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Mario Party (e)

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~~~~~~MOST AWESOME GUIDE EVER FOR:~~~~~~


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    |_____________________________________________|


               -----By FunkyLizard-----
                  flizard64@yahoo.com


Mario Party FAQ- Nintendo 64
FunkyLizard (flizard64@yahoo.com)
V. 1.0   ---   4/27/99




#################**********************##########################
#                   _________________                           #
#                  |Table Of Contents|                          #
#################**********************##########################

  This is so large, I had to break it up into three parts. The first one 
is mostly the basics, the second one is more detailed stuff, and the 
third has the most useless information. Also, I have two parts for the 
Mini-Games, because that section would be almost half of the faq anyway!

I. Mario Party- Part 1
    1. Introduction
    2. About the Game
    3. Mushroom Village
    4. Characters
    5. Boards
II. Mario Party- Part 2
    6. Items
    7. Mini-Games- Part 1
         a. Types of Mini-Games
         b. Four Player Mini-Games
    8. Mini-Games- Part 2
         a. 2 vs 2 Mini-Games
         b. 3 vs 1 Mini-Games
         c. One player Mini-Games
         d. Secret Mini-Games
    9. Mini-Game Island
III. Mario Party- Part 3
    10. Secrets
    11. Rumors
    12. GameShark Codes
    13. Special Thanks
    14. End



