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Final Fantasy 7 (Debug Room) (e)

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FINAL FANTASY VII DEBUG ROOM FAQ v0.1
for the Sony PlayStation  (Japanese and US versions)
by K. Megura  

 Unpublished work Copyright 1999 Kao Megura

 This FAQ and everything included within this file cannot be reproduced
 in any way, shape or form (physical, electronical, or otherwise) aside
 from being placed on a freely-accessible, non-commercial web page in
 it's original, unedited and unaltered format.  This FAQ cannot be used
 for profitable purposes (even if no money would be made from selling it)
 or promotional purposes.  It cannot be used in any sort of commercial
 transaction.  It cannot be given away as some sort of bonus, gift, etc.,
 with a purchase as this creates incentive to buy and is therefore
 prohibited.  Furthermore, this FAQ cannot be used by the publishers,
 editors, employees or associates, etc. of any company, group, business,
 or association, etc., nor can it be used by game sites and the like.
 It cannot be used in magazines, guides, books, etc. or in any other
 form of printed or electronic media (including mediums not specifically
 mentioned) in ANY way, shape, or form (including reprinting, reference
 or inclusion), without the express written permission of the author,
 myself.  This FAQ was created and is owned by me, Kao Megura
 .  All copyrights and trademarks are acknowledged
 and respected that are not specificially mentioned in this FAQ.

 To continue, this FAQ and everything included herein is protected by
 International Copyright Law.  Failure to adhere to any of the above will
 result in violation of the aformentioned law, and consquently, may be
 the cause of legal action against prepetrators.  Remember that breach of
 copyright (not to mention plagiarism) is a crime.  If you disagree with
 any part of this disclaimer, you must promptly delete / destroy this
 FAQ.  To put it simply, don't try and make a living off of my work,
 since I have every right to take legal action against you if you do so.
 FAQ ripping, plagiarism and misuse is sadly blatant in today's world.
 However, if it happens to you, remember that anything you create is
 automatically protected by copyright, and that gives you the right to
 take legal action, assert your rights, and punish transgressors to the
 fullest extent of the law.

 As an added reminder, this FAQ is _not_ to be used by any freelance
 writer for, or staff member of, the Ziff-Davis Video Game Group, nor
 can it appear any of their publications (EGM, Expert Gamer, etc.)  

The Final Fantasy series is (c) Square.

This FAQ can be found at:
---------------------------------------------------------------------
The Back Lot of KM's Page       members.xoom.com/megura (or) i.am/kao
GameFAQs                        www.gamefaqs.com

 =================
 TABLE OF CONTENTS
 =================

 1.  FAQ Introduction
 2.  GameShark Codes
 3.  The Debug Room
      - North Room
      - Northeast Room
      - East Room
      - Southeast Room
      - South Room
      - Southwest Room
      - West Room
      - Northwest Room
      - Upper Screen Exit
      - Lower Screen Exit
      - East Screen Exit
      - Man in Main Room
 4.  Japanese / English Differences
 5.  Author's Note
      - Revision History
      - Special Thanks


 ========================================================================
 1.  FAQ INTRODUCTION
 ========================================================================

  ----------------------------------------------------------------------

  (Quick note from the author)
 
  I just went to GameFAQs and discovered that someone else has written a
  FAQ for this trick, and it's way more complete, too.  So aside from
  info. on the Japanese version of the game, my FAQ doesn't offer as
  much to the readers as his guide does.  That being said, I recommend
  you check out his (Andrew Dean's) guide at www.gamefaqs.com, it's very
  well written.  Of course, I'll still be working on my FAQ, but it's
  not gonna be complete for a long while.       -km

  ----------------------------------------------------------------------

 This FAQ is basically a quick guide explaining how the debug rooms work.
 Right now, the available options are mapped out, but only some of them
 are explained.  In future revisions, I'll include what each option
 does.  While I've done a little exploring in the Japanese debug room as
 well, I probably won't tackle that until I've finished figuring out all
 the options in the US debug room.  Btw, when I'm referring to the US
 version, it's the version released for the PlayStation in America, not
 the PSX European release or the PC release (because there are
 differences between them all, apparently).  And the Japanese version
 that I'm using is the original release of FF7 in Japan, not the
 "International" Japanese re-release.

 FAQ Notation

 (by name)       - the character is called by whatever name you gave
                   them.
 "square button" - the little Square button icon is shown.


 ========================================================================
 2.  GAMESHARK CODES
 ========================================================================

 All codes were tested on a Pro Action Replay v1.99.  They will also
 work with a GameShark, but I don't know if they'll work if you have
 a higher or lower revision number.
                                   
 Obviously, none of this would be possible without the GameShark code
 that lets you enter the Debug Room (in the US version), which was
 written by CzarDragon and RPGod.  The code is:

 English ver. Debug Room - 8009A05C 0041

 That code was modified by Charles MacDonald to make it work for the
 Japanese version as well:

 Japanese ver. Debug Room - 800987F4 0041

 Using either code is quite simple.  Simply start your game, turn the
 code on, and enter a new location (so that the PSX has to load it up
 off the disc).  You'll find yourself in the Debug Room.  Turn off the
 GameShark and explore to your heart's content.  I suggest walking
 into a new location (like a town) and not leaving from a location to
 the world map (such as exiting an area or town) as this tends to glitch
 the game or send you to the snowfield area.

