PART 1 OF 2: My FAQ has grown to the point where I now have to post it in two parts. Additions to this version: - I have added complete walkthroughs to all of the Quests identified in the FAQ (in part 2 of the FAQ) - Additional monsters added, including many 'leader' types. The attributes of well over 100 monsters are summarized in two separate charts. - Additional magical items added. The attributes of well over 100 magic items are now summarized. - Added descriptions of several other Unique items. Revised the item charts to more accurately reflect the potential ranges on benefits bestowed by magic items. Rather than extrapolate the remaining differences between the ranges, I'll try to fill them in through exploring Diablo some more (tough job, hehe) prior to re-posting the FAQ - Added additional books and shrine descriptions. - Hopefully fixed most of the spacing errors. -- DESSLOCK'S DIABLO INFORMATION GUIDE version 0.7 Table of Contents 1. List of Monster Attributes 2. Spells 3. Item List 4. Shrine List 5. Books 6. Quest List and walkthroughs Parts 1-3 are contained in my first post, and parts 4-6 (including the quest walkthroughs) is contained in the second post. ----------------------------------------------- 1. LIST OF MONSTER ATTRIBUTES The following is a list of monsters encountered in Diablo. The statistics given reflect the attributes of the monsters in a single player game. The "lvl" statistic indicates the level of the dungeon in which a particular monster can initially be encountered. The monsters are divided into the following "types" - all creatures of the same type look exactly the same in shape (except as noted below), but colour, resistances and abilities vary within the same "type": 1 Fallen Ones (regardless of weapon type) 2 Scavengers 3 Zombies 4 Skeletons (including archers) 5 Goat Men (including archers) 6 Winged Fiends 7 The Hidden 8 Gargoyles 9 Horned Demons 10 Overlords 11 Mages 12 Red Storm/lightning Demons 13 Magma Demons 14 Spitting Terrors 15 Balrogs 16 Knights 17 Vipers 18 Succubus 19 Diablo Unique monsters are indicated with an asterick (*). A complete listing of monsters, including unique monsters, by type is contained after the following chart. Special attacks are indicated in parenthesis after resistances and immunities. The creatures are listed alphabetically based upon the earliest lvl of the dungeon in which I have encountered them. Note that the special abilities of certain classes (such as the ability of 'Spitting Terrors' to spit), which all creatures of that class possess, are not given. Since the game does not indicate the specific resistances and immunities of the 'unique' monsters, I have indicated in square brackets immunities which I have observed. I have also indicated the unique item (unique items are described in detail in part 3 of this FAQ) which can be obtained from killing certain unique monsters. LVL NAME OF MONSTER TYPE HIT POINTS RESISTS/IMMUNE/(SPECIAL ATTACK) 1 Fallen One 1 1-2 none Scavenger 2 1-3 none Skeleton 4 1-2 none/magic Skeleton Archer 4 1-2 none/magic Skeleton Captain 4 1-3 none/magic Zombie 3 2-3 none/magic 2 *The Butcher 10 n/a some/none (Butcher's Cleaver) Carver 1 2-4 none Corpse Bow 4 4-8 none/magic Corpse Captain 4 6-10 none/magic *Deadeye 4 n/a some/some Devil Kin 1 6-12 none Fiend 6 1-3 none Ghoul 3 3-5 none/magic Plague Eater 2 6-12 none Rotting Carcass 3 7-12 none/magic 3 Blink 6 6-14 none *Bongo 1 n/a none *Brokenhead Bangshield 4 n/a some/some Burning Dead 4 5-12 fire/magic Burning Dead Archer 4 fire/magic Burning Dead Captain 4 8-15 fire/magic Corpse Axe 4 2-3 none/magic Dark One 1 10-18 none *Ed Chupacabras 2 n/a some/none Flesh Clan 5 10-17 none Horror 4 6-10 lightning/magic Horror Archer 4 lightning/magic *Rotcarnage 3 n/a some/some Shadow Beast 2 12-18 none *Skeleton King 4 n/a some/some/(raise skeletons) (undead crown) *Skullfire 4 n/a none/some 4 *Backlash the Burning 4 n/a none/some[magic, fire] Black Death 3 12-30 none/magic/(drain life) Flesh Clan Archer 5 none *Gharbad the Weak 5 n/a none/some[lightning] Gloom 6 14-18 magic/none Horror Captain 4 17-25 lightning/magic *Moonbender 6 n/a none/some[fire] Overlord 10 30-40 none *Pulse Crawler 2 n/a some/some *Snotspill 1 n/a some/none 5 *Bloodskin Darkbow 5 n/a some/none (The Bonesaw) Familiar 6 10-17 magic/lightning/(lightning) *Foulwing 