NOCTROPOLIS WALK THROUGH THE BOOKSTORE LOOK AT ITEMS IN STORE AND LOOK AT DOORS GOTO OFFICE DOOR LOOK AT ITEMS IN ROOM AND ON THE DESK GET SWEEPSTAKES LETTER FROM DESK AND NOTICES FROM UNDER DESK AND PAPERS IN UPPER RIGHT CORNER LOOK AT DARKSHEER COMIC BOOK ON OTTOMAN GET DARKSHEER COMIC BOOK FROM OTTOMAN AND YOU WILL DREAM WHEN DOORBELL RINGS GO IN BOOKSTORE THEN GOTO FRONT DOOR SELECT RESPONSES 2 -1- 4 LOOK AT PACKAGE GET PACKAGE GO INTO YOUR INVENTORY USE SILVER COIN AND GAME BEGINS "WELCOME TO NOCTROPOLIS" NOCTROPOLIS - MAIN STREET TALK TO NEWSPAPER MAN USE RESPONSE'S 1 - 2 TRADE COMIC BOOK FOR A NEWSPAPER ASK ABOUT FATHER DESMOND AND THE CATHEDRAL SELECT TRAVEL TO GO TO MAP AND SELECT CATHEDRAL CATHEDRAL SAVE GAME TALK TO BOY USE RESPONSES 1 - 1 - 1 - 1 - 1 - 1 - 1 - 1 GET WIRE AND POST ON LEFT SIDE OPEN PANEL ON RIGHT LAMP POST USE WIRE AND THEN USE POST TO KILL GARGOYLE GO INSIDE CATHEDRAL AND GOTO CONFESSION BOOTH (UPPER LEFT) SAVE GAME TALK TO FATHER DESMOND USE RESPONSES 2 -2 -1 -1 -1 -1 HE WILL GIVE YOU "JAWBONE" ASK ABOUT STILETTO SELECT TRAVEL AND GO TO STILETTO'S APARTMENT THEN SAVE GAME STILETTO'S GOTO DOOR TALK TO STILETTO USE RESPONSE 1 - 2 - 1 SELECT TRAVEL AND GO TO MAIN STREET MAIN STREET GOTO THE HALL OF RECORDS TALK TO CLERK (TOP OF SCREEN) USE RESPONSE'S 1 - 1 - 1 USE THE JAW BONE YOU GOT FROM FATHER DESMOND ASK ABOUT BEN HUTCHIN'S SELECT TRAVEL AND GO TO THE MAUSOLEUM THEN SAVE GAME MAUSOLEUM MOVE CORPSE AND GET KEY LOOK AT TAG ON COFFIN TO GET BORNICK'S MANSION TO APPEAR ON MAP OPEN AND THEN GOTO COFFIN MEET "SUCCUBUS" - RESPONSE'S 4-3-2 AFTER "SUCCUBUS" FINISHES WITH YOU MOVE STATUE AND GOTO DEN LOOK AT ITEMS - MOVE PILLOW -LOOK AT DIARY- GET SPEAR -USE SPEAR EXIT AND SAVE GAME SELECT TRAVEL AND GO BACK TO THE CATHEDRAL CATHEDRAL MOVE PILLOW (IN FRONT OF ALTER) AND GET THE DETONATOR GET THE MIDDLE STATUE (IN FRONT OF ALTER) GET THE CHALICE (ON ALTER) GET HOLY WATER (UPPER LEFT) WHILE STILETTO IS FIGHTING "SUCCUMBUS" SHE WILL ASK YOU TO HELP HER USE THE HOLY WATER AFTER YOU PASS OUT YOU WILL WAKE UP AT "SHADOWLAIR" SHADOWLAIR WHEN YOU WAKE UP AND TALK TO STILETTO USE RESPONSE'S 1-2-2-2-4-2-1-1 THEN ASK HER QUESTIONS OPEN PANEL IN THE COLUMN AND GET THE DARKSHEER HISTORY AND NOCTROLYPH OPEN THE