 One problem with exploring the Debug Room is that you cannot return
 to the main room easily, and the game may glitch.  One way to return
 to the main room is to turn the GameShark back on and enter a new
 area (or be warped there).  The main room will look glitchy, but if
 you turn off the code and walk in the desired direction, you'll still
 end up in a new Debug Room location.

 Alternatively, to make exploring the Debug Room a little easier, I
 suggest using Ignacio de Lucas' "Use Any Option Anywhere" code, which
 you can use to save your game in the main room.  If you want to return
 to the main room at any time, you can just restart your game and load
 up your saved file.  That code is:

 English ver. Use Any Option Anywhere - 8009D2A4 FFFF
                                        8009D2A6 0000

 The Japanese version of this code (again, modified from the original
 by Charles MacDonald) is:

 Japanese ver. Use Any Option Anywhere - 8009BA3C FFFF
                                         8009BA3E 0000

 Now that you have the proper codes, you're ready to rock!


 ========================================================================
 3.  THE DEBUG ROOM
 ========================================================================

 In the US version, the Debug Room is a black background with the
 Japanese title for FF7 in the center (blue with "Final Fantasy VII"
 spelled using kana on the bottom).  There are 8 blue circles laid out
 in a circular pattern in the room, and sitting near one of the circles
 is a man.  North of the circles is a white bar with the name "Takashi
 Tokita" written in the right-hand corner.  Beneath the circles is a
 white bar with the name "Masato Koto" in the left-hand corner.

 In the main room, you can talk to the man, exit the main room by
 stepping on any of the eight blue circles, or by walking into the
 northern white line or the southern white line.  You can also exit
 the Debug Room by walking off-screen to the west.  There is nothing
 on the east side of the screen (just an invisible wall).

 Since navigating through the various rooms requires you to step on
 the blue circles, shown below is a map of the room.  The names are
 taken from the kanji found in each circle:

                                                          Takashi Tokita
  ----------------------------------------------------------------------

                            Kita (north)


                Kyou (capital)          No (field)


        Ko (old)         FINAL FANTASY VII       Tori (bird)
                               
                   [location of man]
                Toki (autumn)           Matsu (pine tree)


                            Sen (thousand)

  ----------------------------------------------------------------------
  Masato Koto

 The man is found sitting by the Toki circle.  For ease of use, I will
 simply refer to these circles as compass points ('Sen' is south, 'Tori'
 is east, 'Kyou' is north-west, etc.)

 If you can view Japanese (you can view this SHIFT-JIS text file in
 Japanese by using NJWIN or NJSTAR, available from www.njstar.com), you
 might prefer this map:

                                k

                                      

                                              

                        H              

                                

 The rest of the sections in this part of the FAQ will explain what can
 be found in each room, and what options are available in each room.
 Note that if you press Select, you'll bring up all the exit points for
 this room, most of which are misaligned or misleading.  The only exit
 points I've found are found by stepping directly onto a circle or
 stepping beyond the white line boundaries (or walking all the way to
 the west).                                      

 Most of the options people give you in the rooms either have to do with
 transporting you to various locations / events, or they will allow you
 to rearrange your party members.  Some options also deal with battles
 and fighting monsters.  A lot of the options, when used, do nothing.

 In most cases, the bottom option in each menu will exit you out of that
 menu (or if an option reads "cancel", "quit", or some variation of
 "yame").  However, not all menus can be exited from.  In some cases
 there are selectable options that appear blank, while other times you
 can actually selection an option outside of the box (by pressing up or
 down at the top or bottom of the screen).

 Keep in mind that the Debug Room is a very glitchy place.  Don't be
 surprised if your game hangs.  The same thing applies to CG movies,
 sometimes you're asked to put in the proper disc, but in other cases,
 the game will try to load a CG track (say, the fight against the
 Weapon), even if that's not on the disc you're playing with (i.e,
 Disc 1).  This may hang the game, or result in snippets of another
 CG sequence being shown.


 ------------------------------------------------------------------------
 [ k ]  NORTH ROOM
 ------------------------------------------------------------------------

 Characters in this room (listed east to west):

 (Top Row)      Aerith, Tifa, Cid, President Shinra
 (Bottom Row)   Townsman, Barret, Red XIII, Jessie

 When you approach a character, they will talk to you.  When you're done
 talking to them, you return to your starting position.
 
 AERITH
 ------------------------------------------------------------------------
 
 cancel
 bone after arma
 san dun
 sleep forest
 ancent forest
 lost lake
 water pray
 (aerith) dead
 rocket ("square button" first)
 bone first
 bone luma
 los in

 TIFA
 ------------------------------------------------------------------------

 past jenova ("square button" egg)
 join vincent
 shinra house vincent ("square button" present)
 shinra under ("square button" awake)
 nivl reactor
 nivl reactor out ("square button" with tifa)
 nivl mt entrance ("square button" past)
 materia cave
 new event sininb34
 new event sininb35
 new midgal
 nivgate
 ()

 CID
 ------------------------------------------------------------------------

 opening ("square button")
 feel wind
 gate 1 open
 T road ("square button" escape)
 1reactor (5reactor)
 junon ("square button" yufi,R1gaiheki)
 ()

 PRESIDENT SHINRA
 ------------------------------------------------------------------------

 white
 white boogen (key)
 white boogen (no key)
 before
 after
 white
 junonn in2

 TOWNSMAN
 ------------------------------------------------------------------------

 para
 66F
 67F ("square button")
 68F
 68F2
 69F
 elevtr
 ()

 BARRET
 ------------------------------------------------------------------------
 Touching him takes you inside the northern cave (the last dungeon), in
 the area where you can see the Lifestream waterfall.

