Andere Lösungen

Diablo (e)

Cover


This FAQ is something I initially was going to put together as a monster
listing, but it has just grown to include items,shrines,spells,books and
quests.  Unfortunately it looks a lot better as a text document as
opposed to a "news" posting - all of the underlining, etc. has gotten a
bit messed up.  If I post an updated version, I'll try to fix it up
prior to posting (technical assistance welcome).  If anyone out there
has a web page with a Diablo section, and would like to add this FAQ,
contact me first (I can also give them a much cleaner text version).

In order for the spacing to work properly, you have to "maximize" your
viewing window in Netscape Navigator or Microsoft Explorer.

Desslock


-- 
DESSLOCK'S DIABLO INFORMATION GUIDE version 0.5 

Table of Contents

1.	List of Monster Attributes
2.	Spells
3.	Item List
4.	Shrine List
5.	Books
6.	Quest List

-----------------------------------------------

1.	LIST OF MONSTER ATTRIBUTES

The following is a list of monsters encountered in Diablo.  The
statistics given reflect the attributes of the monsters in a single
player game.  The "lvl" statistic indicates the level of the dungeon in
which a particular monster can initially be encountered.  The monsters
are divided into the following "types" - all creatures of the same type
look exactly the same in shape, but colour, resistances and abilities
vary within the same "type":

	1	Fallen Ones
	2	Scavengers
	3	Zombies
	4	Skeletons
	5	Goat Men
	6	Winged Fiends
	7	The Hidden
	8	Gargoyles
	9	Horned Demons
	10	Overlords
	11	Mages
	12	Red Storm/lightning Demons
	13	Magma Demons
	14	Spitting Terrors
	15	Balrogs
	16	Knights
	17	Vipers
	18	Succubus
	19	Diablo

Unique monsters are indicated with an asterick (*).  A complete listing
of monsters, including unique monsters, by type is contained after the
following chart.  Special attacks are indicated in parenthesis after
resistances and immunities.  The creatures are listed alphabetically
based upon the earliest lvl of the dungeon in which I have encountered
them.  Note that the special abilities of certain classes (such as the
ability of 'Spitting Terrors' to spit), which all creatures of that
class possess, are not given.  Since the game does not indicate the
specific resistances and immunities of the 'unique' monsters, I have
indicated in square brackets immunities which I have observed.  I have
also indicated the unique item (unique items are described in detail in
part 3 of this FAQ) which can be obtained from killing certain unique
monsters.
	
LVL	NAME OF MONSTER	TYPE	HIT POINTS 	RESISTS/IMMUNE/(SPECIAL ATTACK)

1	Fallen One		1	1-2		none
	Scavenger		2	1-3		none
	Skeleton		4	1-2		none/magic
	Skeleton Captain	4	1-3		none/magic
	Zombie			3	2-3		none/magic

2	*The Butcher		10	n/a		some/none	
	 (Butcher's Cleaver)
	Carver			1	2-4		none
	Corpse Bow		4	4-8		none/magic
	Corpse Captain		4	6-10		none/magic
	Devil Kin		1	6-12		none
	Fiend			6
	Ghoul			3			none/magic
	Plague Eater		2	6-12		none
	Rotting Carcus		3	7-12		none/magic
	
3	Blink			6	6-14		none
	*Bongo			1	n/a		none
	*Brokenhead Bangshield	4	n/a		some/some
	Burning Dead		4	5-12		fire/magic
	Burning Dead Captain	4	8-15		fire/magic
	Corpse Axe		4	2-3		none/magic
	Dark One		1	12-18		none
	*Ed Chupacabras		2	n/a		some/none
	Flesh Clan		5	10-17		none
	Horror			4	6-10		lightning/magic
	Shadow Beast		2			
	*Skeleton King		4	n/a		*/(raise skeletons)
	 (undead crown)
	*Skullfire		4	n/a		none/some

4	*Backlash the Burning	4	n/a		none/some
	Black Death		3	12-30		none/magic/(drain life)
	*Gharbad the Weak	5	n/a		none/some
	Gloom			6	14-18		magic/none
	Horror Captain		4	17-25		lightning/magic
	*Moonbender		6	n/a		none
	Overlord		10	30-40		none
	*Snotspill		1	n/a		some/none

5	*Bloodskin Darkbow	5	n/a		some/none
	 (The Bonesaw)
	Familiar		6	10-17		magic/lightning/(lightning)
	*Foulwing		6	n/a		some/none
	The Hidden		7	4-12		none
	*Shadow Drinker		4	n/a		some/some/(disappear)	
	Winged Demon		8	22-30		fire/magic

