Date: Mon, 19 July 1999 03:16:00 _____ ________ | \ _ / \ _ _ | \ / \ | ___ | / \ / \ | __ \ \_/ | | |__| \_/ \_/ | | \ | _ _ ____ ___ | | _ __ _ _____ _ _____ | | | | | | | \/ | / _ \ | | | \/ _| | | / ___| | | / ___| | |__/ | | | | /| | | | | | | | __ | / | | \ \ | | \ \ | / | | | | | | | | | | | |___| | | | | | \ \ | | \ \ | / | | | | | | | |_| | | | | | | | ___| | | | ___| | |_____/ |_| |__| |__| \___/ \________/ |__| |_| |_____/ |_| |_____/ ----------------------------------------------------------------------------------------------- DINO CRISIS WALKTHROUGH v0.1 for Sony Playstation by Stinger 3:16 arunraya@centrin.net.id This FAQ is for private and personal use. It can only be reproduced electronically, and if placed on a web page or site, may be altered as long as this disclaimer and the copyright notice appear unaltered and in full. This FAQ is not to be used for profitable or promotional purposes, etc. Dino Crisis is (c) Capcom and (c) Sony Entertainment. =============================================================================================== T A B L E O F C O N T E N T S =============================================================================================== 1. I N T R O D U C T I O N 2. B A S I C M O V E S 3. S A V I N G Y O U R G A M E 4. W A L K T H R O U G H * EASY MODE * NORMAL MODE (Under Construction) 5. M A P S * MAP #1 : FIRST FLOOR * MAP #2 : SECOND FLOOR * MAP #3 : BASEMENT 1 * MAP #4 * MAP #5 * MAP #6 : BASEMENT 2 * MAP #7 : BASEMENT 3 * MAP LEGENDS 6. S P E C I A L T H A N K S 7. A U T H O R ' S N O T E =============================================================================================== 1. I N T R O D U C T I O N =============================================================================================== I can't read Japanese so I don't know the name of the key or room. If you have any trouble reading my walkthrough, please check the maps section. =============================================================================================== 2. B A S I C M O V E S =============================================================================================== Up Move forward Down Move backward Right Turn right Left Turn left X Run (while holding forward) Square Action/Shoot (while holding R1) Circle Action/Shoot (while holding R1) Triangle Open Character Menu R1 Aim R2 Turn 180° Start Pause Select Game Option =============================================================================================== 3. S A V I N G Y O U R G A M E =============================================================================================== Unlike Resident Evil Series or Silent Hill, in Dino Crisis there are no typewriter or notepad. Instead, on the map, you will see a room with a letter 'S' inside it. It is a Save Game Room. All you have to do is go into that room and then just exit that room. Then you will be given an option to save your game. So you can save as many as you like because you don't need anything to save your game. =============================================================================================== 4. W A L K T H R O U G H =============================================================================================== * EASY MODE You're in the Area I. Go West to meet Gail. After the scene enter Room 1 (room with the green door, near where Gail is). Inside Room 1 take the key on top of the left shelf, and don't forget to take the medikit also on top of the other shelf (you must push a shelf first). Exit from Room 1. Go to the South door of Area I, and you will see another scene. Rick asked you to activate the generator. Gail then will take your key. Follow him to Area II. Enter the West door to Area III. Continue walking until you see Gail and a human corpse. Talk to Gail. Enter Room 2 (room behind Gail). Inside Room 2 go to the end of this room where you see two panels; one in front of you (first panel) and the other on your right (second panel). This is the first puzzle, it's very easy. Press the Action button in front of the first panel. The right combination is (from left to right) Red - Blue - Green - White. Or just simply press the right button, middle, and then the right (right - middle - right). Now press the Action button in front of the second panel. That should activate the generator. Now try to exit from this room and you will hear a scream and a gunshot. Continue to exit this room. Outside, you will notice that Gail is missing. Walk forward and you will see some scene. After the scene a big lizard (or a small dinosaur) will attack you. You can kill it or just run to Area II. Enter Area I. Rick will contact you and tell you to meet him on the Control Room (in your map, it's the blinking red room). Now enter Room 3 (the door to your North). Inside Room 3 walks North then you will see a scene. Continue walking to the West and you will see