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Legacy of Kain - Soul Reaver (e)

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Soul Reaver: Legacy of Kain Walkthrough
Written by Mordruk
Ver .6

INDEX
1-Contacting me
2-Version Info
3-Why this IS a walkthrough
4-Introduction to game
5-For those of you that just joined us
6-Cool skills and their uses
7-Know your foe
8-Gateway Listings
9-Game Walkthrough
   a-Introduction
   b-Melchia
   c-The Soul Reaver
   d-Zephon
   e-Morlock
   f-Rahab
   g-Dumah
   h-Kain!
10-Ending?
11-Coming up!
12-Submissions from you!
13-Copyright and Thankyou Stuff

==============
1-Contacting me
==============
Well I haven't completed the FAQ yet but I wanted to give you some of my 
stuff so I can get mistakes with this section cleared up.  When I get 
down with the next section or two I'll give it to you.  Ver 1.0(the full 
FAQ) will be done in about a week.  If you have any mistakes with this 
part of the FAQ e-mail me at Mordruk@hotmail.com:)

==============
2-Version Info
==============
Well the INDEX shows what will all be in Ver 1.0 but it isn't all in 
here.  PLEASE READ-I have added the "ending?" section and it is NOT a 
spoiler so you can read it and please if you have a question about the 
ending that you are thinking of sending read that first.  Thankyou!

==============
3-Why this IS a walkthrough
==============
Why did I make another walkthrough when there is already one up here you 
ask???  Well, it is simple really.   The walkthrough that was here was 
made with an earlier copy by a company so they would obviously beat all 
the other FAQ writers to it BUT the walkthrough truly isn't a 
walkthrough because it is vague with it's info and sometimes VERY 
confusing.  Some of the info is incorrect and it hasn't seemed that they 
have been updating it so I decided to write a more in-depth walkthrough 
to help you more throughout the game:)  I hope this helps more than the 
other one for all of you that have been stuck.  And by the way, be sure 
to check your instruction manual to see how to use all the skills 
because I've had many people e-mail me how to use Dumah's constricting 
skills and it is right there in the manual.  Thanks for reading this 
part:)

==============
4-Introduction to game
==============
Ok, if you haven't even played the game this is for you to tell you 
about the opening movie.  It starts with Raziel, the "hero" of the 
game,(since he does not fight for good but for revenge) he is walking 
towards a circle with 5 other vampires with different color little 
shoulder capes and a symbol.  These guys are the leaders of different 
vampire clans.  They are also your brothers and the sons of Kain.  You 
walk up to Kain as you reveal that you have grown wings to fly upon.  
Vampires have slowly changed over the centuries and since you are the 
first of Kain's sons you got this "gift" first.  Well Kain doesn't like 
it that you have a new toy and he doesn't so he decides to break them 
off.  He then orders his other sons to throw you into a swirling vortex 
of water.  That is where all the weaklings and traitors go.  Since you 
are a vampire the water kills you.  But, some strange being has given 
you life once more.  However if you've seen the picture of Raziel on the 
cover he isn't too pretty looking.  On top of that for having another 
chance to "live" again you do not hunger for blood.  Instead you hunger 
for souls which means you must kill (a lot) to continue to feed and 
live.  But all this is a small price to pay to get revenge on Kain!

==============
5-For those of you that just joined us
==============
This section if for all of you that didn't recognize that Legacy of 
Kain: Blood Omen was a good game and decided NOT to buy it.  But that's 
ok, I've forgiven you and I'll bring you up to speed with the characters 
and stuff in the game.

First, in the opening movie you see Kain, master of all the vampires.  
He is the guy you play as in the first game.  Don't you feel you missed 
out on some serious killin' with this guy?  In the first game he starts 
out as a human.(for about 5 seconds)  He gets killed by some ugly guys 
that were sent by somebody to kill him.  He then makes a deal with 
Mortanius the Necromancer to become a vampire to get his revenge.(why is 
everything about revenge)  He is now only one of two living vampires.  
Well I don't want to ruin the game but in the end he gets to decide 
whether to sacrifice himself to save Nosgoth or plumit it into death and 
he become the king of all vampires.  Uh...duh!  He obviously picked to 
rule over a damned world.  This game takes place a millenia or so after 
that.  Well that's Kain explained except for later in the game you face 
Kain and he has a waky sword.  It is called the Soul Reaver and he got 
it in the first game which is the master of all swords which(did I 
mention) you get later in this game and get to kick some butt!

