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Final Fantasy 3 (e)

Cover
Final Fantasy Tactics
by finalfantasy@gamespotmail.com
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              A warrior takes a sword in hand,
               clasping to a gem to his heart.
                Engraving vanishing memories 
                    into the sword,  
               He places finely honed skills
                     into the stone
                  Spoken from the sword,
                Handed down from the stone...
                 Now the story can be told...
                     Square Presents
                 The "Zodiac Brave Story"
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               Characters in Final Fantasy Tactics
                        --------------
         The following is a list of characters for Final Fantasy 3. The    
         following is in the format of: 

          (Name) 
             Profession (what they did or who they were before the Lion War)
                   (Some other basic information about their history)

         Each character has his/her own ability. Each has its advantages and                       
         disadvantages. Some character development is done in this game. Its 
         up to you to decide which player is best during certain situations. 
         But what makes this game different from other is the ability to use 
         a character's statistics and try it on different job. Mix and match 
         to see what is best for you.
                          --------------

Ramza Beoulve
     Profession: Hero of the Lion War
Born to the noble family of Beoulve who have served the Larg's for generations. 
His two brother command Ivalice's most powerful military corps, leaving Ramza 
with feelings of inferiority. After graduating from the Gariland officer 
academy, he joined Pricess Ovelia's protection team and, while there, witness 
the Princess' abduction. Ramza becomes aware of his brother, Dycedarg's hopes to 
seize authority throught the war. He has fought against his two brothers 
unintenionally trying to expose the church of there sinful deeds. Fighting to 
clear the confusion set by the church he was caught in the middle of it all and 
faced unimaginable challenges. Once the church heard of Ramza's goals they 
placed him under heresy in hopes of silencing the truth. 

Delita Hyral
     Profession: Holy Knight Gaurdian of Princess Ovelia
According to historical record, he is the hero who ended the Lion War. 
Afterwards he became king and maintained a long peaceful rule. Born to a family 
of horse breeders that served the Beoulve family, he and Ramza have been friends 
since childhood. It is believed that he was able to attend Gariland officer 
academy, an elite school, through the influnce of the Beoulve family. He has 
grown up since then and has a plan of his own to end the Lion War. He 
manipulated all the people around him to reach his goals. Ramza was even a part 
of the plan. Delita kidnapped the Princess from the Orbonne Monastary. He was 
believe to be dead at the Fort Zeakden incident while trying to fight the Death 
Corps. At first it seemed like he was involved with the Nanten Knights but 
luckily it wasn't true.

Balbanes Beoulve
     Profession: Heavenly Knight, Former leader of the Hokuten
He achieve the highest rank possible of Heavenly Knight. The greatest warrior to 
ever live he won victories numerously. He produced many victories even when 
outnumbered. A treaty was reached because of the fear he struck into the hearts 
of the enemies. He died because of an illness in the more later years of the 
Fifty Year War. His sense of Justice seems to have passed on to Ramza.

Alma Beoulve
     Profession: Student of the Aristocratic School
She is the youngest of the four Beoulve family. She attends the Aristocratic 
School at Igros. She came from a different mother than your second brother. With 
a cheerful personality she is well liked by everyone. She has spent most of her 
life in a convent. Losing Teta and Delita at the Fort Zeakden incident she 
questions the policies of her brothers.

Teta Hyral
     Profession: Student of the Aristocratic School
Sister of Delita and Daughter of a farmer of a fief in the Beoulve Kingdom. 
Losing her parents to the Black Plaque, she was taken in by the Beoulve family 
along with her brother. She attended the Aristocratic School with Alma, but has 
a hard time due to her family's background. The students there tease and pick on 
her. Abducted in the involvement in the assasination of Duke Dycedarg, she was 
killed by Algus at Fort Zeakden.

Simon Pen Rakshu
     Profession: High Priest at Orbonne Monastery
Head of the Orbonne Monastery and Professor of Theology. A devout believer in 
the teachings of Glabados. Once a high level, Pagan examiner, he resigned due to 
one incident. He escaped the secular world and currently lives as a hermit in a 
distant land. While teaching Princess Ovelia, he gives her fatherly love.

Agrias Oaks
     Profession: Holy Knight, Lesalia St. Konoe Knight
A Holy Knight sworn to protect Princess Ovelia because of her position. She was 
assigned at Orbonne Monastery for the protection of he Queen. She failed in 
trying to recover the Princess and is now trying to find her. She sympathizes 
for the Princess to live so isolated from the world.

Ovelia Atkaschas
     Profession: Princess
She was adopted into the royal family by the late King Omdolia, after the dead 
of his second prince. Ovelia was raised by Prince Larg and spent much of her 
time at Orbonne Monastery. She then was kidnapped and taken to Lionel Castle. 
She was just a pawn in an even larger scheme. People have been using her so that 
they can have control of the throne. Also it turns out that she might no be the 
real Ovelia. Senators created her to succeed Luveria and have more control of 
royalty. 

Algus Sadalfas
     Profession: Cadet of Limberry Castle
Born from Ruofons of Limberry, he was found on Mandalia Plains surrounded by 
Death Corps troops but Ramza and Delita rescued him from harm. At first Algus 
was just a young cadet trying to find Marquis Elmdor and return him to safety 
but as he grew on he started to turn on Delita because of the rank of his 
family. Algus' family used to be a highly respected one when the Fifty War was 
taking place but now they were forgotten in time. Algus joined the Knights to 
try and regain his family's status. Ramza told Algus to leave and then they 
found him a Fort Zeakden. The murderer of Teta and the command was given to him 
by none other that Zalbag himself.

Gaff Gafgarion
     Profession: Dark Knight Mercenary
Hired by the Hokuten to protect Princess Ovelia and take her to Igros Castle he 
attempted to save her from Death Corps. He decided to tag along to save the 
princess but sooner or later would leave. Gafgarion would soon turn against 
Ramza and try to kill him. He is secretly working with the Cardinal himself to 
get Ramza eliminated and to retrieve the stone back to Draclau. He supports the 
royal family and has sided with the Beoulves except Ramza of course. He has no 
sympathy toward commoners like Ramza does nor do they share an identical sense 
of Justice. Back then during the Fifty Year War he commanded the Touten Knights 
but was removed because of his style of fighting.

Miluda Folles
     Profession: Death Corps Fencer
She is the brother of the Knight, Wiegraf. She is leading the Death Corps to 
invade the throne so they can have their land back. She fought in the Fifty Year 
War but when it was over they were thrown away like useless animals left to fend 
for themselves. Miluda received no acknowledgement after the war and rebelled 
against her kingdom. She was killed while trying to accomplish her goals. In the 
end she would rather fight to the death then die rotting in a cell. She showed 
her true abilities as an assistant to her brother in the Knights of Death.

Golagros Levine
     Profession: Knight of the Death Corps
He goes to Igros to try and assasinate Duke Dycedarg. The attempt failed, but 
when he tried to escape he took Alma and Teta with him. Zalbag save Alma but 
Teta is unfortunate. He took Teta to Fort Zeakden as a hostage. He uses Teta as 
a shield but fails and gets them both killed. He dies at Fort Zeakden during the 
explosion.

Gustav Margueriff
     Profession: Sub leader of the Death Corps
Former sub leader of the Knights of Death he now fight along with Wiegraf. 
Before joining the Knights of Death, he was one of the Hokuten Knights. He was a 
reckless person and was eventually forced out because of his rapes and 
robberies. He attempts to abduct Marquis Elmdor but loses his life because of 
that by Wiegraf himself.

Zalbag Beoulve
     Profession: Leader of the Hokuten Knights
As the leader of the Hokuten Knights he is considered to be a "Holy Knight". He 
is Ramza's older brother. With many victories in the Fifty Year War, he has been 
praised by King Denamunda as a "savior of the Ivalice in Gallione. Under the 
name of Beoulve there is a victory." An undefeated warrior he is also a devouted 
believe in the teachings of Glabados.

Dycedarg Beoulve
     Profession: Troop leader to Prince Larg
Following Balbanes' last wishes he gave up his position as leader of the Hokuten 
to Zalbag his younger brother. One of Prince Larg's troop leaders he follows 
Prince Larg. He is also the most trusted leader. Dycedarg is also known to have 
magical skills as a Magic Fencer.

Bestrada Larg
     Profession: Lord of Gallione
He is the brother of Queen Ruvelia of the Omdolia Kingdom. The Larg family is 
part of the Atkascha Kingdom, who gained power from the Fifty Year War. He is 
currently fighting Prince Goltana searching for a successor of Prince Orinas. 
The most feared Hokuten Knight are under the orders of Prince Larg.

Druksmald Goltana
     Profession: Lord of Zeltennia
As with the Larg family, the Goltana family is part of the Denamunda 
Kingdomsince the Fifty Year War. Also known as the "Duke of the Black Lions", 
from his family crest taken from the double headed crst of the Kingdom. One of 
the leaders during the Fifty Year War, he is under the Nanten Knights who are 
rivals of the Hokuten Knights.

Orinas Atkascha
     Profession: Sucessor to the Throne
Third Son between the late King Omdolia and Queen Ruvelia. With two sons dying 
at birth he is next in line to succeed the throne. A Guardian is sought for the 
young successor and a feud between Prince Larg and Prince Goltana is about to 
begin for position. He is only two years old.

Ruvelia Atkascha
     Profession: Queen of the Omdolia Kingdom
Younger sister of Prince Larg she married King Omdolia when she was age twenty. 
Giving birth to three sons two of them died at infancy. The third son, Prince 
Orinas is the only son left ot succeed the throne. After the death of the King, 
her tyannical rule became worse, as she executes anyone who disagrees with her 
ambitions.

Omdolia Atkascha
     Profession: King of the Omdolia Kingdom
Eighteenth King of the Atkascha Kingdom he obtained the throne at the end of the 
Fifty Year War from King Denamunda who died of ill health. Weak since birth, he 
did not command his troops during the war and is also a person that is unsuited 
to become a king. He died due to the Black Plaque, after suffering from high 
fevers for seven days.

Marge Funeral
     Profession: High Priest of Glabados Church
Although not in full power, Funeral still has executable powers. But it could be 
said that the High Priest of the Church has power equal to that of the King. 
There are Temple Knights that secure the safety of the High Priest.

Wiegraf Folles
     Profession: Leader of the Death Corps
The anti-aristocratic group known as the "Death Corps" lead by Wiegraf. He was 
also the leader of the Knights of Death, which were made up of volunteers during 
the Fifty Year War. To relieve the stronghold of the Aristocrats, they performed 
terrorist acts, such as kidnappings and assasination of leading fiqures but were 
eliminated by retaliation by the officals.

Alphons Draclau
     Profession: Head of Lionel 
Not only the Head of Lionel but also a Cardinal second only to the head of 
Glabados Church. A famous knight of the Fifty Year War, as well as being a 
Theologist. He is revered by his people, but he has his dark side. Draclau is 
interacting with a criminal organization known as "Bart Company" to obtain a 
Holy Stone found in Goug Machine City. The Cardinal associated with Queklain of 
the legendary devil group, Lucavi seeking the holy stone for some unknown 
reason.

Mesdoram Elmdor
     Profession: Leader of Limberry
A soldier who fought bravely against the invading forces in a foreign land, 
during the later years of the Fifty Year War. With his silver armor and his long 
blond hair, his allies called him the "Silver Noble". Yet, he is feared by the 
enemies, calling him the "Silver Orge". Also known as a devouted follower of the 
teachings of Glabados Church, he has qualifications to become a Pagan examiner.

Mustadio Bunanza
     Profession: Machinist, Miner
A young man at the mines of Goug Machine City and the son of Besrodio, a 
respected machinist as well who produces advanced weapons. He has mastered the 
use of a "gun" which is an advanced weapon where gun powder is packed into a 
steel barrel.

Besrodio Bunanza
     Profession: Machinist
He lives in Goug Machine City. A well respected meister of producing advanced 
weapons. Also a devouted researcher who strives to implement and create new 
technology by disassembling machinery of the previous generations. Discovering 
the stone "Taurus" in the mines of Goug, he was pursued by th Bart Trading 
Company, but was rescued by Ramza.

