AS-->RAVENLOFT!!!! Please... ;) AS-->Always with a friendly greeting, AS. And here is your Ravenloft walkthru. Wear it in good health. All the important items are labelled on the maps, as are ALL the buttons. Make sure you push them all, for they all do something. FORGOTTEN REALMS FOREST Just go after the assassin, kill him and pick up all his items. You will be teleported to Ravenloft. BAROVIAN WOODS You can rescue the NPC fighter from the goblin hordes, but he will leave you in the village anyway. In the hut, if you push the button, a trap door will open. There are some items down there, such as bows and common swords. Exit the woods through any of the two entrances. (See maps: FOREST.MAP and FOREST2.MAP) SAVLICH ROAD SOUTH Head north towards Barovia. You will encounter a gypsy. Talk to him. He will tell you to meet him in a tavern in Barovia. Keep going north. You will be attacked by brigands. Kill them. One of them will beg for mercy. Spare his life and he will tell you the location of their lair. Go more north. By the big rock, pull the hidden lever on the wall to open a secret entrance to the lair. Kill all the darklings for some more items. Head further north and enter the village (See maps: SOUTH1.MAP and SOUTH2.MAP) BAROVIA You can visit the Blood on the Vine tavern for some conversation, but there is nothing useful there YET. Go to the burgonmeister's mansion. Be sure to loot his library for some useful scrolls. In the same room as the burgonmeister you can pick up the elven magic-user NPC. Then talk to the burgonmeister and you will be invited to Castle Ravenloft to speak with Count Strahd. Accept the invitation. Strahd will give you a Seal of Entry for the Ivlis Caves west of Barovia. Go the wooded area west of Barovia. By the entrance to the caves, talk to the white-robed woman. She is a cleric and you can get her to join. Enter the caves. (See maps: BAROVIA1.MAP BAROVIA2.MAP and MANSION.MAP) IVLIS CAVES Use the Entry Seal by the first portal. A fighter will offer to join you. You should let him, even though he is actually Strahd in disguise (he is still useful, since he is a pretty high level). You will need to find four jade keys in succession, and using them you must make your way to the portal by which lays the Church Vestibule Key. Make sure you pick it up since it is an important item. Take the portal. It will turn out to be a dupe. Vladislav (Strahd) will leave you. Go back to the village and the cleric will leave you as well. Take the easternmost exit on the northern wall of Barovia to get onto the church grounds. Enter the church. (See maps: WEST.MAP and CAVES.MAP) OLD CHURCH LEVEL 1 Use the Vestibule Key on the circular lock by the first door. Kill the hell hounds. You have to pick up the Catalogue and you should pick up the Special Scroll of Cure Disease, both of which are on the first level of the church. Head for the stairs down, but before you go down, pick up the Tome of Cursed Items. Go downstairs. (See maps: CHURCH1.MAP and GROUND.MAP) OLD CHURCH LEVEL 2 You must recover the Old Church Key which will open some doors on this level. Recover the four fragments of the Tome of Cursed Items and insert them into it. Also, recover the Special Scrolls of Remove Curse and Attonement. Go back up to the first level. Read the Tome (with all four fragments inserted) by the Mirror of Life Trapping to free the soul of the old cleric. Talk to him. Ask him for the key to the cemetary. Go out and go back to Barovia. Go to the house with the ghost. He will possess one of your characters, but it will not hinder you in any way unless you stray from the task which the ghost assigned you. Take the Bone Vault key off the ground and leave. Go back to the church grounds and open the cemetary doors in the northeast corner with the key from the old cleric. Enter the cemetary. (See maps: CHURCH2.MAP) CEMETARY Go to the tomb of the Ghoul Lord. Kill him. Get the Rod of Rebirth off the ground. When you exit the tomb, the ghost will leave you and give you a key which will open the door in the ghost's house. You can recover the gem later, so keep going. Get the two pouches of Fine Golden Dust. Go to the mausoleum in the southeastern corner. Use a pouch of dust by one of the statues standing outside the door of the mausoleum. Talk to it and ask for its blessing. It will not give it to you yet, so go to the other statue on the other side of the door and use the other pouch of dust. Talk to the second (Continued to next message) --- WILDMAIL!/WC v4.12 * Origin: Partners For Peace (1:300/705.0) (Continued from previous message) spirit and ask for its blessing which it will bestow upon you. Talk again to the first spirit and receive its blessing which it will now give you. The banshee in the mausoleum will now be gone. Enter the Tomb of the Elven Lord. (See maps: GRAVES1.MAP and GRAVES2.MAP) TOMB OF THE ELVEN LORD LEVEL 1 Talk to the ghost of the elven lord. He will inform you that he needs his signet in order to be free of the curse. Take the teleportal which is accessible to you right now. In the area to which it takes you, push the button to open the next teleportal. Take that one and push the button for the next teleportal. Take that one and get the Vault Key. Use it to open the door west of the three teleportals. Go down the stairs. (See maps: TOMB1.MAP) TOMB OF THE ELVEN LORD LEVEL 2 Get the Green Vault Key which will eventually open the door to the signet ring. Push ALL the buttons on this level (which are marked on the map). Then go to the string of doors