_________________________________________________________________
___________________________PART I________________________________
~~~~~~~~~~~~~~~~~~~~~OF MARIO PARTY FAQ~~~~~~~~~~~~~~~~~~~~~~~~~~
_____________________------------------__________________________

#################**********************##########################
# Section 1         _________________                 Section 1 #
#                  |  Introduction   |                          #
#################**********************##########################

  This game is one of the best ever. It combines thinking and action, 
plus so much ingeinuity, to make the best party game ever! This is not 
the board game in mind. No, this isn't a Monopoly or anything, it is 
full of so many twists, turns, shortcuts, Mini-Games, characters (I 
promise they are'nt metal shoes and horses :), and evil ways to get 
yourself ahead of the enemy.
  
  I first brought this game puzzeled and confused, but after a day or 
two of it, I knew most everything about it. Of course, if I would have 
had a FAQ like this, well, I would know every bit of information about 
it. And there is proof that this is the ultimate, most awesome guide 
ever to this game.

  It costed about $70 bucks at Wal-Mart. Boy, was I ripped off! You can 
get this game at Best Buy for about 20 bucks cheaper. What a waste of 
dead presidents... 

  Here are some features of the game:
- 6 different characters 
- 6 different boards, not including the two secret ones
- The two secret boards  :)
- 50 different super-fun Mini-Games that will enrich you in coins
- Many different items
- Mini-Game island, which is a very long challenge
- Hours and hours of endless fun for everyone!   

 Wait a second, I'm starting to sound like one of those infomercials 
again. I hate when that happens! But overall, it is really hard to find 
any CONS on this game. Why does everyone put the word CON in capital 
letters? I dunno... CON CON CON CON- Sorry about that!

  So if you can shell out enough cash, do it, and read this FAQ! This is 
a very large, twisted, confusing game and even a great soul like I 
needed help with it ;) !  Anyway, since I know about EVERTHING about 
this game, E-mail me any questions and I will reply- probably. I have 
even brought all 50 Mini-Games at the Mini-Game house! See who else can 
do that. 

  One more thing before we get started, I am going to need help with my 
Rumors section, as it is small right now. Just E-mail them to me and 
make sure to tell me that they are rumors, and they will be posted. Ok 
now, and on with the FAQ!



#################**********************##########################
# Section 2         _________________                 Section 2 #
#                  | About The Game  |                          #
#################**********************##########################


          ~~~~~~------~~~~~~The Story~~~~~~------~~~~~~ 
```This story is taken straight from Bobby Conover's FAQ- because I```
```     lost my instruction manual- and can be removed anytime     ``` 

Mario looked around and smiled. Throwing a party had been an excellent 
idea. It had been a long time since they had all gotten together. All 
his friends were there: Luigi, Peach, Toad, Yoshi - even Wario and 
Donkey Kong. They laughed and talked about all the adventures they had 
shared together in the past. But what was there to do now?

The conversation turned to their dreams for the future. Amazingly, they 
all envisioned the same thing...

To become a Super star upon whom everyone in the world could rely.

Then Wario asked, "Which one of us is the biggest Super star?"

"I am!" "It's me!" they all shouted. The gang couldn't come to an 
agreement because they each wanted to be the best. They needed to prove 
once and for all who truly was number one.

Suddenly, Toad had an idea. "Isn't a Super star someone who helps others 
when they're in trouble?"

Everyone realized he was right. Then Toad told them about a Warp Pipe in
Mushroom Village that could take you anywhere you wanted to go. Surely 
there were people on the other side of that Pipe who needed their help.

They all ran as fast as they could to Mushroom Village and jumped into 
the Warp Pipe. But none of them knew what exciting adventures awaited 
them on the other side...

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Here are the basics on this game. You start out talking to Koopa. Wait 
until you see the dice and press a to stop the "roll" of them. The 
person with the highest number goes first, of course. Then you will 
start out. When it says -Your name here- START, then press A to get the 
dice up. Press A again to roll it.

In this game there are ALWAYS 4 players, and if you have less than that 
then a computer will fill in for the missing person.
 
After a roll from each character, you have ended one turn. After every 
turn, there is a Mini-Game. The type of Mini-Game (i.e Two vs. Two, 4-
player, or 3 vs. 1) depends on what color of space they landed on. Here 
are some examples:

4 player game: All four players must have landed on the same color
2 vs 2: Two players must land on blue, and the other two on red
3 vs 1: Three players must land on one color, the other on the other 
color.

If you land on a green space, it randomly chooses red or blue for you. 
What about the 1 Player games? These are played by landing on a Blue 
Star Space.

The winner is chosen by stars. The person with the most stars win. But 
don't be fooled, you don't nessacarily win if you are ranked "1st" when 
the game ends. Nope, there are three more stars to be obtained even 
after it ends. There are 3 awards equal to one star:
. The person who won the most Mini-Games
2. The person who collected the most coins throughout the game
3. The person who landed on the most Green "?" Spaces (I never get it)

If there is a tie in stars, then the winner is the one with the most 
coins. Really simple if you think about it, I just went into extreme 
detail.

There are very many different spaces on the board, so here is a guide to 
what they all do.

---~~~---Spaces---~~~---

      Blue Spaces- The most common. These add 3 coins to your account if 
you land on them.

      Red Spaces- These will subtract 3 coins from your account if you 
land on them.

      Green "?" Spaces- They do different things on every board, 
sometimes good, and sometimes bad.

      Blue Star Space- Puts you into a One-Player Mini-Game

      Blue "!" Space- Puts you into a win-or-lose game of Chance. Here 
is a nice description:
         Three blocks are spinning, the outside two are character faces, 
the inside one is what happens to those two characters. They might have 
to give up stars or coins, or even switch the total number of an item 
they have. When you first start out, the blocks are spinning very 
slowly, so you can tell what you are going to get. Next, they get 
quicker so it is hard to tell; then so quick that is all luck. It 
doesn't matter which order you hit the blocks.

      Blue Mushroom Space- If you get a red mushroom, then you will get 
an extra turn. But, if you get the purple and green poisonous mushrooms, 
then you will have to sit out a turn.

      Red Bowser Space- Land on this and some events will happen. Don't 
count on the ones in Yellow, they will never get landed on. Here is a 
list of events that can happen. 

-Coin Steal: Bowser steals 20 coins from the one who landed there
-Bowser's Bash 'N Cash: See Mini-Game #32
-Bowser's Tug O'War: See Mini-Game #33 
-Bowser Revolution: Bowser makes all coin amounts the same
-I know there is more, just forgot 'em

---~~~---People on the Boards---~~~---

    Toad- If you cross him, this small fella' will give you a star for 
20 coins.

    Bowser- The master of evil is back again! If you cross him, he will 
sell you a useless item or steal coins from you.
  
    Boo- If you pass this ghastly haunter, you can steal coins for free; 
or steal a STAR for 50 coins.

                    Thats about it- for the basics.


#################**********************##########################
# Section 3         _________________                 Section 3 #
#                  |Mushroom Village |                          #
#################**********************##########################

This is where you start out, and you can do various things here:

  The Warp Pipe- In the center of the village, this will send you down 
to any of the game boards.

  The Option House- This is the northern-most hut in the village. If you 
talk to the Mushroom guy, he will erase all your saved data. If you look 
to the left you can change the sound to Mono or Stereo. Also, if you 
have brought the Jukebox and the Parrot, then you can listen to the 
songs and some of the voices in the game.

  Mushroom Shop- This is the igloo like hut in the bottom left corner. 
Using the coins you got on the boards, you can buy items here. For info 
on the various item, see the "Items" section.

  Mushroom Bank- This one is right above the mushroom shop. Your stars 
and coins are kept here. If you talk to the dude on the left, you can 
get and use some of the item you have brought.

  Mini-Game House- Here you can purchase Mini-Games you have played. If 
you purchase one, you can play it anytime. If you look inside the pot 
you will be brought to a practice board- Mini-Game Stadium, which is a 
great way to rake in coins. If you brought the Shy Guy, you can play his 
game here, too.

  Raft- This will take you to the famous Mini-Game island. See "Mini-
Game Island" and "Mini-Games" sections for more details. 



#################**********************##########################
# Section 4         _________________                 Section 4 #
#                  |   Characters    |                          #
#################**********************##########################

  Playable Characters

     Mario: The famous star is back again, and he is well-rounded, in 
more ways than one :). He is out to prove that he is the best character 
once and for all. I am usually this fat plumber just becasue he is cool. 
His board is the Rainbow Castle.

     Peach:  Mario's girlfriend is back, and her board is the cake that 
Mario never got in Mario 64 :D. She is out to prove that girls can be as 
good as boys. 

     Luigi: Mario's brother is in this game too! After his lack of 
appearance in the previous 64 games, he want to be the Super Star to 
prove he is as good as his brother.

     DK: His beatiful jungle is his home, and he is trying to prove he 
is the strongest of them all. His main rival is Wario.

     Yoshi: The long-tounged dinosaur is back in his attempt to prove 
that he is worthy to be riding on Mario's back! His home is two beatiful 
islands, Cantaloupe Island and Watermelon Island.
  
     Wario: Mario's evil brother is trying to prove that he is better 
than Mario, and stronger than DK. His baord is the Bomb-Omb Battlefield.

---------------------------------------------

  Unplayable Characters

            Toad: The mushroom head is here too, and he is one of the 
main people in this game. You know, he looks nothing like he did in 
_Super Mario Brothers, the Movie_. That was a really cool show because 
John Luingizamo (or something, I can't really spell) played Luigi.

            Bowser: This old bad will steal your coins when you pass 
him, or he will just be evil in some sort of way. He will steal all your 
stars when you get 100 of them, but you can temporarily kill him if you 
beat Magma Mountain.

            Koopa Troopa: He starts out the game. He's rebelled against 
Bowser and his forces, so now he is one of the good people. He helps you 
throughout the game, giving you coins when you pass him. He also gives 
out information alot.

            Boo: This ghoul is nice, unless you are the one that gets 
coins stolen from. He also is a baddy in many of the Mini-Games, but you 
can destroy him with a light bulb.

            Whomp: In DK's Jungle adventure, this stone block blocks 
your way until you pay ten coins.

            Thwomp: Found in Yoshi's Tropical Island, for a raising wage 
he will move out of your way. He is good for short-cuts.

            Goomba- In Peach's Birthday Cake, he will allow you to take 
a lottery for 10 coins. There is one bad one, sending you to Bowser, and 
three good ones, which send you to Toad.

            Piranha Plants- You can buy them for 30 coins in Peach's 
Birthday cake, and then the next person to land on that space loses a 
star to you. Also, he appears in many Mini-Games.

            Fly Guys- This little man is in the Battlefield, and he will 
take any character straight to Bowser or to where you are. You can 
really annoy people like this.

            Bob-Ombs- They are in a war against each other at Wario's 
Battlefield, and they need cannonballs. When you cross one they stick 
you into their cannon and shoot you to the next island.



#################**********************##########################
# Section 5         _________________                 Section 5 #
#                  |     Boards      |                          #
#################**********************##########################

Dk's Jungle Adventure
Difficulty: *
   
Story: There is a hidden treasure of Golden Bananas. When you beat the 
board, the power of the stars will find it and uncover it.

Description: There are Whomps blocking your way on the right side of the 
board. For a ten coin fee, they will move out of your way onto the other 
path. The ? Spaces here will cause a giant boulder to roll down, chasing 
you and any other characters back to start. 

     Bowser: On right side of the board
     Toad: Random
     Boo: 2 of them, one on top and the other on the bottom-left 
     Koopa: Bottom right
     ? Spaces: 9
     Blue Spaces: 56
     Red Spaces: 7
     Mushroom Spaces: 3
     Bowser Spaces: 3
     Chance Spaces: 0
     Mini-Game Star Spaces: 5

-----------------------------------------------------------------------
-----------------------------------------------------------------------

Peach's Birthday Cake
Difficulty: **
   
Story: Peach has made a cake, but it is unfinished. Use the power of the 
stars to put candles on it. (I could have just gone to the store to get 
candles...)

Description: When you run into the Goomba, you must take a Flower 
Lottery for ten coins. If you pick one of the three good seeds, you will 
be sent to Toad, where you can get a star. If you pick the bad seed, you 
will be sent into the Bowser loop. There is no Boo on this board, but 
instead to steal a star you must have 30 coins and land on a "?" space. 
Buy a strawberry and the next person that lands on that space loses a 
star to you.

     Bowser: Lose the Lottery Game
     Toad: Win the Lottery Game
     Boo: none 
     Koopa: Left of board
     ? Spaces: 14
     Blue Spaces: 28
     Red Spaces: 4
     Mushroom Spaces: 6
     Bowser Spaces: 2
     Chance Spaces: 1
     Mini-Game Star Spaces: 2

-----------------------------------------------------------------------
-----------------------------------------------------------------------

Yoshi's Tropical Island
Difficulty: **
   
Story: One of the Yoshi's is trapped in the middle of the islands. His 
friend is watching and trying to find out how to reach him. Build a 
bridge with stars and re-untie the two Yoshi's.

Description: The two islands, Cantaloupe and Watermelon, can be reached 
only by crossing the Thwomp. They have a raising waige each time you 
cross. On one island there is Bowser, and on the other is Toad, but if 
you land on a "?" space Bubba the fish will make them switch places, so 
watch out. 

     Bowser: On left or right side of the board
     Toad: On right or left side of the board
     Boo: On top-left 
     Koopa: Bottom left
     ? Spaces: 7
     Blue Spaces: 34
     Red Spaces: 3
     Mushroom Spaces: 3
     Bowser Spaces: 2
     Chance Spaces: 2
     Mini-Game Star Spaces: 4

-----------------------------------------------------------------------
-----------------------------------------------------------------------

Wario's Battle Canyon
Difficulty: **
   
Story: The Red Bob-ombs and Black Bob-ombs are in a war! You must stop 
the battle and return peace to the lands.

Description: There are five islands, arranged not much different than a 
5 on a die. When you pass a Bob-omb, he will shoot you into a random 
spot on the next island. On one of them there is a Shy Guy who will drop 
you off at the center island or even bring another player there. The "?" 
spaces will 

     Bowser: On center island
     Toad: Random
     Boo: ?????? 
     Koopa: Bottom left
     ? Spaces: 2
     Blue Spaces: 41
     Red Spaces: 7
     Mushroom Spaces: 5
     Bowser Spaces: 2
     Chance Spaces: 0
     Mini-Game Star Spaces: 10

-----------------------------------------------------------------------
-----------------------------------------------------------------------

Luigi's Engine Room
Difficulty: ***
   
Story: Luigi has an awesome piece of machinery, but he can't seem to get 
it to work. Use the power of the stars to get the engine going.

Description: This is a very complex board. There are red and blue doors 
that open and close when you talk to the robot or when a turn end. Use 
the robot to your advantage, making sure your enemies don't reach the 
stars. Also, "?" spaces switch the doors.

     Bowser: Left of board
     Toad: Random
     Boo: Right of board
     Koopa: Bottom right
     ? Spaces: 5
     Blue Spaces: 57
     Red Spaces: 4
     Mushroom Spaces: 3
     Bowser Spaces: 3
     Chance Spaces: 0
     Mini-Game Star Spaces: 4

-----------------------------------------------------------------------
-----------------------------------------------------------------------

Mario's Rainbow Castle
Difficulty: *
   
Story: There once was a beautiful rainbow over the castle, but Bowser 
removed it. If you beat the board, the rainbow will come back.

Description: At first there are two paths, and the top one leads up to 
Boo. Later, that path will run into the one that is there that you could 
have chosen. It will go around to a moving platform that is sometimes 
Bowser and sometimes Toad. When you land on a "?" space, or after you go 
up onto the platform, the characters switch. This is one of the most 
easy, but not nessacarily boring boards. 

     Bowser: On the platform, switches with Toad
     Toad: On the platform, switches with Bowser
     Boo: On the top right 
     Koopa: Bottom right
     ? Spaces: 5
     Blue Spaces: 34
     Red Spaces: 5
     Mushroom Spaces: 2
     Bowser Spaces: 2
     Chance Spaces: 2
     Mini-Game Star Spaces: 4

-----------------------------------------------------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~SECRET BOARDS~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-----------------------------------------------------------------------

These last two boards are secrets, so see the "Secrets" section on how 
to obtain them.



Bowser's Magma Mountain
Difficulty: ***
   
Story: Bowser has made the mountain his lair, and he needs to be 
punished!

Description: There are bridges with big blobby monsters. You could take 
the shortcuts, but even after paying 10 coins, you might not be able to 
pass. If you win, you will cross, but if you lose, you will have to go 
back without the ten coins you paid. I really hate this board! At the 
very end of the board, there is another chance game you must take. If 
you lose you go to Bowser, but if you win you go back to the start. "?" 
Spaces will turn all the blue spaces red!

     Bowser: Top of board
     Toad: Random
     Boo: In middle section
     Koopa: Bottom right
     ? Spaces: 4
     Blue Spaces: 45
     Red Spaces: 4
     Mushroom Spaces: 3
     Bowser Spaces: 2
     Chance Spaces: 0
     Mini-Game Star Spaces: 3

-----------------------------------------------------------------------
-----------------------------------------------------------------------

Eternal Star
Difficulty: ***
   
Story: Bowser has stolen all your stars!! Go and restore the giant star, 
which Bowser had broken and wrote graffiti on.

Description: Bowser comes and knocks Koopa out of the way. Also, Toad 
isn't here now! Instead, Bowser has sent out "cohorts". 7 exist _at one 
time_, so it is easier to reach them. But there are warp places that 
send you to the next. Bowser switches them up occasionally. "?" Spaces 
will put you all back at start.

     Bowser: On his center island
     Toad: None 
     Cohorts: 7 exist at one time. When they are gone, 7 more appear.
     Boo: In left section
     Koopa: none
     ? Spaces: 4
     Blue Spaces: 36
     Red Spaces: 4
     Mushroom Spaces: 3
     Bowser Spaces: 3
     Chance Spaces: 0
     Mini-Game Star Spaces: 3

-----------------------------------------------------------------------
=====================That's all of the boards!!!=======================
-----------------------------------------------------------------------






                           Now for
_________________________________________________________________
___________________________PART II_______________________________
~~~~~~~~~~~~~~~~~~~~~OF MARIO PARTY FAQ~~~~~~~~~~~~~~~~~~~~~~~~~~
_____________________------------------__________________________