Bart Rudvich
     Professsion: Representative of Bart Trading Company
He is involved in a variety of businesses, based in Warjilis Trade City. Rudvich 
is respected and praised as a man of influence by his people. But in his 
shadows, he is said to be a boss of a criminal organization, who is involved in 
acts such as the slave trade and opium smuggling. Failing to obtain the Holy 
Stone of "Taurus" he was killed by Cardinal.

Vormav Tingel
     Profession: Temple Knight
Head of the Temple Knights of Murond Glabados Church. Leader of the new Zodiac 
Braves, which the High Priest Funeral tried to recreate, but Vormav seems to 
have his own intentions. He also was part of the kidnapping of Princess Ovelia 
and knows the truth to whether or not she is the real Ovelia or not.

Izlude Tingel
     Profession: Temple Knight
Temple Knight of the Murond Glabados Church he is the son of Vormav. A member of 
the new Zodiac Braves, he had the Holy Stone "Pisces". He unquestioningly 
believes in his father's words, but does not know the secret powers of the Holy 
Stones to summon, "Lucavi" until later. He was slained trying to restrain Vormav 
who turned into Lucavi.

Olan Durai
     Profession: Astrologist
He is the adopted son of the great Orlandu and a Magican of the Nanten Knights. 
Olan's real father was a comrade of Cidolfas and died in th Fifty Year War. His 
ability to gather information is superb, as well as forming battle strategies 
from the information. His abilities are on the same or even higher levels than 
most War generals. Curently working as the "Right Hand" man under Cid. But after 
the asssasination of Duke Goltana, he was placed in the dungeon of Zeltennia 
Castle as a man knowing the truth.

Cidolfas Orlandu (T.G. Cid, Thunder God Cid)
     Profession: Holy Swordsman
Also known as "T.G. Cid" he is undefeated in the Fifty Year War leading the 
Nanten Knights. His only equal is Balbanes and Zalbag. Orlandu has known Prince 
Goltana for nearly twenty years. The only reason the prince is able to engage in 
battle is due to the trust and ability of the Orlandu family. He is critical of 
the Prince for fighting to become a successor. 

Zalmo Rusnada
     Profession: Holy Priest
Pagan examiner of the Glabados Church. The Pagan Examiner is in charge of the 
"Heretic Hunt" and is considered the elite of the elites in the Church. He holds 
enormous power outside of the Church as well, as even Knights are unable to 
stand against him.

Malak Galthana
     Profession: Assassin, Hell Knight
Member of an elite assassination group, "Kamyuja" assembled by Barinten. Became 
orphaned by the Fifty Year War. Saved and brought up as a magican by Barinten he 
thinks of the Prince as his real father. Therefore he is forced to fight against 
his real sister, Rafa, who is an enemy to the Prince.

Beowulf Kadmus
     Profession: Temple Knight
Former leader of the Lionel Holy Knights he was branded a "Heretic" by Priest 
Buremonda, who was envious of the love between Beowulf and his fiance, Reis. He 
searches for Reis, who was turned into a dragon by a spell of the priest. 
Reunited at Goland Reis was brought back to human form using the powers of the 
Holy Stone.

Rafa Galthana
     Profession: Assassin, Heaven Knight
Member of an elite assassination group, "Kamyuja" assembled by Barinten. Became 
orphaned by the Fifty Year War. Saved and brought up as a magican by Barinten, 
but finds out that Barinten was behind the plot in burning the village. Rafa 
escapes to Riovanes Castle and becomes an enemy to the Prince.

Lede
     Profession: Assasin
An Ultima Demon summoned by Marquis Elmdor.

Celia
     Profession: Assasin
An Ultima Demon summoned by Marquis Elmdor.

Gelkanis Barinten
     Profession: Leader of Fovoham
Since the Grand Duke was not a warrior, he did not fight on the frontlines of 
the Fifty Year War. But under the Grand Duke, a group of mercenaries were 
assembled from many countries, and fought in his name. Realizing the power of 
the Holy Stone and its significance in warfare, he steals the Holy Stone. The 
action infuriates Vormav and get killed by him.

Balk Fenzol
     Profession: Engineer
Temple Knight of the Murond Glabados Church. Before joining with the Temple 
Knights, he lived as a machinist in Goug Machine City. Therefore, his skill with 
a "gun" is superior to his swordsmanship. As a commoner in his machinist days, 
he was involved in the anti-arisctocratic movement and was on the black list of 
the knights. He died at the battle at the Bed Desert against Ramza.

Balmafula Lanando
     Profession: Aspiring Magician
Young Magician who is sent by the church to assist Delita, who has lurked into 
the Goltana army. But, unlike Delita, her loyalty and belief in the Church is 
rather low. She is acting as though she has allegience for her ambitions. 
Delita's trust in her is strong, as they spend a lot of time with each other.

Meliadoul Tingel
     Profession: Temple Knight
Temple Knight of the Murond Glabados Church. Daughter of Temple Knight, Vormav. 
Her brother, Izlude, is thought to have been killed by Vormav. To avenge for the 
death of Izlude, she is falsely accusing Ramza and is after her.
-----------------------------------------------
       ============The Walkthrough========
-----------------------------------------------

          --Orbonne Monastery--
     PARTY: Ramza, Gafgarion, Agrias, Rad, Knights x2
     CONDITIONS: Defeat all enemies
     ENEMY: Knight, Archer x3, Chemist
You start out the game here as mecenarys hired by the Hokuten. Your job is to 
save the Princess. All of a sudden the enemies attack. They are all wearing the 
Black Lion crest. It must be Goltana. Just stay at a distance and throw stones 
if you like. Agrias and Gafarion will take care of the enemies for you. Once the 
enemies are all beat up you find out that Delita has taken the princess. Then 
Ramza has a flashback of Delita and the Gariland Academy. You find out that you 
have to go to Igros Castle.


          -----------------------
          Chapter One: The Meager
          -----------------------
Ramza has a flashback of when they (Delita and Ramza) are in training at the 
Gariland Academy. The Hokuten are short on people and need back up so they hired 
Cadets.

          --Magic City Gariland--
     PARTY: Ramza, Delita, party member x4
     CONDITIONS: Defeat all enemies
     ENEMIES: Squire x4, Chemist
     GIL: 500
     WAR TROPHIES: Mythril Knife, Phoenix Down
The first thing you should do is take care of the Chemist. Then go for the guy 
behind the 
Shop. The rest should be simple because there is no Chemist to heal them. Have 
your other people
Attack the other Squires. Concentrate your attacks on one of them and then most 
on to the next one.

     The End of the Fifty Year War, The Beoulve Residence
You then cut to a scene of Balbanes, Ramza's father, in terminal illness.


          --Mandalia Plains--
     PARTY: Ramza, Delita, party member x3
     CONDITIONS: Defeat all enemies or Save Algus
     ENEMIES: Squire x4, Red Panther, Thief
     GIL: 700
     WAR TROPHIES: Potion x2
This one's a little tougher than the last. The thief is the strongest attacker 
here but the Squires have the Guts ability of Stone Throw which does enough 
damage to put you in critical condition. If Delita or Algus hasn't done so take 
care of the Red Panther and the Thief first. Don't spread your party members too 
far apart so the Chemist will be able to heal them. This battle shouldn't last 
too long.


          --Igros Castle--
You arrive at Igros Castle and go to some scenes. Also you are asked to guard 
the Castle.


          --Sweegy Woods--
     PARTY: Ramza, Delita, Algus, party member x3
     CONDITIONS: Defeat all enemies
     ENEMIES: Goblin x2, Bomb x2, Black Goblin, Red Panther
     GIL: 1800
     WAR TROPHIES: (none)
What rotten luck indeed meeting enemies in a place like this. First take out the 
Black Goblin. The best thing to do is to take you strongest people, mainly the 
one's with the most HP and surround him. But watch out for the Turn Punch 
attack. Kill him before he can attack if you surround him. Then attack the 
Goblins. They have an annoying Eye Gouge attack that lowers you hit rate in half 
occasionally. If you have a Counter Tackle ability on they should be gone in no 
time. The Red Panther can poison you which will take off 1/9 of your life. The 
Squire ability of Heal can counter the effects of it. The Bomb will self 
destruct if they are in critical condition and are on active turn. Almost to 
Dorter Trade City.


          --Dorter Trade City, Slums in Dorter--
     PARTY: Ramza, Delita, Algus, party member x3
     CONDITIONS: Defeat all enemies
     ENEMIES: Knight, Archer x3, Wizard x2
     GIL: 2200
     WAR TROPHIES: Iron Sword, Linen Robe, Ether, 500 Gil
When you walk in you see a Knight attacking one of the thieves. It so happens to 
be Wiegraf. Delita and Algus will go after the Archer at the tip top of the 
building. Make one of your party members follow them so that you can take him 
out as quick as possible. Then take the Wizards out. Have Ramza a few steps back 
from the knight and have him come to you. When he does get another party member 
to surround him. By now a Wizard has just cast a spell on you and is charging. 
If not he will. When it connects it will hit the Knight as well. Then Ramza 
attacks and so does the other party member. By now he should be gone. Then take 
a party member to attack the archer at the top and another to attack the wizard 
behind the knight. Then finally take out the archer in between the buildings. 
The Wizards magics are as strong as physical attacks so a good tactic to use is 
to stay around enemies so the magic hits them too. Of course you already knew 
that but just remember it doesn't hit diagonally.

Once the battle is over the knight is take in and being questioned. Apparently 
Marquis is at the Rat Cellar in the desert. So you next destination is to the 
desert. You also find out that Gustav has kidnapped Marquis Elmdor.


          --Zeklaus Desert, Cellar of Sand Mouse--
     PARTY: 1st Squad - Ramza, Delita, party member
            2nd Squad - Algus, party member x2
     CONDITIONS: Defeat all enemies
     ENEMIES: Knight x3, Monk x2, Archer
     GIL: 2200
     WAR TROPHIES: Blind Knife, High Potion, 500 Gil
I recommend you have the first squad setup all the way to the left and the 
second squad all the way to the right. Have two of your party members stand at 
the sides of the door to ambush the knights and monks that come out. This will 
also make the archers useless and ineffective because they are not in visual 
range. When the people crowding the entrance ways are defeated enter in and take 
out the last archer. The monks are pretty hard to deal with because of their 
attack power but you should have a Chemist to use potions.

Inside the building is Wiegraf and Gustav battling it out. In the end Wiegraf 
was too much and Gustav dies. Marquis Elmdor is safe now and you take him back 
to Igros Castle. While there Larg and Dycedarg have a conversation regarding yet 
another plot. From here your next stop is to Thieves Fort.


          --Thieves Fort--
     PARTY: Ramza, Delita, Algus, party member x3
     CONDITIONS: Defeat Miluda
     ENEMIES: Miluda (knight), Thief x3, Priest x2
     GIL: 3300
     WAR TROPHIES: Iron Sword, Bronze Shield, 700 Gil
Have everyone head for the Priests. They are quick and heal so much of the 
damage you've done it will take a long time to win this battle so take them out 
first. Then send Ramza and two other party members to attack Miluda. Delita, 
Algus and you other party member should hold off the thieves until Miluda is 
dead. Be careful because the Thieve can steal your heart meaning they will 
Muddle you.

Miluda gets his life spared as Ramza and Delita both agree that he shouldn't be 
killed. She goes away limping toward the other base. Meanwhile back at Igros 
Castle, Teta is being kidnapped by Death Corps thief, Golagros. Alma as well but 
with the help of Zalbag she remains safe for now. Head back to Igros Castle. 
Dycedarg is planning an attack on the Death Corp base to recover Teta. Delita 
doesn't know for certain that Teta will be return so he goes out himself in 
search of her. Algus disapproves of Teta's rescue and would save a person of 
such low rank. Ramza tells him to leave in a furious rage. Before Algus leaves 
he tells Ramza that their base is at Fort Zeakden.

