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Metal Combat - Falcon's Revenge (e)

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This is a solution and FAQ guide for the SNES shooter game called...



                        METAL COMBAT:FALCON'S REVENGE
                            WRITTEN BY COOPERTEAM
                              NOVEMBER 06, 2002
                                 VERSION 1.5



Welcome to a modified version of this guide. I have finally took the time to 
put this guide together and fixed it so it was not messed up like the last 
time. I am sorry for being away so long, but I have been busy with other 
things like getting a life and stuff. This guide will teach you how to fight 
each of the mech fighters in this game as well as offer you general and 
special tips on offense, defense, and special techniques on using the 
special attacks when necessary. Well, enough with the formalities, lets get 
on with the solution guide.



CREDITS
=======
Thanks to ????? for giving me the info on how to beat WONG differently. I
know I haven't put the info in yet, but I will soon, promise. Okay, As of 
now I don't really remember who helped me anymore with this, I used to have 
his name and E-mail, but I have lost contact with him. Who ever this was, 
please restate your name and E-mail so I can credit you properly.

Special thanks to Kash Riley for letting me know that I needed to add the 
info
about the special weapons in the game. Sorry for taking so long Kash, been
ratehr busy with my life. ||-D



ABOUT THE GAME
==============
Although the title mentions nothing about a part 2, this game is, in fact, a
PART 2 of a 2 game series. If you wanted to know what the game was about, 
you
had to get the game called BATTLECLASH to understand the game as well as the
story and the idea behind this game. If you have BATTLECLASH, then you 
already
understand. When you are playing this game, there are some things you need 
to
know about shooting while your playing the game. Although the game does 
offer
a training mode when you first play this game, and you can select the 
training
mode after you have played this game, it would sorta help you out, in the
long run, to go through the training mode so you know how to use the
techniques in this game. It is possible that I could help you out a little
with the info that is provided in this guide, the training mode is more help
than I am. Please keep this is mind when you read this guide. Here are some
simple tips to follow while playing this game...



SPECIAL ITEMS
=============
During gameplay, you will aquire a lot of items that you can use while in
combat with an enemy. Most of these items are weapons, but 1-2 of them are
somewhat useful for your mech. Most of these items are gotten when you clear 
a
stage of a mech. With the exception of the BOMB, these items are totally 
found
at random times during gameplay. You can select the item you get using the
cursor button on your light gun or super scope. One more thing to note, with
the exception of the bomb, you only get a set limit of how may items you 
get.
Here is a lodown on the items you can get...

BOMB = Symbol Used "B"
This weapon is a very special weapon that does some extra damage to the 
enemy
mechs during gameplay. This weapon will also destroy any shots that were 
fired
from the enemy mech at the same time. One more thing, you gain a bomb every
time you clear a stage of a mech. You can have a maximum of 5 bombs.

SHIELD = Symbol Used "S"
This form of armor is used to protect your mech from on coming attacks for a
short time. You will know the shield is on when you see strange colored 
lights
in front of your mech during combat. This basically acts as an Invincible
powerup. Use this wisely.

PLASMA = Symbol Used "P"
This is a Plasma bomb that does some major damage to a mech. This bomb does
a lot more damage than a normal bomb. Be careful when you select this bomb,
it needs time to charge it's energy in order for it to be used. If you fire
the bomb too soon, it will not fire at all and you will have to try again. 
Be
causious about that.

HOMING = Symbol Used "H"
This is a very good weapon to use when you really need to get some major
firepower going. When you use this weapon, this will fire a volley of lasers
that can home in on enemy shots, weak points, and will always hit it's 
target
no matter what. Use this one wisely.

DISRUPTER = Symbol used "D"
This weapon is a bomb that disrupts the energy flow on the enemy mech you 
fire
this on. The enemy mech will then become open for a shot since it won't move
for a short time. This is a very good weapon to use when you just want to 
get
a clear, open shot at a mech.

V-SYSTEM = Symbol Used "V"
This form of a weapon allows you to not only become immune to attacks, but
will also keep the enemy mechs centered so you can get a clear shot at the
mech you use this on. One little problem, this item will use some of your
mechs health energy to activate the item. If you do not have enough energy 
to
use this item, it will not work. Be wary of this when up against a powerful
enemy, or you will just spell death for yourself.