Also in the opening movie you see twisted and broken pillars where Kain 
placed his thrown and stronghold.    They are the pillars of Nosgoth.  
In the first game all of the people that represented each pillar(i.e. 
Pillar of Mind, Pillar of Balance)  had become twisted and evil.  They 
directly changed Nosgoth and Kain had to kill each of the people that 
represented the pillars and bring back a token to prove he did.(i.e. the 
head of the person or the sword of the person)  Later I guess he got 
angry at all that useless work and destroyed them.  Oh well!

Later in the game you'll meet a nice ghost called Ariel.  She is a 
character from the first game that was killed by the necromancer 
Mortanius.   Ariel represented the Pillar of Balance and that's what set 
off the chain reaction that set Nosgoth from bad to worse to hell.  In 
the game she helped Kain and she is the one that let him choose his 
destiny to either rule it as a vampire or be released of the curse and 
save Nosgoth.  Guess she isn't the favorite ghost of everyone.  Now she 
is still around and angrier than ever to get her own revenge on Kain.  
Nobody can get along in this game!

I just remembered that somewhere in the game it mentions Vorador.  He 
was one of the first vampires and sorta the king of the vampires in the 
game.  He had a small part to do with starting the corruption of the 
pillars which in the end he was executed in front of all the towns 
people and Kain.  In the beginning he defeated a knight called Malek 
which was the protector of all the Serafan.  For failing the 
Serafan(which Vorador killed) Mortanius bounded Malek's spirit to his 
armor so that he was immortal(kinda) and became the protector of the 
Circle of Nine which represented all the pillars.

Later in the game you'll come to Nupraptor's castle(or what's left of 
it) when you go for the stone glyph you'll see a huge fallen skull which 
was the castle of Nupraptor which was the first boss in Blood Omen.  I 
guess Kain didn't like it.  Nupraptor was also Ariel's husband but went 
madly insane and sowed his eyes closed.(Ouch!)  Well that's just a 
little trivial bit of info but let's you understand the game a little 
more:)

As for the vortex of water that you got thrown into I have no idea how 
that was made.  That is a totally new thing to Nosgoth and is most 
likely on the brochures to take a vacation there.  Anything else that I 
overlooked for you guys that hasn't been explained please tell me.

==============
6-Cool skills and their uses
==============
NOTE-not all of these are availabe at the beginning of the game.  Most 
of the cool ones you get from beating bosses.  

Beginning Skills-
Well Eidos just can't resist those ever-fun block puzzles.  Yes, the 
Tomb Raider Legacy lives on with this game.  However you can flip these 
blocks onto higher platforms and flip them to different sides which make 
the puzzles more complicated but also more fun.  Here are some basic 
commands for the blocks as well for other things.

hold onto block-position yourself close to a block and face it then use 
the attack button to dig your claws into it.  Now you can move it by 
pressing up, down, left, or right.

flip block or lift block-To flip a block which is needed for some 
puzzles for blocks to be facing a certain way you must face a block then 
hold L1 to duck then while holding L1 press the attack button and you'll 
flip it.  To lift it onto another platform just push the block next to 
the platform then face the way you want to lift it forward to.  Hold L1 
then press the attack buton and you'll lift it to the platform above.  
Lather, rinse, and repeat:)

fun with wings-well Kain broke your wings but you kinda still have them.  
You can use them to glide to places that are farther away that you can't 
jump to.  Just press X and while still in the air hold the X button 
again and you'll glide your way down.

super jump-to jump much higher to out of reach places hold L1 and press 
X to jump.  You can combine this with glide by holding L1, pressing X to 
jump, then holding X.  It works much better if you do that.  For all 
jumps if you can't reach the ledge but can almost reach it you can hold 
 while in the air and you'll grab the ledge and climb up.

Special Skills-
Here are the skills you get from beating bosses which are much cooler 
than the normal ones.  All of the bosses are vampires which have been 
changed over the centuries and are your brothers that damned you to your 
present state.(not to get you angry or anything)

Boss #-1(Melchia)
Skill-You can now walk through certain "walls".  You can walk through 
things that aren't solid walls like gates or prison bars and stuff like 
that.
Use-This can only be used in the twisted realm as I like to call it.  
Just keep pressing against it and you'll float through.