You find Delita at Mandalia Plains. Watch the sunset hoping Teta is watch it as 
well. Like Algus said Fort Zaekden is where Teta is so Fort Zeakden is where 
you'll go.
 
          --Lenalia Plateau--
     PARTY: Ramza, Delita, party member x4
     CONDITIONS: Defeat Miluda
     ENEMIES: Miluda (knight), Knight x2, Wizard x2, Time Mage
     GIL: 3500
     WAR TROPHIES: Silk Robe, Battle Boots, 1000 Gil
Miluda's back and she has people with her. First, what you should do is Poison 
Miluda. When she is poisoned have Ramza and another one of you party members go 
after her. While Miluda is being taken care of have your other two party members 
follow Delita's lead. Take out the Time Mage first. The Wizards magic hit harder 
this time but no too much for you to handle.


          --Fovoham Plains, Windmill Shed--
     PARTY: Ramza, Delita, party member x3
     CONDITIONS: Defeat Wiegraf
     ENEMIES: Wiegraf (White Knight), Knight, Monk x2, Chocobo
     GIL: 3500
     WAR TROPHIES: High Potion
You see a scene with Golagros and Wiegraf. Later the Hokuten arrive and out to 
rescue Teta. First send a Chemist and another attack over to Delita. Quick cure 
Delita because they will surround him. Have someone Poison Wiegraf as soon as 
possible. Next take out the Monks before they Stigma Magic Wiegraf which will 
reverse the effects of Poison. Have some Phoenix Downs ready because Wiegraf's 
Crush Punch is devastating. Enough to kill you in one blow. Don't worry about 
the Knight too much just concentrate on Wiegraf. When he is in critical 
condition he will run away.

Teta was suppose to be returned but Golagros was stupid enough to still bring 
her along and now has taken her to Fort Zeakden. 


          --Fort Zeakden--
     PARTY: 1st Squad - Ramza, Delita, party member
            2nd Squad - party member x2
     CONDITIONS: Defeat Algus
     ENEMIES: Algus (knight), Knight x3, Wizard x2
     GIL: 8500
     WAR TROPHIES: (none)
Golagros has taken Teta and using her to defend his life. Algus is there along 
with Zalbag and they shoot Teta to get to Golagros. It was Zalbag's idea to kill 
Golagros and Teta was just insignificant to him. Zalbag retreats while Algus 
does the rest. Have Ramza and your other party member attack Algus. Take out the 
Wizard with the Haste spell and the Knights around him. The Knight behind the 
building shouldn't be too much of a problem but just go around him. Have as many 
people as you can attack Algus because he has the Reaction Ability of Auto 
Potion. Be sure to have the Wizards destroyed first. 

When the battle is over Delita approaches Teta and is frozen at the fact that 
Teta is now dead. A small spark then ignites a chain reaction of explosion.


          ------------------------------------------------
          Chapter Two: The Manipulator and the Subservient
          ------------------------------------------------
Your back from you flashback and your headed to find Delita and Princess Ovelia.

          --Dorter Trade City--
     PARTY: Ramza, Agrias, Gafgarion, party member x3
     CONDITIONS: Defeat all enemies
     ENEMIES: Archer x2, Thief x2, Wizard x2
     GIL: 7800
     WAR TROPHIES: Flame Rod, Mage Masher, Phoenix Down, 1000 Gil
A knight has just hired mercenaries to wiped out Ramza and company. Little did 
the mercenary know that Gafgarion has come to play a part in recovering the 
Princess as well. This battle is basically no sweat because Agrias and Gafgarion 
do so much damage. Take out the Thieves first before they muddle you though. 

Your next stop to toward the Bethla Garrison.


          --Araguay Woods--
     PARTY: Ramza, Agrias, Gafgarion, party member x3
     CONDITIONS: Defeat all enemies, Save Chocobo
     ENEMIES: Black Goblin, Goblin x5
     GIL: 5700
     WAR TROPHIES: High Potion
When you enter here you find a stranded Chocobo. I recommend you bring him along 
by picking the second choice. Gafgarion and Agrias will take care of most of the 
Goblins but you should help too. Attack the Black Goblin first. If you have Ice 
or Ice2 use it on them. Bring you Chemists and Priest over to the Chocobo so you 
can heal him. The Black Goblin will go after the Chocobo so be sure to keep the 
Chocobo alive. Remember if you are going to surround a Goblin better kill it 
before it uses Turn Punch on you. At the end of the battle you are prompted with 
the option of bring alng your new Chocobo friend there. I recommend doing so 
because you can raise a Red Chocobo with it or have him to ride on.

STOP!!! Don't go any further. Unequip Gafgarion of everything and make him a 
chemist or a priest. That way you can take him out real quick without him doing 
any harm to Princess Ovelia. If you don't listen or have already entered battle 
I will still tell you what to do but unequiping him makes this battle easier 
than ever.

          --Zirekile Falls--
     PARTY: Ramza, Agrias, party member x3
     CONDITIONS: Save Princess Ovelia
     ENEMIES: Gafgarion (Dark Knight), Knight x5
     GIL: 5600
     WAR TROPHIES: (none) 
Delita is there along with Princess Ovelia. The strange thing is he is 
protecting her from the Hokuten Knights. Gafgarion now turns against Princess 
Ovelia and Agrias. Keep the Princess alive for long enough to cast MBarrier on 
herself. Cast Slow on Gafgarion as soon as possible. Get your archers, monks, 
squires, knights, or whatever attackers you have on him. The Chemist and Priest 
should stay near Princess Ovelia and heal her. If you have the Weapon Break 
ability for a Knight use it on Gafgarion until it breaks. Delita will be a big 
help with his new found Holy Knight abilites. He should be able to take care of 
al the knights himself. When Gafgarion is gone, Princess Ovelia will run as far 
away as possible. Go over to Delita and help him now. Make sure Delita is still 
over 50 HP or he'll be sorry.

After the battle, it is the reunion of Delita and Ramza for a short while. 
Delita decides that he needs to protect the princess and not Ramza. But Delita 
leaves it in Ramza's hands a little longer. You don't know what to do now so you 
should probably ask Cardinal Draclau.

The Bethla Garrison location has been taken out and now you are headed for 
Lionel Castle.


          --Zaland Fort City--
     PARTY: Ramza, Agrias, party member x3
     CONDITIONS: Defeat all enemies, or Save Mustadio(recommended)
     ENEMIES: Wizard x2, Archer x2, Knight x2
     GIL: 7000
     WAR TROPHIES: Mythril Sword, High Potion, 2000 Gil
You should select "We have to help him" so you can get Mustadio in your group 
and get another character later to be named, Cloud. If you have a Priest in your 
group have that person cast Shell and Protect on Mustadio. The Wizards and 
Acrhers are a real pain so go after them first. Watch out for their attacks. 
They have "Concentrate" so they will never miss on their arrows. Also the 
Wizards have Fire2 which they use a lot and even worst is Fire3. They don't use 
it too often but when they do you are toast. If you have Foxbird for the Oracle 
you can lower the brave points of Knights and Archer which will affect there 
strengh(to a degree). You should focus mostly on keeping Mustadio alive or 
before you know it he is gone.

When the battle is over Mustadio has a chat with Ramza about the people after 
him. It seems they were hired by Bart Company. Mustadio wants to come along and 
meet the Cardinal as well. Before you leave you see a scene with Agrias and 
Princess Ovelia. It is a long way from Lionel Castle but they'll make it. 
Cardinal Draclau is currently neutral and not taking sides but what you don't 
know is that he has chosen another side unmention.

Just a quick note to mention. Hopefully you have a Time Mage job for Ramza by 
now and a Gained JP Up as well. Try to learn Demi2. It will help a lot in the 
future.


          --Bariaus Hill--
     PARTY: Ramza, Mustadio, Agrias, party member x3
     CONDITIONS: Defeat all enemies
     ENEMIES: Knight x2, Summoner x2, Archer x2
     GIL: 7400
     WAR TROPHIES: Holy Water, 1000 Gil
Rudvich Mercenaries are popluating Bariaus Hill and want Mustadio for his 
"stone". The very first step to take is getting rid of the summoners. They can 
do lots of damage to lots of party members all at once. Mustadio's Arm Aim 
should help because it stops them from taking part in the battle for awhile. It 
is good to have an Archer of your own so you can chuck away at their life from a 
distance. Have Ramza and another of your party, preferably a Monk and attack the 
Archers and Knights. If the Knights and Archers so happen to surround you and 
there is a good chance they will use Spin Fist.

When the battle is over you will go back to a scene at Igros Castle with 
Dycedarg and Gafgarion. It seems that Dycedarg is involved after all and is 
desperate to get Princess Ovelia out of the picture. He would even take out 
Ramza to get what he wants.


          --Lionel Castle--
Cardinal Draclau has heard the stories of Mustadio and Agrias and decides to 
help them out. A High Priest Funeral is going to go to Murond to try and expose 
Larg's scheme. Also troops will be sent to Goug Machine City to wipe out Bart 
Company. Also you find out a little about the "Zodiac Brave Story". If you 
haven't found out by now Mustadio's stone is the identical stone to that of 
Cardinal Draclau because they are "Zodiac Stones". Well you have to go to Goug 
Machine City to find Mustadio's father, Besrodio.


          --Zigolis Swamp--
     PARTY: Ramza, Mustadio, party member x4
     CONDITIONS: Defeat all enemies
     ENEMIES: Ghoul x2, Flotiball, Skeleton x2, Bone Snatch
     GIL: 7900
     WAR TROPHIES: (none)
Oh man fighting monsters in a place like this. It doesn't look easy nor is it. 
The thing to remember here is that you cannot step into the waters of the swamp. 
Doing so will leave you poisoned for awhile. If you do so happened to get poison 
use the Squire's Heal ability or the Priest's Esuna. If you have Rubber Boots 
equipped the Skeletons should be no problem. Use Fire magics and Cure magics. If 
you have Raise and Raise2 they will take off half their life or all their life 
respectively. Skeletons however are also weak against the Cure and Raise magics 
but take more damage from Bolt magics and Lightning attacks such as if you have 
the Lightning Bow or the Thunder Rod. The Ghouls are weak against Holy as well. 
Use all available Ice magics on the Flotiball. Once you destory an enemy quickly 
move on to the next one before they ressurect themselves.

Across the ocean and now your in Goug Machine City. 


          --Goug Machine City--
When you enter in you notice that no one from the Church has been here. There 
doesn't even look like a fight was put up. Something is strange. Mustadio will 
check it out so just sit tight. When you are back on the World Map just press on 
any destination and you will automatic be put into a fight. It seems like 
Mustadio was setup.


          --Goug Machine City, Slums in Goug--
     PARTY: Ramza, Mustadio(unequipped), party member x4
     CONDITIONS: Defeat all enemies
     ENEMIES: Summoner x2, Thief x2, Archer x2
     GIL: 13600
     WAR TROPHIES: Thunder Rod, 100 Gil
Ramza is in the Slums waiting for Mustadio and apparently enough he is late. Too 
late. You hear a man's voice and he asks if you are the friend of Mustadio. It's 
Rudvich in person and now he has Mustadio and Besrodio. Mustadio couldn't help 
see his father getting hurt so he gives up the stone. Rudvich then accidentally 
spills the beans about him working for Cardinal Draclau. Being the person he is, 
Rudvich takes the stone and Mustadio and Besrodio's lives anyway unless you do 
something about it. Take out the thieves first before they "Steal Heart" you. 
The summoners should be your next target. If you steal from one of the summoners 
you can get a Rainbow Staff. The Archers shouldn't be much of a problem. The 
best thing to do is close in on them so the bows will be useless. 

Mustadio rushes over to Besrodio to see if he's okay. The Cardinal is working 
with Bart Company and decieved Mustadio but not before Mustadio could decieve 
them. The stone they got was a fake all thanks to the ingenius idea by Mustadio. 
Lionel Castle's front entrance is sealed off so I guess you'll have to take the 
back entrance way and you'll need a boat. At the end of the conversation you are 
prompted  with the question of if you want Mustadio in your group. Of course 
you'll answer yes(if you want Cloud). Your first Zodiac Brave Stone. It is the 
Taurus stone.

