(_./)_./)_./)_./)_./)_./)_./)_./)_^_(\._(\._(\._(\._(\._(\._(\._(\._) _______ __ __ / ____/ / / __/ /_ / /___ __ ______ / /_ /_ __/___ ___ ____ / ____// // __ // __ | / // __ / / _ \ / __/ / / / // /_/ // / / // // /_//_ / / \|_\ \ /__/ /_//___ //_/ /_//_//______//_/ /___/ _______/ / _____ __ /________/ / _ \ __/ /_ / / \ \ _____ ___/_ __/ ___ __ __ / / / // __ / / __// // // _ \\ \/ / / /__/ // /_//_ _\ \ / // // / \ \\ / /________//______//___//_//_//_/ /_// / ________/ / /_________/ (_./)_./)_./)_./)_./)_./)_./)_./)_^_(\._(\._(\._(\._(\._(\._(\._(\._) TITLE: Fighters Destiny - Move Guide / FAQ VERSION: 1.0 DATE: 13 / 02 / 99 AUTHOR: Argonaut EMAIL: oddity@lis.net.au WEBSITE: http://oddity.cjb.net (_./)_./)_./)_./)_./)_./)_./)_./)_^_(\._(\._(\._(\._(\._(\._(\._(\._) CONTENTS 1 ................ COPYRIGHT 2 ................ UPDATES 3 ................ CHARACTERS 4 ................ CONTACTING THE AUTHOR 5 ................ CREDITS AND THANKYOUS (_./)_./)_./)_./)_./)_./)_./)_./)_^_(\._(\._(\._(\._(\._(\._(\._(\._) COPYRIGHT This Walkthrough/FAQ may not in any form be reproduced without prior consent of the author. If you want to use this Walkthrough/FAQ on or in your webpage/magazine/book/disk/cd or any other means of distribution (other than for personal use only), please contact me first ( oddity@lis.net.au ). The only places to find this Walkthrough/FAQ are listed below: http://oddity.cjb.net (Official) http://www.gamefaqs.com (Game FAQ site on the Web) http://vgstrategies.miningco.com/ (Game FAQ site on the Web) http://www.cheatcc.com (Game site with lots of info) http://N64Gamers.webjump.com (Nintendo 64 site on the Web) If you obtained this file from any other place that is not listed here, please contact me and tell me the place where you found it, so I can track down who has got this file. (_./)_./)_./)_./)_./)_./)_./)_./)_^_(\._(\._(\._(\._(\._(\._(\._(\._) UPDATES 1.0 - First Version. Released 13/02/99 This will be updated the next time I rent this game out. One night is not enough to write down all the moves in this game, when you have alot of other things to to as well. Well see you next update. (_./)_./)_./)_./)_./)_./)_./)_./)_^_(\._(\._(\._(\._(\._(\._(\._(\._) CHARACTERS HOW TO USE THE MOVE BUTTONS It is very hard to put these type of games and their move combo's in ASCII letters. Well here is how I have done it. ^ The only difficult letters (DUL) | (DUR) in this diagram are the ones ___ ___ for up ( ^ ), down ( V ), \ | | / | | - B Diagonal Upper Left ( DUL ), ___| |___ |___| Diagonal Upper Right ( DUR ), < - | | - > ___ Diagonal Lower Left ( DDL ), |___ ___| | | - A Diagonal Lower Right ( DLR ). | | |___| So all the way through this / |___| \ FAQ you will see the letters in brackets, these will be (DDL) | (DDR) the diagonal buttons. They V are very simple to learn. ABDUL COUNTRY - Mongolia FIGHTER TYPE - All-Rounder HEALTH - 8 MOVES BUTTONS SKILL DMG INFORMATION ------------------------------------------------------------------ Drug Down Fall A+B Throw DOWN While hanging, close to opponent Jump Over >>> Throw DOWN Close to opponent Inashi >> Throw -- Close behind the opponent Body Lift >A+B Throw -- Close to opponent Bull Docking Drop (DDL)A+B Throw -- Close to opponent Snake Sword >B Upper 17 Thrust Hell ThrustB Upper DOWN Heaven Thrust <B Upper 17 Rapid Snake >BBBB Upper 31 Saint Dallah <>BAB Upper 45 Dallah Fish <>>BB Upper 38 Crab Hell VBBB Upper 38 Fire Ball >>>B Upper Head Top (DUR)>B Upper 39 Trepang Heaven VVB Upper 19 Reel Hell Senkyu-Thigh BBAB Middle 44 Upper (DDR)B Middle 17 Reverse Upper >B Middle 16 Opponent is behind you Heaven or Hell < BA Lower 15 Prawn Kick >BB Lower 19 Octapus Kick >AAA Lower 27 Fresh Sea Hell >AAAA