Li Xiangfei move lists and guide v.2
By SiberianWolf
Siberianwolf@Siberianwolf.freehosting.net
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Introduction
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You know I was not really that crazy about SNK fighter and stuff. I know
I liked Samurai Spirit, but I lost interest in them.. partly because the
arcade near my house never get any Samurai Spirit game after the first one.
Though they got Samurai Spirit 4 but by that time I completely lost interest in
Samurai Spirit game. Anyway, I got into SNK fighing again when I first saw the
KoF roster of fighter. I was like "Damn..!!!". That's a whole lot of
characters in one game and you know what? The fighting engine is not too
chabby either, though not as "solid" as Street Fighter IMO. And then there
were the Real Bout: Fatal Fury, which looks cool but I didn't paid much
attention to it until I got the PS version. That's when it really pulls me
into Fatal Fury series. The PS version was very good actually but they took the
plane switching out, which is fine by me since I never really need to do that.
The gameplay were really.... refreshing. The-not-overly-ridiculous-like-
capcom-versus-series chain combo. Desperation moves, Super Desperation move,
Everything was just.. right.. you know. It's a good break from the typical
serious Street Fighter game.
And then there was Real Bout 2. New moves, new animations, and best of
all.... new characters. I just love Xiangfei. She's like this fun loving,
martial art fighting, your typical good girl kinda character. Kudo to ppl over
at SNK for creating such a fine character and guess what? She's a really
good character to use in Real Bout 2! Definitely for beginners and a joy to
use for intermediate and expert. I'm not anyway, an expert on this game but
I just think that there atlest should be a guide to play her, so here I am
writing about how to use her and stuffs =) ... SHE'S COOL!! =D
Well, on with the guide.
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Legend
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f Forward
b Back
d Down
u Up
df Diagonally Down and Forward
db Diagonally Down and Back
uf Diagonally Up and Forward
ub Diagonally Up and Back
QCF Motion Quarter Circle going from Down to Forward
QCB Motion Quarter Circle going from Down to back
HCF Motion Half Circle going from back to Down to Forward
HCB Motion Half Circle going from Forward to Down to Back
360 Rotate joystick 360 degree starting from anywhere and
end at the same point
A Punch
B Kick
C Hard Attack
D Dodge/plane switching
Break Shot
Crouching
Jump in
< If you want more explaination of the game play see the other faqs >
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Moves
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Normals:
Ri mon Chou Chu : f + A
??[1]: b + B, C
??[2]: A + B
??[3]: C, f, f + A
Specials:
Nanpa QCF + A or C
Zen Chuou QCF + B
Kankuu QCF + B from Zen Chu-oh
Shinhakou QCB + B from Zen Chu-oh
Ten Pou Zan DP + B
Ten Pou Zan fake b + AC
Break Shots:
Esaka
(High) Anti-air u + a
(Mid) Anti-stand f + a
(Low) Anti-ground d + a
S. Powers:
Daitetsujin f, b, db, d, df + BC
Daitetsujin fake d + BC
Chou Pairon C, f, db, f+AB, f, db, f+AB
P. Power:
Majinga 360 + C
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Move Analysis
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Ri mon Chou Chu: Xiangfei does a lunging elbow.
This move doesn't really worth doing because it's slow.
??[1]: Xiangfei does a fake b + B then she does a quick hop
forward.
Useless.. though it fun =)
??[2]: Xiangfei slightly sway herself toward the opponent
while give him/her a hard strike with her fist.
Good range, fast, and combo-able. =)
??[3]: Xiangfei does her C attack then slide pass the opponent
to the other side.
Purpose of this move is still unknown. My best guess
to confuse opponent.
Nanpa: Xiangfei does a quick turn with both arm extended and
attack with chi palms.
This move when done with A is fast but its range, which
is really short prevent it from being called a great
moves. It leaves you open for other attack if missed,
so be careful when using it. Make sure it connect or
atleast hit the opponent
Zen Chuou: Xiangfei does a quick dash then tumble on the ground
toward the opponent and grab (you don't really see the
grab animation, but if you missed or it was blocked
there'll be missed grab animation) then elbow the
opponent send them flying.
This is a pretty good move to use get a surprise hit.
You can use this to get under non-groundbased
projectile like Krauser's high Blitz ball. This move
can be combo off:
AB
B, B
A, C
A, C, A
Kankuu: After Zen Chuou is done and the opponent went
flying Xiangfei will jump chasing in and give
him/her a flying kick and another one
knocking the opponent down. Do this before
Xiangfei give the opponent the elbow.
Shinhakou:
Ten Pou Zan: You're average dragon punch. Xiangfei does a steep
diagonal shoulder tackle.
Good moves. Work just like a dragon punch. Good
Priority. Only one strength though (B).
Esaka: Counter...
(Hi) Anti-air:
(Mid) Anti-Stand: Xiangfei does her AB attack w/
Break Shot shadows effect.
(Low) Anti-Ground:
Daitetsujin: S. Power. Xiangfei extend arms out and bring them to
her side. The ground explodes sending the dust up
clouding her then she'll dash out and shoulder tackle
the opponent. Fast.
Very good move but if you're more of a combo person
then use the one below.
Chou Pairon: Xiangfei does her strong attack then follow by rushing
double palm strike (shadow trails) and finish with
Shoulder ram as seen in the opening sending the
opponent into the wall!
This is one of the coolest move she got!!! Just do
it!! =D
Majinga: Xiangfei put her hands on the opponent's chest, forcing
her chi into the opponent and send him/her flying.
