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Monty Python's The Meaning of Life (e)

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Monty Python's The Meaning of Life
for Windows 95

Developed by 7th Level, Distributed by Panasonic

FAQ/Walkthrough 2.2
3/22/98

Written by CJayC (cjayc@gamefaqs.com)
Updates can be found at http://www.gamefaqs.com

Contents
--------
I.    Introduction
II.   FAQ History
III.  Known Bugs and Problems
IV.   General Information
V.    Video Clip Information
VI.   Act I: The Stages of Life
  A.    Common Sticking Points
  B.    Walkthrough
VII.  Act II: The Goals of Life
  A.    Common Sticking Points
  B.    Walkthrough
VIII. Act III: The Cottage of Life
  A.    Common Sticking Points
  B.    Walkthrough
IX.   Codes and How to Use Them
X.    The Cheater's Walkthrough
XI.   The Really Impatient Cheater's Walkthrough
XII.  Game Information/Trivia
XIII. Acknowledgements


I.    Introduction
------------------

-- About the Game --

Monty Python's The Meaning of Life is the third (and apparently final) Monty
Python game from 7th Level.  Following the "Complete Waste of Time" and 
"Holy Grail", the Meaning of Life takes you on a journey based on the 1983
film of the same name, through each of the stages of life represented in the 
film.  Then it gets weird.

The game was developed by 7th Level, who merged with Pulse Entertainment on
November 17, 1997, to create P7 Solutions.  Panasonic Interactive Media 
bought the rights to distribute the game (as well as the two previous 
titles), and are "in charge" of the game, its support, and its distribution.

Personally, I think it's a wonderful game, despite the glitches.  It's the 
first of the three games to actually make me laugh out loud for several 
mintues, leaving me barely able to click on the next item at times.  Good 
puzzles, good design, good video-clip selection, and horrible bugs.   

-- About the FAQ/Walkthrough --

Well, I think I've uncovered every nook and cranny in this game...  Full 
walkthrough, hints, 25 cheat codes, corrected mine map, info on going to
almost every area of the game, how to add any inventory item...  Whew!

If you find anything I've missed, please let me know about it!  The only
things missing from this FAQ are probably a Cottage Story Guide (how to
follow all of the stories through to the end), explanations for two cheat 
codes, and the identity of Larry and the two people shown in the credits.

So, there will probably be at least two more revisions to this guide.  One
with final fixes/error corrections and a Story Guide, and one to announce
the relase of a patch (hint, hint).  So, feel free to contribute as you
wish!

II.   FAQ History
-----------------

Version 2.2
  Added cheats for the DOOM level
  Added code explanations
  Fixed a few minor typos
Version 2.1
  Fixed Organ Donor code (whoops!)
Version 2.0
  Reorganized and re-wrote several FAQ sections
  Added twenty-two more codes!  Woohoo!  Nobody better have _any_ more 
  trouble with the game.
  Added debug mode tips on getting to areas, inventory, and Organ Donors.
  Fixed up the Mine Map, removed the detailed guide, as it was flawed.
Version 1.4
  Added Video Clip Information - All found, plus a way to see them without
actually having to play the game.
  Added "Optional" Notations
  Added more info in the "Codes" section
Version 1.3
  Added "Codes"
  Added "Getting Into the Attic"
Version 1.2
  Changed organization from two parts (discs) to three (game sections)
  Updated "Introduction" with tech support information
  Updated "Bugs and Problems"
  Added Map of the Mine
  Addded "How to Get Rid of Big Labour" to Cottage Sticking points
Version 1.1
  Added Cottage walkthrough (up to the attic)
  Added "Bugs and Problems"
  Added "Common Sticking Points" for both discs
Version 1.0
  First edition.  Walkthrough up to the cottage

III.  Known Bugs and Problems
-----------------------------

Yes, it's true that the version of Monty Python's The Meaning of Life that
currently being sold in stores cannot be completed normally.  There is a 
fatal bug in the next-to-last scene game that will prevent users from 
getting to the final scene.  Luckily, there are a couple of workarounds that
allow you to continue.  Unfortunately, that's not the only bug.

If you experience strange problems (items not working correctly, the screen
goes blank), you should probably contact Panasonic technical support (7th 
Level no longer provides phone technical support for games).

Panasonic Technical Support:
  Voice:  (425) 889-7095
  Fax:    (425) 828-8715
  E-Mail: tech@pimcom.com
  WWW:    http://www.pimcom.com

Panasonic has confirmed the existence of two major bugs (the "X"/Shovel and
Attic Entrance), and has agreed with the workarounds listed below.  They 
have not confirmed that they are working on a patch, or indeed whether or not
one will be released.  However, PIM's technical support is collecting the 
addresses of everyone who writes their e-mail address, and will announce 
when/if a patch is released.

PROBLEM:  Game was playing fine, but suddenly there's no sound.  CTRL+ and -
          keys don't do anything.
SOLUTION: This is an undocumented feature.  The asterisk (*) key on the 
          number keypad disables/enables the sound.  Just hit the key a 
          second time to restore the sound.

PROBLEM:  In the cottage, I'm listening to the Potato's speech that begins 
          with "Excuse me for a moment while I check with my liver...".  
          When he's done speaking, he disappears, but the cursor doesn't 
          come back!
SOLUTION: This is a minor glitch.  Just press your space bar to restore your
          cursor and continue with the game.

PROBLEM:  In the cottage, in the beach area, I can't use the shovel on the 
          "X".  
PROBLEM:  In the cottage, in the beach area, I used the shovel on the "X" 
          and dug a hole, but I can't go into the hole!
SOLUTION: This is a fatal bug.  Once this has happened, you will not be able
          to complete the game.  You must restore the game from a point 
          before you entered the beach area, or use WorkAround 2 below.
WORKAROUND 1:  
          Do *NOT* enter the beach area until you have both the Shovel and
          Mr. Blowhard.  Once you enter the beach area, do *NOT* save your
          game until you have retrieved the two items required from this
          area.  
WORKAROUND 2:
          Use the Event Manager to add the missing items to your inventory.
          (See Section IX)

PROBLEM:  When I go into the "Dental" area, the screen is black!
SOLUTION: This isn't a bug; it's part of the game.  Continuing requires
          using an item.

PROBLEM:  In the attic, I get to a screen with a ladder going up, and when
          I click on it, the screen goes black!
SOLUTION: This is a major bug, stemming from the fact that the next scene of
          the game resides on Disc One, and the pop-up window to tell you to
          switch discs is invisible.
WORKAROUND 1:
          Before clicking on the door, switch to Disc 1.  Once you have 
          switched discs and given the system enough time to recognise the new
          disc, click on the door.  You should then receive a "blue-screen"
          error message asking you to re-insert Disc 2.  Press ESC, and you
          will be returned to the door, and your cursor will have disappeared.
          Press the Space Bar to continue to the next scene.
WORKAROUND 2 (Thanks to BettyCat):
          Once you get the black screen, switch discs.  Press the ALT-TAB keys
          to bring up the Windows task switcher, and switch to another 
          application.  Or, press the "Windows" key to bring up the Start
          Menu.  Either method will being the cursor back to the screen.  Once
          the cursor is visible, click on a spot approximately 1/4 of the
          screen from the bottom and centered left/right to get to the next
          screen.  If you miss, switch applications again and try again.  
          You're trying to click on the "OK" for the "Insert Disc One" 
          notification box, but it's invisible.  You may wish to mark the spot 
          earlier to make it easier.
WORKAROUND 3:
          Cheat using the debug code.  See Section IX.

IV.   General Information
-------------------------

--Questions between screens
     What's with the questions between the screens?  Well, it really doesn't
matter what you answer as far as gameplay goes.  The answers do eventually
get used at the endgame, but it won't affect your playing of the game at all.
There are a set number of questions (I haven't counted them up yet), and 
when you're done answering them, an "Intermission" screen will be shown 
instead between scenes.

--Shortcuts
     Press space to skip non-interactive screens
     Press space to interrupt dialog or animations


V.    Video Clip Information
----------------------------

  As with the other games, this one is full of video clips.  The walkthrough
below explains exactly how to find all of the clips in the course of the game,
but you can also view them outside of the game.
  Video clips are stored in the \clips directory on each disc.  They are 
Smacker video clips, and you can download the Smacker Video Tools to play
them at:
   http://www.radgametools.com/smack.htm
  The clips are listed below by disc in the order in which you'll find them 
while playing the game (using the walkthrough).

