_ _ _ _ _ _ _ _ _ \ \ / // | || || | || || \ ^ // | || || | || || | || | || || | || || | || | \/ || | \/ |/\ _ _ _ _ _ _ _ _ _ |_|| \__// \__/< > \ \ / // | || || | || || --´ `--´ `--´//\\ \ ^ // | || || | || || | || | || || | || || | || | \/ || | \/ |/\ |_|| \__// \__/< > --´ `--´ `--´//\\ _ _ __ _ _ _ _ ___ _ _ ___ | |_| | / \ | |/ / | || | | __| | |_| | / _ \ | _ | | /\ | | / | || | \_ \ | _ || / \ | | | | | | -- | | \ | \/ | _| | | | | || \_/ | |_| |_| |_/\_| |_|\_\ \__/ /___/ |_| |_| \___/ Yuu Yuu Hakusho Makyou Toitsusen FAQ version 1.8 by Saturn Urameshi sat_4thdimension @ hotmail . com For Japanese and Brazilian Sega Mega Drive ***Last update: May 7, 2004.*** >Yuu Yuu Hakusho is [c] Yoshihiro Togashi >Yuu Yuu Hakusho Makyou Toitsusen is [c] Treasure >Sega Mega Drive is [c] SEGA Enterprises Note: To see this FAQ correctly, you must be using a monospaced font. I recommend Courier New, which was the font used to write it. ---Updates Log--- version 1.8 ::: Added info about why this game can't have secret characters in the Rumors section. Updated Toguro Ani's command list. I missed a command in his desperation move... Thanks to Ivan Cedric. Added another thing that can be done in Debug Mode: easy ending! version 1.7 ::: Updated Hiei's movelist with the full names of his moves. Added info on the pronounce of the characters' names. Updated the credits section. version 1.6 ::: Corrected spelling and grammar. Updated some move descriptions. version 1.5 ::: Updated the Sound Test tracks names. Updated Misc Facts section. Added some gameplay tips for some of the characters. Added Lyrics. version 1.4 ::: Added a section for the Debug Mode. It surely deserves its own section! Created a section for the Endings. Updated all rumors. Corrected Kurama's human name: it's Shuuichi, not Shuiichi! Created a new section, Misc facts about the game. version 1.3 ::: Added a new Secret. Updated the Rumors section. Corrected some grammar. Added Toguro Anni's desperation move (forgot it in earlier versions) version 1.2 ::: Added more info to the rumors, thanks to A.R.A.D. and created this updates section. Also, added Apollyon to the credits (sorry, I forgot it in the last update, as it was even more rushed than the first release!). version 1.1 ::: Corrected some mistakes from v1.0 and gave credit to Apollyon for the Raizen rumor. version 1.0 ::: First release of the FAQ. A bit rushed, I know... __________________________________________________________________________ | | | ***************** | | Table of Contents | | ***************** | | | | - Table of Contents (duh!) | | | | - About this Game | | | | - Game Menus | | | | - Game Screen | | * Health Bar | | * Ki Bar | | * Player | | * Second Plan | | * First Plan | | | | - Common Moves | | * Run/dash | | * Evade | | * Change Plan | | * Double Jump | | * Taunt | | * Charging ki | | | | - Characters and Moves | | * Yusuke Urameshi | | * Kurama / Shuuichi Minamino | | * Jaganshi Hiei | | * Kazuma Kuwabara | | * Genkai / Fukumen Senshi | | * Chu | | * Jin | | * Toguro (Otouto) | | * Toguro (Anni) | | * Itsuki / Gate Keeper | | * Sensui Shinobu / Dark Angel | | | | - Secrets | | 1. Secret Mode | | 2. Debug Mode | | | | - Debug Mode Guide | | 1. Incrasing and Decrasing Health | | 2. 4-Characters DEMO Mode | | 3. Extra Mode | | 4. Watch Mode | | 5. No Training Mode | | 6. Playing with the Credits Screen | | | | - Game Endings | | | | - Rumors about the game | | 1. Secret Moves | | 1.1 Genkai's Rei-kou-kyou-hanshou | | 2. Secret Characters | | 2.1. Youko | | 2.2. Raizen | | 2.3. Mukuro | | | | - Misc facts about the game | | | | - Lyrics in Romaji | | 1. Hohoemi no Bakudan | | 2. ANBARANSU na Kiss wo Shite | | | | - Credits & Thanks | |__________________________________________________________________________| *************** About this Game *************** This is the second Yu Yu Hakusho game for Sega Mega Drive. Made by Treasure, this fighting game features 11 characters from the anime and manga series: Yusuke Urameshi, Kazuma Kuwabara, Kurama, Hiei, Genkai, Chu, Jin, Toguro Otouto, Toguro Ani, Itsuki, and Sensui. Since it has characters from many different seasons, there's no story to follow. The game supports 1-4 players (if you use the 'Team Player', the Mega Drive peripheral that allows 4 joysticks to be connected in the console) and has various play modes. ********** Game Menus ********** After the game intro, you'll be presented the Title screen ('PRESS START BUTTON'). There you have two choices: - Game Start - Options The Options screen has the following options: Difficult Level: Easy / Normal / Hard / Hardest (Default: Normal) Button Config Basic Comands (How to play/Tutorial) Sound Test: 00 : Unknown 01 : Music fadding out 02 - 05 : Unknown 06 - 0D : Yusuke's voice samples 0E - 15 : Kuwabara's voice samples 16 - 1A : Kurama's voice samples 1B - 1C : Youko's voice samples 1D - 22 : Hiei's voice samples 23 - 2C : Genkai's voice samples 2D - 33 : Toguro Ani's voice samples 34 - 3A : Sensui's voice samples 3B - 41 : Chu's voice samples 42 - 4A : Toguro Otouto's voice samples 4B - 4F : Itsuki's voice samples 50 - 57 : Jin's voice samples 58 - 72 : Announcer's voice samples 73 : Title screen YU YU HAKUSHO voice 74 - 7E : Sound effects (punch, kick, etc) 7F - 81 : Unknown 82 : Toguro Otouto's Theme 83 : Kazuma Kuwabara's Theme 84 : Jin's Theme 85 : Toguro Ani's Theme 86 : Yusuke Urameshi's Theme 87 : Chu's Theme 88 : Itsuki's Theme 89 : Hohoemi no Bakudan (winner screen) 8A : Kurama and Genkai's Theme 8B : Results screen 8C : Taiyou ga mata kagayaku Toki [not sure] 8D : Hiei's Theme 8E : Menu 8F : Win 90 : Continue screen 91 : No Continue 92 : Title Screen 1 93 : Title Screen 2 94 : ANBARANSU na Kiss wo Shite 95 : Sensui's Theme 96 : Versus screen 97 - 9F : Unknown A0 - A3 : Menu sound effects A4 - A5 : Attack effects A6 : Charging A7 : Confirmation (menu) A8 - AB : Not used (?) AC - EF : Unknown