          --Warjilis Trade City--
When you arrive at Warjilis Trade City you see Delita. He tells you to go to 
Igros for your own sake but you would listen of course. Delita also mentions the 
fact that Larg, Goltana, and the others are all flowing the same way. Well 
whatever it means it doesn't sound good. "At this time, the best ideas do not 
always mean the best results".

Before you leave for Lionel Castle you see a scene there with Gafgarion, 
Rudvich, and Cardinal Draclau. It seems the Princess is bait in an attempt to 
get the real stone back. Gafgarion goes after you and Rudvich is left stuck 
behind. When Gafgarion leaves the Cardinal's temperment erupts because of 
Rudvich's failures. Now he is about to be taken out of the picture.


          --Bariaus Valley--
     PARTY: 1st Squad - Ramza, Agrias, party member x2
            2nd Squad - party member x2
     CONDITIONS: Save Agrias
     ENEMIES: Knight x2, Archer x2, Wizard x2
     GIL: 8700
     WAR TROPHIES: Echo Grass
Agrias managed to escape but the Princess didn't. The troops are now after her 
and she stuck at a dead end with nowhere to go. What will she do, but not to 
fear Ramza has arrived. Try and Charm the archers with your "Steal Heart" 
ability. Then take out the wizards as quick as possible. The archer should be 
you first priority if you didn't Charm them. You can keep the left archer on top 
of the hill for the whole battle which will serve you well because they will 
have nowhere else to go. If you have a Chocobo make him follow Agrias around and 
use the Choco Cure. Agrias will take care of the Knights with her "Lightning 
Stab" and "Stasis Sword" so it shouldn't be too hard.

You find out from Agrias that the princess will be excuted at the Golgorand 
Execution Site. You must hurry. At the end of the battle Agrias will be able to 
join your party. If you don't choose to have her you must be pretty stupid(no 
offense but...) or pretty confident. Her Holy Sword skills are extremely useful 
and you will be needing it for the very next battle.

At the World Map the trail to Lionel Castle has been removed and a new dot has 
opened up. It's Golgorand Execution Site.


          --Golgorand Execution Site--
     PARTY: 1st Squad - Ramza, party member x2
            2nd Squad - party member x2
     CONDITIONS: Defeat all enemies
     ENEMIES: Gafgarion(Dark Knight), Knight x3, Archer x2, Time Mage x2
     GIL: 12200
     WAR TROPHIES: (none)
When you get there the Princess it at the Gillotine and about to be sliced up. 
Then a second later the executioner takes the hood and cape off to reveal none 
other that Gafgarion. And the Princess is a fake. Somehow they knew you would 
fall into there trap. This is the hardest battle so far in my opinion. First and 
foremost get rid of Gafgarion before he does some serious damage. It isn't as 
easy this time. Have Agrias use her "Holy Sword" Techniques. You can break or 
steal his Blood Sword which will eliminate his "Dark Sword" skill and give you a 
pretty good sword. But watch out for his "Punch Arts". If you have Mustadio in 
your group the most valuable attack is his Arm Aim. It will stop Gafgarion from 
attacking and helps you a lot. If Gafgarion is under the "Don't Act" status 
ignore him for now and attack the Time Mages. The will forever cast Haste on 
their fellow members and leave you there to watch them attack you. Once the Time 
Mages are gone attack Gafgarion until he runs away again. If you have the 
Elemental ability of "Hell Ivy" from a Geomancer use it on Gafgarion and the 
Time Mages to stop them fro moving and acting. Although Gafgarion isn't weak 
against Holy it does lots of damage to him. If you don't defeat him after about 
ten rounds he will run away. With Gafgarion out the battle should be a bit 
easier. Attack the Archers after the Time Mages are gone. The Knights should be 
the last to go. If you have the Summon "Titan" that will do some damage to a 
large area of enemies.

Back at Lionel Castle you see a scene with Delita and Princess Ovelia. Delita 
intends to take Ovelia somewhere but you won't find out yet. Then Cardinal 
Draclau and a knight enters in. The Knight is Vormav. She tells the Princess 
that she isn't Ovelia. She is just a substitute. Her predesesor was Princess 
Luveria and no one wanted her in the throne.


          --Lionel Castle, At the Gate of Lionel Castle--
     PARTY: 1st Squad - Ramza
            2nd Squad - party member x4
     CONDITIONS: Defeat all enemies
     ENEMIES: Gafgarion (Dark Knight), Knight x3, Archer x2, Summoner
     GIL: 11100
     WAR TROPHIES: Mythril Helmet, 700 Gil
This is the first one on one battle (well sort of) will Gafgarion. It is also a 
tough one. If you have it use Time Magic "Meteor" (I had it but that's because I 
stayed back to get it) on Gafgarion but be sure to stay near the top balcony or 
near the gate so it won't hit you. If it does hit you and you are near the gate 
your party member can use Raise on you. Also if you have teleport quickly 
teleport over to the gate switch. Have Mustadio stand in front of the gate and 
keep shooting a Gafgarion while Ramza attacks. If you have the Time Magic 
"Stop", "Don't Move" or "Slow" use it on him because there is a good chance it 
will connect on him. You should worry about the summoners next once Gafgarion is 
dead. They will slowly take away your life and the archers will keep shooting at 
you from a distance. Have Mustadio use his Snipe "Arm Aim" on the Archers and 
attack the Knights. If you can beat Gafgarion the rest of the battle should be 
must easier.

Now that Gafgarion is out of the way you have to hurry and save Princess Ovelia. 
After the battle you are prompted to save. I recommend saving in a different 
slot because if you find it impossible to beat this next guy, you can still gain 
your levels and try again.


          --Lionel Castle, Inside of Lionel Castle--
     PARTY: Ramza, party member x4
     CONDITIONS: Defeat Queklain
     ENEMIES: Tainted King Queklain
     GIL: 8000
     WAR TROPHIES: (none)
You find Cardinal at the Chapel area of the castle and he cannot tolerate your 
interference anymore so he takes matter into his own hands by using the Holy 
Stone. If you have Meteor the battle is over for Queklain. Just be sure to 
survive the attacks. If not this won't be easy. Holy attacks work well against 
him. If have a Monk with the "Stigma Magic" you can cancel all but Death 
Sentence of his "Nitemare" attack. Surrprisingly enough your Chocobo might do 
much more damage than that of any of your other characters maybe. Queklain has 
about four hundred and fifty HPs.

Once the battle is over you skip to a scene at Zeltennia Castle. Delita has 
brung Ovelia over to Goltana. It seems one of Goltana's men wants to join Larg. 
It turns out to be Minister Gelwan. Delita promise to spare his life. Gelwan 
then dies at the spot. Goltana sends Princess Ovelia to the throne and kidnaps 
Ruvelia. Queen Ruvelia is held at Bethla Garrison and so is Orinas. Larg could 
stand to see it that way and rescues them with the Hokuten Knights. The race for 
the throne has now increased and the Nanten and Hokuten are battling for the 
spot. The Hokuten are lead by Prince Orinas while the Nanten are lead by Ovelia.

Years pass in the war and many people are dying. 20,000 dead on both sides each. 
The harvests are doing poorly and it is time to call up a peace treaty. Goltana 
refuses and is enthusiastic that the war win soon be won. The food is growing 
short with no rain and people are overcrowding the cities. What will become of 
the war.


          --------------------------
          Chapter Three: The Valiant
          --------------------------
You have to Lesalia before some else happens and tell Zalbag of the manipulation 
of the war.


          --Goland Coal City--
     PARTY: Ramza, party member x4
     CONDITIONS: Save Olan
     ENEMIES: Thief x3, Chemist x2, Mediator
     GIL: 12000
     WAR TROPHIES: Battle Dict, 1500 Gil
You find a man running from some people and he needs you help. This is your 
first encounter with Olan. First attack the two chemist so they don't heal the 
damage done. Olan's Starry Heaven attacks should keep them busy for awhile, 
especially "Galaxy Stop". The Thief can Charm you so watch out. Once "Galaxy 
Stop" is cast the battle is basically self controlled. Every enemies is put on 
"Stop", "Don't Move", and "Don't Act". On top of that the effects for it are to 
sweet. 

When the battle is over you talk with him and he goes off. Well you still have 
to go to Lesalia so...


          --Lesalia Imperial Capital--
Ramza finds Zalbag in the Library of the Castle and tells him of the news. 
Zalbag doesn't believe it and thinks Ramza is just trying to deceive everyone. 
Ramza tells him that Dycedarg is behind it as well trying to kidnap Princess 
Ovelia. It seems that now T.G. Cid has broken through Dogoula Pass.

You are placed on the world map so just press anywhere. You are about to enter 
battle.
          --Lesalia Imperial Capital, Back Gate of Lesalia Castle--
     PARTY: 1st Squad - Ramza, Alma, party member x2
            2nd Squad - party member x2
     CONDITIONS: Defeat Zalmo
     ENEMIES: Zalmo (Holy Priest), Knight x3, Monk x2
     GIL: 13000
     WAR TROPHIES: Ether
Before Ramza leaves Alma catches up with her. She doesn't know yet that Delita 
is alive. Right when Ramza is about to leave a priest from the Church come up to 
her. It seems that Ramza has been placed as a Heretic. This battle isn't too 
hard because Alma will cast MBarrier on your party members. Cast Golem if you 
have it and just keep attacking Zalmo until he is weak. If you don't have Golem 
the Monks should really be the only ones you need to take care of. After that 
just attack Zalmo.

Alma will now tag along but just to Orbonne Monastery. She claims to have seen 
the Virgo Holy Stone.


          --Orbonne Monastery--
When you enter here you find out that someone's already been through here. Alma 
rushes to Simon to check if he is okay. The High Priest are trying to regain 
power by using the Holy Stones.
          --Orbonne Monastery, Underground Book Storage Second Floor--
     PARTY: Ramza, Alma, party member x4
     CONDITIONS: Defeat all enemies
     ENEMIES: Lancer x3, Time Mage x2, Chemist
     GIL: 19300
     WAR TROPHIES: Battle Dict
First of all if you have it cast Golem. That should leave the Lancers' attacks 
useless for awhile. Then go for the Time Mages. They have a high priority 
because if they cast "Haste" on the Lancers, your Golem will wear down faster. 
Once the Golem wears off attack the Lancers. I have notice that if you have a 
Mediator, "Invitation" works pretty good and makes enemies join you. Although 
the percent of them being invited is around eleven to twenty percent it is a big 
help. If you have a Black Chocobo use them to attack the Time Mages from a 
distance.

When the battle is over Izlude finds the Holy Stone of Virgo and it is too late.


          --Orbonne Monastery, Underground Book Storage Third Floor--
     PARTY: Ramza, party member x4
     CONDITIONS: Defeat Izlude
     ENEMIES: Izlude (Knight Blade), Knight x2, Archer x2, Summoner
     GIL: 13900
     WAR TROPHIES: Defense Armlet
For this battle you just have to defeat Izlude. Izlude has a lot of HP and he 
hits hard so get rid of him as fast as you can. I recommend having Monks because 
he can break you swords and shield which will leave you weak. Cast Golem on your 
party first and foremost. If you haven't got it now I suggest you do get it or a 
least try to. It will come to good use. Once Golem is casted you don't have to 
worry about anyone but Izlude and the Summoner. Have everyone but Ramza attack 
Izlude while Ramza attacks the Summoner. Keep casting Golem each time he wears 
out.

Izlude teleports out of there when he loses.


          --Orbonne Monastery, Underground Book Storage First Floor--
     PARTY: Ramza, party member x4
     CONDITIONS: Defeat Wiegraf
     ENEMIES: Wiegraf (White Knight), Knight x2, Archer x2, Wizard
     GIL: 31500
     WAR TROPHIES: 2500 Gil 
Izlude teleports to the first floor and finds Alma there. Wiegraf tells Izlude 
to go while Alma get taken away. First off cast Golem it will be a big help 
against most of the attacks. Attack the Wizard in the back first because she 
will use lots of Hi-Potions on Wiegraf. Most of your attacks should be 
concentrated at Wiegraf so you can get this battle through with. The Knights and 
Archers should be no problem with Golem up.

