----------- DARKSTALKERS III FAQ by ByWay's ByWay2@HOTMAIL.COM --------------------- FIRST RELEASE 1/15/98 Version 1.00 ============================================================================< | .......... If this dots aren't lined up with the numbers | | 1234567890 THIS will look like crap! Got that CLEAR? | This document looks super awesome when printed from an MS-Dos prompt using the generic text editor-EDIT.COM. It can be viewed in NOTEPAD.EXE and also WORDPAD OR 4DOS's List command and still look great. Make sure "word-wrap" is off, and you are using a mono-spaced typeface... like "courier new" or "Helvetica". PRINT FROM EDIT.COM! YOU WILL LIKE IT! This is my first FAQ feel free to send email to me with: CORRECTIONS, COMMENTS, SUGGESTIONS, GIF'S, JPEG'S, FLAMES, ARGUMENTS, LAWYERS, PRAISES, E-MAIL BOMBS, COMBOS, STUFF, QUESTIONS, ETC., HELP, ETC. IF YOU WOULD LIKE TO HELP ME SEE MY TO DO LIST OR GIVE ME YOUR CREDIT CARD NUMBER wichever you choose will make me happy. NOW BEHOLD MY MIGHTY FAQ. >============================================================================< *CONTENTS* >============================================================================< A) WHAT's NEW? B) THE GAMEPLAY C) THE MOVES D) CHARACTER's STUFF E) THE TRICKS F) THE TO DO LIST G) CREDITS H) ABOUT ME >============================================================================< * WHAT's NEW?* >============================================================================< THE LEGEND: * IMPROVED + NEW 3 REMAINED THE SAME - REMOVED *+HEALTH BAR : A beatiful Green bar on the screen top of your screen, attacks and pouncing however tends to make the Green bar turn either, White or Red. The Red is permanent damage, while the White heals in time. U get at first glance a FULL White portion after the attack or pounce then it divides in Red and White. KIND OF X-Men vs SF AND DS2 BARS TOGETHER. +*ROUND SYSTEM : CONTINUOUS When someone wins, the life of the winner is carried over to the next round. There are 3 'rounds' signified by bats per character and after all the bats of a character are used up the poor BODY dies (with a FATALITY SOMETIMES READ BELOW I DON'T KNOW ALL OF THEM I NEED HELP THERE). KIND OF KILLER INSTINCT *PRE-BATTLE POSITIONING : You can ALSO position yourself AFTER someone loses a round. But this time ALSO you can DASH, and just a LITTLE before the word 'Fight' appears you can smack the opponent. KIND OF Marvel Super Heroes +DARK FORCE : A mix of SFA2 Custom Combos, Oro's (SF3) Tengu Stone yet DIFFERENT to every character. In fact some character's get the same ability in the DARK FORCE, HOWEVER, a welcome adittion. They use one EX METER up. INVOKED BY ANY CHARACTER BY pressing a punch and a kick of the same strength together. It changes the background and adds a little bar Below the HEALTH BAR when this bar is used up the DARK FORCE is over. +LILITH : SFA's DAN Meets Morrigan. Pretty cute. SHE HAS Morrigan's sprites, but SFA's DAN POWER LEVEL, Cool Haircut, SHE IS KIND A SCUBUSS KID. She has ONE OF THE COOLEST EX IN THE GAME, HUMOUROUS TO PLAY, ONE OF A KIND CHARACTER. +QUEEN BEE OR Q-BEE : Cute character. BIG OFFENSIVE HOLES AT SPECIAL MOVES. PRETTY GOOD DEFFENCE. But again, she