F0 : Hiei's Ensatsu Kokuryura sound F1 - FF : Unknown B.G.M. (BackGround Music): Yes / No (Default: Yes) PAUSE Message: Yes / No (select "NO" for clean pause) (Default: Yes) Controller Reset: Yes / No (if "Yes", you'll be able to reset the game by pressing A + B + C) (Default: Yes) EXIT Game Start brings a new menu with three choices: 1P Mode: Fight against all the 11 characters. Multiplayer: For 1-4 players. Tournament: Two tournament modes. (There's also a secret option... see 'Secrets' for more details) 1P Mode brings you to the Character Select screen. Multiplayer presents this: - Battle After picking this choice, select the number of characters (players + CPU) and then press any button in each one of the human players' controllers. When done, press START to go to the Character Select screen. CPU characters are random. In this mode, the fighters in the arena fight until only one of them remains counscious. - Team In this mode, two teams of two characters fight against each other. - Training No life or Ki bars. Train your moves and combos here. When you're bored, press START to go back to this screen. - Results Shows the results of player vs player matches. Tournament mode has: - 1P mode Actually, more than 1 player can join. Matches of 1-vs-1 between the characters until one of them reach the top. - Team Mode Same as above, but matches of 2-vs-2 teams. My all-time favorite ^^. The secret option will be pretty self-explanatory when you get it. *********** Game Screen *********** ____________________________________________________ 1 | | 2 | ________ ________ ________ ________ | 3 | -------- -------- -------- -------- | 4 | -------- -------- -------- -------- | 5 | 1P CP CP 2P | 6 | | 7 | | 8 | | 9 | _ _ | 10 | / \ / \ | 11 | \_/ \_/ | 12 | \ | / \\ | | 13 | \|/ \\| | 14 | _ _ | 15 | / \ / \ | 16 | \_/ \_/ | 17 | | _|_ | 18 |____________________________________________________| >>Health Bar (line 3) When you get hit, you lose part of this bar. If you already lost half or more of your healty, the kanji in your healty bar will begin to flash. When both kanjis of the healty and ki bars are flashing, you can perform a desperation move. >>Ki Bar (line 4) You need ki to perform special attacks. You can recharge this bar by holding any attack button. if the bar is 100% charged, its kanji will begin to flash. When both kanjis of the healty and ki bars are flashing, you can perform a desperation move. However, that uses a lot of ki! >>Player (line 5) This shows to what player the healty and ki bars belong. 1P, 2P, 3P and 4P are players and CP are CPU-controlled characters. >>Second Plan (lines 10-14) Characters 3 and 4 start in this plan. You can change the plan you are current on by pressing Y or defense + weak attack. >>First Plan (lines 15-18) Characters 1 and 2 start in this plan. You can change the plan you are current on by pressing Y or holding defense and pressing Up. ************ Common Moves ************ Run/dash: Press fowards twice or use X or Z (depending on which side you are facing) Evade: Hold defense and press weak attack or use X or Z (depending on which side you are facing) Change Plan: Press Y or hold defense and press Up. Double Jump: Just press Up while in mid-air. Taunt: Press A, B and C at the same time. Your character will make a taunt and all the opponents will lose some ki. Charging ki: Hold any attack button (strong attack or weak attack) while stopped to refill your ki bar. You'll be vulnerable to enemies' attacks while doing this! ******************** Characters And Moves ******************** Except for Jin, the character profiles are from www.reikitantei.net "Notes" are made by myself to complete the profiles. Legend: f Foward u Up d Down fu Foward-up (diagonal) fd Foward-down (diagonal) A Heavy attack / Strong attack B Weak attack C Defense qcf Quarter cicle foward (d, df, f) A "+" sign means that the buttons must be pressed at the same time. Eg: A + B means pressing A and B together. 'f + A' and 'f, A' are different. The first one means pressing foward and strong attack at the same time, the second one means pressing foward and then strong attack. YUSUKE URAMESHI (Yuhske Oora mechih) Profile ------- Yusuke is the fifteen year old, self declared, "Super Number 1 Delinquent of Sarayashiki Jr. High School". Yusuke has a young mother who stays at home a lot drinking. Yusuke spends little time in school and a lot of time fighting. When he dies, he meets Botan and Ko-Enma. Botan explains that Yusuke wasn't supposed to die, and Ko-Enma offers him a chance to come back to life, called the "Trial of Resurrection". When Yusuke finally makes it back to life. (With the help of Botan, Keiko and Kuwabara) he has to make up a debt to Ko-Enma. So he becomes a detective for the Spirit World. We find out that Yusuke has spiritual powers that allow him to shoot ReiKi (spiritual energy) out of his body. Stage ----- I'm not sure about what Yusuke's stage is... Attacks ------- Head Throw >f + A (close to opponent) *Throws the opponent fowards. You can connect a rush punch then. Rush Punch >f + A *Yusuke moves while punching. Usually does 2-hits. Special Attacks --------------- ReiGan >d, df, f + A or B (qcf + A or B) *Fireball-projectile. A version is faster and B is smoother. If you hold A or B after pressing it, Yusuke will charge the projectile and make it larger, but it'll need more ki! Pressing C will cancel it, but will keep it charged. Yusuke can also do it in mid-air, but won't be able to charge it if it isn't already charged. ReiGan (motion 2) >d, df, f + C (qcf + C) *Same as above, but you don't need to hold any button to charge it, as it'll charge automatically. Press A or B to launch, or press C again to cancel. ShotuGan (ShotGun) >d, d + A or B *Yusuke does some charged punchs. Use it when you are near your opponent. You can also use it as anti-air attack. Hayaku Retsu-Ken >Tap A or B quickly *Yusuke