PANEL RIGHT OF THE FOUNTAIN AND GET DARKSHEER COSTUME SAVE GAME AND SELECT TRAVEL AND GO TO THE "BORNICK MANSION" BORNICK MANSION GOTO DOOR AND TALK TO WIFE USE RESPONSE'S 1-2-3-3-3-2-1 THEN ASK QUESTIONS SAVE GAME AND SELECT TRAVEL AND GO TO "SUNSPIRE TOWER" SUNSPIRE TOWER LOOK AT TRUCK SO "THE GREENHOUSE" WILL APPEAR ON MAP TALK TO GUARD UNTIL HE MENTIONS "SAM JENKIN'S" TALK TO STILETTO (RESPONSE - 3) SO SHE WILL DISTRACT GUARD GOTO CONSTRUCTION SITE AND GET GLASS CUTTERS ON TOP OF WOOD USE LIFT AND GO UP AND GET THE GLASS SHARD SAVE GAME SELECT TRAVEL AND GO TO CYGNUS CONSTRUCTION CYGNUS CONSTRUCTION ENTER AND GET THE ELEVATOR PASS ON FLOOR BY DESK TALK TO SECRETARY RESPONSES 2-1-2-1 THEN GOTO DOOR ON RIGHT TALK TO LEON THEN TALK TO STILETTO TO GET HER TO TALK TO LEON MOVE THE RED SWITCH TO GET AIR CONDITION TO START WORKING GO BACK OUT AND TALK TO THE SECRETARY AND SHE WILL LET YOU SEE SAM JENKINS - GO IN AND TALK TO HIM THEN ASK HIM QUESTIONS GO BACK OUT AND TALK TO THE SECRETARY AND THEN SHE WILL LEAVE GOTO THE ELEVATOR AND USE THE PASS AND GO UP AND TALK TO MS. SHOTO RESPONSES 1-1-1-2 EXIT AND GO BACK DOWN ELEVATOR SELECT TRAVEL AND GO TO MAIN STREET MAIN STREET GOTO HALL OF RECORDS TALK TO CLERK AND ASK ABOUT THE GREENHOUSE SO IT WILL APPEAR ON YOUR MAP SAVE GAME AND SELECT TRAVEL AND GO TO THE GREENHOUSE GREENHOUSE GOTO TRUCK AND GET VINESEED AND QUICKGROW SOLUTION GOTO GREENHOUSE AND USE THE GLASS CUTTER GO IN THE GREENHOUSE AND MEET GREENTHUMB USE RESPONSE'S 1 -2 LISTEN TO WANT HE TELLS YOU WHEN HE LEAVES USE YOUR LIQUIDARK GRENADE TO ESCAPE AND GET STILETTO SELECT TRAVEL AND GO IMMEDIATELY TO SHADOWLAIR AND GOTO POOL AFTER YOU ARE HEALED SAVE GAME AND SELECT TRAVEL AND GO TO MAIN STREET MAIN STREET GOTO HALL OF RECORDS AND TALK TO CLERK ASK ABOUT OPERAHOUSE SAVE GAME AND SELECT TRAVEL AND GO TO THE OPERAHOUSE OPERAHOUSE (1st TRIP) YOU WILL MAKE THREE TRIPS HERE GOTO DOOR AND GO IN AND YOU WILL MEET "TOPHAT" USE RESPONSE'S 1-2 EXIT AND SELECT TRAVEL AND GO TO THE OBSERVATORY OBSERVATORY USE YOUR NOCTROLYPH TO GET PAST THE SECURITY CAMERA'S GOTO DOOR THEN USE YOUR VINESEEDS THEN GOTO HOLE THAT APPEARS TO ENTER LOOK AROUND SAVE GAME AVOID THE SPOTLIGHTS WATCH THEM TO SEE PATTERN FOR BLIND SPOTS (THERE ARE FOUR) TIME