Double Dragon 5 - The Shadow Falls (e)

Cover
The ZotGuide Series:
Double Dragon V: The Shadow Falls  [SNES]

by the Zotmeister (Adam R. Wood, zot@ccs.neu.edu)

Version 5

Joypad: D=down, U=up, T=towards opponent, A=away from opponent
        two adjacent letters represents the appropriate diagonal
        hold = hold the pad down in that direction for about 1.5 seconds
               minimum before continuing
Buttons: P=punch, K=kick; L=light, M=medium, H=hard; R=press fast repeatedly
	 When no strength specification is listed, any of the three will do.
	 Light attack buttons execute shorter and/or slower versions
         of the special moves than when stronger attack buttons are
	 used.  When the effect is radically different, I will specify
	 what happens.
Notes: 1) Commas separate motions that should be done consecutively;
	  for example, if given D, DT, T, rotate the pad from down to towards,
	  going through the diagonal.  Ampersands (&'s) represent moves to be
          done simultaneously. [Just in case you've never played a fighting
          game before.]
       2) To execute an overkill, both you and your opponent must be on
	  the ground, and you must hit him with the attack listed by HIS
	  name, not yours.  If it does enough damage for you to win the 
	  match (not round, match), watch and enjoy.  Overkills cannot	
	  be performed against the computer when the difficulty is set
	  to Easy.
       3) For those moves not mentioned in the manual, I have used literary
	  license to give them my own names.  If you have better suggestions,
	  email me.  My imagination wasn't with me this time around, so
	  I'm sure you people can make better names than my lame ones.
       4) SPECIAL CODES:  All special codes are inputted on the main
	  menu screen on the first controller.  "Tournament" must be the
	  currently highlighted mode - if it is not, just press up or
	  down until it is, then input the code.  If a code was properly
	  inputted, a sound effect will confirm it, depending on the code.
		1 - Pressing L,L,L,R,L,R,L,R will:
			* Allow 11 attribute points per player to be
			  distributed instead of 9
			* Allow up to 6 points maximum in any one
			  attribute instead of 5
			* Turn the Shadow Master's eyes blue on the
			  title screen
		[This code is given to you when the game is beaten in
		 Story Mode on the Pro level.]
		2 - Pressing up,right,down,left,down,right,R,R AFTER
		    INPUTTING CODE 1 will:		
			* Allow 13 attribute points per player to be
			  distributed instead of 11
			* Allow up to 7 points maximum in any one
			  attribute instead of 6
		3 - Pressing right,down,down,left,up,right,L,R,L,R,L,R
		    AFTER INPUTTING CODE 1 THEN CODE 2 will:
			* Allow 15 attribute points per player to be
			  distributed instead of 13
			* Allow up to 8 points maximum in any one
			  attribute instead of 7
		4 - Pressing left,right,left,right,L,L,R,R,R will:
			* Increase the amount of continues allowed to nine
		5 - Pressing R,right,L,L,left,left,R,R will:
			* Disable throwing in all modes
		6 - Pressing down,down,left,up,down,down,left,up,R,R,L will:
			* Disable dizzies in all modes
		7 - Pressing L,R,up,L,L,down,R,R will:
			* Allow boss character selection in Tournament, Vs.
			  Mode, Demo, and Dossiers modes (but NOT Story!)
		[This code is given to you when the game is beaten in
		 Tournament mode on the Pro level.]