Boss #-2(Zephon)
Skill-You can now climb up walls and crawl around like Spiderman.  This 
doesn't work in the twisted realm that you can goto at any time.  This 
helps a lot in the game but for the most part it's just plain cool!
Use-When in the material plane just jump up on a wall and you'll stick 
to it.  Crawl around for awhile and press X again and you'll fall off.

Boss #-3(Morlock)
Skill-hmmm...Morlock...Mordruk(brothers?)  Anyways, you get a very dull 
skill that lets you break stuff.  "Oh wow, I can break stuff, woo hoo:("  
However it is helpful so don't dismiss it like it was nothing:)
Use-Hold TRIANGLE and you'll see a little fireball appear.  Let go of it 
and you'll throw it.  This can break windows and pots and stuff and push 
back enemies.

Boss #-4(Rahab)
Skill-Woo hoo!  No more getting hurt by water!  You also find out that 
you have a natural ability to swim???  "Never had a lesson in my life, 
nope!"  This skill is cool and fun AND useful!
Use-In the water just tap X or hold X depending on the speed you want to 
go.  Hold R1 and X to swim slowly and turn better.  You can also press 
L1 to go back in the water:)

Boss #-5(Dumah)
Skill-You can now crush your enemies and move stuff that was unmovable 
before.  "Totally awsome dude!"  You won't get to fully enjoy this skill 
though because all that is left is Kain!
Use-This one is complicated and can't usualy be figured out unless you 
have the manual.  You must run around the object or enemy your wish to 
crush, break, move, etc 1 time.  If you see a trail of magic then you 
are able to do it.  So run around it again and you'll do whatever it is 
you desire to do with it.

I'm sorry to say you don't get a skill from Kain but then again you 
don't need one since it's the end of the game.  It would have been cool 
if you could play some EX game after you beat it with a "Kain" skill or 
something like that but then again Eidos is famous for boxes, not EX 
games:p

==============
7-Know your foe
==============
Foes:
Fledgling, pupating, and adult vampires-The main "garden variety" 
vampire that die by fire, water, impaling, and sunlight.  These guys are 
easy and are pretty fun.  The soul reaver is a great choice for these 
guys as well as a staff or spear because you don't have to grab them and 
throw them someplace.

Skaughs-these are the ugly guys with the huge teeth in the spectral 
realm.  No burning or impaling required with these guys!  Just keep 
hitting and they will turn into a ghost which you can suck in like a 
soul.  I've never died in the spectral realm so I don't know if you get 
a game over or what but I would think so.

Vampire Wraiths-These guys are just stupid.  They act very big and bad 
but keep slashing away and they'll be toast with only 3 hits from the 
soul reaver.  I've never died by these guys either so I don't know what 
happens when you do.

Villagers-Think of them as ants and you as a boot.  You can smash them 
and basically play around with them as much as you want.  Too bad you 
can't do that cool blood trick in the first game when they were chained 
up.  Have fun and enjoy the game with these guys.

Vampire Hunters-These guys actually think they can kill one of Kain's 
sons!  Well teach them a lesson and slice them with your soul reaver.  
Then again I always like to throw them on spikes if I get a chance.(ok, 
so I'm sick)

Worshippers-These guys are maybe a little smarter because they chose to 
worship the "gods" instead being killed by them.  Then again, they will 
give their life for them so it really takes you to the same outcome.  
These guys also will think of you as a traitor and will throw daggers or 
use swords against you.  One quick blow with the Soul Reaver will do 
them in.

Weapons!:
Spears, staffs, and other weapons alike-You can find these all over and 
are my favorite even above the Soul Reaver because you get to impale 
your victims.  You'll find these on the ground or on the wall of 
dungeons.    You can also use these over again after you used them once 
which I didn't know at the beginning.  You can also use TRIANGLE to 
lunge it against a wall or enemy

Pots and rocks-You can pick up heavy weapons like pots or rocks and even 
eggs in one part.  To use these just pount an enemy over the head and 
they will become stunned to do whatever you want with them.  You can 
also throw these at an enemy with the TRIANGLE button.
Sticks and torches-If you find these there is a good chance there is a 
fire near by which you can put a stick in to create a torch which you 
can then use to burn your enemies.  Pretty cool but I haven't used them 
a lot.

