Worms (Playstation) Weapon Guide V 1.0 01-13-1999 By Videogameman (bean1guy@smithville.net) Update: Added some new weapons and corrected some spelling errors. DISCLAIMER This FAQ is to be used for personal uses only. This FAQ can be reproduced only in a web page if you have written permission (by e-mail) and that nothing has been changed in it. Bazooka Max. Damage: 50% Affected by Wind: Yes Overall usefulness: Very good This is the best all-around weapon. You can charge it up and shoot worms all the way across the battlefield. Wind will slow this weapon down (and some times blow it back at you). You can use this weapon like a fan and blow enemies into landmines or of cliffs. Don't shoot this weapon at point blank range unless you want to be taken home in a little box with your name on it. If you hit you target perfectly half of their life will fly away (and some times they will too). Use this weapon to blow away obsticals like trees so that your team of worms can go through. If you want to have some fun, shoot at landmines. if you hit them just right they will fly at you enemy and cause them seriuse damage (and a good laugh). Practice shooting against the wind in a four player game by yourself (don't practice against the computer becouse they never miss there target). Homing Missile Max. Damage: 50% Affected by Wind: Barly Overall usefulness: Good As the name says, this weapon homes in on the target that you pick and blows them away. It is just like the bazooka (except for that one little odvius reason) but the wind barly effects it (unless it is a super powerful wind). If you aim this weapon right behind or infront of the enemy you can blow them into the water or into landmines. This can be sayed to be a cheap weapon if you use it against human opponents. Grenade Max. Damage: 50% Affected by Wind: No Overall usefulness: SoSo Charge to throw, this weapon is very powerful if thrown right. Use this only against single opponents. The explosion is bigger than the cluster bomb, but there is only one (the cluster bomb has six). Use this weapon to knock worms into the water or off trees (or any other objects that the worms can stand on besides the ground). Learn how to use this weapon against non-exsistent human players. You can also throw this weapon off a cliff to clear out any unluck worms below. Cluster Bomb Max. Damage: 25% per warhead Affected by Wind: No Overall usefulness: Good This weapon is awsome for blowing away two or three enemies (that are reasonably close to each other). After the bomb blows, five warheads fly out and do more damage to the worms. I perfer this weapon over the Grenade because if you miss the first time you might hit them in one of the next five explosions. Throw this weapon over cliffs to blow away the enemies below for good. Also, throw this weapon up into the sky as hard as you can. If you do this right then you will hear a bang and five warheads will fall from the sky. Do this to hit opponent worms that are spread out. *Warning* The computer will use this weapon to blow groups of you worms away so spread out or else! Banana Bomb Max. Damage: 75% per Banana Affected by Wind: No Overall usefulness: Very good Behold the power of the Banana Bomb. This weapon can (and will) wipe out entire teams of worms with one throw. This weapon is like a super powerful version of the good old cluster bomb. Use it like you would an everyday cluster bomb (except for the fact that you only get one per pick up). Practice with the cluster bomb and the grenade to learn how far you will throw it. After you throw this weapon into the air (and lands) it explodes into five different bananas that can kill easily. To add to the fun throw the Banana Bomb up into the air as high as it will go. If you do this right bananas will fall from the sky. Very funny if done right. Another thing that you can do is to throw one right into a crack with a worm in it. If done right there will be a HUGE explosion kill the worm instantly along with anything around it. Have fun. =) Shotgun Max. Damage: 25% per shot Affected by Wind: No Overall usefulness: Bad This is the only weapon that you get two shots with (in the same turn). This weapon will blow you off of you feet (if worms had feet) if shot at close range (causing you as much or even more damage then the worm that you are shooting at). This can cause you to fall off cliff or fly into landmines. But if you do this against your worms enemy they will (if they haven't already) hate you. Don't try to shoot landmines because thay won't fly out of your way (unlike the Uzi). Uzi Max. Damage: 50% Affected by Wind: No Overall usefulness: Good I love this weapon. It can hit up to four different worms if they are in a line (like at the begining of a round) causing different amount of damage. If you use this weapon at point blank range then both you and your opponent worm will see 5% of your life leave you. This weapon can (and will again) blow opponents back and make them fly into the air. This is very funny when you do this and they bounce off of trees with landmines on them (Hint, Hint). This weapon does not shoot in a straight line like the Shotgun does, it shoots bullets everywhere. =) Mini-gun Max. Damage: 75% Affected by Wind: No Overall usefulness: Very Good This is a super powerful version of the Uzi. Once pick up from a crate it will replace the Uzi in