This FAQ is something I initially was going to put together as a monster listing, but it has just grown to include items,shrines,spells,books and quests. Unfortunately it looks a lot better as a text document as opposed to a "news" posting - all of the underlining, etc. has gotten a bit messed up. If I post an updated version, I'll try to fix it up prior to posting (technical assistance welcome). If anyone out there has a web page with a Diablo section, and would like to add this FAQ, contact me first (I can also give them a much cleaner text version). In order for the spacing to work properly, you have to "maximize" your viewing window in Netscape Navigator or Microsoft Explorer. Desslock -- DESSLOCK'S DIABLO INFORMATION GUIDE version 0.5 Table of Contents 1. List of Monster Attributes 2. Spells 3. Item List 4. Shrine List 5. Books 6. Quest List ----------------------------------------------- 1. LIST OF MONSTER ATTRIBUTES The following is a list of monsters encountered in Diablo. The statistics given reflect the attributes of the monsters in a single player game. The "lvl" statistic indicates the level of the dungeon in which a particular monster can initially be encountered. The monsters are divided into the following "types" - all creatures of the same type look exactly the same in shape, but colour, resistances and abilities vary within the same "type": 1 Fallen Ones 2 Scavengers 3 Zombies 4 Skeletons 5 Goat Men 6 Winged Fiends 7 The Hidden 8 Gargoyles 9 Horned Demons 10 Overlords 11 Mages 12 Red Storm/lightning Demons 13 Magma Demons 14 Spitting Terrors 15 Balrogs 16 Knights 17 Vipers 18 Succubus 19 Diablo Unique monsters are indicated with an asterick (*). A complete listing of monsters, including unique monsters, by type is contained after the following chart. Special attacks are indicated in parenthesis after resistances and immunities. The creatures are listed alphabetically based upon the earliest lvl of the dungeon in which I have encountered them. Note that the special abilities of certain classes (such as the ability of 'Spitting Terrors' to spit), which all creatures of that class possess, are not given. Since the game does not indicate the specific resistances and immunities of the 'unique' monsters, I have indicated in square brackets immunities which I have observed. I have also indicated the unique item (unique items are described in detail in part 3 of this FAQ) which can be obtained from killing certain unique monsters. LVL NAME OF MONSTER TYPE HIT POINTS RESISTS/IMMUNE/(SPECIAL ATTACK) 1 Fallen One 1 1-2 none Scavenger 2 1-3 none Skeleton 4 1-2 none/magic Skeleton Captain 4 1-3 none/magic Zombie 3 2-3 none/magic 2 *The Butcher 10 n/a some/none (Butcher's Cleaver) Carver 1 2-4 none Corpse Bow 4 4-8 none/magic Corpse Captain 4 6-10 none/magic Devil Kin 1 6-12 none Fiend 6 Ghoul 3 none/magic Plague Eater 2 6-12 none Rotting Carcus 3 7-12 none/magic 3 Blink 6 6-14 none *Bongo 1 n/a none *Brokenhead Bangshield 4 n/a some/some Burning Dead 4 5-12 fire/magic Burning Dead Captain 4 8-15 fire/magic Corpse Axe 4 2-3 none/magic Dark One 1 12-18 none *Ed Chupacabras 2 n/a some/none Flesh Clan 5 10-17 none Horror 4 6-10 lightning/magic Shadow Beast 2 *Skeleton King 4 n/a */(raise skeletons) (undead crown) *Skullfire 4 n/a none/some 4 *Backlash the Burning 4 n/a none/some Black Death 3 12-30 none/magic/(drain life) *Gharbad the Weak 5 n/a none/some Gloom 6 14-18 magic/none Horror Captain 4 17-25 lightning/magic *Moonbender 6 n/a none Overlord 10 30-40 none *Snotspill 1 n/a some/none 5 *Bloodskin Darkbow 5 n/a some/none (The Bonesaw) Familiar 6 10-17 