SOUL REAVER-This is a one time weapon that you keep throughout the game 
as long as you have full health.  When you go down the sword vanishes 
till you get full health again.  It will sustain your life at full 
health so it doesn't go down gradually.  You get this after facing Kain 
for the first time.  This is the master of all swords and is really cool 
looking as well.  When you have a victim stunned press TRIANGLE and 
you'll charge up the Soul Reaver and you'll basically make the enemy 
explode!  Try it out!:)  

FIRE REAVER-This is another version that is just a little more powerful 
than the Soul Reaver and instead of making enemies explode they bust 
into flame.  Pretty cool:)

==============
8-Gateway Listings
==============
I noticed one of the key confusing things in the other FAQ were how they 
listed the gates for transportation to other dungeons and such.  So I am 
not going to describe the symbols for each portal but list what they are 
if you keep hitting the right button.  All of these are taken at the 
Guardian portal.  It will skip over the picture that you are on.  So for 
example if you are on Gateway 3 than skip over yours so that Gateway 4 
would be Gateway 3.  I know this is very confusing so just go to the 
spectral plane then go to whichever gateway be clicking right.  Note-
Gateway 1 is the one you start at in the spectral plane, do not go right 
1 for Gateway 1.
Gateway 1-Lake of the Dead
Gateway 2-Raziel's Clan
Gateway 3-Melchia's Entrance
Gateway 4-
Gateway 5-
Gateway 6-
Gateway 7-
Gateway 8-
Gateway 9-
Gateway 10-
Gateway 11-
Gateway 12-

When I refer to gateway 1 or gateway 12 this what I mean and simply 
count how many times you go right:)  Remember that it will skip over the 
picture you are on so to avoid confusion goto the spectral realm then go 
4 right or whatever so you make sure your at the right one:)

==============
9-Game walkthrough
==============
This is the main part of the walkthrough(duh) so it is broken up into 
smaller parts for each boss that you fight.  Please consider it took me 
a LONG time to write all this so I'm sure there are some mistakes:)  So 
if you find one e-mail me at Mordruk@hotmail.com and I'll fix it and 
give you credit in the thankyou section.

-----------------------------
a-Introduction
-----------------------------
This is the very biginning of the game that shows you the basics of it.  
I hope most people can beat this on their own but if you can't this is 
what I'm here for so here is the beginning of the game explained:)  That 
voice you here is the Guardian of the Dead and he has chosen you as his 
agent to destroy Kain and restore balance.  He doesn't trick you like 
Mortanius did in the other game so trust what he says.  Go ahead out of 
this room and into the tunnel that comes out to the first teleporter.  
To activate every teleporter you must walk on the sun so that the 
teleporter becomes blue at some parts.  This is the only one that 
becomes green.  To activate the teleporter you must hit SQUARE but you 
haven't activated any others so it is useless.  Continue out of this 
room to the next tunnel.  This is where it shows you how to devour 
souls.  Souls are what feed you.  Here are unlimited souls.  Just hold 
CIRCLE and they'll come to you to restore you.  There is no way to truly 
die in this game.  You'll just goto the Guardian's room again if you die 
completely so don't worry.  Fill your life and proceed to the next 
tunnel.  Here you will learn the jump and super jump.  Just follow the 
directions on the screen and you'll climb to the top.  Do the jump glide 
and the force field will open to continue.    Now you will find your 
first enemies.  Just keep wacking these guys and they'll die easily.  Be 
sure to hold R1 to concentrate on just one of them.  Feed on their 
ghosts to restore your life then go to the opposite end that you entered 
and jump up to the next tunnel.  When you come out of this one you'll 
find a magic blue circle.  This will be your gateway to the real world.  
There are many of them all around Nosgoth so don't think this is your 
only one.  Go up to it and press SELECT and press SQUARE to cast your 
only spell(for now).  Continue ahead to a pool of water.  Watch out!  
Water will kill you and send you back to the spiritual realm so do a 
jump/glide over and you'll be safe.  Continue on to your first door.  
Doors cannot be opened in the spectral realm so you must always be in 
the real realm to do so.  Press SQUARE to open it and continue.  Now 
here are the first vampires.  Jump/glide across the water and keep 
hitting one of them until they get knocked out.  You can now hold 
TRIANGLE to pick them up and either throw them in the water or throw 
them on a spike OR in the sunlight.  Water is the easiest so do so to 
both of them and collect their souls.  After you've done that you'll 
notice the Eidos Curse-block puzzles.  Look around and you'll find a 
high entrance to the left of the water.  You'll need to push the block 
over their and jump on it to reach the path above.  Contine on the path 
to another door, open it and you'll find the Pillars of Nosgoth.  You 
cannot go here yet so here is the end of the one way path and the 
beginning of running around and facing your brothers!