#################**********************##########################
# Section 6         _________________                 Section 6 #
#                  |      Items      |                          #
#################**********************##########################


 ~~~~~~Items for use in Mushroom Village~~~~~~

        Mecha Fly Guy:          Cost: 100 coins
                 You can use this little dude in the Mini-Game House. He                                                     
counts the number of spins you can make in 10 seconds.

        Record:                 Cost: 50 coins
                 This is placed in the Option house. You can hear all                                                                      
the songs in Mario Party! My favorite is the Option 
                 House theme.

       Talking Parrot:          Cost: 50 coins
                 If you use him, you can hear the different voices of                  
                 the characters.
       
 ~~~~~~Coin Cases~~~~~~

       Coin Box:                Cost: Free
                Nothing special. You start ou with it.

       Lucky Box:               Cost: 400 coins
                It increases the cash you recieve by 10%
 
       Casino Box:              Cost: 300
                If you win it doubles your coins, if you lose it halfs                                                
them.                      
                                             
~~~~~~Hidden Items~~~~~~        
                        
Note:  See "Secrets" section on how to get them
                     
       Bowser's Magma Mountain  Cost: 980
                It gives you access to Bowser's awesome board
                                
       No Koopa:                Cost: 500
                It removes Koopa. Doesn't work sometimes.

       No Boo:                  Cost: 500
                It removes Boo. Doesn't work sometimes.
 
       Credits:                 Cost: 100
                Allows you to watch Credits again.
 
       Gameballs:               Cost: 300
                Lets you buy Mini-Games you haven't played.
                 
                   
~~~~~~Items for use on boards~~~~~~
    These appear randomly instead of a regular block while on a board.
                    
                       
       Minus Block:             Cost: 100
                Takes the number of coins equal to the amount shown.   
  
       Plus Block:              Cost: 200
                Adds the number of coins equal to the amount shown.

       Slow Block:              Cost: 100
                Only numbers 1-3 appear on the block

       Speed Block:             Cost: 200
                Only numbers 8-10 appear on the block

       Warp Block:              Cost: 200
                Players warp around the screen randomly

       Event Block:             Cost: 200
                Causes Bowser, Koopa, or Boo to appear



#################**********************##########################
# Section 7         _________________                 Section 7 #
#                  |Mini-Games part 1|                          #
#################**********************##########################
       
~~~~~~~Game Types~~~~~~~

These are the different types of games, in no particular order:


2 vs 2 Games-
Winning team: Wins 10 coins each
Losing Team: Lose 10 coins each

Chance Games-
Winners: Win coins from loser
Losers: Lose coins to winners

Racing Games-
Winner: Win 10 coins 
Losers: Lose nothing

Survival Games-
Last man standing: Wins ten coins
Others: Lose nothing

Bonus Games-
Win: Get any amount of coins
Lose: Lose nothing

Success Games-
Win: Get ten coins
Lose: Lose 5 coins

Point Games-
Most Points or Tied: Ten coins
Losers: Lose nothing


~~~~~~~~~~~~~~~~~~~~~MINI-GAMES~~~~~~~~~~~~~~

In no order whatsoever exept in the order I remembered them.

