===========================================================================
FAR EAST OF EDEN
_____ _ _ _
|_ _|__ _ __ _ __ _ ___ _ | \_/ |___ | | _ _ _ ___
| |/ _ \| '_ \ / _' ||__ \(_)| |__ \| |/ | |_| |/ _ \
| | __/| |_|_|\__ |/____| ||_|_| /___ |_ < \__ | |_| |
|_|\____|_|| __| || (_) \| | \| __| \| |____/ \___/
|__ | | | | | _|| |
KABUKI KLASH |____|_||_|_|_|\__|___/|____|_|\__| Hudson Soft
FAQ v1.5 by : Joe Palanca (JGPalanca@aol.com)
============================================================================
Any comments, questions, etc., e-mail me at the above address or
jgpalanca@csupomona.edu
This file can be found at -> http://users.aol.com/jgpalanca/private/INP.HTML
This FAQ is PUBLIC DOMAIN - it's FREE. No one should profit from any type of
distribution of this document. If you use any part of this document, please
acknowledge your source of information.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
TABLE OF CONTENTS :
Version History
Acknowledgements
CD Modes of Play
Special Items
Codes
Basic Moves
Character Moves & Info
Endings
Combos
Things Needed/Lacking
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
VERSION HISTORY :
v1.0 - Initial version; basic FAQ stuff
v1.5 - Revisions and corrections thanks to responses from initial version
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
ACKNOWLEDGEMENTS :
Hudson Soft
For the cool Far East of Eden series
Galen Komatsu (gkomatsu@hawaii.edu)
Initial writer of movelist; ascii art; addition info
Onaje Everett (oeverett@mail.sdsu.edu)
Combos; Item descriptions; Combo corrections
Andrew Seyoon Park (asp@uclink2.berkeley.edu)
Sticker Instructions
Sie Kensou (Kensou@aol.com)
Endings
Barberman (barbermn@wichita.fn.net)
Codes
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
CD MODES OF PLAY :
Normal Mode : This is the standard play which you play in the arcades
and on the cart system.
Battle Mode : This is the two-player setting match, where you can
pick your characters each time and the stage in which you fight. This also
allows you to play the boss characters via code (see below).
Time Attack : ???
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
SPECIAL ITEMS :
When you character is knocked down, your opponent is knocked down, or
a balloon goes flying across the top of the screen, items are dropped. They
are listed below along with their effects :
Doll : Bonus Points Scrolls : Magic Up Food : Life Up
Coins : Bonus Points Sword : Offense Up Armor : Defense Up
Sandals : Speed Up Skull Bottle : Dizzy Bananna Peel : Slip Up
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
CODES :
Boss Code
---------
Go to "Battle Mode." On controller 1, push (B) x12 then push (RIGHT)
x8. THe screen should have flashed and you now have control of Manto Ape &
Karakuri. The code works on controller 2, but its effect is unknown at this
time.
Color Change Code
-----------------
After doing the codes above, do the following :
Choose Yagumo : do A, A, f+A, C her outfit will change colors to white if you
did it right.
Choose Kinu : do d, db, b, db, f BC her outfit will change colors to purple
if you did it right.
The effects of this code are still unknown at this time.
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
BASIC MOVES :
--------------------------------------------------------------------
| O O O A, B, AB Slash Dash \ Roll |
| \ | / C, D, CD Kick O |
| O- N -O BC Strong Strike Dash O Dash Jump |
| / | \ -O -O Dash / |
| O O O O- O- Backdash |
| Jump BC Weapon Throw Jump O- Air Guard |
____________________________________________________________________ |
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
CHARACTER MOVES & INFO :
Sengoku Manjimaru (15 years blood-type A 162cm 52kg)
| ------------------------------------------------------------------,
| -O -O Slash Matsumushi Kiri [Cricket Slash] |
| ------------------------------------------------------------------ |
| jump O O Slash Air Matsumushi Kiri |
| | | |
| ------------------------------------------------------------------ |
| | \ -O Slash Manji Kiri [Manji Slash] |
| O O |
| ------------------------------------------------------------------ |
| bare -O \ | / O- Slash Manji Shotei [Manji Palm] |
| handed O O O |
| ------------------------------------------------------------------ |
| close -O B Manjimaru Rush |
| ------------------------------------------------------------------ |
| | BC KaitenKadanKiri [spinning low |
| O slash] |
|>------------------------------------------------------------------<|
| Jutsu: | | A Raikoh [Lightning] |
| O O B Junrai [Thunderclap] |
| C TenRai [Thunder] |
|___________________________________________________________________-
Gokuraku Taro (1024 years blood-type O 208cm 202kg)
| ------------------------------------------------------------------,
| -O | \ Slash Gokuraku DaiSenpuuKon |
| O O |
| ------------------------------------------------------------------ |
| close O- / | \ -O BC Gokuraku Home-Run |
| O O O |
| ------------------------------------------------------------------ |
| hold AB then release Gokuraku Taiatari |