Wiegraf refuses to die and teleport out of the Monastery. Alma is knocked out 
and Izlude rides away. Wiegraf is severely wounded and takes out the Holy Stone 
Aries. It will give Wiegraf his power only if he accepts it. He turns into 
Velius. Ramza gets ready to attack but Velius runs off. Simon comes out of the 
church limping and hands Ramza a book. It is the Germonik Scriptures. The Simon 
dies outside. Your next stop is to find Alma and save her.

You should take awhile to read the Germonik Scriptures now. Go to the Menu by 
pressing the TRIANGLE button. Then go to "BRAVE STORY" and press CIRCLE on 
"TREASURES". "GERMONIK SCRIPTURES" should be highlighted so press CIRCLE.

I have just written out what was wrote and not what was said. The second part of 
this is what Simon wrote in the book.
 ______________________________________________

        It was the golden age, when many 
        airships flew all over the sky...
      The day St. Ajora was born in Bervenia 
         of Lesalia he stood up, walked to the
         well and said,
       'Calamity will come from this well soon.
      We must seal it so people don't drink 
            the water'.
       Days later, plaque swept over Bervenia.
      The people who drank the tainted water
        died...
      But the only family who believed him
     didn't get sick and survived.
        Since then, people calle him "Miracle
         Child", "Child of God".
      When St. Ajora turned 20, he became a 
      "Savior", and was sent to Heaven as 'a 
       member of God'...
      Long before Ivalice was united, it was
      divided into 7 small kingdoms ;
     Zeltennia, Fovoham, Lionel, Limberry,
     Lesalia, Gallione, Murond.
       As the kingdoms continued to increase 
    their terrorities, the wars continued.
    In the several hundred years of war, an 
     ambitious young king was born in Murond.
      Though he lead an army large enough to 
      cover Ivalice, the way of victory was
       long and hard. Using the secret method 
      from an ancient book, the king tried to 
      summon an evil spirit and use its power.
      But the evil spirit killed the king and 
      tried to destroy the world... 
     One Brave with 12 followers, collected
       "Zodiac Stones" from all over the world
     and revived them.
      They destroyed evil in an instant and 
      succeeded in sending the evils back to 
        Hades.
      This's how the became 'Saviors'.
      That's the "Zodiac Braves" legend.
     Ever since, everytime the world is in
     danger, they appear, save the world
       and disappear.
     When St. Ajora was alive, similar things
     occcured.
     The King of Limberry summoned an evil 
       spirit to take over Ivalice.
     The world once again fell into crisis.
      St. Ajora collected 12 Holy Stones,
     just like the legend, formed Zodiac 
      Braves and killed evil.
     But 'Heroes' are always a nuisance to 
     rulers of a country...
      The Yudora empire was afraid of Ajora
    who was gaining power, annonuncing the 
      arrival of God's Kingdom. Yudora sent
      troops against one of his sects.
      The priests of Fara, the largest sect 
     then, were afraid of St. Ajora's power.
     He was caught and executed at Golgorand
      Execution Grounds after Germonik told of 
       his whereabouts for money.
      But St. Ajora was a 'Child of God' and
    the priests of Fara were smitten by an 
      angry God. After the execution, the base
    at Fara, Murond was sunken by various natural
     disasters.
       This is how St. Ajora was sent to 
         Heaven as a 'Child of God', and became
     a 'Member of God'...
    And that's all I know. All anyone in Ikoku
     knows of the "Myth" if St. Ajora.
    But the St. Ajora in the "Germonik
    Scriptures" was a totally different person...
   Ajora was not a 'Child of God', but a
    human just like us.
    An ambitious revolutionary who fought
  to fulfill his dream.
   Moreover, he loved peace and was not a
    hero who risked his life for others.
    This is what Germonik wrote...
   A founder of an advanced new religion,
   Ajora was a threat to the Empire.
    But Ajora had another 'side' to him
    other than being a priest.
    He was a spy who entered enemy 
    territory agitating and gaining information.
    Anyhow, Ajora was a threat to the
       Empire. The empire sent Germonik to
     find proof that Ajora was a spy.
    Yes, Germonik was also a spy of the 
    Empire watching Ajora's activities.
  They say Ajora tried to revive the
     Zodiac Braves.
     Germonik found some Holy Stones to 
       prove it.

   "Despite rumors of its existance, no one
     ever saw the "Germonik Scriptures".
     I don't know whether the book tells the 
    truth or fabricates Ajora's great 
    achievements..."
   "When I was a heresy examiner for the 
    church, many examiners felt afraid to 
    show the people the book. The High 
    Priest probably felt the same because 
     everything the book said was true."
   "After Ajora's death, the church had to 
    unite St. Ajora with God making him
   divine. To do that unsuitable facts had 
   to be deleted from history and St. Ajora
     had to become the 'Child of God'."
    "They were wise to use the Zodiac Brave
   story, widely believed in Ikoku. It was
    easy to make people believe the Zodiac 
    Braves lead by Ajora killed an imaginary 
    evil spirit."
   "When I read this book I lost my faith.
   But I'm not sad... because it inspired 
    me to search for the truth."
    "At the same time, I'm guilty for not
     bringing it into the light, even though I knew
    the church was lying. Why?
    Because if I told the people about the book,
   I was afraid they would take the
       library away from me." 
    "I would have been devastated if the
   library was taken away from me because
    it satisfied my thrist for knowledge.
      But, my curiousity got the best of me."
 _________________________________________________   


          --Dorter Trade City--
Go to Dorter Trade City and you will see everyone run inside. A man approaches 
you and refers to you as "Heretic Ramza". He tells you to bring the Germonik 
Scriptures to Riovanes Castle to save Alma. Before you leave Dorter trade City, 
you see a scene at Zeltennia Castle.

          --Ruin's of Zeltennia Castle Church--
Ovelia has been quiet and Delita has been looking for her. You see a scene with 
Ovelia and Delita. He promises to guide and protect her and he won't betray her.


          --Grog Hill--
     PARTY: Ramza, party member x4
     CONDITIONS: Defeat all enemies
     ENEMIES: Squire x2, Chemist x2, Archer, Thief 
     GIL: 15800
     WAR TROPHIES: Mythril Gun 
First you should cast Golem. That makes each and every one of there attacks 
useless. If you have a Monk walk straight to the middle of the group in the 
beginning to the battle and use "Earth Slash. That gives you a lead to start 
with. The Chemist should be the first to go. Take them out before anyone else 
because they will use lots of Potions and Phoenix downs. You can steal Mythril 
Guns from the two Chemist.

After the battle you meet up with Olan again. He doesn't try to catch you 
because you have done the job for them catchin the deserters. Ramza decides also 
not to tell him about the Germonik Scriptures for fear he might be called as a 
Heretic and doesn't want for Olan to get hurt. Olan will tell Orlandu of it and 
will put a stop to it if necessary.

          --Yardow Fort City--
     PARTY: Ramza, Rafa, party member x4
     CONDITIONS: Save Rafa
     ENEMIES: Malak (Hell Knight), Ninja x3, Summoner x2
     GIL: 15300
     WAR TROPHIES: Yagyu Darkness, Holy Water, 2000 Gil 
Rafa and Malak are talking about escaping the clucthes of Barinten so they can 
live their own life. Malak doesn't want to betray his so called father and 
thinks Rafa is lying. But the true is that Barinten burned the villiage to get 
the Hell and Heaven skills in the crystals the are formed when someone dies. The 
first thing you should do is cast "Golem". The Ninjas here take you out in one 
turn if the hits don't miss. The second thing you should do is cast "Re-raise" 
on Rafa just incase she falls. Attack the Summoners because their magics hit 
hard. As long as Golem is up the Ninjas' attacks shouldn't be a problem.

Rafa knows of Barinten's plan to be king and would do anything to get it. He 
took the innocent lives of Rafa and Malak's parent trying to get the crystals of 
the Heaven and Hell skills. Malak send a frog to send them a message so Ramza 
need to go to Riovanes Castle quickly of else Alma is gone. The frog then self 
destructs.


          --Yuguo Woods--
     PARTY: Ramza, Rafa, party member x4
     CONDITIONS: Defeat all enemies
     ENEMIES: Revnant, Gust, Ghoul, Wizard x2, Time Mage x2
     GIL: 39600
     WAR TROPHIES: Phoenix Down x2
Fire and Cure magics are what work best against all these enemies. You cannot 
Invite them because they dead monsters. If you cast Raise or Raise2 you can take 
away half or all their lives. Mustadio's Seal Evil can stop an enemy for good. 
The Summons Bahamut and Odin aren't fire elemental but still does good damage. 
Don't use Lich or any Drain spells because you will only be gaining them life. 
Kill the Wizards and Time Mages first because the Revnant, Gust, and Ghouls will 
come back to life unless you use "Seal Evil".


          --Riovanes Castle--
You see a scene with Barinten and Vormav. Barinten wants a to make a pact 
between the Shrine Knights and Riovanes Castle. Larg and Goltana seem to have 
little or no power so they won't seem fit to rule Ivalice. Barinten is trying to 
blackmale the Shrine Knights so Vormav tells Wiegraf to go after Malak while he 
takes care of Barinten. Vormav uses the Holy Stone to take care of the Knights 
guarding Barinten and his little scheme whil Barinten himself escapes through a 
secret exit.

STOP!!!!!!!!!!!!!!!!!, DON'T GO ANY FURTHER UNTIL YOU READ 
THIS!!!!!!!!!!!!!!!!!!!!!!
You are not prompted to save now but I suggest you save it under a different 
slot. If you don't have any other slots than that might pose a problem. If you 
have already saved over your other slots it is a shame. If you are having 
trouble with when you fight Wiegraf, email me and I can tell you how to beat him 
with your current stats, if possible. 


          --Riovanes Castle, At the gate of Riovanes Castle--
     PARTY: 1st Squad - Ramza, Rafa (for a short time), party member
            2nd Squad - party member x3
     CONDITIONS: Defeat all enemies
     ENEMIES: Malak (Hell Knight), Knight x3, Archer x3
     GIL: 22000
     WAR TROPHIES: Elf Mantle, High Potion, X-Potion
Put a Dragoon in your first squad and have him "Jump" the Archers if you can. 
Don't let the Knight in the small crack water area get you. He is well hidden 
and has Feather Boots. Cast Golem as soon as possible. It makes all of the 
enemies attacks useless except for Malak's Hell Knight abilities. When you get 
him weak he will run away along with Rafa. Have your Summoner stand at the 
farthest corner and put that person on the second squad that way the arrows 
won't hit you. "Foxbird" works works pretty well if you have an Oracle. It 
lowers the Brave points of your enemies. 

When the battle is over a Riovanes Knight come out an says that there is a 
monster inside. You better hope Alma is safe. Alma is safe for now. A guard open 
the door to let Alma run from the monster. Alma escapes.


          --Riovanes Castle, Inside of Riovanes Castle--
     PARTY: Ramza
     CONDITIONS: Defeat Wiegraf
     ENEMIES: Wiegraf (White Knight)
Ramza walks in the castle only to find dead bodies. Wiegraf is still standing 
though and has been waiting for you. This is the HARDEST battle in the game. 
Here are all the possible ways to beat him as far as I can see:

1: Have a Chemist and give the ability:
     Action Ability: Punch Arts
     Reaction Ability: Auto Potion
     Support Ability: Gained Jp Up
     Movement Ability: Move +1
 The Chemist should have a Gun as a weapon and attack him fom long range. Your 
bound to get hit by his "Earth Slash" by it only does about sixty each hit. You 
should get rid of your regular potions and just have Hi-Potions and X-Potions.