-----------------------------
b-Melchia
-----------------------------
This part starts at the Pillars of Nosgoth where you come out of the 
intro.  Go down to the tunnel in the opposite direction of the pillars.  
Run pass the vampire because there is nothing here to kill him with.  
You'll see a bridge above.  A little ahead and to the left is a door 
with a blue sun on it.  Go in and you'll find your first teleporter.  
This is Gateway 1-Lake of The Dead.  After you activate it exit and 
contine your way to find the Vortex where you where killed.  When you 
cross the bridge there will be a scene where Raziel explains where to 
go.  Jump/glide to the left where your clan is.(or was)  Continue down 
the path and open the door to exit.  Go to the left of this new place 
and the door will close.  Two vampires will come out.  Grab one of the 
weapons on the left or right of the stairs and kill the vampires to open 
the gate.  Continue ahead to enter Melchia's Domain.  To the right is 
another teleporter.  Go in and activate it.  This is Gateway 2-Raziel's 
Clan.  Exit here and enter the door to the left.  Go to the right and 
follow this to metal door.  Open it and continue along the path till you 
see some stairs going up a tower.  Go up them and hit the switch to open 
the drawbridge to Melchia's Dungeon.  Go across the drawbridge and 
follow the path down to a large space.   Go up the stairs and a scene 
will happen with a human being killed.  Jump down and go right and open 
the metal door.  Jump up the cliffs ahead and you'll come to a graveyard 
and another scene.  Go through a hole to the right and push the box over 
to the cliff so you can climb up it.  Go to the left to another scene.  
Go up one of the two sets of stairs on the right or left to enter the 
temple.  To the left is another door that leads down a spiral staircase 
to another teleporter.  This will be known as Gateway 3-Melchia's 
Entrance.  Continue down and out of the blue sun door.  Here you will 
come to a huge lake.  This place will be revisited a lot so don't forget 
about it.  Go between the pillars in the middle and jump to the first 
pillar.  Continue across by jumping/gliding from pillar to pillar till 
you reach the other side.  If you fall in you'll switch to spectral.  
Just climb up the cliff and return to the real realm and try again.  
Once you reach the other side you'll come to the actual castle of 
Melchia

Melchia's Castle-Enter the door and go to the other side and enter the 
wooden door that is there.  Go down and keep going till you see a pillar 
and a corpse in the room your in.  Now select the spell to go back to 
the spectral realm and you'll notice that it changes.  This is a key to 
beating most of the levels in the game.  When your stuck someplace 
always try to switch to spectral to see what happens.  This also 
introduces the vampire spirits.  Just kill these guys and everything 
will be fine.  Jump up the pillars that came out when you switched and 
onto the ledge.  Switch back to the real realm via the blue circle and 
jump/glide to the platform to the left.  Now push the block against the 
opposite wall then hold L1 and press SQUARE to flip it up to the next 
ledge.  Then push it into the open slot in the wall to open the gate.  
Jump directly up to the raftor and then jump to the right where a 
platform is.  The platform will lower and the other one will raise.  Now 
you will need to find the block that is in the wall.  By using the flip 
trick you must push the block over to the opposite side into the other 
slot.  When this is done the other gate will raise.   Now switch to 
spectral and climb your way up to the raftor again.  Now still in 
spectral jump to the left platform that had been raised and then to the 
next raftor.  Then jump down to the blue circle.  Switch back to the 
real realm then find the two blocks on the left that are on top of each 
other.  To seperate them push them over to one of the ledges in the 
corners.  Jump on the ledge then push the top on off.  Now that they are 
seperated you can push them into each hole.  But first look at the 
picture in the holes.  You must keep flipping the blocks until that 
picture is on the outside of the hole.  When you determine that push it 
in.  If the picture is still showing and you hear a clicking noise you 
know you did it right.  Have both of the blocks in the holes and the 
gate will open.  Go up and through the two wooden doors to the outside 
again!  Push the block that is on the right off the cliff.  Now jump 
down and flip this block onto the other.  Now on the right is a ledge 
above that you couldn't reach before.  Push these two blocks over to 
climb up on them to reach the ledge.  Head through the passage to come 
to a little lake.  Follow the path around the lake to a door.  Open the 
door and head inside.  Head all the way up to the machinery room.

