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Final Fantasy Tactics (e)

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Final Fantasy Tactics Help Files Version 1.03a

by John Miaso
sephiroth_masamune@bigfoot.com
http://www.bigfoot.com/~sephiroth_masamune
ICQ #8419684
---------------------------------------------
Contents

There should be three different files:

Part One: Game Walkthrough
Part Two: Jobs and Abilities
Part Three: Secrets and other Info

This file contains Part Three.
---------------------------------------------
Table of Contents

i. Revision History
ii. Where to find these files
iii. Introduction
iv. Wanted!
v. Special Thanks
1. Secret Abilities
  1.1. Ultima
    1.1.1. The Assassins
    1.1.2. Ultima Demons
  1.2. Zodiac
    1.2.1. Elidibs
2. Secret Characters
  2.1. Beowulf, Reis, and Worker 8
    2.1.1. Goug Machine City
    2.1.2. Goland Coal City
    2.1.3. Lesalia Imperial Capital
    2.1.4. Goland Coal City
      2.1.4.1. Colliery Underground: Third Floor
      2.1.4.2. Colliery Underground: Second Floor
      2.1.4.3. Colliery Underground: First Floor
      2.1.4.4. Underground Passage in Goland
    2.1.5. Goug Machine City
    2.1.6. Zeltennia Castle
    2.1.7. Nelveska Temple
  2.2. Cloud
    2.2.1. Zarghidas Trade City
    2.2.2. Goug Machine City
    2.2.3. Zarghidas Trade City
    2.2.4. Bervenia Volcano
3. The Deep Dungeon
4. Poaching list
---------------------------------------------
i. Revision History

1.04 -- Nothing added to the actual FAQ, but I removed my ICQ# and corrected
        my e-mail address and web page URL.  They have been changed.

1.03 -- Added a section on the Deep Dungeon in the Secrets section.

1.02 -- Added a poaching list, edited the Cloud section.

1.01 -- Corrected a couple of typos (the jobs section is actually legible), 
added the "Where to find these files" section, and the Special Thanks 
section.

1.00 -- First draft.
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ii. Where to find these files

You can find these help files at:

Gamefaqs:
www.gamefaqs.com

My page, Station Omega:
www.bigfoot.com/~sephiroth_masamune

Exlr8er's RPG Fantasy:
members.aol.com/Exlr8er/index.html

GamesDomain  
www.gamesdomain.com
(Without my approval)
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iii. Introduction

I wrote these files because I have found that there is a certain lack of
English written FAQ's and walkthroughs of various games.  I figured that 
many people looking for help on this game would appreciate a FAQ/Walkthrough
that was originally written in English.  Also, the only help files on Final
Fantasy Tactics that I have seen do _not_ include a complete walkthrough, 
which I have included here.  My only hope is to provide you with all the 
information you need.  If any readers of this have things to add, corrections
or anything, let me know.  

E-mail: sephiroth_masamune@hotmail.com
URL: http:/www.bigfoot.com/~sephiroth_masamune
ICQ#: 8419684

A notice to players: this file contains many "spoilers" of the storyline, so
unless you want the complete walkthrough, don't read through it entirely.  
I'm just warning you ahead of time.  Also, if you wish to use any information
contained in any of these files, contact me first.  At the very least, give
credit where credit is due.  
---------------------------------------------
iv. Wanted!

I would like to include in these files:

Game Shark codes
Item lists
Deep Dungeon info
Anything you think should be added.

The methods of contacting me are above, please give me any info you can on 
this.  I will credit you with this information by putting your name and 
e-mail address on these files.
---------------------------------------------
v. Special Thanks

First, I would like to give a big "thank you" to all of my friends, who 
helped me immensely with the statistics and many other things.  

Sergio Lopez, (bo20@iona.edu) for correcting some of my data in the jobs 
section.

Thanks to Matt Hobbs (YelseyKing@aol.com) and Kevin McCullough 
(Bluelion10@aol.com) for submitting their poaching list.

And, thanks goes to SquareSoft, who has made another incredible game!
---------------------------------------------
1. Secret Abilities

There are two abilities than you can't learn through ordinary means.  One
is a Guts ability for Ramza, another is a Summon spell for any summoner you
have.  To learn these, you must have the spell cast on you, and if it is
Ultima, Ramza must be in the Squire job class.  If it is Zodiac, your 
summoner must be in the Summoner job class.