2: Have a Squire and give the ability:
     Action Ability: Time Magic
     Reaction Ability: Critical Quick
     Support Ability: Gained Jp Up
     Movement Ability: Move +1
  Use Demi2 twice on him and he will be gone. It misses about thirty to forty 
percent of the times but is a sure fire way to get him. The reason I picked the 
Squire is because Time Mages have too little life to survive one of Wiegraf's 
attacks. The Critical Quick is there so you can have an instant turn before he 
does because sometimes Wiegraf attacks two times in a row.

3: Have a Lancer (Dragoon) and give the ability:
     Action Ability: Item
     Reaction Ability: Dragon Spirit
     Support Ability: Gained Jp Up
     Movement Ability: Move +1
 The Dragon Spirit is there so you can come back to life once he gets you. The 
Item is for you to use an X-Potion when you get back up. Jump him constantly and 
he won't be able to do a thing about it.

4: Have a Knight and give the ability:
     Action Ability: Steal
     Reaction Ability: MP Switch
     Support Ability: Gained Jp Up
     Movement Ability: Move +1
Steal his sword from him so he will end up using his Punch Arts. When he attacks 
you, you're given one free hit(sort of) because it hits your magic points 
instead of your hit points.

5: Have a Ninja and give the ability:
     Action Ability: Summon Magic
     Reaction Ability: Speed Save
     Support Ability: Gained Jp Up
     Movement Ability: Move +1
 The Summon is for you to have for the next battle because a Ninja will wiped 
him out real quick. The Speed Save is there just incase you miss you will be 
quicker than him and attack back hard. Don't equip any of the Flail, or Morning 
Star, or Axes because the damage they do is almost never precise.

6: Have a Samurai with the ability:
     Action Ability: Elemental
     Reaction Ability: HP Restore
     Support Ability: Two Hands
     Movement Ability: Move +1
 The HP Restore is when he gets you to critcal HP you can regain some life to 
keep attacking. The Elemental action ability was chosen because of the range it 
has. When your Samurai attacks run away and use the Elemental abilities. They 
never miss and do about fifty wach time.

7: Have a Monk with the ability:
     Action Ability: Guts
     Reaction Ability: Hamedo
     Support Ability: Attack UP
     Movement Ability: Move +1
 With this you can hit hard and even take him out before he can hit you. The 
Attack UP makes you stronger and added in with the Monk's natural strengh he 
should die in no time. The Hamedo however is need when he hits close to you. 
Most like he won't do that forcing him to move and giving up a future active 
turn.

8: Have an Orcale with the ability:
     Action Ability: White Magic
     Reaction Ability: Regenerator
     Support Ability: Defense UP
     Movement Ability: Move +1
Have an Orcale use Life Drain over and over until he dies. The White magic is 
for you to cast "Re-raise" just incase something go wrong. 

There are many more ways to defeat him. These are the one's I have compiled 
myself. When the battle is over, Wiegraf seems to have ran away but he just 
teleport back to where he started. He also has a Zodiac Brave stone to back him 
up now.

          --Riovanes Castle, Inside of Riovanes Castle, Battle Two--
     PARTY: 1st Squad - Ramza, party member
            2nd Squad - party member x3
     CONDITIONS: Defeat Velius
     ENEMIES: Velius (Warlock), Archaic Demon x3
     GIL: 14400
     WAR TROPHIES: (none)
As if the Wiegraf battle wasn't hard enough you have to face a Zodiac Brave as 
well with out recovering your depleted life. If you have "Lich" as an ability 
for a summoner us it because that is his weak point. The Archaic Demons have a 
"Dark Holy" attack the looks tight but hurts. If you have an Orcale use Life 
Drain to do lots of damage and recover your life. Be careful of that "Life 
break" attack because it can do lots of damage or no damage if your not quick 
about killing the Archaic Demons. Velius has extremely strong summons. His 
"Lich" does five hundred to everyone who gets hit by it. Not only that he has an 
attack called "Loss" which does almost the  status effect to you and has a 
hundred percent hit rate. Unseeing, Unthinking brains, Loss! This attack can 
really leave you at a disadvantage. To top it all off he has another summon 
called Clops (Cyclops) which will destroy you in an instant. 

He makes a tremendous exit when he is gone and leaves the Zodiac Stone lying 
there. Alma enters the room and finds Izlude hurt and there is blood scattered 
everywhere. Izlude tells Alma to tell Ramza of the evil powers of the Zodiac 
Stones. They have turned Vormav into Lucavi. Vormav knocks Alma out and she 
drops the Zodiac Stone. Vormav then teleports away.



          --Riovanes Castle, Roof of Riovanes Castle--
     PARTY: Ramza, Rafa, party member x3
     CONDITIONS: Protect Rafa
     ENEMIES: Marquis Elmdor (Arc Knight), Celia (Assasin), Lede (Assasin)
     GIL: 10000
     WAR TROPHIES: (none)
Barinten is confronted by Rafa and tries to kill Barinten. Malak over hears of 
all this and accidentally gets shot by Barinten trying to stop Rafa. Then an 
Ultima Demon assassin takes Barinten and tosses him off the roof. Marquis Elmdor 
is here and he isn't trying to thank you for saving him before. He wants the 
Zodiac Stones as well. The two Ultima Demon assasins hit hard so watch out. Cast 
Re-Raise on Rafa and Regen as well. Use Esuna to counter the "Shadow Stitch" 
which basically has a 100% hit rate of "Stop". Just concentrate you attacks on 
Marquis Elmdor or any of the assasins and Marquis will teleport away along with 
Celia and Lede when he is weak or when any one of then is weak(well try to at 
least).

Rafa greives Malak and so does the stone. The stone reacts to it and uses the 
power on Malak to ressurect him. The stone also said something to him, "Return 
to the one with the right minds...". Ramza finds the Zodiac Stone where Alma 
dropped it and takes it with her. The Hokuten are trying to attack Bethla 
Garrion so they can take hold of it.

You are prompted woth the option to acquire Rafa and Malak into your group.

The corpses were all search and luckily none of them was Alma. They might have 
gone to Murond Church to follow up one the High Priest orders.

          ---------------------------
          Chapter 4: Somebody to Love
          ---------------------------
You see Orlandu and Olan taking back at Zeltennia Castle. It turns out that T.G. 
Cid has one of the Zodiac Stones.

Ramza has to meet with Delita at Zeltennia Castle so that's where you have to 
go.

          --Doguola Pass--
     PARTY: Ramza, party member x4
     CONDITIONS: Defeat all enemies
     ENEMIES: Knight x2, Wizard x2, Lancer x2
     GIL: 18600
     WAR TROPHIES: Diamond Armor, 2000 Gil
Some Nanten Guards are on patrol and won't allow you to pass. You'll just have 
to get through with force. Attack the Wizards behind the knights first. Be sure 
to have Golem casted or you'll be sorry when they bombard you with attacks. The 
archers should be the next to go. Keep moving around so they don't "Charge" for 
some serious damage. Agrias should take care of the knights with her "Holy 
Explosion" or "Lightning Stab".


         --Bervenia Free City--
     PARTY: 1st Squad - Ramza, party member x2
            2nd Squad - party member x2
     CONDITIONS: Defeat Meliadoul
     ENEMIES: Meliadoul (Divine Knight), Archer x2, Summoner x2, Ninja
     GIL: 19300
     WAR TROPHIES: Jade Armlet, Remedy x2 
When you enter the city a women approaches you and attacks you in vengence for 
her brother. Her brother was Izlude Tingel and daughter of Vormav. This is a 
hard battle because Meliadoul will "Shellbust Stab" you and it will lower your 
HP, Max HP, as well as destory your equipped armor. A good tactic to use is have 
Mustadio in your second squad and give him the "Battle Skill". The have him 
break Meliadoul's Sword (which is the Defender) and her Accessory (which is the 
Chantage). That should take care of the Regen. Then have Mustadio Snipe her 
using "Leg Aim" to leave her in effective for a good amount of time. If you have 
a black chocobo bred already, I recommend using it so you can get to the top of 
the houses and attack the archers because the range of their bows engulfs almost 
the entire screen. The summoners have some high levels summons so heal quickly. 
When Meliadoul falls she will either "Re-raise" herself or teleport away.


          --Finath River--
     PARTY: 1st Squad - Ramza, party member x2
            2nd Squad - party member x2
     CONDITIONS: Defeat all enemies
     ENEMIES: Red Chocobo x4, Black Chocobo, Chocobo 
     GIL: 56200
     WAR TROPHIES: (none) 
This might be your first sight of a Red Chocobo. You should use the Mediator's 
skill of "Train" use it on the Red Chocobo. Its "Choco Meteor" attack is 
invaluble to your party and has lots of range but only hits one person. The 
summon "Lich" seems to work best on these Chocobos. The Red Chocobos should be 
attacked first because of there strengh. I would pay too much attention to the 
Black Chocobo until last. The Chocobo can heal his allies so he should be kept 
away. Don't try "Silence Song" or "Mute" because they will still be able to use 
the "Choco Ball" and "Choco Meteor" attacks. Also those attacks don't use MPs. 
It took me several tries to defeat them though. When you defeat a Chocobo keep 
track of its counter before it turns to crystal because the Chocobos will always 
go after it to restore their life.


          --Zeltennia Castle--
You see Delita and his associate. Ramza is in the Church and Delita enters in. 
When Ramza asks, Delita tells her of the High Priest Funeral's Plan. He can 
leave because he has to stay with Prince Orinas or Princess Ovelia. Then out of 
nowhere come a gunshot. It's Zalmo and he back with more people.

          --Zeltennia Castle, Church outside the town-- 
     PARTY: Ramza, Delita, party member x4
     CONDITIONS: Defeat Zalmo
     ENEMIES: Zalmo (Holy Priest), Knight x3, Orcale x2
     GIL: 19800
     WAR TROPHIES: Angel Ring 
If Ramza has the "Teleport" ability have her go right up next to Zalmo and start 
attacking. Magics, Bow and Arrows, and Guns will be able to reach Zalmo at his 
high so use it to your advantage. Don't worry about the Knights on the ground, 
Delita's Holy Sword abilities should take care of them. The Orcales will cast 
Zombie on you occasionally so watch out. This battle isn't too hard.

T.G.Cid has already left Zeltennia and is heading for Bethla Garrison. Delita 
lets Ramza go but little does Ramza know she is being used by Delita.


          --Bed Desert--
     PARTY: Ramza, party member x4
     CONDITIONS: Defeat Balk
     ENEMIES: Balk (Engineer), Knight x2, Archer x2, Wizard
     GIL: 19700
     WAR TROPHIES: 5000 Gil 
You see Balk and he doing something unusual. He has spread Mosfungus into the 
air and is letting it loose on everyone. You should give everyone the Guts and 
Basic Skill ability so they can heal themselves. Or you could have your entire 
party surround a Monk and use the Punch Art "Stimga Magic". Regen will also 
counter act the effect of Poison. You should go straight for Balk and have a 
Monk with you. Balk will constantly use his "Arm Aim" to everyone of your party 
members(even though the percentage read differently the rate of that attack will 
always be close to 100%). Just keep attacking Balk until he dies. If you steal 
Balk's weapon you can get a Blaze Gun.

Balk dies and you rush off to Bethla Garrison.

You go to a scene with Orlandu and Nanten Knights. It seems that Orlandu has 
been placed under suspicion of conspiracy. Orlandu will be placed in the dungeon 
cell for the remainder of the war. Delita then enters in and is asked be Goltana 
to take command of the Nanten Knights.


          --Bethla Garrison--
You are presented with an option of either sneak attacking or going in full 
force (sort of). The North Wall


          --Bethla Garrison, North Wall of Bethla Garrison--
     PARTY: Ramza, party member x4
     CONDITIONS: Defeat all enemies
     ENEMIES: Archer x2, Lancer x2, Monk, Summoner
     GIL: 20900
     WAR TROPHIES: Gold Hairpin
For this battle the Monk and the Summoner should be attacked first. Cast Golem 
as soon as possible so the Knights and Lancers won't hurt you. The Monk it 
positioned and the bottom in the corner. Try to keep you party members spread 
out as well.  The Knights and Archers should be pretty easy with the Golem spell 
up.


