WWW MK INFO CENTER PLAYSTATION MORTAL KOMBAT TRILOGY FAQ Written by: WorknMan Revision #7.01 (perhaps final) Last Updated: 11/16/96 =============================================================================== ================ WHERE TO FIND THE LATEST REVISION OF THIS FAQ http://www.atw.fullfeed.com/~subzero/psxmkt.faq If you're not reading it from there, you could have an outdated revision! IF YOU NEED COMBOS FOR TRILOGY CHARACTERS Check out Sub-Zero's MKT combo FAQ at: http://www.geocities.com/TimesSquare/9644/mktcombo.html Just like this FAQ, it is a work in progress :) IF YOU NEED COMBOS FOR MK3/UMK3 CHARACTERS Check our old UMK3 Combo FAQ at: http://www.geocities.com/TimesSquare/9644/umk3combos.html Also, have a loot at the MKT Story FAQ, also written by Sub-Zero http://www.geocities.com/TimesSquare/9644/mktstory.html =============================================================================== ================= WHAT'S NEW Revision 7.01 * Added: The Trilogy/UMK3 combo FAQs are up. You will find their address in the above section. We regret though that the combos for most of the MK3 characters are still lost on killer.vale somewhere. I also added the URL for Sub-Zero's MK Trilogy story FAQ. Revision 7 * Added: Animalities for Cage & Baraka * Added: Ermac's babality Revision 6 * Added: Animalities for Rain, Noob, & Ermac * Added: Babalities for MK2 Kung Lao and MK1 Rayden * Added: MK1 Rayden's Stage fatality * Added: Nightwolf's brutality * Confirmed: I bought a game shark so I could confirm those game shark codes.. I had no problems getting any of them to work. * Fixed: Shao Kahn's taunt and laugh moves, I had them listed with punch buttons instead of kicks. Cage Animality Unconfirmed: U-D-F-F-HK (I think this is it but haven't been able to do it yet) Revision 5 * Added: Human Smoke's other fatality (the teleport one) * Added: Ermac's friendship * Added: Note about friendships and babalities .. you can do them now even if you use block during the winning round. * Fixed: Goro's fireball .. it's B-B-B-LP (instead of HP .. ooops:) * Fixed: MK2 Jax's air energy wave .. works if you just press diagonally DF+HK instead of U-F-HK. I suppose when I did it as U-F+HK, I went to the DF position, therefore triggering it :) * Updated: Reworded Chameleon code. It worked but a lot of you were having trouble doing it so I tried to explain it better, hope it helps:) Revision 4 * Added: Rain's second fatality (thanks Greesman:) * Added: Noob's second fatality * Added: Jade's stage fatality * Added: Some frequently asked questions (with answers) in the email section * Fixed: A few more typos fixed .. most noteworthy one is Jade's brutality (was missing a block as one of the hits). Most other ones were spelling corrections and things of that sort. Revision 3 * Added: Classic Sub-Zero's Ice Spike Fatality * Added: Reptile's Brutality * Added: Sindel's Brutality * Added: Kung Lao's double teleport move * Added: MK2 Kung Lao's friendship * Added: Shang Tsung's Rain morph. I had it for a long time but just couldn't pull it off .. dunno why *shrug* * Added: Trilogy Game Shark codes * Added: A glitch to the Bugs and Glitches section that makes the character select screen disappear :) * Added: Re-added Scorpion's firehand fatality. I had it listed in rev #1 and forgot to replace it with Scorpion's hellraiser in #2 :) * Fixed: A few typos around the FAQ. Thanks to the many of you who wrote about some mistakes .. it only adds to the accuracy of this FAQ. Revision 2 * Simply too much to list :) I suggest you take a look through it all again cuz new codes are in, brutalities for almost every character and a lot of new moves and finishers for a lot of characters. =============================================================================== ================ INTRODUCTION/GAME DETAILS * A total of 37 characters are selectable thus far, with one of them (Chameleon) being hidden * Not all backgrounds from all MK games are present but most are (29 to be exact). * Seven stage fatalities (known so far) * Music from MK3/UMK3 & MK2 is included in the game * No finishers/chain combos/endings for the bosses (and yes all of them are present and on the select screen) * Johny Cage is present but without his nut crunch move * 4 Different "classic" characters (MK1 Kano, MK1 