===================================================================== Final Fantasy VIII Walkthrough ===================================================================== version 1.0 By Kyle Boon e-mail: rinoa85@hotmail.com Table of contents: Disclaimer Walkthrough Disc 1 Credits ===================================================================== Disclaimer ===================================================================== This FAQ is made for personal use and can only be reproduced electronically.This FAQ can be altered and posted on other web sites as long as proper credit goes to me.This FAQ is made and owned by me.Copyright Kyle Boon 1999. ===================================================================== Walkthrough Disc 1 ===================================================================== Balamb Garden: Squall wakes up in the infirmary after fighting with Seifer and getting injured.The doctor will talk to you and you have to pick one of the two options. In comes Quistis and she ask you to follow her.She will bring you to a room to have some exam I think. After the exam,you will regain control of Squall. You can go back to the computer and go into the tutorial where you can learn more about garden. After you are done,go and talk to Quistis and she will tell you to go to the cave of fire. If you want the test answers for the SeeD exam, here they are: level 1:y,n,y,y,y,n,n,y,n,n level 2:y,n,y,y,y,n,y,y,n,n level 3:n,n,t,n,t,t,t,n,t,n level 4:n,y,y,y,n,n,y,y,n,n level 5:n,n,n,y,y,n,n,y,y,y level 6:y,n,y,y,n,n,y,y,n,y level 7:y,y,y,y,y,y,n,y,y,n level 8:n,y,n,n,y,y,n,n,y,n level 9:n,y,n,n,n,n,n,n,y,y level 10:y,n,n,n,n,n,n,n,y,n level 11:y,y,n,y,y,n,y,n,n,y level 12:n,y,n,n,y,n,y,n,y,n level 13:y,n,n,n,y,n,n,n,n,n level 14:y,y,y,y,n,y,y,n,y,n level 15:y,y,n,n,n,n,n,y,n,y level 16:y,n,n,y,n,y,n,n,y,n level 17:y,n,n,n,y,n,n,y,n,n level 18:y,n,n,n,y,n,n,n,n,n level 19:y,n,n,y,n,n,n,n,n,y level 20:y,y,n,y,n,y,y,y,n,n level 21:y,y,y,y,n,n,y,y,y,n level 22:n,n,n,y,n,n,n,y,y,n level 23:y,n,n,n,n,y,y,y,y,y level 24:y,y,n,n,y,y,n,n,n,y level 25:y,n,y,y,y,n,n,y,n,n level 26:y,y,n,y,n,y,n,y,n,n level 27:n,y,n,n,n,n,y,n,y,n level 28:y,n,n,y,y,y,n,y,n,n level 29:n,n,n,y,y,n,n,n,y,n level 30:n,y,n,n,n,n,y,n,n,n Cave of fire: At the enterence there is a magic stone,draw magic from it select 40 mins and then enter.At the cave of fire, you will have to fight random battles.You must find the G.F here and fight it.Make sure that before you enter this battleyou equip your two G.F's.It makes the battle easier.After you defeat the boss,exit out of the cave and go back to Garden. A new character: Back at Garden,Quistis will leave you and ask you to change your clothes.At the Dormitary,press circle and choose the second option.Head back to the lobby and Zell,another recruit will join you.There will be some talking here when Seifer comes and Zell will want to fight with Seifer when Cid,the Principal of Garden appears.He will brief you on the mission. After that,Seifer,Raijin,Fuuijin and Zell will go to the carpark.Follow them and then you will enter the car.In the car,Zell will start to talk.After a while, you will be able to control the car. Recapture Dollet: Drive to the port and you will enter a sub like boat. Your objectives of this mission is to wipe out the remaining enemy soldiers and prevent them from activating the communications system.When you get out,just follow Seifer.You'll have to fight a few battles and there are some magic stones in which you can draw magic from.There will be a part where Seifer gets irritated by a dog starts .It's quite funny.Some guards will walk past and Seifer will chase after them. Follow Seifer.Cross the bridge and head left.You will encounter random battles frequently.Finally you have caught up with Seifer.Talk to the wounded soldiers. As you talk to the soldier at the stairs,beware that you will fight a huge snake,something like the Migdar Zolom from FF VII.When I fought it,it wasn't really that hard.You can draw some stuff from it I think. After the battle,continue to head up to the radio tower.There you and your team mates will take cover. There will be a short conversation between the two guards.After Seifer leaves,there will be a FMV. There will be a girl coming towards you.Here name is Selphie and she will talk to you.Follow here towards the edge of the cliff and press circle.Choose the first option to jump down.Go inside the building. There is a save point inside.You might want to save your game.There is also a point to draw magic.After you are done,head to the elevator.The will be another FMV on top.You will have to fight a boss here too ,so remember to equip your members with a G.F each.Oh no, they have activated the communications.You'll have to fight Biggs and Wedge first,then that flying thingie. Just concentrate your attacks on Biggs,then attack Wedge and after a while,that flying thingie will come down and attack them.You can draw some spells from all of them.You can even draw siren from the flying thingie.Siren is a G.F. After you beat the boss,there will be a short conversation and you;ll have thirty minutes to get back to the boat.Go to the elevator and press circle and choose the first option.After you go down,Biggs will summon a huge crab to attack you.Save before you exit the building as the crab will attack you when you exit the building.Also cure all your party members before you leave too.The boss is a pain in the neck.The boss is weak against lightning.So use lightning spells and your G.F Quetzalcoatl.You will