does a lot of punchs. Has good range and can sometimes block projectiles. It works like Chun-Li's lighting kicks in Street Fighter 2, and you can keep doing it as long as you have enought ki. Unlike Genkai, Yusuke can't do it in mid-air. Desperation Attack ------------------ Reikou Rush >f, d, df, f + A or B (f, qcf + A or B) *He starts to rush fowards. If he touches the enemy, he starts a combo. If not, he cancels the attack. Tips ---- - When playing as Yusuke in Team mode with a human player in your tag who is playing with either Yusuke or Genkai, try this one... One player must be in front of the enemy and the other must be behind. Now, both players start the Hayaku Retsu-Ken (tap A or B quickly). KURAMA / SHUUICHI MINAMINO (Kurahma / Chuiti Minamihno) Kurama is a very old demon fox named Youko, with nine tails. He was one of the best known theives of the Makai (demon world). At one point, he was caught and shot by a hunter and so, severly wounded he came to the human world to be re-born. When Kurama was re-born in the human world, as Shuuichi Minamino, he learned the meaning of love and compassion from his human mother. He risked his life to save hers at one point. This has earned him Yusuke's respect. He became a Spirit World Detective and helps Yusuke with his missions. His human body is 15-18 years old depending on where you are in the show. While his demonic form is over 1000. Stage ----- Kurama's stage is a forest. That must be because he can use all sorts of plants as weapon. He often uses his rose, which he can turn into a spiked whip. Attacks ------- Thrust >f + A *Launches the enemy to the other side of the screen. If he/she hits another enemy, both will be launched far. Special Attacks --------------- Rose Whip >A + B *Kurama turns his red rose into a whip and uses it to do a 2-hit attack that attacks enemies who are in front, behind or even falling towards him. But, after doing this attack, Kurama remains imobile for about 1 second. Rose Throw >d, df, f + A or B (qcf + A or B) *Projectile attack. Kurama throws his rose towards the enemies. A version is faster and B is smoother. Fuuka Enbujin >d, u + A or B *Uses cutting rose leafs as a shield against enemies. In A version, Kurama spins twice, while in B version he spins only once (but recovery time is faster in B version). Makai Plant (Far distance) >d, d, A *A spiked plant raises from the ground, far from Kurama (almost in the other side of the screen) Makai Plant (Mid distance) >d, d, B *Same as above, but in mid-distance. Makai Plant (Close distance) >d, d, C *Same as above, but closer to Kurama. Desperation Attack ------------------ Demon Fox Transformation >d, f, d + A *Kurama turns into Youko (his true, demon fox form) and dashes towards the opponent. Kurama takes a while to transform, so always try to surprise the enemy to have an advantage. - Note: Youko Kurama CANNOT be damaged, even while he is transforming. Tips ---- - The Rose Whip can counter any kind of attacks and projectiles, except for Desperation Attacks. - Fuuka Enbujin protects Kurama from projectiles plus attacks nearby enemies. JAGANSHI HIEI (Jaganh chi Ryei) Hiei is a fire demon with a cold demanour. He was born into an ice demon clan as a child, and because they discovered that he was a fire demon, they gave him the boot. Hiei spent much of his time being a youkai delinquent and looking for his lost sister, Yukina the pretty blue-haired, demure, ice demon. Hiei and Kurama are old friends and both came to the human world after stealing objects from the Spirit World. Kurama stole the mirror of utter dark and Hiei, a sword, "The Ghost Slayer", with a poisious blade that could turn any human into a demonic minion. Hiei had a Jagan (demon eye) implanted on his forhead so this is why he often wears a headband. He is also an expert swordsman. Stage ----- Honestly, I don't know the meaning of Hiei's stage... Attacks ------- Juggle >f + A (close to the opponent) *Hiei juggles the opponent. You can then connect a Jahou Ensatsu Ken when the opponent falls. Sword Slash >f + A *Cuts with sword. Special Attacks --------------- Jahou Ensatsu Ken >A + B *Burns the opponent with dark fire sword. Jahou Ensatsu Rengoku Shou >d, df, f + A or B (qcf + A or B) *Hiei dashes fowards while punching. You can do this move in mid-air too, but Hiei won't dash fowards and will attack faster (so he can combo the punches). Super Jump (?) >d, d, A or B *Launches himself upwards. While doing this move, you can control Hiei with the D-Pad, and press A or B to make him fall. If you manage to fall right in the opponent's body, Hiei delivers a slash. "Teleport" >f, f, f, f (that is, Fowards four times) *Not a real teleport, if you already saw the anime or the manga. Hiei just moves faster, so it looks like he "disappears" from where he is and then he "reappears" a bit foward. Desperation Attack ------------------ Jahou Ensatsu Kokuryuura >d, f, d, f + A or B *Hiei's black dragon attack. When the dragon's head is complete, you can control it with the direcional pad. Power-Up >Move the Jahou Ensatsu Kokyryuura so it comes back to Hiei's body *If the dragon hits the character who launched it, he (the character) will be powered up. Hiei will recover all his ki, but will lose it with time (you can still recharge it by holding A or B). While charged, Hiei is even faster and stronger, but he loses some of his jumping ability. If you let his ki run out, Hiei will become dizzed. KAZUMA KUWABARA (Kazumah Kuah bara) Kuwabara is also a self declared, "Number 1 Delinquent of Sarayashiki Jr. High School". Of course, it's the same school that Yusuke attends. Kuwabara used to fight with Yuusuke every day. He lost over 156 times in a row to Yusuke. He is probably the second strongest student of the school. In Genkai's contest, Kuwabara learns how to form his Rei power into a sword which he calls Rei Ken (spirit sword). He insists on