Rayden, MK2 Jax, and MK2 Kung Lao) are instantly selectable by highlighting their Trilogy counterparts on the select screen and pressing the select button * Access time isn't all that bad .. they've given us many options to shorten it * C.Sub-Zero's head rip is *still* censored (yes, we were wrong:) (I made a typo in revision 1 by saying it was uncensored.) * Several characters have new moves that have already been discovered and a few new fatalities too * The new moves/fatalities often look like they've been "glued" together without much new animation thrown in * Brutalities are here and very real, computer loves doing them * CPU is damn hard, perhaps more so than in UMK3 * All classic characters have their old moves + most have a new one .. they also have their own chain combos and each has at least one fatality Well, that's certainly not all one could say about the game but I think those are the major points. Anybody feel that I've left out something big? =============================================================================== ============ CODES/SECRETS/TIPS Access the ? Screen In the Options Screen ------------------------------------------ Ok, here's how it works. Go into the options screen and highlight any of the four boxes. Then Hold up on the control pad and L1+L2+R1+R2 and then either a)press the X button or b)Just wait a few seconds. If done right, you will here a "boom." You can now access the ? in the options screen. Here are your selections: * 1 Button Fatalities ON/OFF * Instant Aggressor ON/OFF * Normal Boss Damge ON/OFF * Health Recovery ON/OFF * Low Damage Here is the button config when doing one button fatalities R1 and L1 (block) friendships R2 and L2 animalities HP is brutality LP is babality LK is fatality 2 HK is fatality 1 Training Mode (Sort of) ------------------------- Enable Low Damage and Health Recovery in the ? screen (see above code) and disable the timer from the Game Konfiguration screen. This will give you the opportunity to select two players and beat on a "dead" character 'til your heart's content .. this is a great way to practice combos without the opponent's energy meter running out or the CPU kicking your butt. The only drawback is .. for some reason after you fight in a round for so long, the special moves somehow get disabled. (This little glitch was also present in PC MK3 .. strange). Hey, it's not Tekken 2 training mode but it's better than nothing:) Play as Chameleon ------------------ To play as Chameleon, you must be playing as ANY male Ninja. Before any round, hold BACK on the control pad + HP + HK + BLOCK+RUN. You will then "poof" into Chameleon. About Chameleon Chameleon is a transparent character who (about every 7-10) seconds "semi-morphs" into any of the male ninjas. While he's morphed into ... say Ermac, you can do all of Ermac's special moves and combos and such. When he morphs, you get the special moves or whatever of whatever ninja he morphs to. There is no loading time at all for these morphs. Things to note about Chameleon * If he tries to morph while doing a special move, he usually stays that character instead of morphing into another * If two players are playing as Chameleon, the Playstation seems to have a hard time keeping both players morphing and one will usually stay as one character instead of morphing into another * If you are about to win a round, wait (timing is critical) until Chameleon starts to morph and is turning invisible. Then, finish your opponent. If done right, Chameleon will go into his winning stance while still invisible. I'm not too sure on the timing of this so you'll have to experiment. Fight Against Chameleon ------------------------ To fight Chameleon, beat the game (either against the computer or 8-player tournament mode), and choose box #2 at Shao Kahn's treasure chest. Hehehe, good luck :) Choose Your Background ----------------------- When in the character select screen, highlight Human Smoke or Sonya and then press (and hold) the start button and then press up on the conrol pad. If done right, you'll hear a low exploding sound in the background. After you choose your character, you'll also get to choose your background. If two players happen to be playing, whoever enters the code is the one who gets to choose the background. Shao