_____ _____ | ___| _______ _ | ___| _ ___ __ __ | |__ /|__ __/\ | | | |__| | | | \ \_/ / | __/ \ | | / \ | | | __| | | | _\ / | | / __ \| |/ __ \| |__ | | | |_| | |\ \ | | |_|/_/ \_|_/_/ \_|____||_| |_____|_| \_\|_| Garo^Densetsu - The moves below were copied from the (Sega) Megadrive game manual so don't whine if you can't do them. - All are assuming you are facing right. - words were copied straight from Katakana, I couldn't figure out it's translation =^) _ Terry Bogard _____________________________________________________ | | / O- A Burn Knuckle | | O O | |--------------------------------------------------------------------| | | O A Rising Tackle | | O | | |--------------------------------------------------------------------| | | / O- O B Crack Shoot | | O O \ | |--------------------------------------------------------------------| | | \ -O A/C Power Wave | | O O | |____________________________________________________________________| _ Andy Bogard ______________________________________________________ | / -O A ZanneiKen | | O | |--------------------------------------------------------------------| | | \ -O O A Shoryudan | | O O / | |--------------------------------------------------------------------| | / O B Kuhadan | | O / | |--------------------------------------------------------------------| | | / O- A HishoKen | | O O | |____________________________________________________________________| _ Joe Higashi ______________________________________________________ | / O B Slash Kick | | O / | |--------------------------------------------------------------------| | tap A quickly BakuretsuKen | |--------------------------------------------------------------------| | | \ -O O B Tiger Kick | | O O / | |--------------------------------------------------------------------| | O- / | \ -O A Hurricane Upper | | O O O | |____________________________________________________________________| _ Richard Meyer ____________________________________________________ | | \ -O B Patriot Rolling Attack | | O O | |--------------------------------------------------------------------| | | O B Spider Kick | | O | | |--------------------------------------------------------------------| | | / O- B Handstand Kick | | O O | |--------------------------------------------------------------------| | -O C Throw | |____________________________________________________________________| _ Duck King ________________________________________________________ | O- -O A Headspin Attack | |--------------------------------------------------------------------| | | \ -O O B Cannonball Attack | | O O / | |--------------------------------------------------------------------| | | O A Screw Attack | | O | | |--------------------------------------------------------------------| | -O C Backdrop | |____________________________________________________________________| _ Tung Fu Rue ______________________________________________________ | | \ -O A Kiko^Ken | | O O | |---------------------------------------------may be done when small-| | | / O- O B DaisharinKyaku | | O O \ | |====================================================================| | | \ -O A Senpu^Ken | | O O | |-----------------------------------------------may be done when big-| | | \ -O B Senpu^Kyaku | | O O | |____________________________________________________________________| _ Michael Max ______________________________________________________ | O- -O A Gust Straight Punch | |--------------------------------------------------------------------| | / | \ -O A Tornado Upper | | O O O | |--------------------------------------------------------------------| | -O C Bomber Throw | |--------------------------------------------------------------------| | O- O- or -O -O Footwork | |____________________________________________________________________| _ Raiden ___________________________________________________________ | O- -O A Dokuzarisappo^ | |--------------------------------------------------------------------| | | / O- A Rocket Atack | | O O | |--------------------------------------------------------------------| | O- C Hanging Bull | |--------------------------------------------------------------------| | O- O- Escape Footwork | |____________________________________________________________________| _ Geese Howard _____________________________________________________ | O- / | \ -O A Reppu^Ken | | O O O | |--------------------------------------------------------------------| | O- C AteMinage | |--------------------------------------------------------------------| | \ B Sliding Kick | | O | |--------------------------------------------------------------------| | O- O- Escape Footwork | |____________________________________________________________________| -- Galen Komatsu ! Apple //e ! XTC gkomatsu@uhunix.uhcc.hawaii.edu ! Sega Mega Drive ! Sakai Noriko ar592@cleveland.freenet.edu ! Classic Atari ! Checkers -=====================================================================- FATAL FURY Tips Story line: Geese Howard has hired a couple of thugs to do his dirty work while he is scheming up some nasty plans. He has a couple of world hero type characters to battle your character(s). If you beat all of them, you become the strongest fighter, and get to take on Geese Howard. 