Resident Evil - Director's Cut (e)

Cover
                    Resident Evil: Director's Cut
          Resident Evil: Director's Cut Dual Shock Edition
                     Arranged Game Errata Sheet
                  Capcom for the Sony PlayStation
              Compiled by Mark Kim (Vesther Fauransy)
                           Version 0.0.1
                          Text Build 194
                      Premiere Public Release
          Location of Final Assembly: Downers Grove, IL USA
            Date of Completion: July 30, 1999 11:22 AM CDT

Terms of Use and Legal Warning:

Unpublished Work Trademarked (tm) and copyrighted (c) Mark Kim.  All
Rights Reserved.

IMPORTANT: YOU MUST READ AND AGREE TO ALL OF THE TERMS AND CONDITIONS
SET FORTH BY THE USER AGREEMENT LOCATED AT THE FOLLOWING PAGES BEFORE
USING THIS DOCUMENT AT ALL COSTS.  BY USING THE CONTENTS OF THIS
DOCUMENT, YOU AGREE TO ALL TERMS OF THE USER AGREEMENT GOVERNING THIS
WORK.  HERE IS THE URL:

* http://www.verasnaship.net/text/userrules.html

  In no event shall this document be reproduced or retransmitted in any
  way, shape, or form (including but not limited to physical, natural,
  or electronical).  In no event shall this document be used for HTML,
  Perl, C++, HTMLScript, Active Server Page Files, JavaScript, Java,
  or any other forms of webmastering that exist without e-mailed
  permission from Mark Kim.  In no event shall this document be used
  at a password-protected site where either user accounts are utilized
  and/or money is made through user accounts.  Anyone who wishes to
  mirror this document MUST make this document freely accessible (meaning
  no access moderation exist at your site), FREE OF CHARGE (whether if it
  is through FTP, HTTP, Gopher, Finger, LDAP, Mailto, or any other Internet
  Standards that are approved by the World Wide Web Consortium), and in its
  100% entirety, bugs included.  No permission is given IF FOR ANY REASON
  THIS FILE WILL BE USED for any profitable (even if you fail to make any
  money out of it), promotional, and/or commercial transactional purposes
  (including but not limited to giving this file as some sort of bonus,
  gift, or otherwise which constitutes making money out of this file which
  is illegal) whether the content of this document is good or bad.  No
  permission will EVER be granted to any publisher, editor, employees
  and/or associates of any publishing/editing corporation, group, and/or
  business nor can it be used by any gaming guides, game sites, magazines,
  guides, books, or any other profitable and/or promotional media that
  exists IN ANY WAY, shape, form (including reprinting, republishing,
  OCR'ing, etc.), and the like.  Permission is recommended if he/she
  wants to mirror this document on his/her site.

  Currently, this document is being maintained and is the sole property
  of Mark Kim (innkeeper@verasnaship.net, vesther@verasnaship.net).  This
  document is protected by ALL APPLICABLE copyright and trademark laws,
  patent laws, and international treaties.  YOU MUST TREAT THIS DOCUMENT
  LIKE YOU WOULD WITH ANY OTHER COPYRIGHT MATERIAL SUCH AS ADOBE GOLIVE
  AND ADOBE PHOTOSHOP FROM ADOBE SYSTEMS, INC.  Remember any breach of
  copyright, trademark, and/or patents (which includes but not limited to
  plagiarism, stealing, laming, pirating, or otherwise) and failure to
  adhere to the aforementioned URL and ALL PARTS of this disclaimer counts
  as unauthorized reproduction and/or distribution (partial or full),
  resulting in severe civil and criminal penalties, which is punishable
  through prosecution under the maximum extent possible under the law.

  Mark Kim acknowledges and respects all copyrights, patents (pending
  or not), and trademarks whether if it's mentioned or not somewhere
  in this document as no copyright infringement was intended.  Mark Kim
  also acknowledges and respects all copyrights, patents (pending or not),
  and trademarks of ALL OTHER FAQ AUTHORS (whether if it's Kao Megura,
  John Culbert, Henry LaPierre, Josh Harring, or otherwise) and if for
  any reason I MUST USE any or all of the document, it will be mentioned
  somewhere in this document, commonly in the Acknowledgements section
  of this document.

  If for any reason you must use any or all of this document for your
  own FAQ, please give me credit where credit is due.

  IF FOR ANY REASON YOU DO NOT AGREE TO ALL OF THE TERMS LISTED AT THE
  URL AFOREMENTIONED ABOVE AND/OR IF YOU DO NOT AGREE TO THIS DISCLAIMER,
  then you must destroy this document at all costs.