NEUTRON = Symbol Used "N"
This is a Neutron beam that can do some considerable damage to an enemy 
mech.
Be VERY cautious when using this item. When used, this will take away 70% of
your health in order for it to be used. I personally can't recommend using
this device for any reason, but if you wish to use it, go for it. Just heed
my warning about the health part.

WIDE = Symbol Used "W"
This is the most powerful attacking weapon you can get. This bomb is similar
to the plasma bomb, except that it does even MORE damage than that. I would
seriously save this bomb for one of the mechs near the end of the game. Just
like the Plasma bomb, it needs time to charge, so be careful of how soon you
try to fire this weapon, or it won't fire at all and you will have to try
again.

ENERGY = Symbol Used "E"
This item will allow you to recover your health up to full when you use it.
The only thing is, this is one item you can't get until near the end of the
game, so don't even try to look for this item anytime soon during gameplay.
Save it for when you need it the most.

LIGHTNING = Symbol Used "L"
This item is only found and best used for when you are fighting GIGA-DESP 1
in the game. This item basically is used to light up the fighting area for a
certain amount of time so you can see the mech a little better in the dark.
Don't even try to find this item anytime soon during gameplay, it's only 
found
when you fight GIGA-DESP 1.



GENERAL TIPS
============
1.) Remember that simple shots can be taken out with simple shots, but super
shots need to be taken out with super shots. Although it is possible to take
out super shots with a few, well placed, simple shots, it's just better, in
the long run, to use super shots. Timing is critical sometimes.

2.) When fighting, always watch the enemies mech more closely than your own
mech. The enemies have a better and faster chance at getting off super shots
than you do.

3.) If you see a mech stand in a certain position and you see a big glowing
sphere, that's when you should get ready to destroy a super shot. If you see
the enemy mech stand a certain way and you see small spheres on certain 
parts,
this means the mech is going to fire small shots. During this time is when 
you
need to remember what type of shots take out what.

4.) Some enemy mechs can fire several simple or super shots at one time. If
you time your shots right, you can take out most shots with one good super
shot. Timing is very critical and must be done just right. A lot of the 
times,
you can take out the super shots, then you can take care of the simple shots
with your own simple shots.

5.) Remember that there are some stages with obsticles that can block your
shots. Although a bother sometimes, it helps to time your shots.

6.) All enemies in this game, DO have a weakness, the trick is finding it.
Although it starts out easy, it gets tougher and harder to hurt the enemy
mechs as well as harder to find the weaknesses as you progress further in 
the
game.

7.) All mechs have some body parts [Like arms or legs] that can be 
destroyed,
but would still allow the enemy to attack regardless of this loss. Please 
keep
this in mind as this can help you in the long run.

8.) A lot of the times, if you see the enemy mechs charging a super shot, 
you
can shoot them with a super shot before they do and cancel the enemy from
firing the super shot. Of course you have to make sure you HIT the mech in 
the
right spot [Mostly in the chest] for this to work. If you miss, you better
hope you have time to charge at least a level 1 shot so you can destroy the
shot fired. Again, timing is critical.



CHEATS IN THE GAME
==================
Along with this is game are some cheats you can use in this game. The first 
3
cheats mentioned can be found when you beat the game normally and when you
play through the ARCADE MODE. All cheats are entered with controller 1. One
more thing to mention, if you want to use some of these cheats, you will 
have
to be careful because these cheats will cause you to lose your current saved
position if you want to use these cheats. Please remember this. Cheats are 
as
follows...

PLAY AS "TORNADO"
=================
This cheat allows you play as a new mech called the Tornado. To do this, go
to the title screen that shows "METAL COMBAT" on the screen. During that 
part
of the screen, press...

B, A, B, Y

You will hear a sound to confirm the cheat, then the game will reset itself
and go through the title demo again. Now, start a game and if the game asks
you to continue, select "NO". Now, select a one player game and go through 
the
other questions as normal. One of the questions will be to select your mech.
When it does, it will ask you to choose either FALCON or TORNADO. Select the
TORNADO and you will be playing in a very powerful mech. [If this was your
first time to use the TORNADO, you will still have to go through the 
training
mode before you can use the mech.] Info will be provided later in this 
guide.

PLAY ARCADE MODE
================
Want to play a harder version of this game? During the title screen that 
shows
"METAL COMBAT" on the screen, press...