helping Yusuke out once he discovers what kind of work Yusuke has to do for the spirit world. Stage ----- Kuwabara's stage is the portal that connects the Reikai (human world) to the Makai (demon world). In the Sensui saga, Sensui forced Kuwabara to use his Jigen Tou to open the portal. How did Sensui do that? He attacked Kuwabara in his weak spot: his friends! Friendship means a lot to Kuwabara! Attacks ------- Elbow Throw >f + A (close to opponent) *Launches the enemy to the other side of the screen. If he/she hits another enemy, both will be launched far. Up-down Punch >f + A *A very strong 2-hit punch. It's very hard to connect the first hit... Special Attacks --------------- Rei Ken >A + B *Kuwabara does a 2-hit up to down slash with his Rei Ken. Can be done in mid- air. Rei Ken (motion 2) >f + A + B or d + A + B *A horizontal 2-hit slash. Rei Ken Zuki >d, df, f + A or B (qcf + A or B) *Kuwabara dashes fowards with his sword. It's 1-hit only. Jigen Tou (Far distance) >d, u + A *3-hit slash that can hit enemies who are far from Kuwabara. Jigen Tou (Mid distance) >d, u + B *3-hit slash that can hit enemies in mid-distance. Jigen Tou (Close distance) >d, u + C *It's just like the first Rei Ken motion, but 3-hit. Rei Shuriken >d, d, A or B *Kuwabara breakes his sword into three bombs that he throws fowards. Desperation Attack ------------------ Reiken Ranbu >d, d, df, f + A (d, qcf + A) *A 11-hit attack. You must do it close to the enemy or else none of the hits will connect. GENKAI / FUKUMEN SENSHI (Guen kai / Fuku men Sen chi) Genkai is an old woman who lives in a dojo. She used to be a Spirit World Tantei but upon the completion of one tournament and the loss of her partner (not death, just loss) she is no longer a Tantei. She passes her amazing techniques down to Yusuke when he wins her tournament and defeats Randou. Note: Using all of her power, Genkai can turn herself into a young fighter again and use her techniques at full strenght. Stage ----- Genkai's stage is a forest, too. In the contest to decide who would be her disciple, one of the tests was crossing a dangerous forest, lair of many youkais. Most of the concorrents gave up, others got lost in the forest. Attacks ------- Thrust >f + A *Launches the enemy to the other side of the screen. If he/she hits another enemy, both will be launched far. Genkai is the only character who can do a thrust in mid-air (if you don't count Jin's Shura Senpuuken). Note that for the mid-air version must be close to the opponent. Juggle >f + A (close to the opponent) *Juggles the opponent. You could can an air thrust after it. Special Attacks --------------- ReiGan >d, df, f + A or B (qcf + A or B) *Fireball-projectile. A version is faster and B is smoother. If you hold A or B after pressing it, Genkai will charge the projectile and make it larger, but it'll need more ki! Pressing C will cancel it, but will keep it charged. Unlike Yusuke, Genkai can't do it in mid-air. ReiGan (motion 2) >d, df, f + C (qcf + C) *Same as above, but you don't need to hold any button to charge it, as it'll charge automatically. Press A or B to launch, or press C again to cancel. Reikou Upper >d, u + A or B *An attack that works like Ryu's dragon punch in Street Fighter. It also has launcher properties and can be done in mid-air. Reikoudan >d, d + A or B *Genkai shoots some energy balls. In A version she shoots 6 balls but it lasts longer to charge. B version is more balanced: she shoots only 3 balls but needs almost no time to charge. Hayaku Retsu-Ken >Tap A or B quickly *Genkai does a lot of punchs. Has good range and can sometimes block projectiles. It works like Chun-Li's lighting kicks in Street Fighter 2, and you can keep doing it as long as you have enought ki. Also, Genkai can do it in mid-air!! Desperation Attacks ------------------- Reikou Run >f, d, df, f + A or B (f, qcf + A or B) She starts to rush fowards. If he touches the enemy, he starts a combo. If not, she cancels the attack. Also, she ends the combo with a Reikou Upper! Tips ---- - When playing as Genkai in Team mode with a human player in your tag who is playing with either Yusuke or Genkai, try this one... One player must be in front of the enemy and the other must be behind. Now, both players start the Hayaku Retsu-Ken (tap A or B quickly). CHU (Thu) He has a blue mowhak with two ponytails at the base of his neck. He wears a gawdy outfit that looks like a vest lined with fur of some sort. And leg warmers made of the same material. He is a very large man who reeks of alchohol. Stage ----- His stage is the arena of the Ankoku Bujutsukai. Attacks ------- Head Throw >f + A (close to opponent) *Throws the opponent fowards. You can connect a f + A then. Special Attacks --------------- Rensui Yokidan >d, df, f + A or B (qcf + A or B) *Fireball-projectile. A version is faster and B is smoother. If you hold A or B after pressing it, Chu will charge the projectile and make it larger, but it'll need more ki! Pressing C will cancel it, but will keep it charged. Rensui Yokidan (motion 2) >d, df, f + C (qcf + C) *Same as above, but you don't need to hold any button to charge it, as it'll charge automatically. Press A or B to launch, or press C again to cancel. Hayaku Retsu-Suiken >Tap A or B quickly *Chu does a lot of punchs. Has good range and can sometimes block projectiles. It works like Chun-Li's lighting kicks in Street Fighter 2, and you can keep doing it as long as you have enought ki. Shoulder Thrust >d, d, A or B *Launches the enemy to the other side of the screen. If he/she hits another enemy, both will be launched far. RyuEnKyaku >d, d, A or B (air only) *Launches himself towards the opponent. Mawarikomi >A + B *Goes to behind the opponent by passing through the background. Desperation Attack ------------------ Suifurenkyaku >d, df, f, fu + A *A very hard move to do! And you have to do it close to the opponent or use it as an