Twisted Metal FAQ 1.0 Maintained by:KcJoel 1/20/96 Table of Contents: I. Welcome II. Introduction III. Character and Vehicle Profiles IV. Level Profiles V. Twisted Codes VI. Character Strategies VII. Ideas for Twisted Metal 2 VIII. FAQ Credits I. Welcome Welcome to my Twisted Metal FAQ. I made this FAQ so that there would be a single place to go to for Twisted Metal info. I also made a FAQ of all the character endings, but I didn't include it in this FAQ because some people may not have beaten the game with all characters yet and I wouldn't want to spoil it for them. So if you want the endings FAQ or if you have any ?'s or comments please E-Mail me at kcjoel@primenet.com If you have anything you would like to add to this FAQ please E-Mail it to me and I will add it and you will be given credit in the FAQ. Thanks and enjoy. II. Introduction It is Christmas Eve, 2005.... and in a few moments the legendary Twisted Metal competition will begin. Deep within his stronghold far beneath the streets of Los Angeles. The contest's demented creator, a man who calls himself Calypso, watches and waits.... He is prepared to pay the winner any prize he or she requests. No matter how rare. No matter how costly. No matter the consequences. A dozen competitors have been personally selected by Calypso to do combat in the tenth running of the Twisted Metal competition. They come from every background.... Assassins, mercenaries, vigilantes, professional drivers, social misfits and joy riders.... All are out for one thing tonight, the chance to battle for their ultimate dream. Tonight, only one dream will come true. Tonight's combatants are Sweet Tooth, Yellow Jacket, Darkside, Outlaw, Thumper, Crimson Fury, Pit Viper, Warthog, Mr. Grimm, Specter, Hammerhead and Road Kill. III. Character and Vehicle Profiles Rankings are on a scale of one to five, five being the best. Top speed is the highest speed reachable while driving on even terrain with no outside interference (i.e. turbos, catapults or ramps). Sweet Tooth driven by Needles Kane: An escaped mental patient dressed as a clown, Needles Kane is indeed dangerous. He has stolen an ice cream truck and mounted a Napalm Cone launcher to the roof in preparation for the tournament. If Needles wins he wants the one thing that means more to him than anything else in the world... his best friend. Be wary the Napalm cones are very powerful. Special weapon power: 5 Handling: 1 Armor: 4 Speed: 1 Top Speed: 89 mph Yellow Jacket driven by Charlie Kane: Charlie Kane lived the lonely life as a cab driver in the Big Apple. He enters with his cab equipped with Molotov cocktails, a crude yet effective weapon. If he is victorious he wants to learn what happened to his son, who disappeared as a young man 20 years ago. His cab is a very well rounded vehicle. Special weapon power: 3 Handling: 3 Armor: 3 Speed: 3 Top Speed: 108 mph Darkside driven by Mr. Ash: Mr. Ash seeks what is rightfully his. He drives Darkside, A massive semi rig with awesome power. If he wins he hopes Calypso can help him retrieve an item so powerful it could destroy the world. Darkside is equipped with the Death Blast, a thin beam of white hot fire directly from the depths of hell. Special weapon power: 1 Handling: 1 Armor: 5 Speed: 1 Top Speed: 89 mph Outlaw driven by Sgt. Carl Roberts: Sgt. Roberts is one of the last good cops in a world gone bad. He drives the standard patrol car with a omni-directinal tazer capable of attacking in all directions around the car. Sgt. Roberts is competing with the hopes of putting an end to Calypso's Twisted Metal tournament once and for all, making the streets of Los Angeles a safer place. Special weapon power: 3 Handling: 2 Armor: 4 Speed: 3 Top Speed: 114 mph Thumper driven by Bruce: Bruce is a man trying to save his neighborhood, his family, and himself from the constant gang battles of urban Los Angeles. He drives Thumper a low ridding '64 Impala equipped with a powerful flame thrower like no other. This is his last shot at taking his neighborhood out of the war zone. Special weapon power: 5 Handling: 2 Armor: 4 Speed: 4 Top Speed: 119 mph Crimson Fury driven by Agent Stone: Agent Stone has been hired to win the tournament by an underground freedom organization. He drives Crimson Fury an ultra fast sports car faster than any other competitors in this years tournament. It is equipped with a very precise red armor melting laser that can be deadly if used properly. If he is victorious he is to claim an object that could liberate the world. Special weapon power: 2 Handling: 5 Armor: 1 Speed: 5 Top Speed: 133 mph Pit Viper driven by Angela Fortin: Angela Fortin is a mysterious woman leading a double life. She drives Pit Viper, a tough and sturdy little buggy. Is equipped with a truly deadly weapon, a gun that shoots a stream of acid that will quickly destroy whatever it touches. She is competing for a million dollars in cash, but does she really want something else? Special weapon power: 4 Handling: 2 Armor: 3 Speed: 3 Top Speed: 108 mph Warthog driven by Commander Mason: Commander Mason is an army commander hired by the U.S. Government to retrieve a top secret item from a Arizona plane crash. He drives Warthog a heavily armored army vehicle equipped with tri-homing missiles that if they connect can cause some major damage. He needs to win this tournament because Calypso is the only one who can help him get an item so powerful it could destroy the world. Special weapon power: 3 Handling: 2 Armor: 4 Speed: 1 Top Speed: 89 mph Mr. Grimm driver unknown: The driver of this bad bike is a collector of sorts, a man on a mission. But for what, and for whom? Mr. Grimm is a fast chopper with a