Kahn's Treasure Chest -------------------------- After you beat Shao Kahn, you can choose a symbol. The higher skill level you choose, the more symbols you can pick from. box 1: Character Endings (Some don't appear to have one) :( box 2: fight chameleon box 3: MK1 classic endurance kombat box 4: MK2 classic endurance kombat box 5: random prize box 6: fatality demo 1 box 7: fatality demo 2 box 8: fatality demo 3 box 9: super endurance kombat (all girls/roboninjas) box 10: battle w/ shokan champions (bosses) box 11: mega endurance kombat (all ninjas incl. chameleon) box 12: supreme fatality (shows no classic character fatalities, no raiden 1 or 2, no jax 2, no classic sub, no rain, no noob saibot, no kano 1, no kung lao 2) Quick Exit ----------- For those of you (like me) who don't read the instructions, you can exit a game in the middle of any match by pressing the start button and then pressing select. You'll then be asked wither you want to continue with the fight or quit. Game Shark Codes ----------------- You MUST have a game shark peripheral to do these codes. Codes tested with Game Shark/PAR version 1.93 (whatever that means:) All codes by brianj@htc.net P1 Always Has Full "Aggressor" 80032698 00CC P1 Always Has No "Aggressor" 80032698 0000 P2 Always Has Full "Aggressor" 8003269A 00CC P2 Always Has No "Aggressor" 8003269A 0000 P1 Has Infinite Energy 8003219E 00A6 P1 Has 50% of Normal Energy 800321A0 0030 P1 Can't Run 800321A0 0000 P2 Has Infinite Run 80032318 0030 P2 Can't Run 80032318 0000 "?" in Options is Selectable 8003268C 0001 P1's Character 8002833A 00?? P2's Character 80028386 00?? Use these for the above two codes!! 00=Kano 09=Kung Lao 12=Scorpion 01=Sonya 0A=Kabal 13=Reptile 1B=Chameleon 02=Jax 0B=Sheeva 14=Ermac 1C=Raiden 03=Nightwolf 0C=Shang Tsung 15=C.Sub-Zero 1D=Baraka 04=Sub-Zero 0D=Liu Kang 16=Human Smoke 1E=Kintaro 05=Stryker 0E=Smoke 17=Noob Saibot 1F=Jonny Kage 06=Sindel 0F=Kitana 18=Motaro 20=Goro 07=Sektor 10=Jade 19=Shao Kahn 21=MK2 Kung Lao 08=Cyrax 11=Mileena 1A=Rain 22=MK2 Jax 23=MK1 Raiden 24=MK1 Kano =============================================================================== ================ CHARACTER MOVES ----------------------------------------------------------------------------- Key ------------------------------------------------------------------------- ----------------------------------------------------------------------------- U = Up HP = High Punch HK = High Kick F = Forward BL = Block D = Down LP = Low Punch LK = Low Kick B = Back R = Run Move (distance): movement For movement: "-" means "then" "+" means "and" So D-F-HP+LP means Down, then forward, then hit HP and LP at the same time. Hold button (other thing) more things So "hold LP (D-F-D-F) HK" means "Hold LP, then tap D-F-D-F, then let go of LP, then hit HK, release HK" A word about "Hold button"... Sometimes you have to hold the button a certain amount of time. If something doesn't work that involves holding a button, hold it longer. If something requires UP, it helps to hold block, but it is not necessary. --------------------------------------- Throws: To throw, you only need to hit LP while you are up close. You DO NOT need to hit any direction on the joystick. In fact, you can even push back on the joystick and you can still throw provided you are still close enough. To block a throw, hold BACK or DOWN+BACK. No block required. This works even if you are getting up, or stunned (frozen, spinning, etc). It has been this way since MK1. --------------------------------------- Friendships/Babalities: - It is now POSSIBLE to use block during the winning round - You can be anywhere on the screen (unless otherwise specified) - You can do a friendship/babality after a doing a mercy (optional) --------------------------------------- Stage fatalities: Scorpion's Lair Shao Kahn's Tower The Subway The Pit III The Dead Pool (Press and hold down on both controllers after the finishing move to hear somebody say something really strange) The Kombat Tomb The Pit 1 (Instead of doing a regular stage fatality, simply uppercut your oppo nent off the ledge. Do this and your next fight will be at the bottom of the pit) (see "Stage:" to see how to do these for each character) (the distance is always "up close") Crispy!!! If you hold both run buttons