Melchia's Machine-Go to the opposite end to a switch.  Hit it to ride 
the elevator down.  Head to the left and kill the human guarding the 
path upwards.  Continue on up to a door.  Open it and you'll find 
yourself in a huge room.  Head to the left where a switch is.  Hit it to 
move a drill closer.  Now on the opposite side there is a crank which 
you will need to turn to start the drills.  Go back to the main large 
room via the elevator.  When there pull the lever to lower the room to 
what was the room below.  Go down to the square and look around for the 
hole the leads downward more.  Once in the large room jump up to the 
blocks with a flame.  You want to push the blocks to burn supports above 
so that the floor comes down again.  You'll see it catch on fire.  Once 
you've done that to all four you'll see the floor come down.  Now you'll 
see a track that leads to the corners of the block.  Simply push each of 
the blocks with flames into the corners and watch the scene.  You'll 
hear a click when you've done it right.  Now the floor will drop a final 
time to open the path to Melchia.

Prepare Yourself-Here comes the first boss, there are some things you 
should know before you just rush in.  First of all this guy is easy if 
you just keep moving from him.  I've never been hit by him and nothing 
else can hurt you in this room so your pretty much safe.  Make sure you 
also know the strategy to kill the bosses before you go in so I would 
read all of the mini-section below.  In the end this boss is just 
annoying if you can't get him trapped in the center cage long enough.  
He is one of the easiest bosses though so if you have trouble with this 
you'll hate Dumah.

Melchia-Go down the tunnel and you'll notice the spiked gates above.  
Head into Melchia's thrown room and watch the scene.  Melchia is a 
shifter which means he can shift through the gates and into that cage in 
the center.  Go to one of the gates and do a super jump to one of the 
open ledges on either side.  Now go to the lever and position the camara 
so you can see the gate.  Now hold SQUARE to lift the gate and when 
Melchia get's in the middle of the gate let go and it will crush him.  
Do this with the other gate and then get on the other side of the cage.  
Melchia will shift through to the cage then you must quickly operate the 
crank at Melchia's thrown to kill him.  Yuk!

Aftermath-With Melchia's soul you can now shift through gates like he 
did.  However this only works in the spectral realm:(  But now you can 
head to the Pillars of Nosgoth that were blocked and to the Soul Reaver!

-----------------------------
d-the Soul Reaver
-----------------------------
Remember where we first started the Melchia quest at that castle you 
couldn't enter, well you can now and we're going back there to face Kain 
and obtain the Soul Reaver.  If you don't remember how to get back I'll 
explain an easy route to go back.  Go back to Gateway 2 and go up the 
stairs and out the door.  Go down to the left and all the way down to 
the wooden door.  Follow the path(watch out for the vampire) and back 
out to the Lake of the Dead and jump across.  Go down to the right and 
keep going till you come to the entrance to the Pillars of Nosgoth.  
Switch to spectral mode and run against the gate to the right.  If you 
start to see green magic around you then you will start to push through 
the gate.  Pretty cool huh? Here you will come to the first of 10 pieces 
of life.  Yes there are 10, 5 in the real realm and 5 in the spectral.  
Contine now down and go left at the interesection to a bridge.  Don't 
bother using the blue portal and go across.  Now use this blue portal 
and a scene will happen.  Kill the two idiots on the bridge and the door 
will open.  Go through the passage and go left or right, both are the 
same.  Switch to spectral and go through the gates to the other side.  
Use the blue portal and open the door behind you to face Kain.

