Kirby's Dream Land - Game Boy (C) 1992 Nintendo / HAL Laboratory FAQ/Walkthrough v1.0 (C) 1999 by Walter Williams (wildwalt@mailcity.com) 06/12/99 ***** FAQ Info ***** v1.0 - first edition. It contains the full walkthrough for this very quick game. Next time, I'll show you what lies ahead in Extra Mode! I'm not gonna spoil all of the secrets in this first edition, now... ***** Controls ***** Control Pad - Left/Right - Moves Kirby. Up - Kirby flies. - Enters open doors. Down - Kirby swallows enemies. - Kirby slips through thin floors. A button - Kirby jumps. B button - Kirby inhales and spits out enemies. Start - Pauses game. ***** Walkthrough ***** Prologue On a tiny star somewhere far, far away from the earth, there is a very special place known as Dream Land. The Dream Landers are very happy people who use their magical Sparkling Stars to play and work among the heavens. That is until one dark night when the gluttonous King Dedede and his rotten band of thieves swooped down from neighboring Mt. Dedede for a midnight snack in Dream Land. Not only did they steal all their food, but they stole the Dream Landers' treasured Sparkling Stars as well. Because the Dream Landers didn't have the Sparkling Stars to gather food anymore, they began to get very hungry. Suddenly a spry little boy named Kirby happened along and said, "Don't worry, I'll get your food and your Sparkling Stars back!" With these words, Kirby set off on his quest toward the dreaded Mt. Dedede. We wish him luck! Level 1 - Green Greens The game starts here, in Green Greens, a land full of rolling hills, fleecy clouds, and bushy trees. The enemies are easy to beat, but don't let their cute appearance fool you! They can pose quite a danger to Kirby. 1-A: There's not a whole lot to do, except spit out and inhale enemies. Think of this as a practice section to get used to Kirby's abilities. Midway through this section is a tree with two Pep Brews. Drink them to restore your health. Ride the Warp Star at the eastern end to enter the forest. 1-B: You'll face a mini-boss called Poppy. All he does is jump up and down and throw bombs at you. Spit three back at him and he's defeated. Continue right and enter the door. 1-C: You've gotta work your way up the tree to reach the door. There's a magic fruit at the halfway point. Boss: Whispy Woods Watch for the apples that fall from his leaves and spit them back at him. He'll drop three of these, then he'll spit air pellets at you. Get in close and duck when he does this. It takes six hits to bring him down. Level 2 - Castle Lololo This castle is rumored to be haunted. Some of the enemies in Castle Lololo are ghosts and mummies. You'll have to use some other method to beat them than by just swallowing them. 2-A: Enter the foreboding Castle Lololo at this door. 2-B: When you walk in, you'll see a microphone. Use it to knock out your enemies quickly. At the top, there's a room with two Pep Brews and a few Ghosts. Use the middle door to continue. 2-C: Use the Bomb in this room to blast the ghosts and bats. Travel eastward to the door. 2-D: There are two ways to go here. The door to the right will take you to the next area. The door below will take you to an area where you can find a Pep Brew and a Lollipop. (NOTE: You can't swallow anything while you're underwater.) 2-E: Use the ghosts to kill the mummies. Jump on the Warp Star to enter the next area. 2-F: You'll face Lololo as the mini-boss. He'll kick bricks at you. Inhale them before he reaches the end of the platform and spit them back. Lololo goes down after three hits, but he'll be back. 2-G: There's a room with Spicy Food if you fly upward. Use the flaming pellets to kill the mummies. Go to the right to continue. 2-H: Nothing special here. Attack the enemies and go to the right. 2-I: Don't let the doors confuse you. Fly up and to the right to find the exit. 2-J: Go to the right to meet the boss. Bosses: Lololo and Lalala This infamous duo will appear out of a series of doors and push their little blocks toward you. You can sneak up behind them and blast them with their own bricks. Three hits each will defeat the twins. Level 3 - Float Islands Kirby's trip through the Float Islands willl take him island-hopping. While some of this level is aquatic, he may want to avoid the water, for if he falls in too deep, he'll drown in the ocean. 3-A: Some of the enemies in this section attack with laser beams. Don't follow too closely or you'll get zapped. Don't take the watery route, either. If you fall in, you'll die. 3-B: Fall down and to the left to find a Pep Drink, then go up and right to a room with a 1-up. When you come out, fly down, then go across the spikes, then down again to the door. There's a Magic Fruit above if you need it. 3-C: There's some Spicy Food available when you start. Go into the door at the halfway point and grab the 1-up and Pep Drink. Enter the door on the right and use the Warp Star to shoot up into the clouds. 