YOUR MOVES CAREFULLY IF LIGHT HITS YOU GAME ENDS. "TIP" SAVE GAME WHEN YOU GET EACH ITEM THEN IF YOU GET CAUGHT RESTORE GAME AND YOU WILL BE BACK AT THE DOOR WITH THE ITEMS. FIRST WALK CLOSE TO WALL AND GOTO THE SCREWDRIVER AND GET IT - SAVE GAME NEXT GOTO THE OIL CAN AND GET IT - SAVE GAME NOW GOTO AND MOVE THE PLATFORM AND USE THE OIL CAN THEN USE THE SCREWDRIVER GET THE LENS AND THEN GET THE LOGBOOK ON THE PLATFORM NOW MOVE THE PLATFORM TO GO BACK TO GROUND LEVEL AND SAVE GAME RETRACE YOUR STEPS AVOIDING LIGHTS AND EXIT SELECT TRAVEL AND RETURN TO THE OPERAHOUSE OPERAHOUSE (2nd TRIP) TALK TO TOPHAT TALK TO THE OLD MAN TO GET FREE RESPONSES 2 - 1 SELECT TRAVEL AND RETURN TO SHADOWLAIR IMMEDIATELY TO HEAL YOURSELF SAVE GAME AND SELECT TRAVEL AND RETURN TO OPERAHOUSE FOR 3rd TRIP TO FIND STILETTO OPERAHOUSE (3rd TRIP) ENTER OPERAHOUSE AND GET THE KNIFE STUCK IN FLOOR LOOK AROUND FOR A WAY OUT NOTE TRAP DOOR IN FRONT OF WHEEL TRAPDOOR IS ACTIVATED BY THE CONTROL PANEL GET A BRICK AND STAND ON TRAP DOOR AND USE BRICK YOU DROP INTO A DRESSING ROOM LOOK AROUND GET MAKE UP KIT AND JEWELRY MOVE THE CLOTHES TO FIND A HIDDEN DOOR AND GOTO DOOR INTO BOILER ROOM LOOK AROUND - GET SCREWDRIVER ON TOP OF STEAM DUCT ON LEFT USE SCREWDRIVER ON THE DOOR MOVE THE WATER VALVE ABOVE THE HOSE GET AND USE THE HOSE AND YOU WILL BREAK AN OPENING IN WALL - GOTO OPENING LOOK AROUND THEN TALK TO THE "GANG" RESPONSES 2-3-1-2 GIVE THEM THE KNIFE THEN RESPOND 2-3 GIVE THEM THE JEWELRY TO LEARN WHERE TO LOOK FOR "STILETTO" GO BACK TO THE DRESSING ROOM THE WAY YOU CAME MOVE SWITCH TO RETURN TO THE STAGE THEN SELECT TRAVEL AND GO BACK TO MAIN STREET TALK TO THE NEWSPAPER MAN ABOUT "BUTCHER" TO GET THE BUTCHER SHOP TO APPEAR ON YOUR MAP THEN GO OVER TO HALL OF RECORDS AND ASK CLERK ABOUT THE "WHISPERMAN" SAVE GAME AND SELECT TRAVEL AND GO TO THE BUTCHER SHOP BUTCHERSHOP TALK TO THE BUTCHER RESPONSES 3-2-1-1 TRADE HIM YOUR NEWSPAPER FOR THE SAUSAGE GOTO THE FREEZER AND GET THE MEAT HOOK MOVE THE 3rd SIDE OF BEEF TO FIND A SECRET DOOR SAVE GAME AND GOTO OPENING AND MEET "MASTER MACABRE" MASTER MACABRE'S MAZE IT DON'T MATTER WHAT YOU SAY TO MACABRE YOU WILL BE CAPTURED WHEN YOU WAKE UP TALK ABOUT ANYTHING - WHEN HE LEAVES IS YOUR CHANCE TO GET FREE MOVE