very powerful special weapon, it launches spirits from the other side at it's victims. If this mysterious driver wins he will claim the one item that has eluded his collection for years. Special weapon power: 5 Handling: 3 Armor: 1 Speed: 4 Top Speed: 124 mph Specter driven by Scott Campbell: Scott Campbell is a restless spirit yearning to return to his mortal form. Specter is a classic car from 1965. It's got speed and a Phantom Burst missile that will go through walls and floors, homing in on it's victim for some large damage. If Scott Campbell wins this tournament he will ask Calypso to make him whole again. Special weapon power: 4 Handling: 4 Armor: 1 Speed: 5 Top Speed: 129 mph Hammerhead driven by Dave & Mike: A stolen monster truck, two high school drop outs and a collection of hard rock CD's. What could possibly go wrong? Hammerhead is a monster truck capable of crushing its opponents like pop cans under its massive tires. Dave and Mike aren't quite sure what they want if they win and are just here to hear what their new CD's sound like in the middle of a gun fight. Special weapon power: 5 Handling: 2 Armor: 4 Speed: 1 Top Speed: 89 mph Road Kill driven by Captain Spears: Captain Spears is a man living with grief. Grief over something that happened in the past. Road Kill is a car that has been pieced together with parts from various junkyard cars. It is a heavily armored machine of destruction that can launch giant rusty steel rods at 100 mph that leaves it's trace on whatever it hits and then some! Captain Spears is hoping that if he wins Calypso will help him recreate the past in which he is currently living. Special weapon power: 3 Handling: 2 Armor: 4 Speed: 4 Top Speed: 119 mph IV. Level Profiles There are seven levels in Twisted Metal. Each one requiring its own special strategies and techniques. Arena Level: You go one on one, mono a mono with another competitor in Calypso's underground nightclub. The action is fast and furious there are no energy stations but there are numerous power ups to obtain. The best thing to do in this level is to hit first and hit them HARD!! The longer you drag it out the more energy you are going to lose. The winner of this fight earns the right to continue on in the tournament. Warehouse District Warfare: You and three enemies face off in this battle in the middle of the warehouse district of Los Angeles. There are 2 power stations in this level and also ramps and numerous power ups to obtain. To really rack up the power ups travel the perimeter of the level on the sidewalk for some mondo turbos and missiles. If you're really low on energy and have already used the power stations, try to avoid your enemies because after awhile the energy stations reappear and you can refill again. Freeway Free For All: You have to deal with five gun toting drivers on the L.A. freeway, sound familiar. It's something seasoned L.A. drivers should have no problem with, but here's some tips for the rest of you. Try to pace yourself and fight one enemy at a time and use the periodical power stations rationally. If they try to gang up on you run and wait for them to split up again. The power stations on this level will also reappear if you can evade your enemies long enough. River Park Rumble: It's Christmas time in River Park. There's ice skaters in the ice rink, and shoppers finishing up there Christmas shopping. Oh did I mention you being hunted by Six blood thirsty killers on wheels. In this level I'd also advise you to only take on one enemy at a time, and if you're a smaller vehicle try attacking from a distance or doing a quick hit and run on your opponent. If your a large powerful vehicle trap them in a corner and ram them to death. Have fun and Merry Christmas to all and to all a good night. Cyburbia: This level is a blast. You're set loose into the suburbs of L.A. to combat eight crazy enemies out to end you're fun. If you're a small vehicle try to hide in the suburbs behind buildings and shoot enemies as they pass and then speed out of there to a new hiding place. Or go to the Canal and hide in the corners at the top of the canal behind bushes and blast unsuspecting bypassers (especially effective with Specter). If you're a larger vehicle you may want to go through the bottom of the canal and ram smaller vehicles to their doom. Or do the same on the narrow curves of the outside highways where they'll have nowhere to run. Rooftop Combat: Jump from skyscraper to skyscraper high above the streets of L.A. Just don't go too fast or you may fall off the skyscraper to your doom. Try tricking the other combatants into falling off the edge by letting them tailgate you then turning right before the edge of a building. If you defeat the three enemies thrown at you, you will face Minion. Minion is the winner of last year's Twisted Metal Contest, he seems to have all the weapons of the 12 competitors which makes him a very formidable opponent to say the least. If you beat Minion you become the Twisted Metal Champion and receive your prize. Fight for your life: After you see the ending and the credits have rolled its back to the arena where you'll face five characters at once in the small arena. There are no power stations in the Arena so you'd better be quick and execute every last one of those slime balls. GOOD LUCK!!!! V. Twisted Codes Here are some codes I've gathered from various sources. Enjoy!! (P.S. if you have any new codes please E-Mail them to me and I'll include them and you'll be given credit, Thanks) KEY: O=circle T=triangle X=X (duh) S=square -=leave a space WARP TO: Warehouse: OTSOO Freeway: XSSOT River Park: XTSCS Cyburbia: XSTTT Rooftop: STXOX Fight Minion and