Here is a key to some stuff:  *= An auto-controller would help- alot.
                              += A pretty hard game!

                            START

()()()()()()()()()()()()()()()()()()()()()
4-Player Mini-Games                     ()
()()()()()()()()()()()()()()()()()()()()()

=======================================================================
1. Face Lift ||||||| Point Game ||||||| 400 coins |||||||||||||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
At first, an example of what you should be doing appears. If you watch 
it closely, then you will know exactly what to do. Then you move the 
face around in your square to match the example. You can move the 
eyebrows, the nose, the cheeks and then chin. Usually, the parts are 
stretched out all the way, so don't try to be perfect, just bring it all 
the way over. Also, if you can get done quickly enough, then you can 
move your cursor over the example in the middle to really make some 
human opponents mad. :)
                 
=======================================================================
2. Crazy Cutter |||||||  Point Game ||||||| 150 coins |||||||||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
          
       Directions: 
You are on a jackhammer trying to dig up an artifact thingy. The 
"artifacts" are a Goomba, a ghost, and a bomb. The Goomba is pretty 
tough, so follow these guidlines: If you do mess up, do on the inside, 
instead of outside the line. The game is more leneint about that. Also, 
keep track of what square you are in. Anyone with over 80 points on this 
game receives 10 coins. Woohoo!     

=======================================================================
3. Bumper Balls ||||||| Racing Game ||||||| 250 coins |||||||||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
          
       Directions: 
On what looks like basketballs, you are trying to bump the other players 
off the island. OK, make that trying not to be bumped off the island. 
The main trick here is to join on beating up people until there are only 
two left (you and opponent). The run around on the edge. Yes, around on 
the edge! When they charge at you, dodge them and go behind them to bump 
them off! The computers, obviously, haven't learned this trick- or how 
to avoid it.

=======================================================================
4. Grab Bag* |||||||  Chance Game ||||||||| 400 coins |||||||||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
          
       Directions: 
This is the most dirty game in the game! That sounds weird...
To grab someone, get behind then and tap B. Keep tapping B really fast 
and if you tap faster than them, you will get a coin bag. The hard part 
is getting behind them. If you go for the weakest button-tapper first 
and then go for the person with the most coins, you will be pretty rich. 
I have won over 120 coins like that. Of course, then my friend beat me 
up. Ouch.

=======================================================================
5. Cast Aways |||||||  Bonus Game ||||||||| 250 coins |||||||||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
          
       Directions: 
There are coins floating in the ocean. What IDIOT would do THAT! Well, 
they're all yours now! Tap the joystick and release it to cast it. The 
harder you tap, the further you cast. Then rotate the joystick to reel 
it in. I usually only go for the bottom row, but it is hard to tap that 
soft when you first start. Don't go for coins, just bags and treasure 
chests. Once you get used to it, you can really reel in some dough. Get 
it _reel_??!! Hahahahahahahahahahahahahahahahahahahhhhhohohohoooooo...

=======================================================================
6. Running of the Bulb ||||||  Success Game ||||||| 400 coins |||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
          
       Directions: 
This is a cooporative game, with much-needed team effort. The "runner" 
tries to avoid the ghosts, while the others punch them away. If someone 
gets touched by a ghost, they become zombies. A "real" player must hit 
these zombies to turn them back to normal. If the runner of the bulb 
turns into a zombie, then he will try to end the game by running into 
the cloud at the back. SO AVOID THAT AT ALL COSTS! The only chance when 
that happens, is a person hitting the runner zombie, or a block smashing 
him to turn him back to mormal. When you reach the socket, you will all 
win ten coins.


=======================================================================
7. Shy Guy Says ||||||  Chance Game ||||||||| 400 coins |||||||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
          
       Directions: 
~­Senor Lizardo Funke!~   Oh, wait a second-   ~Funky Lizard!~

Sorry about that. This is a cool game. When the Shy Guy in the middle 
raises a flag, you raise your flag of the appropriate color/letter. The 
computers are really stupid here, so don't worry. When the Shy Guy 
raises two flags, wait until he lowers one and press the one still up.


=======================================================================
8. Hot Bob-Omb ||||||||| Chance Game ||||||||||| 300 coins |||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
Like an old game of hot potato, you must try not to have the bob-omb in 
your hands when it explodes. Likewise, it is all luck unless you just 
sit there with it. You might try to hold it until it looks like it's 
just a second away from exploding, then throwing it, but that never has 
worked for me. Otherwise, just throw it to your enemy (or enemies) and 
hope it doesn't explode on you.

=======================================================================
9. Balloon Burst |||||| Racing Game |||||||||| 400 coins ||||||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
          
       Directions: 
Four people, four balloons, four pumps, and a really quick finger-
tappers. On this game, the enemies are pretty stupid. BUT- also, I 
didn't put a * by balloon burst because you can tap 50,000 TPM and still 
lose big time. Yes, it is a rythm game. Try to kep a rythm, and make 
sure you pull your pump out all the way (it will be flashing when full) 
and then down all the way. When the balloons are about to burst, the 
bowsers eyes will all be spinning around. First person to pop their 
balloon wins.

=======================================================================
10. Buried Treasure* ||||||| Racing Game ||||||||| 150 coins ||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
          
       Directions: 
Each player starts in the corner, finding a treasure. Tapping A will dig 
around the 2-D screen. If you find a sign, go the way it is pointing to 
find the treasure. Avoid rocks unless the treasure chest is in them. You 
could obviously go torward the treasure chest when someone else uncovers 
a sign, and if you couldn't this game would be pretty dumb. 

=======================================================================
11. Skateboard Skamper* ||||||| Racing Game |||||||| 200 coins ||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
Your racing on a skateboard, avoid the blue blocks. Tap B to skate, and 
A jumps. In the middle of the course, there are coin bags to get. Also, 
watch out for the first two sets of blocks. They are very hard to see 
because of the angle. After a while, there will be no blocks, so just 
tap B like you never have tapped before.


=======================================================================
12. Platform Peril ||||||| Racing Game |||||||| 450 coins ||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
You start out in a formation like Skateboard Skamper, but this time you 
can move left or right. Move and jump from platform to platform, 
avoiding the piles of bricks that will mess you up and knock you off. 
There are some coins and coin bags scattered around, but don't go out of 
your way to get them. The first one to cross the line wins.

=======================================================================
13. Treasure Divers* |||||||| Bonus Game |||||||||| 250 coins |||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
Try to go to the largest chests. On the way up, watch out for the sharks 
and the jellyfish. They will make you drop your chest and start over. 
When all the big treasure chests are out, get the next bigger ones. 
After a while all the treasure chests will be gone, and it is pretty 
easy to ebmerge with the most.


=======================================================================
14. Key-pa-way ||||||| Success Game |||||||| 400 coins |||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
This is a cooperative game, meaning you are all on the same team, if you 
didn't know that. You must try to get the key up on top of the barrel so 
you can get the coins. But about 8 little spikey dudes will try to get 
the key, and if they succeed, then nobody get any coins. Anytime they 
touch you, you drop the key. If you or your teamates don't get it, they 
will. It is pretty easy considering that the spikey dudes go about 
1/1000000 of a mile per day.

=======================================================================
15. Mushroom Mix-Up ||||||||| Racing Game ||||||||| 50 coins ||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
There are 7 mushrooms in the water. When Toad raises a flag, all exept 
the mushroom colored the same color of his flag falls. In other words, 
jump to the mushroom that is the color of Toad's flag. Some TVs make it 
really, really hard to tell the difference from pink and red, or green 
and yellow, so if your is like that change the contrast. If someone is 
under you jump on them, odds are 99% of the time you fall off. In that 
case, _get under someone_! If you watch the computers on Mini-Game 
island, you will also find some pretty nice tactics as to how they jump 
off into the center when the mushrooms raise.