anti-air. Remember not to press u after fu or else the move won't work! JIN (Din) Jin can control the winds as he pleases and so he floats in the air and uses tornados to attack his enemies or for self-defensing. About his personality, he is calm like wind. By the way, Jin is my favorite non-main character. Stage ----- His stage is the arena of the Ankoku Bujutsukai. Attacks ------- Rush Punch >f + A *A moving punch, just like Yusuke's, but Jin's is only 1-hit. Whirl throw >f + A (close to opponent) *Throws the opponent. Lunge >df + A *A low lunge. Special Attacks --------------- Shura Senpuuken >d, df, f + B (qcf + b) *Dashes foward with a little whirlwind in his fist. If a projectile hits his fist while he is doing this move, Jin won't be damaged. And, if the move hits an opponent, it launches the enemy to the other side of the screen. If he/she hits another enemy, both will be launched far. Can be done in mid-air. Double Shura Senpuuken >d, df, f + A (qcf + A) *Charges a second whirldwind and performes a double version of the Shura Senpuuken. Can be done in mid-air Bakufuu Shoheki >d, u + A or B *Jin does a cyclone that protects himself against any kind of attack (including projectiles) and can juggle opponents. A version lasts longer while B has less recovery time. Can be done in mid-air. Fly >Keep pressing up in mid-air *Not only Jin can do ANY move in mid-air (including running and evading) but he can also do infinite double jumps. That's what I call 'fly'. Like for the other characters, the two first jumps are free, but from the 3rd jump on, Jin will lose a bit of ki. Note also that running or evading in mid-air makes Jin lose a little bit of ki too. Desperation Attack ------------------ Ido-Bakufuu-Shoheki >d, d + A + B *A super version of the Bakufuu Shoheki. Now you can control Jin while he is doing the attack, and even cancel it by pressing A, B or C. But if you let the attack last too long, Jin will become dizzy. By the way, this is the only attack of him that can't be done in mid-air. - Note: It will do NO damage if the opponent is blocking!!! TOGURO (OTOUTO) (Toguroh Otoh to) Toguro Otouto used to work with Genkai about seventy years ago. They both fought against demons. At one point though, he is unable to save his friends and becomes bitter and self deprecating. When he and Genkai participate and win the Ankoku Bujutsukai, he makes a wish to become stronger, deciding that in order to do this he must become a demon, he wishes for a demonic body that will never grow old and remain in peak condition at all times. Note: Otouto is Japanese for younger brother. Stage ----- His stage is the arena of the Ankoku Bujutsukai. Attacks ------- Uppercut >d + A *Juggles the opponent. Thrust >f + A *Launches the enemy to the other side of the screen. If he/she hits another enemy, both will be launched far. Special Attacks --------------- Power Thrust >A + B *Blocks and/or negates some kind of attacks (specially melee and projectiles) and, if an enemy touches Toguro Otouto, launches the enemy to the other side of the screen. If he/she hits another enemy, both will be launched far. Dashing Punch >d, df, f + A or B *A version launches the enemy to the other side of the screen. B version is a mini-launcher. Shoot >d, d + A or B *Shoots three tiny bullets (so tiny you can't even see them!). Shou Wangou >d, d + A or B (air only) *Launches himself towards the opponent. Desperation Attack ------------------ 120% >d, f, d, A *Completely charges his muscles and dashes towards the opponent. TOGURO (ANI) / TOGURO (ANIKI) (Toguroh Anih) Aniki means older brother, thus Toguro Ani is the eldest Toguro brother. His body is apparently rubbery and he can stretch and manipulate it at will. Stage ----- Besides appearing in the Toguro saga, Toguro Ani reappears in the Sensui saga. While looking for Sensui, Yusuke and the others end up in this cave, where Toguro Ani appears (he's immortal, remember). Attacks ------- Cutting Throw >f + A (close to opponent) *Name says it all. Special Attacks --------------- Zenhouko Shoku Shu >A + B *Makes spikes appear over all his body. Ken Henge >d, df, f + A or B (qcf + A or B) *Turns himself into a sword. You can control it by pressing u or d in the direcional pad. Also, this move can be done in mid-air. Chi Chu Shoku Shu >d, d, A or B *Puts his hand in the ground and makes it appear somewhere else depending on which button or have pressed (A or B). Yubibari >d, d, C *Turns his finger into a large spike. Teleport >d, u, A or B or C *Toguro Ani transports himself under the ground. C version makes him appear right in front of himself, B makes him appear in mid-distance, and A version makes him travel about 3/4 of the screen. Desperation Attack ------------------ Spinning Ken Henge >f, d, f, d + A *A spinning version of the Ken Henge. You can control it with the D-Pad. Tips ---- - Try his Desperation move when the enemy is behind him! The enemy will be pushed towards him instead of being repelled. ITSUKI "Gate Keeper" (Its ki) Itsuki was going to be killed by Sensui but when Sensui asked if he had any last words or requests, he said yes. Sensui wanted to know what they were. "If it's possible, I'd like to live one more day." Sensui of course, wanted to know why. "Because my favorite comedy is ending tommorow and I want to see the last show." he then laughed. Sensui decided not to kill him and Itsuki became his partner. Itsuki was with Sensui when he met the Black Black club. He has supported him even in his insanity. He loved the more feminine personality that sensui has. (The origional personality.) Stage ----- Itsuki can control a dimensional shadow and trap people inside. While Yusuke and Sensui was fighting, he trapped the others in this shadow. And here we are! Attacks ------- Juggle >d + A *Juggles opponents. Thrust >f + A *Launches the enemy to the other side of the screen. If he/she hits another enemy, both