     12 clips on the second disc
       Clip 1 - "Movie Intro" - mix_ae.smk
       Clip 2 - "Every Sperm is Sacred" - mix_ag.smk
       Clip 3 - "Naked Women" - mix_aw.smk
       Clip 4 - "War Presents" - mix_ai.smk
       Clip 5 - "War Presents" - mix_aj.smk
       Clip 6 - "War Presents" - mix_ak.smk
       Clip 7 - "War Presents" - mix_al.smk
       Clip 8 - "Galaxy Song" - mix_ap.smk
       Clip 9 - "World's Fattest Man" - mix_ar.smk
       Clip 10 - "World's Fattest Man Explodes" - mix_as.smk
       Clip 11 - "Cleaning Woman" - mix_at.smk
       Clip 12 - "The Adventures of Martin Luther" - mix_ca.smk
       
     15 clips on the second disc
       Clip 1 - "Self-Defense" - mix_bm.smk
       Clip 2 - "Self-Defense" - mix_bn.smk
       Clip 3 - "Crimson Permanent Intro" - mix_aa.smk
       Clip 4 - "Crimson Permanent Revolt" - mix_ab.smk
       Clip 5 - "Crimson Attacks the VBCA" - mix_ac.smk
       Clip 6 - "Funniest Joke" - mix_bf.smk
       Clip 7 - "Funniest Joke" - mix_bg.smk
       Clip 8 - "Funniest Joke" - mix_bh.smk
       Clip 9 - "The Bishop" - mix_bj.smk
       Clip 10 - "The Bishop" - mix_bi.smk
       Clip 11 - "The Bishop" - mix_bk.smk
       Clip 12 - "The Bishop" - mix_bl.smk
       Clip 13 - "Board Meeting" - mix_aq.smk
       Clip 14 - "Christmas in Heaven" - mix_ay.smk
       Clip 15 - "Death of Arthur Jarrett" - mix_av.smk

VI.   Act I: The Stages of Life
-------------------------------

A.  Act I Common Sticking Points
--------------------------------

In Act I, the first six stages may be played in any order, but the last
(Death) cannot be completed until the first six are finished.

*** Live Organ Transplants ***

-- How do I get past the operation section? --

Everybody seems to have problems on this one.  I found that the following 
method to work for me every time:
  Use the chainsaw.
  To begin, position the saw right over the dash and press AND HOLD the 
mouse button.
  With the button held down, trace the pattern as it appears as quickly as you
can.  If you stray, move back to the path quickly.  You only kill the patient
when you stray from the correct path for more than about 2 seconds.

  From an anonymous source:
"This game gets easier the more times you screw up.  So if someone is having 
a real hard time with it they should just keep slaughtering the patient.  
Also using space to abort through the "you screwed up" linears would speed 
things up."

Of course, you could always cheat (see Section IX)...

*** The Autumn Years ***

-- What's with the dishes? --

The puzzle here is just a balancing puzzle.  You must keep as even as possible
a weight on either side of the center dish.  It's not as easy as that, though,
as the dishes are weighted.  You can tell the weight of each dish by the
symbol on it:
      Triangle - 1
      Square - 2
      Circle - 3
      Rectangle - 4
You can only have the dishes off-balance by 2 in either direction.  This means
that in order to remove a Circle dish, the dishes must be at least slightly 
tilting in the same direction, and for a Rectangle the dishes must be tilted
even further in the same direction.  Keep a running tally of how the dishes
are weighted  (-2 -1 0 1 2), and you should be just fine.

Of course, you could always cheat (see Section IX)...
  
*** Death ***

-- How do you get into the house? --

Well, you've got to get Death to go there.  To do that, just click on all of 
the statues, the mausoleum, the tree (twice), the sky to the upper left of the 
barn (twice), and then click Death three times.  If he's not moving on the 
third click, make sure you've clicked everything again.

-- How do you solve the cabinet puzzle? --

Well, if you don't have all six items (meaning you've solved the other six
sections of Act I), nothing.  All six items are required to continue.  If you 
do have all six, just put each item in the bowl.  No mixers, just straight in 
the bowl.  That's it!  You've won the game!  

Just kidding.  You've just started.

B.  Act I Walkthrough
---------------------

Optional sections of the walkthrough are denoted with a ">" - these bits
are not required to finish the game, but they do let you see all of the 
video clips, as well as a few extra bits.  

*** Introduction ***

Clip 1 - "Movie Intro"

Disclaimer (UD)
  Scroll down to bottom
  Select any of the first four answers (answer 5 exits the game)


*** Birth ***

Wheel of Life
  Click Birth (if not already selected)
  Click pull-chain

Delivery Room (LR)
  Click nurse (brings in equipment)
  Click patient's arm (she's hiding behind the first large white   
machine to your right)
  Click patient's arm
  Click nurse
  Click all machines to turn them on (11 total), administrator appears
  Click patient
  Click patient 
  Click patient (baby is born)
  Get penny
  Click patient (another baby)
  Exit broken window

Third World (LR)
> Exit door on right
  
House of 1,000 Children (LR)
> Click Man
> Click Man - Song Begins - Clip 2 - "Every Sperm is Sacred"
> Click door (to the right and above man)
> Exit door 

Third World (LR)
  Use penny on Harry's sign
  Get condom
  Click on man in window (on left of street)
  Exit window

Protestant House
  Use condom on woman
  Get cream


** Growth & Learning **

Wheel of Life
  Click Growth & Learning (if not already selected)
  Click pull-chain

Chapel (LR)
> Click picture on left (above men in red)

Picture
> Click on picture - Clip 3 - "Naked Women"
> Exit back

Chapel (LR)
  Exit doorway on left

Classroom (LR)
  Click door (teacher arrives)
  Click teacher
  Click student (the one raising his hand)
  Click teacher
  Click student (with Get cursor, Eric Idle)
  Click girl in window
  Exit "You Don't Know" on blackboard

You Don't Know John
  Answer six questions, then play Final John (How many correct are 
required to win?)
  Get bottle of linseed oil

Classroom (LR)
  Use bottle on student (Eric Idle)
  Get empty bottle
  Exit door

Chapel (LR)
  Exit fountain

Fountain
  Use bottle on fountain
  Get bottle


*** Fighting Each Other ***

Wheel of Life
  Click Fighting Each Other (if not already selected)
  Click pull-chain

Modern Battlefield (LR)
  Click on tents
  Exit sign

Zulu Battlefield (LR)
  Exit tent

Tent
  Click John Cleese
  Click John Cleese
  Click Doctor (Graham Chapman)
  Click Patient's Head (Eric Idle)
  Click Doctor (Graham Chapman)
  Click Patient's Head (Eric Idle)
  Click Doctor (Graham Chapman)
  Click Patient's Head (Eric Idle)
  Click Doctor (Graham Chapman)
  Click Patient's Head (Eric Idle)
  Click John Cleese
  Exit Back

Zulu Battlefield (LR)
  Exit Jungle

Jungle (LR)
  Click John Cleese
  Click Tiger Head
  Click Tiger Tail
  Click Tiger Head
  Click Tiger Tail
  Click Tiger Head
  Click Tiger Tail
  Click Tiger Head
  Click Tiger Tail
  Click Tiger Tail
  Click Tiger Tail
  Click Tiger Tail (Scene moves)
  Click John Cleese
  Click bushes above sign
  Get Hand of God
  Exit Sign

Zulu Battlefield (LR)
  Exit Modern Battlefield

Modern Battlefield (LR)
  Exit Mound

Mound
> Click on screen - Clip 4 - "War Presents"
> Click on screen - Clip 5 - "War Presents"
> Click on screen - Clip 6 - "War Presents"
> Click on screen - Clip 7 - "War Presents"
  Use Hand of God on soldier
  Get leg
  Exit Back

Modern Battlefield (LR)
  Click on tents
  Exit sign

Zulu Battlefield (LR)
  Exit tent

Tent
  Use leg on stump
  Get Canned Salmon

*** Middle Age ***
  
Wheel of Life
  Click Middle Age (if not already selected)
  Click pull-chain

Middle Age
  Restaurant (LR)
  Click Man
  Click "Start"
  Pick topic: Click "Our Endangered Ocean Ecosystem"
  Conversation: repeat the first sentence Mrs. Henders said by clicking 
on it (5 times)
  Get Hay
  Use Hay on Cow
  Click Manure
  Conversation: rhyme the first sentence Mrs. Henders said by clicking 
on it (6 times)
  Click rat
  Click faucet
  Conversation: alliteration.  Pick the answer that has words that 
start with the same letter as Mrs. Henders' first sentence (5 times).
  Click dam
  Click dam
  Get dill