Lower 43 Chocke Sleeper F Move -- Dallah Dallah <>> Move -- Hell Hands Thrust >>B Counter 31 Flying Fish fm Hell B Special Opponent is in Piyori condition Flying Fish fm Hell <<< B Special Hell Hyakuretsu-Ken V> >> Throw --- Close to opponent Reverse Upper >B Middle You are behind the Opponent Inashi B Upper Down Straight <A Lower Devil Hammer >AB Upper Hammer Knuckle (DDL)B Knock Exploiter >A+B Throw Close to opponent Coconut Crash >VA+B Throw Close to opponent Jab Straight Low BBA Lower Reverse Horizontal >>B Upper Chop Chopper Upper >>BB Middle Bull Head B Middle Tombstone Driver A+B Throw Close to opponent Sharp Thrust V>B Upper Windmill (DDL)V(DDR) Throw Close behind the A+B opponent Windmill (DDL)V(DDR) Special From behind the A+B opponent whilst they are in the Piyori condition German Return VA+B Throw While opponent Plancha giving German Suplex Neck Hanging Drop >>BVA+B Throw After Reverse Horizontal Chop Blasphemy Chop VBB Middle Choke Sleeper F BB Upper Scad Kick VA Lower P Special F V^A+B Lock Close behind the opponent Back Fire B Upper Opponent behind you Back Blast A Lower Opponent behind you Omega Tornado V<^B Knock Opponent is in Piyori condition Buster Sword >> Throw --- Close to opponent Reverse Upper >B Middle You are behind the Opponent Inashi BA Lower Dodge & Attack (DDL)A+B Bdy/Thrw Body attack when opponent is attacking Inside High Kick >B Upper Back Fist >>B Counter Joint R >>BB Upper Thrust (DDR)B Upper Eagle Crow <>B Upper Knee Blaster >>B Upper Combo Knee Smart >>BA Lower Combo Knee >>B< Move Look Back Back B Upper Opponent behind Knuckle you Roll Forward V(DDR)> Move Water Mill V(DDR)>A Lower Mau-So-Kyaku V(DDR)>^B Upper Float Elbow Drop (DUR)A Lower Chocke Sleeper N AB Middle Combo K AB Upper Rainbow Somersault (DDL)B Middle Sliding B Upper Combo EK2 A+B Throw Close to opponent Combo W3 < >> Throw --- Close to opponent Reverse Upper >B Middle You are behind the Opponent Inashi >B Counter Jolt D&A >>B(DDR)A+B Bdy/Thrw Body attack when is opponent attacking Upper BB Upper Upper Riser BB(DDL)B Middle Jab Upper D&A BB(DDR)A+B Bdy/Thrw Body attack when is opponent attacking Upper Jab BB>BB Upper Dragon Riser (DDL)B Special Opponent is in Piyori condition Spin Kick <B Upper Reel Back Knuckle (DDL)BBBB Upper Tornado Double Slider >>BB Lower Slider Heel >>A^B Middle Reel Blood Needle (DUR)BB Middle Bit Kick (DDR)A Lower Heel Hook Shot V^B Middle Fisherman >A+B Throw Close to opponent Taunting HH Move Body Hook >B Middle Combo Del Sol >B^B Middle Side Hold Throw A+B Throw Close to opponent (_./)_./)_./)_./)_./)_./)_./)_./)_^_(\._(\._(\._(\._(\._(\._(\._(\._) CONTACTING THE AUTHOR Any type of feedback (other than abusive) is welcomed. Although I can't promise that I will reply to every email I get I will try to. Any email that asks for specific help will not be read. All that I know about the stages in this game I have put here. If you are writing to me please put in the topic in caps 'TOP GEAR OVERDRIVE FAQ REPLY:' then what ever topic you want after it. This will help me moderate what mail is coming in from where. You can contact me at this address: - oddity@lis.net.au Anyone found abusing me will be automatically put onto a SPAM list that will be sent for NO profit to many spam outfits across the net. Yes I hate SPAM, but this is the only way to deal with people who just email me to abuse me. Thank you for reading this FAQ. (_./)_./)_./)_./)_./)_./)_./)_./)_^_(\._(\._(\._(\._(\._(\._(\._(\._) CREDITS AND THANKYOUS ARGÖNAUT (a.k.a Scott A. Moss) for writing this FAQ. This File was coded in PEDIT (by Paul Brand) and re-edited in Notepad (_./)_./)_./)_./)_./)_./)_./)_./)_^_(\._(\._(\._(\._(\._(\._(\._(\._) COPYRIGHT ARGÖNAUT 1999