3-D: Grab the Mint Leaf and get ready to face the next boss. Boss: Kaboola Kaboola will shoot at you with a steady barrage of cannonballs. Fly between them when she shoots three at a time, then stay to the extreme top or bottom when she shoots three in a row. When she starts spinning wildly, she's about to charge you. Move to the top or bottom to avoid getting hit. It'll take forty shots to bring down Kaboola. Level 4 - Bubbly Clouds Up, up, and away! You're in a level full of pillowy clouds. Some of the enemies like to hide out in the clouds, and will surprise attack you at a moment's notice. 4-A: Some of the enemies explode when you touch them, and they get angry when you try to inhale them. Use air pellets or other enemies instead. 4-B: There are a few more of those exploding guys, as well as some enemies that attack with boomerangs and lasers. 4-C: Search for a hidden door in the clouds by going to the dead end at the narrow path and press Up. Take the Mint Leaf and fly to the right. Grab the Pep Brew, the Magic Fruit, and the 1-up. 4-D: You'll get your first shot at Kracko. He follows a simple pattern - he shoots a spread of cannonballs, then flies in a figure- eight pattern, drops an enemy, then hovers up and down and repeats. After you hit him three times, jump on the Warp Star. 4-E: Grab the Mint Leaf and use it to blast down the wall of blocks. There are a few Pep Brews and a Magic Fruit within. 4-F: Use the Spicy Food to burn down the walls. 4-G: Fly upward to the door for your next boss battle. Boss: Kracko Kracko's all grown up now, in full cloud form. He likes to use his lightning bolt attack to keep his foes away. After this, he usually spits out an enemy, and then he may eaither swoop down at you, or just float to the other side. Six star shots will put Kracko away. Level 5 - Mount Dedede King Dedede knew of your arrival and he called back the four bosses to protect him. You have to defeat the four bosses first before facing off against Dedede (sort of like in a Mega Man game, eh?) Enter each of the doors to enter a sample of one ofthe first four levels. The door to the boss is being blocked by a spiky enemy. Touch the dancing Kirby to open the door. Defeat the boss in the same manner you did for the earlier stages. When you're done, fly to the center of the room to face the final boss. Final Boss: King Dedede Dedede's weapon of choice is his giant hammer, which he uses to pound his enemies into submission. He's also got a few other moves, which you should watch out for. He'll use a running tackle attack, which can be jumped over. He'll try to suck you in and spit you out like a star, so don't get caught in a corner. Then, there's his jump attack, which he only uses if you're flying higher than him. You can attack with the stars he creates after he jumps or uses his hammer. The problem with this guy is that he's not as predictable as the other four bosses, and he takes ten hits to be defeated, instead of the usual six. When you defeat Dedede, you've won the game! ***** Power-Up Items ***** Pep Brew - restores Kirby's life meter by two points. Magic Fruit - restores Kirby's life meter completely. 1-up - Gives Kirby an extra life. Spicy Food - Allows Kirby to spit out flaming pellets for a limited time. Don't jump in the water, or he'll lose this special ability. Mint Leaf - Allows Kirby to spit out rapid air pellets for a limited time. Microphone - Kirby sings into the microphone and knocks his enemies out cold. Bomb - Kirby can inhale and spit out a powerful blast that defeats enemies quickly. If he gets too close to the bomb without eating it, it will explode and harm Kirby. Lollipop - Makes Kirby invincible. Sparkling Star - Appears when you defeat the end boss for each level. ***** Secrets Revealed! ***** Extra Game - For an added challenge, hold Up+A+Select at the title screen to enable Extra Mode. In this mode, the difficulty is juiced up. You'll face harder enemies, fiercer bosses, and attacks will damage more than just one life point per hit. ***** Disclaimer ***** This FAQ is copyright 1999 by me, Walter Williams. If you think that you find this useful, you are allowed to download it and distribute it to your friends. Publication is only allowed if I am recognized as its original author. No part of this document may be changed or altered in any way. Period. I am always free to answer any questions that you may have on Kirby's Dream Land, so send your e-mail to wildwalt@mailcity.com if you have anything to contribute.