*** Live Organ Transplants ***

Wheel of Life
  Click Live Organ Transplants (if not already selected)
  Click pull-chain

Live Organ Music
  Scroll cursor over bottom of screen (announcer appears)
  Click announcer

Live Organ Transplants
  Click chainsaw, trace pattern on screen with mouse button held down
    Straight line
    Stairs
    Spiral
    Penguin
    Gumby
  Move fast... speed tends to count more than accuracy (i.e. if you're 
slow, the patient tends to die more often)
  You get three chances (blood splatters)
  If you goof, just try it again - it gets easier each time!
  When done with Gumby pattern, exit fridge

Kitchen (LR)
  Click Man
  Click Man
  Click Man
  Click Woman
  Click Man - Clip 8 - "Galaxy Song"
  Get liver
  Exit Live Organ Transplants

Live Organ Transplants
  Use liver on hole
  Get vacuum cleaner
  Exit Fridge

Kitchen (LR)
  Exit Fridge
  Use vacuum on items in fridge (8)
  Use vacuum on space (4)
  Get onion

*** Autumn Years **

Wheel of Life
  Click Autumn Years (if not already selected)
  Click pull-chain
  Clip 9 - "World's Fattest Man"

Restaurant (LR)
  Click Man
  Dish Puzzle
    Click on all of the dishes to get rid of them
    Only top dishes can be taken
    Don't topple the pile - tolerance is +-2
    Dishes are weighted
      Triangle - 1
      Square - 2
      Circle - 3
      Rectangle - 4
    Distance from center doesn't affect weight - only left or right
  Click bottom plate
  Click mint - Clip 10 - "World's Fattest Man Explodes"
  Get gelatin

Wheel of Life
> Click Autumn Years (if not already selected)
> Click pull-chain
> Clip 9 - "World's Fattest Man"

Restaurant (LR)
> Click Man
> Dish Puzzle
>   Yes, play it again...
> Click bottom plate
> Click mint - Clip 10 - "World's Fattest Man Explodes"
> Click "Accept" - Clip 11 - "Cleaning Woman"
 

*** Death ***

Wheel of Life
  Click Death (if not already selected)
  Click pull-chain

Death
  Landscape (LR)
  Click clouds (up and left of house)
  Click clouds
  Click tree
  Click tree
  Click tree
  Click leaves
  Click each statue (5) 
  Click mausoleum
  Click Death
  Click Death
  Click Death (moves to house)
  Click Door
  Exit House

House (LR)
  Exit Cabinet

Cabinet
  Put each item in bowl (not mixers)

House
  Shoot fish


VII.  Act II: The Goals of Life
-------------------------------

A.  Act II Common Sticking Points
---------------------------------

In Act II, the first two stages may be played in any order, but you will 
need to complete "Spiritual" before completing "Material.  The last 
(Dentistry) cannot be completed until the first two are finished.

*** Material World ***

-- What do I do with the VBCA? --

On the farm, you need to start a war by first clicking on the woman (she's 
hiding on the ground below the cow), and then clicking on the animals and 
various scenery until they quit talking and start preparing for war.  Once 
that happens, click on the tractor.  You'll then have a place for the VBCA.

-- I'm lost in the mine!  How do I get out? --

Try following the map below, or cheat (See Section IX) for other ways to get
out.


-- What do I give the guard? --

You can't solve the Material world without solving the Spiritual World, and 
vice versa.  Once you've found the guard, head to the Spiritual World.

*** Spiritual World ***

-- How do I find the Bishop? --

To discover the Bishop, click the floor of the building in New Age World. 
There are three areas in the Spiritual World where the Bishop appears once 
he's been discovered, and you can spot them beforehand by the theme music.  He
may go to the areas randomly - you may have to visit each area more than once
before you actually get the item you need.  The areas are:
  Religions of the World - Catholic Church - Back of church
  Buddha World - Water right around waiter's feet
  Hell - window of the wedding chapel
There are three video clips once you've found the first once, making four 
total.  After the last one, you'll get an item.

-- What's with the Buried Statues area? --

It's a meditation garden.  Meditate.  Walk away from the computer, get 
yourself a drink.  You have to wait several minutes and not take the first 
item offered to get what you really need.

-- How do I survive the "Doom" level? --

You'll need the Flak Jacket (give Ghandi what he wants most) and the Sword 
(which you'll find after you find the Bishop).  Just be fast, and shoot to
kill.  It may take you a few times to pass it, but don't be too discouraged!
I just move from left to right, shoot the first person I see until they 
explode, then immediately move on to the right to the next one.  It is 
possible, trust me!

-- No, really, I can't do it!  How do I get past the level? --

There isn't an easy way to do it, and the level doesn't get any easier no
matter how many times you get killed.  If you're completely stumped, you can
always cheat (See Section IX). 

-- What do I give the guru? --

If you haven't placated the guard in Material world yet, return there and 
try to change his feelings towards you.  Once puzzle solves the other.

*** Dental World ***

-- It's pitch black!  What's going on? --

You can't do anything here until you've completed the Material world.  Once
you are properly Enlightened, you should do the same to the Dental world.

A.  Act II Walkthrough
----------------------


*** Material ***

Wheel of Life
  Click Material (if not already selected)
  Click pull-chain

Level 1 (LR)
  Get headphones
  Exit ladder

Level 2 (LR)
  Exit ladder (up)

Level 3 (LR)
  Get Algon probe
  Exit ladder (down)

Level 2 (LR)
  Exit ladder (down)

Level 1 (LR)
  Exit painting

Ocean (LR)
  Use probe on rocks
  Click probe
  Get bra
  Click on ship
  Click down

Underwater (UD)
  Click first chest on right
  Get shares (1%)
> Click second chest on left
> Click men - Clip 1 - "Self-Defense"
> Click men - Clip 2 - "Self-Defense"
  Click fourth chest on right
  Get shares (10%)
  Get Victrola
  Exit up

Ocean (LR)
  Exit arch

Archway (LR)
  Exit Paradise

Paradise (LR)
  Use bra on man (staring at you in front of Sissy Sally's)
  Get chainsaw
  Click middle "EAT"
  Get raspberry
  Click "BOOKS BOOKS BOOKS"
  Get Salesman
  Exit arch

Archway (LR)
  Exit cross

Religions of the World (LR)
  Convert the Natives: Click on each building except the blue man's 
(19)
  Get Friar
  Convert the Churches: Get each church, put in machine, get Insurance   
Building (20)
  Exit Nature Preserve

Nature Preserve (LR)
  Click on foliage (5 times)
  Use chainsaw on foliage, cut away as much as possible until it dies
  Click phone
  Click phone
  Use Victrola on ruins
  Get horse. almost!
  Use Friar on seal
  Use Friar on seal
  Use Friar on seal
  Use raspberry on man
  Get Pantomime Horse
  Development Time: Use insurance buildings on ground (20) - anywhere 
there's a highlighted spot (VBCA then appears)
  Click on VBCA
  Get Hatchet Man
  Exit Ocean

Ocean (LR)
> Click on Crimson Permanent - Clip 3 - "Crimson Permanent Intro"
  Use hatchet man on Crimson Permanent - Clip 4 - "Crimson Permanent 
Revolt"
  Exit Trophy

Level 1 (LR)
  Use Pantomime Horse on empty trophy
  Click Horse
  Use Salesman on safe
  Click safe
  Get shares (40%)

Nature Preserve (LR)
  Use shares on Crimson Permanent - Clip 5 - "Crimson Attacks the VBCA"
  Get VBCA
  Exit Ocean

Ocean (LR)
  Exit Barn

Farm (LR)
  Click ground at bottom of screen underneath cow
  Click on dog, haystack, cow, sheep, cat, squirrel, tractor, woman, 
barn, etc.  Eventually, they'll do something other than talk!
  Click tractor
  Use VBCA on concrete slab
  Click missiles
  Exit Mine

Mine 1 (UDLR)
  Get Whiskey
  Exit Entryway

Farm (LR)
  Exit Barn

Barn (LR)
  Click Map
  Use Whiskey on Unexploded Scotsman
  Get Unexploded Scotsman
> Click screen - Clip 6 - "Funniest Joke"
> Click screen - Clip 7 - "Funniest Joke"
> Click screen - Clip 8 - "Funniest Joke"
  Exit Back