Does 100 rush hits. Think Kensou's close one palm chi
strike DM. If missed she'll still have her arm out,
palm open and let out a chi blast that do half the
damage of the grab one above.
Not really anything about it except that it's a SDM.
Damaging. Seriously damaging. =D
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Chain attack combos
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Chain attack in this game work very much like the X-men and other
Capcom's VS. series. The regular attack will link when done in succession from
weaker attack to stonger attack. Most of the time you can chain the same
strength attack for 2 hits.
Chain map:
-------------------------------------------------------------------------
Legend:
A, B, C = corresponding button
<> = What's in it can be interchange between the crouching attack
and the standing version of the attack
x = can be cancel into special.
[] = Its own move/special
------------------------------------------------------------------------
________________________________________________________________________
/ \
| [f + A]-* |
| | |
| | |
| --*---[f + A] |
| | | | |
| | | | |
| * *---C *---B |
| | | |
| | | |
| * *---C |
| | |
| | |
| *---C---*---A---*---C |
| | | |
| | | |
| * *---*---D |
| | | |
| | | |
| * *---*---AB |
| | |
| | |
| |
| | |
| | |
| *---*---[df + C] |
| |
\________________________________________________________________________/
/ \
| |
| --*---D |
| | |
| | |
| *---C |
| |
\________________________________________________________________________/
/ \
| |
| C---*---[f, db, f + AB]---*---[f, db, f + AB] (S.Power) |
| | |
| | |
| *---[f, f + A] (??[3]) |
| |
\________________________________________________________________________/
Explaination (and some combos):
A---A---A---A---[f + A]:
4 hit punch attacks end with "??[2]". Total of 5 hits.
A---A---A---A---f + A:
4 hit crouching punch attacks end with "??[2]". Total of 5
hits.
A---A---A---B:
Three hit punches end with roundhouse kick that bounce the
opponent one character lenght away.
A---A---A---C:
Three hit punches, Two way Palm Strike.
[f + A]---C---B:
Lunging elbow, palm stike, roundhouse kick.
A---C---Zen Chuou---Kankuu:
Jap punch, Elbow, Zen Chuou, Kankuu.
A---C---A---Zen Chuou---Kankuu:
Jap punch, Elbow, Double Palm Strike, Zen Chuou, Kankuu.
A---C---A---C:
Jap punch, Elbow, Double Palm Strike, Two way palm strike.
A---C---A---D:
Jap punch, Elbow, Double Palm Strike, Taunt 1.
A---C---A---AB:
Jap punch, Elbow, Double Palm Strike, Taunt 2.
AB---Zen Chuou---Kankuu:
Reach out Fist, Zen Chuou, Kankuu.
A---B---C:
Jap Punch, Punch, Double fists strike.
A---B---[df + C]:
Jap Punch, Punch, Double Jump kick.
B---B---C:
Knee, Roundhouse, Two way Palm Strike.
B---B---C:
Knee, Rondhouse, Sweep (doesn't knockdown)
B---B---D:
Roundhouse kick, punch, back flip (her b, b).
B---B---Zen Chuou---Kankuu:
Low kick, Weak Sweep, ZenChuou, Kankuu (yes it's a combo)
I saw somewhere else (the other faqs and some website)there are more chain
but I can't seem to connect them. If anyone find anything new or that is not
in here please mail me and I'll give you a proper credit ^-^.
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Tips
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- Use her speed as she is not that strong character.
- Don't rely on special (this goes for most of the character in this
game). Use chains and then cancel into Nanpa for quick hits
- While getting up do her Ten Pou Zan or Hard attack. Those have high
hit priority in this game =) Also crouching week attacks (A or B).
- Abuse the DM (S. Power) when life flash red as you can do infinite DM
at that time. That's why it's called desperation moves.. it's for
use in desperate time =)
- Back dash (b, b) also serve as emergency escape and temporary
invincible. Opponent's attack will pass right through you during your
back dash. Not reagular dash though (f, f)
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Bio
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Name: Li Xiangfei
Kakutou Style: All styles of Chuugoku Kenpou [Chinese Kenpou]
Nationality: America
Occupation: Waitress (part-time)
Birthdate: 5-25-1981
Age: 17
Height: 160 cm
Weight: 45 kg
Blood Type: B
Size: B-77 W-54 H-79
Hobby: Napping
Favorite Food: Ebi gyouza (shrimp gyouza)
Dislikes: Decorum
Important Thing: Her friends
Strong Sport: Short-distance footrace
Favorite Music: Japanese Pop
Special Skill: Speed-eating
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Special Thanks
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| SNK | For making this a really kick ass game!!
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| Omega | For writing the (so far before me) only faqs that
| Mad | cover the whole game here on gamefaqs.com. And for
his
| | Faqs that make the game more fun .
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| MadMan's cafe | Where I found another moves list.
| & |
| Henry A. | For writing/Making
| Moriarty | "Perfect Player's Moveslist To Real Bout Fatal Fury 2"
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| Dash Taisen | For Xiangfei's Bio
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History
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- V.2:
Added a new move, added chain table, more chains description. Fix
some formating problem (now 79 characters per row max)
- V.1:
Initial released. If you hate it then tough >=).
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Copyright stuff.
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You may freely distribute this as long as it is in its original form,
Unedited. This Faqs (guide.. whatever) is meant for personal use only. Any
distribution with profitable purpose is strictly prohibited. This is mine so
it's Copyright 1999 SiberianWolf. =) I'm not good with this stuff...
That's about it....