Andere Lösungen

Diablo (e)

Cover


PART 1 OF 2:

My FAQ has grown to the point where I now have to post it in two parts.

Additions to this version:

- I have added complete walkthroughs to all of the Quests identified in
the FAQ (in part 2 of the FAQ)
- Additional monsters added, including many 'leader' types.  The
attributes of well over 100 monsters are summarized in two separate
charts.
- Additional magical items added.  The attributes of well over 100 magic
items are now summarized.
- Added descriptions of several other Unique items.  Revised the item
charts to more accurately reflect the potential ranges on benefits
bestowed by magic items.  Rather than extrapolate the remaining
differences between the ranges, I'll try to fill them in through
exploring Diablo some more (tough job, hehe) prior to re-posting the
FAQ  
- Added additional books and shrine descriptions.
- Hopefully fixed most of the spacing errors. 
-- 
 DESSLOCK'S DIABLO INFORMATION GUIDE version 0.7

Table of Contents

1.	List of Monster Attributes 
2.	Spells
3.	Item List
4.	Shrine List
5.	Books
6.	Quest List and walkthroughs

Parts 1-3 are contained in my first post, and parts 4-6 (including the
quest walkthroughs) is contained in the second post.
-----------------------------------------------

1.	LIST OF MONSTER ATTRIBUTES

The following is a list of monsters encountered in Diablo.  The
statistics given reflect the attributes of the monsters in a single
player game.  The "lvl" statistic indicates the level of the dungeon in
which a particular monster can initially be encountered.  The monsters
are divided into the following "types" - all creatures of the same type
look exactly the same in shape (except as noted below), but colour,
resistances and abilities vary within the same "type":

	1	Fallen Ones (regardless of weapon type)
	2	Scavengers
	3	Zombies
	4	Skeletons (including archers)
	5	Goat Men (including archers)
	6	Winged Fiends
	7	The Hidden
	8	Gargoyles
	9	Horned Demons
	10	Overlords
	11	Mages
	12	Red Storm/lightning Demons
	13	Magma Demons
	14	Spitting Terrors
	15	Balrogs
	16	Knights
	17	Vipers
	18	Succubus
	19	Diablo

Unique monsters are indicated with an asterick (*).  A complete listing
of monsters, including unique monsters, by type is contained after the
following chart.  Special attacks are indicated in parenthesis after
resistances and immunities.  The creatures are listed alphabetically
based upon the earliest lvl of the dungeon in which I have encountered
them.  Note that the special abilities of certain classes (such as the
ability of 'Spitting Terrors' to spit), which all creatures of that
class possess, are not given.  Since the game does not indicate the
specific resistances and immunities of the 'unique' monsters, I have
indicated in square brackets immunities which I have observed.  I have
also indicated the unique item (unique items are described in detail in
part 3 of this FAQ) which can be obtained from killing certain unique
monsters.
	
LVL	NAME OF MONSTER	TYPE	HIT POINTS 	RESISTS/IMMUNE/(SPECIAL ATTACK)

1	Fallen One		1	1-2		none
	Scavenger		2	1-3		none
	Skeleton		4	1-2		none/magic
	Skeleton Archer		4	1-2		none/magic
	Skeleton Captain	4	1-3		none/magic
	Zombie			3	2-3		none/magic

2	*The Butcher		10	n/a		some/none	
	 (Butcher's Cleaver)
	Carver			1	2-4		none
	Corpse Bow		4	4-8		none/magic
	Corpse Captain		4	6-10		none/magic
	*Deadeye		4	n/a		some/some
	Devil Kin		1	6-12		none
	Fiend			6	1-3		none
	Ghoul			3	3-5		none/magic
	Plague Eater		2	6-12		none
	Rotting Carcass		3	7-12		none/magic
	
3	Blink			6	6-14		none
	*Bongo			1	n/a		none
	*Brokenhead Bangshield	4	n/a		some/some
	Burning Dead		4	5-12		fire/magic
	Burning Dead Archer	4			fire/magic
	Burning Dead Captain	4	8-15		fire/magic
	Corpse Axe		4	2-3		none/magic
	Dark One		1	10-18		none
	*Ed Chupacabras		2	n/a		some/none
	Flesh Clan		5	10-17		none
	Horror			4	6-10		lightning/magic
	Horror Archer		4			lightning/magic
	*Rotcarnage		3	n/a		some/some
	Shadow Beast		2	12-18		none		
	*Skeleton King		4	n/a		some/some/(raise skeletons)
	 (undead crown)
	*Skullfire		4	n/a		none/some