everyone else on rooftop at once: TXOST Fight for your life: STOSS Invulnerability: STX-O Infinite Weapons and Turbos: T-SOO Helicopter View: OOTX- (note: helicopter view only works on certain levels, after you put it in and you're in the game keep switching views until you get the birds eye view from the helicopter.) VI. Character Strategies Sweet Tooth: The Napalm Cone is a very powerful weapon to have at your disposal, so you're whole battle strategy should be planned around it. When you get a clear shot blast 'em, if you're not such a good shot move in close before unleashing the Napalm Cone. Also, if you're fighting a smaller vehicle get in close and shoot a Napalm Cone just before you ram them so that you can ram them after they get hit with the Napalm Cone but before they get airborne from the impact of the Cone. This causes MAJOR damage, ONE of these will take a car like Specter down to the red on his life gauge! Yellow Jacket: Yellow Jacket is a very well rounded vehicle. He's great for new players and if you don't know what type of attack you're going to make . His Molotov Cocktails aren't mega-powerful but enough of them will get the job done. There's nothing special about Yellow Jacket he's just average in every category. Darkside: The Death Blast bites!!! If you're using Darkside just stick to Fire missile and whatever else you can find. In fact when using Darkside you may not have to use any weapons at all, just ram your opponents to death. If you're having trouble catching some of your speedier opponents try using a freeze missile or a turbo to slow them down so you can nail 'em. Darkside is best if you like to run into things, but if your looking for heavy artillery you best look elsewhere. Outlaw: Another fairly well rounded competitor is Outlaw. He's good for the player that couldn't hit the broad side of a barn with a homing missile. You just get near your opponent, use the Tazer and it nails 'em. A good strategy to use with Outlaw is the drive by, drive by your opponent quickly use the tazer as you pass them and then quickly duck behind a corner before they blast you. Effective and very annoying to the other player when going 1 on 1. Thumper: Thumper, one word Scorcher. Simply get close to your opponent, line up a good shot and light 'em up. This flame thrower will cause some major damage. In my opinion Thumper is one of this years best competitors, his only major flaw being handling (but who really cares about handling when you've got the tight turn button?). Crimson Fury: Crimson Fury, for some reason I don't like this guy that much. The only way to win with him is to use his incredible speed to hit and run, but I'd use some Power or Homing missiles instead of that weak Crimson Blade. Fighting with Crimson Fury will take plenty of time and patience. Pit Viper: A fairly well rounded competitor with a nasty special weapon. It has a suprisingly large amount of armor for its small size so get in close and use the SIZZLE to take off large chunks of energy from opponents. I'd suggest nailing them with a SIZZLE then blasting out of there with a turbo, regrouping then coming right back to do it again. With that strategy you will be able to keep a healthy life gauge and keep stocked with nitros. Warthog: Ahh, Warthog. He's a great character. Get in close, ram them and blast them with your tri-homing missiles, and let them fight back with the power of your special weapon and all your armor, resistance is pointless. Oh yeah, be wary of your life gauge. Get out of the area before it gets to low because with this big boy speedy get aways are very rare. Mr. Grimm: If you choose Mr. Grimm you'd better be a pretty good shot and be able to dodge oncoming missiles because that leather jacket isn't exactly heavy armor. Don't waste your DEATH SPAWNS because two of these will finish most opponents off so make sure you're shots lined up before you let one fly. Specter: Specter ranks very high in all categories but one, armor. So keep your distance because a couple of hits can finish you off for good. Phantom Bursts can go through walls so try hiding behind objects and when an opponent comes, let a couple fly and go hide again. Hammerhead: Ahh, the fun of crushing things in a monster truck. Get close and crush your enemies under your giant tires. Your special weapon goes off automatically so you can have another weapon highlighted and your CRUSHER will still go off by itself. So get in close, unleash some missiles and crush them all at once, it's like multi-tasking :) Road Kill: Use your speed to get in close and nail 'em with your rusty spear. It's okay if you take a couple hits cause this junkyard beauty was built to last with plenty of armor. A good vehicle if your looking to be the aggressor in the battle. VII. Ideas for Twisted Metal 2 With this type of game a sequel is inevitable, so I thought I'd toss around a few things I'd like to see. E-mail me with your comments. * One word "ARCADE" How about an arcade version with a 4-car multi-linkup. What's more fun than blasting 3 of your friends away behind a high performance machine? *How about some playable secret characters, they don't even have to be cars. How about a pedestrian armed with a shotgun or a guy on a bicycle with a baseball bat, everybody loves an underdog. *A taunt button. For instance Thumper could start hopping from his hydraulics or Outlaw could have his sirens go off. You know stupid little things like that just to taunt your friend. *Other obstacles. Like on the Freeway have more traffic and more things to blow up. *Eject option. When you're about to die hit the eject button and run around the streets trying to win with a handgun.