  Resident Evil, Resident Evil 2, Biohazard, Biohazard 2, Chris Redfield,
  Claire Redfield, Jill Valentine, Barry Burton, Albert Wesker, Rebecca
  Chambers, Leon S. Kennedy, and any Resident Evil/Biohazard-associated
  characters (whether living or dead) and any material/event associated
  and/or related to Resident Evil/Biohazard are registered trademarks and
  copyrights of Capcom Co. LTD. and Capcom USA, Inc.  All Rights Reserved.
  Vestiroth, Vesther Fauransy, Verasnaship Interactive, Kingdom of
  Verasnaship, Verasnaship, and Verasnaship.NET are registered trademarks
  and copyrights of Mark Kim.  All Rights Reserved.  This document was
  carefully authored by Mark Kim in respect to all Capcom Properties, as
  no infringement was intended.

I'll make this clear: This document is MINE and there is NO UNAUTHROIZED
USE of this document at any cost!!!  You are free to mirror this document
at your web site, but IT MUST BE SHOWN IN ITS ENTIRETY AND IT MUST REMAIN
100% ORIGINAL AND UNTOUCHED.  Feel free to distribute this document BUT
IT MUST BE DISTRIBUTED ELECTRONICALLY AND FREE OF CHARGE.  I didn't create
this document so that some lamer will come around and steal this work
and/or have a Gaming Mag Company (namely EGM, who's been making blood
money from some Tekken 3 FAQs back in 1997) print this document into a
magazine.  NO MONETARY COMPENSATION CAN BE MADE FROM THIS DOCUMENT AND
THAT'S THE BOTTOM LINE.  ONE FINAL FOOD FOR THOUGHT: THE DOCUMENT MUST BE
FREELY ACCESSIBLE WHICH MEANS NO PASSWORDS, NO USER ACCOUNTS, NO CHACHI
CAN BLOCK ACCESS TO THIS DOCUMENT!!!

Note: Just to let you legal-minded officers know that I'm basing this
copyright upon Kao Megura's well-placed copyright ever since I released
my LA Machine Guns Anti-Terrorist Manual because I admire Kao Megura's
work.  To tell you the naked truth, I harshened my thumb playing plenty
of PlayStation Games, with Resident Evil 2 being one of them.  I just
wished that I traded in this outdated version with the Dual-Shock Version.

========================================================================
HISTORY OF THIS FAQ

July 30, 1999
-------------
Since the majority of us have the Director's Cut release of Resident
Evil instead of the original release (Note that Capcom has stopped
shipping the first release back in 1997), it becomes obvious that the
Director's Cut features an Arranged Game, which features change of item
locations, required tasks, and original speeches that are mainly Chris
Redfield's Domain.

========================================================================
CONTENTS OF THIS FAQ

* Newsflash
* Reason for an Advanced Game Errata
* What you need to know for the Errata
* Errata for Chris's Game
* Errata for Jill's Game
* How to mirror this File
* How to zip and mirror this file for web space conservation purposes
* How to suggest fixes, bug busts, et. al.
* Linking to GameFAQs.com and Verasnaship.net
* Acknowledgements

========================================================================
NEWSFLASH

Newer versions of the Resident Evil: Director's Cut/Resident Evil:
Director's Cut Dual Shock Edition Arranged Game Errata Sheet can be found
at http://www.verasnaship.net, where my homepage is located at.

For EMERGENCY PURPOSES ONLY, I have an FTP Location where you can
retrieve this documentation in ZIP Format (If you are using a Macintosh,
please let me know if you can port this document as an HQX File, and if
you do, please e-mail it to me so I can make the FTP Site friendly to
Mac users) meaning that you will need NetZIP (http://www.netzip.com) by
Software Builders or WinZip (http://www.winzip.com) by Nico Mak Computing.
DON'T ABUSE THIS LOCATION OR I WILL TAKE IT AWAY.  Here's the URL in the
event you get a 304 from verasnaship.net:

- ftp://ftp.enteract.com/users/markkim/resevil_arrange_errata.zip

Again, if you are a Mac user and if you have the ability to create HQX
Files, please feel free to port this file over as an HQX, but keep the
content 100% original at all costs.  E-Mail me the HQX and you should
get a Thank-You Message.