 RED XIII
 ------------------------------------------------------------------------
 
 7 pillar
 kolneo under
 high way
 5 out
 airport ("square button" gelnica)
 after fire cefiros
 jairo sky
 jairo sea
 junon cannon
 junon medical
 ()

 JESSIE
 ------------------------------------------------------------------------

 Cancel
 Aerith (by name)
 Tifa (by name)
 Barret (by name)
 Red XII (by name)
 Cid (by name)
 Cloud (by name)
 Yuffie (by name)
 Sephiroth
 Cloud Lock
 Change Party Members


 ------------------------------------------------------------------------
 [  ]  NORTHEAST ROOM
 ------------------------------------------------------------------------

 Characters in this room (listed east to west):

 (Top Row)      Sephiroth, Aerith, Person in Yellow, Tifa, Little Girl
 (Middle Row)   Cait Sith, Redheaded Man, Walking Man, Zangan
 (Bottom Row)   Barret, Yuffie, Train Conductor

 I believe the music playing is the same tune you hear when you reach
 the large tree in the Northern Continent.

 SEPHIROTH
 ------------------------------------------------------------------------
 
 Sephiroth-related
   quit
   from pinball
   from Cam's inn
   starry sky
   gate
   gate no. 2
   starry sky
   village no. 2
   truck no. 2

 AERITH
 ------------------------------------------------------------------------

     Church
     First of all
     Following roof inci
 dent
     After aerith's (by name) de
 ath

 PERSON IN YELLOW
 ------------------------------------------------------------------------

 highwind (not going)
 Shinra's highwind
 party's highwind
 Evening's highwind
 sign
 passageway
 Conference room
 Chocobo
 Cid (by name) Highwind

 TIFA
 ------------------------------------------------------------------------

 My dear hometown Nibleheim.
   village
   1st floor of inn
   2nd floor of inn
   store
   Cloud's house (by name)
   Tifa's house (by name)
   1st floor of house
   2nd floor of house
   Quit

 LITTLE GIRL
 ------------------------------------------------------------------------

 ng good-bye to party members Cloud (by name)

 (when cancel this message is cancelled, you see the new sequence
 where Zack is killed and Cloud arrives in Midgar).

 CAIT SITH
 ------------------------------------------------------------------------

 tragedy of Niblehiem quit
   Part 1
   Part 2

 REDHEADED MAN
 ------------------------------------------------------------------------

 global . re-set:
   yes
   no
   ended reflecting on the past

 WALKING MAN
 ------------------------------------------------------------------------

 present day Nibelheim
   Go
   Don't go

 ZANGAN
 ------------------------------------------------------------------------

 (opens two squares)

 BARRET
 ------------------------------------------------------------------------

 (tiny window opens, 15 invisible options)
 (the last option quits, while the first glitches the game)

 YUFFIE
 ------------------------------------------------------------------------

 quit
 TRNAD51
 TRNAD52
 TRNAD53
 BLACKBGD

 TRAIN CONDUCTOR
 ------------------------------------------------------------------------

 quit
 regular hours
 star's scream
 weapon appears
 What happened to Sephiroth?
 On the final day
 everyone came home.
 Called from the last dungeon


 ------------------------------------------------------------------------
 [  ]  EAST ROOM
 ------------------------------------------------------------------------

 Characters in this room (listed east to west):

 (Top Row)      Aerith, Barret, Tifa, Shinra Soldier, a Honeybee Inn
                worker, and Rude.
 (Bottom Row)   Sephiroth, a Costa Del Sol lady, Chocobo Sage, Sailor,
                a dolphin, a cat, and a dog.
             
 When you enter this room, you'll get a message that welcomes you to the
 English Version of FF7.

 If you press Select while in this area to put the cursor on your head,
 then press it again, a menu comes up:

 R1: Reset Flag  (pressing Square also brings up this message)
 R2: Name & Money Change
 L1: Battle On / Off
 L2: Set Normal Party
 Select: Help On / Off

 - Pressing R2 once gives you no money and the default character names
   (Cloud, Tifa, etc.).  Press it again to get 131071 gil and no names
   for your characters.
 - Pressing L1 either turns the battle option off, or causes a small
   window to appear.  Running around doesn't produce any random battles,
   though.
 - R1 and L2 seem to have no effect, aside from displaying a message and
   giving you a sound effect.
 - Note that you don't need to have the menu on-screen in order to use
   these options.

 AERITH
 ------------------------------------------------------------------------
 She says "Working Now".  Once you clear this message with the Circle
 button, you see the sequence when Tifa is reminiscing on Cloud's past.

 BARRET
 ------------------------------------------------------------------------

 7TH STREET          (takes you to the room with the bouncing save point)
   Welcome Home      
   Before Memory  
   Materia        
   Good Morning   
   Before Battle  
   Cancel         
   After Memory   

 TIFA
 ------------------------------------------------------------------------
 You'll be asked to make a party of three characters.