4	*Backlash the Burning	4	n/a		none/some[magic, fire]
	Black Death		3	12-30		none/magic/(drain life)
	Flesh Clan Archer	5			none
	*Gharbad the Weak	5	n/a		none/some[lightning]
	Gloom			6	14-18		magic/none
	Horror Captain		4	17-25		lightning/magic
	*Moonbender		6	n/a		none/some[fire]
	Overlord		10	30-40		none
	*Pulse Crawler		2	n/a		some/some
	*Snotspill		1	n/a		some/none

5	*Bloodskin Darkbow	5	n/a		some/none
	 (The Bonesaw)
	Familiar		6	10-17		magic/lightning/(lightning)
	*Foulwing		6	n/a		some/none
	The Hidden		7	4-12		none
	*Shadow Drinker		4	n/a		some/some/(disappear)	
	Winged Demon		8	22-30		fire/magic

6	Acid beast		14	20-30		none
	*Bloodgutter		5	n/a		none/some[fire]
	Fire Clan		5	25-32		fire/none
	Fire Clan Archer	5	20-25		fire/none
	Bone Gasher		2			magic/none
	Horned Demon		9	20-40		none
	Unseen			7	17-25		magic/none

7	Blood Stone		13	27-37		none/magic, fire
	*Gorestone		5	n/a		some/none
	Illusion Weaver		7	20-30		magic,fire/none
	Mud Man			10	50-62		none
	Night Clan		5	27-35		magic/none
	Night Clan Archer	5	25-32		magic/none
	*Stalker		7	n/a	
	Stone Clan		5	15-20		magic/none
	Stone Clan Archer	5	20-27		magic/none
			
8	*Baron Sludge		10	n/a		some/some
	*Chaos Howler		14	n/a		none
	*Death Spit		14	n/a		some/none
	*Firewound the Gum	13	n/a		some/some
	Poison Spitter		14	30-42		none
	*Zhar the Mad		11	n/a		some/some/(spells)
	 (books)

9	Blood Claw		8	37-62		none/magic,fire
	Magma Demon		13	25-35		fire/magic/(lava)
	Redstorm		12	27-55		lightning/magic/(lightning)

10	*Blackstorm		9	n/a		none/some
	*Flayer			12	n/a		
	Obsidian Lord		9	35-55		lightning/magic
	Pit Beast		14	40-55		magic/none
	
11	Cave Viper		17	50-75		none/magic
	Death Wing		8	42-75		none/magic,lightning
	Flayed One		10	80-100		magic/fire
	Frost Charger		9			lightning/magic
	Storm Rider		12	30-60		magic/lightning/(lightning)

12	Maelstorm		12	45-75		magic/lightning
	Slayer			15	60-70		magic/fire/(inferno)

13	Firedrake		17	60-85		fire/magic
	Guardian		15	70-80		magic/fire
	Gold Viper		17	70-90		lightning/magic
	Lava Maw		14	50-75		magic/fire
	Steel Lord		16	90		magic,lightning/fire
	*Warlord of Blood	16	n/a		none/some
	 	
14	Blood Knight		16	100		fire/magic, lightning
	
15	Advocate		11	72		fire/lightning,magic/(spells)
	Azure Drake		17	80-100		fire, lightning / none
	Balrog			15	90-100		magic / fire
	*Blackjade		18	n/a		some/some/(blood star)
	*Bloodlust		18	n/a		some/none/(blood star)
	*Dreadjudge		11	n/a		some/some[lightning](charged bolt,flash)
	Hellspawn		18	75-100		magic/lightning/(blood star)
	*Lazarus		11	n/a		some/some/(spells)
	Magistrate		11	42		magic,lightning/fire/(charged bolt,flash)
	*Red Vex		18	n/a		some/some/(blood star)
	*Stareye the witch	18	n/a		none/some [fire]/(blood star)
	Soul Burner		18			magic, lightning / fire
	
16	*Diablo			19	n/a		n/a [immune to stone curse]
	*Sir Golash		16	n/a		none
----

The following is a list of creatures by type (see the previous list for
attributes of a particular creature), unique creatures are indicated
with an asterick (*).  The creatures are generally listed in the order
in which they appear:

[Fallen Ones]		[Skeletons]		[Zombies]	[Goat Men]
Fallen Ones		Skeletons		Zombies		Flesh Clan
Carver			Skeleton Archer		*Rot Carnage	Flesh Clan Archer
Devil Kin		Skeleton Captain	Black Death	*Gharbad the Weak
Dark One		*Deadeye		Rotting Carcass	*Blood Gutter
*Bongo			Corpse Captain		Ghoul		Stone Clan
*Snotspill		Corpse Axe		*Goretongue	Stone Clan Archer
			Corpse Bow				Fire Clan Archer
			Burning Dead				*Gorestone
			Burning Dead Archer			*Bloodskin Darkbow
			Burning Dead Captain			Night Clan
			*SkullFire				Night Clan Archer
			*Brokenhead Bangshield
			Horror
			Horror Archer
			Horror Captain
			*Backlash the Burning
			*Shadow Drinker						

[Scavengers]		[Winged Fiends]		[The Hidden]		[Gargoyles]
Scavengers		Fiend			The Hidden		Winged Demons
Plague Eater		Blink			The Unseen		Death Wing
Shadow Beast		Gloom			Illusion Weaver		Blood Claw
*El Chupacabras		*Moonbender		Stalker
*Pulse Crawler		*Foulwing
Bone Gasher		Familiar

[Horned Demons]		[Overlords]		[Mages]		[Red Storm/lightning Demons]
Horned Demons		*The Butcher		*Zhar the Mad		Red Storm
Frost Charger		Overlord		Magistrate		Storm Rider
Obsidian Lord		Mud Man			Advocate		Storm Lord
*Blackstorm		*Baron Sludge		*Dreadjudge		Maelstorm
			Flayed One		*Lararus		*Flayer

[Magma Demons]		[Spitting Terrors]	[Balrogs]		[Succubus Demons]
Magma Demons		Acid Beast		Balrogs			Hellspawn
Lava Lord		Poison Spitter		Guardian		*Bloodlust
Blood Stone		*Death Spit		Slayer			*Stareye the Witch
*Firewound the Gum	Pit Beast					Soul Burner
			*Plague wraith					*Red Vex
			*Chaos Howler					*Blackjade	

[Viper]			[Knights]		[Dark Lord]
Cave Viper		Steel Lord		*Diablo			
Gold Viper		*Warlord of Blood
Fire Drake		Blood Knight
Azure Drake		*Sir Golash

2	Spells

The following is a list of spells, based upon the order in which they
appear in the spell book, spells marked (m) are only available in a
multiplayer game:

Lvl 1		Lvl 2		Lvl 3		Lvl 4

(ability)	x		phasing		x
firebolt	firewall	mana shield	golem
charged bolt	telekinesis	elemental	teleport
holy bolt	lightning	fireball		x
healing		town portal	flame wave	bone spirit
heal other (m)	flash		chain lightning	blood star
inferno		stone curse	guardian		x

The following spells can be found on scrolls or items, but I have not
found them available as books:

identify, infravision, resurrect (m), apocalypse, and nova.

3	Item Listing

The following is a list of "adjectives" which are used to describe the
various items in the game, as well an indication of the magic bonuses
which such items grant.  The ranges reflect the specific bonuses which
items I have found were given (as I discover more items I will try to
more accurately reflect the ranges).  Rather than provide the list
alphabetically, I have grouped items which have similar effects
together:

[+ Attributes]	[+ Strength]	[+ Vitality]	[+ Mana]	[+Dexterity]
sky	+1-3	might	+6-9	vitality+3	spider's +14-15	skill	   +7-8
moon	+4-7	power 	+11-15	zest	+6-10	raven's	+15-18	accuracy   +11-15
stars	+8-11	giants	+16-20	vim 	+9-15	snake's	+25	precision  +16-20
heavens	+12-15			vigor 	+16-20	serpent's+34	perfection +29
				life 	+22	drakes's	+47-50
						dragon's	+58
								