which will be open when all the buttons are pushed. Go through and get the signet ring for the elven lord. Go back up to the top level. Talk to the Elven Lord again. Give him the signet, and he will disappear, leaving a crown, sword, and suit of armour. The crown in one of the five items you need to get back to the Forgotten Realms. The sword is, believe it or not, the best weapon in the game (The items in this game pretty well suck). The armour is pretty good. Leave and go back to the church. Go down to the second level and find Misha's Bones. Use the Rod of Rebirth you got from the cemetary on the bones to resurrect Misha. Not only will he join you, but he also gives you a key to get into Castle Ravenloft. Go back to Barovia and enter the ghost's house again. Use the key you got from the ghost after you killed the Ghoul Lord on the locked door. Get the red gem. It, too, is one of the five important items you need. Leave Barovia through the exit in the middle of the northern wall. (See maps: TOMB2.MAP) OPTIONAL WEREWOLF QUEST By now you should have the three special scrolls. Go to the wooded area west of Barovia (where Ivilis cave was). Bit north of the cave enterance is a cave with a werewolf. You can save him from the curse by killing the progenitor, a white albino, which appears at night in the same woods, and by using the three special scrolls in succession: Atonement, Cure Diesease and Remove Curse. The werewolf will then give you a key to his treasure trove in the village. It has a Regeneration Ring therein. (See maps: WEREWOLF.MAP) SVALICH ROAD NORTH Just continue on to Castle Ravenloft. Use Misha's Key on the lock and enter. (See maps: NORTH.MAP) CASTLE RAVENLOFT Don't bother going to the cellars. They are useless. However, the levels up are important. Get two (2) keys in total. Go up the secondary tower and use the tower key to open it. Go up to the top and kill the Inquisitor. Rescue the Wereraven chained to the wall. He will give you a Wereraven feather (another one of the five items) and will tell you the ritual you need to Go back to Barovia and go the Blood on the Vine tavern again. Talk to the barkeep and talk to him about the "lair" just and the Wereraven told you. He will tell you to go the the Merchant's Pride warehouse and talk to another contact. Go there and talk to the brigands. Allow them to blindfold you and take you to the catacombs below Barovia. (See maps: CASTLE1.MAP CASTLE2.MAP CASTLE3.MAP TOWERS.MAP and CELLARS.MAP) CATACOMBS BELOW BAROVIA Talk to the Raven Lord. He will tell you that the only item capable of banishing Strahd is the Symbol of Ravenkind. He will give you a key which opens a door in the Old Church. He will also tell you that the symbol is hidden by Sasha, and he only left some clues to its location. He will give you a magic glass which will allow you to decode these clues once you get them. Get the chest from the ground and get the first of four catacomb keys. The problem with this place is that you have to go practically everywhere. You will need to get all four keys. There are also Barovia Coins in these catacombs. Of course, there are exactly fifteen and you need EVERY SINGLE OF THEM in order to purchase the potion from the gypsy. Since you need the potion, you also have to get all the coins. Once you have 15 coins, leave using the ladder in the north eastern corner of the catacombs. Make sure you press all the buttons, as some will open up hidden doorways. (See maps: CATACOMB.MAP) INN Go back to the Blood on the Vine inn. Talk to the gypsy, and purchase the potion. Use the potion, and now you are able to walk through the poison mist. Step into the mist anywhere you want. (See map: TAVERN.MAP) THE UNDEAD FOREST (Continued to next message) --- WILDMAIL!/WC v4.12 * Origin: Partners For Peace (1:300/705.0) (Continued from previous message) Here you must find two Seeds of Morninglord. They are tough to get due to the annoying Treeants. Once you picked up the seeds, go to the eastern most teleportal, and enter it. You will be transported to a second part of the forest. Once again, find two seeds. Now go to a large circle of stones with four small circles within it. It also should have a tree in the middle. Place all four seeds in the small circles (one per circle), Lathander will present you with the Holy Symbol of Ravenkind. This is the only weapon capable of harming Strahd. When you use it, it will shoot a beam of fire. (See maps: UNDEAD1.MAP and UNDEAD2.MAP) RETURN TO RAVENLOFT Open the staircase that will take you to the dungeons. Its in a library behind a secret door, on the level "Halls of weeping". You must push the appropriate button to open it. There you will find a door openable with the Blood Bat key, and beyond that door (aside from the stairs) is the important Tarot Card, second last item needed to finish the game. Go down the stairs, make your way to the large room with lightning bolts. RAVENLOFT DUNGEONS Go to the north stairs, and push the button in the room you find yourself in. Go to the eastern stairs, and do the same. Now you will be able to enter one of the centre rooms, which will have a teleportal that will take you past the southern stairs. Make your way south, and you will encounter Count Strahd. He will attack, so just zap him a few times with the Holy Symbol of Ravenkind. Pick up the amulet of Helm, and use the Catalogue to end the game. (See maps: DUNGEON.MAP) * QMPro 1.53 * "Bother", said Pooh, and he shot Piglet. --- WILDMAIL!/WC v4.12 * Origin: Partners For Peace (1:300/705.0)