a laser fence. Beside it there's a red switch to deactivate it, but right now you can't deactivate it (when the red light turn green then you can deactivate it). So you must enter the air duct. On the air duck follow the path and go down at the first hole you see. Now you're in the Room 4 (BTW, the room behind you is a Save Game Room). Walk South then West a little. Now you should see a door. Enter it and you're in the Control Room. There will be some scene. After the scene, go to the Save Game Room. Inside the Save Game Room walk to the door North of you. Beside that door, there's a red switch. Push it. Take the DDK-H (the spinning object on the left shelf). Enter the room to your left (still on the Save Game Room). You will see a dead man. Take up the LEO medal near the dead man. Open the safe, the combination number is 0375. Take the key inside the safe. Go to Room 5 (save is necessary). You will see some scene. Kill the Dino. Deactivate the laser fence. Go to Room 6. Take the DDK-H on top of the locker. Go to Room 7. Go to the Second Floor. Go to room 8. Kill the Dino. Go to Room 9. Kill the hard-to-see Dino (it's on the corner in front of you). Open the safe at the wall on the back room, the combination number is 7687. Take the weapon modifier (I don't know what is it). Exit Room 9. Right now you should have 2 DDK-H; one is the code disk and the other is the key disk. Go to the door leading to Room 10. Press Action button on the switch beside that door. The Code is : H B C E F A G D I The Key is : B C F G I The Answer is : H E A D Enter Room 10. You will see another scene. Now you have the SOL Medal. After the scene take the DDK-N. Walk around the table until you're attacked by a T-Rex. It eats the survivor and now, the T-Rex wants to eat you. Shoot it, and after a couple of shots it will go. Now use the SOL and LEO Medal on the red box on the wall near the break window. SOL on the left and LEO goes to the right. The number combination is 705037 (if you upside down SOL you got 705, and LEO you got 037, if you combine the two you got 705037). Take the L-Disk. Go back to the First Floor. Go to Area IV (the door to your North). On the right door there's another corpse. Take the DDK-N nears the corpse. Exit. Go to the door on the South (under the staircase). Rick will contact you. Unlock the door (you know how, right?). The Code is : A B N D E F G H A B W C D F G H A B D F G H O M A B D E F G H R The Key is : A B D F G H The Answer is : NEWCOMER (Eliminate all A-B-D-F-G-H from the Code) Enter Room 11. Take the map on the center of the room. Enter Room 12. Deactivate the laser fence. Continue walk until two Dinos attack you. Kill them. Enter Room 13. Take the key on the end of this room (near the whiteboard). A Dino will attack you (again). Tap X rapidly to release yourself. Gail will enter and kill that Dino. After the scene enter Room 14. Unlock the North door. Go back to Control Room. Another scene will occur. Gail tell you to restore the power for the basement. Go back to Area I. Enter Area V. Go down the stairs to B1. On the West wall of this room you will see a panel with a flashing green light. Press the Action button in front of it. Take the plug (I think). Use the plug on the panel on the South wall. Press the right button, middle, left, right, middle, and right (right - middle - left - right - middle -right). Now activate the generator. Rick will asked you to the Control Room. On your way to the Control Room, you will be attacked by a Dino on Room 3. Kill it. After arrive at Control Room, Gail said that he saw something on the B asement, then Regina received a call from someone, maybe Tom, and Rick wants to save him. But Gail wants to search the basement for any survivor, it might be Dr. Kirk. Gail and Rick argued. You will be given an option. If you want to follow Gail choose the first option. But if you want to follow Rick choose the second option. FOLLOW GAIL Exit the room. Down the stairs to B1. You're now in Room 15. Walks North then East. There's another scene. Kill the baby Dino if you want. Enter the Save Game Room. Take the ID Card on the desk at the end of this room. Enter Room 16. You will meet Gail. He saw someone and chase him, but the gate between Gail and Regina is closed before Regina could across. So Regina must find another way, which is through the elevator from the first floor. Now enter Room 17. When you across the broken elevator, a Dino will attacked you. Kill it. Continue walks East. Deactivate the laser fence. Unlock the door to Generator Room. Back to first floor. Now go to Room 5. Deactivate the laser fence. Enter Room 18. Take the DDK-E and the Fingerprint Machine. Go to Area IV. Use the Fingerprint Machine on the dead man. Go back to Room 14. Use the ID Card on the computer. The combination number is 47812. (UNDER CONSTRUCTION) =============================================================================================== 