============================ The Unofficial Diablo2 Guide ============================ Author: Jason Date Created: 30 June 2000 Date Modified: 8 July 2000 Email: darkwind@themail.com *Don't email me anything unless it's absolutely necessary. ======== CONTENTS ======== 1. Introduction 2. Character Status 3. Quests 4. Equipment Modifiers 5. Special Equipment 6. Gems 7. Credits =============== 1. Introduction =============== This is a great game! A must have for all RPG players. If you don't do RPG, you may want to try it anyway. It's graphics, sound and almost everything is all very well done. Apparently, I don't have all the information on the equipment modifiers and the set items. If you have any of those that I missed, kindly send them to me. I'll give you credits for it. =================== 2. Character Status =================== Amazon ====== Strength : 20 Dexterity : 25 Vitality : 20 Energy : 15 Stamina : 84 Life : 50 Mana : 15 Skill-1 : Javelin and Spear Skill-2 : Passive and Magic Skill-3 : Bow and Crossbow Necromancer =========== Strength : 15 Dexterity : 25 Vitality : 15 Energy : 25 Stamina : 79 Life : 45 Mana : 25 Skill-1 : Summoning Skill-2 : Poison and Bone Skill-3 : Curses Barbarian ========= Strength : 30 Dexterity : 20 Vitality : 25 Energy : 10 Stamina : 91 Life : 55 Mana : 10 Skill-1 : Warcries Skill-2 : Combat Masteries Skill-3 : Combat Skills *Strategy: Skill up this guy a weapon of your choice (Combat Masteries), then train him up all the way to level 20. You would easily be a force not to be reckoned with by then... There is more, after completing your choice of weapon mastery, continue to increase your skills in Increased Stamina, Increased Speed, Iron Skin and Natural Resistance. Sorceress ========= Strength : 10 Dexterity : 25 Vitality : 10 Energy : 35 Stamina : 74 Life : 40 Mana : 35 Skill-1 : Cold Skill-2 : Lightning Skill-3 : Fire Paladin ======= Strength : 25 Dexterity : 20 Vitality : 25 Energy : 15 Stamina : 89 Life : 55 Mana : 15 Skill-1 : Defensive Aura Skill-2 : Offensive Aura Skill-3 : Combat Skills *Strategy: Skill up using Prayer (Defensive Aura) and keep to this. After that, when you received a book (Forgot the name) that forces you to learn a new skill, learn Might (Offensive Aura). Basically, you should use Might and switch back to Prayer whenever you are damaged. You should switch skills using the your function keys to change them easily. Works best if you increased both Prayer and Might to its maximum level. Remember that you have to increase your Energy so that you won't run out of Mana easily. Use Healing/Rejuvenation (Potion) when the monsters are dealing more damage than your Prayer can handle. ========= 3. Quests ========= Act 1 ===== Rogue Encampment ================ Akara : Heals and replenishes Mana Sells Wands, Staves and Scepters Sells Scrolls and Tomes Sells Potions Charsi: Repair Items Sells Weapons and Armor Cain : Identify Items Gheed : Gamble Sells Weapons and Armor Sells Keys Kashya: Hire Mercenary (Max Level 10) Warriv: Basically does nothing until the end of Act 1. He is the guy who sends you to Lut Gholein (Act 2) *You can't get Cain until you rescued him in Tristram. *Can't hire from Kashya untill you kill Blood Raven in the Burial Grounds. Quest 1: Den of Evil ==================== 01. At the start of the game, talk to Warriv. 02. Next, talk to Akara. She'll give you the first quest, Den of Evil. 03. Exit the town and to the wilderness, you'll enter Blood Moor. 04. You may come across Flavie, but do not go pass her! The Den of Evil is within the boundaries of Blood Moor. 05. Enter the Den of Evil and kill anything that moves (excluding yourself). 