 SHINRA SOLDIER
 ------------------------------------------------------------------------
 
 "Last train from Midgar"
    Cargo
    Train1
    Train2
    Train3
    Train4
    Monitor
    Station 1
    Station 2
    StationFlashBack
    Cancel

 HONEYBEE INN WORKER
 ------------------------------------------------------------------------
 When you talk to her, the music from the Honeybee Inn starts up.

 "Honeybee In"
    First Time
    2nd
    3rd
    After All
    Cancel

 RUDE
 ------------------------------------------------------------------------
 When you talk to him, the music from the Highwind starts up.

 WorkMan
   "Everyday my Works are..." Cancel
   Got the Jyro
   After The Meteo...TIFA
   After The Meteo...CID
   After The Meteo...CLOUD
   MakoUnderTheSea
   Hp&Mp1
   No Money
   MoneyMoneyMoney
   Got The Keystone

 SEPHIROTH
 ------------------------------------------------------------------------
 When you talk to him, the music from the World Map starts up.

 "Mt. Corel"
    Mountain Road
    (Cancel)
    Vally
    Up&Down
    River
    Hole
    PiyoPiyo
    Bridge
    Railway
    Ballet's Memory
    Cancel

 COSTA DEL SOL LADY
 ------------------------------------------------------------------------
 When you talk to her, the music from Costa Del Sol starts up.

 "Costa Del Sol"
    Town
    Beach
    Harbor
    Debug

 CHOCOBO SAGE
 ------------------------------------------------------------------------
 When you talk to him, the music from the Temple of the Ancients starts
 up.

 "Temple of the Ancients" FORMATION
    Temple
    After Collapse
    Altar
    Alter2
    Temple of the Ancients
    Shop of the Ancients
    The Rock
    The Hole of the Time
    Tirano
    Treasure
    Chase
    Next Page

 (choosing 'Next Page' brings up another menu)

 "Temple of the Ancients2"
    Mateo
    Sephiros
    Hole1
    Hole2
    Boss
    Mateo2
    Cancel

 SAILOR
 ------------------------------------------------------------------------
 When you talk to him, the music from the Submarine game starts up.

 "Submarine" (Cancel)  - pick and you make a party before canceling out
    SubmarineDock
    BridgeRed
    BridgeBlue
    SubmarinRed
    SubmarinBlue
    Escape
    MiniGame0
    MiniGame1
    MiniGame2
    MiniGame3
    MiniGame4
    MiniGame5

 DOLPHIN
 ------------------------------------------------------------------------
 When you talk to him, the music from Upper Junon starts up.

 "JUNONR"
    JUNONR1
    JUNONR2
    JUNONR3
    PARADE
    JUNONR-W
    JUNONR-PUB
    JUNONR-1
    JUNONR-M
    JUNONR-MIN1
    JUNONR-MIN2
    JUNONR-MIN3
    JUNON-MOVIE

 CAT
 ------------------------------------------------------------------------
 When you talk to him, the music from Upper Junon starts up.

 "JUNONL"
    JUNONL1
    JUNONL2
    JUNONL3
    JUNONL-W
    JUNONL-I1
    JUNONL-I2
    JUNONL-INN
    JUNONL-PUB
    JUNONL-MIN0
    JUNONL-MIN1
    JUNONL-MIN2

 DOG
 ------------------------------------------------------------------------
 When you talk to him, the music from Upper Junon starts up.

 "JUNONDOC"
    JUNONDOC1
    JUNONDOC2
    ROAD1
    (Cancel)
    ROAD3
    ROAD4
    ROAD5
    ROAD6
    ROAD7
    ELE1
    ELE2
    ROOM


 ------------------------------------------------------------------------
 [  ]  SOUTHEAST ROOM
 ------------------------------------------------------------------------

 Characters in this room (they're in sort of a circular formation):

 (Top Row)     Sephiroth  (holding the tail of Jenova!)
 (Upper Row)   General, Fat Man
 (Middle Row)  Old Man, Rude
 (Lower Row)   Shera, Sailor
 (Bottom Row)  Aerith

 Upon entering this room, you will get Sephiroth in your party.  If you
 go to your status menu, you'll see that the location is listed as
 'DEBUG MODE'.

 SEPHIROTH
 ------------------------------------------------------------------------

 CG MOVIE VIEWER
   use  (selecting this brings up a menu of CG movies to watch)
   cancel

 GENERAL
 ------------------------------------------------------------------------
 
 TUNNEL
   Cancel
   Tunnel
   5th Reactor


 FAT MAN
 ------------------------------------------------------------------------
 
 KARM TOWN
   Cancel
   First come
   After Armageddon

 OLD MAN
 ------------------------------------------------------------------------

 GONGAGA VILLAGE
   Cancel
   Meet TARCKS
   Who am I?
 