Farm (LR)
  Exit Mine

Mine 1 (UDLR)
  Get Mine Cart
  Use Scotsman on wall (near drawing)
  Exit Hole in wall
  
Mine
              b                                N U
             11A-PAL                           |/
             |                              W--*--E
             10A    17A                       /|
             |    /  |   b    /     j  b     D S             
             9A  1E 16A-18A-19A    6B-5B                   
       j/    |   /   |      /         |      /         /     j
       8A-7A-6A     15A               4B    4D-3D-2D-1D      1F-2F-3F-4F
       /     |       |                | /                    /        /
             5A     14A               3B                      j
             |   b   |                |                      3C-2C-1C
       4A-3A-2A-12A-13A               2B                           /
       /     |                        | /                          
             1A                       1B                         
             |                         
            Farm

          Middle Level                 Lower Level        Upper Level
         4A down to 1B                 3B up to 8A        1F down to 1E
         8A down to 3B                 1B up to 4A        4F down to 19A
         8A up to 1C                   4D up to 1E        1C down to 8A
         19A up to 4F                  1D up to 19A
         19A down to 1D
         1E down to 4D
         1E up to 1F

Beasts (marked with a b)          Jokes (marked with a j)
Chinese: 5B                       Chinese: 8A
Arabic: 11A                       Arabic: 1F
German: 12A                       German: 6B
French: 18A                       French: 3C

Use the unexploded Scotsman to blow holes in walls to find your way through.
When you encounter a monster, use the corresponding joke on the monster to
clear the way.

Hints on Finding your way:
There are two ways to find your way through the caves:
1)  Take special note of the walls, and keep the directions in mind.
    North - A flat wall, nothing of note.
    East - A sunken wall, here you can move the cursor up.
    South - Wall with a raised area in the middle.  Rocks blown up 
            here usually contain a set of initials.
    West - A sunken wall, here you can move the cursor down.
2)  Cheat (see section IX)

Additionally, there are 11 Treasures randomly scattered throughout the mine:
Tea Tray, Stamp, Jewels, Uranium, Ark of the Covenant, Fur Coat,
Caviar, Sunflowers, Car, Gold Ingots, and a Pearl.  But, Denis Moore will just 
come and take them all anyway when you try to leave, so it's best to
just ignore the Mine Cart and all of the treasures, and use the treasures
as guideposts (with the above map) to find where you are.  They're random, 
so mark where you see the treasures on the map.

Palace Grounds (LR)
  You made it!  But there's nothing more to do here right now...
  Exit Wheel of Life

*** Spiritual ***

Wheel of Life
  Click Spiritual (if not already selected)
  Click pull-chain

Archway (LR)
  Get Buddha Head
  Exit Hell

Hell (LR)
  Exit World Class Topless Fortunes
 
World Class Topless Fortunes
  Click Mona Lisa
  Click Mona Lisa
  Get Book of Horoscopes
  Exit Back

Hell (LR)
  Use Horoscopes on Woman
  Get Giant Frog
  Exit Middle "EAT"

Almighty Big Burger
> Click "Ma'Hot'ma Coffee"
> Get Coffee
  Click "Hopi Meal"
  Get Lunch
  Exit Back

Hell (LR)
  Exit Arch

Archway (LR)
  Exit Cross

Religions of the World (LR)
  Converting the Natives, Part II: Click on each building to convert 
the natives (18 times)
  Exit Mosque

Mosque
  Get Buddha Head
  Exit Back

Religions of the World (LR)
  Exit Protestant Church

Happy Church
  Exit Pedestal
  
Pedestal 
  Click Bible
  Click Page (12 times)
  Note the recipe for Paul's Party Punch
  Exit Back

Happy Church
  Exit Back

Religions of the World (LR)
  Exit Catholic Church
  
Catholic Church
  Click left pillars
  Click Spanish Inquisition
  Use lunch on woman
  Get Comfy Chair
  Exit Back

Religions of the World (LR)
  Exit Beer

Bar (LR)
  Get Buddha Head
  Give "Paul's Party Punch" to Marx (Tequila, Gin, Vodka, Sherry, Milk)
  Get Sledgehammer of Humility
  Exit Sphinx Head

Egypt (LR)
  Click "Renew Membership"
  Exit Building (first doorway to right of building with four pillars)

Building
  Get Buddha head
  Click Fridge
  Exit Panel

Secret Panel 
  Click Triangle
  Exit Back

Building
  Exit Back

Egypt (LR)
  Exit New Exit (two doorways to your right)

Tomb Entrance
  Click on head over doorway
  Get handkerchief
  Exit Back

Egypt (LR)
  Exit Gumby Head

New Age Land (LR)
  Click on various drawings (6 times, until the professor is taken 
away)
  Rotating puzzle
    Rotate the columns to free the staff
    Top: Rotates top twice, middle once
    Middle: Rotates middle twice, bottom once
    Bottom: Rotates bottom twice, top once
    Very Bottom: Resets Puzzle
  Get Cattle Prod of Courage
  Use Handkerchief on uncovered head
  Click statues for clues about combination
  Use Giant Frog on Lily Pad
  Exit Building

Building (LR, UD)
  Get Buddha Head
  Click on yellow archway gate
  Exit Gate

New Age Land (LR)
  Exit Sphinx
 
Egypt (LR)
  Exit New Exit

Tomb Entrance
  Exit Doorway

Tomb
  Exit Coffin

Coffin Puzzle
  The proper combination:
    Hedgehog, Larch, Mrs. Trepidatious, Spam, Occarina

Tomb
  Use Comfy Chair on Mummy
  Get Steak Dinner
  Exit Back

Tomb Entrance
  Exit Back

Egypt (LR)
  Exit Beer

Bar (LR)
  Use Steak Dinner on Ghandi
  Get Kevlar Vest of Faith
  Exit Temple

Bruce World (LR)
  Buddha puzzle
    Put all five Buddha heads on the headless statues, and a button 
will appear
    Press the button to hear the limerick. most likely, it will be out 
of order
    Arrange the heads to have the limerick read correctly, then press 
the button
    The limerick:
      There once was a Sheila from Sydney,
      Who was missing ten teeth and a kidney,
      But her Bruce found her dear,
      `Cause she brewed her own beer,
      He made out fair dinkum now didn't he?
  Get Helping Hands of Self-Denial
  Exit Pathway

Buried Statues
  Just wait. Don't move the mouse, just wait.  In about two minutes, 
you will be rewarded!
> Get Moist Towelette
  Wait again.  The Towelette will be offered again, but don't move, 
just keep waiting.  Trust me!
  Get Rubber Hose of Purity
  Exit Back

Bruce World (LR)
  Exit Cross

Religions of the World (LR)
  Exit Arch

Archway (LR)
  Exit Gumby

New Age Land (LR)
  Exit Building

Building (LR, UD)
  Click Floor below green archway facing you
  Click desk - Clip 9 - "The Bishop"
  Click on yellow archway gate
  Exit Gate

New Age Land (LR)
  Exit Arch

Archway (LR)
  Exit Hell

Hell (LR)
  Click window of Wedding Chapel
  Click window of Wedding Chapel - Clip 10 - "The Bishop"
  Exit Arch

Archway (LR)
  Exit Cross

Religions of the World (LR)
  Exit Catholic Church

Catholic Church
  Click organ
  Click Vicar - Clip 11 - "The Bishop"
  Exit back

Religions of the World (LR)
  Exit temple

Bruce World (LR)
  Click water near waiter's feet
  Click vicar - Clip 12 - "The Bishop"
  Get mitre
  Use mitre on hatless Buddha
  Get Moses
  Exit Cross

Religions of the World (LR)
  Exit Temple

Temple
  Use Moses on Temple
  Exit pedestal

Pedestal
  Click right edge of scroll (14 times)
  Click sword
  Get sword
  Exit back

Temple 
  Exit back

Religions of the World (LR)
  Exit arch

Archway (LR)
  Exit Gumby

New Age World (LR)
  Exit Building

Building (LR, UD)
  Exit mouth (look up above the yellow archway)

Doom (LR, UD)
  Use sword on attackers in doorways - this can take anywhere from 1 to 
5 shots
  Exit doorway (when done)