magic/lightning/(lightning) *Foulwing 6 n/a some/none The Hidden 7 4-12 none *Shadow Drinker 4 n/a some/some/(disappear) Winged Demon 8 22-30 fire/magic 6 Acid beast 14 20-30 none *Bloodcutter 5 n/a none/some Bone Gasher 2 magic/none Horned Demon 9 20-40 none The Unseen 7 17-25 magic/none 7 Illusion Weaver 7 20-30 magic, fire/none Mud Man 10 50-62 none *Stalker 7 n/a some/some Stone Clan 5 15-20 magic/none 8 *Baron Sludge 10 n/a some/some *Death Spit 14 n/a some/none *Firewound the Gum 13 n/a some/some *Zhar the Mad 11 n/a some/some/(spells) (books) 9 Blood Claw 8 37-62 none/magic, fire Magma Demon 13 25-35 fire/magic/(lava) Night Clan 5 27-35 magic / none Redstorm 12 27-55 lightning/magic(lightning) 10 *Blackstorm 9 n/a none/some Blood Stone 13 none/magic, fire Obsidian Lord 9 35-55 lightning/magic Poison Spitter 14 30-42 none 11 Cave Viper 17 50-75 none/magic Death Wing 8 42-75 none/magic, lightning Flayed One 10 80-100 magic/fire Frost Charger 9 lightning/magic Pit Beast 14 40-55 magic/none Storm Rider 12 30-60 magic/lightning/(lightning) 12 Slayer 15 //(inferno) 13 Guardian 15 70-80 magic/fire Gold Viper 17 70-90 lightning/magic Lava Maw 14 50-75 magic/fire Steel Lord 16 90 magic,lightning/fire *Warlord of Blood 16 n/a none/some (Fool's Crest) 14 Blood Knight 16 100 fire/magic, lightning 15 Advocate 11 72 fire/lightning, magic/ (fireball,flash) Azure Drake 17 fire,lightning / none Balrog 15 90-100 magic/fire *Bloodlust 18 n/a some/none *Dreadjudge 11 n/a some/some[lightning](ch bolt,flash) Hellspawn 18 75-100 magic/lightning *Lazarus 11 n/a some/some Magistrate 11 42 magic,lightning/fire/(ch. bolt,flash) *Red Vex 18 n/a some/some *Stareye the witch 18 n/a none/some [fire] Soul Burner 18 magic,lightning / fire 16 *Diablo 19 n/a n/a [immune to stone curse] *Sir Golash 16 n/a none ---- The following is a list of creatures by type (see the previous list for attributes of a particular creature), unique creatures are indicated with an asterick (*). The creatures are generally listed in the order in which they appear: -Fallen Ones- -Skeletons- -Zombies- -Goat Men- Fallen Ones Skeletons Zombies Fire Clan Carver Skeleton Captain Black Death Flesh Clan Devil Kin Corpse Captain Rotting Carcass Stone Clan Dark One Corpse Bow Ghoul *Blood Cutter *Bongo Corpse Axe *Goretongue *Gharbad the Weak *Snotspill *Skeleton King *Bloodskin Darkbow Burning Dead Night Clan Burning Dead Captain *SkullFire *Brokenhead Bangshield Horror Horror Captain *Backlash the Burning *Shadow Drinker -Scavengers- -Winged Fiends- -The Hidden- -Gargoyles- Scavengers Fiend The Hidden Winged Demons Plague Eater Blink Unseen Death Wing Shadow Beast Gloom Illusion Weaver Blood Claw *El Chupacabras *Moonbender Stalker Bone Gasher *Foulwing Familiar -Horned Demons- -Overlords- -Mages- -Red Storm/lightning Demons- Horned Demons *The Butcher *Zhar the Mad Red Storm Frost Charger Overlord Magistrate Storm Rider Obsidian Lord Mud Man Advocate Storm Lord *Blackstorm *Baron Sludge *Dreadjudge *Flayer Flayed One *Lararus -Magma Demons- -Spitting Terrors- -Balrogs- -Succubus Demons- Magma Demons Acid Beast Balrogs Hellspawn Lava Lord Poison Spitter Guardian *Bloodlust Blood Stone *Death Spit Slayer *Stareye the Witch *Firewound the Gum Pit Beast Soul Burner *Plague wraith *Red Vex -Vipers- -Knights- -Dark Lord- Cave Viper Steel Lord *Diablo Gold Viper *Warlord of Blood Azure Drake Blood Knight *Sir Golash 2 SPELLS The following is a list of spells, based upon the order in which they appear in the spell book, spells marked (m) are only available in a multiplayer game: Lvl 1 Lvl 2 Lvl 3 Lvl 4 (ability) x