06. There is a unique monster found in the Den of Evil. 07. When you killed a certain amount of monster, the quest book option would appear, showing the remaining number of monsters left. 08. Just kill everything and return to Akara for the reward, +1 Skill Point. *Always kills the Shamans first, as they can revive their minions. Quest 2: Sisters' Burial Ground =============================== 1. Talk to Kashya. She'll ask you to kill Blood Raven. 2. Explore the Cold Plains, found on the other side of the map blocked by Flavie. 3. There is a Fallen Camp in this map and it's filled with Fallens, Fallen- Shamans and a unique Fallen Shaman, Bishibosh. Kill Bishibosh first, as it can revive the Shamans. 4. You'll get two exits and a cave on the Cold Plains. Explore the cave first. 5. Proceed on to the Burial Grounds. Start off by walking round the exterior of the map, killing off all monsters you found on the way. Hopefully, this may be enough for you to gain another extra level. By the way, when you level up, all your Life and Mana replenishes to maximum. 5. Make your way to the center of the graveyard, where Blood Raven awaits your arrival. 6. Ignore all the other monsters. Attack Blood Raven first as she can slowly summon for more undeads. 7. After Blood Raven is killed, holy lightning would emit from her body killing off the remaining undeads. Non-undeads are not affected, you'll still have to deal with them personally. 8. Return to the Rogue Encampment and talk to Kashya. She'll give you a free Rogue Archer and you'll have the option to hire them from now onwards. 9. There are two new areas for you to explore (Crypt and Mausoleum). Both are single level dungeons, and contain a gold chest guarded by a unique monster. *You can only have one mercenary at any time. *Mercenary can gain experience for your characters. *Maximum level for Rogue Archer is level 10. Quest 3: The Search for Cain ============================ 01. Talk with Akara. She'll ask you to find Cain who is in Tristram. 02. To reach Cain, you'll need to find the Cairn Stones and obtain a Scroll of Inifuss from the Tree of Inifuss. 03. The Cairn Stones are found in the Stony Field, but you can't do anything with it yet. 04. To get to the Dark Wood, you have to enter the Underground Passage. The Underground Passage consists of two levels, the way to the Dark Wood is on the first level, but the second level contains a gold chest guarded by a unique. 05. When you reached the Dark Wood, find the Tree of Inifuss. Search it to get the Scroll of Inifuss. 06. Return to Akara with the bark and she'll decipher the runes for you. 07. Head for the Cairn Stones (Stony Field) and touch the Cairn Stones according to the sequence. 08. A red portal taking you to Tristram would appear. 09. Upon entering Tristram, you should walk around the map, slowing killing off the monsters. 10. The monsters are quite easy, except for Griswold and a couple of uniques which are harder to kill. 11. Try to find Wirt's body. His body contains many treasures and when you collected the whole lot, you can even take along his leg with you! 12. Release Cain. If you walked around the map as I suggested, there might not be any monsters left in the Town Center when you are releasing Cain. 13. Return to the Rogue Encampment. Cain will now identify items for you, free! 14. Remember Wirt's leg? You can't sell it yet, but it has a high durability and also fast attack speed. Can try swinging it at the monsters for fun. 15. Actually, I have no idea what use the leg is for. If you do find out any future usage, please email me. Quest 4: The Forgotten Tower ============================ 01. First, you'll to find and read the Mouldy Tome, I found it in the Stony Field, but it can be anywhere given the randomness of the game. 02. The quest appears after you read the Mouldy Tome. 03. Get into the Forgotten Tower located within the Black Marsh and kill the Countess. 