will be launched far. Special Attacks --------------- Flying Kick >d, df, f + A or B (qcf + A or B) *Jumps fowards. If he hits an enemy, he kicks him/him and launches him/her to the other side of the screen. RyuEnKyaku >d, d, A or B (air only) *Launches himself towards the opponent. Teleport >d, u + A or B or C *A teleports him to the left side of the screen, B to the middle, C to the right side. If you do this move in mid-air, Itsuki will be teleported to near the ground. Yaminade Shoukan >d, d + A or B or C *This move makes two hands appear in front of Itsuki. C version makes them appear very close to him, B at mid-distance, A far. You can control the hands with the d-pad. While controlling them, use A to punch, B to heal (note that, in Team Mode, you can also heal your teammate), u + A for an uppercut, and C to cancel the move. While healing, you can still control the other hand and do some uppercuts with it. Desperation Attack ------------------ Jikuu Touketsu >d + A + B *Time stop. It freezes all the opponents (and only opponents). Once one opponent gets hit, he/she recovers his moves even if the background is still freezed. SENSUI SHINOBU "Dark Angel" (Sensuih Shinobu) Sensui was a ReiKai Tantei (Spirit World Detective) and has extremely strong ki. He has had no trouble killing deamons even in his early years. He has very high morals. And spent his teen years as a Tantei. He believed he was being heroic and protecting the Human race. Unfortunately, during one of his quests he stumbled upon the dredge of humanity. The Black Black club. Here he witnessed humanity at it's worst. Humans enjoying killing youkai that had done nothing to harm them. And it was cruel killing. The humans were swimming in yokai blood. Sensui killed every human in the room. And begun to slowly go insane. He accepted six other personalites as his own. And he took up Sakyo's plan. He decided that humanity should end and he was the one who would make it so. Therefore he began opening a hole in the Makai (demon world). Sensui is in his late twenties. Stage ----- After openning the portal to the Makai, Sensui entered it (duh!) followed by Yusuke, Kurama and Hiei. So, his arena is the Makai! Attacks ------- Thrust >f + A *Launches the enemy to the other side of the screen. If he/she hits another enemy, both will be launched far. Special Attacks --------------- Reshu-ken >A + B *Goes into counter stance, and if someone tries to punch or kick him, Sensui blocks and launches the enemy to the other side of the screen. Reshu Koukyuha (ground) >d, df, f + A (qcf + A) *Creates a projectile and kicks it so it goes towards the opponent in the ground. Note that if Sensui get hit before kicking the ball, it'll slowly fall and explode as it touches the ground. Reshu Koukyuha (air) >d, df, f + B (qcf + B) *Creates a projectile and kicks it so it goes towards the opponent in mid-air. Note that if Sensui get hit before kicking the ball, it'll slowly fall and explode as it touches the ground. Reshu Koukyuha (fly) >d, df, f + C (qcf + C) *Creates a projectile and kicks it so it travels diagonally to mid-air. Note that if Sensui get hit before kicking the ball, it'll may slowly fall and explode as it touches the ground or just travel slower. Kikoujyu >d, d + A or B *Reveals the gun he has in his hand and shoots three tiny bullets (so tiny you can't even see them!). Desperation Attack ------------------ Sensui has three different forms of the same desperation attack: Kyoudai-Reshu Koukyuha (ground) >d, d, f + A *A bigger and more damaging version of the Reshu Koukyha (ground). You can control it with the D-pad. Note that it doesn't consomes as much ki as the other characters' Desperation Attacks. Kyoudai-Reshu Koukyuha (air) >d, d, f + B *A bigger and more damaging version of the Reshu Koukyha (air). You can control it with the D-pad. Note that it doesn't consomes as much ki as the other characters' Desperation Attacks. Kyoudai-Reshu Koukyuha (fly) >d, d, f + A *A bigger and more damaging version of the Reshu Koukyha (fly). You can control it with the D-pad. Note that it doesn't consomes as much ki as the other characters' Desperation Attacks. ******* Secrets ******* 1. Secret Mode This mode allows 1-vs-2 or 1-vs-3 matches. Think Street Fighter Alpha 3's Dramatic Battle mode, but here it's you against 2 or 3 persons. This mode will be avaliable when you finish the first game mode (1P mode) in any difficult level and using as many Continues as you want. 2. Debug Mode (thanks to kcemist for discovering it and Gen2000 for re-posting it in GameFAQs Message Board) In the Main Menu (the one with Game Start and Options), put the cursor in 'Options' and press A + C + Start, all at the same time. Now you should notice a new option between 'Controller Reset' and 'EXIT'. Just set it to("Hai") to enable Debug Mode. This mode opens the Secret Mode above without the need of finishing the game, allows recharging your health in mid-fight, changes the DEMO mode to an endless 4 characters fight and sometimes messes up with the 'Multiplayer' modes depending on what character you select. **************** Debug Mode Guide **************** As you saw in the Secrets section, this game has a Debug Mode. But now that you activated it, what does it do? 1. Incrasing and Decrasing Health While playing, pause the game. Now hold the D-pad in a direction and press X to incrase or Y to decrase health. The player who'll get his life incrased/decrased depends on which direction you hold. You can even decrase the health bar for CPU opponents! 2. 4-Characters DEMO Mode All you have to do is to wait in the Main Menu screen until the DEMO mode starts. If the message 'PRESS START BUTTON' is still flasing then the mode will start sooner than it should. Now, instead of watching 3 characters fighting against each other you'll have 4 characters! Also, the battle won't end until you press Start. Even if three characters die, the 4th one will be announced as winner but the game won't come back to the Main Menu screen. 