____ _____ _ ___ _____/ ___|_ / || __ \______ \ ( (___ | |/ || \- / / _____\_ _\__ \ |_|_/_||_|\ \ ___/________ / ____/______/_ /\ _ _\_\\___ ___ \ / /__ /| / || \ || / ||_ // \| \ __/ / /__ || |_ / |||\ \||/ | | || || | |\ \__ /_______||___|_/_||___/||_/_| |_| \__/|_| \___\ \ \/ / \ / E P I S O D E : I FINAL CRUSADE \__/ CAPCOM.tm MOVE LIST V:05 by FrostByte ------------------------------------------------------------------------------ Notes and Changes since v04; Added some moves. Major layout changes. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Move Legends: ------------------------------------------------------------------------------ All moves here are done when player is facing right. directions; up 0 0 0 \ | / left 0-- --0 right / | \ 0 0 0 down G = Guard A = Vertical Slash B = Horizontal Slash K = Kick + = press together , = press the button after [ ] = optional move that links with that special / = or Specific Hit Locations; Some moves will only hits under certain conditions like these. When nothing is written, its either that move has no hit or that it will hit any of these locations. S = Standing opponent C = Crouching opponent B = You are behind opponent G = Grounded opponent X = Opponent is behind you Close Combo table; To create a combo, choose a starter K,B or A and follow the table downwards only using the links. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Common Moves: ______________________________________________________________________________ | | Throw | A + B | N/B _____________________|__________________________________________|_____________ | | Low Throw | (Crouch) A + B | SB/C _____________________|__________________________________________|_____________ | | Dodge left/right | 0-- / --0 + G | _____________________|__________________________________________|_____________ | | Flip Opponent | 0-- + B | S _____________________|__________________________________________|_____________ | | \ --0 | Crouch Dash | 0 0 + G | _____________________|__________________________________________|_____________ | 0 | Heavy Pursuit | | + A/B | G _____________________|__________________________________________|_____________ | 0 | Light Pursuit | | + K | G _____________________|__________________________________________|_____________ | | Plasma Revenge | 0-- + G + A | Counters _____________________|__________________________________________|_____________ | | Plasma Revenge | 0-- + G + B | Counters _____________________|__________________________________________|_____________ | | Plasma Reflect | --0 + G + A | Parry _____________________|__________________________________________|_____________ | | Plasma Reflect | --0 + G + B | Parry _____________________|__________________________________________|_____________ | | Plasma Strike | A + B + K | _____________________|__________________________________________|_____________ ------------------------------------------------------------------------------ Getting Up Moves: (Hold G for all of these) ______________________________________________________________________________ | | Roll back/forward | 0-- / --0 | _____________________|__________________________________________|_____________ | 0 | Hand Spring | | | _____________________|__________________________________________|_____________ ------------------------------------------------------------------------------ While Getting Up; ______________________________________________________________________________ | | | Low Recovery Attack | 0 + K | S _____________________|__________________________________________|_____________ | | 0 | High Recovery Attack | 0 | + K | C _____________________|__________________________________________|_____________ ------------------------------------------------------------------------------ Individual Move List: ------------------------------------------------------------------------------ HAYATO KANZAKI ______________________________________________________________________________ | | \ --0 | Shi Den | 0 0 + B, [A], [B] | _____________________|__________________________________________|_____________ | | / 0-- | Engetsu | 0 0 + A | _____________________|__________________________________________|_____________ | | Sou Ryu | (Dash) B, [B] | _____________________|__________________________________________|_____________ | | Byakko-Hou | --0 0-- + K | Close _____________________|__________________________________________|_____________ | | | | | Ashura | 0 0 0 | _____________________|__________________________________________|_____________ | | | Low, Axe Kick Combo | 0 + K, --0 + K | _____________________|__________________________________________|_____________ K B A / \ / \ / \ K A B A / \ / \ / \ K B A B A / \ / \ / \ B K A K A / \ / / \ A B A K | 0 + A ( Plasma Final ) | ______________________________________________________________________________ JUNE LIN MILLIAM ______________________________________________________________________________ | | \ --0 | Twinkle Elbow | 0 0 + A, [A] | _____________________|__________________________________________|_____________ | | Moonlight Kick | K,K,G | X _____________________|__________________________________________|_____________ | | 0 | Sommesault Kick | 0 | + K, [A] | _____________________|__________________________________________|_____________ | | / 0-- | Double Comet Kick | 0 0 + K, [K] | _____________________|__________________________________________|_____________ | | Camel Clutch | --0 0-- + K | GB _____________________|__________________________________________|_____________ | | Back Flip | K + G | _____________________|__________________________________________|_____________ | | / 0-- | Side Flip | 0 0 + G | _____________________|__________________________________________|_____________ | | Spinning Slash | 0-- --0 + B, [K] | _____________________|__________________________________________|_____________ K B A / \ / \ / \ K B K A / \ / \ / \ K B A K A / / \ / \ K A K B A \ / \ / \ / \ B K A K | 0 + K ( Plasma Final ) | ______________________________________________________________________________ SATURN DYER ______________________________________________________________________________ | | Firecracker | 0-- --0 + K | _____________________|__________________________________________|_____________ | | \ --0 | Top spin | 0 0 + B | _____________________|__________________________________________|_____________ | | / 0-- | Acrobat Spin | 0 0 + B, [B], [B] | _____________________|__________________________________________|_____________ | | Side Skip | 0-- --0 + B | _____________________|__________________________________________|_____________ | | \ --0 | Trapeze | 0 0 + A, [A] | _____________________|__________________________________________|_____________ | | Double Surprise | --0 + K, [A] | _____________________|__________________________________________|_____________ | | / 0-- | Cartwheel | 0 0 + G | _____________________|__________________________________________|_____________ K B A / \ / \ / \ K A B A / \ / \ / \ K B K A / \ / \ / \ B A B K / \ / \ B K B A | B ( Plasma Final ) ______________________________________________________________________________ GAMOF GOHGRY ______________________________________________________________________________ | | Gamo Tornado | 0-- --0 + B, [B], [B] | _____________________|__________________________________________|_____________ | | / 0-- | Gamo Screw | 0 0 + K | Close _____________________|__________________________________________|_____________ | | / 0-- | Gamo Spin | 0 0 + K | Close B _____________________|__________________________________________|_____________ | | Gamo Victory | --0 + A, [A] | _____________________|__________________________________________|_____________ | | / 0-- | Log Roll | 0 0 + K + G | _____________________|__________________________________________|_____________ | | \ --0 | Gamo Home Run | 0 0 + K, [B] | Close _____________________|__________________________________________|_____________ | | Lumber Jump | K + G | _____________________|__________________________________________|_____________ | | Big Hand | 0-- --0 + K | G _____________________|__________________________________________|_____________ K B A / \ / \ / \ K A B A / \ / \ / \ K B K A / \ / \ / \ B A B K / \ / \ B K B A | 0 + A ( Plasma Final ) | ______________________________________________________________________________ FRANCO GERELT ______________________________________________________________________________ | | \ --0 | Southern Arrow | 0 0 + A, [A rapidly] | _____________________|__________________________________________|_____________ | --0 \ | / 0-- | Andalucia Storm | 0 0 0 + A rapidly | _____________________|__________________________________________|_____________ \_____________________________________________ | During Southern Arrow/Andalucia Storm | | Rising Slash: --0 + A | | Low Slash: B | | Double Kick: K | |_____________________________________________| ______________________________________________________________________________ | \ | Bloody Flamenco | 0 + K, 0-- + K | _____________________|__________________________________________|_____________ | | Spanish Dance | 0-- 0-- + A, [A], [A] | _____________________|__________________________________________|_____________ | | Flying Matador | 0-- --0 + K + A | _____________________|__________________________________________|_____________ | | Forward Roll | 0-- --0 + K + G | _____________________|__________________________________________|_____________ | | Elbow Side Kick | --0 --0 + K, [K] | _____________________|__________________________________________|_____________ | | Scorpion Lock | --0 0-- + K | GB _____________________|__________________________________________|_____________ K B A / \ / \ / \ K A B A / \ / \ / \ K B A B A / \ / \ / \ B K A K A / \ / \ / \ A B A K | A ( Plasma Final ) ( keep pressing A for more hits) ______________________________________________________________________________ VECTOR PX-02C ______________________________________________________________________________ | | Upper Bazooka | --0 + A | _____________________|__________________________________________|_____________ | \ | Lower Bazooka | 0 + A | _____________________|__________________________________________|_____________ | | \ --0 | Horizontal Lazer | 0 0 + K | _____________________|__________________________________________|_____________ | | / 0-- | Surprise Laser | 0 0 + K | X _____________________|__________________________________________|_____________ | / | Back Roller Dash | 0 + K + G | _____________________|__________________________________________|_____________ | | 0 then | | Flying Drill | 0 | + K 0 + K | _____________________|__________________________________________|_____________ | | Final Blast | A | _____________________|__________________________________________|_____________ K B A / \ / \ / \ K A B A / \ / \ / \ K B K A / \ / \ / \ B A B K / \ / \ B K B A | K ( Plasma Final ) ______________________________________________________________________________ RIMGAL ______________________________________________________________________________ | | \ --0 | Dino Flame | 0 0 + K | _____________________|__________________________________________|_____________ | 0-- / | \ --0 | Dino Flame Wave | 0 0 0 + K | _____________________|__________________________________________|_____________ | | Crazy Wave | --0 --0 + B, [B], [B] | _____________________|__________________________________________|_____________ | | Landslide Kick | 0-- --0 + K | _____________________|__________________________________________|_____________ | | | | Duck | 0 0 | _____________________|__________________________________________|_____________ \___________________________________________ | After Ducking | | Low Dino Flame: | \ --0 + K | | 0 0 | | Leg Bite: K | |___________________________________________| ______________________________________________________________________________ | | / 0-- | Double Volcano Kick | 0 0 + K, [K] | _____________________|__________________________________________|_____________ | | Back Dash | --0 0-- + K+G | _____________________|__________________________________________|_____________ K B A / \ / \ / \ K B K A / \ / \ / \ K B A K A / / \ / \ K A K B A \ / \ / \ / \ B K A K | K ( Plasma Final ) ______________________________________________________________________________ ZELKIN FISKEKROGEN ______________________________________________________________________________ | \ | Fire Wheel | 0 + A, [K] | _____________________|__________________________________________|_____________ | | Air Hover | A + B (mid air) | _____________________|__________________________________________|_____________ | | 0 | Super Jump | 0 | | _____________________|__________________________________________|_____________ \___________________________________ | After Super Jump | | Sky Destruction: | + K | | 0 | | Air Javelin: | + A | | 0 | |___________________________________| ______________________________________________________________________________ | | Thunder Wheel | 0-- --0 + B, [K] | _____________________|__________________________________________|_____________ | | Claw thrust | 0-- --0 + A | _____________________|__________________________________________|_____________ | | | Air Javelin | 0 + A (mid-air) | _____________________|__________________________________________|_____________ | --0 \ | / 0-- | Wind Attack | 0 0 0 + K (rapidly) | _____________________|__________________________________________|_____________ K B A / \ / \ / \ K B K A / \ / \ / \ K B A K A / / \ / \ K A K B A \ / \ / \ / \ B K A K | 0 + A ( Plasma Final ) | ______________________________________________________________________________ GORE GAJAH ______________________________________________________________________________ | | \ --0 | Sosei Henkan | 0 0 + B | _____________________|__________________________________________|_____________ | | | Zettai Ansen | 0 + K + G | _____________________|__________________________________________|_____________ \___________________________________ | After Zettai Ansen | | Zettai Henkan: 0-- --0 + K | | Leg breaker: A + B | |___________________________________| ______________________________________________________________________________ | | Kyakubu Kaiten | 0-- --0 + K | _____________________|__________________________________________|_____________ | | | | | Bairitsu Henkan | 0 0 0 | _____________________|__________________________________________|_____________ | | / 0-- | Naizou Appaku | 0 0 + K, [K], [K] (at max size) | _____________________|__________________________________________|_____________ | | \ --0 | Dokuyaku Sanpu | 0 0 + A | _____________________|__________________________________________|_____________ K B A / \ / \ / \ K A B A / \ / \ / \ K B K A / \ / \ / \ B A B K / \ / \ B K B A | A ( Plasma Final ) ______________________________________________________________________________ Dr. EDWARD BILSTEIN ______________________________________________________________________________ | | \ --0 | ??? | 0 0 + A | _____________________|__________________________________________|_____________ | | \ --0 | ??? | 0 0 + B, [A], [A] | _____________________|__________________________________________|_____________ | | Invisibility | 0-- + K | _____________________|__________________________________________|_____________ | | Levitate | K + G | _____________________|__________________________________________|_____________ | | ??? | 0-- --0 + B | _____________________|__________________________________________|_____________ | | 0 [ | 0 ] | ??? | 0 | + A, [ 0 | + A ] | _____________________|__________________________________________|_____________ | --0 \ | / 0-- | Plasma Vortex | 0 0 0 + A + B | _____________________|__________________________________________|_____________ K B A / \ / \ / \ K A B A / \ / \ / \ K B A B A / \ / \ / \ B K A K A / \ / \ / \ A B A K | A ( Plasma Final ) ______________________________________________________________________________ KAPPAH ______________________________________________________________________________ | | \ --0 | Southern Arrow | 0 0 + A, [A rapidly] | _____________________|__________________________________________|_____________ | --0 \ | / 0-- | Andalucia Storm | 0 0 0 + A rapidly | _____________________|__________________________________________|_____________ \_____________________________________________ | During Southern Arrow/Andalucia Storm | | Rising Slash: --0 + A | | Low Slash: B | | Double Kick: K | |_____________________________________________| ______________________________________________________________________________ | --0 \ | / 0-- + B | Kappa Spin | 0 0 0 | _____________________|__________________________________________|_____________ | \ | Bloody Flamenco | 0 + K, 0-- + K | _____________________|__________________________________________|_____________ | | Elbow Side Kick | --0 --0 + K, [K], [K] | _____________________|__________________________________________|_____________ | | Forward Roll | 0-- --0 + K+G | _____________________|__________________________________________|_____________ | | Scorpion Lock | --0 0-- + K | GB _____________________|__________________________________________|_____________ | | / 0-- | Crescent Kick | 0 0 + K | _____________________|__________________________________________|_____________ | --0 \ | / 0-- | Kappah Punishment | 0 0 0 + A + B | _____________________|__________________________________________|_____________ K B A / \ / \ / \ K A B A / \ / \ / \ K B A B A / \ / \ / \ B K A K A / \ / \ / \ A B A K | A ( Plasma Final ) ( keep pressing A for more hits) ______________________________________________________________________________ BLOOD ______________________________________________________________________________ | | \ --0 | ??? | 0 0 + A | _____________________|__________________________________________|_____________ | | \ --0 | ??? | 0 0 + B, [A], [A] | _____________________|__________________________________________|_____________ | | ??? | 0-- --0 + B | _____________________|__________________________________________|_____________ | | 0 | Rising Slash | 0 | + A | _____________________|__________________________________________|_____________ | | Gut Punch | 0-- --0 + K | _____________________|__________________________________________|_____________ | 0-- / | \ --0 | Shoulder Ram | 0 0 0 + K | _____________________|__________________________________________|_____________ | | Surprise Slash | --0 0-- + A | _____________________|__________________________________________|_____________ | --0 \ | / 0-- | Bloody Rage | 0 0 0 + A + B | Close _____________________|__________________________________________|_____________ K B A / \ / \ / \ K A B A / \ / \ \ / \ K B A B A / \ / \ / \ B K A K A / \ / \ / \ A B A K | | A A ( Plasma Final ) | A ( Plasma Final ) ------------------------------------------------------------------------------ Normal Codes (note these are done when your buttons are at their default setting, if not; G = X, A = Square, B = Triangle, K = 0) Bilstein: enter arcade mode, keep holding select, select gore, press G, K, G, K, A, A, A, B, B, B, press G+K Kappah: enter arcade mode, go to Gore, press select & keep it held, go to Hayato, press K, A, B, A, G, A, B, A, K, A, press G+B Blood: enter arcade mode, press select and hold it, go to Bilstein, press G, A, G, A, G, A, go to Kappah press K, B, K, B, K, B, then press L1 + R1 and let go of the select button. (You can save these into the memory card) Dark Fighting: choose your character and hold; -down + L2 + R2- until the match starts. Reset: R1 + L1 + select + start Action Replay codes P1 infinite health 801D7CA0 00C8 801D7CA2 00C8 Enable extra characters (bilstein/kappah/blood) 801EA8E4 0101 801EA8E6 0001 ------------------------------------------------------------------------------ Unknowns: 1. Code for the super Bilstein if there is any or to fight in his stage? 2. Any other missing moves? ------------------------------------------------------------------------------