B, A, L-button, L-button

You will here a sound to confirm the code and then the game will reset 
itself
so you get the intro demo again. You will know if the cheat worked if the
title screen is more of a pink color, this is also a confirmation that the
cheat worked. Now, start a game, but say NO if the game asks you to continue
your game. Start a new one player BATTLE MODE game and you will be asked to
select a difficulty.

CHOOSE A BETTER NAME THAN WHAT THE GAME CALLS YOU
=================================================
You can, in fact, give yourself a name, instead of the game calling you
partner all the time. During the title screen that shows "METAL COMBAT" on 
the
screen, press...

L-button, A, B, L-button

This will take you to a screen where you can name yourself what ever you 
want.
Although it can only be 6 letters long, it's better than being called 
partner.

ERASE SAVED DATA
================
Although it is mentioned in the manual on how to do this, I just decided to
put this here anyway. During the title screen that shows the "METAL COMBAT"
on screen, press...

L-button, R-button, L-button, R-button

The game will then take you to a screen where you can either erase your 
saved
data, or cancel the cheat.



ENEMY MECH'S AND WEAKNESSES
===========================
All mechs in this guide are in the order that you will meet them in the 
game.
In each of the mechs names, not only lists the stats of the mech, but I will
also mention the main weakness of the mechs as well as what part of the body
is best to destroy first. Plus, I'll also mention what type of weapons each
mech has so you know what to look for and what you will be up against. I'll
also add any other info you need in the notes section of each mech so you 
will
know what else you will need to look for. One more thing, although I mention
how to destroy each mech easily, it's still your job to avoid the attacks of
the enemy mechs while trying to hit the target you want.



GARAM MK2
=========
Pilot         = Guido
Height        = 8.00 m
Width         = 9.05 m
Weight        = 29,500 kg
Max Speed     = 150 km/h
Main Weakness = Chest
Destroy First = Legs or Arms
Weapons       = 2 cannons on each shoulder
                1 super attack from both hands
                Rocket fists [Can only fire 2]
Sp. Attacks   = Double Rocket Punch [Fires BOTH fists at the same time]
                Double Knuckle Blast

SPECIAL NOTES ABOUT GARAM MK2
=============================
This character was in BATTLECLASH, so if you know about this character from
the first game, then you know a little about his mech. This first fight is
pretty simple and straight forward. Aim for his chest often to do the most
damage. If you are having a hard time hitting this mech, then do a couple of
super shots at his legs so that he can't hover. Once his legs are gone, he
moves pretty slow, using his hands to move. Once his legs are gone, he's a
pretty easy target to hit. If you do manage to remove his legs, then just 
blow
him away with super shots. Of course you still need to dodge his shots at 
the
same time, but he is still pretty easy to kill. The one thing to watch out 
for
is when he raises both his hands. This means he's going to do his DOUBLE
ROCKET PUNCH. This is also the time to charge your super shot. If you miss,
then you die because this attack that the boss can do will kill you 
instantly
if you miss or manage to not get the super shot off right away.



SIAMANG
=======
Pilot         = Chada
Height        = 6.00 m
Width         = 6.80 m
Weight        = 12,900 kg
Max Speed     = 145 km/h
Main Weakness = Chest
Destroy First = Tail
Weapons       = 1 cannon on each shoulder
                2 cannons on chest
                4 cannons on back
                Super tail cannon
Sp. Attacks   = Clap attack [Claps hands and fires laser shots]
                Spank Blast attack
                Butt slap shot
                Underground Blast

SPECIAL NOTES ABOUT SIAMANG
===========================
This is a mech that can be a pest and annoying at the same time. He's a pest
because he likes to change directions on you very fast and fires often 
enough
that you can hardly get in a super shot. He's annoying because he's small,
hard to hit, and takes a while before he will let you get in a super shot.
Although he is small and quick, this mech is also very weak, so killing this
mech will be easy, but a challenge at the same time. Mainly focus on his 
chest
and he will be pretty easy to kill. If you see the mech go for a super shot
from his tail, try to hit the tail. Do what you can to take out the tail so
that he can't fire super shots from there anymore. Do watch out for his 
SPANK
BLAST ATTACK, this is a very deadly attack that will do considerable damage 
to
you if you are not careful. You will know the mech will go for this if the
mech is turned around, up-side-down, and you see the mech charging energy 
from
his back. Try to hit the mech with a super shot before he fires, or you're 
in
for some serious damage.