6	Acid beast		14	20-30		none
	*Bloodcutter		5	n/a		none/some
	Bone Gasher		2			magic/none
	Horned Demon		9	20-40		none
	The Unseen		7	17-25		magic/none

7	Illusion Weaver		7	20-30		magic, fire/none
	Mud Man			10	50-62		none
	*Stalker		7	n/a		some/some
	Stone Clan		5	15-20		magic/none
			
8	*Baron Sludge		10	n/a		some/some
	*Death Spit		14	n/a		some/none
	*Firewound the Gum	13	n/a		some/some
	*Zhar the Mad		11	n/a		some/some/(spells)
	 (books)

9	Blood Claw		8	37-62		none/magic, fire
	Magma Demon		13	25-35		fire/magic/(lava)
	Night Clan		5	27-35		magic / none
	Redstorm		12	27-55		lightning/magic(lightning)

10	*Blackstorm		9	n/a		none/some
	Blood Stone		13			none/magic, fire
	Obsidian Lord		9	35-55		lightning/magic
	Poison Spitter		14	30-42		none
	
11	Cave Viper		17	50-75		none/magic
	Death Wing		8	42-75		none/magic, lightning
	Flayed One		10	80-100		magic/fire
	Frost Charger		9			lightning/magic
	Pit Beast		14	40-55		magic/none
	Storm Rider		12	30-60		magic/lightning/(lightning)

12	Slayer			15			//(inferno)

13	Guardian		15	70-80		magic/fire
	Gold Viper		17	70-90		lightning/magic
	Lava Maw		14	50-75		magic/fire
	Steel Lord		16	90		magic,lightning/fire
	*Warlord of Blood	16	n/a		none/some
	  (Fool's Crest)
	
14	Blood Knight		16	100		fire/magic, lightning
	
15	Advocate		11	72		fire/lightning, magic/ (fireball,flash)
	Azure Drake		17			fire,lightning / none
	Balrog			15	90-100		magic/fire
	*Bloodlust		18	n/a		some/none
	*Dreadjudge		11	n/a		some/some[lightning](ch bolt,flash)
	Hellspawn		18	75-100		magic/lightning
	*Lazarus		11	n/a		some/some
	Magistrate		11	42		magic,lightning/fire/(ch. bolt,flash)
	*Red Vex		18	n/a		some/some
	*Stareye the witch	18	n/a		none/some [fire]
	Soul Burner		18			magic,lightning / fire
	
16	*Diablo			19	n/a		n/a [immune to stone curse]
	*Sir Golash		16	n/a		none
----

The following is a list of creatures by type (see the previous list for
attributes of a particular creature), unique creatures are indicated
with an asterick (*).  The creatures are generally listed in the order
in which they appear:

-Fallen Ones-		-Skeletons-		-Zombies-	-Goat Men-
Fallen Ones		Skeletons		Zombies		Fire Clan
Carver			Skeleton Captain	Black Death	Flesh Clan
Devil Kin		Corpse Captain		Rotting Carcass	Stone Clan
Dark One		Corpse Bow		Ghoul		*Blood Cutter
*Bongo			Corpse Axe		*Goretongue	*Gharbad the Weak
*Snotspill		*Skeleton King				*Bloodskin Darkbow
			Burning Dead				Night Clan
			Burning Dead Captain
			*SkullFire
			*Brokenhead Bangshield
			Horror
			Horror Captain
			*Backlash the Burning
			*Shadow Drinker						

-Scavengers-		-Winged Fiends-		-The Hidden-		-Gargoyles-
Scavengers		Fiend			The Hidden		Winged Demons
Plague Eater		Blink			Unseen			Death Wing
Shadow Beast		Gloom			Illusion Weaver		Blood Claw
*El Chupacabras		*Moonbender		Stalker
Bone Gasher		*Foulwing
			Familiar

-Horned Demons-		-Overlords-		-Mages-		-Red Storm/lightning Demons-
Horned Demons		*The Butcher		*Zhar the Mad		Red Storm
Frost Charger		Overlord		Magistrate		Storm Rider
Obsidian Lord		Mud Man			Advocate		Storm Lord
*Blackstorm		*Baron Sludge		*Dreadjudge		*Flayer
			Flayed One		*Lararus

-Magma Demons-		-Spitting Terrors-	-Balrogs-		-Succubus Demons-
Magma Demons		Acid Beast		Balrogs			Hellspawn
Lava Lord		Poison Spitter		Guardian		*Bloodlust
Blood Stone		*Death Spit		Slayer			*Stareye the Witch
*Firewound the Gum	Pit Beast					Soul Burner
			*Plague wraith					*Red Vex	