 RUDE
 ------------------------------------------------------------------------

 SOUTH DUNGEON
   Cancel
   Meet TARCKS
   We can't go

 SHERA
 ------------------------------------------------------------------------

 ROCKET VILLAGE
   Meet CID
   METEO intercept
   Rocket at Space
 
 SAILOR
 ------------------------------------------------------------------------

 ANOTHER CHECK
   Last Dungeon
   HIGHWAY minigame
   Shinra AirShip

 (from last dungeon option)
   join YUFI
   join VINCENT
   join BOTH
   cancel
 (from cancel)
   (then make party of three)
 (after making a party)

   SAVE CRYSTAL......
     Give 99!
     No need

 AERITH
 ------------------------------------------------------------------------

 AERITH EVENT
   Decline Church
   Forgotten Relm
   Go to NorthLand


 ------------------------------------------------------------------------
 [  ]  SOUTH ROOM
 ------------------------------------------------------------------------

 Characters in this room (listed east to west):

 Top Row:

 Yuffie (leaning forward and looking around)
 Yuffie (wiggling her arms and head)
 Townswoman
 Tifa (in hat, putting hands together)
 Aerith (in dress, jumping)
 Vincent (in Turk uniform, brushing hair)

 Middle Row:

 Yuffie (attacking)
 Aerith (in dress, clasping hands and looking around)
 Cloud (going crazy)
 Cloud (with sword)
 Tifa (with hat, touching face)

 Bottom Row:

 Vincent
 Tifa

 While in this room, you can press Square to bring up a window with "1P"
 in it.  Repeat to make it read 2P.  Press L1 to get "debug 0".

 YUFFIE (leaning forward and looking around)
 -----------------------------------------------------------------------
 GS

 hotel
 jet
 game1F
 game2F
 kanransha
 hiroba
 eki(R1de mage)
 chokobo
 kanransha naka
 tougijou
 yame

 YUFFIE (wiggling her arms and head)
 -----------------------------------------------------------------------
 Gold

 ballet punpun
 caitsith toujou
 dio toujou
 tougijou de
 kaettekita cloud
 under corel
 yameta
 
 TOWNSWOMAN
 -----------------------------------------------------------------------
 movie check

 doka~n
 tou!
 dongaragashan
 touchaku
 deppatu
 sample
 sample
 yame

 TIFA (in hat, putting hands together)
 -----------------------------------------------------------------------
 6bangai

 love love
 7ban dokan
 matte matte
 checkyou kouen
 yameta

 AERITH (in dress, jumping)
 -----------------------------------------------------------------------
 party

 party?
   un
   uun

 VINCENT
 -----------------------------------------------------------------------
 bokujou

 ie no naka(R1de mage)
 soto(R1de mage)
 bobou(R1de mage)
                    [ blank option ]
 sittiai
 yame
 
 YUFFIE (attacking)
 -----------------------------------------------------------------------
 ijiru

 dousuru?
   love_paraijiri
   okane ippai
   okane nasi
   G reset
   dflname kaeru
   GP ippai
   member zenin
   member yufi vin igai
   item iroiro
   yame
        
 AERITH (in dress, clasping hands and looking around)
 -----------------------------------------------------------------------
 EARITH HOME

 1F okaasan wu
 1F katari haha
 2F nigeru
 2F ballet naku
 hoka wo ataru

 CLOUD (going crazy)
 -----------------------------------------------------------------------
 ima...
 chokobo
 jet
 yame

 CLOUD (with sword)
 -----------------------------------------------------------------------
 8bangai

 tojikomerarechatta
 BOOM to kitamonda
 hajimete earith
 tobe cloud
 hoka ga ii

 TIFA (with hat, touching face)
 -----------------------------------------------------------------------
 chokobo ijiri

 ST check
 tukamaeta
 yasai to mi ippai
 magego bokujou
 yaoya
 yame

 VINCENT (at the bottom of the screen)
 -----------------------------------------------------------------------
 corel

 hajime
 sonchou
 dyne kessen
 ueniikunone
 yame

 TIFA (at the bottom of the screen)
 -----------------------------------------------------------------------
 lasdan

 LAS3-1
 LAS3-2
 LAS3-3
 LAS4-0
 LAS4-1
 LAS4-2
 LAS4-3
 LAS4-4
 LAS4-42
 ikisaki
 dokoitta?
 yame                     


 ------------------------------------------------------------------------
 [ H ]  SOUTHWEST ROOM
 ------------------------------------------------------------------------

 Characters in this room (listed east to west):

                                     Cid-A
 Barret-A       Cait-A          Cid-B
   Barret-B     Cid-C     Sailor

                Cait-B
      Aerith-A            Yuffie
   Aerith-B                   Townsman

 -A and -B denote two of the same character, just in differnt locations.

 CID-A
 -----------------------------------------------------------------------

   iroiro
     colneo kobun beya
     sinra kaidan 1
     sinra kaidan 2
     sinra kaidan 3
     sinra 59F
     sinra elevator
     sinrabil totunyuu
     sinrabil dasshutu
     yame

 BARRET-A
 -----------------------------------------------------------------------

 5bangai2
   slum chuusin
   dokan
   -
   icchaya
   -
   yame
      
 CAIT-A
 -----------------------------------------------------------------------

 cloud dake
 ballet
 tifa
 earith
 red
 caitsith
 yufi
 cid
 cincent
 tifa dake
 cid dake

 CID-B
 -----------------------------------------------------------------------
 
   colneo osiokibeya
     tifa to saikai
     earith to gouryuu
     -
     colneo sonogo
     -
     yame