=======================================================================
16. Musical Mushroom |||||||| Racing Game ||||||||| 100 coins |||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
As the name insists, this is a twisted game of musical chairs. The 
players are walking around the mushroom, and when the musics stops, they 
go for a mad dash to the center mushroom with the chest. Remember that 
you must bump the chest to get the coins. My tips are to always be 
holding the stick in the direction of the center mushroom, so when the 
music stops you'll be running straight to it. Also, don't use the little 
blue mushrooms to Bounce up onto the big one, you can just jump there 
from the ground.

=======================================================================
17. Coin Block Blitz ||||||||| Bonus Game ||||||||| 50 coins ||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
Nine blocks are suspended in the air, and the four players are after the 
coins they hold. This is a very simple game, at first. Some blocks 
contain more than the other ones, from 1 coins to about 10+. If someone 
is at a block you want, try jumping between them and the block. You will 
very rapidly bounce and get all the coins. If someone wants you blocks, 
let them have it so they can't do the same, but then go back to the and 
do the little trick mentioned above. You will get many coins if you do 
this, but there is also a variation that is a 3 vs 1 game that is fun 
too.

=======================================================================
18. Box Mountain Mayhem ||||||||| Bonus Game ||||||| 300 coins ||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
There is a pile of coin-containing blocks at the top, and you know we 
are thirsty for coins. Some of these blocks are enemies, and will bounce 
you back to the back of the room. You could go up there and hit the 
blocks like crazy, but that doesn't get you much good. All I do is stay 
back, becuase on of the enemy blocks contains 3 coin bags, and I wait 
for them. That is the best way, and after I get the 15 coins, I start 
doing it regularly, like everyone else.

=======================================================================
19. Tipsy Tourny ||||||||| Racing Game |||||||||| 300 coins |||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
It is a 4-way split screen and you are on a platform with a turtle 
shell. To win, you must uncover all of your squares by moving the shell 
over them. You move the shell by tilting the platform that you are on. 
Jumping comes in handy when the shell is about to hit you (it will slow 
you down) or if you want to get to the toher side quickly. The first 
person to uncover their pictures wins.


=======================================================================
20. Hot Rope Jump+ |||||||| Chance Game |||||||||| 300 coins ||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
Gee.. lets think- JUMP! Try to watch the computers and get a rythm-if 
possible. The main thing here is not to jump early. Hardly anyone dies 
from not jumping, but mostly die from jumping ONTO the rope. The first 
ten, you must be carefull when it is slow. 10-15 are easier, as you can 
jump even when the rope is far away and still clear it. 15-20 are so 
fast that you can jump almost anytime and easily clear it. At Mini-Game 
island, you must repeat this twice, as there are 40 jumps instead of 20, 
and the computers never lose. After you clear it 20 (or 40 in Mini-Game 
island) times you will win.


=======================================================================
21. Bombs Away |||||||||| Survival Game |||||||||| 250 coins ||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
You are all four on an island while a pirate ship in the distance shoots 
cannonballs at you. The cannonballs will go into water creating waves to 
shake the island, hit the island making you dizzy and possibly falling 
off, or even hitting you dead-on, meaning certain death. Make sure you 
jump anytime you see a shadow, and don't try to knock other players off. 
It is useless and anyway, any survivors always win 10 coins.

=======================================================================
22. Mario Bandstand |||||||||| Point Game |||||||| 350 coins ||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
You are either a player or a conductor. You must follow the music and 
when you mess up, you will be hit by a hammer or a shell. The person(s) 
that got hit the least wins ten coins.

Players- At the bottom of the screen, press A when the blue square is 
over your insturment. If you are a player, you got the lucky break.

Conductor- Too bad for you! There is hardly any way to beat this as a 
conductor. In the top left corner, there are four notes. When the blue 
square is on the top one, press up; on the left one press left; etc. 
Even if I do perfect on this I hardly ever get in the spotlight! Weird!


=======================================================================
23. Hammer Drop |||||||||| Bonus Game |||||||||| 450 coins ||||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
The players are on a platform and a Lakitu Brother is above you. You try 
to catch the coins he drops and avoid the hammers. Get the coin bags no 
matter what, even if you must go out of your way. Avoid falling at all 
costs, and try not to jump- it's dangerous. Always watch what Lakitu is 
going to drop next, and if it's a coin bag, forget that coin and get it.


=======================================================================
24. Slot Car Derby 1 ||||||||| Racing Game ||||||||| 450 coins ||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
HOW FRUSTRATING!! Wait until Slot Car Derby 2...

    Here are the rules I always follow, and probably the only way to 
win:

  1. Always follow few these rules exactly as stated
  2. Go as fast as possible; full-throttle; pedal on the metal; etc
  3. When you see your tires smoke, -completly let go of the stick-
  4. Immediantly press it back up as in #2
  5. When on the outside track, go full speed all the way
  6. In case of doubt, see rule #1

 Still, you will need practice for...


=======================================================================
25. Slot Car Derby 2+ |||||||| Racing Game ||||||||| 500 coins ||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
Kind of like Slot Car Derby 1, but at the bottom you must take a very 
sharp U-turn. Here are the rules as follows:


  1. Always follow few these rules exactly as stated
  2. Go as fast as possible; full-throttle; pedal on the metal; etc
  3. When you see your tires smoke, -completly let go of the stick-
  4. Immediantly press it back up as in #2
  5. When on the inside track, go full speed all the way
  6. Watch out for the outside U-turn part. It's a killer.
  7. In case of doubt, see rule #1

  If you beat Toad on Mini-Game island on this game, you will get a 
secret Mini-Game (see secrets section). I tried him from 75-150 times 
before I found out this tactic stated above. After that it only took 6 
more and I beat him!



#################**********************##########################
# Section 8         _________________                 Section 8 #
#                  |Mini-Games part 2|                          #
#################**********************##########################

Halfway interval... please hold....

  La la dum dee de dum. La ala la dee de de dum de dum. La lee dum dee 
da. Da de dum de dum da dummmmmmmmm! Da da de dum!


()()()()()()()()()()()()()()()()()()()()()
2 vs 2 Mini-Games                       ()
()()()()()()()()()()()()()()()()()()()()()


=======================================================================
26. Bobsled Run* ||||||||||| 2 vs 2 Game |||||||||| 200 coins |||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
Ont his split-screen game, you start out pushing your sled past the 
starting line. Tap A do do so. Then you will start on your course. 
Holding forward makes you go, and left or right steers. Make sure you 
hit the speed-boosts on the way. The more you cooperate, the better you 
are. Also, the team on the track first gets a huge advantage. If your 
teamate isn't good, then try controlling both people. It works wonders.


=======================================================================
27. Bombsketball ||||||||||| 2 vs 2 Game |||||||||| 300 coins |||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions:
In this variation of basketball, you and your teamate try for the goal. 

Offense: Hope you start as offense. Try going to the side and cutting 
into the basket, then jump and throw for a goal. Bounce off pesky 
defenders to get there quicker. If you have a CPU teamate, pass to him 
because he is really good.

Defense: Tough break if you weren't offense first. Steal the ball by 
punching them and don't let them bounce on your head.


=======================================================================
28. Handcar Havoc*+ ||||||||| 2 vs 2 Game |||||||||| 200 coins ||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
Tap A as fast as possible in this split-screen game and make sure both 
you and your teamate turn on the curves. If you don't have the exact 
same minds and turn exactly perfect, it's a good idea to press B for 
brakes on the turns so you don't fall off. The first team to the finish 
line wins.