after you do the stage fatality on Scorpion's Lair, you can hear Shao Kahn say "Crispy". If you hold both HP buttons, Dan Forden will pop out and say "Crispy". You can hold both run buttons AND both HP buttons, and you will hear both Shao Kahn and Dan Forden say "Crispy". --------------------------------------- Mercy: Hold RUN (D-D) This gives your opponent a little bit of energy back after you beat them. - You have to hold run a certain amount of time. Around 2-3 seconds. - Your opponent has to have won one round. - You can be anywhere on the screen except close. - You have to do this if you want to do an Animality. After the mercy has been done, and it says "Finish him/her" again, anyone can do an animality. - You can't do more than one mercy per match. - You may do any finisher (Fatality, Friendship, Stage or Babality) after the mercy. This does not mean you HAVE TO do the mercy first. --------------------------------------- BRUTALITIES Here's how they work. WHen the screen says "Finish Him", you tap a series of buttons like a chain combo. Your character starts to hit your opponent. You go through about 10 or 12 button presses and then the game goes into "fatality mode" where the computer gets in about 10-15 more hits, increasing in speed. And then, your opponent explodes .. BRUTALITY!!! --------------------------------------- Random Select: Just like MK2. Up-Start at the select screen. The default players have to be selected for this to work. --------------------------------------- Frosty!!! Sometimes the guy doesn't say "toasty". Freeze your opponent while he/she is in danger. To prove this, do the mercy with sub-zero, then just keep freezing your opponent. (Has anyone heard "frosty" in Trilogy?) MOVES Baraka --------------------------------------- Eye Spark: D-B-HP Shredder: B-B-B-LP Blade Spin: F-D-F-BL (keep tapping block to keep it going) Blade Swipe: B+HP Fatality: (Close) Hold BL(B-B-B-HP (Release BL) (Decapitation) Fatality: (Close) B-F-D-F-LP Friendship: D-F-HK Animality: (sweep) Hold HP (F-B-D-F) Rel HP (Vulture) Babality: F-F-F-HK Stage: LK-RN-RN-RN-RN Brutality: HP-HP-HP-LP-LP-BL-HK-HK-LK-LK-BL Goro -------------------------------------- Grab & Smack: F-F-HP Twirl Spin: B-B-F-HK Taunt: D-D-LK Fireball: B-B-B-LP Jax (MK2 Version) ------------------------------------- Energy Wave: F-D-B-HK Gotcha!: F-F-LP Air Energy Wave: DF+HK (Just press down-forward at an angle) Earthquake: Hold LK Quad-Slam: Throw and then tap HP repeatedly Backbreaker: Block (in the air near opponent) Fatality: (Cloase) Hold LP (F-F-F) (The Clapper) Friendship: D-D-U-U-LK Babality D-U-D-U-LK Stage: U-U-D-LK Brutality HP-HP-BL-HK-LP-LP-HP-BL-HK-HK-HP Johny Cage ------------------------------------- High Fireball: F-D-B-HP Low Fireball: B-D-F-LP Green Shadow Kick: B-F-LK Red Shadow Kick: B-B-F-HK Shadow Uppercut: B-D-B-HP Fatality: (close) D,D,F,F,LP (Knock off) Fatality: (close) D,D,F,F,LK (Exploding Backbreaker) Friendship: D-D-D- D-LK Animality: (one step away) U-D-F-F-HK (Kangaroo) Babality: F-B-B-HP Stage: D-B-F-F-BL Brutality: HP-LK-HK-LP-HP-HK-HK-HP-HP-LP-HP Kano (MK1 version) ------------------------------------ Knife Toss: Hold BL(B-F) Knife Spin: B-F-HP (the faster you tap HP, the faster it goes) Roll: Hold BL(360 Forward, release) Fatality: (close) B-D-F-LP (Heart Rip) Stage: B-F-F-BL Brutality: HP-HP-BL-HK-HK-LK-HK-HP-HP-LP-HP Kintaro ------------------------------------ Grab & Smack: F-F-HP Teleport Stomp: D-U Fireball: B-B-F-HP Taunt: D-D-LK Brutality: Hehehe, just kidding :) Kung Lao (MK2 version) -------------------------------------- Hat Toss: B-F-LP Shield: U-U-LK (Tap LK repeatedly) Teleport: D-U Dive Kick: D+HK (in the air) Suer Dive: B-B-F Fatality: (full screen) Hold LP (B-F) release & aim up (Hat Decap) Friendship: B-B-B-D-HK Babality: F-F-B-B-HK Stage: F-F-F-HP Brutality: HP-LP-HK-HK-LP-LP-LP-LK-LK-BL-HP Motaro ------------------------------------- Grab & Smack: F-F-HP Fireball: F-D-B-HP Teleport: D-U (Anyone know how to do his rapid fireball?:) Noob Saibot ------------------------------------- Projectile: D-F-LP (Leaves opponent vunerable for a short time) Shadow Toss: F-F-HP Teleport Slam: D-U Fatality: (sweep) B-B-F-F-HK (Skull ring) Fatality: (Close) D-D-U-RN (Teleport Slam) Babality: F-F-F-LP Friendship: F-F-B-HP Animality: (just past sweep) B-F-B-F-HK Stage: F-D-F-BL Brutality HP-LK-LP-BL-LK-HK-HP-LP-BL-LK-HK Rain -------------------------------------- Fireball Control: D-F-LP (move your opponent around once projectile hits) Lightning Lift: B-B-HP Teleport Kick: B+HK Super Roundhouse B+HK (Normal roundhouse that knocks opponents thru screen) Fatality (close): F-F-D+HP Fatality (Sweep) D-D-B-F-HK (Lightning Strike) Friendship D-F-F-F-LP (may be FFF,LP .. haven't confirmed yet) Animality: (sweep) BL-BL-R-R-BL Babality: F-B-B-HP Brutality HP-HP-BL-LK-HK-BL-LK-HK-BL-HP-LP Rayden ------------------------------------- Lightning D-F-LP Reverse Lightning: D-B-LP Torpedo: B-B-F (can be done in air) Teleport: D-U Shock Therapy: Hold HP for 2-3 seconds then release (close to opponent) Fatality: (close) Hold HP for 5-10 secs .. release (Exploding Uppercut) Fatality: (close) Hold LK for 3 secs .. release then tap BL+LK rapidly (Shock) Friendship: D-B-F-HK Babality: D-D-U-HK Animality: (sweep) D-F-D-HK Stage: D-D-D-HP Brutality HP-HP-HP-HP-BL-HK-HK-LP-HP-HP-HP Rayden (MK1 Version) ------------------------------------- Lightning: D-F-LP Torpedo: B-B-F (can be done in air) Teleport: D-U Fatality: (sweep) F-F-B-B-B-HP Stage: D-D-F-HK Brutality HP-HP-HP-HP-BL-BL-HK-HK-HK-BL-LP-HP-HP Shao Kahn ------------------------------------ Hammer: B-F-HP Fireball: B-B-F-LP Grab and Punch: F-F-HP Charge: D-F-LP Upwards Charge: D-F-HP Taunt: D-D-LK Laugh: D-D-HK Throw: F-F-LP OLD CHARACTER MOVES Classic Subzero --------------------------------------- Freeze: D-F-LP Freeze ground: D-B-LK Slide: B+LP+BL+LK Fatality (close): D-D-D-F-HP Fatality: (close): D-F-F-F-HP (Ice Spike) Friendship: Babality: D-F-F-HK Stage: F-D-F-F-HP Brutality HP-LP-HP-BLK-LK-LK-HK-HK-LP-HP-LP Standard Combo: HP-HP-LK-B+HK-F+LK Cyrax --------------------------------------- Grenade Close: Hold LK (B-B-HK) Grenade Far: Hold LK (F-F-HK) Net: B-B-LK Teleport (can do in air): F-D-BL Air throw (while you on ground, and victim in air): D-F-BL Then LP to throw. Fatality (anywhere): D-D-U-D-HP Fatality (close): D-D-F-U-R Animality (close): U-U-D-D Friendship: R-R-R-U Babality: F-F-B-HP Stage: R-BL-R Brutality HP-HK-HP-HK-HK-HP-HK-HP-HK-LK-LP Standard Combo: HP-HP-HK-HP-HK-B+HK Ermac --------------------------------------- Fireball: D-B-LP Exploding Teleport Punch: D-B-HP Telekinetic Slam: B-D-B-HK Fatality (close): R-BL-R-R-HK Fatality (sweep): D-U-D-D-D-BL Babality: D-D-B-B-HP Friendship F-F-F-HP Stage: R-R-R-R-LK Animality: (one step away) F-F-B-B-LK (this one's tuff .. may be just F-B-B-HK) Brutality HP-HP-LP-BL-HK-LK-BL-HP-LP-LK-HK Standard Combo: HP-HP-B+LP-HK-B+LK Human Smoke --------------------------------------- Spear: B-B-LP Teleport Punch: D-B-HP Throw (in air): BL Fatality (half screen) RN-BL-RN-RN-HK (UltraLame Teleport) Fatality (Just outside sweep) F-F-B-RN (Anybody have a name for this one?:) Friendship: D-F-F-F-RN Babality: D-B-B-F-HP Stage: F-U-U-LP Animality: (half screen) F,F,F,B,HK Brutality HP-LK-LK-HK-BL-BL-LP-LP-HP-HP-BL Standard Combo: HP-HP-HK-B+HK Jade --------------------------------------- Boomerang High: B-F-HP Boomerang Middle: B-F-LP Boomerang Low: B-F-LK Returning Low Boomerang: B-B-F-LP (Will only return if your opponent is a human and if they duck the boomerang) Projectile Invincibility: B-F-HK Glow Kick: D-F-LK Fatality (close): U-U-D-F-HP Fatality (close): R-R-R-BL-R Animality (close): F-D-F-F-LK Friendship (anywhere): B-D-B-B-HK Babality: D-D-F-D-HK Stage B-F-D+RN Brutality HP-LK-HP-LP-HK-HK-LK-BL-BL-HP-HK Standard Combo: HP-HP-D+LP-LK-HK-B+LK-B+HK Jax --------------------------------------- 1 Missile: B-F-HP 2 Missiles: F-F-B-B-HP Gotcha Grab: F-F-LP (tap LP to keep punching) Backbreaker (in air): BL Quad Slam (after starting a throw): tap HP Ground Pound: Hold LK Dashing Punch: F-F-HK Fatality (close): Hold BL (U-D-F-U) Fatality (far): R-BL-R-R-LK Animality (close): Hold LP (F-F-D-F) Friendship: LK-R-R-LK Babality: D-D-D-LK Stage: D-F-D-LP Brutality HP-HP-HP-BL-LP-HP-HP-HP-BL-LP-HP Standard Combo: HK-HK-D+HP-HP-BL-LP-B+HP Kabal --------------------------------------- Top Spin: B-F-LK Eye Spark (can do in air): B-B-HP Ground Saw: B-B-B-R Fatality (outside sweep): D-D-B-F-BL Fatality (close): R-BL-BL-BL-HK Animality (close): Hold HP (F-F-D-F) Friendship (anywhere except closer