have to fight the boss at least five times.Every time you hit the boss down,press L2 and R2 to run away. When you are about to reach the boat,Quistis will pump the crab with lead.You are safe. When you return to the habour,Fuujin and Raijin will come and congratulate Seifer for completing the mission.Seifer didn't even help you.What an idiot.Nevermind.Quistis will congratulate all of you on a job well done.After that,you are free to do what you want.You can even visit Zell's house. But Zell won't let you into his room. You can rent a car from the rent a car shop,or you can just walk back to Garden. Squall in love: When you reach Garden,at the lobby,you will meet Quistis,Cid and Sue.Cid will talk for a while. Selphie has passed her SeeD test.Head right and you will meet Seifer.He is rather unhappy as he has failed his SeeD test.Take the elevator second level and talk to everyone.Zell will be nervously walking around as he is waiting for his results. Then a teacher will come out and tell everyone that Zell,Squall and another cadet has passed. See Zell jump up and down. Now for the awards cerermony.Talk to Cid and he will give you something.I don't know what it's for.You will be given a rank. Head back to level two and you will see Seifer with Fuujin and Raijin.When you talk to Seifer, he will start to clap,Fuujin and Raijin will Clap too.Go back to the dormitary and change to your Graduation suit.You can save before you leave You will be transported to the ballroom. Zell will try to talk to Squall,after he leaves ,Selphie will try to talk to him too.Squall will see a girl dressed in yellow.This is Rinoa.If you saw the opening FMV,you should remember.There will be a FMV here that you should watch.Rinoa will approach Squall and ask him to dance with her.After the fireworks,Rinoa will leave.The screen will then change to Squall in the balcony with Quistis.She will ask you to change your clothes and meet her at the training center.Head for the door. At the training center: At the training center,you will usually fight the plant-like monsters,but sometimes you will fight the T-Rex.If you do encounter the T-Rex,my advice is that you run unless you can do a lot of damage ,have a lot of HP or are using a gameshark cause the T-Rex can do lots of damage and has at least 10,000 damage.Walk to the top of the center and go through the door.There,you will have a conversation with Quistis.After the conversation, go out of the training center,as you head out, there will be a scream.Run back and you will see a girl in trouble.You will fight a boss here! You can draw some magic from the monsters and as the boss is pretty weak,you should have no problem.After you defeat the boss,go back to the dormitary and you will meet Zell outside.After you talk to him,go to your room and go to sleep. You can get a copy of a weapon upgrading guide on the desk. The next mission: Make your way to the central gate and if you want to,save your game.You will see Selphie talking to Cid.Talk to Cid and Zell will appear on his air board.It will get confiscated.As you exit to the main gate,Cid will give you a magic lantern in which you will be able to summon the G.F Diablo. You can fight it now or later but if your character levels are low,I don't recommend you to fight him now as he is really tough.Go to the Balamb dock and take the train to the Timber station.You will have to pay the man at the station 3,000 gil to get on to the train. Inside the train: Talk to Zell and Selphie in the train and they will leave the room.Follow them.Talk to Zell in the next room and he will walk into the room.In the next room,Zell and Selphie will faint and after they faint,so will Squall. Laguna's Quest: You now swap to Laguna and party.The big guy with him is Ward,and the smaller guy is Kiros. You will be some grassland where some parts are burning.You will encounter random battles here. The objective is to run to your car.Just follow the path and you will get there.There are a few magic stones which you can draw magic from.The truck will transport you to a city.Head south to the Galbadia hotel and rest there.It cost 100 gil.After a rest,go down stairs from the right of the main hall.Talk to the waiteress. After that,a lady in a red dress will play the piano.Laguna will talk to his friends.Go and talk to the woman.Next the girl will approach Laguna and they will have a chat.The girl will leave.Then go back to the man at the counter and choose the first option.Laguna will talk to the girl and after a while the screen will fade. Squall and Rinoa meet again: Zell and Selphie will wake up,and so will Squall. You will drop off at the Timber station.You will see a guy who is quite clumzy and nearly got knocked down by a train.The man will invite you on the train.There are two guys on the train. There is a save point in the train.You might want to use it.Walk until the end on the train and walk into the cabin and you will see the girl at the party,Rinoa.You will have to name her and her dog.When she leaves the room,head back to the cabin where your party is and there will be a short conversation.You will be led into another room where there is a model of what you are supposed to do on your mission.They will show what to do so I don't suppose I need to show you what to do. OK,once you're ready,talk to the punky guy and choose the first option.Go out and talk to the other guy and choose the second option.The screen will fade...... The object is to unlock the carriages without being caught by the Galbadian soldiers. controls: triangle:1 Circle:2 Square:3 X:4 L1:look left R1;look right Up:move up Down:move down Rinoa will tell you the codes and the codes are never the same,so don't think that the password is always the same.But there shouldn't be a problem as the code will always be shown.Input the codes in the given amount of time.After all that is done,you'll be back in the train.Save you game and go back to the guy at the door and talk to him.Choose the second option and the screen will fade...... Now you will be in the train carriage with president Deling.Rinoa will approach him and then there will be a boss battle here.There are some spells to draw from the boss in his two forms.The first form is easy ,and in the monster form,just use fire based spells and the ifrit G.F. After the battle,you'll be back at the room with the train model.Go to the guy at the door and choose the second option.Rinoa will join you and the train will now return to Timber station. Timber station: There will be random battles here,I don't know why, but there are Galbadian soldiers.I can't really remember what to do here as it has been a long time since I've played Disc 1.So if there are any mistakes don't blame me.I think that you have to help the guards that are being threatened by the Galbadian soldiers.You will have to fight the soldiers.Now head back to the train station and this time choose the second path.There is a hugh building called Timber Maniacs.Enter the building.There is a magic stone somewhere in the room at the left.Head right and you will be on a street.There is a girl walking towards the shelter,that's actually the staircase that leads to the pub.There is a card player here(its the girl sitting on the bench).There will be two Galbadian soldiers here which you will have to fight.There is a item shop on the left of the pub and a magic stone on the right of the pub.Enter the pub.Talk to the man dressed in the purple suit.Choose the first option for the first question and the second option for the second question(choose the first option for the second question to buy a drink for 100gil and get a card). After the man tells the drunken man to make way for you ,head up and you will find another save point and another card player.There you will find a hugh gate that leads to the TV station.Head up,force the gate open and go up the stairs.Turn right and you'll see a hugh screen.There will be a conversation and Squall will argue will Rinoa.Rinoa will run away.Zell/Selphie will rejoin you.Watch the screen.The minister will start to talk and after that,the president will talk.Seifer will appear and try to kill the president.Quistis will also be there.Now head left and go up and you will see Seifer holding the president hostage.Quistis will try to stop Seifer from killing the president.Edea will appear and Seifer will leave with her and will drop the president.Quistis gets injuried in the process.Go back down I think and Rinoa will come back.Go to the house next to the Timber maniacs and there will be a short sequence.Talk to Quistis and try to go out from the house.You will be asked to reorganize your party.The owner will give you a Phoenix down,potion,soft,antidote and remedy on your way out.Go back to the train station and choose option one to enter the train.Talk to everyone and talk to Zell last and choose option one. Stop at the next stop and head up the road located at the north of the station.you will find a forest surrounded by mountains.Enter the forest and there will be a short conversation with your party members. Some of your party members will faint,including Squall. Back to Laguna: The screen switches back to Laguna.head for the mine west of the area.You need to fight some miners on your way up.Absorb magic from the magic stone.Take the straight path until the path splits into three.Take the path leading to the right.Absorb magic from the magic stone.Head back to the entrance where you first fought the miners andtake the second path.Press down when you reach the ladder.You'll have a sequence here.Continue to walk forward,make a left turn and exit.You will come out of a pipe.Take the path leading north.There is a boulder and a odd shaped object.Press circle at the object and choose option one.The boulder will start to roll down and will block the entrance.Walk up the path ,head up the stairs,continue to move forward and make a left turn at the junction.Head left until you reach a cave.There is a save point here.Make sure that your party is fully cured.Save your game and head up.You'll find a cliff facing the sea.Some miners will confront you and you'll have to fight them continuously.After you defeat the last miner,it will do damage to Ward and Kiros,reducing their HP to one.Laguna will throw his buddies and himself off the cliff and the screen fades...... Far East Garden: When you wake up,go to the menu and you'll see that people who fainted with Squall HP is reduced to one. Head through the forest and you'll end up in Far East Garden. Go to the second floor although you might want to explore the place.Enter the room on the second floor. There will be a sequence in the room.After the conversation,Squall will leave the room.Head for the gate and talk to Rinoa.There will be a car approaching you and the guy will introduce you to Irvine.Talk to Selphie after the FMV and she and Rinoa will grab onto Irvine and walk off.You'll be on the world map with Zell and Quistis in your party.Head to the station northwest of the school.Pay 3000 gil to the train attendent. Next Rinoa and Selphie will