| ------------------------------------------------------------------ |
| | BC Gokuraku JiRestsuSho |
| O |
| ------------------------------------------------------------------ |
| -O -O BC Gokuraku Head Sliding |
|>------------------------------------------------------------------<|
| Jutsu: | | A Gokuraku Fire: high |
| O O B Gokuraku Fire: middle |
| C Gokuraku Fire: low |
|___________________________________________________________________-
Tsunade:
| ------------------------------------------------------------------,
| | \ -O Slash Kaiten Koma |
| O O |
| ------------------------------------------------------------------ |
| | / O- CD Bakujin Namekuji Keri |
| O O |
| ------------------------------------------------------------------ |
| | / O- Slash Namekuji KamiKakushi |
| O O (location determined by slash) |
| ------------------------------------------------------------------ |
| -O CD KaitenKeri |
| KaitenKeri | \ -O CD KeriAge (if KaitenKeri hits) |
| O O |
| ------------------------------------------------------------------ |
| | BC Usonaki (use for this move?) |
| O |
|>------------------------------------------------------------------<|
| Jutsu: | | A RikiOh |
| O O B KinGoh |
|___________________________________________________________________-
Orochimaru:
| ------------------------------------------------------------------,
| O-. -O Slash Kanzashi Nage |
| ------------------------------------------------------------------ |
| tap Slash TatsuyariRengeki |
|>------------------------------------------------------------------<|
| Jutsu: | | A (unarmed) Eiryu |
| O O A Saryu |
| B Kohryu |
|___________________________________________________________________-
Yagumo:
| ------------------------------------------------------------------,
| Yagumo does not lose her fans on doing the jump weapon throw. |
| Dash move produces a forward leap. |
| ------------------------------------------------------------------ |
| | \ -O Slash OhRouZan |
| O O |
| ------------------------------------------------------------------ |
| -O | \ Slash RougaTenrin |
| O O |
| ------------------------------------------------------------------ |
| jump | CD RyuSeiKyaku |
| O |
| ------------------------------------------------------------------ |
| -O | \ CD HyakkaRyohran |
| O O |
| ------------------------------------------------------------------ |
| | BC YouenTembu |
| O |
|>------------------------------------------------------------------<|
| Jutsu: | | A Shirako |
| O O B Narukami |
| C Fudoh |
|___________________________________________________________________-
Ziria:
| ------------------------------------------------------------------,
| | / O- Kick Emmaku |
| O O (location determined by kick) |
| ------------------------------------------------------------------ |
| | \ -O Slash KamaItachi |
| O O |
| ------------------------------------------------------------------ |
| | / O- A Momi |
| O O |
| ------------------------------------------------------------------ |
| | BC Suihei Kunai Nage |
| O |
| ------------------------------------------------------------------ |
| followup throw with strike Oiuchi |
|>------------------------------------------------------------------<|
| Jutsu: | | A BakuEn |
| O O B KoTen |
| C KamiHono |
|___________________________________________________________________-
Kabuki Danjuro (19 years blood-type B 176cm 63.5kg)
| ------------------------------------------------------------------,
| -O | \ Slash Kabuki RaSaitoh |
| O O |
| ------------------------------------------------------------------ |
| O- / | \ -O Slash Kabuki SenpuuDan |
| O O O |
| ------------------------------------------------------------------ |
| -O | \ CD Kabuki Rekkuuha |
| O O |
| ------------------------------------------------------------------ |
| | BC Kadan Nitoh Kiri |
| O |
| ------------------------------------------------------------------ |
| close -O CD Kenka Ranbu |
|>------------------------------------------------------------------<|
| Jutsu: | | A KazeBana |
| O O B HanaArashi |
|___________________________________________________________________-
Kinu (14 years blood-type AB 153.5cm 38kg)
| ------------------------------------------------------------------,
| Kinu does not lose her "weapon" on doing the weapon throw. |
| ------------------------------------------------------------------ |
| O-. -O CD Kamitsuki |
| ------------------------------------------------------------------ |
| | O A Toriyose (longer charge for |
| O. | greater effect: small --> one |
| --> three --> large bird) |
| ------------------------------------------------------------------ |
| -O -O A Yuuki |
| ------------------------------------------------------------------ |
| -O -O BC Kumo Hakare |
| ------------------------------------------------------------------ |
| jump C or D Shiro Drop |
|>------------------------------------------------------------------<|
| Jutsu: | | A HahaWasure |
| O O B Tsukineri |
| C NazumiMushi |
| D Triple Demon Toss |
| CD Rolling Attack |
|___________________________________________________________________-
