Dynamite Headdy (e)

Cover
                              Dynamite Headdy FAQ
                                   Ver. 1.01

                              by Michael Stearns
                             Last Update 4/30/98


This Dynamite Headdy FAQ was made in order to supplement Bob Tomasevich's
Dynamite Headdy FAQ.  Unfortunately, Bob seems to have vanished into this air,
I don't know how to contact him with updates to it!  So I was forced to make
my own.  If you know where the few remaining Secret Bonus Points are, please
PLEASE tell me, so I can add it to the FAQ, and hopefully there will finally
be a collection of all of them!

By all means, you may distribute this FAQ freely, or you could even charge
money for it if you can find somebody dumb enough to pay for it.  Just PLEASE
don't make any changes to it.  If you feel the need, do what I did, go make
your own FAQ!!!

Contacting the Author:
      I am currently Emailable at Katharin@ellensburg.com

This FAQ includes information on:
      Level Select
      Secret Bonus Points
      Secret Numbers
      Treasure Websites



===============
Level Select/Head Test
===============

At the Title screen, press start once.  Highlight "Start Game" and punch in C,
A, Left, Right, B.  If done correctly, Headdy will go "Yas!"  Press start
again and you can choose your level.  Punch in the code with "Options"
highlighted and you'll go to the Head Check screen!  Neato, huh?


===============
Secret Bonus Points
===============

Oh how we Headdy fans love to hear it, "He's got a Secret Bonus Point."  This
is a listing of all the secret bonus points I know of.  Because I want
everyone to know how good I am, I'm marking the location I needed Bob's FAQ to
find with an asterisk.  Everything else I found on my own, except a couple by
my brother.

1-1  The Getaway           Destroy the big red robot before he gets all your
                           friends.

Total: 1/1                 Total thus far: 1/1
===============

2-1  Practice Area         Successfully complete the three practice areas

2-2  Toys n the Hood       Knock the soldier with the telescope off the tower
                           before destroying it.

                           After beating the green Robot, hit the two
                           creatures that jump out of the cage for two
                           bonuses.

                           Get the Spiked Head and go up the verticle
                           passageway, then defeat the dragon.

2-3  Mad Dog & Headdy      Wait until Mad Dog jumps into the sky and returns
                           with Bino.  When he drops Bino, smash him (Bino)
                           for a Bonus point.

Total: 8/8                 Total thus far: 9/9
===============

3-1  Down Under            Wait just to the right of one of the machines that
                           spits out balls.  When Bino's head rolls out, bash
                           it for a bonus point!

3-2  Backstage Battle      Trouble Bruin will randomly throw out little brown
                           kitties at you.  When he throws out a kitty with a
                           big green head, smash it!

3-3  The Green Room        Defeat the top half of the boss (the Puppeteer)
                           first for a secret bonus point.

3-4  Clothes Encounters    Wait until the Wooden Dresser comes down disguised
                           as Bino before killing it.  Hit the Bino mask and
                           get a bonus point!

Total: 4/4                 Total Thus far: 13/13
===============

4-1  Terminate Her Too     Hit any one of the objects that say "Hit Me"
                           repeatedly until it finally gives you a bonus
                           point.  It takes 16 or 20 hits, I've forgotton
                           which.

                           When the tank shoots out a cannonball that bounces,
                           destroy the cannaonball for a bonus point.

                           After you push the green weirdo off the water
                           fountain, jump on top of its head and hit it from
                           above repeatedly until it dies.

4-2  Mad Mechs             Break all the boxes that require a Hammer Head
                           (They have hammers on them) for a bonus point.

4-3  Mad Mechs 2 *         Destroy the two fans and get a bonus for each.

4-4  Heathernapped         Wait for Bino to come down and wash windows before
                           moving to the right.  Beat him up for a secret
                           bonus point.