6 n/a some/none The Hidden 7 4-12 none *Shadow Drinker 4 n/a some/some/(disappear) Winged Demon 8 22-30 fire/magic 6 Acid beast 14 20-30 none *Bloodgutter 5 n/a none/some[fire] Fire Clan 5 25-32 fire/none Fire Clan Archer 5 20-25 fire/none Bone Gasher 2 magic/none Horned Demon 9 20-40 none Unseen 7 17-25 magic/none 7 Blood Stone 13 27-37 none/magic, fire *Gorestone 5 n/a some/none Illusion Weaver 7 20-30 magic,fire/none Mud Man 10 50-62 none Night Clan 5 27-35 magic/none Night Clan Archer 5 25-32 magic/none *Stalker 7 n/a Stone Clan 5 15-20 magic/none Stone Clan Archer 5 20-27 magic/none 8 *Baron Sludge 10 n/a some/some *Chaos Howler 14 n/a none *Death Spit 14 n/a some/none *Firewound the Gum 13 n/a some/some Poison Spitter 14 30-42 none *Zhar the Mad 11 n/a some/some/(spells) (books) 9 Blood Claw 8 37-62 none/magic,fire Magma Demon 13 25-35 fire/magic/(lava) Redstorm 12 27-55 lightning/magic/(lightning) 10 *Blackstorm 9 n/a none/some *Flayer 12 n/a Obsidian Lord 9 35-55 lightning/magic Pit Beast 14 40-55 magic/none 11 Cave Viper 17 50-75 none/magic Death Wing 8 42-75 none/magic,lightning Flayed One 10 80-100 magic/fire Frost Charger 9 lightning/magic Storm Rider 12 30-60 magic/lightning/(lightning) 12 Maelstorm 12 45-75 magic/lightning Slayer 15 60-70 magic/fire/(inferno) 13 Firedrake 17 60-85 fire/magic Guardian 15 70-80 magic/fire Gold Viper 17 70-90 lightning/magic Lava Maw 14 50-75 magic/fire Steel Lord 16 90 magic,lightning/fire *Warlord of Blood 16 n/a none/some 14 Blood Knight 16 100 fire/magic, lightning 15 Advocate 11 72 fire/lightning,magic/(spells) Azure Drake 17 80-100 fire, lightning / none Balrog 15 90-100 magic / fire *Blackjade 18 n/a some/some/(blood star) *Bloodlust 18 n/a some/none/(blood star) *Dreadjudge 11 n/a some/some[lightning](charged bolt,flash) Hellspawn 18 75-100 magic/lightning/(blood star) *Lazarus 11 n/a some/some/(spells) Magistrate 11 42 magic,lightning/fire/(charged bolt,flash) *Red Vex 18 n/a some/some/(blood star) *Stareye the witch 18 n/a none/some [fire]/(blood star) Soul Burner 18 magic, lightning / fire 16 *Diablo 19 n/a n/a [immune to stone curse] *Sir Golash 16 n/a none ---- The following is a list of creatures by type (see the previous list for attributes of a particular creature), unique creatures are indicated with an asterick (*). The creatures are generally listed in the order in which they appear: [Fallen Ones] [Skeletons] [Zombies] [Goat Men] Fallen Ones Skeletons Zombies Flesh Clan Carver Skeleton Archer *Rot Carnage Flesh Clan Archer Devil Kin Skeleton Captain Black Death *Gharbad the Weak Dark One *Deadeye Rotting Carcass *Blood Gutter *Bongo Corpse Captain Ghoul Stone Clan *Snotspill Corpse Axe *Goretongue Stone Clan Archer Corpse Bow Fire Clan Archer Burning Dead *Gorestone Burning Dead Archer *Bloodskin Darkbow Burning Dead Captain Night Clan *SkullFire Night Clan Archer *Brokenhead Bangshield Horror Horror Archer Horror Captain *Backlash the Burning *Shadow Drinker [Scavengers] [Winged Fiends] [The Hidden] [Gargoyles] Scavengers Fiend The Hidden Winged Demons Plague Eater Blink The Unseen Death Wing Shadow Beast Gloom Illusion Weaver Blood Claw *El Chupacabras *Moonbender Stalker *Pulse Crawler *Foulwing Bone Gasher Familiar [Horned Demons] [Overlords] [Mages] [Red Storm/lightning Demons] Horned Demons *The Butcher *Zhar the Mad Red Storm Frost Charger Overlord Magistrate Storm Rider Obsidian Lord Mud Man Advocate Storm Lord *Blackstorm *Baron Sludge *Dreadjudge Maelstorm Flayed One *Lararus *Flayer [Magma Demons] [Spitting Terrors] [Balrogs] [Succubus Demons] Magma Demons Acid Beast Balrogs Hellspawn Lava Lord Poison Spitter Guardian *Bloodlust Blood Stone *Death Spit Slayer *Stareye the Witch *Firewound the Gum Pit Beast Soul Burner *Plague wraith *Red Vex *Chaos Howler *Blackjade [Viper] [Knights] [Dark Lord] Cave Viper Steel Lord *Diablo Gold Viper *Warlord of Blood Fire Drake Blood Knight Azure Drake *Sir Golash 2 Spells The following is a list of spells, based upon the order in which they appear in the spell book, spells marked (m) are only available in a multiplayer game: Lvl 1 Lvl 2 Lvl 3 Lvl 4 (ability) x phasing x firebolt firewall mana shield golem charged bolt telekinesis elemental teleport holy bolt lightning fireball x healing town portal flame wave bone spirit heal other (m) flash chain