If you have any fixes, bugs, suggestions, comments, or any tralala you
want to share with me, then I have a convenient MAILTO form that you can
use so you don't have to go through the hassle of using an e-mail client
(which takes up resources off your computer) at the following location:

- http://www.verasnaship.net/text/emailme.html

Although e-mail policing will be light for ANY RESIDENT EVIL/BIOHAZARD
documents that I have published, keep in mind that if you choose to
flame, I will ask your ISP to warn you and if your abuse continues to
persist, then I will ask your ISP or E-Mail Provider to unfavorably shut
you down.  Also, if you choose to indulge to do any of the following,
I will ask your E-Mail Provider or ISP to shut you down without warning
from your provider:

-  Spamming of any sorts
-  Unsolicited Advertisements
-  Dirty Pictures
-  Racist Behavior
-  Impersonating anybody
-  How to get rich quick or what you're trying to sell to me
-  Any writing of material that is offensive, gross, or otherwise deemed
   illegal per Internet Community
-  Bulk Mailing and/or Mail Bombing
-  Linking to any Dirty Websites
-  Not adhering to your ISP's AUP
-  Racial/Ethical Slurs
-  Fake Messages

Also, impersonating as "Capcom" for any reason is immediate grounds for
me to ask your ISP to shut you down.  Your IP Address and your DNS
Lookup will be displayed with the message so you'd better be good.
Also, I will be using Eudora Pro as my primary e-mail client when it
comes to e-mail so if I catch any rule violations within your e-mail,
then I will take these issues up to your ISP.  I, as the sole author
and owner of this document, reserve the right to enforce my ISP's and
your ISP's Acceptable Use Policies and the Terms of Service without
any warning at anytime.  Please visit the following websites to see why
I'm doing this:

- http://spam.abuse.net (Spamming Infocenter)
- http://www.cauce.org (Coalition Against Unsolicited Commercial E-Mail)

That aside and please enjoy the document.

This document, like all Video Game FAQs on the Internet, must be
viewed in a monotype font or the alignment will not be correct.  If
the alignment isn't correct for any reason, then please follow these
procedures:

1.  On Netscape Communicator, click on Edit, then Preferences.
2.  Click on Fonts at the Appearance Section
3.  At the Fixed Width Font, select Courier New, and select size 10
    point font.
4.  If you see this sample bulk of writing aligned correctly, please
    proceed:

1234567890
**********

========================================================================
REASON FOR AN ADVANCED GAME ERRATA

Many people might have purchased a copy of Resident Evil: Director's Cut/
Resident Evil: Director's Cut Dual Shock Edition just because they were
not fast enough to purchase the original release of Resident Evil which
stopped shipping sometime in 1997.

The primary reason why I'm writing this file is because there are some
change of item locations that exist in the Arranged Game.  However, not
too many people play the Arranged Game mainly because of the high
difficulty of the Arranged Mode.

This guide mainly covers the item changes from the original release of
the game.  Mainly, the Director's Cut features speech changes on Chris's
game where he meets up with Rebecca at Richard's Corridor as opposed
to the Serum Room on the Original Release.

========================================================================
WHAT YOU NEED TO KNOW FOR THIS FILE

Like I said, this file will cover ONLY the change of Item Locations and
the required areas to grab the required items for the Arranged Game for
the Director's Cut CDs that have been lurking around stores and households
since Capcom has decided to stop shipping the first release back in 1997.

I will not bother creating a speed guide/walkthrough that will assist you
in beating the Arranged Game in under 3 hours (maybe less if you are in
task) because I don't want to spoil the fun of having to find the best
order of tasks by yourself.  Hopefully, if you have read the walkthroughs
written by Vincent Merken, Tu Dang, Mark Stephenson, and Josh Harring,
then you should be able to get a good idea on how to stay in gear as far
as tasks are concerned.

Since you don't get the Special Key if you beat the game with the BEST
possible ending, captured Chris or Jill won't be that much of a big deal
(but for Jill, I would say rescue Chris since her game is rather wimpy).

========================================================================
ERRATA COVERING CHRIS'S GAME

Armor Key
---------
The Armor Key is located where Forest Speyer is at.  This is your first
priority when right after you find that Albert Wesker and Jill Valentine
has disappeared from the hall all of a sudden.  Be careful as Forest
Speyer will transform into a Zombie this time around.

Emblem
------
The Emblem is at the location where you used to find the Star Crest at.
It's at the double blue doorcase that has the Knight Statuettes, the
Knight Statues, and the Sarin Vents.

Lighter
-------
The Lighter is at the same place you found it on the original game, but
this time around, it's required.