WONG
====
Pilot         = Dayan
Height        = 19.35 m
Width         = 12.60 m
Weight        = 30,500 kg
Max Speed     = 100 km/h
Main Weakness = Head
Destroy First = 2 Shields
Weapons       = 5 cannons on both shields
                4 cannons on chest
                Super cannon inside head
                Missile launcher on both shoulders
Sp. Attacks   = Double Shield Blaster
                Typhoon Attack [Fires 10 super shots, hard to take out]
                Hurricane Blaster [Fires lots of shots in a circular 
pattern]

SPECIAL NOTES ABOUT WONG
========================
Be careful while fighting this mech in this stage. It is possible to 
actually
hit the wall or tree and totally miss your target. This stage is tough since
there is walls, trees, and some other objects that will cause you to miss 
the
mech. If you're a good shot, aim for the head right away. If not, try to 
take
out the shields. If you are playing the Tornado, try to charge a HYPER shot,
(FULL ATTACK BAR) and hit Wong at it's shields. Playing the Falcon is not as
easy. You have to hit the joints that connect to the shield to remove them
from Wong. This can only be done when Wong is turned to it's side. Watch out
for when he uses his missiles and when he charges his shields for a super
shot. If you can't seem to destroy the shields, then just go for his chest. 
He
can be easy to kill, but watch out for his power shots if you can't destroy
his shields.



GRIFFIN
=======
Pilot         = Orusoh
Height        = 10.13 m
Width         = 7.98 m
Weight        = 22,800 kg
Max Speed     = 155 km/h
Main Weakness = Chest
Destroy First = Legs or Wings
Weapons       = 3 Cannons on chest
                Power cannons on wings
                Power cannons on feet
                Missile launcher on wings
Sp. Attacks   = Power Wing Shot
                Double Wing Shot
                Wing and Talon Blaster
                Griffin Special [Lets just say, powerful]

SPECIAL NOTES ABOUT GRIFFIN
===========================
Now this is a challenging mech. This fight is in a middle of a free fall
through the earth's atmosphere. During this fight, try your best to charge
a super shot. This is one of the fastest mechs you have ever faced. This 
mech
has fast and agile attacks as well as defensive manuvers. Watch him good and
fire super shots when you see him getting ready to fire his super shots. 
When
he is charging energy, this will be your only time to hit him. If you miss,
you will be in for a lot of damage from his super shots. Mostly aim for his
chest or legs. His wings are more armored than the rest. If you play as the
Tornado, you can take out his wings with a Hyper shot. Aim and timing is 
very
critical. This mech is fast, agile, and has a very fast ability to fire 
before
you can get a shot off. But, practice and aim your shots right, this mech 
will
be beaten.



VISCOUNT
========
Pilot         = Carlos
Height        = 12.50 m
Width         = 9.66 m
Weight        = 37,700 kg
Max Speed     = 195 km/h
Main Weakness = Chest
Destroy First = Bazooka cannon on his right arm
Weapons       = 3 cannons on chest
                3 cannons on shield
                Bazooka cannon on arm
                Super cannon on hands [If shield and/or bazooka is gone]
Sp. Attacks   = Hyper bazooka blaster
                Super shield toss
                Hyper energy shots [Only if shield and/or bazooka is gone]

SPECIAL NOTES ABOUT VISCOUNT
============================
YIKES is the only word for this mech. This is the fastest mech in the game, 
as
well as the most protected mech. If your playing in the Falcon, you will be 
in
for a good fight. His shield will block most of your super shots as the 
Falcon
so try to aim your shots right. If your playing as the Tornado, you can
take out his shield with the Hyper shot, if you get the chance. Another 
thing
to watch out for is his Bazooka cannon. Try to take out his Bazooka first,
that's one of the most annoying weapons that the mech has. Watch out for 
when
he tries to toss the shield at you. You can destroy it if you time a super
shot just right. But if you miss, you will take considerable damage. Keep in
mind that even if you do destroy his shield, or his bazooka, he can still 
fire
a super shot from his hands. If the mech is going too fast for you to keep 
up
with, you can destroy his legs to slow his mech down. Although this mech is
fast and strong, it can be taken down. Just watch what he does and counter
his shield or bazooka shots.