 BARRET-B
 -----------------------------------------------------------------------

 5bangai
   kyoukai no yane
   yane pyon
   -
   yane kara oriru
   -
   yame

 CID-C
 -----------------------------------------------------------------------

 colneo
   ponbiki
   irasshai
   -
   tifa to gouryuu
   -
   yame
   (if, then yametayo)

 SAILOR
 -----------------------------------------------------------------------

   utai iriguti
   yufi wo oe!
   yufi nakamani
   yufi nigeru1
   yufi nigeru2
   meteo1
   meteo2
   meteo3
   yame
      
 CAIT-B
 -----------------------------------------------------------------------

   unpansen
   corel kaisou1
   corel kaisou2
   saishuukessen
   yame

 AERITH-A
 -----------------------------------------------------------------------

   colneo no heya
     cloud erabareru
     earith erabareru
     -
     tifa erabareru
     -
     yame

 YUFFIE
 -----------------------------------------------------------------------

   cosmo materia ya
   cosmo touchaku
   seto no kabe
   movie check
   boogen jikkensitu
   sayonara cosmo
   meteo go cosmo
   onegai boogen
   hyuji materia
   sayonara boogen
   ............

 AERITH-B
 -----------------------------------------------------------------------

    colneo sinsitu
      cloud no baai
      earith no baai
      -
      tifa no baai
      -
      yame

 TOWNSMAN
 -----------------------------------------------------------------------

   sinra 60F
   sinra 61F
   sinra 64F
   sinra 63F
   sinra 62F
   sinrabil shoumen
   sinrabil uraguti
   minigame
   sinrabil matane
   yame


 ------------------------------------------------------------------------
 [  ]  WEST ROOM
 ------------------------------------------------------------------------

 Characters in this room (listed east to west):

 (Top Row)      Cid, Red XIII, Vincent, Barret, Purple Guy, Cait Sith,
                and Vest Man
 (Bottom Row)   Bodybuilder, Yuffie, Tifa, Aerith
 
 The music playing in this room is from Wall Market.

 CID
 ------------------------------------------------------------------------
 Talking to Cid puts you in the Fort Condor battle against CMD. Grand
 Horn.  Afterwards, you return and you get these options:

   Man
   Be Girl
   cancel

 Selecting "Be Girl" puts you in Wall Market in Cloud's "girl" disguise,
 with all of the Wall Market items (cologne, lingerie, tiaras, etc.)
 However, nothing happens if you go to Don Corneo's, so you're stuck
 in Wall Market.

 RED XIII
 ------------------------------------------------------------------------

 Train Grave
    MDS7ST2
    MDS7ST1
    Cancel


 VINCENT
 ------------------------------------------------------------------------
 When you talk to him, the music from the Shinra Building starts up.

 1
 2
 3
 last0-3
 cancel

 BARRET
 ------------------------------------------------------------------------

 Organaize Party?
   Yes
   No

 PURPLE GUY
 ------------------------------------------------------------------------

 (4 invis options)
 HYOU3
 HYOU13-1(After)
 HYOU13-1(Before)
 HYOU5-2
 Cancel
 
 CAIT SITH
 ------------------------------------------------------------------------

 Climb Wire
 After 7th Plate falling
  WCRIMB1 (with Battery)
  WCRIMB1 (without Battery)
  WCRIMB2
  WCRIMB1
  Cancel

 VEST MAN
 ------------------------------------------------------------------------

 CONDOR1
 (10 options, can't see them)
 
 BODYBUILDER
 ------------------------------------------------------------------------

 1
 2
 3
 4
 5
 6
 last
 cancel

 YUFFIE
 ------------------------------------------------------------------------

 20movie
     look
     plus
     cancel

 TIFA
 ------------------------------------------------------------------------

 (8 options, can't see them)

 AERITH
 ------------------------------------------------------------------------

 MRKT1
 MRKT2 (After)
 MRKT2 (Before)
 Cancel


 ------------------------------------------------------------------------
 [  ]  NORTHWEST ROOM
 ------------------------------------------------------------------------

 Characters in this room (listed east to west):

 (Top Row)      Barret, Tifa, Nurse, Aerith
 (Middle Row)   Priscilla, Cid
 (Nottom Row)   Old Man, Red XIII, Black & Purple Man, Yuffie

 BARRET
 ------------------------------------------------------------------------

 Ballet
 "Who do you want in the party?
    Tifa
    Ballet
    Earith
    Red
    Cid
    Yufi
    Ketcy
    Vince
    Put Cid on point
    Forget it.

 TIFA
 ------------------------------------------------------------------------

 Tifa
 "Going to north Corel.
   It doesn't matter whether or not
   Ballet is in this event.
   Ballet of north Corel
   ropeway
   North Corel
   quit.

 NURSE
 ------------------------------------------------------------------------

 Palmer
 Highwind
 Materia mission
 Cloud's revival
 Rocket launch
 Sister Ray
 Train success
 Train failure
 Train last
 quit

 AERITH
 ------------------------------------------------------------------------

 Earith
 "Snow board game."
 (cancel to go into Snowbaord level.  Leads to Icicle Inn)

 PRISCILLA
 ------------------------------------------------------------------------

 all members
 quit
 without Yufi
 without Vince
 without Ballet
 without Tifa
 without Earith
 without Red
 without Cloud
 without Ketcy

 CID
 ------------------------------------------------------------------------

 Cid
 "I'm sickle...xxxx
 I mean...Icicle Inn.
 ...ok, bad joke."