Moon Crest
----------
The Moon Crest is now split up into two halves.  The first half is at
the door left of the Deer Carving (Drain the Fish Canister and then
move the objects forward to reveal a mini-door).  The second half is
at the Attic when you fight the Snake.

Broken Shotgun
--------------
It's at the place where you used to get the Chemical in the original
game.

Rebecca Chambers
----------------
You will find Rebecca Chambers once you get inside Richard Aiken's
Corridor.  You will have to get the serum and save Richard from the
poisons before it's too late.  If you save Richard from the poisons,
then you will get the radio and you will play the Rebecca mini-quests.

Sword Key
---------
From Richard Aiken's corridor, proceed forward.  At the intersection,
take a left and take the dead-end door.  Light up the candle with the
Zippo (tm) Lighter and then move the cabinet to reveal a secret door.
Walk inside the secret door and at the dead-end, you will be able to
get the Sword Key.

Colt Python (Magnum)
--------------------
It's at the location you used to find the Broken Shotgun at the original
game.  Much of the reason you get it earlier is because the enemies are
stronger than ever.

The Closet
----------
No Special Key is required this time around.  Just get inside a closet
and change your clothes if you want to.

Chemical
--------
This item has moved.  From the twisting corridor, at the first door from
your right (I'm assuming that you were able to exit out of the Dog
Corridor), open the door with the Armor Key and take the door.  Keep on
going forward and the Chemical should be at the range.

Sun Crest
---------
It's now held right at the statue that you can break from pushing the
statue from the second floor dining room and dragging it away from the
second floor.

Star Crest
----------
It's at where you used to get the Armor Key at in the original game.

Blue Jewel
----------
Once Rebecca's finished practicing the Moonlight Sonata, the door to
the Gold Emblem will open.  Take the Gold Emblem and put the Emblem
to re-open the door.  Now go to the Chimney and put the Gold Emblem
in.  The Grandfather Clock will stop ticking and give you access to
the Blue Jewel.

Shield Key
----------
Where you used to find the Star/Sun Crest in the original game right
after you give the Tiger "blue eyes".

Red Book
--------
It's now located at the Bar at the Guardhouse.  It's at one of the tables
but be careful of the spiders that lurk around.

Dorm Key 3
----------
It's at the bathroom sink at Dormitory Room 2.

Control Room Key
----------------
After destroying Plant, the Chimney will be clear to see and you should
be able to grab the Control Room Key.  Now go to the Control Room and
drain all the basement water away!

Helmet Key
----------
It's now at the "neighbor room" of the Control Room.  Pick up the Shotgun
Shells and then the Helmet Key.  Now it's time to unlock the locked doors.

MO Disc 1
---------
It's where you used to find the Doom Book 1 in the original game.

Doom Book 1
-----------
It's now at the Library.  Make sure that the Statue is at the correct
place so that the shelf will give you access to Doom Book 1.

Battery for the Courtyard
-------------------------
At Library Room Number 1, there is a shelf blocking access to a secret
door.  Clear the blockage and then get in the secret room.  The battery
should be at the window where you see the Heliport.

The Red Jewel Award
-------------------
If you give the Tiger Red Eyes, then you will be given a hefty load of
Colt Python Bullets instead.  This is good because the enemies are tougher
than in the original game.

Hexagonial Crank
----------------
Right after Enrico Marini is shot to death, examine him and you should
be able to access the Hex Crank.

Doom Book 2
-----------
It's where you used to find the Second MO Disc in the original game.

Lab Key
-------
At the location you used to find the Doom Book 2 in the original game.

Slides
------
Where you used to find MO Disc 3 in the Original Game.

MO Disc 2
---------
It's at the same room where you access the electronically locked rooms
in the original game, but it's at one of the shelves.

MO Disc 3
---------
At the same place you used to find the Lab Key in the original game.

Battery for the Heliport Elevator
---------------------------------
It's somewhere at the same room you provide the power to the elevator
to the Tyrant Research Area.  Be sure to look carefully and watch out
for the Lab Monsters that infest the Main Power Area.

And now here are some of the speech changes (Assuming that you *did*
see Rebecca at Richard's Corridor):

* At Richard's Corridor, Rebecca tells Chris to identify himself.  He
  tells Beckie and Richard that he's here to rescue them.  Richard tells
  Chris to get the Serum.  However, since Richard won't make it, Beckie
  tells Chris that she would like to grieve a little bit longer.  However,
  Chris tells Beckie to move away since it's dangerous and is just hoping
  that she would know how to use a gun.