=======================================================================
29. Desert Dash ||||||||| 2 vs 2 Game |||||||||| 150 coins ||||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
You and your partner are together on skis. First off, why would you be 
wearing skis in the desert??? Weird...
   You must tap the analog left or right when the "bubble" appears. If 
you and your partner are out of sync, then you will fall. In the middle 
there is a thwomp block that you should run under as quikly as possible. 
The team that crosses the finish line first wins. 


=======================================================================
30. Deep Sea Divers* |||||||| Bonus Game ||||||||| 300 coins ||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
Remeber "Treasure Divers" the four player Mini-Game? This is a bit 
different. One person is a diver and the other is the fisher. The diver 
goes down to get a chest and, when he does, the "fisher" reels him in. 
Reeling requires some stick-spinning, so see the "Stick Spinning Tips" 
section. Try to go for the bottom chest first, it's worth 10 coins. The 
closer to the surface the chests are, the less coins you get.


()()()()()()()()()()()()()()()()()()()()()
1 vs 3 Mini-Games                       ()
()()()()()()()()()()()()()()()()()()()()()


=======================================================================
31. Coin Block Bash |||||||||| Bonus Game ||||||||| 50 coins ||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
Like Coin Block Blitz, there are nine blocks arranged on the screen. 
This time they are brick, and someone has a hammer. The guy with the 
hammer can bust the bricks with one hit, but the others must use 
multiple jumps. 

  No Hammer: Steal the hammer! If you don't want to risk being knocked 
around the screen, don't try it but DO try to steal anaone else's coin 
bags, even the hammer dude.

  Hammer: When somebody get close, hit them with B and they'll be out 
for a while! Press A to demolish the blocks, but make sure you hit them 
-away- from the crowd. That way, it'll bounce off the fence to you!


=======================================================================
32. Pirahna's Pursuit* |||||||| Chance Game ||||||||| 100 coins |||||||
=======================================================================~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
One person is on the skatboard, trying to get away from the giant 
pirahna pant. The people on the cloud hip drop to water this plant, 
making it larger and faster.

  Sk8er- I like doing that sk8 thingy. You can do it with alot of words- 
f8, w8, gr8, str8, m8, h8, r8, d8, etc. Fun-
         Tap B like never before. Look for vines, and if you see one, 
jump for extra speed. Jump over obstacles and get to the finish quicly.

  Cloud Riders- Hip drop when the plant is under you... nothing much 
really.


=======================================================================
33. Bash 'n' Cash |||||||||| Chance Game ||||||||| 400 coins ||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
The person in the bowser suit must helplessly run around the arena, 
avoiding being bashed by the relentless hammer-weilding guys. I haven't 
found this game simple to get coins on at all as a hammer dude. Either 
way, I think this game sucks.

   Bashers- Try to hit him! When the coin bags fall out, you must go get 
them. I have found that if you are the one that hits the bashee, you 
aren't going to get the coin bag because of your slow recovery rate. In 
that case, I always sit back until I see a coin bag, and then get it.

   Bashee- Run around the edge of the arena. Sometimes the idiots will 
surround you, that is when you use jump. Your "jump meter" doen't refill 
quickly, so you can only jump about every 8 seconds. I don't recommend 
trying to bounce off everyone's head, because you might bounce right 
back in the helpless predicament you started in.


=======================================================================
34. Tug 'O War ||||||||||||| Chance Game ||||||||| 150 coins ||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
Nothing here, exept spin like a psyco. See the "Analog Spinning tips 
section" for info.


=======================================================================
35. Crane Game* ||||||||| Chance Game ||||||||||| 350 coins |||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
There are three people on the floor; along with some coins, and someone 
on a crane. The crane get 1/3 of the person picked's cash. WOW!

  Crane- DON'T go for coins. Go for people- prefferably the guy with the 
most coins. Make sure you are over them completly, then tap A. While 
picking them up, tap A as fast as possible. If you drop him in the 
crane, he's yours.

  Others- If the crane is smaller than you (like your little brother or 
something) threaten to beat him up if he picks you. If  not, just hope 
you don't get picked. If you do, tap A like crazy and hope he drops you.


=======================================================================
36. Pipe Maze |||||||||| Sucess Game ||||||||||| 350 coins |||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
I find this mostly a luck game. Nothing really, exept some people can 
study the pattern of the pipes while it is moving up. I can't, I guess I 
am too slow.


=======================================================================
37. Paddle Battle |||||||||| Chance Game ||||||||| 50 coins |||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
Turn the stick. Don't try to go fast, but at a steady pace. The rocks 
will usually decide who gets poked next so try to be on the good side 
when you get to one. I think somehow the game balances out the sides, to 
where each side has the same chance of winning, even if it is 1 to 3. In 
that case, I like to be the single person because you get 3 coins for 
each poke, and the others only get 1.


=======================================================================
38. TightRope Treachery ||||||| Chance Game |||||||| 250 coins ||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
Somebody is walking a long tightrope over an ocean, with boats under him 
shooting cannonballs. The boats try to knock the tightroper off, which 
is no easy task. If the tighroper gets hit, he probably won't fall the 
first time.  

  Boats: You must try to hit the walker with two cannonballs at a time 
to be sure to knock him off. Don't hit each other, you'll just screw it 
up.
 
  Walker: You got the easy part, belive it or not. Stay in the maddlie, 
forget about whats below, and watch out for breezes (leafs blowing 
around). 


=======================================================================
39. Bowl Over |||||||||| Chance Game ||||||||||||| 350 coins ||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
You are either the lucky bowler or a pin. The roller must roll a turtle 
shell down the alley and trying to avoid "gutter balls." The pins jump 
around helplessly and hope they don't get hit. Each human pin hit loses 
five coins to the bowler. If the bowler hits a regular pin, it is worth 
one coin. There are 2 different alleys, one that has a very small curve 
and is practically straight. The other is a bit harder as it is shaped 
similar to an "S"

  Bowler: Press B to throw the shell, and left or right moves it. You 
must move it so it doesn't go into the wires. Try to get as many human 
pins as you can. I have never gotten a strike, but have seen the 
computer do it. I always did suck at bowling.

  Pins: Hop around. Don't clump up, just spread around. No real strategy 
here.


=======================================================================
40. Coin Shower Flower |||||||| Bonus Game ||||||||| 50 coins |||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
There is a flower on an island in the middle of a small pond. Three 
characters ride in leaves at the bottom, trying to catch coins that fall 
from the flower that the guy on top didn't miss. 

  On the flower: Try to catch all the coins that fall. It doesn't matter 
which way or anything, just forget about the boats. When you see a clump 
of coins try to catch them all. I have had the best run having a 
slightly tilted flower the whole time so the coins will fall to me.

  In the water: Nothing really, just catch the few coins that fall down 
from the flower. If a clump falls, hope the flower dude doesn't catch it 
and get a few of the coins. The most I have gotten as a boat dude is 
about 15 coins.  


()()()()()()()()()()()()()()()()()()()()()
1 player Mini-Games                     ()
()()()()()()()()()()()()()()()()()()()()()


=======================================================================
41. Whack-A-Plant |||||||||| Bonus Game |||||||||| 200 coins ||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
There are 9 pipes 3x3, and pirahna plant pop out. The numbers of them 
grow each time they appear. Bounce off one to another, creating multiple 
jumps. If you need to bounce very far across, hold A as you bounce off 
the plant. You can get 50 coins at a time if good, so practice!


=======================================================================
42. Shell Game ||||||||| Success Game ||||||||||| 200 coins |||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions:
You are on a platform and there are three turtle shells around you. 
Watch which one has the chest with the coins. They will circle around, 
watch closely. Putting your finger on the T.V. screen helps, or at least 
point to it. Then they will zig zag and switch, so watch closely. After 
a while they will stop, and you touch the one that you think is right. I 
beat every time exept for the first few times I tried. Practice, 
practice, practice.