Prepare yourself-Unlike other games when you "die"(switch to spectral) 
your hits still count.  Kain takes 3 hits but it is almost impossible to 
hit him all 3 times without dieing.  So if you hit him once the first 
and twice the second he will die:)  This is VERY similar to the last 
time you face him so if you can do this you'll have no trouble with him 
at the end.

Kain-Kain teleports to different spots around the room and you must go 
to Kain and hit him before he charges up the Soul Reaver and hits you 
with it.  If he does you will go into spectral and you must use the blue 
portal there to go back.  If you never reach him try to jump while your 
running.(don't glide!)  That will save some time and you'll hit him.  3 
times and you will beat Kain(rather Kain will beat you) and you will 
recieve the ultimate of ultimate weapons-the Soul Reaver!

Aftermath-Now you will watch a LONG scene and meet Ariel.  Equiped with 
the Soul Reaver you can now majorly kick some @$$ when your at full 
health.  And no more worrying about that stupid auto life draining if 
you don't consume souls because the Soul Reaver will sustain you.  You 
can now open the special doors that show the Soul Reaver and move onto 
Zephon!

-----------------------------
e-Zephon
-----------------------------
Go back to the spectral realm and head to the spot with the colums and 
the blue portal to switch back which is several rooms to the left of the 
teleporter.  There should be a closed gate there.  With your newly found 
skill push through it to the other side.  Follow the path up to the 
Silenced Cathedral which is one of the longest stages(in fact I think it 
is the longest)in the game.  Head over to the right to find the blue 
portal to switch back.  Do so now and head back across the drawbridge 
you passed to the door that shows a picture of the Soul Reaver.   Just 
go ahead of this and slash at it with the Soul Reaver and it will open.  
Switch to spectral and go through the gate and head to the right where a 
blue portal is waiting.  Switch back and jump over the water to the 
other side to confront your first insect zombie.  These guys are by far 
the most annoying because they tend to come in groupd of 2-6.  Best 
advice is to run from them.  With that in mind continue along the path, 
jump up, and go all the way down until you come to two wooden doors.  
Open them and it will show a scene of the village and where you are 
supposed to go.

Village Hopping-Head directly to the right and climb up all the ledges 
to the first roof of a house.  Now turn around to see another house 
ahead and a little lower.  Jump to it and look directly ahead again to 
see a bunch of ledges.  Jump over to them and climb up to the top of 
them.  Now jump over to teh cliff side and go up the cliff to the left.  
Here is a nice spear to pick up if you don't have the Soul Reaver for 
whatever reason.  Now look over to the left for the house with the 
spikes and the ledge sticking out of it.  You want to jump over to that 
ledge and climb up to the roof.  Or if you can't make it jump to the 
house below you and then to the ledge.  Once on the house roof look to 
the right to the ramp that the scene showed.  Jump over to it and 
continue along the path.  When you come to the edge you'll see a vampire 
rapping up a human in a cuccoon!  Jump down and kill the vampire then 
jump up to the left.  Go to two very large doors to come to the Organ 
Pipe Room.

Silenced Cathedral-Switch to spectral to see a cool scene with the pipes 
twisting around.  Now you can climb up the organ pipes to the top.  Go 
to the last pipe on the left and jump on it and continue along the pipes 
to the top.    Don't rush your way up because you can fall easily.  Once 
up there use the blue portal to switch back.  Now jump up to the next 
grated floor and then jump over to the next.  Contine further and again 
jump over to a wooden door.  We'll go in this door later but for now 
continue along the path and flip the switch.  Now go over to the thing 
that just came down and jump on it to make it click.  Now contine along 
this path to an alcove with a wooden door.  Open this one and go down 
the path to a gate.  Switch to spectral and go through the gate.  Go to 
the right and switch to material.  Now you will come to a puzzle.  First 
kill all the idiots that are here.  Now you'll see one alcove that is 
above the rest and the block to it right next to it.  This will be the 
first block you put in.  To do this get 2 other blocks and put them in a 
line leading to the alcove above.  Now get the block you want to put in 
the alcove and flip it onto the line of blocks.  Now the tricky part is 
to flip it on so it will show the picture right side up.  Fool around 
with it and when you get the block on just push it into the alcove.  
Once this is done just push the other blocks to solve the puzzle.  Now 
you'll see a block come out in a room you've never seen before.  That is 
the room pass the wooden door that I told you to not go into.  Just exit 
this room and go to the right to the wooden door.  Open it and follow 
the path down to a large room with the switch.  Throw the switch and it 
will bring another one of those wooden platforms down.  Go back and exit 
out the door and jump on this platform as well to lower it.  Now you 
will see a fan start.  Jump out onto the middle of the room and glide.  
You will be lifted by the fan!  It will tell you to use R1 to glide down 
but you want to go up so just continue to glide up.  You will 
automatically jump into a little alcove.  Now jump to the right and 
follow the path.  You'll find a room with some pillars.  You are now 
entering a larger puzzle in this level.  Remember this is the longest 
dungeon in the game.