Path of Enlightenment (LR)
  Click rocks
  Use cattle prod on man
  Use hands on man
  Use sledgehammer on man
  Use hose on man

Mountain of Enlightenment (UD)
  Click church
  Get sheep (a.k.a. Angel of Love)
  Click church
  Click guru
  Click guru
  Click guru
  Exit Wheel of Life

*** Material (again) ***

Wheel of Life
  Click Material (if not already selected)
  Click pull-chain

Material
  Archway (LR)
  Exit Picture

Ocean (LR)
  Exit Barn

Farm (LR)
  Exit Mine
  
Mine
  Make your way to the Palace Grounds

Palace Grounds (LR)
  Exit Palace

Palace
  Click Bed
  Exit Bed

Bed
  Use Angel of Love on guard
  Click safe
  Get Ultimate Wealth - Clip 13 - "Board Meeting"

Wheel of Life
  Click Spiritual (if not already selected)
  Click pull-chain

*** Spiritual (again) ***

Archway (LR)
  Exit Gumby

New Age World (LR)
  Exit Building

Building (LR, UD)
  Exit mouth (look up above the yellow archway)

Doom (LR, UD)
  Exit doorway

Path of Enlightenment (LR)
  Click above church

Mountain of Enlightenment (UD)
  Use Ultimate Wealth on guru
  Get Enlightenment - Clip 14 - "Christmas in Heaven"

Wheel of Life
  Click Dental (if not already selected)
  Click pull-chain

*** Dental ***

Dentist's Office
  Use Enlightenment on darkness
  Click Mirror

VIII. Act III: The Cottage of Life
----------------------------------

A. Act III Common Sticking Points
---------------------------------

-- What's the password? --

Ths password can be found by carefully noting the names of the two computers,
listening to the story given by the mask, and watching a video...

-- How do I make the salmon mousse? --

Follow the recipe!  It's pretty easy, well, once you realize what the six
machines are!
  1 - Heater
  2 - Chopper (use twice for FINELY chopped items)
  3 - Whipper
  4 - Can Opener (AHA!)
  5 - Chiller
  6 - Mixer

-- How do I play the organ? --

The Concerto and the Poem need to be placed on the organ (they're both in the
computer room), and the key guide is on the bookshelf.  

-- The mouse hates all the cheese!  What can I do? --

Pesky little bugger, isn't he?  He won't run the wheel, no matter what you
do.  You need some thing different.  Try recording and then playing the 
correct tune on the organ first, and then check the window to the left of
the screen.

-- I can't use the shovel on the "X"!  What gives? --

See section III.

-- What's with the sliding puzzle? It doesn't do anything! --

That's because it's not a sliding puzzle.  It just looks like one.  Hints for
what to do with it can be found in a book on the desk behind you, and on the
Shaka computer.

-- What's wrong with the parrot? --

He's insane.  He mixes up the notes you play to him on the Rose and Weight 
scales.  One of them he transposes, and the other he mirrors.  Just record
the keys so he'll error in your favor.  

-- How do I get rid of Big Labour? --

Once you teach the parrot to speak correctly, you'll need to place him on the 
perch in the back room.  Click on him to have him speak, and if you got it 
right, you'll hear a chord.  If you exit, you'll hear a higher chords (the 
same one you hear when you see Big Labour).  Enter, the low chords.  Exit, the 
higher chords. You've got to shut the parrot up so he won't speak a second 
time.

-- How can I shut the parrot up? --

Beat him to death.  Fun, isn't it?  Just be sure to do it after he speaks an
odd number of times.

-- Where's the cheese? --

There are eight pieces of cheese in total, seven of them in random locations.  
The Gouda is always found indide of Timmy the Computer, and the possible 
locations for the remaining pieces are as follows:

  Computer Area, on rug beneath Shaka
  Computer Area, on floor beneath Statue
  Computer Area, on top of Shaka's scanner.
  Computer Area, above the entry door (left of the elephant picture)
  Middle of Cottage, on the rug in the Computer Area
  Middle of Cottage, on the couch   
  Middle of Cottage, on the dresser to the left of the doors
  TV Area, beneath the three masks
  TV Area, in the urinal doll
  TV Area, next to the Crimson Permanent
  Bookshelf Area, Beneath the urinal doll
  Bookshelf Area, Above the white mask
  Bookshelf Area, on the shelf
  Bookshelf Area, On the radiator
  Bookshelf Area, On the pile of CD's (below and to the left of the mouth)
  
If you've found cheese in a different location, let me know!

-- The hand in the sofa keeps disappearing! --

Just click on it again.  Everything you stacked on it will return.

-- The screen just went blank! --

See section III.

B. Act III Walkthrough
----------------------

*** The Cottage ***

IMPORTANT NOTE: Save your game here at the beginning, and keep a saved game 
here!  There is a fatal bug in the Cottage that may prevent you from 
progressing in the game in some situations.  

NOTE: There are 8 pieces of cheese in the cottage, and seven of them are
located randomly in open areas throughout the Computer Area, TV Area, Middle,
and Bookshelf Area.  You need to collect the cheese as you run into it over
the course of this area.  If you can't find all seven by the end of the 
section, see "Where's the cheese?" above. 


Wheel of Life
  Click pull-chain
  
Entryway
  Exit Cottage

Computer Area (LR, UD)
  Click Picture Drawers

Picture Drawers
  Click Upper Left Drawer
  Click Upper Middle Drawer
  Click Upper Right Drawer
  Get Party Horn
  Exit Back

Computer Area (LR, UD)
  Exit Cabinet

Cabinet
  Click upper cabinet
  Get Baked Beans
  Exit Back

Computer Area (LR, UD)
  Exit Pig

Pig
  Click Mouth (10 times)
  Use Baked Beans on Mouth
  Get Spam
  Exit Back

Computer Area (LR, UD)
  Exit Shaka

Shaka
  Exit Books

Books
  Click book
  Get poem
  Exit Back

Shaka
  Exit Back

Computer Area (LR, UD)
  Exit Statue

Statue
  Click statue
  Click paper
  Get concerto
  Exit Back

Computer Area (LR, UD)
  Exit Middle of Cottage

Middle of Cottage (LR)
  Exit TV Area

TV Area (LR)
  Exit thinking statue

Thinking Statue
  Click statue
  Get Gumby
  Exit back

TV Area (LR)
  Exit Book

Good Gardening Guide
  Click left page
  Click Chapter 11
  Click raft
  Get raft
  Exit back

TV Area (LR)
  Exit Crimson Permanent

Crimson Permanent
  Use raft on building
  Get Pirates
  Exit Back

TV Area (LR)
  Exit Middle of Cottage

Middle of Cottage (LR)
  Exit Bookshelf Area

Bookshelf Area (LR)
  Exit Ship

Ship
  Use pirates on ship
  Click mast
  Click mask

Bookshelf Area (LR)
  Exit cabinet (that was below the ship before it moved)

Cabinet
  Get mouse
  Exit back

Bookshelf Area (LR)
  Exit statue

Statue
  Use Party Horn on hand

Bookshelf Area (LR)
  Exit Organ

Organ
  Use concerto on organ
  Use poem on organ
  Press "Record" (red arrow)
  Click foot (if not already be clicked)
  Click Y
  Click weight  
  Click E
  Click rose
  Click S
  Click weight
  Click Z
  Click foot
  Click I
  Click weight
  Click T
  Click rose
  Click F
  Click weight
  Click L
  Click foot
  Click Q
  Click "Play" (black arrow)
  Exit back

Bookshelf Area (LR)
  Click window

Window
  Use mouse on man
  Get elephant
  Exit back

Bookshelf Area (LR)
  Exit bookshelf

Bookshelf (LR, UD)
  Click books (immediately in front of you)
  Click doors

Clockwork
  Exit paper under wheel
  Get recipe
  Exit back

Bookshelf (LR, UD)
  Exit back

Bookshelf Area (LR)
  Exit Middle of Cottage

Middle of Cottage (LR)
  Exit Computer Area

Computer Area (LR, UD)
  Exit Timmy 

Timmy
  Exit terminal

Timmy the Computer
  Type "NGATA", press Enter
  Double-Click Demo

Meaning of Life Demo
  Use recipe on easel
  Put water in device 1
  Put results in device 6
  Put onion in device 2
  Put results in device 2
  Put results in device 6
  Put dill in device 2
  Put results in device 6
  Put cream in device 3
  Put results in device 6
  Put salmon in device 4
  Put results in device 2
  Put results in device 6
  Put gelatine in device 6
  Click device 6
  Put results in device 5
  Put results in mold
  