than sweep): R-LK-R-R-U Babality: R-R-LK Stage: BL-BL-HK Brutality HP -BL-LK-LK-LK-HK-LP-LP-LP-HP-LP Standard Combo: LK-LK-HP-HP-D+HP Kano --------------------------------------- Psycho Roll: F-D-F-LK Knife Throw: D-B-HP Knife Uppercut: D-F-HP Cannon Ball: Hold LK Diagonal Cannon ball: F-D-F-HK Grab and Shake: D-F-LP Throw (in air): BL Fatality (close): Hold LP (F-D-D-F) Fatality (sweep): LP-BL-BL-HK Animality (close): Hold HP (BL-BL-BL) Friendship: LK-R-R-HK Babality: F-F-D-D-LK Stage: U-U-B-LK Brutality HP-LP-BL-HP-BL-HK-LK-BL-HK-LK Standard Combo: HP-HP-HK-LK-B+HK Kitana --------------------------------------- Fan lift: B-B-B-HP Fan Throw: F-F-HP+LP Square Wave Punch: D-B-HP Fatality (close): R-R-BL-BL-LK Fatality (close): B-D-F-F-HK Animality (between close and sweep): D-D-D-D-R Friendship: D-B-F-F-LP Babality: F-F-D-F-HK Stage: F-D-D-LK Brutality HP-HP-BL-HK-BL-LK-BL-LP-BL-HP-BL Standard Combo: HP-HP-B+LP-F+HP Kung Lao --------------------------------------- Double Teleport: D-D-U (then hold or tap Up on the contol pad) Hat Throw: B-F-LP Teleport: D-U Flying Kick (in air): U-D-HK Spin: F-D-F-R (tap R) .. can move from left to right Fatality (anywhere): R-BL-R-BL-D Fatality (inside sweep, but not up close): F-F-B-D-HP Animality (close): R-R-R-R-BL Friendship (over sweep): R-LP-R-LK Babality: D-F-F-HP Stage: D-D-F-F-LK Brutality HP-LP-LK-HK-BL-HP-LP-LK-HK-BL-HP Standard Combo: HP-LP-HP-LP-LK-LK-B+HK Liu Kang --------------------------------------- Red Bicycle Kick: (Hold LK for 3-5 secs) B-F (Release LK) Fireball High: F-F-HP Fireball Low: F-F-LP Flying Kick: F-F-HK Bicycle Kick: Hold LK Fatality (anywhere): F-F-D-D-LK Fatality (anywhere): U-D-U-U-BL+R Animality (sweep): D-D-U Friendship: R-R-R-D+R Babality: D-D-D-HK Stage: R-BL-BL-LK Brutality HP-LP-HP-BL-LK-HK-HK-LK-HK-LP-HP Standard Combo: HP-HP-BL-LK-LK-HK-LK Mileena --------------------------------------- Sai Throw: Hold HP Warp kick: F-F-LK Roll: B-B-D-HK Fatality (far): B-B-B-F-LK Fatality (close): D-F-D-F-LP Animality (close): F-D-D-F-HK Friendship: D-D-B-F-HP Babality: D-D-F-F-HP Stage: D-D-D-LP Brutality HP-LP-LP-HP-BL-HK-LK-LK-HK-BL-HP Standard Combo: HP-HP-HK-HK-U+LK-U+HK Nightwolf --------------------------------------- Red Shadow Shoulder: B-B-F-HK Arrow: D-B-LP (can be done really fast after a combo) Hatchet Uppercut: D-F-HP Shadow Shoulder: F-F-LK Glow (reflects missiles): B-B-B-HK Fatality (close): U-U-B-F-BL Fatality (far): B-B-D-HP Animality (close): F-F-D-D Friendship (anywhere outside sweep): R-R-R-D Babality: F-B-F-B-LP Stage: R-R-BL Brutality: HP, HP-HK-HK-BL-BL-LP-HP-HK Standard Combo: LK-HP-HP-LP-Hatchet-Hatchet Reptile --------------------------------------- Acid Spit: F-F-HP Force Ball Slow: B-B-HP+LP Force Ball Fast: F-F-HP+LP Slide: B+LP+BL+LK Invisibility: U-D-HK Run Past and Elbow: B-F-LK Fatality (jump distance): B-F-D-BL Fatality (sweep): F-F-U-U-HK Animality (close): D-D-D-U-HK Friendship (close): D-F-F-B-HK Babality: F-F-B-D-LK Stage: BL-R-BL-BL Brutality: HP-BL-HK-HK-BL-HP-LP-Lk-LK-BL-LP-HP Standard Combo: HP-HP-HK-B+HK Scorpion --------------------------------------- Forward Teleport: D-F-HP Spear: B-B-LP Teleport Punch: D-B-HP Throw (in air): BL Fatality (jump distance): D-D-U-HK Fatality (sweep) F-F-F-B-LP (Firehand) Animality (close): F-U-U-HK Friendship (close): B-F-F-B-LK Babality: D-B-B-F-HP Stage: F-U-U-LP Brutality HP-HP-BL-HK-HK-LK-HK-HP-HP-LP-HP Standard Combo: HP-HP-HK-B+HK Sektor --------------------------------------- Double Missle: B-B-F-LP Teleport+Uppercut (can do in air): F-F-LK Missile (dumb): F-F-LP Missile (smart): F-D-B-HP Fatality (sweep): LP-R-R-BL Fatality (over half screen): F-F-F-B-BL Animality (close): F-F-D-U Friendship (half screen): R-R-R-R-D Babality: B-D-D-D-HK Stage: R-R-R-D Brutality HP-HP-BLK-BLK-HK-HK-LK-LK-LP-LP-HP Standard Combo: HP-HP-HK-HK-B+HK Shang Tsung --------------------------------------- 1 Fireball: B-B-HP 2 Fireballs: B-B-F-HP 3 Fireballs: B-B-F-F-HP Volcanic Eruption: F-B-B-LK Morphs ------ Shao Kahn: B-F HK MK2 Kung Lao: B-D-B HK Motaro: F-D-B HP Goro: B-B-B LK Baraka: D-D LK MK2 Jax: D-F-B HK MK2 Raiden: D-F-B LK MK1 Kano: 360 CCW Kintaro- Hold LP for bout 5 secs MK1 Raiden: B-B-F-R (or + R) Johnny Cage: B-B-D-LP Noob Saibot: F-D-D-B-HK Robo Smoke: F-F-LP Classic Subzero: BL-BL-R-R Cyrax: BL-BL-BL Ermac: D-D-U Jade: F-F-D-D+BL Jax: F-F-D-LP Kabal: LP-BL-HK (have to do it fast) Kano: B-F-BL (have to do it fast) Kitana: F-D-F-R Kung Lao: R-R-BL-R Liu Kang: F-D-B-U-F Mileena: R-BL-HK Nightwolf: U-U-U Rain: RN-BL-LK Reptile: R-BL-BL-HK Sektor: D-F-B-R Scorpion: D-D-F-LP Sheeva: Hold LK(F-D-F) or F-D-F-LK-LK Sindel: B-D-B-LK Sonya: D+R+LP+BL Stryker: F-F-F-HK Sub-Zero: F-D-F-HP Fatality (close): Hold LP (D-F-F-D) Fatality (close): Hold LP (R-BL-R-BL) Animality (sweep): Hold HP (R-R-R) Friendship: LK-R-R-D Babality: R-R-R-LK Stage: U-U-B-LP Brutality HP-BL-BL-BL-LK-HP-LP-LP-BL-HK-LK Standard Combo: LK-HP-HP-LP-B+HK Sheeva --------------------------------------- Teleport Stomp: D-U Stomp: B-D-B-HK Fireball: D-F-HP Fatality (close): F-D-D-F-LP Fatality (close): Hold HK (B-F-F) Animality (close): R-BL-BL-BL-BL Friendship: F-F-D-F-pause-HP (pause is to prevent fireball. Or you can Hold HP(F-F-D-F) release HP, then hit HP.) Babality: D-D-D-B-HK Stage: D-F-D-F-LP Brutality HP-LP-BL-LK-HK-BL-HK-LK-BL-LP-HP Standard Combo: HP-HP-LP-HK-HK-LK-B+HK Sindel --------------------------------------- Fireball: F-F-LP Double Fireball B-B-F-LP Fireball (in air): D-F-LK Fly: B-B-F-HK (press BL to land) Scream: F-F-F-HP Fatality (sweep): R-R-BL-R-BL Fatality (close): R-BL-BL-R+BL Animality (anywhere): F-F-U-HP Friendship: R-R-R-R-R-U Babality: R-R-R-U Stage: D-D-D-LP Brutality HP-BL-LK-BL-LK-HK-BL-HK-LK-BL-LP Standard Combo: HK-HP-HP-LP-HK Smoke --------------------------------------- Harpoon: B-B-LP Teleport+Uppercut (can do in air): F-F-LK Invisibility: U-U-R (do while invisible, and you will reappear) Throw (in air): BL Fatality (across screen): U-U-F-D Fatality (sweep): Hold R+BL (D-D-F-U) Animality (outside sweep): D-F-F-BL Friendship (across screen): R-R-R-HK Babality: D-D-B-B-HK Stage: F-F-D-LK Brutality HP-LK-LK-HK-BL-BL-LP-LP-HP-HP-BL-BL Standard Combo: HP-HP-LK-HK-LP Sonya --------------------------------------- Energy rings: D-F-LP Leg Grab: D+LP+BL Square Wave Punch: F-B-HP Bicycle Kick: B-B-D-HK Fatality (more than half screen): Hold BL+R (U-U-B-D) Fatality (anywhere): B-F-D-D-R Animality (close): Hold LP (B-F-D-F) Friendship: B-F-B-D-R (they changed what it does in Ultimate) Babality: D-D-F-LK Stage: F-F-D-HP Brutality HP-LK-BL-HP-LK-BL-HP-LP-BL-HK-LK Standard Combo: HK-HK-HP-HP-LP-B+HP Stryker --------------------------------------- Double High Grenade: F-D-B-HP Double Low Grenade: F-D-B-LP Machine gun: B-F-HP Grenade High: D-B-HP Grenade Low: D-B-LP Baton Trip: F-B-LP Baton Toss: F-F-HK Fatality (close): D-F-D-F-BL Fatality (a tiny bit closer than full screen): F-F-F-LK Animality (sweep): R-R-R-BL Friendship: LP-R-R-LP Babality: D-F-F-B-HP Stage: F-U-U-HK Brutality HP-LP-HK-LK-HP-LP-LK-HK-HP-LK-LK Standard Combo: LK-HP-HP-LP Sub-Zero --------------------------------------- Freeze: D-F-LP Ice Shower: D-F-HP Ice Shower (in front): D-F-B-HP Ice Shower (behind): D-B-F-HP Ice Statue: D-B-LP Slide: B+LP+BL+LK Fatality (close): BL-BL-R-BL-R Fatality (outside of sweep): B-B-D-B-R Animality (close): F-U-U Friendship: LK-R-R-U Babality: D-B-B-HK Stage: B-D-F-F-HK Brutality HP-LK-HK-LP-HP-HK-HK-HP-HP-LP Standard Combo: HP-HP-LP-LK-HK-B+HK BUGS AND GLITCHES ------------------ 1) In a two player game, each player put their box on a character that can switch between a classic and a new character. (Cannot be on the same one. Also neither player can pick a character before doing this tric or it won't work. It must be two player.) 2) Then each player hold select or press it rapidly to keep making it switch between the classic and new. 3) After a while the character selection screen and background will slowly disappear by exploding to the bottom of the screen. Pretty soon it will be totally gone and you won't be able to see what character you pick. 4)Yes, there are sound glitches. I had lots of ppl write and tell me that but I thought this one was obvious just playing the game and listening too it. 5)Game freezes periodically .. another obvious one. However, in the times that I have played it, it has locked up on me only twice, except for the timer glitch that is described below. 6)In one button fatality mode, if you're too far or too close to your opponent, the computer will attempt to do the fatality, but instead just sit there like an idiot. (No LK or HK movements). 