1.1. Ultima

You can learn Ultima through two different types of enemies, Assassins and
Ultima Demons.  Learning these spells is very difficult; you really have to
force them to use it.  Ramza must be in the Squire job class, have this 
spell cast on him, and he must survive it.

1.1.1. The Assassins

Celia and Lede, whom you fight three times, are the easiest way to learn
Ultima.  If you equip your characters with Black Costumes to prevent their
Shadow Stitch attack and Angel Rings to prevent Stop Bracelet, they will 
more likely cast Ultima.  This is probably best done on the roof of 
Riovanes castle or at the gate of Limberry Castle.

1.1.2. Ultima Demons

You fight Ultima Demons twice, once during the battle with Elmdor, and once
at Murond.  Ultima Demons will very rarely cast Ultima, for they have much
better spells.  Typically, the Demons won't cast Ultima until you have a 
character that can be taken out by it.  You really have to have Ramza walk
in on the effect range to learn it.  

1.2. Zodiac

There is only one battle in which you can learn Zodiac, and that is the 
last battle in the Deep Dungeon, at "End."  Elidibs casts this spell, and 
it usually does about 800 damage, so you need to protect a summoner with 
Shell and probably use Mind Break on Elidibs.  
---------------------------------------------
2. Secret Characters

There are four "secret characters."  You can only get them near the end of
Chapter Four.  I have found that the best time to get them is just before 
you go to Orbonne Monastery.  

2.1. Beowulf, Reis and Worker 8

These characters are all part of one sub-quest in this game.  This 
sub-quest starts at Goug Machine City.

2.1.1. Goug Machine City

You must have Mustadio to do this.  Go to Goug, and you will find that 
Mustadio's father has found a metal sphere.  He sees a symbol on it, and
that is your cue to find another Zodiac Stone.  Now go to Goland.

2.1.2. Goland Coal City

Go to the bar at Goland and listen to all the rumors.  Now go to Lesalia.

2.1.3. Lesalia Imperial Capital

Here you will enter a bar and hear about a monster uprising in the mines
at Goland.  Ramza overhears that Goland is recruiting people to stop this 
uprising.  Ramza volunteers for the job, and is approached by Beowulf.  If
you choose to go with him, he will join your party as a guest.  Head back 
to Goland.

2.1.4. Goland Coal City

You will now fight a string of four battles, all with enemies at or above
your level.  

2.1.4.1. Colliery Underground: Third Floor

Here you will fight against five Chemists, who all have Mythril Guns.  Try
to stick close to them so they can't snipe you to death with their guns.  
Also, watch out, they can use Hi-Potions, X-Potions and Phoenix Downs, so
this could turn out to be a long battle.

2.1.4.2. Colliery Undeground: Second Floor

The Chemist here is equipped with the aptly-named Blaze Gun, and there are
two Behemoths here.  However, the two thieves should be the least of your
worries.  If you are at high levels, the Behemoths will be too, and they
can take out a weak character in one hit, so stay far from them.  The King
Behemoth is hiding behind the Thief in the front, who is close, so be 
careful.

2.1.4.3. Colliery Underground: First Floor

The two Chemists have the regular Mythril Guns now, so they aren't much of 
a threat.  The Blue Dragons are your biggest worry.  Use Orlandu at long
range to defeat them.  The Uribo doesn't seem to do anything at all in this
battle, so ignore it until the very end.  

2.1.4.4. Underground Passage in Goland

Your objective here is to save the Holy Dragon Reis, who seems quite 
capable of handling herself.  With Orlandu and Ramza, you should not have
any trouble with the Archaic Demon and the Ochus.  The Plagues have the 
ability to petrify your characters, so you may want to equip Jade Armlets
beforehand.  You receive a Zodiac Stone from Beowulf and Reis after this
battle, and they will now join as members.  Now go back to Goug.

2.1.5. Goug Machine City

When you return, the Zodiac Stone will activate the sphere, and Worker 8 
will activate.  It will join your party now.  Mustadio's father will 
discover another machine that requires another Zodiac Stone, so head to 
Zeltennia.