Timmy the Computer
  Click peanut
  Put peanut in Recycle Bin
  Exit back

Timmy
  Exit back

Computer Area
  Exit Recycle Bin (below and to the right of Shaka)

Recycle Bin
  Get peanut
  Exit back

Computer Area (LR, UD)
  Exit Timmy 

Timmy
  Exit terminal

Timmy the Computer
  Click peanut
  Put gouda in Recycle Bin
  Exit back

Timmy
  Exit back

Computer Area
  Exit Recycle Bin (below and to the right of Shaka)

Recycle Bin
  Get gouda
  Exit back

Computer Area (LR, UD)
  Exit Middle of Cottage

Middle of Cottage (LR)
  Exit Bookshelf Area

Bookshelf Area (LR)
  Exit Bookshelf

Bookshelf (LR, UD)
  Click books (immediately in front of you)
  Click doors

Clockwork
  Use elephant on wheel 
  Use peanut on pedestal
  Click peanut
  Exit back

Bookshelf (LR, UD)
  Exit back

Bookshelf Area (LR)
  Exit Middle of Cottage

Middle of Cottage (LR)
  Exit Computer Area

Computer Area (LR, UD)
  Exit Fireplace

Back Room Entryway (LR, UD)
  Exit Tibetian Book

Tibetian Book of Just Dying
  Click book
  Click right page (4 times)
  Get Naked Girls
  Exit back

Back Room Entryway (LR, UD)
  Exit desk

Back Room (LR, UD)
  Exit pot (under left window)

Pot
  Click pot
  Get Dennis Moore
  Exit back

Back Room (LR, UD)
  Exit shelf

Shelf
  Use Naked Girls on man in suit

Back Room (LR, UD)
  Exit right window

Cliff
> Click sky - Clip 15 - "Death of Arthur Jarrett"
  Exit Mourners

Mourners
  Get shovel
  Exit back

Cliff
  Exit back

Back Room (LR, UD)
  Exit bookshelf

Sliding Puzzle 
  Shift tiles as necessary to click on the following breasts in order:
    Top row, third from the left
    Second row, second from the left
    Top row, second from the left
    Bottom row, third from the left
    Click butt-head (4 times)
    Get Mr. Blowhard
    Exit back

Back Room (LR, UD)
  Click door
  Exit door

Middle of Cottage (LR)
  Click door
  Exit door

Beach
  Use shovel on "X"
  Exit hole

Hole
  Click bikini
  Use Mr. Blowhard on tube
  Click breasts
  Get dead parrot
  Get peg leg
  Exit back
  
Beach
  Exit back

Middle of Cottage (LR)
  Exit Computer Area

Computer Area (LR, UD)
  Click window

Window 
  Use Dennis Moore on Lupin Express
  Click chest
  Get lupins
  Exit back

Computer Area (LR, UD)
  Exit doctor bag (on sofa)

Doctor bag
  Use Spam on tab
  Use lupins on syringe
  Use Gumby on mask
  Use parrot on spam
  Get parrot
  Exit back

Computer Area (LR, UD)
  Exit Middle of Cottage

Middle of Cottage (LR)
  Exit Bookshelf Area

Bookshelf Area (LR)
  Exit Organ

Organ
  Use parrot on perch
  Press "Record" (red arrow)
  Click foot (if not already be clicked)
  Click Y
  Click weight  
  Click V
  Click rose
  Click Q
  Click weight
  Click A
  Click foot
  Click I
  Click weight
  Click G
  Click rose
  Click D
  Click weight
  Click O
  Click foot
  Click Q
  Click "Play" (black arrow)
  Get parrot
  Exit back

Bookshelf Area (LR)
  Exit Middle of Cottage

Middle of Cottage (LR)
  Exit Computer Area

Computer Area (LR, UD)
  Exit Fireplace

Back Room Entryway (LR, UD)
  Exit desk

Back Room (LR, UD)
  Exit "Who Can You Trust?" Picture

Picture
  Click picture
  Use parrot on perch
  Click parrot
  Use pegleg on parrot
  Exit back

Back Room (LR, UD)
  Exit left window

Left Window
  Click building
  Get Tory Housewives
  Exit back

Back Room (LR, UD)
  Click door
  Exit door

Middle of Cottage (LR)
  Exit Computer Area

Computer Area (LR, UD)
  Exit Shaka

Shaka
  Exit terminal

Shaka the Computer
  Click Delete
  Click screen
  Exit Door

Inside Computer
  Use Tory Housewives on workers
  Get platter

Shaka the Computer
  Exit back

Shaka
  Exit back

** If you don't have all the cheese yet, see the "Where's the Cheese" 
   question in Section A. 

Computer Area (LR, UD)
  Click middle of sofa
  Use platter on hand
  Use cheddar on platter
  Use stilton on cheddar
  Use camembert on stilton
  Use gorgonzola on camembert
  Use limburger on gorgonzola
  Use gouda on limberger
  Use sheep's milk cheese on gouda
  Use beaver cheese on sheep's milk cheese 
  (Note: if you're not fast enough, the hand goes away.  Just re-click the 
   middle of the sofa for it to re-appear with the things you've placed on it)

Ladder
  Click door

** If you are playing a non-patched version of the game, the screen will
   probably go black right here.  See Section III for more information.

Attic
  Click Black Box
  Enjoy the end story
  Click Spectators
  Enjoy the video clip
  Clip 12 - "The Adventures of Martin Luther"

IX.   Codes and How to Use Them
-------------------------------

-- The Codes --

Yes, there are codes!  After reading through the resource files with a Hex
Editor, I am now proud to present the following...

** Global Codes **
These codes should be typed in to the keyboard, presumably at any point in
the game where you have a cursor to control.

REPEATEDDEVASTATION
  This is the debug code, which brings up the game's event viewer.  This lets
  you change scenes, add inventory items (even a few that aren't in the game),
  and generally muck about.  Of course, typing in invalid entries can cause
  the game to crash (the CurrentBinName and CurrentViewScript in particular), 
  but feel free to explore otherwise!

NOWCOMEONITSFUNNYRIGHT
  This makes the cursor point with a different finger.  You guess which one.

From an anonymous source:
  "There is a story behind this one and I am telling this story because 
everyone on the team secretly wants the world to know about it.  Our 
producer's name was David Feldsetin, of course that appears in the credits, 
but this quote is from him.  Needless to say he was a thorn in the 
programmers side, especially during the final days of the project.  We 
would always question some of the humor in the game, and some of it we just 
didn't get.  Yet every time he would come up with a new idea or we would 
question his humor he would say, "Now come on, it's funny right?"  It's 
really a shame we didn't put in a wave file."

THEREARENOMORALSATALL
  This code skips over all of the "Moral Dilemma" questions (they're all 
automatically answered with the first answer for each question).

From the same source:
  "I actually added this one near the end of the project.  All it does is 
answer all of the Moral Delima questions.  So if you type it at the 
beginning of a new game you won't have to answer any of those questions.  
It was left in for the programmers and QA who might want to play the retail 
version.  This was one of those things none of us found funny, well no one 
except David."

**Location Codes**
These codes can only be typed in at specific locations in the game.

IMNODOCTOR
  Location: Act I, Live Organ Transplants, Live Organ Transplants
  Type in the code to automatically complete a slit.  Once you've selected a
tool, type in the code and you'll be done with that round.

ICANTLOOSE
  Location: Act I, Live Organ Transplants, Live Organ Transplants
  Type in the code and it will be almost impossible to kill the patient, no 
matter how bad you are.  (Note:  This is I can't "loose" not "lose".

IWANTTOWIN
  Location: Act I, Autumn Years, Restaurant  
  Type in the code to automatically win the stacked dish game.

ILOVETOCOOK
  Location: Act I, Death, House, Cabinet
  Type in the code to automatically get all six items needed to complete the
game.

IHATETOCOOK
  Location: Act I, Death, House, Cabinet
  Type in the code, and you'll get taunted as if you made a mistake with the
items. Hmmm...

GIMMESTUFF
  Location: Act II, Material, Level 1
  Type in the code to receive the Pantomime Horse and the Encyclopedia 
Salesman.

GIMMESTUFF
  Location: Act II, Material, Nature Preserve
  Type in the code to receive the Chainsaw, Victrola, Raspberry, Friar, 20
Insurance Buildings, and 51% VBCA stock.