Billy (& Jimmy) Lee
Throws with MP; Overkilled by standing HP (HK for Jimmy) - skeletized
Dragon Snake: D, DA, A&P
Dragon Slice: T, DT, D&P
Dragon Shock: hold A, T&P (Dragon Fire for Jimmy)
Dragon Slide: T, T&P

Jawbreaker
Does not throw per se - T, T&MK for Swallow; T, T&HK for Bite and Toss
	[These ARE considered special moves;  Special must NOT be OFF.]
Overkilled by standing HP - teeth knocked out
Flying Headbutt: T, T&P
Loogie Hock: hold A, T&P
Breath Wave: D, DA, A&P
Ground Spark: T, DT, D&K

Icepick
Throws with MP or HP - apparently makes no difference
Overkilled by CROUCHING MP - shatters
Ice Dart: D, DT, T&P
Iceball: hold A, T&P - temporalily stuns (freezes) enemy
Swordvault Kickspin: D, DA, A&K
Icicle Hammerhead Dive: T, T&MP
Sword Overdrive: RP

Bones
Throws with MP
Overkilled by standing MP - collapses, head rolls away
Eyebeam: D, DA, A&P
Skull Toss: hold A, T&P
Gun Shot: T, DT, D&K
Long Arm Lash: T, T&MP
Headbutt from Hell: T, T&MK

Sickle
Throws with MP
Overkilled by standing MK - sent spinning, grinds self into ground
Energy Blade: D, DT, T&P
Whirlwind Slice: hold A, T&P
Rolling Sawblade: D, DA, A&P
Flying Cartwheel Sawblade: T, DT, D&K

Blade
Throws with MP
Overkilled by standing MK - melts
Torpedo: hold A, T&P
Whirlwind Kick: hold A, T&K
Flashfront Blade: D, DA, A&MP
Blade Overdrive: RP

Trigger Happy
Throws with MP
Overkilled by standing LK - gun overheats and explodes, reducing him to ashes
Rocket Uppercut: T, DT, D&P
Gunshot: D, DA, A&K
Fire Blaster: hold A, T&P
Burning Kickback Punch: D, DA, A&MP
Shocker: RK

Countdown
Throws with MK
Overkilled by standing LP - endoskeleton revealed, arms fall off
Laser Bolt: hold A, T&P
Knucklespin Twistkick: hold A, T&K
Jet Flare: D, DA, A&P
Missile Shot: T, DT, D&K
Rocket Dive: T, T&K

Sekka
Throws with MP
Overkilled by standing MP - vanishes, empty armor collapses
Flying Claw Slam: hold A, T&K
Claw Roll Attack: D, DA, A&P
Inverted Spinkick: D, DA, A&K
Blender from Above: D, D&LK
Clawvault Boomerang Kick: T, T&HK
Head Bounce Kick: in midair, D&HK - Special must NOT be OFF

Dominique
Throws with MP at point-blank or with HP from a short distance
Holds and bites with MK
Overkill by standing LONG-RANGE MP - collapses to mound of worms
Ponytail Beam: T, DT, D&K
Swoop Hurricane: D, DA, A&K
Highheel Knife Slide: D, D&LK

Shadow Master
Throws with HP
Overkilled by standing HK - flashes, rendered to ashes
Fireball: D, DT, T&P - how original...	NOT!
Dashing Lightning Spear: hold A, T&P
Crawling Metroid: hold A, T&K - well, that's what it looks like
Teleport: T, DT, D, DA, A&attack button as follows:
	P to stay on same side of opponent, K to flip sides
	L to teleport close to opponent, M to teleport a distance away
	[HP and HK are nonfunctional]

CREDITS:
maestas@cs.arizona.edu (Mark Maestas) - seven overkills
wwiriyan@students.wisc.edu (name unknown) - the Boss Code
alumn132@whscdp.whs.edu (Lord Doctor) - Dominique's Overkill (YES!!!)
Tim Heydelaar [email unknown] - Dominique's Highheel Knife Slide

Special Thanks to Terry Marinelli and the others at Electronics Boutique.
["See you next week!"]

If someone is annoyingly looking over your shoulder reading this, tell him
or her to email me at zot@ccs.neu.edu or visit Andy Eddy's FAQ FTP site
at ftp.netcom.com /pub/vi/vidgames/faqs and get their own damn copy.

						Adam R. Wood
						the Zotmeister