7)Doing subbie's ice rain on Motaro will cause him to grab and punch you...but he'll freeze before he can punch you out. Subbie will remain frozen in the Grab position and Motaro will just stand there like an idiot. :) 8)Occasionally, Cage's Shadow Shoryuken as the last move will freeze the game. 9)Sometimes when the timer is disabled, it will automatically become enabled again. When you go back to try and change it, the game will sometimes lock up. 10)Doing C.Sub-Zero's Ice Spike fatality while your opponent is in the corner will cause the ice to come up behind them and they will "land in mid air" .. splat! It's funny to watch :) Ok, no more glitches here unless they do something major (like crash the game:) EMAIL -------- If you have any moves/codes/info that I am missing here, please write and let me know. If you send me any info that I use here (and don't already have), I will give you credit in this FAQ. (This does not include simple typo corrections unless it is something major). Also, I'm sure there is a typo or two in here .. if you spot one, let me know about it so I can fix it:) I don't care if it's a single word mispelled, you can still email me about it. FREQUENTLY ASKED QUESTIONS (You should read before emailing) Q Do you have any additional moves or codes or do you know of any other secret characters not listed in this FAQ? A No Q Can you send me the FAQ whenever it's updated? A No, too many requests for that .. sorry Q Can you send me codes/info on MK Trilogy? A That's what this FAQ is for .. be more specific :) Q Why don't one button fatalities work all the time? A The theory is that you have to finish off your opponent with the same button as the fatality you want to use. If you want to use BLLK or RN, you have to do something like Rayden's torpedo and then you can pick whichever button you want. If this is true, it is not the case with all characters, MK2 Rayden is an example .. I have tested this. So, maybe it's just a glitch ? Q Why is there no Pit II and why does Cage not have his nut crunch? A Programmers were too lazy to create the animation needed for all the new characters that those moves would have required Q Why does the screen still go dark during Sub-Zero's spine rip fatality? A Same reason as the above question:) Q Why does sound sometime crackle when Shao Kahn says who won a round and in other various places ? A Probably just an access problem, it's the same with all Trilogy CDs Q What is the answer to life's ultimate question? A 42 Email address: worknman@rat.org KREDITS --------- Below is a list of people/places who have made this FAQ everything that it is. They are the ones responsible for a *lot* of the info included. All I did was confirm things that were sent to me. Very little of this information goes to my credit. I thank each and every one of you for providing me with codes/moves/glitches/fixes/etc. * Pat MuthBabalities for Human Smoke and Rayden * Jenn Dolari (accept no substitutions) Some neat Trilogy glitches * Fighter's Edge MKT Site http://www.fighter-edge.com/mkt/ (Definitely the most accurate and up-to-date Trilogy FAQ I have seen so far ... great job guys!) Classic KL's babality, Stage fatals for classic Rayden & Kano * C-L MK2 Jax fix * ?? Human Smoke fatality * Acitve MKT Site http://druboy.mmrcorp.com/amkt/index.asp Ermac's friendship, Rain's Animality * Zach Keene Found *lots* of typos for me, prolly ones I never would have found:) * Lewis Jade's stage fatality * Flagg Redd Kung Lao's double teleport * Sean "Cyrax" Casey Disappearing select screen glitch * Game Shark Code Creaters Club http://www.htc.net/~brianj/gsccc/m.htm#MKTri Geee, I wonder :) * Dominion Ermac's Animality * Rasti Rasti Goro's fireball move * Malitor Greymaulkin (http://ns.cooke.net/malitor/kombat.html) Rain's first fat., confirming some brutalities for us * Jeff Greeson (http://web2.airmail.net/greesman/mk3/index.html) Finishers * Newsgroup (alt.games.mk) I got a lot of stuff there. It's hard to know who to thank because (unfortunately) there's half a dozen lamers there claiming credit for every move/code that's found. * Brandon Hamer First one to send me the ? code, ending treasure chest info =============================================================================== =================