=======================================================================
43. Knock Block Tower |||||||| Success Game |||||||| 200 coins ||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
There are two whomp blocks in a stack of blocks. Some are wooden, and 
you must punch all the wooden ones down so you can reach the chest on 
top. If you hit a whomp, it will knock you off the stage, causing you to 
lose. Try to time your punches and DON'T look your time. That will just 
cause you to hurry up, making you sure to lose. When you destroy the 
wooden boxes, jump up on top to get the precious chest.



=======================================================================
44. Slot Machine |||||||||| Bonus Game |||||||||| 200 coins |||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
You are dropped down to a stage where you must win the slot machine. Is 
this the Price is Right? No, it's Mario Party! The green block in the 
middle stops the spinning of the next reel. Don't take longer than 10 
seconds or it will go for you. Here are my instruction that usually get 
me to win.

o  Just pick one at first. The spikey ugly thing is worth 20 coins, so 
go for that one.

o  Next, look for where your item is. Here is an example: 
      The order is coin, shell, ugly spikey. Say you want the ugly 
spikey. Wait for coin as a pick-up, then as soon as you see shell STOP 
it. You should get your prize! 


=======================================================================
45. Memory Match |||||||||| Bonus Game |||||||||| 50 coins ||||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
There are nine cards and 4 matches. The other one? One word- Bowser. If 
you get the Bowser card, he will stun you for a short amount of time. If 
anything to make this game a tiny bit harder, you could have made it 
stun you for about 30 seconds! This game is super-easy unless you are 
really, seriously stupid. Every match you get you win 2 coins.


=======================================================================
46. Ground Pound |||||||||| Success Game |||||||||| 50 coins ||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
This is such an easy game, yet I will insult your intellegence by 
telling you how to beat it.  }:D  First, before the butterflies come 
down, look at the poles carefully on each row. Then ground pound the 
ones that are flat! Not only could you see them bare before, but even 
with the butterflies you can tell which is flat and which is sharp. 
After you hit all the flat poles, you win! 


=======================================================================
47. Limbo Dance |||||||||| Success Game |||||||||| 50 coins |||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions: 
This game you must try to go under every pole of different heights to 
reach the goal. This Mini-Game is hard and has cool music. When you are 
pretty low to the ground, you will start to flail around, so then you 
will have to get up a second so you won't fall. The best way to win is 
to keep a rythm of flail, split-second wait, jump, flail, split-second 
wait, etc. This is needed to get under the red bars.


=======================================================================
48. Pedal Power |||||||||| Success Game |||||||||| 150 coins ||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions:
You must spin the control stick quickly to power up a generator a light 
a light. The light will then destroy the Boo, and you will win the game. 
All you must do is spin, spin, spin.  



=======================================================================
49. Teetering Towers |||||||| Success Game |||||||| 100 coins |||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions:        
There are many towers ahead, and you must jump from tower to tower 
trying to get to the end. You can't make the jump, though, so you must 
wait until the tower "teeters" then tumbles, and when it is close to 
your next destination, jump! Continue trying to collect the many coins 
on the way, and then beat it by jumping to the finish. I seriously bite 
at this game, as I struggle getting to the finish- so I don't have many 
tips for this one.



=======================================================================
50. Ghost Guess |||||||||| Success Game |||||||||| 100 coins ||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions:                                                                                    
You are in a cave, surrounded by Boos. They are closing in on you, and 
you don't want that! Quickly, find the leader (the one who moves first) 
and bump him! Then he will hand over a chest- but don't bump the wrong 
Boo or you lose! Wait until they move vertically. When they move side to 
side you can't tell very easily at all! 



()()()()()()()()()()()()()()()()()()()()()
Secret Mini-Games                       ()
()()()()()()()()()()()()()()()()()()()()()

     These Mini-Games are all 1 player games, but are hard to get. If 
you need help in getting them, check out my "Secrets" section for 
information.



=======================================================================
 Bumper Ball Maze 1 |||||||||||||||| Secret Game ||||||||||||||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions:       
You are on a giant strip of land over water. It twists, turns, widens, 
has shortcuts, and narrows. You must, on a bumper ball, travel through 
the maze without falling off. Doing so causes you to lose. The main 
purpose of this game is to just set records. The record that it starts 
with is one minute- and you can easily top that your first try. Now 
beating some of the scores -I- have must be much, much harder. 

   NOTE: After you unlock this game, it is only found in Mini-Game 
house. You don't need to buy it, you already have it in your inventory.

=======================================================================
 Bumper Ball Maze 2 |||||||||||||||| Secret Game ||||||||||||||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions:   
Bumper Ball Maze 2 isn't much different from the first; the shortcuts 
seem to get a tad bit tougher- but they are still reccomended to use. 
This, as Bumper Ball Maze 1, is only in the Mini-Game house.


=======================================================================
 Bumper Ball Maze 3 |||||||||||||||| Secret Game ||||||||||||||||||||||
=======================================================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       Directions:  
This is the same as the previous 2, exept there are less shortcuts. 
Also, at the end part it get -TOUGH-. The strip of land is, seriously, 
about the size of this small "-".


#################**********************##########################
# Section 9         __________________                Section 9 #
#                  | Mini-Game Island |                         #
#################**********************##########################


    Mini-Game island is like a giant board, with each space being a 
Mini-Game. To get from one space to the next, you must beat the Mini-
Game. Every time you beat one, you get a life and the coins you 
collected. A loss costs a life. When you are out of lives, then you must 
start over where you last saved, which berings me to my next subject- 
save points. They are between every world and allow you to save and/or 
go back to Mushroom Village. Using the tips above, though, you shouldn't 
ever even lose a life. ;)  Ok, maybe you will...   But I won't........


  Here is the order of the levels and goals of Mini-Game island.

--------
SAVE POINT
  World 1:
    1-1   Coin Block Blitz: Get 10+ coins
    1-2   Coin Block Bash: Get 10+ coins
    1-3   Coin Shower Flower: Get 20+ coins
    1-4   Paddle Battle: Get 15+ coins 
--------
SAVE POINT
  World 2:
    2-1   Memory Match: Match all 8 pictures
    2-2   Ground Pound: Pound all the flat logs
    2-3   Limbo Dance: Limbo under all the bars
    2-4   Musical Mushroom: Reach the chest on top of the mushroom
    2-5   Pirahna's Pursuit: Outrun the pirahna plant
--------
SAVE POINT
  World 3
    3-1   Crazy Cutter: Get 80+ points
    3-2   Buried Treasure: Be the one to get the treasure
    3-3   Desert Dash: Win the race
    3-4   Tug 'o War: Make the other team be eaten by the pirahna plant
    3-5   Teetering Towers: Make it to the end  
--------
SAVE POINT
  World 4
    4-1   Bobsled Run: Cross the finish line first
    4-2   Skateboard Skamper: Win the race
    4-3   Handcar Havoc: Win the race
    4-4   Ghost Guess: Pick the correct Boo
--------
SAVE POINT
  World 5
    5-1   Cast Aways: Get 30+ coins
    5-2   Shy Guy Says: Don't get cut off
    5-3   Bumper Balls: Be the last man standing
    5-4   Treasure Divers: Get 10+ coins
    5-5   Bombs Away: Don't fall off
    5-6   Deep Sea Divers: Get 15+ coins  
    5-7   Mushroom Mix-Up: Be the last man standing
    5-8   Tightrope Treachery: Make it to the end
--------
SAVE POINT
  World 6
    6-1   Box Mountain Mayhem: Get 10+ coins
    6-2   Pedal Power: Kill the Boo
    6-3   Tipsy Tourney: Uncover the picture fastest
    6-4   Hot Bob-Omb: Don't have the Bob-Omb when it explodes
    6-5   Bomsketball: Make a basket
    6-6   Hot Rope Jump: Jump over the rope 40 times
--------
SAVE POINT
  World 7
    7-1   Slot Machine: Win any amount of coins
    7-2   Crane Game: Pick up a person
    7-3   Pipe Maze: Get the chest
    7-4   Bowl Over: Knock over all three human pins
    7-5   Whack-A-Plant: Get 25+ coins
    7-6   Mario Bandstand: Get showered in the spotlight
--------
SAVE POINT
  World 8
    8-1   Running of the Bulb: Put the bulb in the socket
    8-2   Grab Bag: Finish with 15 or more coins
    8-3   Keep-A-Way: Don't get the key taken
    8-4   Balloon Burst: Burst your balloon first
    8-5   Face Lift: Get 90+ points
    8-6   Bash 'n' Cash: Have at least 1 coin at the end
--------
SAVE POINT
  World 9
    9-1   Hammer Drop: Get 10+ coins
    9-2   Slot Car Derby: Finish in first
    9-3   Shell Game: Choose the right shell
    9-4   Knock Block Tower: Get the chest
    9-5   Platform Peril: Get to the finish line first    
--------
    GOAL: Beat Toad in a frustrating game of Slot Car Derby 2