* Right after Chris attempts to play the Piano, Rebecca told Chris that
  she wishes to grieve no longer and decides to help.

* After Chris destroys Plant and retrieves the Control Room Key, Rebecca
  won't issue Chris a Radio since Richard already gave Chris his radio
  earlier on the game.

Basically what the Director's Cut offer is some speeches and locations
of the items that didn't make the final cut for the original release of
the game.

========================================================================
ERRATA COVERING JILL'S GAME

Being a Chris Redfield freak, I would say it's kind of unnecessary to
cover the errata for Jill's Game.  The item locations are the same as
with Chris's.  However, there are several things that you have to be
aware of:

* The Lighter is not required because Jill will be using a lockpick to
  open doors which required the Sword Key in Chris's game.

* The speeches remain the same from the original game.  Also, since the
  enemies are tougher, it would be a good idea to keep a spare healing
  item or two, and definitely save the First Aid Sprays against the
  Boss Enemies.

* Jill may need the Colt Python in order to survive.  Although the
  Bazooka Ammo and the Shotgun does Jill justice, you may need some more
  ammunition just in case something bad happens.  Advanced players may
  wish to pass up the Colt Python, but life's easier with the Python.

Since Chris's Arranged Game is insanely hard, it is strongly advisable
that you either use a Game Shark (I know it sucks) or take some time to
master Jill's Arranged Game first.  I hate Jill's game.  It's too
wimpy (I agree with Josh Harring on this).

========================================================================
HOW TO MIRROR THIS FILE

If you want to take a copy of this FAQ for yourself, just press print at
your browser's button.  If you want to provide a mirror for my FAQ,
here's the directions (Assuming that you are using Windows 95):

-  Start Netscape Communicator 4.61 (preferrably)
-  Go to http://www.verasnaship.net/text/ and locate my Resident Evil
   Director's Cut/Director's Cut Dual Shock Errata Sheet
-  Click on the link to the text file, Click on file, and click on Save
   As.
-  Save the file as mark_kim_rearrange.txt on your disk (If you save the
   file using a network, please use your floppy disk).
-  FTP this FAQ to your Internet Account as usual
-  Provide a link to this FAQ
-  Provide a text link to my site at http://www.verasnaship.net
-  E-Mail Me if you want a fancier link at vgfaqs@verasnaship.net
-  You can also e-mail me for any requests.

Please provide me with the Mirror's URL if you have mirrored this work
because I want to make sure that the alignment of this work turns out
right.  If I see that the alignment is not correct, then I'll e-mail you
with this work sent as an attachment so you can correct your problems.
I want to make sure that the quality of this FAQ will be passed through
into your mirrors as well.  Please keep my name on the document.  Thank
you.

========================================================================
HOW TO ZIP AND MIRROR THIS FILE FOR WEB SPACE CONSERVATION PURPOSES

If you feel that you would like to mirror this document, here's what you
need to do:

* Connect to the Internet like you usually would
* Open your favorite browser (I recommend Netscape 4.61)
* Type in http://www.verasnaship.net/text/console.html
* From the drop-down menu box, select Resident Evil Director's Cut/
  Director's Cut Dual Shock Edition Arranged Game Errata Sheet.
* From your browser, click on File and then Save As.
* Save the file as markkim_rearrange.txt (Use a floppy, Zip, or a Jaz
  Disk if you are saving the file from a Networked Computer).
* FTP this file to your Web Account like you usually would.
* Provide an HTML Link to the mirrored file from your HTML Page.
* Notify me of the Text Mirror via E-Mail by pointing your browser to
  http://www.verasnaship.net/text/emailme.html and use "OTHER" as your
  subject.
* If my Text Mirroring Guidelines are met, you will need WinZip (for
  the least) or an HQX creator if you are a Mac user.
* Go to your Data Compression Program and create a new file called
  "markkim_rearrange.zip" (Use HQX if you are a Mac User).
* Add the mirrored file (UNTOUCHED, UNMUTILATED, ORIGINAL, SOLITARY,
  AND WITH BUGS INCLUDED) to the ZIP/HQX file.
* FTP this ZIP file like you usually would and delete the TXT file from
  your account.
* Provide an HTML Link to the ZIP File.
* Notify me of a ZIPPED Mirror by e-mailing me the URL of the mirror
  by pointing to http://www.verasnaship.net/text/emailme.html with
  OTHER as your subject.
* Please link to my site at http://www.verasnaship.net

Much of the reason why I have to do this is because I want to make sure
that the guidelines of mirroring this document has been met.