phasing x firebolt firewall mana shield golem charged bolt telekinesis elemental teleport holy bolt lightning fireball x healing town portal flame wave bone spirit heal other (m) flash chain lightning blood star inferno stone curse guardian x The following spells can be found on scrolls or items, but I have not found them available as books: identify, infravision, resurrect (m), apocalypse, and nova. 3 ITEM LISTING The following is a list of "adjectives" which are used to describe the various items in the game, as well an indication of the magic bonuses which such items grant. The ranges reflect the specific bonuses which items I have found were given (as I discover more items I will try to more accurately reflect the ranges). There does appear to be some overlap between the ranges. Rather than provide the list alphabetically, I have grouped items which have similar effects together: + Attributes: + Strength: + Vitality: + Mana: +Dexterity: sky +1-3 might +6-8 vitality+3 spider's +15 skill +7-8 moon +4-7 power +12-14 zest +6-8 raven's +15-18 accuracy +11-15 stars +8-11 giants +17-20 vim +9-12 drake's +50 precision +16-20 heavens +12-13 vigor +16-19 dragon's+58 perfection +29 life +22 + % to Hit: - Damage: + Damage: +%Armour: Durability: bronze health -1 quality +1-2 grand +51 craftsmanship high steel +12-13 protection -2 slaying +7 valiant +66 structure high platinum+32-40 deflection -4 gore +12 glorious+90 ages indestructible mithril +50 osmosis -6 deadly +46 meteoric+79 vicious +66 brutal +89 Resist Magic: Resist Fire: Resist Lightning: Resist All: white +13-19 red +18-20 blue +10 topaz 13-14 amber +16-20 crimson +24-31 azure +30 amber 16-18 pearl +22-30 ruby +59-60 lapis +31-33 jade 24-30 ivory +33-40 cobalt +43-49 crystal +46-48 sapphire+53-58 diamond +53-59 Magic: Hit Recovery: Steals Mana: +Hit% / +Damage%: mind +7-10 bat -3% fine +8/+47 brilliance+12-15 stability(faster) warrior's +11-15 / +59-63 sorcery +16-20 harmony (fastest) soldier's +16-18 / +69-79 wizardry +24 lord's +28-29/ +86-89 knight's +38/+98 king's +88-100/+166 Light: Steels Life: Fast Attack: Life(hit) Points: radiance + 40 leech -3% readiness (quick) blood -5% swiftness (fast) jaguar +16 speed (faster) eagle +26-28 haste (fastest) wolf +30-39 tiger +44-50 Spell Levels Increased: angel +1 level for all spells arch-angel +2 level for all spells Other Attributes: bashing - targets armour bear - pushes target back bountiful - extra charges flaming - fire damage lightning - lightning attack plentiful - extra charges puncturing - targets armour Cursed Items: clumsy -8 to hit, - 74% damage paralysis -6 dexterity uselessness Unique Items: Arkanines' Valor (Armor)AC 25, +10 vital, -3 damage from enemies, fastest hit recovery Baranar's Star The Bonesaw (claymore) +10 damage, strength and life, -5 dexterity, mana and magic Butcher's Cleaver +10 Str, unusual damage, altered durability Empryean Band (ring) +2 attributes, +20% light, fast hit recovery, absorbs 20% trap damage Fool's Crest (crown) -4 attributes,hit points +100,+6 damage from enemies,attacker takes 1-3 Gleamsong (staff) +25 mana, -3 strength, -3 vitality, 76 phasing charges Gnarled Root (club) +20% to hit,+300% damage,+10 dexterity,+5 magic,resist all+10%,armor-10 Griswold's Edge Fire 1-10,+25% to hit,fast attack,knocks target back,+20 mana,-20 life Hammer of Iholm Harlequinn Crest(crown) Armour 3, -1 damage from enemies, +2 to all attributes, +7 mana, life Optic Amulet +20% light, resist lightning +20%, -1 damage from enemies, +5 magic Ring of Anon 50 golem charges, +100% damage, +5 to all attributes Ring of Engagement Ring of Truth -1 damage from enemies, +10 resist all Thundercall (staff) chance to hit+35%,lightning damage 1-10,resist lightning+30%,+20% light Undead Crown Veil of Steel (crown) -20% light, +50% resist all, +60% armour, mana -30, +15 str, +15 vital Wisdom's Wrap (cloak) Wizard's Spike (dagger) +15 magic, +35 mana, +25% to hit, resist all +15 4 SHRINE LISTING Abandoned Shrine "The hands of men may be guided by faith" +2 dexterity Cauldron Random effect Creepy Shrine "Strength is bolstered by heavenly faith" +2 strength Cryptic Shrine "Arcane power brings destruction" Divine Shrine "Drink and be Refreshed" - Restores health/mana, gives full potion of each Eerie Shrine "Knowledge and wisdom at the cost of self" - raise magic, lose mana Enchanted Shrine "Magic is not always what it seems" lose 1 lvl(1 spell),others gain 1 lvl Fountain of Tears [no quote is given] -1vitality, +1strength Goat Shrine Random effect Gloomy Shrine "Those who defend seldom attack"1 damage all weapons,+2 to armor items Hidden Shrine "New strength is forged through destruction" Holy Shrine ""- phases you to random location of currently explored level Magical Shrine "While the spirit is vigilant the body shines" - restores health Murkey Pool Mysterious Shrine "Some are weakened while one grows strong" +5 one attribute, -1 others Religious Shrine "Time cannot diminish the power of steel" -all items full durability Sacred Shrine "Energy comes at the cost of wisdom" - lose mana permanently Secluded Shrine "The way is made clear when viewed from above" -map of current level Stone Shrine "Power of Mana refocuses anew" - restores mana Thaumatology Shrine "What was once opened is now closed" - re-fills chests on current level Weird Shrine "The sword of justice is quick and sharp" +1 damage to all weapons 5 BOOKS The following is a list of the books in the game, as well as the purpose, if any, of each book: Name of Book: Purpose: Ancient Tome Arcane knowledge gained - gain Guardian Spell Book of the Blind Initiates "Halls of Blind" quest The Dark Exile Provides a history of the exiling of Baal, Diablo and Mephisto Fungal Tome Initiates "Black Mushroom" quest when given to Adria The Horadrim Provides a history of the Horadrim Library Book Scroll or Spell book Mythical Book Initiates "Chamber of Bone" quest Realms Beyond Provides introduction to the awakening of Diablo and Sin War. The Sin War Provides a history of the Demons' war on earth Skeleton Tome Scroll or Spell book Steel Tome Initiates "Warlord of Blood" quest Tale of the Three Provides more history on Baal, Mephisto and Diablo 6 Quest Listing The following is a list of the quests in the game, as well as the manner in which each quest is started, the level upon which the quest can be solved, and the reward for completing the quest. I also know of the "blood stone" quest, but have not yet encountered it - I will add it to the FAQ once I finally get to see it. Name of Quest From Lvl Reward The Butcher wounded man 2 Butcher's Cleaver Poisoned Water Supply Pepin 2 (special) Ring of Truth Skeleton King Odgen 3 Undead Crown The Magic Rock Griswold 5 Embryean Band Gharlam the Weak Gharlam 4 Magic item Tavern Sign Odgen 4 Harlequinn Crest (if returned) Chamber of Bone Book 6 (special) Guardian Spell Halls of the Blind Book 7 Optic Amulet Zhar the Mad Zhar 9 Books Black Mushroom Adria (fungal tome) 9+10 (brain) Elixir (+3 attributes) Anvil of Fury Griswold 10 Griswold's Edge Warlord of Blood Book 13 Fool's Crest helm Lachdanan Lachdanan 15 Golden Elixir Lazarus Cain (staff of Lazarus) 15 (special) Magic item Diablo Cain 16 (special) End game(single player)