Bell Puzzle-Go to the right to a wooden door set in some glass.  Open it 
and go in the door on the first left.  Here will be some humans!  These 
are much easier to kill and take about 2 hits.  Now continue to a large 
red gate.  Switch to spectral and go through it.  Here will be a 
different type of puzzle but I have to give up the comp now so I'll 
update this again later today:)


==============
10-Ending??
==============
I have added this section early because I just can't take the constant 
e-mails about the ending anymore.  This is not a spoiler in any way of 
the ending so you can read this if your interested.

There is NO alternate ending.  I have confirmed this through several 
sources of mine so please don't e-mail me asking if there is.  Just wait 
for the third game in the series to come out!

==============
12-Submissions from you!
==============
This section is all info I've received from other people and is in no 
way my work.  I've given all the people credit at the buttom.  For your 
info, most of these are not tested out to make sure they work so if they 
don't please e-mail me and I'll fix it.

Villages/Vampire Hunters - If you don't kill ANY of these (even the ones 
not in the village, although 'sipping' human souls is allowed), theywill 
kneel before you and worship you as a god. The hunters will even do this 
instead of attacking you. I found this to be very cool, andquite the ego 
trip.

Don't consume souls - only consume the random floating ones once 
you'rein the spectral plane. If you 'final death' a vampire and release 
it'ssoul, consuming the soul causes the body to disappear AND for 
thevampire to return when you next visit the area. Since the game 
requiresyou to revisit the areas, this can get annoying. A better tactic 
is toleave the corpse where it is. By not consuming the souls, the 
vampirewon't return and you'll have an easier time on your next visit to 
thearea - the corpse will be there instead of an attacking vampire.

Flipping blocks - you can apparently flip blocks onto vampires to 
killthem, but I haven't tried this.

The demo - In case anyone's played it, the Soul Reaver Demo from 
TheOfficial US Playstation Magazine #13 (October 1998) is actually 
thebeginning of the Sun Glyph quest, with some differences: you can 
swim,but don't have the Soul Reaver, the consuming souls animation 
isdifferent, and the enemies are weaker vampires

Hidden dialogue - using XaPlay (available at 
http://www.mersinet.co.uk/muumuu/Utils.htm)
XaPlay allows you to hear the *.xa files used in the game on your 
PC.There are 29 Voice##.xa files in the Voices folder, and each one has 
16one channel dialogue tracks ranging from 1 second to a minute in 
length.

==============
13-Copyright and Thankyou Stuff
==============
I haven't included any of the other sections but this is still my work 
so I must copyright it and so here is the copyright.  But first I would 
like to thank Eidos, Crystal Dynamics, and S.C.E.A. for making a great 
game that I loved and still play.(mostly for the walkthrough though)

Special Thanks-These people are all from the other FAQ:)
-necronius@home.com and lord_sammael_666@yahoo.com and 
Ryan266199@aol.com for pointing out a mistake somewhere in this FAQ
- jcpetersen@home.com for submitting all the stuff in the "submissions 
from you!" section

This FAQ is mine and cannot be copied and sold for profit or promotional 
purposes in any way.  I do not want this published in books, magazines, 
guides, etc without my permission.  It can be printed(please 1 copy per 
person) If you want to post this on a site please contact me first.  I 
would be more than happy to have it on another site but I would like to 
know about it first.  If you are going to use my FAQ as a premise for 
yours please give credit to me because I did work hard on this.  Thank 
you for following these simple rules and give me credit where it is 
deserved:)
Copyright 1999