THANATOS
========
Pilot         = Anubis
Height        = 12.55 m
Width         = 9.65 m
Weight        = 37,500 kg
Max Speed     = 165 km/h
Main Weakness = Chest
Destroy First = Legs
Weapons       = 3 lasers on each shoulder
                6 lasers on his chest
                Super cannon on each hand
                Super cannon on each foot
                Super cannon on each skull
Sp. Attacks   = Super Spike Blaster
                Super Skull Blast
                Super Fist Toss
                Hyper Thanatos Blast

SPECIAL NOTES ABOUT THANATOS
============================
What, you thought the fight was close to over? Not even. This is not going 
to
be an easy fight. This mech may not be fast, but it is agile, VERY agile. 
This
mech can fight super shots faster than other mechs in this game. You barely
have time to charge a super shot before he does. If your playing as the
Tornado, you can try to charge a Hyper shot, but that is a big doubt. He 
fires
his shots more frequently and barely leaves room for you to make a cleaar 
shot
at him. Do watch for his super shots and do what you can to take the super
shots out. If you can fire a super shot, aim carefully. This mech can change
directions before you know it. If you are the Tornado, time the regular 
shots
or super shots right. If you can charge a Hyper shot as the Tornado, hit the
mech in the chest for full coverage damage.



ARACHNUS
========
Pilot         = Danpe
Height        = 8.76 m
Width         = 8.00 m
Weight        = 24,800 kg
Max Speed     = 158 km/h
Main Weakness = Head
Destroy First = Claws
Weapons       = 4 cannons on front claws
                4 cannons on head
                Super cannon on tail
                4 cannons on rear claws
Sp. Attacks   = Spiral Blaster [Only done if tail is destroyed]
                Electro Tail Laser Toss

SPECIAL NOTES ABOUT ARACHNUS
============================
Before I get to the real strategy for this mech, I want to strongly point 
out
something. DO NOT DESTROY THE TAIL PART OF THIS MECH!!! By doing so will 
allow
this mech to attack you with a special powerful laser attack that is hard to
block and parry. Do your best to NOT destroy the tail part of it's body, or
you will be in a serious trouble. When you are battling this mech, try to 
take
out the front or rear claws of this mech. The claws have more laser cannons
than any other part of it's body. Aim mostly for the had for the best damage
potential. Be careful when firing since there are asteroids and rocks 
floating
around the area. If you hit an asteroid, the shot will totally be absorbed.
Try your best to aim carefully and fire when you have a good shot. One miss
could spell trouble for you.



COBRA
=====
Pilot         = Zephyr
Height        = 46.50 m
Width         = 28.82 m
Weight        = 18,876 kg
Max Speed     = 155 km/h
Main Weakness = Lower Torso
Destroy First = Energy Absorbing Shield
Weapons       = Power Blaster Cannon [Right hand]
                Missile Launcher
Sp. Attacks   = Energy Absorber Shield [Absorbs shots you fire]

SPECIAL NOTES ABOUT COBRA
=========================
Watch out, this is a tough mech to fight. This fight is gonna come in 3 
parts
to tell you how to beat this mech...

1.) First you need to destroy the shield on his left hand. Here is how you 
can
    do it. It doesn't matter what mech you in, charge your energy to level 
2,
    fire the shot. then when the mech is absorbing the energy, charge as 
much
    energy as you can on your mech, until the mech stops absorbing. When he
    does stop, fire a shot at the shield. By doing this, this will cancel 
the
    mech from putting the energy into his gun he has grafted on his right
    hand. Now, repeat this process 2-3 more times and the shield will be
    destroyed.

2.) Once the shield is destroyed, focus your shots on his power blaster on 
his
    right arm. Watch out for his missles and his power shots from his hand.
    Once thing to watch out for is not to hit his head too much, but that 
this
    explained in the 3rd part. It will take a while before his cannon arm is
    destroyed but keep up on the attacks and you will prevale.

3.) After the cannon arm is gone, finish this mech by shooting at his lower
    torso. Reason being is if you destroy his head or upper body, he will 
have
    one more form to attack you with. If you do destroy his upper body, he
    will become a smaller target by becoming a small floating spider that 
has
    a VERY ANNOYING laser gun. If you do fight the spider, good luck hitting
    it with a super shot. Please do your best to avoid attacking his small
    spider form by only hitting the mech in the lower torso part of his 
body,
    thats his main weakness.