 (takes you to icicle inn)

 OLD MAN
 ------------------------------------------------------------------------

 Old Man
   Crater no. 1
   Whirlwind Maze no. 1
   Whirlwind Maze no. 2
   Atmospheric barrier no. 1
   Atmospheric barrier no. 2
   Atmospheric barrier no. 3
   quit

 RED XIII
 ------------------------------------------------------------------------

 Red
 "Where are you going underneath Junon?
        Under Junon 1
        There'll be monsters
        Dolphin Jump
        Artificial respiration
        quit"
 
 BLACK & PURPLE MAN
 ------------------------------------------------------------------------

 Man
 "Gaea's cliff test
   Gaea's cliff no. 1
   Gaea's cliff no. 2
   Gaea's cliff 1 of 3
   Gaea's cliff 2 of 3
   Base of Gaea's cliff
   quit"
 
 YUFFIE
 ------------------------------------------------------------------------

 Yufi
 "Hydroplane event
     Deck no. 1
     parachute deck
     bridge no. 1
     bridge no. 2
     bridge no. 3
     conference room 1
     conference room 2 
     conference room 3
     send-off people
     quit


 ------------------------------------------------------------------------
 UPPER SCREEN EXIT
 ------------------------------------------------------------------------

 Characters in this room (listed east to west):

 (Top Row)      Vicent, Red XIII, Man, Yuffie, Aerith
 (Bottom Row)   Cait, Save Point, Barret

 The music playing in this room is from Aerith's flower garden.  If you
 go to your status menu, the name of this room is 'BLACKBGI'.  The Save
 Point is usable, but if you save here, you can't return to the main
 debug room.
       
 VINCENT
 ------------------------------------------------------------------------

 pary make
 ballet
 tifa
 earith
 red
 yufi
 ketcy
 vincent
 cid
 no

 RED XII
 ------------------------------------------------------------------------

 cancel
  SPGATE
  SPIPE 1
  SPIPE 2
  SEMKIN 1
  SEMKIN 2
  SEMKIN 8
  SEMKIN 3
  SEMKIN 4
  SEMKIN 5
  SEMKIN 6
  SEMKIN 7

 MAN
 ------------------------------------------------------------------------
 
 Quit
 next page
 BLACKBGH
 BLACKBGI
 TUNNEL 6
 MD8 6
 MD8 B1
 MD8 B2
 MD8 32
 MD8 BRDG2
 TUNNEL 4
 TUNNEL 5

 (next page opens up this menu)

 pre page
 CANON 1
 CANON 2
 MTCRL 2
 ZCOAL 1
 ZCOAL 2
 ZCOAL 3
 4SBWY 22

 YUFFIE
 ------------------------------------------------------------------------

 cancel
 turcks union
 DATIAO 1
 DATIAO 2
 DATIAO 3
 DATIAO 4
 DATIAO 5
 DATIAO 6
 DATIAO 7
 DATIAO 8
 5TOWER

 AERITH
 ------------------------------------------------------------------------

 player change
 cloud
 tifa
 cid
 cancel

 CAIT SITH
 ------------------------------------------------------------------------

 cancel
 LAS2 1
 LAS2 2
 LAS2 3
 LAS2 4
 LAS0 6
 LAS0 7
 LAS0 8
 MOGU 1

 BARRET
 ------------------------------------------------------------------------

 materia max
 yes  
 no

 Choosing 'Yes' gives you enough Bahamut Materia to completely fill up
 the rest of your Materia menu.


 ------------------------------------------------------------------------
 LOWER SCREEN EXIT
 ------------------------------------------------------------------------

 Characters in this room:  Aerith, a doctor, and a nurse

 The music playing in this room is the Chocobo riding theme.  If you go
 to your status menu, the name of this room is 'dark city fourth street'.

 Upon entering this room, you get the following two options.

 for those in a hurry
 for those with a little time

 Picking the 'hurry' option brings up a menu similar to Aeris' menu, but
 the last option takes you to the Ultima Weapon's arrival in Mideel
 instead of the 'hades' option.  Picking the 'time' option lets you
 walk around and talk to the characters.

 DOCTOR
 ------------------------------------------------------------------------
 
 Take down a flag?
   Mideel
   Ionia
   Materia
   To the dark hill
   To the light hill
   (press down for an invisible option)

   (invisible option leads to the Highwind introduction by Cid)

 NURSE
 ------------------------------------------------------------------------

 Who're you going with?
   I'm starting over
   ster
   Princess
   Ionia
   alator
   Little
   Red XIII
   Cait Sith
   Ol'
   (invisible option, puts Sephiroth in your party)

 AERITH
 ------------------------------------------------------------------------

 Hello there, wanna be-hero.
 You ready for your journey?

 So? Where to?
   To Mideel!
   To Mideel Clinic!
   To the Mideel Talk Event!
   To the Attack Event!
   To the Lifestream!
   To the Mindzone!
   To the Spirit World!
   To Spirit World2!
   To Spirit World3!
   To the Spirit World again!
   To Mideel after it fell!
   To Hades!

 (If you pick Hades)

  Silly...
  Didn't anyone tell you?
  This IS Hades.