3. Extra Mode The Extra Mode, also mencioned in Secrets section, will be avaliable even if you haven't beat the game yet. 4. Watch Mode If you select the 'Battle' mode in the Multiplayer menu, you'll be able to select your character(s), but when the fight begins all the characters will be CPU-controlled! 5. No Training Mode Depending on which character you choose, you won't be able to control him in Training Mode. The reason seems to be the Watch Mode. 6. Playing with the Credits Screen In the Credits screen, press A to make it move faster, B to stop it or C to reverse it. 7. Easy Ending With Debug Mode activated, soft reset the game (A+B+C) and when the Treasure logo appears, press Start to see the ending. The ending depends on the difficult level selected, and you cannot see the best ending of the Hardest difficult. ******* Endings ******* There are a few different ending scenes you can get in this game. They aren't true 'endings' , they only show the characters performing their moves while the Credits appear. 1. If you finish the game under the 'Easy' difficult setting, you'll get no ending at all. Not even the Credits! 2. You get this when you finish the game under the 'Normal' difficult setting. You'll be able to see the Credits with a music playing and the blue Yuu Yuu Hakusho logo moving in the background like in the menus. The background music will be ANBARANSU na Kiss wo Shite. 3. When you beat the game under the 'Hard' difficult, you'll see the characters fighting each other 2 by 2, and then doing their winposes. The characters who'll fight are always related somehow. Yusuke and Kuwabara = Friends and rivals Kurama and Hiei = Parthners Sensui and Itsuki = Friends and parthners Chu and Jim = The two characters from the Ankoku Tournmanet Kurama and Toguro(A)= Kurama is the one who trully killed Toguro Anni Yusuke and Genkai = Pupil and master Toguro and Sensui = The two ultimate bosses Yusuke and Sensui = Yusuke is the one who defeated Sensui 4. This happens when you finish the game under the 'Hardest' dificult setting, but using Continues. You'll see some good and useful combos for every character. 5. The best of all! It happens only when you finish the game under the 'Hardest' difficult and WITHOUT using any Continues! Firstly, it shows some of the characters fighting against each others using their desperation attacks. Then it shows the best way to make combos WITH the desperation attacks! Watching it is very pleasant! ********************* Rumors about the game ********************* 1. Secret moves 1.1 - Genkai's Rei-kou-kyou-hanshou People say that Genkai was supposed to have more or different moves. A rumored move is her ki reflector, which would reflect projectile attacks back to the opponent. In the SNES game Yuu Yuu Hakusho 2, Genkai does have that move. Also, if you go to Sound Test, sound 27 is a speech of Genkai not used in the game. In that speech, Genkai says 'Rei-kou- kyou-hanshou', which is the name of her reflect / mirror attack. 2. Secret characters - First of all, this game has NO secret characters. If it had any, they would appear in the Debug Mode and in the Staff section of the credits of the game. Besides, the Sound Test doesn't have unused voice samples, except for an extra voice track of Youko (which would probably be used in Kurama's Desperation Move). 2.1 - Youko Was Youko (demon fox version of Kurama) supposed to be playable? Youko actually appears in the game during Kurama's desperation move with a few frames. But, if you go to Sound Test and listen to sound 1B, you'll hear Youko's voice. This speech track isn't even used in the game! After 1B, sound 2B is Youko's actual speech in Kurama's desperation attack... 2.2 - Raizen And, in GameFAQs YYH Message Board, Apollyon said he found some graphics for Raizen in the game. That makes me think... Even tough the game has characters from the Toguro saga (Toguro Otouto and Toguro Ani), from the Ankoku Bujutsukai saga (Jin and Chu) and even from the Sensui saga (Itsuki and Sensui), it doesn't have any character from the Makai saga... Raizen is from the Makai saga, but if he was supposed to be in the game, he would either be the final boss (a valid choice, since we don't have any in this game) or another Makai character would have to be in this game too. 2.3 - Mukuro A.R.A.D., a great friend of mine, said she was told that Raizen and Mukuro are in the game as secret characters. Whoever told her it didn't make things clear enough, but according to what she said you have to finish the last opponent in 1P Mode as fast as possible in the hardest difficult setting and the two secret characters would show up in the Character Select screen. However, none of us was ever able to do it, and I believe this code is fake. I only found it very strange that Raizen and Mukuro don't appear automatically when Debug Mode is set to 'Yes', and the two Makai characters don't even have voice samples in Sound Test, as well as the announcer (Koto, for those who haven't figured out yet ^^) doesn't have voice samples to announce them. Not only that, but even if you finish the game using Debug cheats (incrasing your health and decreasing the enemy's) no secret characters appear. Honestly, if I was on charge for this game and had to put in two Makai characters, I'd choose Yomi rather than Mukuro... Note: Youko, Raizen and Mukuro are playable in the SNES fighting game Yu Yu Hakusho Final (also known as Yu Yu Hakusho 4). Mukuro and Yomi are also playable in the Game Boy Color version of Yu Yu Hakusho Final. ************************* Misc Facts about the Game ************************* 1. Wrong colors Poor Yusuke and Sensui! They both originally have black hair. But, as you see in this game, even in their first color their hairs have wrong colors! 