GROKEN
======
Pilot         = Pamera [Manual says Pamela]
Height        = 33.66 m
Width         = 47.44 m
Weight        = 237,390 kg
Max Speed     = 80 km/h [Water only]
Main Weakness = Any RED glowing areas, except the EYE [center]
Destroy First = Tenticles
Weapons       = Too many forms, too many weapons
Sp. Attacks   = If you fire super shots, the mech can fire them right back
                Lots more than I can name

SPECIAL NOTES ABOUT GROKEN
==========================
In order for you to know how to beat this mech depends on which mech you 
play
as. I'll give you the strategies for both the TORNADO and the FALCON. One
thing to keep in mind is that you need to be careful firing at the body of 
the
mech. If you fire super shots at the body of the mech, the mech will be able
to fire super shots right back at you. Be careful about this. Here is the 
info
you need if you play as one of the following mechs...

FALCON = First, destroy the RED area of the tenticles with super shots. 
Watch
         out though, the tenticles will fire shots at you to. I know that
         they are small targets, but that is just the begining of the small
         targets that you will have to shoot during this battle. It just 
takes
         1 super shot to destroy the tenticles. Once they are destroyed, the
         tenticles will start to swim around the mech and will fire shots at
         you at the same time. Same thing here, destroy the RED areas of the
         tenticles to destroy them, but this time, they are moving targets,
         so watch your aim. If you destroy the tenticles, then you will no
         longer have to deal with that anymore. If you manage to survive 
this
         far, the mech will go through a small change in form and this time
         will be easier to hit and weaken the mech. The mech will grow 2 
more
         smaller tenticles and small areas of the mech will become exposed 
so
         you can do more damage to the mech. If you did enough damage to
         totally destroy the mech, then you're closer to the end than you
         think. If you hurt the mech to a point of seeing another form, then
         all you have to do is just fire super shots anywhere on the mech to
         finish it off.

TORNADO = If you are playing as this mech, than you will actually have 
little
          trouble destroying this mech. All you have to do is fire HYPER 
shots
          on the body of the mech. No, the mech cannot fire the shots back 
at
          you if you use this. I don't know why, but all this is possible to
          do as this mech. Yes, the enemy does give you time to charge a 
HYPER
          shot so take advantage of this. Yes, that's all you have to do, 
just
          fire HYPER shots at the body of the mech. Try not to hit the
          tenticles when doing this, or the fight will not be as easy as you
          think. Keep in mind that it will still fire shots at you so watch
          your aim, watch the mech, and fire HYPER shots when you can.



VIRVIUS 1
=========
Pilot         = Anubis [The REAL one]
Height        = Same as Thanatos
Width         = Same as Thanatos
Weight        = Same as Thanatos
Max Speed     = Same as Thanatos
Main Weakness = Chest
Destroy First = Arms or Legs
Weapons       = Same as Thanatos
Sp. Attacks   = Same as Thanatos and then some...
                Split Image [Can split into 2 and tries to fool you]

SPECIAL NOTES ABOUT VIRVIUS 1
=============================
Some of the attacks he does is almost the same as Thanatos, but not in the
same order of attack. One thing that does make him tougher to beat is the
fact that this mech can split into 2-3 mechs. The thing about this is that
only "1" of the images is real, the other is a fake. When he does split, you
can tell which is the real one when you see a WHITE glow when he charges for
a super shot. Once you know who is the real one, shoot the real one with a
super shot and the fake one will disappear as well as taking damage from 
your
shot. The only problem is that the weaker he gets, the tougher he fights. 
Keep
this in mind at all times.


VIRVIUS 2
=========
Pilot         = Anubis [The REAL one]
Height        = ???
Width         = ???
Height        = ???
Max Speed     = ???
Main Weakness = Center Ship [Wait for him to open his mouth to hit it]
Destroy First = Small Orbs or Spiked Orbs [They are a pain to deal with]
Weapons       = Too many to say
Sp. Attacks   = Lots

SPECIAL NOTES ABOUT VIRVIUS 2
=============================
This is one hell of a fight. If you have any bombs, use some of them to
destroy the orbs around the center ship. Although the center ship is your
primary target, if you don't destroy some of his orbs, you will go down 
fast.
He can fire 4, 8, or 12 super shots at one time. Use as many bombs as you 
can
on this mech and try to take some of his orbs with him. [Make sure you save
at least 1 bomb for the last boss] When you have taken out most of his orbs,
concentrate on what ever is left and then go for the center mech. You can
only hurt most of the orbs when they open up to fire at you. When they do
open, this is when you need to hit them with a super shot right at the 
opening
spot. This is going to be your toughest battle yet. Even the last boss is
nothing compared to this mech.