 (Talk to her again)
 
 How about it?  Have you made up your mind?
 Mind boggling adventures a you.

 (sometimes a window opens and closes, and she says)

 Eyaaaah!!
 OWW, OWW, OWW, OWW......
 YEOOWW......!!
 

 ------------------------------------------------------------------------
 EAST SCREEN EXIT
 ------------------------------------------------------------------------

 You'll find yourself outside of Midgar City.


 ------------------------------------------------------------------------
 MAN IN MAIN ROOM
 ------------------------------------------------------------------------

 Talking to him produces the following options:

 NEXT
 MENU ON
 BATTLE LOCK
 BATTLE UNLOCK
 MOVIE LOCK
 MOVIE UNLOCK
 GLOBAL RESET
 FULL NAME
 NEW START
 EXIT

 (next leads to)

 BACK
 SOUND RESET
 FULL MATERIA
 BATTLE999
 EXIT

 Choosing Full Materia gives you three of each materia, including the
 removed japanese ones!  (Housoku, rifuab, etc.)

 Sound Reset turns off whatever music is playing.

 Battle999 puts you in a test battle against several of the Gold
 Pyramids that Reno creates when you fight him in Sector 7.  Beat them
 to return to the main screen.
 

 ========================================================================
 4.  JAPANESE / ENGLISH DIFFERENCES
 ========================================================================

 There is no background pic (blue circles, logos, etc.) for the Japanese
 main room, which seems odd.  Perhaps it's a defect of the code?  All
 the locations are still there if you walk in the desired directions
 though (this is hard to do since the exit points aren't shown in the
 Japanese version).

 In the US version, talking to Zangan made two small boxes appear.  In
 the Japanese version, talking to him produces a check of the kana,
 kanji, and symbols.

 Talking to Barret gives you a list of who you want to have in your
 party, including 16-year old Cloud (the one from the flashback).  In
 the English version, you got a little window with unlisted options.

 Talking to the little girl who takes you to the "death of Zack"
 sequence does nothing (since that was added in the English version).
 Instead, she says "Party no saraba (cloud)".

 There is no message in the East Room that welcomes you to the English
 version of FFVII.

 Talking to the Aerith who says "Working Now." just takes you to the
 room in Sector 7 where the save point bounces around (the same as
 the first of Barret's options).  Again, this is because the scene
 where Tifa reminisces about watching over Cloud was only added into
 the English release.

 When you use the 'Battle999' option, it's much neater than in the US
 version.  Instead of a black background, you're standing on a large
 Shinra logo with a gold backdrop, and you're fighting several monsters
 called Test 2: Deenglow (and they look like Deenglows) instead of the
 jibberish used to describe the enemies in the US version (which look
 like gold pyramids).  However, their stats. are still the same, and
 beating them still gives you lots of AP, EXP, and 5 Turbo Ethers, just
 like in the US version.

 I also confirmed that when you use the Materia Full option, you get all
 of the Materia in the game, including the disabled materia.  In the
 US version, none of the disabled ones had names, but in this one they
 do (Housoku, Baria, Booster, etc.)  Remember that in the US version,
 the useless materia "Suichuu Kokyuu" became the "Underwater" materia
 used in the Emerald Weapon fight.  What's really weird is that you
 a couple of extra materia (purple and blue, in either version) with no
 name or function.  I had assumed that these were just glitch materia
 back when I was making GameShark codes for the Japanese version (since
 all glitch materia had the same stats.), but since the game's code
 actually sticks these in your inventory, I guess they were going to be
 used for something.

 Note that the 'Materia Max' option offered by Barret glitches the game
 (instead of giving you a slew of Bahamut orbs like it does in the US
 version).

 Translation-wise, most of what the characters say to you (like Aerith
 joking that you're in Hades) remains true to the Japanese version.
 The Japanese found in the English version is usually just fragments
 of what the characters actually say to you in the Japanese version
 (where it's all full sentences).  The one change I noticed is that
 the made-up names in the English version (alator, Cait Sithers!, Ol',
 Ionia, Princess, and so on), are not in the Japanese version (the
 default names are used instead.  I guess the translators just had some
 fun when naming the debug mode characters ;)


 ========================================================================
 5.  AUTHOR'S NOTE
 ========================================================================

 ------------------------------------------------------------------------
 REVISION HISTORY
 ------------------------------------------------------------------------

 Version 0.1  (August 9, 1999)
  - First release, lots of stuff to add in, still.


 ------------------------------------------------------------------------
 SPECIAL THANKS
 ------------------------------------------------------------------------

 This FAQ wouldn't have been possible without help from the following
 people:

 CzarDragon and RPGod
  - Mad props go to these two for creating the GS code that lets you get
    into the English version Debug Room.

 Zophar's Domain / The GIA              (www.zophar.net / www.thegia.com)
  - For news on the code by CzarDragon and RPGod.

 Ignacio de Lucas
  - For his 'Use Any Option Anywhere' GameShark code.

 Charles MacDonald                                (www.emucamp.com/cgfm2)
  - For modifying the above codes to work on the Japanese version of FF7.

 Senio Rotondi
  - For some notes regarding changing US codes to Japanese codes.

 That's all for now!

 Unpublished work Copyright 1999 Kao Megura