THE ACID BOTTLE THAT IS ON TRAY BETWEEN YOU AND STILETTO MOVE THE CART NEXT TO THE TRAY WHEN STILETTO UNTIES YOU GET AN EMPTY BEAKER FROM THE SHELF ON RIGHT WATCH YOUR TIME - YOU MUST GET OUT OF MAZE AND BACK TO SHADOWLAIR TO HEAL BEFORE IT RUNS OUT GOTO DOOR AND ENTER NEXT ROOM AND GET ACID (GREEN STUFF ON FLOOR) GOTO DOOR ON RIGHT AND GOTO FAN AND GOTO NEXT ROOM WHEN BLADE PASSES LOOK AROUND AND GET THE WHEEL VALVE ON LEFT USE YOUR GLASS SHARD AND GET ROPE THEN GO BACK TO FAN ROOM AND USE ROPE GOTO THE NEW PASSAGE AND LOOK AROUND USE THE ACID THEN GOTO DOOR GOTO THE 1st DOOR AND GET THE "REBAR ON THE FLOOR THEN GO BACK OUT NOW USE THE REBAR AND GOTO DOOR ON END AND USE WHEEL VALVE GO BACK TO ROOM YOU GOT THE REBAR - YOU CAN NOW ENTER THE TUNNEL WHEN YOU EXIT FROM TUNNEL GOTO NEXT ROOM (CURTAIN) TALK TO SCARED MAN USE RESPONSES 1-3 THEN GIVE HIM THE MAKEUP KIT AND USE RESPONSES 2-2 NOW YOU MUST SOLVE THE PUZZLE OF THE DOOR AND YOUR OUT SOLUTION TO DOOR IS YOU MUST HAVE ALL THE BLUE BALLS ON THE LOWER ROW - ALL THE WHITE BALLS ON THE UPPER LEFT AND ALL THE RED BALLS ON THE UPPER RIGHT THERE IS AN EMPTY HOLE TO THE LOWER RIGHT OF DOOR - THAT IS YOU FIRST MOVE - REMEMBER WATCH YOUR CLOCK - IF YOU RUN OUT OF TIME YOUR DEAD SAVE GAME BEFORE YOU START (ANSWER TO DOOR NEXT PAGE) DOOR PUZZLE SELECT MOVE AND CLICK MOUSE ON BALLS IN THIS ORDER TO SOLVE DOOR PUZZLE 9 - 2 - 6 - 3 - 8 - 5 - 2 - 8 - 4 - 1 - 9 - 10 DOOR WILL OPEN NOW - SELECT TRAVEL AND GO TO SHADOWLAIR AND HEAL YOURSELF AFTER YOU ARE HEALED YOU MEET DREALMER TALK TO HIM AND THEN YOU WILL BE TRANSPORTED TO "DREAMPARK" DREAMPARK WHEN YOU FIRST ENTER DREAMPARK GET THE BUCKET OF PAINT LEFT OF JACKS FUNHOUSE AND THEN GOTO THE CLOWNS MOUTH GOTO MOUTH OF SECOND CLOWN AND GET THE DENTAL PICK EXIT AND GO BACK OUTSIDE (DOOR WITH FUN FLASHING) GOTO THE FUNHOUSE AND USE THE PICK AND GO INSIDE LOOK AROUND AND GET A MATCH EXIT AND GO BACK IN THE CLOWNS MOUTH GO THRU THE DOOR IN THE TOWER (REAR) AND GET THE OIL LAMP AND EXIT MOVE THE SCREEN (LEFT OF CLOWN) HANGING BELOW THE COLUMN AND GO THRU THE DOOR YOU ARE IN THE THORN FOREST - USE MATCH AND THEN GET THE EGG SACK AND THE WEB (VERY HARD TO SEE - ITS JUST ABOVE EGG SACK EXIT AND GO BACK THRU THE TOWER DOOR (DEMON) USE THE EGG SACK