Total: 7/7                 Total thus far: 20/20
===============

5-2  Stair Wars            Eventually, after going up the stairs for a really
                           long time, you will get a bonus.  Don't defeat
                           Trouble Bruin until you do.

5-3  Towering Internal     This doesn't work all the time, I'm not sure how
                           exactly it's done:  When you get to the two
                           swinging arms, position yourself so that you can
                           see both Hangmen, with the one on top on the right. 
                           Stay in this position and jump over the arms'
                           attacks.  Hit them one after another so they day at
                           the same time.  Wait about a second while they
                           explode, then move right and grab Hangman to move
                           up to the next level.  You should get a bonus from
                           that.

5-4  Spinderella           After Spinderella moves you to the background and
                           back to the front again, Bino will come running
                           onto the screen from the left.  Hit him four times
                           for a bonus point.

Total: 3/3                 Total thus far: 23/23
===============

6-1  Flying Game           Wait by the Headcase at the beginning of the stage
                           for Bino's head to appear in it.  Then grab it for
                           a bonus!

                           Destroy the middle rocket in the second set of
                           three.  It is recognizable by the cow on its side.

6-4  Babyface              Do not let Babyface's final incarnation grab you,
                           keep shooting until it dies.  Bino is tied up
                           inside, blast him for a bonus.

Total: 3/3                 Total thus far: 26/26
===============

7-1  Headdy Wonderland     One of the cows, when jumped on, will make a horse
                           noise instead of a moo.  Smash him!

                           On top of the first totem pole is a big sad bird. 
                           Smack him before he flies away for a bonus!

                           This isn't a bonus, but it's fun!  When the boss
                           appears, try to get Heather to miss when she throws
                           the keys by making the Gatekeeper face the wrong
                           direction.  The look on her face is priceless!

                           Let the Nasty Gatekeeper toss his arms off the
                           screen until he grabs Bino, smack him for a secret
                           bonus point.

Total: 3/3                 Total thus far: 29/29
===============

8-1  The Rocket Tier       Collect all the 500pts icons at the top of the
                           screen for a bonus.

8-3  Fun Forgiven          At the very end of the stage, there should be a
                           "Don't Hit" box on the ceiling to the left of the
                           exit.  Hit it for a secet bonus!

8-4  Vice Versa            The heads that hang upside down will fire orange
                           shots at you.  Destroy three shots for a bonus
                           point.

8-5  Twin Freaks           When the boss is green, it will occasionally fire
                           heads out of its ear.  Amongst these heads is Bino! 
                           Smash him for a secret bonus point!  This one is
                           really hard to get.

Total: 4/6                 Total Thus far: 33/35
===============

9-1  Fatal Contraption     Destroy either of the jumping, brown, Cocoa heads
                           as you move up the elevator.  I do not believe it
                           is possible to get them both.

                           Grab the Hammer Head and break every block you can,
                           whether it requires the hammer or not, for a secret
                           bonus point.  Timing is critical, you must grab the
                           hammer at the last second so it will last all the
                           way up to the top.  Destroy hammer boxes first, so
                           if it wears out you'll still be able to destroy the
                           other boxes.

9-3  Final Analysis        This isn't a bonus, but watch Dark Demon's crystal
                           ball.  The color that it stops on will determine
                           his attack, so grab the head that will best enable
                           you to dodge it!  (Go for the Pinhead and be safe
                           every time if you're a real weanie!)

Total: 2/4                 Grand Total: 35/39
===============

Remember, any contributions are more than welcome!  I want those last four
bonus points!!!!  

===============
Secret Numbers
===============

Don't forget about the secret numbers!  After you beat the game with all four
(Don't forget what they are!) watch all the way through the credits for your
reward! 

Also, in case you didn't get this FAQ from there, be sure to check out my
Treasure Homepage, the only one availible at the time this was last updated!

Michael's Totally Unofficial ***TREASURE*** Homepage!
http://www.ellensburg.com/~katharin/treasure/t-main.htm