====================== Pocket Fighter for PSX ====================== Move and Flash combo list Version 1.1 by Ian Ronan A. Viray-KIT e-mail: speed@philonline.net June 19, 1998 Contents 1. Hidden Characters? 2. Character Movelist 3. Flash Combo ___________________________________________________________________________ ___ 1. Hidden Characters? Gouki (Akuma) and Dan are not seen on the character select screen, but they are there. All you have to do is move the cursor over Ryu and then move left and you've found Gouki. To the right of Ken is Dan. That wasn't that hard now was it? 2. Movelist The following moves are those that I have found thus far. For some of them I don't have the official name, but I do have a shot description of what they looks like. Key: FCF= Full Circle Forward P= Punch HCF= Half Circle Foward K= Kick HCB= Half Circle Backward S= Special QCF= Quarter Circle Foward T= Taunt QCB= Quarter Circle Backward (F)DP= Foward Dragon Punch (f,d,df) (B)DP= Backward Dragon Punch (b,d,db) Chun Li ------- QCF+P= Kikoken (fireball) (F)DP+K= Rising Hurricane (upward spin kick) Rapid K= Lightning Kick HCF+K= Hurricane Kick (forward spin kick) QCF+S= Super Kikoken HCB+S= Bicycle Attack (F)DP+S= Super Rising Hurricane P+K= Throw HCF+P+K= Love Letter Throw HCB+P+K= Star Gladiator Kick Dan --- QCF+P= Hadouken (fireball) (F)DP+P= Shoryuken (rising uppercut) QCB+K= Flying Kick QCF+S= Super Hadouken HCF+S= Proton Cannon (F)DP+S= Super Shoryuken P+K= Throw HCF+P+K= Oponent turns to stone (follow up with another hit) HCB+P+K= Launch Throw Down+T= Silly Taunt Felicia ------- QCF+P= Catroll charge QCB+P= Double Catball Hop (While in D.C.H.) Rapid P= Cat scratch (5 hit max) QCF+K= Side Swipe (F)DP+K= Delta Kick HCF+S= Help! (multiple cat attack) HCB+S= Feline Kickline (F)DP+S= Lightning Ball Attack P+K= 9 Hit Scratch FCF+P+K= Zangief Style Smash HCF+P+K= Foward Throw HCB+P+K= 5 Hit Lick Gouki(Akuma) ------------ QCF+P= Hadouken (fireball) (F)DP+P= Shoryuken (rising uppercut) QCB+K= Hurricane Kick (spin kick) (F)DP+K= Teleport Foward (B)DP+K= Teleport Backward HCF+S= Super Hadouken HCB+S= Teleport Attack (F)DP+S= Super Shoryuken P+K= One Hand Throw (B)DP+P+K= Low Launch Throw HCB+P+K= High Launch Throw HCF+P+K= Turn Opponent to Stone (use a follow-up hit) Ibuki ----- QCF+P= Cammy Knife Throw (F)DP+K= Rising Kick (B)DP+K= Penguin Attack QCB+K= Spin Kick QCF+S= Super Cammy HCB+S= Frog Flame Attack (F)DP+S= Slice and Dice P+K= Disappearing Act/ Air Toss HCB+P+K= Top Spin HCF+P+K= High Air Toss Ken --- QCF+P= Hadouken (fireball) (F)DP+P= Shoryuken (rising uppercut) QCB+K= Hurricane Kick (spin kick) (F)DP+S= Super Shoryuken (B)DP+S= Pheonix Shoryuken HCF+S= Super Hurricane Kick P+K= One Hand Throw HCF+P+K= Football/Soccer Kick HCB+P+K= High Launch Throw Lei-Lei (Hsien-Ko) ------------------ QCF+P= Weapon Throw QCB+P= Reflect Gong HCF+K= Rising Swords HCB+S= Spike Ball Drop QCF+S= Circus Ball Ride (F)DP+S= Umbrella Attack P+K= Throw Behind HCF+P+K= Air Toss/Opponent Lands on Spinning Blades HCB+P+K= High Throw Foward (While in Air) FF or BB= Walk on Air Morrigan -------- QCF+P= Hadouken (fireball) (F)DP+P= Wing Uppercut QCB+K= Spin Attack HCF+S= Lillith & Morrigan Combo (F)DP+S= Super Shoryuken QCB+S= Super Spin Attack P+K= Ground Smash HCF+P+K= Jetpack Ground Smash HCB+P+K= Cannon Launch Ryu --- QCF+P= Hadouken (fireball) (F)DP+P= Shoryuken (Rising Uppercut) QCB+K= Hurricane Kick (Spin Kick) QCF+S= Super Hadouken QCB+S= Super Hurricane Kick (F)DP+S= Super Shoryuken P+K= One Hand Throw (B)DP+P+K= Low Launch Throw HCB+P+K= High Launch Throw HCF+P+K= 11 Hit Pound Sakura ------ QCF+P= Hadouken (fireball) (F)DP+P= Umbrella Shoryuken HCF+K= Baby Attack QCF+S= Super Hadouken (F)DP+S= Super Umbrella Shoryuken HCB+S= Hunk Attack P+K= Head Bite HCF+P+K= Bunny Butt Bump HCB+P+K= High Toss Foward Tabasa(Tessa) ------------- QCF+P= Dragon Strike (F)DP+P= Levitation Attack QCF+K= Dragon Roll QCF+S= Proton Cannon HCB+S= Robot Attack (F)DP+S= Dragon Transformation P+K= Cat Attack HCF+P+K= Super Cat Attack HCB+P+K= Rocket Launch Zangief ------- (F)DP+P= Flaming Palm Strike P+S= Spin Attack (F)DP+S= Russian Dance HCF+S= Foward Jump and Bite FCF+S= Double Suplex and Smash P+K= Bite FCF+P+K= Spinning Smash HCF+P+K= Suplex HCB+P+K= High Throw 3. Flash Combos The flash combo is simply a series of hits on an opponent. They must always be started with a punch and then can be followed-up by a series of punches or kicks. When you execute a flash combo, your character will (usually) change costume with each blow. In the combo of (p,p,p,k), (p,p,k,k), (p,k,p,p), and (p,k,k,p) the last hit is always unblockable. I have made a combo description list for each character to help. The combo tree looks like this: punch----punch / \ / / \/ punch /\ / \ / \ / \ / \ / kick------kick (unblockable) punch \ punch----punch (unblockable) \ / \ / \ / \/ kick /\ \ / \ \ / \ kick------kick