GIGA-DESP 1
===========
Pilot         = Typhon
Height        = ???
Width         = ???
Weight        = ???
Max Speed     = ???
Main Weakness = Eyeball [It's hidden inside ship until it decides to show 
it]
Destroy First = Orbs [Mech can fire LOTS of bullets using orbs]
Weapons       = 3 cannons on head
                All 6 Orbs can fire shots
Sp. Attacks   = Ultra Eye Blast [Kills you instantly, indestructable]

SPECIAL NOTES ABOUT GIGA-DESP 1
===============================
This is a very tough battle to do. You start out by just trying to avoid
getting hit from the bullets from the mech and the orbs at the same time. If
you happen to have a PLASMA BOMB or even a DISRUPTER BOMB, this will destroy
most of the orbs with one bomb. You basically want to keep avoiding the 
shots
until the mech opens it's ship to reveal a large EYE. When this EYE is
showing, you need to fire a super shot directly at the eye. If you miss, you
may not get another chance because the EYE will fire an ULTRA shot that 
cannot
be destroyed by shooting the bullet. You have to hit the eye before it 
fires,
or your dead in ONE SHOT. Just so you know, although you are given a 
LIGHTNING
BOMB to light up the room, it's best to just not use it. In fact, you don't
really need it if you have good eyes. All you have to do is just fire at any
normal shots and just wait for the mech to show it's EYE and then fire a 
super
shot to destroy this mech. Once you have hit the EYE properly, the mech will
be destroyed and your on your way to the last part of the battle. One good
shot is all you need.



GIGA-DESP 2
===========
Pilot         = Typhon
Height        = Very Tall
Width         = Very Wide
Weight        = Very Heavy
Max Speed     = ???
Main Weakness = Center of head, just above Rola
Destroy First = Anything destroyable
Weapons       = Too many to mention here
Sp. Attacks   = Lots

SPECIAL NOTES ABOUT GIGA-DESP 2
===============================
There is a way to, not only save Rola, but also kill the boss with little
effort. In fact, the best way to destroy this boss is to use your rapid fire
attack on any part of the boss. Just be careful not to hit Rola while doing
this. Plus, all the shots fired from the boss can be taken out with the 
rapid
fire shots. Just keep firing until the boss is dead. Don't worry if you see
the boss start to lose parts of his body while you are doing this, just keep
using the rapid fire attack until it is dead. Don't use super shots at all,
that would risk a lot. You see, the boss can heal from super shots, so using
the super shots would be very risky as well as risk hitting Rola and killing
her to. Don't use bombs or other special devices as this would cause you to
kill Rola in the process.



LAST MINUTE NOTES
=================
I know that there will be another update to this guide soon, just need to
take some time to find the rest of the info I need for this game. If you 
have
any info that you would like to contribute to this guide, you can contact me
at the following E-mail...

cooperteam@hotmail.com

Please put the subject as...

COOPERTEAM/METAL COMBAT

so I will know what you're talking about when you send the E-mail. If you do
send me E-mail, please only real and factual info that is true, no bogus 
stuff
or no useless info. Give me something I can really use to help make this 
guide
better for you. If you do have some info that I can use, you will be given 
the
credit for doing so as well as your name on the next update.



PERSONAL JUNK YOU NEED TO KNOW
==============================
None of this info may be copied, rewritten, redistributed, displayed with 
out
my permission. many hard hours have been put into making this guide a guide
for people who are game players to beat and solve. If you want to post this
guide on a web site, or in a program, please ask before doing so.

Here is a list of other solution guides I have done as well as making this
guide that has my name on them...

DARKSUN:SHATTERED LANDS  = PC
STRONGHOLD               = PC
DEATH RALLY              = PC
WAR GODS                 = PC/PSX/N64/ARCADE
SIM CITY                 = PC/SNES/MAC
DARK RIFT                = N64
STREET FIGHTER ALPHA 2   = SNES
KILLER INSTINCT          = SNES
X-MEN VS. STREET FIGHTER = ARCADE

More will be made soon, just need to get all the info for the games. Seeya.