04. There is a cave found in the Black Marsh, which contains a gold chest. You may want to explore this cave before heading into the Forgotten Tower. 05. The Countess is found on the sixth level of the Forgotten Tower. It is fire enchanted so having equipment with Fire-Resist may be easier. 06. Open the chest that's found in the room the Countess is in for lots of money and some items. Quest 5: Tools of the Trade =========================== 01. Talk with Charsi. She'll ask you to find the Horadric Malus from the Maonastery Barracks and return it to her. 02. Head towards the Tamoe Highland from the Black Marsh. 03. There is a Pit, which you can explore in the Tamoe Highland. 04. Enter the Monastery Gate. 05. From the Gate, you can access to the Outer Cloister. 06. And from the Outer Cloister, you can reach the Monastery Barracks. 07. The Horadric Malus is found within the Monastery Barracks and is guarded by a Smith (Unique Monster) which is really strong. 08. When you finally defeated the Smith, get the Horadric Malus and bring it back to Charsi. 09. She'll give you an option to imbue an item that is non-jewelry, non- socketed, non-magical and non-throwing item into a magical one. 10. Better cross your fingers and pray for a good item, as the item given is completely random. Quest 6: Sisters to the Slaughter ================================= 01. Once you completed the previous quest, talk to Cain. 02. He'll give you the final quest, and that's to kill Andariel. 03. First, enter the Jail level 1 through the Outer Cloister. 04. From the Jail level 3, you can go to the Inner Cloister. 05. Then, from the Inner Cloister you go to the Cathedral. 06. And finally, from the Inner Cloister, you can access your final destination, the Catacombs. (Finally, that's over with!) 07. Andariel lies within the fourth level of theCatacombs and she has a weakness to fire. 08. After killing Andariel, return to the Rogue Encampment and talk to Warriv. He'll bring you to the next town, Lut Gholein. *Warriv would also be at Lut Gholein and can bring you back to the Rogue Encampment if neccessary. *Cain would also join you, and identify items for free in Lut Gholein. *Updates coming soon! ====================== 4. Equipment Modifiers ====================== Attack Rate and Damage ====================== Bronze : 19 Attack Rating Iron : 39 Attack Rating Steel : 59 Attack Rating Silver : 79 Attack Rating Gold : 89 Attack Rating Platinum : 119 Attack Rating Craftsmanship : 1 Max Damage Quality : 2 Max Damage Maiming : 3 Max Damage Slaying : 6 Max Damage Gore : 9 Max Damage Carnage : 13 Max Damage Worth : 1 Min Damage Measure : 2 Min Damage Excellence : 3 Min Damage Performance : 4 Min Damage Brutal : Enhanced Damage Deadly : Enhanced Damage Jagged : Enhanced Damage Vicious : Enhanced Damage Sharp : Enhanced Damage / 19 Attack Rating Fine : Enhanced Damage / 39 Attack Rating Warrior : Enhanced Damage / 46 Attack Rating Attack Speed ============ Readiness : Slightly Increased Attack Speed Alacrity : Attack Speed Increased Swiftness : Attack Speed Increased Defense ======= Strong : Enhanced Defense Sturdy : Enhanced Defense Life-Stealing and Mana-Stealing =============================== Leech : 6% Life Locust : 10% Life Bat : 8% Mana Vampire : 10% Mana Light ===== Glimmering : 1 Light Radius Glowing : 2 Light Radius Light : 2 Light Radius Radiance : 3 Light Radius Sun : 5 Light Radius Gold and Magic Items ==================== Fortuitous : 14% Better Chance to find Magic Items Chance : 19% Better Chance to find Magic Items Greed : 55% More Gold Wealth : 89% More Gold Life and Mana ============= Jackal : 4 Life Wolf : 18 Life Tiger : 22 Life Lizard : 4 Mana Energy : 6 Mana Mind : 8 Mana Snake : 10 Mana Serpent : 18 Mana Drake : 22 Mana Spell