KC-->Hi Perish, --> I read your message about having walk-thrus for many games. If you -->have the walk-thrus for Space Quest 4 and King's Quest 6 could you post -->them for me? Thanks! Here is Space Quest 4. I won't be able to send King's Quest 6 for two days though, because I don't want to send to many through at once, and I am sending out a long one to someone else tomorrow! Xenon ZDDDDD? ZDDDDD? ZDDDDD? You start off the game in area 8 with 59 3 1 CDD4 2 CDD4 3 3 Buckazoids. Go to area 9 and pick up the @DDBDDY @DDBDDY @DDBDDY rope near the bottom of the screen. Go ZDDADD? ZDDADD? ZDDADD? to area 7 and look in the skimmer. Open 3 4 CDD4 5 CDD4 6 3 the glove compartment and get the PocketPal. @DDBDDY @DDBDDY @DDBDDY Go to area 3 and stand behind one of the ZDDADD? ZDDADD? ZDDADD? pillars. Use the rope and grab the bunny. 3 7 CD>3 8 CDD4 9 3 Look at the bunny and take the battery @DDDDDY @DDDDDY @DDDDDY out. Put the battery into the PocketPal. Avoid the cyborg! Go to area 6 and open the grating near the Do not take the ordnance! enter of the screen. Once you're underground pick up the bottle on the desk and press the button under the thing covering part of the desk. Look at the hologram. Open the door that leads into the sewers and go in there. Hold the bottle and when you're near some green slime use the bottle to pick some up. (The slimes appear randomly.) The exit of the sewer is at the left-center of the sewer system. After getting out from the sewers you'll be at area 4 (near the battledroid), go right to area 5 as quick as possible and climb into the patrol craft. The craft will lift off and take you to the Sequal Police's headquarters. SP Headquarters ZDDDDD? ZDDDDD? ZDDDDD? You arrive at the SP-HQ at area 2. Go left 3 1 CDD4 2 CDD4 3 3 to area 1 and wait for a time hopper to @DDDDDY @DDDDDY @DDDDDY arrive. Climb into the time hopper. Write down the code that's already on the display, you'll need it later. Press either the upper-left or the lower-right symbol on the time/space coordinate keypad six times and you should be able to get to Estros without trouble. (If your code doesn't work, keep trying!) I didn't provide a map for Estros since it's rather simple and there are no objects to pick up. Once you arrive at Estros go left one screen and walk near the rocks and shadows at the left. You should see a shadow pass by. Once that happens go back right and go down one screen and the bird should take you away to its nest. Wait at the nest for a Sequal Police to fall down. Search his dead body for a piece of paper. Go to the hole in the nest at the lower-right of the screen and drop down the the river. Wait for the babes to take you to their cave. When the animation sequence is over (ROAR!) wait for the sea slug to grab you and accidentally release your retraints. Push the button (Near your right hand). Stand up and grab an oxygen tank. When the sea slug grabs you again throw the oxygen tank into its mouth. You're a hero. Wait for the babes to take you to Galaxy (Continued to next message) --- WILDMAIL!/WC v4.12 * Origin: Partners For Peace (1:300/705.0) (Continued from previous message) Galleria for shopping. Galaxy Galleria ZDDDDD? ZDDDDD? ZDDDDD4 1 CDDDDD4 2 CDDDDD? 1: Big & Tall 3 @DDDDDY @DDDDDY 3 2: Monolith Burgers ZDDADD? ZDDDDD? ZDDDDD? ZDDADD? 3: Arcade 3 3 3 3 7 CDDD4 8 3 3 4 3 4: Radio Shock @DDBDDY @DDBDDY @DDBDDY @DDBDDY 5: Sacks 3 up up 3 6: Software ZDDADD? ZDDADD? ZDDADD? ZDDADD? 7-8: Upper half of Skate-O-Rama 3 5 CDDD4 9 CDDD4 A CDDD4 6 3 9-A: Lower half of Skate-O-Rama @DDBDDY @DDDDDY @DDDDDY @DDBDDY B: Elevators 3 ZDDDDD? 3 @DDDDDDDDDDD4 B CDDDDDDDDDDDY @DDDDDY You arrive at the mall at area B. Pick up the ATM card. Go to Sacks and buy some clothes. Go to Monolith Burgers and get a job there. You can skip the arcade sequence if you want. After getting money from the job go to area 6 and put the ATM card into the machine. Also pick up the cigar butt on area B. After failing the ID test go to Sacks and buy some women's clothes. Go back to the ATM machine and withdraw all the money. Go into the software store, look at the discount stuffs, and buy the SQ4 hintbook. (You have to move things around to see it). Go to Radio Shack and buy a PocketPal connector. (I'm not sure which one to buy, anyone?) Next, go back to Sacks and go into the dressing room to change back to Roger Wilco. Go into the arcade and wait for the Sequel Police to come. Being pursued, go to area 9 and go up to area 7 or 8. Drift around and wait for the Police and come after you. When they do, go down quickly and go back into the arcades. Read the hintbook to get the first 3 digits of a code and open the paper (from the nest) to get the second half. Enter the time hopper and type in the code. Ulena Flats ZDDDDD? ZDDDDD? ZDDDDD? You start off in this time sector in area 2. 3 1 CDD4 2 CDD4 3 3 Go down to area 5 and enter the bar. Talk @DDBDDY @DDBDDY @DDBDDY to the Monochrome Boys and get kicked out ZDDADD? ZDDADD? ZDDADD? of the bar. Kick their sand bikes down. 3 4 CDD4 5 CDD4 6 3 After they leave the bar to pursue you go @DDDDDY @DDDDDY @DDDDDY back into the bar and get the book of matches on the counter. Go back to the time hopper and go back to the Sequel Police headquarters. (Use the code you wrote down from before.) To avoid the Monochrome Boys from running you down, use the 'walk' icon and when they're closing in on you, roll aside to avoid them. Back in the Sequel Police headquarters, go 2 screens to the right to area 3. (Refer to map above). Use the acid (slime in bottle) on the door to melt the lock. Open the door and go inside. Light the cigar and throw the cigar on the floor. You should be able to see the laser beams on the (Continued to next message) --- WILDMAIL!/WC v4.12 * Origin: Partners For Peace (1:300/705.0) (Continued from previous message) rings. Use the keypad on the right and turn the rings. (Enter how many degrees clockwise to turn.) When all three beams are vertical exit and go through the rings to the top of the screen. The maze area is one of the hardest parts of the game. Your goal is the screen 2 screens left of where you started off. You have to watch how the droids move and avoid them. After successfully going 2 screens left go left one more screen and look at the lock on the door. The number to type in is in the SQ4 hintbook. (6965847669) Go in there and you'll see a 'Windows' interface. Use the hand to move the droids program and the brain program into the toilet. Leave the access room and go to Vohaul's room. (Directions not provided again but no droids this time since you erased them) When you start fighting Vohaul keep moving towards him by using the walk icon or pressing up-arrow otherwise you'll get thrown off the platform. When he stops fighting you and goes back into the beam climb down the ladder. You'll climb right up with the disk. Put the disk into the drive unit next to the beam. Select 'beam download', 'disk upload', then move the pointer next to 'Roger, Jr.' then select 'beam upload'. Done! Watch the cool ending sequenece. Perish * QMPro 1.53 * How to fillet a Panda- Carlin's Book Club --- WILDMAIL!/WC v4.12 * Origin: Partners For Peace (1:300/705.0)