2.1.6. Zeltennia Castle

As in Goland, go to the bar and listen to new rumors.  Nelveska Temple will
appear on the map when you leave the bar.

2.1.7. Nelveska Temple

Here you will fight against Worker 7, a Steel Giant just like Worker 8.  
However, the Hyudras and the Cocatoris make this battle rather difficult,
so focus just on Worker 7.  Rememeber, since Worker 7 has Innocent, he is
not affected by magic.  After defeating Worker 7, you will receive his 
Zodiac Stone.

2.2. Cloud

This portion of the sub-quest will now allow you to get Cloud.  I believe 
that you can only get him after you have gotten all the other secret 
characters, and after you have fought the battle with Dycedarg at Igros.
First go to Goug, then to Zarghidas.

2.2.1. Zarghidas Trade City

If you haven't already, go here.  A girl will approach you in the town and 
sell you a flower.  Buy it, then go to Goug.

2.2.2. Goug Machine City

The machine that was found will now activate and deposit Cloud Strife into
your reality.  But, you don't have him yet, as he runs off.  He went to
Zarghidas, go follow him.

2.2.3. Zarghidas Trade City

You will be attacked here, but it is not a problem at all.  Beware, though,
because Cloud is not equipped with a weapon.  Cloud will join your party as
a member after this battle, and, to get his Materia Blade, go to Bervenia
Volcano.

2.2.4. Bervenia Volcano

Equip a character with the Move-Find Item ability, and go to the top of the
spire in this level.  You will find the Materia Blade there, and with this
Materia Blade, Cloud can use his Limit abilities.
---------------------------------------------
3. Deep Dungeon

The Deep Dungeon is a set of 10 different levels that is shrouded in total
darkness.  To get here, go to Warjilis Trade City (near Lionel Castle) 
during chapter four.  You should be immediately taken to a scene in a bar
there where some thieves talk about the Deep Dungeon.  Then it will appear
on the map.

Inside the Deep Dungeon is a bunch of very tough enemies.  You will see
monsters like Dragons and Hyudras that you don't see in many other places.
Beware.  

But, the best part about the Deep Dungeon is that you will find great 
equipment that you typically can't find anywhere else.

I'll have something on where these items are soon, I just have to figure out
a way to explain it well.
---------------------------------------------
4. Poaching list

I've noticed that when trying to obtain items through poaching, it's easiest
to recruit 1st level monsters (like Dragons, Bull Demons, Hyudras), and then
breed them to get higher level monsters.  It's easier this way, because if 
you keep one around, you can always breed more 3rd levels, and you won't 
have to fight them.  You can put them on your side, just whack them with 
someone with Secret Hunt, and hope they don't counter attack.

This list was submitted via e-mail by Matt Hobbs and Kevin McCullough.
They also informed me that some of the information may not be correct, so if
you see an error, e-mail me and let me know.