TO KILL HIM AND THEN GET THE DIAMOND EXIT AND GO BACK INTO JACK'S FUNHOUSE USE THE DIAMOND AND GO THRU THE OPENING YOU MAKE MOVE THE PEPPER SHAKER AND GET PEPPER EXIT AND GO BACK INTO CLOWNS MOUTH AND THEN INTO SECOND CLOWNS MOUTH USE PEPPER AND THEN GET PAINT BRUSH EXIT MOUTH AND USE THE PAINT BRUSH AND GO THRU THE DOOR YOU JUST MADE YOU SHOULD NOW BE AT THE BASE OF THE DREAM TOWER - USE THE WEB CLIMB UP WEB (GOTO) WHEN YOU GET UP TO THE TOP MOVE THE FLOOR MAT AND THEN GET AND USE THE KEY YOU WILL MEET THE DREALMER AGAIN TALK TO HIM AND YOU WILL EVENTUALLY GET OUT OF THE DREAM WHEN YOU WAKE UP YOU WILL BE BACK AT SHADOWLAIR YOU SHOULD HAVE DONE ALL THE THINGS YOU NEEDED TO DO (KILL ALL FIVE BOSSES) AND HAVE ALL THE ITEMS YOU NEED NOW TO WIN THE GAME ITEMS YOU MUST HAVE ARE THE LOGBOOK (FROM OBSERVATORY) AND THE MEATHOOK AND THE SAUSAGE (FROM BUTCHER SHOP) IF YOU DON'T GO BACK AND GET THEM NOW TALK TO STILETTO RESPONSES 1 - 2 SAVE GAME END GAME SELECT TRAVEL AND GO TO CYGNUS CONSTRUCTION AND GOTO THE ELEVATOR AND USE PASS TO GO UP TO TALK TO MS.SHOTO USE RESPONSES 1 - 1 - 2 - 1 - 3 GO BACK DOWN AND EXIT TO FRONT OF BUILDING GOTO THE LAMP POST AND GET THE SHAFT GOTO THE MAN HOLE AND USE THE SHAFT THEN GO DOWN IN THE HOLE LOOK AROUND AND THEN GET THREE PIECES OF A BROKEN CHAIR FROM PILE ON RIGHT (HARD TO SEE) THEN OPEN FURNACE DOOR (BOTTOM) AND USE THE CHAIR PIECES THE GRATE WILL NOW OPEN GO DOWN INTO IT AND YOU MEET THE WHISPERMAN SAVE GAME AND TALK TO HIM RESPONSES 3 - 1 - 4 - 1 - 1 - 1 - 1 - 1 -2 - 1 - 1 EXIT AND GO BACK UP AND INTO CYGNUS - GOTO THE ELEVATOR BUT THIS TIME USE THE LOGBOOK AND IT WILL TAKE YOU UP TO THE ROOF ONCE ON THE ROOF USE THE MEATHOOK AND YOU AND STILETTO WILL SLIDE ACROSS TO SUNSPIRE TOWER GET THE DUCT TAPE AND COIL OF ROPE AND THEN GO UPSTAIRS ON NEXT LEVEL GET THE BROOM AND THEN KEEP GOING UP THE STAIRS WHEN YOU GET TO THE GUARD DOG USE THE SAUSAGE AND THEN USE THE ROPE - SAUSAGE COMBO TO KILL THE DOG GO UP STAIRS AND USE THE DUCT TAPE AND THEN USE THE BROOM MEAT HOOK COMBO TO GET TO TOP OF TOWER YOU NOW MEET "LUMISHEER" - SAVE GAME TALK TO LUMISHEER USE RESPONSES 2 - 2 - 2 - 1 - 1 - 1 - 1 - 1 - 1 - 2 - 1 WATCH AND THEN USE RESPONSES 1 - 1 SIT BACK AND WATCH ENDING AND SOME BLOOPERS FROM THE GAME