5. M A P S =============================================================================================== M A P # 1 : FIRST FLOOR __________________________ | | | |______ | | | IV \ to Map #4 | | | ______| | | | __________/__________ | | | | | __________________|_| ___ |__|_______________________ | | \ 7 |to | \ | | 6 \ 5 ___/___| |2F | |__________________/___ 3 | | | | |______/_______|___|__| | | |________| | S | | | | | | \ | | 11 \ \ 14 | | | |_/_|_____/_| | | | | |________| | |__________/______| | | | | 18 | | |___|__|_____| |______________________|_/_| | | | 12 | | | | |________| | __________________| | 1 | | | 14 | | | |_/__| | | ___/____| | | | | | | \ 13 |_/___ I | | |Control | | | | | | |Room | | | V | | | |____/___|__|__________________|_____|__________________/_| | |to | | | | | | | | |B1 |__| | | | \ | |__|___| | 2 | | III | II | | | | | \ to Map #4 |__/___| | ____________|_________| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | / / | |______________/ / | / | _______/ | | | | | | |___________| M A P # 2 : S E C O N D F L O O R ________________________________ | | | | | | | | | | \ | | | | | | | 10 | | | | | | ____ ______ | | | | / \ |to| | | | | 8 | | | |1F| | |___/_____|_________| |___________________| |____|__|___| | | | | | \ \ | | |_____________/________________|______________________________| | | | |____________ | | | | | | | | | | | | | | | | 9 | | | | | | | | | | | | | | | | | |_______________| | | | | \ | |__________|_/______| | | | | |___| M A P # 3 : B A S E M E N T 1 _____________ | | | | | | ______________________|__/______ | | \ | | | __/________________| | | | | | | |___| | | \ | S | | |______|____________| | | \ | | |_______| |_/_______| | | | | | | | | | |______/_______| | | | | ______| | | | | |_ _| | | | | | | | | | | _____|_/_|____ | | ______| | |_/ | | | 16 _______/______| | | | | | | | |_____|___|_______________________________ | | \ | || | __________| |___|__________________ 17 \ || | | 15 | | | || | | ___/______| _________| | || | | | | | | | || | | | S | | \ | || | | | | | | \ || | | |__________| |_________|______|________||_____| | |to | | |1F | |__|___| M A P # 4 _____________________ | | | | | _________ | | | | | | | \ | | | |_____|_____________________ | | | | | | | \ | | | | ____________________________| | | |_______ | | | | to Map #1 \ | | | | | | | |__________________________________| | | | | | | | | | \ | |_________|___________________________________| | | | | \ \ |___/____ | | | | | | | | | | ______|__________________| | | | | | | | | ______| | | | | | | | | | | | | | |____ ____| | | | | | | | \ | |_________/__|_______________|_________| | | ________________________| | | _________| to Map #1 \ | | | |___________________________| M A P # 5 ___________ | | | | _______________________________________________________| | | | | | \ | | ________________________________________________| | | | | | | | | | | | |___________| | | | | | | | | | | | | | | | | | | | |_________________ | | | | | ______________/__| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ______| |_________________| | | | | | | | \ | | | | |______|______| M A P # 7 : B A S E M E N T 3 _______________ | | | | | | | | | | |______/__|_/______/_ _/_________ | | | | | | | | | | | | \ | | | | | | | | | | | | | | | | | | | | |_______| | | | |___ | | | | | | ______|_/_ | | | | __| | | | | | | |to| |_____ |_______| | | | |B2| | \ | | |_____/________|____/_|__|___________| S |____|_________ | | | | |/_ | | | \ || | | | | | |__| \ | |_____| || | | | | | | | | | || | | | | |_________|___/__| | | || | | | | \ | | | || | | | |_________| S | | | ||____| | | | | | | | | | | |_________| |_______| | | | | | \ \ | |_____| |___________|______________|_____| MAP LEGENDS S = Save Game Room to XX = Staircase to XX Floor / or \ = Door Green Area = Area you have explore Grey Area = Area you haven't explore Blue Area = Your current area Red Area = Objective area =============================================================================================== 6. S P E C I A L T H A N K S =============================================================================================== 1. GOD for everything 2. My family 3. Game FAQS (what a great site) 4. My computer =============================================================================================== 7. A U T H O R ' S N O T E =============================================================================================== For those of you who want to send comments, questions, or information regarding this FAQ, send them to : arunraya@centrin.net.id Feel free to e-mail me about any mistakes or additions concerning this FAQ, but don't forget to mention "DinoCrisis" in the "Subject" field. Thanks for reading my FAQ and please send in any comments, questions, or informations! This document copyright (c) 1999 Stinger 3:16