Enemy Name          Common Item     Rare Item        Commonly found
---------------------------------------------------------------------------
Chocobo             Phoenix Down    High Potion      Everywhere, especially
                                                     Mandalia Plains
Black Chocobo       Eye Drop        X-Potion         Bariaus Hill, Bariaus
                                                     Valley
Red Chocobo         Remedy          Barrette         Finath River, Bariaus
                                                     Hill
---------------------------------------------------------------------------
Goblin              Potion          Hi-Potion        Everywhere, especially
                                                     Mandalia Plains
Black Goblin        Hi-Potion       Antidote         Everywhere, especially 
                                                     Sweegy Woods
Gobbledeguck        Mage Masher     Ancient Sword    Bariaus Valley, 
                                                     Dolbodar Swamp
---------------------------------------------------------------------------
Red Panther         Antidote        Battle Boots     Everywhere, especially
                                                     Mandalia Plains
Cuar                Soft            Germinas Boots   Everywhere, especially
                                                     Germinas Peak
Vampire             Holy Water      C Bag            Zirekile Falls, 
                                                     Germinas Peak
---------------------------------------------------------------------------
Bomb                Fire Ball       Flame Rod        Everywhere, especially
                                                     Sweegy Woods
Grenade             Water Ball      Flame Whip       Bed Desert, Zeklaus
                                                     Desert
Explosive           Lightning Ball  Flame Shield     Bed Desert, Zeklaus
                                                     Desert
---------------------------------------------------------------------------
Skeleton            Holy Water      Ether            Araguay Woods, Zigolis
                                                     Swamp
Bone Snatch         Hi-Potion       Partisan         Araguay Woods, Zigolis
                                                     Swamp
Living Bone         Wizard Mantle   Elf Mantle       Bervenia Volcano,
                                                     Zeklaus Desert
---------------------------------------------------------------------------
Ghoul               Ether           Ninja Knife      Araguay Woods, Zigolis
                                                     Swamp
Gust                Hi-Potion       Main Gauche      Araguay Woods, Zigolis
                                                     Swamp
Revnant             Hi-Ether        Mythril Gun      Yuguo Woods
---------------------------------------------------------------------------
Floatiball          Shuriken        Platina Dagger   Everywhere, especially
                                                     Fovoham Plains
Ahriman             Magic Shuriken  Air Knife        Bervenia Volcano,
                                                     Fovoham Plains
Plague              Yagyu Darkness  Zorlin Shape     Bervenia Volcano,
                                                     Germinas Peak
---------------------------------------------------------------------------
Pisco Demon         Echo Grass      Hi-Potion        Zirekile Falls, 
                                                     Fovoham Plains
Squidlarkin         Small Mantle    Sleep Sword      Zirekile Falls, 
                                                     Dolbodar Swamp
Mindflare           Hi-Ether        Dracula Mantle   Zirekile Falls,
                                                     Fovoham Plains
---------------------------------------------------------------------------
Juravis             Potion          Rubber Shoes     Zeklaus Desert,
                                                     Fovoham Plains
Steel Hawk          Phoenix Down    Hunting Bow      Zeklaus Desert,
                                                     Germinas Peak
Cocatoris           Soft            Feather Mantle   Zeklaus Desert,
                                                     BRIDGE
---------------------------------------------------------------------------
Bull Demon          Battle Axe      Giant Axe        Zeklaus Desert,
                                                     Bariaus Hill
Minitaurus          Coral Sword     Slasher          Zeklaus Desert,
                                                     Bariaus Hill
Sacred              Holy Lance      Ivory Rod        Zeklaus Desert,
                                                     BRIDGE
---------------------------------------------------------------------------
Morbol              Platina Dagger  Ice Shield       Araguay Woods
Ochu                N-Kai Armlet    Chameleon Robe   Finath River
Great Morbol        Elixir          Madelgelm        VOYAGE
---------------------------------------------------------------------------
Woodman             Eye Drop        Healing Staff    Araguay Woods, MLAPAN
Trent               Gold Staff      Fairy Harp       Araguay Woods, MLAPAN
Taiju               Defense Ring    Defender         MLAPAN
---------------------------------------------------------------------------
Dragon              Jade Armlet     H Bag            Bed Desert, VOYAGE,
                                                     HORROR
Blue Dragon         Cashmere        Dragon Rod       Dolbodar Swamp, 
                                                     HORROR
Red Dragon          Salty Rage      Dragon Whisker   Bed Desert, VOYAGE
---------------------------------------------------------------------------
Behemoth            Defense Armlet  P Bag            Poeskas Lake, VOYAGE
King Behemoth       Ultimus Bow     Cherche          Poeskas Lake, VOYAGE
Dark Behemoth       Wizard Rod      Stone Gun        VOYAGE
---------------------------------------------------------------------------
Hyudra              Blood Sword     Scorpion Tail    VOYAGE
Hydra               Setiemson       Rubber Costume   VOYAGE
Tiamat              Whale Whisker   Ryozan Silk      END
---------------------------------------------------------------------------
Uribo               Maiden's Kiss   Cachusha         END
Porky               Chantage        Nagra Rock       END
Wildbow             Ribbon          FS Bag           (can only be bred)
---------------------------------------------------------------------------

The names in capital letters are Deep Dungeon levels.  They are, in order:

Floor 1 - NOGIAS  (Saigon spelled backwards)
Floor 2 - TERMINATE
Floor 3 - DELTA
Floor 4 - VALKYRIES
Floor 5 - MLAPAN  (Napalm spelled backwards)
Floor 6 - TIGER
Floor 7 - BRIDGE
Floor 8 - VOYAGE
Floor 9 - HORROR
Floor 10 - END