          --Bethla Garrison, South Wall of Bethla Garrison--
     PARTY: Ramza, party member x4
     CONDITIONS: Defeat all enemies
     ENEMIES: Knight x3, Archer x2, Ninja, Thief
     GIL: 23600
     WAR TROPHIES: Circlet
When you enter in the Nanten Knights stop you. Ramza mentions Orlandu but the 
Nanten Knights think Ramza is here to assasinate Lord Goltana. First you cast 
Golem on the party. Attack the Ninja and Thief first because they can steal your 
equipment or do the most damage to your Golem armor. When the Ninja and the 
Thief are gone attack the Knights. Have your summoner stay in a corner and make 
sure she stays alive long enough to cast Golem again.

You skip to a scene with Zalbag and Dycedarg. The Hokuten Knights have been 
poison and Larg is in bad shape. Dycedarg has also been affected with the 
Mosfungus. Dycedarg asks of Larg's condition and then stabs him. Dycedarg found 
out somehow that Larg was the assasin sent by the Nanten. Dycedarg then dies 
himself.

You are now prompted to save.


          --In front of Bethla Garrison's Sluice--
     PARTY: 1st Squad - Ramza, party member x2
            2nd Squad - party member x2
     CONDITIONS: Open watergate at Bethla Garrison.
     ENEMIES: Knight x4, Archer x2, Wizard x2
     GIL: 
     WAR TROPHIES: 
A new goal for once. For this battle you have to open the floodgate to stop the 
fighting.  The switches are located at the top of the hill where the two knights 
are standing. Cast Golem and attack the knights standing on the switches if they 
don't move. The Squire's abilities of "Dash" and "Stone Throw" are useful 
because they move enemies of their panels. The Wizards do some considerable 
amount of damage so it is recommend you take care of them althoug it isn't 
required. If you kill the Knights before they can move off the switch you will 
have to wait awhile before their bodies turn to crystals. Also don't use spells 
like "Don't Move" or attacks like "Leg Aim" (just a remainder). Ramza must pull 
both switches so keep that as her goal while your other party members protect 
you.

The water gushes out and fills the Bethla Garrison area. The war has come to a 
standstill.

Over at the dungeons of Bethla Garrison, Olan enters in along with Balmafula and 
Ramza. Orlandu escapes and Olan has to return to Zeltennia Castle. You are now 
presented with the option of having Orlandu in your party. It is a good idea to 
have him in your party for so many reasons:

1) His Speed is supernatural, more than enough to beat out any foe.
2) His attack power dominates anyone who goes against him.
3) His Holy Swordsman ability is of the highest rank.
4) He is equipped with the Excalibur Sword which makes him virtually invincible.
5) He HP level is extremely high, more so than all of your currect party 
members.

It would be just stupid to pass up Orlandu. But if don't want him in your party 
you must be pretty confident and pretty stupid again to pass up the Excalibur 
sword which is one of a kind and can only be receive through him.

Goltana sees the floodgate open and is shocked that the soldiers aren't persuing 
attack. Delita then enters the room. Goltana wants them to attack but Delita 
refuses then attacks Goltana striking a mortal wound. Then a Grevados acting as 
a fake Orlandu comes in and is killed by Delita. Everything is going according 
to plan.


          --Zarghidas Trade City--
When you enter Zarghidas Trade City, you see a flower girl at the corner and she 
asks that you buy a flower from her. It only cost 1 gil so I guess it could 
hurt. This flower girl looks a lot like a certain Final Fantasy cast member, 
Aeris maybe? Whether you buy her flower or not she walks off. I am not certain 
that you have to buy a flower to get Cloud but you should just buy it any way.


          --Germinas Peak--
     PARTY: 1st Squad - Ramza, party member x2
            2nd Squad - party member x2
     CONDITIONS: Defeat all enemies
     ENEMIES: Archer x3, Ninja, Thief x2
     GIL: 21900
     WAR TROPHIES: Feather Boots, Germinas Boots 7700 Gil
You are halted by a bunch of bandits looking for money. They will let you go if 
you leave all of your money. Cast Golem when you get the chance. You should have 
the Ninja's ability of "Catch" so the enemy Ninja's darts would hurt. The Golem 
should protect you for most of the battle. If not just cast it again. Breaking 
or stealing the Ninja's swords is a big help because most of the strength in the 
enemies attacks are from such enemies. Before you defeat the last enemy, if a 
member in your party have the "Move-Find Item" ability of the Chemist and has 
Brave Points at 55 or lower you can get a "Vanish Mantle" at the top of the 
cliff where the Ninja was originally standing.


          --Poeskas Lake-- 
     PARTY: Ramza, party member x4
     CONDITIONS: Defeat all enemies
     ENEMIES: Revnant x2, Archer x2, Orcale, Summoner
     GIL: 34400
     WAR TROPHIES: Phoenix Down x2 
Mustadio is a great asset to your group for this battle. Cast Haste on him and 
Golem on the party. Fire magics work well on the enemies so use it. Don't use 
Orlandu's Night Sword or you will be very sorry. The Summoner and the Revnant 
should be dealt with first. Just have Mustadio use "Seal Evil". The Golem should 
help with the attacks of the archers until you can take care of the Summoner. If 
you steal from the Archers you might get an "Ultimus Bow".

You see a scene with Dycedarg and Rofel. Rofel was talking about what had happen 
to Balbanes. Dycedarg killed Balbanes to get more control of Ivalice. On the 
other side of the door is Zalbag secretly listening in.


          --Limberry Castle, At the gate of Limberry Castle--
     PARTY: Ramza, party member x4
     CONDITIONS: Defeat all enemies
     ENEMIES: Celia (Assasin), Lede (Assasin), Apanda x4
     GIL: 44600
     WAR TROPHIES: Echo Grass 
Before you get into battle have some accessories that protect against Stop, 
Dead, Petrify, and Frog. Go ones to have are the 108 Gems, Angel Ring, Jade 
Armlet, and N-Kai Armlet. The Barette Helmet is a good item to equip for Agrias. 
You have to fight the Ultima demons again but this time Marquis Elmdor isn't 
here. Watch out for the Assassins "Shadow Stitch" attack and the "Allure" 
attack. With the attack your party mebers are Charm at a 100% rate and there is 
nothing you can do about it. What's even worse is there "Stop Bracelet" attack 
which dispatches you at a 100% hit rate. The Apandas are also not to be left 
alone. They will cast random status effects even though it is a Bio attack. 
Concentrate your attacks on the Assasins and they go away along with the 
Apandas. Having a Monk with the "Stigma Magic" ability is needed to reverse the 
effects of the Bio2 attack. Attack one of the assasins with all of your 
strongest attacks. Have Agrias and Orlandu equipped with Germinas Boots and put 
them in the front row. Have them use "ShellBust Stab" and "Lightning Stab". 

If you want to save Alma you had better hurry up and head inside. Elmdor awaits.

You are now prompted to save. Treat this like you would the battle against 
Wiegraf and sae it in a different slot. It might be hard for you and it might 
not but just to be safe.


          --Limberry Castle, Inside of Limberry Castle--
     PARTY: Ramza, party member x4
     CONDITIONS: Defeat Elmdor
     ENEMIES: Elmdor (Arc Knight), Celia (Assassin), Lede (Assassin)
     GIL: 19700
     WAR TROPHIES: (none)
Cast Golem on your party first. Have Orlandu and Agrias attack Elmdor with 
"Lightning Stab" or "Holy Explosion". Don't worry too much about the assassins, 
just concentrate on Elmdor and before you know it he will be gone. If you do 
decide to attack the assassins and you succeed in killing them they turn into 
Ultima Demons. Elmdor also has a Teleport 2 spell which is a 100% chace of 
teleporting. Also he has a complete set of Genji Equipment sitting there for you 
to steal. Also when Elmdor "Blood Sucks" your party member it will spread 
quickly so use what remaining party membersyou have to deal with him. Just get 
Elmdor weak and he will run away and to the underground area of Limberry Castle. 


          --Limberry Castle, Underground cemetary of Limberry Castle--
     PARTY: Ramza, Meliadoul, party member x4
     CONDITIONS: Defeat Zarela
     ENEMIES: Zarela (Angel of Death), Knight x2, Living Bone, Bone Snatch, 
Skeleton 
     GIL: 55700
     WAR TROPHIES: (none)
Just have Orlandu, Agrias and Ramza handle Zarela and the two knights while your 
other two party members help out Meliadoul. As long as Agrias has the Barette 
equipped nothing that Zalera can do to her will work. The Knights aren't 
equipped with anything but sometimes will come back to life after you kill them. 
Zalera doesn't have too much HP (about 1800) but the "Nightmare" attack he has 
can leave you at a loss as well as his "Confuse 2" attack. "Holy Explosion", the 
Summon "Ifrit", the Summon "Salamander", and "Holy" magic work best against him.

After the battle Meliadoul she presents you with the Zodiac Stone but in return 
wants to tag along. She is as helpful as Agrias and Orlandu so I highly 
recommend taking her with you. Also she has the "Save the Queen" sword which 
cast Protect on you always.

Your next stop is to Igros Castle and talk to Dycedarg. It will be a long 
journey so hurry. But before you leave you see a scene with Ovelia and Olan. 
Also you may have not noticed this but Ovelia's is now given the title of 
Princess when she speaks. Olan knows of Delita's traitorous deeds and is sent to 
prison. She is asked to have some privacy with Olan and goes into her room. As 
she walks into the room she pretends that she is inside and snoops on the 
conversation. Olan was trying to clear his step father but Delita will not let 
him. Also Balmafula is killed because she found out Delita will turn against the 
High Priest.

Zalbag and a young Chemist comes to Balbanes cemetary to examine the tomb. 
Zalbag wants to know what really happened to Balbanes and now knows the truth. 
Dycedarg murder him with Mosfungus poison.  Zalbag pays the Chemist and he 
leaves. He finally realizes what is right.


          --Igros Castle, Inside of Igros Castle--
     PARTY: Ramza, Zalbag, party member x4
     CONDITIONS: Defeat Dycedarg, Elder Brother
     ENEMIES: Dycedarg (Lune Kinght), Knight x5
     GIL: (none)
     WAR TROPHIES: (none) 
Outside Igros you see a chocobo belonging to Zalbag and no guards at the front 
gate. Something's strange is happen you had better check it out. Zalbag is 
trying to kill Dycedarg. Cast Golem to start off the battle. Have Orlandu move 
over to Dycedarg but keep him at the lower level and use the "Hell Cry Punch". 
After the sword of Dycedarg is destroyed the rest should be easy. Have Agrias 
take the two Knights in front of them and on the top level. With Dycedarg's 
Weapon gone he is helpless and Zalbag should take care of the rest.

When Dycedarg dies the Zodiac Stone takes effect. He kills Zalbag at the spot 
sending him away. Dycedarg then admits to killing Balbanes.


     PARTY: Ramza, party member x4
     CONDITIONS: Defeat Adramelk
     ENEMIES Adramelk (Ghost of Fury)
     GIL: 27800
     WAR TROPHIES: (none)
Better hope you have a well developed Chemist because of Adramelk's "Seal" which 
puts you under several status effect with a 100% hit rate. He can also cast 
Summons which will hurt a lot. The best thing to use is "Lightning Stab" and 
"Holy Explosion". Also try to keep as far as possible from him.

After he is defeated he explodes and turn back into a Zodiac Stone. Your next 
stop is at Murond Holy Place.


          --Murond Holy Place, St. Murond Temple--
     PARTY: 1st Squad - Ramza, party member x2
            2nd Squad - party member x2
     CONDITIONS: Defeat all enemies
     ENEMIES: Mediator x2, Geomancer x2, Priest, Summoner
     GIL: 23500
     WAR TROPHIES: X-Potion
Inside the Chapel is Vormav and High Priest Funeral. Apparently Funeral is being 
betrayed by Vormav because Funeral knows of the entrance to Murond City is. He 
tells Vormav that it is inside Orbonne Monastery. Have Orlandu placed in the 
second squad and take out the Mediators with his "Lightning Stab". Have Mustadio 
Snipe the Summoner by using his "Arm Aim". Agrias should be place in the first 
squad and use her "Lightning Stab" to try and Silence the Priest. It is helpful 
to have a Dragoon with the "Ignore Height" ability. This battle should be too 
hard even though you are out numbered.

