Andere Lösungen

Indiana Jones and the Fate of Atlantis (e)

Cover
					Indiana Jone IV Walkthrough




New York City:

Pick up newspaper.
Walk to back of theater.
Push crates to get to the ladder leading into theatre.
Walk on stage a few times until you finished watching the show.
Give newspaper to stagehand
Push left lever. Push right lever. Push button.

Iceland:
Enter dig site.
Talk to Dr. Bjorn Heimdall

Tikal:
Enter the jungle.
Lead the rodent to the middle hole and then whip him to make him enter and he will kill the snake.
Use tree.
Try entering the pyramid.
When Professor Sternhart asks you to answer a question, tell him you don't know then ask the parrot.
Talk to Sterhart again and correctly answer the question. He'll let you in the pyramid.
Ask Sophia to distract Professor Sternhart.
Go outside and get the lantern.
Re-enter the pyramid. 
Open the lantern.
Use lantern with deeply etched design.
Get design.
Use design with animal head.
Pull design. Professor Sternhart will now steal the Worldstone.
Look at the mummy and get the orichalum stone.
Walk to car by using the path that Sophia found to the right.

Iceland:
Enter dig site. Dr. Heimdall will no be frozen.
Look at the eel. Put the orichalum stone in the eel head.
Pick up the eel.

Azores:

Open Door. Talk to Mr. Costa until he slams the door on your face.
Ask Sophia to try talking to him.
Ask him if he will trade with Indy.
Switch back to indy.
Open door. Ask him if he will trade the eel for information.
He'll tell you where the lost dialog of Plator is.

Barnett College:
Go to basement.
Get coal.
Get dirty rag.
Go up to library.
Use rope.
Get arrowhead.
Use arrowhead with rag.
Unscrew bookcase.
Open bookcase.
(You should find the book in here. If not, there is another puzzle in the basement which I haven't solved)
Look at desk.
Get gum from desk.
Go to basement again.
Use gum on coal chute.
Climb up coal chute.
Get wax cat (one of  the cat statues is wax).
There is another book above you but I haven't figured out how to get it.
Go to the other building where your office is.
Open fridge.
Get jar.
Talk to Sophia and tell her about Plato's tenfold error.
Ask her to join you.

Monte Carlo:
After talking to Sophia, she goes inside. 
Look for a guy in a brown suit.
Ask him to enter the room and get a reading.
When he is inside and you are Sophia, say the following:
"He demands proof"
(I forget what else, but eventually, the guy will ask you some questions about what he told Indy outside).
When he asks you how many fingers he's holding up, answer 4 (save game before just in case)
You now have the Sunstone.

Algiers:
Go to Al-Jabbar's shop in the back.
Show him the disk
He'll give you a map and camels. You'll now go through a little animation and end up back with him.
He'll give you a mask. Trade it for red lipstick.
Give the lipstick to the grocer. He'll give you a squab.
Talk to the knife-thrower. Ask him if you can help. Ask Sophie to help him. When she gets near him, 
push her. You'll get a knife.
Give the squab to the beggar and he'll give you a pass for the hot-air balloon.
Go to the roof and give the ticket to the man.
Enter balloon. 
Cut rope with knife.
Stop at various nomad camps for directions until you see a big "X" on the map. Land near that.

Nazi Site:
When Sophia falls down the hole, go to the site and climb down the ladder.
Feel around in dark for: Peg, Jug, Hose, Ship Rib.
Go to car. Use hose in tank. Use jug in hose
Go back to darkness and use jug in generator tank.
Use Switch.
Use rib on right wall.
Put peg in hole. Put sunstone in hole.
Use sunstone as per Plato's lost dialog.
Sophia will appear and give you a fish and distributor cap. 
Open generator.
Use switch to turn off generator.
Get spark plug from generator.
Go to car. Use spark plug and distributor cap in the car.
Use car.

Crete
Go left, climb bridge and get transit.
Go into all the entrances until you find the mural. Look at it.
Look at stones on ground outside until you find two that look loose and push them
Put the transit on each of the two statues that are under the  stones you moved. See the horns in the 
middle of the site? Well, for the right statue, use the transit so you see the right horn. Stop using transit 
and wait a second. You will see a line shoot out from transit. Use the transit on the other statue and do 
the same thing, but with the other horn. Where the two lines intersect, there will be an "X"
Use the ship rib on the "X". Get the moonstone.
Go back to main plaza to the right and use the two stones on the hole. 
Use the stones as per Plato's lost dialog. Enter door into labyrinth.

Labyrinth.
Get two heads.
Enter gate. 
Use whip to get third head from behind door. 
walk around until you get to the statue. Use the whip on its head. Stand on the platform. You'll go 
down.
Get worldstone, staff. 
Read note.
Examine waterfall. Climb up chain.
Find another statue with a shelf. Put the three heads on it.
Walk around until you find a room with a gold box seperated by a huge hole. Use the staff on the thing 
in the hole to free the ballast.
walk around to find the statue. Use the staff in it's mouth. Get box.
Go back to Sophia and go north. Talk her into climbing through the hole.
Enter room. put orichalum in box and close it.Use fish. Talk sophia into putting her necklace into lead-
lined box. Walk around and use fish until you find it moving. Use ship rib on that wall. Open door and 
enter.
Get bead.
Walk right.
Use three stones in center as per Lost Dialog of Plato.
 (Animation sequence)
Use ship rib on wall.
(Animation sequence)
Go to sub. Go to hatch. Open it.

Submarine
Use intercom to make sailors go fore or stern.
Get cold cuts, bread, mug. As you walk around, use the different switches and levers to gain more and 
more control of the submarine.
Walk down trap door to wall behind Sophia and talk to her - make her distract guard. 
Walk back to main ladder and climb down to her and guard. She'll knock him out.
Get the plunger and use it in the lever on the top lever (the lever breaks if you try to use it)
Use the clay jar with the battery acid. Use that acid on strong box to get back the stone disks. 


This is as far as I've got - it's close to the end and will help you through most of the game. Don't forget to send me lot's of money if it helps you get through the game. hehe


Greets to:
Eyal, Iggy, Vardek, Pathfinder, Zyzoff, Gort, Surak, Byte, Mad Scientist, Emperor, Psychedelic, Stargazer, Seer, Widowmaker, and everyone else that I forgot!
Pieman, give me !@$!$!!$ access!!! ARGH!!! :)


						Later,



						IMAGE