2. Other costumes used in the anime/manga Yusuke: His B-button costume is used in the Sensui saga. His C-button costume seems to be from the Makai saga, but it's a bit different. Kuwabara: His C-button costume is actually his school uniform. Kurama: C-button costume = Kurama's Youko form? Hiei: Hiei has a demon form where he turns into a green youkai with eyes all over his body. And his C-button costume in this game is all green. However his body is still the same color. 3. Urameshi and Kuwabara Did you notice that the announcer refers to Yusuke and Kazuma by their last names when they win a fight? In the anime and manga, everyone refers to Kazuma Kuwabara by his last name. But Yusuke sometimes allows the the others to call him by his first name (his close friends usually don't refer to him as Urameshi). 4. Chu's background music I don't know if it's a bug in the game or a special effect, but when you win a fight against Chu in 1P mode, the music won't fade out at all until the victory music starts to play. 5. Big mistake with Sensui! Sensui's stage is the Makai. But, in the anime, right when Sensui enters the Makai, he turns into his demon form (also known as "Armoured Sensui"). 6. Characters' names in other countries In some countries, some characters' names were changed in the anime. Here are those that I know: [Brazil] Chuu --> Tiyu [Phillipines] Yusuke --> Eugene Kuwabara --> Alfred Kurama --> Dennis Hiei --> Vincent Genkai --> Jeremiah Toguro --> Taguro **************** LYRICS IN ROMAJI **************** These are the lyrics of some of the anime tracks that play in this game: - 1. HOHOEMI NO BAKUDAN - (track 89 in Sound Test) Machi no hitogomi kata ga butsukatte hitoribocchi Hatenai sougen kaze ga BYUNBYUN to hitoribocchi Docchi darou? Nakitakunaru basho wa Futatsu MARU wo tsukete choppiri OTONA sa Mecha mecha, kurushii kabe datte fui ni naze ka Buchikowasu yuuki to pawaa waite kuru no wa Mecha mecha, kibishii hito-tachi ga fui ni miseta Yasashisa no sei dattari suru n darou ne ARIGATO GOZAIMASU! Imamade nankai yoroshiku to genki ni sakenda darou Imamade nankai sayonara to naite wakareta darou Docchi darou? Kurabete ooikazu wa Naka ni IKO-RU kaite choppiri OTONA sa Mecha mecha, kanashii toki datte fui ni naze ka Norikoeru yuuki to pawaa waite-kuru no wa Mecha mecha yasashii hito-tachi ga fui ni miseta Kibishisa no sei dattari suru n darou ne ARIGATO GOZAIMASU! Mecha mecha, kurushii kabe datte fui ni naze ka Buchikowasu yuuki to power waite-kuru no wa Mecha mecha kibishii hito-tachi ga fui ni miseta Yasashisa no sei dattari suru n darou ne ARIGATO GOZAIMASU! Mecha mecha, tanoshii toki datte wasurenai yo Itsu made mo yuuki to power nakusanai yo Mecha mecha, hitoribocchi no hito ni ageru Kuchibiru no uragawa ni kakushite aru HOHOEMI NO BAKUDAN! - 2. ANBARANSU NA KISS WO SHITE - (track 94 in Sound Test) Wareta kagami no naka Naite iru Naite iru Hosoi tsuki no nazoru yubi Dare wo yonde iru no kieta koi no senaka Nando demo Nando demo Kimi no mado wo tataku kara Yoru no kasokudo ni senaka osarete Ito ga kireru you ni Tada, kimi wo kimi wo tsuyoku daite 'ta Anbaransu na Kiss wo kawashite Ai ni chikazuke yo Kimi no namida mo kanashii uso mo Boku no kokoro ni nemure Kinou e no Merry-go-round kimi wo hakonde yuku Tometakute Tometakute Boku wa kagi wo sagashite 'ru Kuzureochisou na sora wo sasaete Hitori tachitsukusu Tada, kimi no kimi no soba ni itai yo Anbaransu Kiss de kakareta Futari no shinario Ai to yobu hodo tsuyoku nakute mo Kimi no subete ga itai Tada, kimi no kimi no soba ni itai yo Anbaransu na Kiss wo kawashite Ai ni chikazuke yo Kimi no namida mo kanashii uso mo Boku no kokoro ni nemure Kimi no kokoro ga boku wo yobu made Dakishimeaeru hi made **************** CREDITS & THANKS **************** GameFAQs For being so usefull to all kinds of gamers. www.gamefaqs.com Thank you in first place! ReiKiTantei For all the YuYu Hakusho info they have up there! www.reikitantei.net And, surely, for most of the character profiles I used in this FAQ, which belong to their site. AnimeLyrics.com Where I got the lyrics in romaji. They also have translations for most of the lyrics. Yoshihiro Togashi For creating Yu Yu Hakusho!! Treasure For making this game, of course! Rede Manchete For showing the YYH anime here in Brazil. Rest in peace, Rede Manchete... we'll never forget you! Editora JBC For publishing translated copies of the YYH manga www.mangasjbc.com.br in Brazil! TecToy For selling this game translated in Portuguese. I www.tectoy.com.br haven't yet played the translated version because I couldn't find it for sale anywhere, but thanks anyway. Apollyon For his research into this game, finding some possible Raizen sprites! If Mukuro is to be found, I'm sure Apollyon is the one who will do it! Gen2000 and kcemist For the 'Debug Mode' code. Ivan Cedric For Toguro's Ani missing command in his Desperation Move from earlier versions of the FAQ. Everyone at the Not only for keeping the board alive, but also GameFAQs board for for the Debug mode features. this game Amy Rose Art Designer For letting me know about the possible code for (A.R.A.D.) unlocking Raizen and Mukuro. If the code is true, neither she or I know. FUNimation Altought I don't live in USA, I'm very happy that more people can watch to the YYH anime! Cartoon Network They're showing the FUNimation version in the USA. Also, it seems that Brazilian Cartoon Network will show a redubbed version of the anime yet in 2003 (Brazilian fans, don't worry: the dub studio is the same one from the Rede Manchete dub of YYH) ATARI (aka Infogrames) because they're making a YYH game for GBA (which may have a walkthought of mine too). Hope to see you who's reading this FAQ in the YYH GBA board at GameFAQs! ~.^ You For wasting your time on reading this Credits section. Besides that, this FAQ is made for you after all. What would be of it without someone to read? Thank you very much! FOREVER!! Yuu Yuu Hakusho!