[+ % to Hit]	[- Damage]	[+ Damage]	[+%Armour]	[Durability]
bronze		health 	   -1	quality +1-2	strong	+38	craftsmanship high
iron	+7	protection -2	maiming	+4	grand	+51	structure     high
steel 	+12-26	deflection -4	slaying	+7	valiant	+66	ages	     
indestructible
platinum+32-40	osmosis	   -6	gore 	+11-12	glorious+90		
mithril	+50			deadly	+46
meteoric+79			vicious	+66-70
				brutal	+89

[Resist Magic]	[Resist Fire]	[Resist Lightning]	[Steals Life]	[Resist
All]	
white	+10-20	red	+18-20	blue	+10		leech	-3%	topaz  	13-15
amber 	+16-20	crimson +23-36	azure	+30		blood	-5%	amber	16-19
pearl	+22-30	garnet	+47	lapis	+31-37				jade    24-30
ivory	+33-40	ruby	+52-60	cobalt	+43-49					
crystal	+46-48			sapphire+53-59
diamond	+53-60

[+Magic]	[Hit Recovery]	[Steals Mana]	[+Hit% / +Damage]
mind	 +7-10			bat	-3%	fine	  +6-9/+40-47	
brilliance+12-15stability(faster)		warrior's +11-15/+53-63
sorcery	 +16-20	harmony(fastest)		soldier's +16-18/+69-79
wizardry +24-30					lord's	  +28-30/+84-93
						knight's  +38/+98	
						king's	  +76-100/+161-166

[Light]			[Fast Attack]		[Life(hit) Points]
light	+20		readiness (quick)	jaguar	+16
radiance+40		swiftness (fast)	eagle 	+26-28		
			speed	  (faster)	wolf	+30-39
			haste	  (fastest)	tiger	+44-50
						lion	+56
								
[Spell Levels Increased]
angel		+1 level for all spells
arch-angel	+2 level for all spells

[Other Attributes]
bashing		- damages armour
bear		- pushes target back
blocking	- fast block
bountiful	- extra charges 
burning		- fire damage
flaming		- fire damage
lightning	- lightning attack
plentiful	- extra charges 
piercing	- damages armour
puncturing 	- targets armour
thieves		- absorbs half of trap damage

[Cursed Items]
clumsy		-8 to hit, - 74% damage
paralysis	-6 dexterity
uselessness

[Unique Items]

Arkanines' Valor(Armor):AC 25, +10 vital, -3 damage from enemies,
fastest hit recovery
		
Baranar's Star

The Bonesaw (claymore):+10 damage, strength and life, -5 dexterity, mana
and magic

Butcher's Cleaver:+10 Str, unusual damage, altered durability

Empryean Band (ring):+2 attributes, +20% light, fast hit recovery,
absorbs 20% of trap damage

Fool's Crest (crown):-4 attributes, hit points +100, +6 damage from
enemies, attacker takes 1-3

Gleamsong (staff):+25 mana, -3 strength, -3 vitality, 76 phasing charges

Gnarled Root (club):+20% to hit, +300% damage,+10 dexterity, +5 magic,
resist all+10%,armor-10

Gotterdamerung (crown):+20 all attributes, Armour 60, -4 damage from
enemies, all resistances=0, -40% light

Griswold's Edge: Firehit 1-10,+25% to hit,fast attack,knocks target
back,+20 mana,-20 life

Hammer of Iholm:

Harlequinn Crest (crown):Armour 3, -1 damage from enemies, +2 to all
attributes, +7 mana and life

Optic Amulet:+20% light, resist lightning +20%, -1 damage from enemies,
+5 magic

Ring of Anon:50 golem charges, +100% damage, +5 to all attributes

Ring of Engagement:

Ring of Truth:-1 damage from enemies, +10 resist all

Rod of Onan:50 Golem charges, +100% damage. +5 to all attributes

Storm Spire (staff):+50% resist lightning, lightning hit damage 2-8, +10
strength, -10 to magic

Thundercall (staff):chance to hit +35%,lightning damage 1-10,resist
lightning +30%,+20% light

Undead Crown:life stealing, armour 8

Veil of Steel (crown):-20% light, +50% resist all, +60% armour, mana
-30, +15 str, +15 vital

Wisdom's Wrap (cloak:

Wizard's Spike (dagger):+15 magic, +35 mana, +25% to hit, resist all +15

-------------------------
SHRINES, BOOKS AND QUEST WALKTHROUGHS IN PART 2

Desslock
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