is a cute character. +BABY BONNIE HOOD : (BULLETA SUITS MORE :)) RAMBO MEETS GOLDLILOCKS. GOOD OFFENCE. BETTER DEFFENCE U CAN RETALIATE ANY FALLEN ATTACK WITH A Uzi, ROCKET LAUNCHER, OR LAND MINE. SORT OF RAMBOISH CHARACTER AND IN HER OWN WAY A UNIQUE KIND OF BOUNTY HUNTER. +JEDAH : BEST CHARACTER SINCE SF's AKUMA (Or GOUKI) AWARD. Lots of Unblockable moves, long-ranged attacks. Cool MOVES. OWNER OF THE COOLEST EX IN THE GAME. Vampire Saviour or 'Saviour of the Dark Side' AWARD. His punches and kicks are cool AWARD. BEST NEW RYU AWARD. -CHARACTERS : Pyron, Huitzil and Donovan Baine. +3* RANDOM CHARACTER SELECTOR: YES, NOW THERE's ONE. SEE THE TRICKS. +3*-BACKGROUNDS : Added some backgrounds, removed some, RE-DRAWN some. Really a Masterpiece of NICE WORK. *+PORTRAITS : REALLY ENHANCED. *+SPRITES : Old sprites for old characters. NEW ONES FOR NEW CHARACTERS. SAVE FOR LILITH. +INTRO CINEMA : REALLY COOL *+CHARACTER SELECT SCREEN : IT's NEW +FATALITYES : IF YOU FINISH OPP. WITH THE CORRECT MOVE YOU GET DISEMBOWELMENT, DECAPITATIONS,ETC. NOT CONFIRMED FOR ALL CHARACTERS. >============================================================================< * THE GAMEPLAY* >============================================================================< CONTROLLER : THE JOISTICK IS AS FOLLOWS: B - BACK F - FORWARD /=---------=\ U - UP D - DOWN | U/B U U/F | A 360deg MEANS 360 Degrees | | STARTING BACK. U/B or B/U- UP BACK | B N F | D/B or B/D- DOWN BACK | | A 270deg MEANS 270 Degrees U/F or F/U- UP FORWARD | D/B D D/F | STARTING BACK. D/F or F/D- DOWN FORWARD \=---------=/ CHARGE MEANS STICK THE JOYSTICK IN THE DIRECTION FOR 2 SECONDS BUTTONS : They are six. In sane, logical arcades the button formation would be three punches on top and three kicks below. IN THIS FAQ, IN AMERICAN ARCADES, THEY ARE THE FOLLOWING: JP MP FP Jab Strong Fierce SK FK RH Short Forward Roundhouse BLOCKING : Block high attacks by holding back. Block low attack by holding back/down(diagonal). Air-block by holding b or b/d in the air.Air attacks MUST be air-blocked. When you just finish doing a move you cannot block. LEARN THIS: After blocking, a move YOU CAN RETALIATE IMMEDIATLY. CHAINING OR COMBOIN' : A chain or combo is a serie of hits that require you to tap buttons in a sequence. HUNTER CHAIN : JP, SK, SP, FK, FP, RH You can ALTERNATE buttons you want and use the standing/crouching version. CAN BE DONE IN AIR. IT IS NOT UNIVERSAL. ONLY SOME CHARACTERS CAN DO IT. SPECIAL MOVES : Moves which require some motion and PRESSING OR TAPPING a punch or a kick. They store different lengths for the EX METER WHICH IS THE BAR IN THE BOTTOM OF THE SCREEN. ES : Enhanced special moves. Just do a normal special move motion and ADD ALL punch or ALL kick buttons depending on the move. They take up one EX meter. IN THIS FAQ ALL ES'es ARE MARKED, WHEN YOU SEE ONE TAP ALL D ENDING SEQUENCE BUTTONS. i.e. D, D/F, F+P ES IS D, D/F,F+PPP. ALMOST ALL THE MOVES IN THE GAME HAVE A ES. EX : Unique, COLOSAL, damaging, useful, COOL LOOKIN' SPECIAL MOVES. They take up one EX meter. GUARD CANCELS : Moves that enables you to break a opponent's attack. It is usually a F, D, D/F+K or P motion, can also be used AGAINST ES'es OR EX'es. little