-Vipers-		-Knights-		-Dark Lord-
Cave Viper		Steel Lord		*Diablo			
Gold Viper		*Warlord of Blood
Azure Drake		Blood Knight
			*Sir Golash

2  SPELLS

The following is a list of spells, based upon the order in which they
appear in the spell book, spells marked (m) are only available in a
multiplayer game:

Lvl 1		Lvl 2		Lvl 3		Lvl 4

(ability)	x		phasing		x
firebolt	firewall	mana shield	golem
charged bolt	telekinesis	elemental	teleport
holy bolt	lightning	fireball	x
healing		town portal	flame wave	bone spirit
heal other (m)	flash		chain lightning	blood star
inferno		stone curse	guardian	x

The following spells can be found on scrolls or items, but I have not
found them available as books:

identify, infravision, resurrect (m), apocalypse, and nova.

3  ITEM LISTING

The following is a list of "adjectives" which are used to describe the
various items in the game, as well an indication of the magic bonuses
which such items grant.  The ranges reflect the specific bonuses which
items I have found were given (as I discover more items I will try to
more accurately reflect the ranges).  There does appear to be some
overlap between the ranges.  Rather than provide the list
alphabetically, I have grouped items which have similar effects
together:

+ Attributes:	+ Strength:	+ Vitality:	+ Mana:		+Dexterity:
sky	+1-3	might	+6-8	vitality+3	spider's +15	skill	   +7-8
moon	+4-7	power 	+12-14	zest	+6-8	raven's	+15-18	accuracy   +11-15
stars	+8-11	giants	+17-20	vim 	+9-12	drake's	+50	precision  +16-20
heavens	+12-13			vigor 	+16-19	dragon's+58	perfection +29
				life 	+22	
								
+ % to Hit:	- Damage:	+ Damage:	+%Armour:	Durability:
bronze		health 	   -1	quality +1-2	grand 	+51	craftsmanship high
steel 	+12-13	protection -2	slaying	+7	valiant	+66	structure     high
platinum+32-40	deflection -4	gore 	+12	glorious+90	ages	     
indestructible	
mithril	+50	osmosis	   -6	deadly	+46
meteoric+79			vicious	+66
				brutal	+89

Resist Magic:	Resist Fire:	Resist Lightning:		Resist All:	
white	+13-19	red	+18-20	blue	+10			topaz  13-14
amber 	+16-20	crimson +24-31	azure	+30			amber  16-18
pearl	+22-30	ruby	+59-60	lapis	+31-33			jade   24-30
ivory	+33-40			cobalt	+43-49				
crystal	+46-48			sapphire+53-58
diamond	+53-59

Magic:				Hit Recovery:	Steals Mana:	+Hit% / +Damage%:
mind	 +7-10					bat	-3%	fine	   +8/+47	
brilliance+12-15		stability(faster)		warrior's  +11-15 / +59-63
sorcery	 +16-20			harmony (fastest)		soldier's  +16-18 / +69-79
wizardry	 +24						lord's	   +28-29/ +86-89
								knight's   +38/+98	
								king's	   +88-100/+166

Light:		Steels Life:	Fast Attack:			Life(hit) Points:
radiance + 40	leech	-3%	readiness (quick)
		blood	-5%	swiftness (fast)		jaguar 	+16		
				speed	  (faster)		eagle	+26-28
				haste	  (fastest)		wolf	+30-39
								tiger	+44-50
								
Spell Levels Increased:

angel		+1 level for all spells
arch-angel	+2 level for all spells

Other Attributes:

bashing		- targets armour
bear		- pushes target back
bountiful	- extra charges 
flaming		- fire damage
lightning	- lightning attack
plentiful	- extra charges 
puncturing 	- targets armour

Cursed Items:

clumsy		-8 to hit, - 74% damage
paralysis	-6 dexterity
uselessness

Unique Items:

Arkanines' Valor (Armor)AC 25, +10 vital, -3 damage from enemies,
fastest hit recovery	
Baranar's Star
The Bonesaw (claymore)	+10 damage, strength and life, -5 dexterity, mana
and magic
Butcher's Cleaver	+10 Str, unusual damage, altered durability
Empryean Band (ring)	+2 attributes, +20% light, fast hit recovery,
absorbs 20% trap damage
Fool's Crest (crown)	-4 attributes,hit points +100,+6 damage from
enemies,attacker takes 1-3
Gleamsong (staff)	+25 mana, -3 strength, -3 vitality, 76 phasing charges
Gnarled Root (club)	+20% to hit,+300% damage,+10 dexterity,+5
magic,resist all+10%,armor-10
Griswold's Edge		Fire 1-10,+25% to hit,fast attack,knocks target
back,+20 mana,-20 life
Hammer of Iholm
Harlequinn Crest(crown)	Armour 3, -1 damage from enemies, +2 to all
attributes, +7 mana, life
Optic Amulet		+20% light, resist lightning +20%, -1 damage from enemies,
+5 magic
Ring of Anon		50 golem charges, +100% damage, +5 to all attributes
Ring of Engagement
Ring of Truth		-1 damage from enemies, +10 resist all
Thundercall (staff)	chance to hit+35%,lightning damage 1-10,resist
lightning+30%,+20% light
Undead Crown
Veil of Steel (crown)	-20% light, +50% resist all, +60% armour, mana
-30, +15 str, +15 vital
Wisdom's Wrap (cloak)
Wizard's Spike (dagger)	+15 magic, +35 mana, +25% to hit, resist all +15

4 SHRINE LISTING

Abandoned Shrine	"The hands of men may be guided by faith" +2 dexterity
Cauldron		Random effect
Creepy Shrine		"Strength is bolstered by heavenly faith"  +2 strength
Cryptic Shrine		"Arcane power brings destruction"
Divine Shrine		"Drink and be Refreshed" - Restores health/mana, gives
full potion of each
Eerie Shrine		"Knowledge and wisdom at the cost of self" - raise magic,
lose mana
Enchanted Shrine	"Magic is not always what it seems" lose 1 lvl(1
spell),others gain 1 lvl
Fountain of Tears		[no quote is given] -1vitality, +1strength
Goat Shrine		Random effect
Gloomy Shrine		"Those who defend seldom attack"1 damage all weapons,+2
to armor items
Hidden Shrine		"New strength is forged through destruction" 
Holy Shrine		""- phases you to random location of currently explored
level
Magical Shrine		"While the spirit is vigilant the body shines" -
restores health
Murkey Pool
Mysterious Shrine	"Some are weakened while one grows strong" +5 one
attribute, -1 others
Religious Shrine	"Time cannot diminish the power of steel" -all items
full durability
Sacred Shrine		"Energy comes at the cost of wisdom"  - lose mana
permanently
Secluded Shrine		"The way is made clear when viewed from above" -map of
current level
Stone Shrine		"Power of Mana refocuses anew" - restores mana
Thaumatology Shrine	"What was once opened is now closed" - re-fills
chests on current level
Weird Shrine		"The sword of justice is quick and sharp" +1 damage to all
weapons

5  BOOKS

The following is a list of the books in the game, as well as the
purpose, if any, of each book:

Name of Book:			Purpose:

Ancient Tome			Arcane knowledge gained - gain Guardian Spell
Book of the Blind		Initiates "Halls of Blind" quest
The Dark Exile			Provides a history of the exiling of Baal, Diablo and
Mephisto
Fungal Tome			Initiates "Black Mushroom" quest when given to Adria
The Horadrim			Provides a history of the Horadrim
Library Book			Scroll or Spell book
Mythical Book			Initiates "Chamber of Bone" quest
Realms Beyond			Provides introduction to the awakening of Diablo and Sin
War.
The Sin War			Provides a history of the Demons' war on earth
Skeleton Tome			Scroll or Spell book
Steel Tome			Initiates "Warlord of Blood" quest
Tale of the Three		Provides more history on Baal, Mephisto and Diablo

6	Quest Listing

The following is a list of the quests in the game, as well as the manner
in which each quest is started, the level upon which the quest can be
solved, and the reward for completing the quest. I also know of the
"blood stone" quest, but have not yet encountered it - I will add it to
the FAQ once I finally get to see it.

Name of Quest			From			Lvl		Reward

The Butcher			wounded man		2		Butcher's Cleaver
Poisoned Water Supply		Pepin			2 (special)	Ring of Truth
Skeleton King			Odgen			3		Undead Crown
The Magic Rock			Griswold		5		Embryean Band
Gharlam the Weak		Gharlam			4		Magic item
Tavern Sign			Odgen			4		Harlequinn Crest 
									  (if returned)
Chamber of Bone			Book			6 (special)	Guardian Spell
Halls of the Blind		Book			7		Optic Amulet
Zhar the Mad			Zhar			9		Books
Black Mushroom			Adria (fungal tome)	9+10 (brain)	Elixir (+3 attributes)
Anvil of Fury			Griswold		10		Griswold's Edge
Warlord of Blood		Book			13		Fool's Crest helm
Lachdanan			Lachdanan		15		Golden Elixir
Lazarus				Cain (staff of Lazarus)	15 (special)	Magic item
Diablo				Cain			16 (special)	End game(single player)