remove 50 Pronesaurus Tail 500 Remove 100 Invincible Tail 1500 Bird: Jaws Horns Body ========================== ==================== ========================= Tritop's Jaws 100 Muzzle Horn 500 Slick Body 50 Brosaurus Jaws 500 Forehead Horn 1000 Spotted Body 500 Toracodon's Jaws 1000 Spiraled Horn 1500 Warted Body 2000 Omosaurus Jaws 3000 Dual Horns 5000 Armor Body 2500 Tyrasaurus Jaws 5000 Remove 500 Feather Body 3000 Pitasaurus Jaws 100 Increase Body Size 1500 Ptenodon's Jaws 200 Neck Decrease Body Size 1500 Phamcys Jaws 500 ==================== Longtailed Bird Jaws 1000 Extend Neck 1000 Phonocos Jaws 1500 Shorten Neck 1000 Dorsal Fin Tail Back of the Head ============================ ========================= ====================== Edasaurus Dorsal Fin 200 Ptenodon's Tail 100 Ptenodon's Crest 500 Segosaurus Dorsal Fin 500 Snake's Tail 300 Tritops Helmet 1000 Pronesaurus Dorsal Fin 1000 Thorn Tail 500 Horned Helmet 1000 Remove 50 Fan Shaped Tail 1000 Remove 100 Longtail Birds Tail 3000 ------------------------------------------------------------------------------- Chapter 4/5 evolutions: Jaws Horns Body ====================== ==================== ============================= Mouse Like Jaws 100 Muzzle Horn 500 Cat Shaped Body 50 Cat Like Jaws 200 Forehead Horn 1000 Rabbit Shaped Body 500 Dog Like Jaws 600 Spiraled Horn 1500 Horse Shaped Body 2000 Fierce Jaws 1500 Dual Horns 5000 Rhinoceros Shaped Body 2500 Rabbit Like Jaws 200 Remove 500 Ramothecus Shaped Body 5000 Horse Like Jaws 1000 Increase Body Size 1500 Hippo Like Jaws 1000 Decrease Body Size 1500 Rhinoceros Jaws 2000 Back of the Head Neck ========================= ==================== Mane 100 Extend Neck 200 Add a Deer Horn 200 Shorten Neck 200 Add a Moose Horn 300 Add a Sheep Horn 500 Add a Bull Horn 2000 Remove 100 =============================================================================== Special Thanks =============================================================================== Hmmm... Well, myself for creating this. And Enix for creating the game that caused me to write this. That's it for now unless anyone decides to contribute something else to this guide. =============================================================================== Legal Junk That Nobody Reads =============================================================================== This document is MY intellectual property. Distribute it as you see fit, but only in its current UNCHANGED form and ONLY if you inform me of who you're giving it to. You may store a copy of this document on your computer or print it out, but only in its entirety, and for personal non-profit use ONLY. It is not to be used for profitable purposes in any way, shape, or form, without my personal consent. If you want to convert it to HTML, feel free to do so, but in its current UNCHANGED form, including ALL copyright information, and e-mail me the URL so I know where it's been and who to notify for updates. If you obtained this from anywhere besides GameFAQs (http://www.gamefaqs.com) or any other site I am currently aware of (and have listed here) then consider it ripped-off; I'd appreciate it if you informed me of the URL of the offending site(s). Failure to observe these guidelines is a violation of international copyright law. Copyright 2000, The Cynic (Justin McKennon) (That means this stuff is mine, not yours!)