LOBSTERGIRL
  Location: Act II, Material, Heaven, "SEX SEX SEX"
  After (or while) being chided for being a goat lover, type in the code to 
hear Lobster Girl!

LARRYPREFERSSHEEP
  Location: Act II, Material, Heaven, "SEX SEX SEX"
  Type in the code to hear, well, I'll let you listen for yourself.  Not for 
the tenderhearted.  I wonder who Larry is...

COMPASS
  Location: Act II, Material, Mine
  Type in this code to display... a compass!  

NOCOMPASS
  Location: Act II, Material, Mine
  Type in this code to remove the compass.

LETSGOHUNTING
  Location: Act II, Material, Mine
  Type in this code to equip yourself with all four Funniest Jokes.  

CRYPTWEAPONS
  Location: Act II, Spiritual, Doom
  Type in the code to get the Sword of Righteousness

CRYPTSHIELDS
  Location: Act II, Spiritual, Doom
  Type in the code to get the Kevlar Vest of Faith

CRYPTRESET
  Location: Act II, Spiritual, Doom
  This resets the Doom level without looking down and pressing the button.  
Of course, resetting seems to make the level harder, as the fanatics start 
firing at an amazingly fast rate.

CRYPTCOOKIES
  Location: Act II, Spiritual, Doom
  This code doesn't appear to do a thing.  From the sound of it, I'd guess
that it's _supposed_ to increase your hit points.  Doesn't work, and it 
doesn't seem to affect anything else either.  If you can find out anything
about this one, let me know.

GIMMESTUFF
  Location: Act II, Spiritual World, Path of Enlightenment
  Type in the code to receive the Cattleprod, Helping Hands, Sledgehammer, and
Rubber Hose.

CHEESYWEAPONS
  Location: Act III, Cottage, Computer Area
  Type in this code to receive all eight pieces of cheese and the Serving
Platter.

CHEESYWEAPONS
  Location: Act III, Cottage, Meaning of Life Demo
  Type in this code to solve the puzzle and receive the Peanut.

ALPHA
  Location: Ending Credits
  Type in this code to see somebody's baby.

OMEGA
  Location: Ending Credits
  Type in this code remove the picture of somebody's baby.

ROBBIETREK
  Location: Ending Credits
  Type in this code to see a picture of someone else, along with a Star Trek
picture.  Once typed in, you can't get rid of this picture.

If you find any more codes (although I think that this is it), let me know!

-- Using the Event Manager --

If you've ever used a Windows registry editor before, you should feel right
at home here.  If not, well, you can figure it out.  Just use the left window
to explore the various nodes, and double-click values in the right window
to change them.

If you can find more tricks with the Event Manager, feel free to pass them 
along.  I'd be glad to add them!

** Getting from place to place
 
To get to any location in the game:
1)  Bring up the Event Manager
2)  Under "SYSVAR" edit the "CurrentBinScript" and "CurrentViewScript" 
    variables to get to the desired location.  
3)  Save your game before you do anything else.
4)  Restore that saved game.  You should be in the new location!

Note: This list isn't comprehensive, but it does allow access to all major
areas of the game.  If you want to send me more locations, I'd be glad to 
add them in.

Another Note:  Going to locations you're not supposed to be in can cause
problems, especially if you haven't triggered the correct event or picked
up the right inventory item.  Use at your own risk.

Act Area          Location             CurrentBinScript  CurrentViewScript
--------------------------------------------------------------------------
*   Wheel of Life Wheel of Life        Fludd.bin         0
1   Birth         Hospital             A1.bin            0
1   Birth         Third World          A2.bin            0
1   Birth         Catholic House       A3.bin            0
1   Growth/Learn  Chapel               A5.bin            0
1   Growth/Learn  Classroom            A6.bin            0
1   Growth/Learn  You Don't Know John  A7.bin            0
1   Fighting      Modern Battle        A8.bin            0
1   Fighting      Zulu Battle          A9.bin            0
1   Fighting      Forest               B1.bin            0
1   Middle Age    Restaurant           B2.bin            0
1   Live Organ    Live Organ Transplnt B3.bin            0
1   Live Organ    Kitchen              B4.bin            0
1   Autumn Years  Restaurant           B6.bin            0
1   Death         Field                B7.bin            0
1   Death         House                B8.bin            0
2   Material      Level 1              Z6.bin            0
2   Material      Level 2              Z8.bin            0
2   Material      Level 3              Z9.bin            0
2   Material      Nature Preserve      F1.bin            0
2   Material      Archway              F2.bin            0
2   Material      Heaven               F3.bin            0
2   Material      Ocean                F7.bin            0
2   Material      Underwater           F8.bin            0
2   Material      Religions o/t World  F9.bin            0
2   Material      Farm                 G0.bin            0
2   Material      Barn                 G0.bin            2769
2   Material      Mine                 G5.bin            0
2   Material      Palace Grounds       G6.bin            0
2   Material      Palace               G6.bin            1288
2   Material      Bed                  G6.bin            1514
2   Spiritual     Archway              H1.bin            0
2   Spiritual     Hell                 H2.bin            0
2   Spiritual     Topless Fortunes     H2.bin            3144
2   Spiritual     Almighty Big Burger  H2.bin            2829
2   Spiritual     New Age Land         H6.bin            0
2   Spiritual     Palace               H7.bin            0
2   Spiritual     Doom                 H8.bin            0
2   Spiritual     Buddha World         H9.bin            0
2   Spiritual     Bar                  K1.bin            0
2   Spiritual     Religions o/t World  K2.bin            0
2   Spiritual     Egypt                K9.bin            0
2   Spiritual     Path/Enlightenment   M5.bin            0
2   Spiritual     Mountain/Enlighten   M6.bin            0
2   Dental        Dentist's Office     M9.bin            0
3   Cottage       Entrance             N0.bin            0
3   Cottage       Computer Area        N1.bin            0
3   Cottage       Drawer Puzzle        P2.bin            0
3   Cottage       Middle of Cottage    Q9.bin            0
3   Cottage       TV Area              R4.bin            0
3   Cottage       Bookshelf Area       S4.bin            0
3   Cottage       Organ                T0.bin            0
3   Cottage       Bookshelf            T5.bin            0
3   Cottage       Back Room Entrance   U0.bin            0
3   Cottage       Back Room            U3.bin            0
3   Cottage       Sliding Puzzle       V4.bin            0
3   Cottage       Attic                Y9.bin            0

** Getting Inventory Items

To add/remove items to/from your inventory:

1)  Bring up the Event Manager
2)  Under "SYSVAR" open the "INV" menu for a list of items.
3)  Click on the item to change

To add an item into your inventory:

1)  Note the number stored as "INTEGER 2", but don't change it.
2)  Click on "BAG OF ITEMS"
3)  The first free inventory slot will have a value of "-1".  Change it to
    the number you noted under "INTEGER 2" for the item.

To remove an item from your inventory:

1)  Change the "INTEGER 1" value to 0.

Changing/adding/removing inventory items can cause problems, especially if
you find that item later.  Use at your own risk.

Note that you can add inventory items that aren't actually in the game,
such as "Winnings", "Perfect Smile", and "Arthur Lemming DBA".  Leads me to
wonder if the "Dental" area had a little more planned than implemented.

** Getting Past Live Organ Transplants

Hate playing the game?  Here's a few helpful cheats (from Mark Young):

1)  Bring up the Event Manager
2)  Under "Act1" open the "B3" menu for a list of items.
3)  Change the "BellyOpen" value to "1"
4)  Save, then Restore

Or, if you still want to play:

1)  Bring up the Event Manager
2)  Under "Act1" open the "B3" menu for a list of items.
3)  Change the "FudgeFactor" value to a high value (like "850000")
4)  Save, then Restore

This will make it a lot harder to kill the poor sod...

** Getting Past Doom

The Doom level is the one that tends to give the most people the most 
heartache.  Well, here's the easy way around:

1)  Before going into the Doom level, activate the Event Manager (type in
    "REPEATEDDEVASTATION"), and minimize it.
2)  Once you've entered the level, bring the manager back up quickly.
3)  Under "Act2", open the "H8" menu.
4)  Now, change the "HitPoints" number from 40 (or 20 if you don't have the
    Flak Jacket) to an outrageously high number of your choosing.