Casting ============= Apprentice : Fast Cast Rate Magus : Fastest Cast Rate Hit Recovery ============ Balance : Fast Hit Recovery Stability : Fastest Hit Recovery Fire ==== Crimson : 9% Fire Resist Burgundy : 16% Fire Resist Garnet : 25% Fire Resist Flame : 1-4 Fire Damage Fire : 2-8 Fire Damage Ice === Azure : 9% Cold Resistance Lapis : 16% Cold Resistance Cobalt : 25% Cold Resistance Frost : 1-3 Cold Damage Glacier : 4-8 Cold Damage Thawing : Halves Freeze Duration Lightning ========= Ocher : 9% Lightning Resist Tangerine : 16% Lightning Resist Coral : 25% Lightning Resist Shock : 1-8 Lightning Damage Lightning : 1-16 Lightning Damage Poison ====== Beryl : 9% Poison Resistance Jade : 16% Poison Resistance Blight : 2-7 Poison Damage for 3 seconds Venom : 4-14 Poison Damage for 3 seconds Remedy : Poison Length Reduced by 25% Others ====== Accuracy : 9 Dexterity Bear : Knockback Blocking : 10% Chance To Block Deflecting : Increased Chance of Blocking Devious : -1 To Magic Damage Dexterity : 1 Dexterity Ease : Requirement –20% Giant : 14 Strength Haste : Faster Run/Walk Health : Damage Reduced By 1 Howling : Causes Monster To Flee Might : 5 Strength Pacing : Fast Run/Walk Puncturing : Reduces Monster Defense 10-20 Per Hit Regeneration: Replenish Life +3 Rugged : 9 Maximum Stamina Strength : 1 Strength Thorns : Attacker Takes 3 Damage Triumphant : 1 Mana After Each Kill Vileness : Prevents Monster Heal Vulpine : 10% Damage Taken Goes To Mana Warding : Magic Damage Reduced By 1 ==================== 5. Special Equipment ==================== Arctic Gears ============ Furs (Quilted Armor) Defense : 50 Durability : 40 Required : Strength – 12 Enhanced Defense All Resistance +10% Arctic Binding (Not Found) Arctic Horn (Not Found) Arctic Mitts (Not Found) Infernal Tools ============== Infernal Cranium (Cap) Defense : 4 Durability : 24 Required : Level - 5 20% Damage taken goes to Mana All Resistance +10% Infernal Buckle (Not Found) Infernal Torch (Not Found) Hsaru's Defense =============== Iron Fist (Buckler) Defense : 4 Durability : 24 Blocking : 25% Required : Strength - 12 Damage Reduces by 2 +10 Strength Iron Heel (Not Found) Iron Stay (Not Found) Death's Disguise ================ Death's Guard (Sash) Defense : 22 Durability : 24 Required : Level - 6 Cannot be Frozen +20 Defense Death's Hand (Leather Glove) Defense : 3 Durability : 24 Poison Length Reduced by 75% Poison Resist 50% Death's Touch (Not Found) *I don't have the any of the items in full sets. If anyone got the full sets, kindly email me and tell what'll happen if I equipped the full set. I give you the credits, as usual. ======= 6. Gems ======= Amethyst ======== Weapon : Adds to Attack Rating Shield : Adds to Shield's Defense Rating Helm : Adds to Strength Diamond ======= Weapon : Adds to Damage Vs Undead Shield : Adds to All Resistance Helm : Adds to Attack Rating Emerald ======= Weapon : Adds Poison Damage to Attack Shield : Adds Resistance to Poison Helm : Adds to Dexterity Sapphire ======== Weapon : Adds Cold Damage to Attack Shield : Adds Resistance to Cold Helm : Adds to Maximum Mana Skull ===== Weapon : Adds Mana and Life Steal to Attack Shield : Adds Attacker takes Damage Helm : Adds Mana and Life Regeneration Topaz ===== Weapon : Adds Lightning Damage to Attack Shield : Adds Resistance to Lightning Helm : Adds Chance of getting Magic Item *I think I missed a few. Got them in the past, but couldn't find them when making this guide. Kindly email them to me if you found out. ========== 7. Credits ========== All Readers : For reading my guide. This shows my work doesn't go unnoticed. Blizzard : For such a great game! Robin : For helping out in the development of the guide. Myself : Finally, for making this guide possible. This document Copyright 2000 J&R Corporation