enter with Irvine.Selphie will enter the door at the north.You have reached Galbadia.Head up the escalator and there will be a sequence.Talk to the attendent located south and talk to him as soon as the bus arrives.Alight from Bus no 8 as soon as you reach the next stop andtalk to the guard at the extreme right and he will tell you about a mysterious tomb.Pick option four after that to be taken to the rent a car shop.You might want to rent a car if you have sufficent gil.Head northeast along the thin stretch of land and you will find the tomb that the attendent told you about. Tomb of the unknown king: You can get the Brothers G.F here but it's long and you can get lost.So just find the gunblade number and get out for the moment.The password will change everytime you play. Back at Galbadia: Head back to the attendent and tell him the password. If the password is 123,enter the password as 321. He will let you into the Colonel's mansion after you have entered the password correctly.There's a save point here and you might want to save your game. In the mansion,talk to Rinoa and after a while, Colonel Carlway will enter the room.He will greet you and brief you on your mission.Rinoa will leave your party if she is in it and you'll have to reorganize your party.The Colonel will leave the room.Follow him and you'll meet Rinoa on your way out.A short event happens and everyone leaves the mansion. The screen changes back to Squall.Just follow Carlway and you'll end up at the president's mansion.The screen will change back to Quistis and her team.Head back to the mansion and the there will be a sequence been Rinoa and her father.Rinoa will leave the mansion .Quistis and her party will be back at the mansion and the doors will automatically!!!!!!! Rinoa's quest: You'll be in control of Rinoa.There is a save point here and you'll have to do some climbing.head to the crate and press circle.Climb up til you reach the ledge and head left.In this area,head for the ladder and climb up.Head up to the celling and Rinoa will reach the building.There's a chair in front of you. Examine it and Rinoa will get injuried. I'll skip all the FMV parts and get to the next part. After all the FMVs,you'll regain control of Squall, talk to Irvine and the screen will change back to Quistis and her party.You have to get out of the mansion to help Squall and Irvine.Look at the painting on the right,its a picture of a woman holding a glass. At the extreme left corner,there is a statue of a woman.Go to the cabinet and get a glass.Go to the statue and place the glass in the woman's hand.It will reveal a trap door.Enter the trap door and go down to the basement.There is a save point here and you might want to save your game. Go down the ladder and on to the wooden platform next to the gear and press circle.Quistis and her group will be able to get to the other side of the basement. Head up and you'll have another FMV sequence. You'll be able to move during the intervals,so just follow Irvine.Equip Irvine with some G.Fs for the boss battle just ahead.Climb up the crates just like what you did with Rinoa,climb up the ladder at the extreme left when you reach the ledge.Use the save before going up the ladder as a boss battle going to start soon!Head for the door once in the building. You'll find the president on the floor.In the next area,there is a hatch which you should ignore first. Head downwards and you'll see Rinoa being attacked by the two lizard like monsters.Prepare for battle. The battle shouldn't be tough although you only have Squall and Irvine for this battle.You can draw Carbunkle form the boss. After the battle,go to the hatch and press circle. Go down and Irvine will take the rifle and the will be a short conversation before the screen switches back to Quistis and company. Getting out: I got lost here many times and I'm really sorry as I don't remember how I got out of the place.I just any how walk around and managed to get out.So your on your own for this part.There will be random battles here. At the end of the sewers,there is a save point next to the ladder.Save your game and go up the ladder. You'll be at the place where Laguna was.Climb up the ladder to the top and you'll reach a place with a window.Zell will look out of the window and there will be a FMV.After the FMV,push the telephone thingie and there will be another FMV. After all the FMVs and Irvine shoots Edea,there's going to be another boss battle.Prepare to fight Seifer.After a short conversation with Edea, Squall will fight Seifer one on one.After you deafeat Seifer,you'll fight Edea,the last boss for disc one.It's one hell of a hard battle so pack some healing items etc.Also make full use of your G.Fs for this battle. After the battle,Edea will throw some icicles and throws them at your party.Rinoa dodges but the one of the icicles hit Squall.Squall falls from the building and Rinoa tries to save him.Squall closes his eyes and......End of Disc One. Thats the end of my disc one walkthrough. This FAQ will be updated soon and more stuff will be added. Credits: To Squaresoft,for making this wonderful game. To GameFAQs for making this super website. To Kao Megura,my idol. To all Ping Yi Sec students in the PYSS Band. To Brandon,for being a pain in the neck brother. To Doreen,for helping me through this FAQ. To Steven Juwono,as he will now know that he's not the only other FAQ writer in Singapore other than Scott Ong and can't brag about how good his FAQ is. And lastly to myself,for having the determination to write this FAQ.