Of course, that may be too much trouble for some people, so here's the wimpy
way around:

1)  Enter the Doom level, then look down and exit right back out.
2)  Activate the Event Manager ("REPEATEDDEVASTATION")
3)  Under "Act2", open the "H8" menu.
4)  Now, change the "CrpytDefeated" (sp) number from 0 to 1.
5)  You wimp.

X.    The Cheater's Walkthrough
-------------------------------
*** Introduction ***

Clip 1 - "Movie Intro"

Disclaimer (UD)
  Scroll down to bottom
  Select any of the first four answers (answer 5 exits the game)

*** Death ***

Wheel of Life
  Click Death (if not already selected)
  Click pull-chain

Death
  Landscape (LR)
  Click clouds (up and left of house)
  Click clouds
  Click tree
  Click tree
  Click tree
  Click leaves
  Click each statue (5) 
  Click mausoleum
  Click Death
  Click Death
  Click Death (moves to house)
  Click Door
  Exit House

House (LR)
  Exit Cabinet

Cabinet
  Type ILOVETOCOOK
  Put each item in bowl (not mixers)

House
  Shoot fish

*** Spiritual ***

Wheel of Life
  Click Spiritual (if not already selected)
  Click pull-chain

Archway (LR)
  Exit Hell

Hell (LR)
  Exit World Class Topless Fortunes
 
World Class Topless Fortunes
  Click Mona Lisa
  Click Mona Lisa
  Get Book of Horoscopes
  Exit Back

Hell (LR)
  Use Horoscopes on Woman
  Get Giant Frog
  Exit Arch

Archway (LR)
  Exit Gumby Head

New Age Land (LR)
  Use Frog on lily pad
  Exit Building

Building (LR, UD)
  Click Floor below green archway facing you
  Exit mouth (look up above the yellow archway)

Doom (LR, UD)
  Type CRYPTSHIELDS
  Type CRYPTWEAPONS
  Look down, press Reset button
  Use sword on attackers in doorways - this can take anywhere from 1 to 
5 shots
  Exit doorway (when done)

Path of Enlightenment (LR)
  Type GIMMESTUFF
  Click rocks
  Use cattle prod on man
  Use hands on man
  Use sledgehammer on man
  Use hose on man

Mountain of Enlightenment (UD)
  Click church
  Get sheep (a.k.a. Angel of Love)
  Click church
  Click guru
  Click guru
  Click guru
  Exit Wheel of Life

*** Material ***

Wheel of Life
  Click Material (if not already selected)
  Click pull-chain

Level 1 (LR)
  Get headphones
  Exit painting

Ocean (LR)
  Exit Nature Preserve

Nature Preserve (LR)
  Type GIMMESTUFF
  Click on foliage (5 times)
  Use chainsaw on foliage, cut away as much as possible until it dies
  Click phone
  Click phone
  Use Victrola on ruins
  Get horse. almost!
  Use Friar on seal
  Wait until seal begs you to stop.  (you may need to move the screen away)
  Use Friar on seal
  Wait until seal begs you to stop.  (you may need to move the screen away)
  Use Friar on seal (dead seal)
  Use raspberry on man
  Get Pantomime Horse
  Development Time: Use insurance buildings on ground (20) - anywhere 
there's a highlighted spot (VBCA then appears)
  Click on VBCA
  Get Hatchet Man
  Exit Ocean

Ocean (LR)
  Use hatchet man on Crimson Permanent
  Exit Nature Preserve

Nature Preserve (LR)
  Use shares on Crimson Permanent
  Get VBCA
  Exit Ocean

Ocean (LR)
  Exit Barn

Farm (LR)
  Click ground at bottom of screen underneath cow
  Click on dog, haystack, cow, sheep, cat, squirrel, tractor, woman, 
barn, etc.  Eventually, they'll do something other than talk!
  Click tractor
  Use VBCA on concrete slab
  Click missiles
  Exit Mine

Mine 1 (UDLR)
  Get Whiskey
  Exit Entryway

Farm (LR)
  Exit Barn

Barn (LR)
  Click Map
  Use Whiskey on Unexploded Scotsman
  Get Unexploded Scotsman
  Exit Back

Farm (LR)
  Exit Mine

Mine
  Type COMPASS
  Type LETSGOHUNTING
  Use Scotsman on North Wall and Go North 5 times
  Use Arabic Joke on Beast
  Use Scotsman on East Wall and Exit

Palace Grounds (LR)
  Exit Palace

Palace
  Click Bed
  Exit Bed

Bed
  Use Angel of Love on guard
  Click safe
  Get Ultimate Wealth

Wheel of Life
  Click Spiritual (if not already selected)
  Click pull-chain

*** Spiritual (again) ***

Archway (LR)
  Exit Gumby

New Age World (LR)
  Exit Building

Building (LR, UD)
  Exit mouth (look up above the yellow archway)

Doom (LR, UD)
  Exit doorway

Path of Enlightenment (LR)
  Click above church

Mountain of Enlightenment (UD)
  Use Ultimate Wealth on guru
  Get Enlightenment

Wheel of Life
  Click Dental (if not already selected)
  Click pull-chain

*** Dental ***

Dentist's Office
  Use Enlightenment on darkness
  Click Mirror

** The Cottage ***

Wheel of Life
  Click pull-chain
  
Entryway
  Exit Cottage

Computer Area (LR, UD)
  Type CHEESYWEAPONS
  Click middle of sofa
  Use platter on hand
  Use cheddar on platter
  Use stilton on cheddar
  Use camembert on stilton
  Use gorgonzola on camembert
  Use limburger on gorgonzola
  Use gouda on limberger
  Use sheep's milk cheese on gouda
  Use beaver cheese on sheep's milk cheese 
  (Note: if you're not fast enough, the hand goes away.  Just re-click the 
   middle of the sofa for it to re-appear with the things you've placed on it)

Ladder
  Click door

** If you are playing a non-patched version of the game, the screen will
   probably go black right here.  See Section III for more information.

Attic
  Click Black Box
  Enjoy the end story
  Click Spectators
  Enjoy the video clip

XI.    The Really Impatient Cheater's Walkthrough
-------------------------------------------------
Wheel of Life
  Type THEREARENOMORALSATALL
  Type REPEATEDDEVASTATION
  Click SYSVAR
  Click CurrentBinScript
  Double-Click STRING
  Type Y9.bin
  Save the game
  Restore saved game

Attic
  Click Black Box
  Enjoy the end story
  Click Spectators
  Enjoy the video clip

XII.    Game Information/Trivia
-------------------------------
*  The Cottage is a real Cottage, owned by Terry Gilliam. Apparently, it was
   seen on a TV interview some months back.  (I can't remember who sent me 
   this information...  Anyone care to own up, or to confirm?)
*  There are three never-before-heard full skits in the Cottage, located 
   on the sofa in the Computer Area, as the last page of the book sitting
   there.  Just click the radio for each one.  (Does anyone have more info
   about these?)

Yep, that's it.  I'd love more info for this section, however...

XIII.   Acknowledgements
------------------------

This FAQ was written by Jeff "CJayC" Veasey, but I was lucky enough to 
have the help of several people during the course of this project.  I'd
like to thank the following for their direct (and indirect) contributions:

  Zach Garland                    Kao Megura   
  BettyCat                        Andrew Cohen 
  MusikNFilm                      Chuck Antinoro
  Al Rudiger                      Mark Young
  A 7th Level Developer Who Wishes To Remain Anonymous, and
  All The Contributors to the MOL Message Board 

LEGAL NOTICE:
 This FAQ cannot be reproduced without first contacting me by mail or
 e-mail and receiving a written reply allowing you to do so.  Also, it
 cannot be reproduced in any way other than electronically, and cannot
 be reproduced electronically without being shown in it's unaltered,
 original form and entirety, including this disclaimer.  This FAQ is
 not to be used for profitable/promotional purposes (this includes the
 FAQ being sold, added on, or 'given away' as a bonus, free or not),
 nor can it be used to get prizes or to receive recognition from game
 magazines, contests, etc.  It is for private and personal use _only_.
 If you want to reference it or use any part of it in a guide of your
 own (even if you are a magazine or publishing company) you must
 contact me by mail or e-mail and recieve a written reply giving you
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 this FAQ does not give you ownership of this document.  You may put
 it up on your site, etc. as long as you do not alter it in any way.
 This FAQ was created and is (c) and owned by me, Jeff Veasey
 .  All copyrights and trademarks are acknowledged
 that are not specifically mentioned in this FAQ.

--EOF--