the Weapon Select Bar. Use this weapon like you would an Uzi, but have more fun with it.Use it against crowds of worms for some major damage. Just like the Uzi, don't use this weapon at ten feet away from you opponent. You can also trap a worm in a corner (usually in a cave with a landmine infront of them) then shoot them with this sucher to get maximum damage. =) Fire Punch (Dragon Punch) Max. Damage: 30% Affected by Wind: No Overall usefulness: SoSo Right out of the Street Fighter series. This attack will always take off 30% of their life no matter how hard you hit them. Use this to wack people off of cliffs and into landmines. One thing that you can do to have some fun is to blowtorch your way under your worm opponent then punch them with this attack. Only use this move if you can knock them off of cliff or if they have under 31% of their life left. Dragon Ball (Fire Ball) Max. Damage: 30% Affected by Wind: No Overall usefulness: Bad This is a very bad move because you cannot aim it and it has very limited range. It also barly harms you opponent. But on the up side it will knock you opponent way across the screen. Only use it to (guess what) knock them off cliffs or into landmines. I don't like to use this weapon when I can just pull out my trusty Uzi (or Mini-gun) and blow them away. So all in all, don't use this weapon un;ess you are very desprite. Dynamite Max. Damage: 75% Affected by Wind: No Overall usefulness: Good One word, BOOM. This weapon has the biggest explosion in the entire game. Put if on a worms head then run for your life. You can drop these off of cliffs to smack the unluck worm down there. But be careful not to drop it right beside of you while traped in a corner. Have fun with this weapon. *Note* If you go to options and turn on Banzana mode all the explosion will be this size. Mine Max. Damage: 50% Affected by Wind: No Overall usefulness: Bad Use this weapon to trap opponent worms. But becareful not to trap yourself into a corner. I never use this weapon when I can just blow them away with an Uzi or Bazooka. Sheep Max. Damage: 75% Affected by Wind: No Overall usefulness: Good This is an awsome weapon. You throw a suicidal sheep at your opponent. Press the X button to blow the sheep up causing masive damage to your enemy. When it blows it can send your opponent flying through the air (sometimes this will blow them out of the screen killing them). This weapon will humiliate your enemy, so use it all the time. *Warning* This weapon will self destruct if you do not blow it up within 20 or so seconds. Airstrike Max. Damage: 75% Affected by Wind: No Overall usefulness: Very good Use this weapon to blow groups of worms away for good. Once called for the airplane (yes there is an airplane, but you cannot see it) it will drop eight bombs on your selected target. Don't use on human players because this is sometimes called a cheap weapon. If you are down to your last worm or two, dig a hole in the ground and use this weapon like crazy. The computer cannot hit you if you dig down far enough (just don't let them fallow you into you dugout because they will put a piece of dynamite in there and you won't be able to get out). *Warning* Don't be close to where you aim this weapon because you will get hit by one of the bombs (because the bombs are in a nice strait line that is acually pretty big). Teleport Max. Damage: None Affected by Wind: No Overall usefulness: Good Only use this weapon to get away from traps and to get weapon pick-ups on far away objects. Use this weapon carefully because you only have one. That is about it. Blowtorch Max. Damage: 30% Affected by Wind: No Overall usefulness: Good Use this weapon to blow your way through rocks and other obsacles that stand in your way. You can hit other worms if they are standing directly inbetween you and the obsacle that you are trying to go through. To have some fun, blowtorch your way under an enemy worm then Dragon Punch (sorry, Fire Punch) them. Pneumatic Drill Max. Damage: 45% Affected by Wind: No Overall usefulness: Good This is the same thing as the Blowtorch except that it will only go down (unlike the Blowtorch that could go downforward, forward, upforward). Use this to get out of the range of fire. Bungee Max. Damage: None Affected by Wind: No Overall usefulness: Good This is a fun weapon to use. When you fall off a cliff you will not hit the ground but you will bounce inches infront of it. Press the jump button to get out of it. When you are hanging you can press left or right to go in that direction. After you land you can change you weapon and continue on the fight (in the same turn)! A fun weapon. Girders Max. Damage: None Affected by Wind: No Overall usefulness: Good Use this weapon to trap people in corners or trap yourself in a corner to protect yourself. Once you trap someone in the corner you can put landmines outside of it. When they finally blow their way out they will get blown away. If you get trapped in it blowtorch your out through the rock (or whatever you are trapped beside). Kamikaze Max. Damage: 30% Affected by Wind: No Overall usefulness: SoSo Only use this weapon when you are on your last worm or you want to make fun of your enemy. When you activate this weapon you will fly at your enemy and then explode. If you hit your target then they will fly through the air (and hopefully) out of the screen.