========================================================================
HOW TO SUGGEST FIXES, BUG BUSTS, ET. AL.

One time when I was forced to update another FAQ for Super GT by Sega,
I was surprised to see that I was driving from Helen Keller.  That is
why you MUST follow the protocol as described in the Newsflash section
of this document.

========================================================================
LINKING TO GAMEFAQS.COM AND VERASNASHIP.NET

Listen, I'M GETTING SICK AND TIRED OF PEOPLE LINKING DIRECTLY TO TEXT
(OR ZIP/HQX) DOCUMENTS AT GAMEFAQS (as well as any other Text Document
that everybody offers throughout the net)!!!!!!  Because many people
haven't read the fine print at GameFAQs.com, here's how to do it on
this paragraph:

To find the EXACT HTML URL for that particular page, Go to GameFAQs
(http://www.gamefaqs.com) and use the Search Engine.  Type Resident
Evil on the Search Box, press GO, and click on the appropriate
link.  ONLY CUT AND PASTE ANY GAMEFAQS URL WITH THE "HTML" EXTENSION.

Part of the reason why I'm doing this is because if you don't view an
HTML Site, then you may not be able to run the ads that appear on top
of the HTML Document, which IS NO FAIR TO THE WEBMASTER.  For details
about linking rules, visit http://www.templetons.com/brad/linkright.html
which is Brad Templeton's Linking Rights Essay.

The same thing goes with Verasnaship.Net.  If you want to link to my
site, link ONLY to the pages with the HTML Extension.  To link to this
document, please use http://www.verasnaship.net/text/arcade.html
instead.  Thanks.

========================================================================
ACKNOWLEDGEMENTS

-  Capcom for originating the Survival Horror Concept back in 1996.
   LOOK FOR THE SECOND GAME IN CAPCOM'S SURVIVAL HORROR FORMULA, DINO
   CRISIS SOMETIME IN THE THIRD QUARTER OF 1999!!!

-  Jim Irwin for telling me that the Infinite Ammo Weapons lowers your
   rank score, and the Flamethrower in Leon's Disc isn't necessary to
   complete the game.

-  Brandon W. Dennis for telling me that the First Aid Sprays,
   Limited-Ammo Submachine Gun lowers your rank score and to save the
   inventory slots to store your herbs.

-  Both Jim Irwin and Brandon W. Dennis for motivating me to become a
   speed-minded Resident Evil 2 player with their FAQs.  Please read
   their FAQs at the GameFAQs.com site at either of these addresses:

*  http://www.gamefaqs.com (Use the search engine to locate them, but
   PLEASE REMEMBER IF YOU WANT TO LINK TO GAMEFAQS.COM, YOU ARE
   ONLY PERMITTED TO LINK TO AN HTML OR ASP PAGE!!!)

-  John Culbert, Kao Megura, GKomatsu, Surfbard, Tragic, Aoi, CJayC,
   Henry LaPierre, and other respective FAQ Authors for encouraging me
   to join the fight against FAQ laming.

-  CJayC for mirroring almost 3MB of "unpublished work" at
   http://www.gamefaqs.com

-  Capcom for starting the Survival Horror Craze with Resident Evil
   (known as Biohazard in Japan).

-  Vincent Merken, Josh Harring, Tu Dang, and Mark Stephenson for
   motivating me to become a speed player with their own FAQs.  You can
   read their FAQs at http://www.gamefaqs.com (Use the Search Engine).

-  Vincent Merken for being the strongest warrior in the World of
   Survival Horror and for a confirmation about the Spark Shot PLUS
   a better way of disposing Zombies as Leon and for the many time-wasting
   pick-ups that I needed to be aware of.

-  Network Solutions and the InterNIC for handling my Domain Registration.

-  Virtualis Systems for doing a great job of hosting my website.

-  Finally, Kao Megura for opening up the door to many FAQ Authors like
   me.

This document is dedicated to the loving memory of Princess Diana of Wales
and Fashion Designer Gianni Versace.  We need to stop destroying people
for a stupid reason right now.

** END OF DOCUMENT AND ONE LAST WARNING **

This Electronically Published Document is copyrighted (c) 1999 Mark Kim.
All Rights Reserved.  This document is protected by applicable copyright
laws and international treaties.  Unauthroized reproduction, retransmission,
and/or a breach of copyright, partial or full, may result in civil and
criminal penalties and is subject to maximum punishment and prosecution
to the highest extent possible by law.  Please credit Mark Kim as Vesther
Fauransy where credit is due.  This document is the sole property of Mark
Kim.