___________________________PART III______________________________
~~~~~~~~~~~~~~~~~~~~~OF MARIO PARTY FAQ~~~~~~~~~~~~~~~~~~~~~~~~~~
_____________________------------------__________________________

#################**********************##########################
# Section 10        __________________               Section 10 #
#                  |      Secrets     |                         #
#################**********************##########################

  "If Miyamoto made it, it's gotta have some secrets!"
__________________________________________

      Extra Coins and Stars:
           Regularly, if you play the game, afterwards the computer 
players' coins and stars go down the drain. But if you press start on 
the very last turn and turn all the computer players into humans (you 
will need a controller for each one "converted") then you will receive 
their stars and coins
__________________________________________

      Super Load of Coins:
            Go into the Mini-Game house and look inside the pot. Set it 
to:
 -1 player
 -CPU's at hard  
 -50 coin handicaps for everyone
 -As many turns as possible

     If you change -yourself- to a computer when the game starts, you 
can wait a while (go eat lunch, 'cuz it is about 2 hours) and come back 
on the last turn. Press start then go into controller options and change 
all of the computer players into "humans." Then play the last turns and 
then get all the coins from everyone- which is now up to 1500 coins!!!!
__________________________________________

      Bumper Ball Mazes- 1, 2, and 3
             There are three secret Mini-Games, called Bumper Ball 
Mazes. The strategies are listed above if needed. Here is how to get 
them all:

--Bumper Ball Maze 1:   Beat Toad in the goal of Mini-Game Island
--Bumper Ball Maze 2:   Beat every space (including Goal) in Mini-Game                         
Island
--Bumper Ball Maze 3:   Set new record on Bumper Balls 2 & 3
__________________________________________

      Bowser's Magma Mountain:
             To obtain Bowser's Magama Mountian, a secret board, play 
each board at least once all the way through. Collect 980 coins, and you 
can buy this board at the Mushroom Shop.
__________________________________________

      Eternal Star Board:
              To obtain the awesome Eternal Star board, get 100 saved up 
in your bank. The next time you visit Mushroom Village, your stars will 
be stolen- go down the warp pipe and get 'em back1
__________________________________________

      Secret Items:
              When you beat the Eternal Star board, new items will open 
up. They are:


       No Koopa:                Cost: 500
                It removes Koopa. Doesn't work sometimes.

       No Boo:                  Cost: 500
                It removes Boo. Doesn't work sometimes.
 
       Credits:                 Cost: 100
                Allows you to watch Credits again.


#################**********************##########################
# Section 11        _________________                Section 11 #
#                  |      Rumors     |                          #
#################**********************##########################

Rumors and explanations on why they are fake.

__________________________________________
        Secret Characters:
               Buy every single Mini-Game and you will get three secret 
characters:  Link, Bomberman, and some other one!
-------
FunkyLizard: No- I have brought them all and nothing secret unlocks
__________________________________________
        Respect from Cranky:
              After you beat the game with Donkey Kong, Cranky comes up 
andactually pats him on the back!
Submitted by Websearcher
-------
FunkyLizard: Cranky isn't in this game. Also- what do you mean by beat 
the game? There is no way unless you consider beating the Eternal Star 
Borad beating it- but that is wrong, too, becuase I beat it first with 
DK. Cranky would never do that anyway!
__________________________________________
        150 Stars:
If you get over 25 stars for each level Boswer gets hit in the head 
with a star and gives you a whopping 150, plus the 150 you got from the 
other levels equals 300 STARS! 
Submitted by Websearcher
-------
FunkyLizard: 150 Stars????!!!!!
__________________________________________




#################**********************##########################
# Section 12        __________________               Section 12 #
#                  |  GameShark Codes |                         #
#################**********************##########################


Lower Left Char. 99 Coins
810f33180063

                                                               
Lower Left Char. 99 Stars
810f331c0063

                                                               
Lower Left Char. No Coins
810f33180063

                                                               
Lower Left Char. No Stars
810f331c0063

                                                               
Lower Left Char. Rolls 10
800d635b000a

                                                               
Lower Right Char. 99 Coins
810f33480063

                                                               
Lower Right Char. 99 Stars
810f334c0063

                                                               
Lower Right Char. No Coins
810f33480000

                                                               
Lower Right Char. No Stars
810f334c0000

                                                               
Lower Right Char. Rolls 10
800d639f000a

                                                               
Upper Left Char. 99 Coins
810f32b80063

                                                               
Upper Left Char. 99 Stars
810f32bc0063

                                                               
Upper Left Char. No Coins
810f32b80000

                                                               
Upper Left Char. No Stars
810f32bc0000

                                                               
Upper Left Char. Rolls 10
800d62d3000a

                                                               
Upper Right Char. 99 Coins
810f32e80063

                                                               
Upper Right Char. 99 Stars
810f32ec0063

                                                               
Upper Right Char. No Coins
810f32e80000

                                                               
Upper Right Char. No Stars
810f32ec0000

                                                               
Upper Right Char. Rolls 10
800d6317000a


#################**********************##########################
# Section 13        __________________               Section 13 #
#                  |  Special Thanks  |                         #
#################**********************##########################


  Bobby Conover- I used the game's story from his FAQ

  Nin64Dude- I used some of his rumors

  Miyamoto- I dunno; just think he's really cool

  CjayC- He made it where I had to make this by Wednesday; making me 
work my butt off! Oh well- this FAQ is on his site.



#################**********************##########################
# Section 14        __________________               Section 14 #
#                  |        End       |                         #
#################**********************##########################


Well, everyone, it's the end!!! man, did I work hard for this FAQ. It 
really sucked to do the Mini-Game section, though.

In other news...
I'm still working on my site. With that, and FAQs, and my real-world 
life, it's getting tough. If you want to see how the site is going, 
chech it out at

            http://www.geocities.com/TimesSquare/Galaxy/5660/


It has most everything cool- or it will when its finished- but check on 
my progress. I update at least weekly.


Even more stuff...
Well- I really don't have much to say- oh yeah, my end ASCII art!


  See Ya-
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                    -----


COPYRIGHT---COPYRIGHT---COPYRIGHT---COPYRIGHT

This FAQ is copyrighted Tony Emerson, 1999, and cannot be used for 
financial purposes. Use of any part of this on any FAQ or webpage is 
only permitted under my permission. In other words, E-mail me about it 
and I will probably say "sure."

COPYRIGHT---COPYRIGHT---COPYRIGHT---COPYRIGHT