lightning blood star inferno stone curse guardian x The following spells can be found on scrolls or items, but I have not found them available as books: identify, infravision, resurrect (m), apocalypse, and nova. 3 Item Listing The following is a list of "adjectives" which are used to describe the various items in the game, as well an indication of the magic bonuses which such items grant. The ranges reflect the specific bonuses which items I have found were given (as I discover more items I will try to more accurately reflect the ranges). Rather than provide the list alphabetically, I have grouped items which have similar effects together: [+ Attributes] [+ Strength] [+ Vitality] [+ Mana] [+Dexterity] sky +1-3 might +6-9 vitality+3 spider's +14-15 skill +7-8 moon +4-7 power +11-15 zest +6-10 raven's +15-18 accuracy +11-15 stars +8-11 giants +16-20 vim +9-15 snake's +25 precision +16-20 heavens +12-15 vigor +16-20 serpent's+34 perfection +29 life +22 drakes's +47-50 dragon's +58 [+ % to Hit] [- Damage] [+ Damage] [+%Armour] [Durability] bronze health -1 quality +1-2 strong +38 craftsmanship high iron +7 protection -2 maiming +4 grand +51 structure high steel +12-26 deflection -4 slaying +7 valiant +66 ages indestructible platinum+32-40 osmosis -6 gore +11-12 glorious+90 mithril +50 deadly +46 meteoric+79 vicious +66-70 brutal +89 [Resist Magic] [Resist Fire] [Resist Lightning] [Steals Life] [Resist All] white +10-20 red +18-20 blue +10 leech -3% topaz 13-15 amber +16-20 crimson +23-36 azure +30 blood -5% amber 16-19 pearl +22-30 garnet +47 lapis +31-37 jade 24-30 ivory +33-40 ruby +52-60 cobalt +43-49 crystal +46-48 sapphire+53-59 diamond +53-60 [+Magic] [Hit Recovery] [Steals Mana] [+Hit% / +Damage] mind +7-10 bat -3% fine +6-9/+40-47 brilliance+12-15stability(faster) warrior's +11-15/+53-63 sorcery +16-20 harmony(fastest) soldier's +16-18/+69-79 wizardry +24-30 lord's +28-30/+84-93 knight's +38/+98 king's +76-100/+161-166 [Light] [Fast Attack] [Life(hit) Points] light +20 readiness (quick) jaguar +16 radiance+40 swiftness (fast) eagle +26-28 speed (faster) wolf +30-39 haste (fastest) tiger +44-50 lion +56 [Spell Levels Increased] angel +1 level for all spells arch-angel +2 level for all spells [Other Attributes] bashing - damages armour bear - pushes target back blocking - fast block bountiful - extra charges burning - fire damage flaming - fire damage lightning - lightning attack plentiful - extra charges piercing - damages armour puncturing - targets armour thieves - absorbs half of trap damage [Cursed Items] clumsy -8 to hit, - 74% damage paralysis -6 dexterity uselessness [Unique Items] Arkanines' Valor(Armor):AC 25, +10 vital, -3 damage from enemies, fastest hit recovery Baranar's Star The Bonesaw (claymore):+10 damage, strength and life, -5 dexterity, mana and magic Butcher's Cleaver:+10 Str, unusual damage, altered durability Empryean Band (ring):+2 attributes, +20% light, fast hit recovery, absorbs 20% of trap damage Fool's Crest (crown):-4 attributes, hit points +100, +6 damage from enemies, attacker takes 1-3 Gleamsong (staff):+25 mana, -3 strength, -3 vitality, 76 phasing charges Gnarled Root (club):+20% to hit, +300% damage,+10 dexterity, +5 magic, resist all+10%,armor-10 Gotterdamerung (crown):+20 all attributes, Armour 60, -4 damage from enemies, all resistances=0, -40% light Griswold's Edge: Firehit 1-10,+25% to hit,fast attack,knocks target back,+20 mana,-20 life Hammer of Iholm: Harlequinn Crest (crown):Armour 3, -1 damage from enemies, +2 to all attributes, +7 mana and life Optic Amulet:+20% light, resist lightning +20%, -1 damage from enemies, +5 magic Ring of Anon:50 golem charges, +100% damage, +5 to all attributes Ring of Engagement: Ring of Truth:-1 damage from enemies, +10 resist all Rod of Onan:50 Golem charges, +100% damage. +5 to all attributes Storm Spire (staff):+50% resist lightning, lightning hit damage 2-8, +10 strength, -10 to magic Thundercall (staff):chance to hit +35%,lightning damage 1-10,resist lightning +30%,+20% light Undead Crown:life stealing, armour 8 Veil of Steel (crown):-20% light, +50% resist all, +60% armour, mana -30, +15 str, +15 vital Wisdom's Wrap (cloak: Wizard's Spike (dagger):+15 magic, +35 mana, +25% to hit, resist all +15 ------------------------- SHRINES, BOOKS AND QUEST WALKTHROUGHS IN PART 2 Desslock --