=============================================================================== R E B E L A S S A U L T H I N T T E X T =============================================================================== Rev. 1.1 January 1994 ------ Part 1 ----------------------------- What follows is a description of all Chapters. The passcodes are listed in EASY/NORMAL/HARD order. Two codes are still missing. If you know them, please send me a message. *** Chapter 1: Flight Training Part I : Beggars Canyon View: Third Person Flight Part II: Target Drones Shooting View: Third Person Bombing Spacecraft: Shuttle Hints: - *** Chapter 2: Asteroid Field Training View: First Person Flight Spacecraft: A-Wing Hints: Try to avoid the rocky asteroids. It is possible to fly without a single collision! *** Chapter 3: Planet Kolaador View: Third Person Flight Spacecraft: A-Wing Hints: This is pure 2D! Move the image of your ship exactly on top of the other ship. A bit tricky. Passcodes: FALCON / BIGGS / ACKBAR *** Chapter 4: Star Destroyer Attack View: First Person Flight Bonus level: Torpedo Attack the Bridge View: First Person Flight Spacecraft: X-Wing Hints: Shoot the Tie-Fighters first. They're always the major threat. If you let one slip by, it will hit you twice! *** Chapter 5: Tatooine Attack View: Third Person Flight Bonus level: Attack ground forces at Mos Eisley View: First Person Flight Spacecraft: X-Wing Hints: Very simple in EASY and NORMAL but almost impossible in HARD. Shoot all three ties within the first seconds by firing at a very high rate. *** Chapter 6: Asteroid Field Chase View: First Person Flight Spacecraft: X-Wing Hints: Avoid the rocky asteroids. Most of the ice-asteroids are not on your flight path, so you need'nt shoot them. Passcodes: ANOAT / KAIBURR / FORNAX *** Chapter 7: Imperial Probe Droids View: Third Person Flight Spacecraft: Ice-Glider Hints: The fastest way out is left/left/right/left/left. *** Chapter 8: Imperial Walkers View: First Person Flight Spacecraft: Ice-Glider Hints: - *** Chapter 9: Stormtroopers View: Third Person Shooting Spacecraft: none Hints: Shoot at the heads. The way out of the maze is different in every new game. *** Chapter 10: Protect Rebel Transport View: First Person Flight Spacecraft: X-Wing Hints: - Passcodes: YUZZEM / MYNOCK / ? *** Chapter 11: Yavin Training View: Third Person Flight Spacecraft: X-Wing Hints: - *** Chapter 12: Tie Attack View: First Person Flight Spacecraft: X-Wing Hints: Don't let any ties slip away ! *** Chapter 13: Death Star Surface View: Third Person Bombing Spacecraft: X-Wing Hints: - *** Chapter 14: Surface Cannon View: First Person Flight Spacecraft: X-Wing Hints: As always, the tie-fighters are the major threat. Concentrate on them first, then shoot the cannon. Passcodes: BRIGIA / DAGOBAH / ? *** Chapter 15: Death Star Trench Part I : Trench Flight View: First Person Flight Part II: Shoot Torpedo In Exhaust Port View: First Person Flight Spacecraft: X-Wing Hints: - Passcodes: GREEDO / MIMBAN / ORGANA *** End Titles and Credits ------ Part 2 ----------------------------- (if you cut here your screen will be seriously damaged !) General hints: With some training it is possible to fly all 15 chapters in less than 40 mins (without loosing a single life). You will get app. 60000 points by doing that in EASY level. Become used to shoot at a very (*very*) high rate. The laser blasts can be fired as fast as you're able to push the trigger button. Don't wait for a shoot to reach it's target. Shooting will cost nothing in Rebel Assault (in the contrary to X-Wing, where every shoot counts). This is even true for chapter 4 and 15, where a torpedo is to be positioned. After some chapters a 'Target Accuracy' is calculated. This is purely the number of hitten targets. The number of shoots you needed is not important. Always disable HIMEM.SYS and EMM386.SYS as they may slow down your game significantly. There is a bug in the SB16 driver which prevents the use of 8-bit DMA. Try the SBPRO driver instead or use a 16-bit DMA channel (usually 5 or 6). If the game hangs after a few minutes you have a problem with DOS4GW, the dos-extender for RA. There is a fix for this on various internet sites. (look for REBFIX.ZIP (older) or REBEL14.ZIP (newer), both can be found at wpi.wpi.edu in /starwars/Rebel_Assault). The program itself is rather small (only 214 KB) and was written in 32-bit protected-mode Watcom-C. The rest of the 400 MBytes consists of pictures, movies and sounds. The soundtrack is completely sampled at a low rate (22000 ?) with 8-bit and only mono (therefore the sound quality leaves a lot to be desired...). Good luck and may the force be with you! Martin Doppelbauer UET401 @ unidozr.hrz.uni-dortmund.de (internet) UET401 @ DDOHRZ11 (bitnet) P.S.: If you have further information or useful comments please mail me. I will upload updated texts every now and then.