After this battle you are prompted to save.


          --Murond Holy Place, Hall of St. Murond Temple--
     PARTY: Ramza, party member x4
     CONDITIONS: Defeat Vormav
     ENEMIES: Vormav (Divine Knight), Rofel (Divine Knight), Kletian (Sorceror)
     GIL: 13500
     WAR TROPHIES: (none)
Vormav and Ramza have set a deal in order to get Alma back but Vormav double 
crosses them. If you have Meliadoul in your party she is involved in this 
storyline. Have Orlandu and Meliadoul use "HellCry Punch" to destroy Vormav and 
Rofel's swords. This prevents them from using their "Mighty Sword" attacks. All 
you have to do is survive for about three rounds and he will go away.

After this battle your are prompted to save.


          --Murond Holy Place, Chapel of St. Murond Temple--
     PARTY: Ramza, party member x4
     CONDITIONS: Defeat Zalbag 
     ENEMIES: Zalbag (Arc Knight), Ultima Demon, Archiac Demon x2
     GIL: 41600
     WAR TROPHIES: Elixir
Vormav has gotten tired of this and has now sunk to a new low. His 'servants' 
will fight you instead of him. Have Agrias and Orlandu use "Holy Explosion" so 
you cn attack while keeping the enemies at a distance. Use "HellCry Punch" on 
Zalbag first though so is "Destroy Sword" abilities will be ineffective. The 
Ultima Demon has a wide variety of attacks to leave you dispatched and even more 
that the Archiac Demons. If you have Ramza as a Squire, you can leave Ultima 
from them by have them cast it on you. Ramza must survive it though. If you have 
108 Gems equip you don't have to worry about Zalbag's "Blood Suck" attack.

You see Zalbag here for the last time as he returns to whence he came. Ramza 
finds High Priest Funeral hurt and and in fatal condition. High Priest Funeral 
tells Ramza that Vormav went to Orbonne Monastery.

THIS BATTLE THAT YOU HAVE JUST FOUGHT WILL BE THE LAST ONE BEFORE YOU GO ON TO 
THE FINAL STAGES. THIS MEANS THAT WHEN YOU GO TO ORBONNE THERE WILL BE NO MORE 
CHANCES TO GAIN LEVELS AT RANDOM ENCOUNTERS. I'M TELLING YOU THIS SO YOU CAN 
GAIN LEVELS NOW OR GET CLOUD BEFORE GOING TO BEAT THE GAME. HAVE AN EXTRA SLOT 
OF MEMORY ON YOU MEMORY CARD READY.


          --Orbonne Monastery, Underground Book Storage Fourth Floor--
     PARTY: Ramza, party member x4
     CONDITIONS: Defeat all enemies
     ENEMIES: Knight x3, Monk x2, Archer
     GIL: 29700
     WAR TROPHIES: (none)
Rofel's troops are to stay here and stand guard. If you check the Archer here he 
is sometimes equipped with the strongest bow in the game, the Yoichi Bow. Cast 
Golem first and attack the Monks. The Archer should be next. Have Orlandu, 
Agrias, and Meliadoul attack the knights and you other party member go for the 
Archer and the Monks. This battle isn't too hard, is it?

Rofel will take over while Vormav goes to open the portal. You will be prompted 
to save here.


          --Orbonne Monastery, Underground Book Storage Fifth Floor--
     PARTY: Ramza, party member x4
     CONDITIONS: Defeat Rofel
     ENEMIES: Rofel (Divine Knight), Summoner x2, Wizard x2, Time Mage
     GIL: 31000
     WAR TROPHIES: (none)
This is the final battle with Rofel (not the last in the game). He has been 
waiting to settle the score. First you should have Meliadoul and Orlandu go 
after Rofel. Have them use "HellCry Punch" as soon as possible. The Summoners 
and Time Mages can be a problem so try to "Silence" them. If you decide to steal 
from Rofel he is equipped with the "Save the Queen" sword. Rofel has "Weapon 
Guard" so it is almost useless to attack him with swords. He can cast "Confusion 
Song" on your party members so be ready. Also he has the "Defense UP" ability so 
that might discourage your decision to attack.

When you defeat him the gate to the "Death City" opens up and your on your way 
to saving Alma. Rofel destroys the entrance way that leads back to Ivalice so 
your going to have to find another way back. The entrance way is destroyed and 
the only way to go is forward. Rofel dies here. You will be prompted to save 
here.


          --Murond Death City--
     PARTY: 1st Squad - Ramza, party member x2
            2nd Squad - party member x2
     CONDITIONS: Defeat Kletian
     ENEMIES: Kletian (Sorceror), Samurai x2, Ninja x2, Time Mage x2
     GIL: 36600
     WAR TROPHIES: (none)
First cast Golem. That should leave the Samurai's and Ninja's attacks managable 
for awhile. I wouldn't bother attacking anyone but Rofel. But you can have 
Agrias and Orlandu in the second squad and attack the Ninjas and the Samurai's. 
But beware Kletian will cast Raise2 on any fallen member. What you should do is 
have Orlandu use his "Dark Sword" to take away all of Kletian's Magic Points. If 
you steal Kletian's weapon, you can get the Mace of Zeus. It is unique and the 
only place to get it in the game, as far as I know of.

When Kletian is defeated the enemies will stop their attack. Ramza notices 
flashes of light so natural you would walk toward it. You will be prompted to 
save here.


          --Lost Sacred Precients--
     PARTY: 1st Squad - Ramza, party member x2
            2nd Squad - party member x2
     CONDITIONS: Defeat Balk
     ENEMIES: Balk (Engineer), Chemist, Hyudra, Hydra, Tiamat, Dark Behemoth
     GIL: 30000
     WAR TROPHIES: (none)
You see Balk again but this time he claims the outcome will be different. What 
you should do is have Agrias and Orlandu in the second squad and attack the 
monsters that will come after. Have them use "Lightning Stab", "Holy Explosion", 
and if you are a little low on life use "Night Sword". With some of the monsters 
out of the way you can attack Balk more easily. Have Mustadio placed in the 
first party and "Leg Aim" Balk. If he can move then he won't regain his HP. The 
Chemist should be the first to go because he will heal the enemies which is a 
real pain. If you steal from Balk you can get a "Blast Gun". With the monsters 
out of the way is will be more easier to pincer attack Balk. The monsters here 
all have Un-truth type attacks because the point of there attack is random, so 
hope your lucky that you don't get hit.

Balk dies and the Zodiac Stone senses the next place to go. You will be prompted 
to save here.


          --Graveyard of Airships--
     PARTY: Ramza, party member x4
     CONDITIONS: Defeat Hashmalum 
     ENEMIES: Hashmalum (Regulator)
     GIL: 21300
     WAR TROPHIES: Ragnarok
The Virgo Zodiac Stone doesn't work but Vormav is still optimistic. He claims is 
needs more blood to ressurect St. Ajora. You don't have to fight Vormav again 
(yea!), but you do have to fight Hashmalum (boo!). Have Orlandu and Agrias use 
"Lightning Stab" and "Holy Explosion". Hashmalum doesn't have exceedingly too 
much HP but can cast lots of status effect spells. His "Spell" attack has a 100% 
hit rate of "Stop" and the "DeathCold" attack will put you on "Slow" also with a 
100% hit rate. He only has about twelve thousand HP to deal with.

With the death of Hashmalum, Alma awakes. Still nothing happens to Alma and 
Hashmalum offers his own life to bring back to life St. Ajora. He stabs himself 
and returns to the Zodiac Stone. St. Ajora then returns to life and is inside 
Alma's body. Alma's gone! Your war trophy as you may have noticed is the sword 
"Ragnarok". It should be the best blade you have unless you went to the Deep 
Dungeon and got it. It is a good weapon to equip because it will protect you 
from Altima's (final boss) Ultima attack.


          --Graveyard of Airships, (part two)--
     PARTY: Ramza, Alma, party member x4
     CONDITIONS: Defeat Altima
     ENEMIES: Altima (Holy Angel), Ultima Demon x4
Something is happening and St. Ajora is in pain. A flash of light shine on Ajora 
and Alma's essence it removed and placed outside of Ajora. For now Alma is safe. 
St. Ajora knows of Ramza's intentions and tranforms to Altima. Alma is here to 
help but heal her as quickly as you can for she one starts with one HP. Her 
Cleric abilities are invaluable. Alma will cast "MBarrier" on everyone. Have 
Orlandu and Agrias attack the Ultima Demons before they do some serious damage. 
Hopefully you have Agrias and Orlandu with the Action ability of "Item". Use X-
Potions on your party members that are low. The Ultima Demons don't have a lot 
of HP suprisingly so more power to you and attack them before they cast 
"Ultima". By the way if you haven't learned it earlier you can learn "Ultima" if 
you are a squire (But what good is it?). Monks are a wonder to have in this 
battle because of their "Stigma Magic". Mustadio can also Snipe at Altima but 
only "Arm Aim" works. Altima also has the spell "Ultima" but it a lot better 
than you think. The graphics an the strength and the range is far better than 
what Ramza can learn. This form of Altima only has thirteen hundred HP (1300). 
Don't forget to use either "Chakra", "X-Ether", "Ether", or an "Elixir" on Alma 
because "MBarrier" does take up MP's.

When you beat her she reincarnates herself into another form.

     ENEMIES: Altima (Arch Angel) 
This time you cannot Snipe using "Arm Aim" for Mustadio but you can "Leg Aim" 
this time. Altima has a "Despair 2" attack which will remove all the statuses 
from you. This means "Reraise", "Regen", "Haste", "Protect", and "Shell" will 
all be gone. Also be ever so careful of his "Grand Cross" attack. It doesn't do 
HP damage but will place negative status on you. Also there is another "Ultima" 
attack in her possession. "All-ultima" does even more damage to an even larger 
group of foes. Monks should save their active turns for healing and recovering. 
Use "Chakra" and "Stigma Magic". Use "Flare" and "Bahamut" to your fullest 
because it will do lots of damage (Faith considered). Also "Holy" works well. 
Orlandu and Agrias should use "Holy Explosion" when Alma has sufficient MP. If 
she doesn't, give her you best Magic Point potion. Altima has about thirty three 
hundred HP (3300).

When win the entire ship explodes. I won't tell you what happens after this 
unless you really really want to know.
-------------------------------------------------------
The game is complete. I have shown you how to get Cloud because it was too long. 
I will in the future though. 

Getting Cloud:
1) Buy a flower from Aeris in Zarghidas Trade City.
2) Go to Igros and defeat Adramelk to get the Capricorn Zodiac Stone. 
3) Go to Goug Machine City.
4) Go to Goland Coal City and enter the Bar.
5) Go to Lesalia Imperial Capital
6) Go to Nelevska Temple
7) Fight Worker 8 to get Zodiac Stone.
8) Go back to Goug. See Cloud and follow him.
9) Go to Zarghidas Trade City and fight bandits.

Please excuse the briefness of it but I will try to work on it.

Another side area is the Deep Dungeon, where marvelous treasures are abundant.
-------------------------------------------------------------
This walktrough was created on July 7, 1999
The completion of this walkthrough is undecided but the first update is
July 21, 1999

Please no copying any part of this walkthrough. It took me awhile to play the 
game over and to search every detail possible. I had absolutely no help by 
anyone so credits weren't created. 

Final Fantasy is ©Square Ltd. Japan and cannot be duplicated by any means.
Final Fantasy Tactics is ©Square Ltd. Japan and cannot be duplicated by any 
means.
This Walkthrough is ©Final Fantasy Flash and cannot be duplicated by any means.

Final Fantasy Flash
http://finalfantasy.virtualave.net
finalfantasy@gamespotmail.com