BOSSES
Manto Ace (Ape) :
| ------------------------------------------------------------------,
| | \ -O Slash Fireball |
| O O |
|--------------------------------------------------------------------|
| -O | \ Slash ShoenKen (built upper) |
| O O (rising monkey punch) |
|--------------------------------------------------------------------|
| | / O- Kick Spinning Kick |
| O O |
|--------------------------------------------------------------------|
| | \ -O C Leap & Bite |
| O O |
|--------------------------------------------------------------------|
| | \ -O D Rush & Scratch |
| O O |
|>------------------------------------------------------------------<|
| Jutsu: | | A "Micro" Stampede or Baka-no Jutsu |
| O O (Stupid or Fool's Magic) |
|___________________________________________________________________-
Karakuri:
| ------------------------------------------------------------------,
| | \ -O B Flamethrower |
| O O |
|--------------------------------------------------------------------|
| | / O- B Machine Gun |
| O O |
|--------------------------------------------------------------------|
| | / O- A Arm Swing |
| O O |
|--------------------------------------------------------------------|
| -O \ -O A High Arm Swing |
| O |
|--------------------------------------------------------------------|
| Close | \ -O A Grab 'N' Blast |
| O O |
|___________________________________________________________________-
(Unusable Bosses)
Jyashinsai:
| ------------------------------------------------------------------,
| Ice Projectile |
| Electric Projectile |
| Firebird |
| Extendo-Digits |
|___________________________________________________________________-
Lucifeller:
| ------------------------------------------------------------------,
| Freeze-Grab --> Flame |
| Ground-Pound |
| Fireball Ground-Pound |
| "Laser" Beams |
| Sky-Dive Claw |
|___________________________________________________________________-
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
ENDINGS :
Manjimaru
<>
"What was I fighting for? What am I left with?
Is this bravery? Is this strength?
...I don't know. Fighting has left me with nothing..."
<>
"I guess I'll return home and think about this for awhile."
Manjimaru was filled with hope as he returned home.
Yagumo
<>
"Even in battle, women are superior to men.
It was worth the trip just to find that out.
But I prefer dancing over fighting."
<>
"Shall we dance my sister?"
Kinu
<>
"Shiro please tell me why we must all fight.
When will we be able to live in peace and happiness?
Someday we will be able to live in peace. Won't we? Shiro?"
<>
"Until that day, we will travel together. You're the only one I can
count on, Shiro."
Kabuki
<>
"Ha ha ha...everybody out of my way.
Make room for the strongest man in all of Jipang. Mr. Kabuki
Danjyurou!"
<>
"I have defeated all the strongest in this land and have returned
home!"
Ziria
<>
"Being strong doesn't mean anything. There's only one way for me to
live. The life of an outlaw, to steal from the rich and give to the
poor.
<>
"So who should I steal from today?"
Orochimaru
<>
"Hmmm...just think of all the people I will trick.
They will truly believe me as a woman in my role in a Kabuki play."
<<"Female" Orochimaru>>
"I'm to modest to say this out loud but...
I Orochimaru am the strongest in Jipang."
Tsunade
<>
"Ahh...my beloved Orochimaru...that day has finally arrived."
<>
"Oh, Orochimaru. Can I ask you one thing? THis is not a dream, is
it? is it...ZZZZZ"
Gokuraku
<>
"Second helpings for me my lovely wife. Nothing better than a great
meal after a great fight."
<>
"Listen to me my children. I am the strongest man in all of Jipang.
Eat well and become strong like your father."
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
COMBOS :
Manjimaru
Jump AB/CD, close standing/crouching A/B, Manji Slash/Cricket Slash
Jump AB/CD, close standing AB, Manji Slash/Cricket Slash
(unarmed)
Jump CD, stand AB
Jump CD, stand B, Manji Palm
Ziria
Jump AB/CD, close standing A/B, Quick Slash (fireball + slash)/Emmaku
Jump AB/CD, close standing AB, B Quick Slash/Emmaku
(You can juggle his AB throw.)
Kabuki
Jump AB/CD, A, Uppercut
Jump AB/CD, close standing AB, Buffer with Uppercut (6 hits)
Jump AB/CD, close standing AB, Buffer with Electric Rush
Yagumo
Jump AB/CD, close B, B Lunging Slash
Jump AB/CD, close standing/crouching AB, Buffer with Lunging Slash/
Fan Spin/Three Kick Spin
Kinu
Jump AB, close standing/crouching B, Buffer with Shiro Rush
Tsunade
Jump AB/CD, close standing B, A Axe Spin
Somersault Stomp (right + CD), Upward Kick (fireball + CD), Jump AB/
Axe Spin/Chobi Jishi
Gokuraku
Jump AB/CD, crouch C (tap as fast as possible)
Jump AB/CD, close crouch A, Bat Twirl
Orochimaru
Jump AB/CD, close stand AB, Shuriken Toss (a la Guile)/Rapid Slash
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
THINGS NEEDED/LACKING :
- Any of the questionable stuff and stuff missing!!!
\ /
[ 0 0 ]
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END OF KABUKI KLASH FAQ (C)1996 JGPALANCA
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