/°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°\ _ _ / \ / \ | | | | _ _ _____ _ _ _____ _ _ _ | |_/ / / \ / \ / _ \ / \ / \ / ___| / \ / \ / \ | _ < | | | | | | \_/ | | | | | |___ | |_| | | | | | \ \ | | | | | | | | | | \___ \ | _ | | | | | | | | |_| | | | | |_| | ___| | | | | | | | \_/ \_/ \_____/ \_/ \_____/ |_____/ \_/ \_/ \_/ /°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°\ TITLE: Kurushi - Cheat / Guide / FAQ VERSION: 1.0 DATE: 02 / 03 / 99 AUTHOR: Argonaut EMAIL: oddity@lis.net.au WEBSITE: http://oddity.cjb.net /°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°\ CONTENTS 1 ................ COPYRIGHT 2 ................ UPDATES 3 ................ GAME CONTROLS 4 ................ GUIDE 5 ................ CODES 6 ................ CONTACTING THE AUTHOR 7 ................ CREDITS AND THANKYOUS /°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°\ COPYRIGHT This Walkthrough/FAQ may not in any form be reproduced without prior consent of the author. If you want to use this Walkthrough/FAQ on or in your webpage/magazine/book/disk/cd or any other means of distribution (other than for personal use only), please contact me first ( oddity@lis.net.au ). The only places to find this Walkthrough/FAQ are listed below: http://oddity.cjb.net (Official) http://www.gamefaqs.com (Game FAQ site on the Web) http://vgstrategies.miningco.com/ (Game FAQ site on the Web) If you obtained this file from any other place that is not listed here, please contact me and tell me the place where you found it, so I can track down who has got this file. /°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°\ UPDATES 1.0 - First Version. Released 02/03/99 /°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°\ GAME CONTROLS ______ ______ |__R1__| <--- Moves ---> |__L1__| ______ Camera Angles ______ |__R2__| |__L2__| Movement .- Trigger | Exit Options | Advantage v | | v Cube _ v v _ _| |_ __ __ _ |_| _ |_ _| |__| |__> |_| _ |_| |_| ^ |_| <--- Mark Active | or Deactivate Accelerate -ˇ Square Cubes /°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°\ GUIDE The main thing to do in this game is not to use the correct quota of moves that the game gives you, but to beat it. (It is possible with abit of thought). I know that some of the puzzle can be done under the move quote but there are some hard ones to that you have to go over the quota. Now the main tip that I advise the players to do if they are not doing it already, is to watch the green blocks. These are the key to completing this game. If you use them and activate them in the correct order then you will either get equal or under the move quota. If you ever die and there is an active green square on the board, NEVER get rid of it. It sometimes is the key to getting under the quota. When your playing try and note down in your head the puzzle and how to solve it. This is because the game gives them back at you alot and if you know how to do each one then it makes your gameplay faster and more efficient. Below are some sample puzzles and there solutions. Key: [] - Normal ## - Black ** - Green GG - Active Green --------------------------------------------------------- [][][][] 0 Okay. Activate the green block on the right and **[]**[] - destroy it right away making the left green block [][][]## 4 active (1). Let the Blocks come forward twice and [][][][] and on the second move forward detinate the ##****[] active green block (2, 3). This should destroy the back right and left blocks, then let the blocks move forward once and then detinate them destroying the rest of the blocks (4). [][][][] [][][][] **[]**[] GG GG[] [][][]## ## [] ##GG ## --------------------------------------------------------- [][][]## 0 Destroy the front green block (1). Run over to [][][][] - the Normal block in the front row and destroy [][][][] 5 that (2). Let the blocks move forward once and ****[][] then detinate the first green activating the []##**## right green in the second row (3). Run back and destroy the left green in the second row (4). Now let the blocks move forward once then detinate the blocks destroying all the remaining Normal blocks. [][][]## [][][]## [][][]## [][][]## [][][][] [][][][] [] [] [][][][] [][][][] [] []GG ****[][] ****GG[] **GG GG []##GG## ## ## ## ## ## ## --------------------------------------------------------- Ok as you get though the levels they gradually get harder and give you a wider set of blocks. This looks menacing but after a while you will think the first three levels are boring and dread going back though them. But watch them and when you can use the advance block function to get you out of trouble. There will be more examples and hints as I get to them, as I have not played this game in a long time and I have to get back into how to play it before I can actually give you some good advice. /°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°\ CODES To access Stage 5 of level 1 go to 'OPTIONS', then into 'GAME MODE' and set the game mode to 1. Exit this and go to the 'RULE SECTION' whilst holding down R1 + R2 + L1 + L2 (don't let go) and select 'DEMO 1. The game will load and you will be able to play on Stage 5 of level 1. /°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°\ CONTACTING THE AUTHOR Any type of feedback (other than abusive) is welcomed. Although I can't promise that I will reply to every email I get I will try to. Any email that asks for specific help will not be read. All that I know about the stages in this game I have put here. If you are writing to me please put in the topic in caps 'KURUSHI FAQ REPLY:' then what ever topic you want after it. This will help me moderate what mail is coming in from where. You can contact me at this address: - oddity@lis.net.au Anyone found abusing me will be automatically put onto a SPAM list that will be sent for NO profit to many spam outfits across the net. Yes I hate SPAM, but this is the only way to deal with people who just email me to abuse me. Thank you for reading this FAQ. /°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°\ CREDITS AND THANKYOUS ARGÖNAUT (a.k.a Scott A. Moss) for writing this FAQ. /°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°ˇ._.ˇ°\ COPYRIGHT ARGÖNAUT 1999