1P mode: You vs. Computer -- first opponent is your choice 2P mode: 1P vs. 2P (combative) or first round is 1P + 2P vs. Computer (co-operative) watchout! Your fireballs can hurt the other player even in co-operative mode. Moves: A = Punch B = Kick C = Throw (joystick must be forward) Down joystick = Crouch Up joystick = Jump (normal moves do about 1/9 - 1/7 of the total energy of the opponent, power moves do 1/5 - 1/4) The Characters (assume right facing): JOE HIGASHI (Youthful Muei-thai) Suss-Kick! (Slash-Kick with a baaaaad accent) -O \ + B O (or -O \ | / O- quickly + B) (charging kick) Firepunches + Uppercut Tap A repeatedly Tornado Slowly | \ -O + A O O (Fireball type power move) Firebody kick Charge / , then O + B O / (knock out of air kick) Joe wants to become the strongest fighter, as Geese once used to be. TERRY BOGARD (the Young Street Fighter) Burning Knuckle slowly | / O- + A O O (charging punch) Rising Tackle ("Heee-yah!") Charge | , then O + A O | Power Wave slowly | \ -O + A O O (Fireball type power move) Crack Shot (sonic air split) charge / , then O + B O / (knock out of air kick) Terry wants to kill Geese to avenge his father's death. ANDY BOGARD (the Master of Koppo) Charging Elbow Slice ("Meeee-Esu!") charge O-, then -O + A -->> THIS IS THE EASY KILL MOVE. ONCE YOU KNOCK SOMEONE DOWN, RUN THEM OVER AGAIN AND AGAIN WITH THIS MOVE TO WIN. Double Hand Air Slice charge | , then O + A O | Fireball/Sonic Air Crunch ("Trolken") slowly | \ -O + A O O Acrobatic Aerial Foot Dive charge / , then O + B O / (this move can do 100% enemy damage if not blocked -- can hit up to 3 times!) (knock out of the air kick) Andy wants to kill Geese to avenge his father's death. The Enemies: The first four: RICHARD MYER (Super Kickboxer) is the easiest by far. Watch out for his spinning split kicks, both handstand and hanging. The easiest way is to keep him at a distance (with low punches/kicks) and nail him with fireball type moves. Charge moves have to be carefully timed. TUNG FU RUE (Mild mannered Kung Fu martial artist/Mr. Hyde in disguise) is the hardest. If you take off more than 1/3 of his energy, he changes into a huge monster that throws fireballs and has a powerful spinning punch. If you knock him down to 1/4 left, he changes back. The easiest way to kill him is to hit him with 2 powermoves and walk up to him and low punch/kick him 2-3 times and he'll change back. DUCK KING is fairly difficult. He is fast on the kick/counter-throw kick and he has a nasty roll which is invulnerable. There's no cut and dry strategy to beat him, except that with Joe and Terry, you can charge punch/kick his roll and with Andy as soon as you've knocked him down, you run over him. MICHAEL MAX (Local power boxer) is pretty difficult with his TornadoCrusher Fireball. Make sure you jump over them and kick him in the head, and also try to low kick him as many times as you can. Charges are an ok trade vs. the TornadoCrushers. The next three: HWA JAI (The expert Muei-Thai) He's not that bad in the first 1/3, as he only jumps and kicks and punches. But if you hit him and he drops below 2/3 max energy, he drinks this bottle which allows him to do a "ROCKET!" powermove which is similar to Joe's flaming body move. It does a lot more damage though, and only the charges can beat him. He's too fast to do any other moves, unless you carefully time them. Andy's Acrobatic Aerial Foot Dive works well against HWA JAI. Watch your moves carefully and time them because you will take a lot of damage against the ROCKET! if HWA JAI uses it against you. RAIDEN (the Circus Big Man/Wrestler) Raiden is particularly bad; he'll belly flop on you, his foot sweeps are long and hard hitting, if you jump in he'll head butt you. He has a nasty flame breath or powder breath which is bad if you don't block it, but you can use it to your advantage. Stick out a fist by pressing A while you are a distance away (about 1/2 the screen), and Raiden will breathe flame. Use your charge move near the end of the breath, and you will knock him down every time. Repeat and kill. If you're Andy, the Acrobatic Aerial Foot Dive must be carefully timed when Raiden is not breathing flame, and does a lot of damage; the Shadow Elbow Slice is much more useful as you can just run Raiden over (as any other character) when he gets up. BILLY KANE (the Nasty Stick Man) Billy is pretty nasty as he'll vault into you, and you must pull forward or be knocked down. He has an aerial jump which you can throw him right before/during landing. He has a lot of range with his stick. His thrown twirl is pretty nasty too. Billy has one nasty weakness, and you must exploit it: whenever you can throw him, do it! Right after he loses his stick, he'll be trembling and you can't throw him. But when he jumps up and grabs another stick and comes back down, you can throw him. You can make him lose his stick by: 1) throwing him, 2) knocking him down with a powermove, 3) make him jump up, and throwing him, 4) having him throw his stick at you. Then you just grab him again and again when he tries to regain his stick and he dies. The CHAMPION: GEESE HOWARD (super martial arts champion) Geese is not easy to beat, and no powermove works particularly well against him. He is fast, stronger than the characters by 20%, and has his own powermove: Fast Powerwave (RAG-CHEW!) that does 1/3 of max strength. He can grab you if you are within range, if you if you are attacking with any maneuvre. Yes, he'll grab you out of a flaming body kick, or a Shadow Elbow Slice, or a Burning Knuckle. Not to mention that his kick is super-long and can stay extended for the full time he's in the air. The strategies that work: 1) Jump up (if you've ever played Guile or Ryu or Ken vs. Zangief, you might have used this one) and nail him with a kick if you're Andy or Terry or a punch if you're Joe when he throws the power wave. Repeat until dead. 2) Calculate distance and jump in, walk up, throw. Repeat until dead. The ending is quite a bore ... you kick GEESE HOWARD, and he falls out of the window and you don't see the splat. The message sayd that GEESE HOWARD dies 3 hours after falling from a high rise (or something like that) with the current date (when you played the game). A new legend begins... (and it shows a picture of the character you won with, on a cliff, looking away... like the title screen). Quite a disappointment. Well, that's all for now. -Chris :)