damage and look dead cool. THEY ARE NOT INVINCIBLE. Must be done during the block stun, which is when you are knocked back when you block an attack. Can be ESed. THROW : A NORMAL THROW IS DONE BY TAPPING F+FP, or F+FK, or F+RH. SPECIAL THROW : THROWS THAT DO MORE DAMAGE. THEY CAN BE ES'ed. THEY REQUIRE A SPECIAL MOTION. IN THIS FAQ YOU WILL SEE ALL SPECIAL THROWS PLUS SOME OF THEIR NAMES. TECH HIT I : THEY push your opponent away when THEY are attacking you. Press a button when you are blocking. THEY DO NO DAMAGE. TECH HIT II : Escape NORMAL throws by pressing F+MP, or F+FP, or F+FK, or F+RH. THE SPECIAL THROWS CAN NOT BE TECH HITTED ***AI NOTE : IMPORTANT, READ BELOW: In one player games, you fight 6 fighters in 6 different LOCATIONS. Then you fight Jedah as the last boss, or before their boss. YOU ALWAYS FIGHT JEDAH. THE AI HOWEVER USES THE SAME ICONS FOR CHARACTERS WHICH ARE: Fetus of God : Infinity symbol (Jedah, [Demitri if you are Jedah]) Vanity Paradise : Star (Lilith, Sasquatch, Hsien-Ko) Concrete Cave : Eye (John Talbain, Baby Bonnie Hood) Forever Torment : 3 triangles (L. Raptor, Victor) Deserted Chateau : Diamond (Morrigan, Lilith) War Agony : Missile or Bomb (Victor, Baby Bonnie Hood) Feast of the Damned : Bat (Demitri, [Morrigan if you are Demitri]) Red Thirst : Triangle (Anakaris) Green Screem : I can't tell, maybe a flower (Rikuo, Q-Bee, Sasquatch) Iron Horse or Terror : Skull (different depending on who you are) >============================================================================< *THE MOVES * >============================================================================< COMMON MOVES : THEY ARE: Dash forward : F, F Dash backwards: B, B * THE FORWARD slide/roll : F+P OR K * THE BACK slide / roll : B+P OR K **Pounce : U+P OR K (CAN BE ES'd) * FOR getting up AND AVOID POUNCES ** AFTER knocking down opponent BEFORE THE MOVES : LEARN, REMEMBER, TRY TO PROVE ME WRONG: IN Most CAPCOM arcades the D, D/F, F+P AND B, D/B, D, D/F, F+P are the SAME THING, SO ARE THE 360deg AND 270deg, SO PPP AND PP. TAUNT : START BUTTON Irritate your opps. with this all characters MOVE, LEAVES YOU OPEN TO ATTACK. CHARACTER SPECIFIC MOVES : AENSLAND, MORRIGAN ___________________________________________________________ Soul Fist [ES 1] D, D/F, T+P [Air/ground] Shadow Blade [ES 2] [Dragon Punch] T, D, D/F+P [Air Defence] Vertical Dash D, U SPECIAL THROW I Vector Drain [ES 3] D, D/B, B+K GUARD CANCEL [Shadow Blade ] F, D, D/F+P DARK FORCE [Astral Vision ] Same strength P+K A double appears on the other side of the screen and mirrors her normal moves, this doubles attack damage, but for normal moves only. EX 1 [Valkrie Turn ] D, D/B, B+K RH = high Forward = medium Short = low EX 2 [Darkness Illusion] JP, JP, T+SK, FP [Blockable] AKUMA Floats forward a small distance... oops wrong faq Morrigan floats forward a small distance. If it hits the opponent, she creates a double and they beat the opponent like AKUMA RAGGING DEMON MINUS THE BLACK SCREEN. THIS IS HOWEVER THE FIRST, AND AMONG THE BESTS. EX 3 [Finishing Shower ] MP, JP, B, SK, SK[Blockable] Barrage of missiles attack. SHINKUU HADOKEN IF YOU WANT. DON'T FAIL IT IF AGAINST BULLETA, A FIREBALLER OR ON ANY EX GREAT FIREBALL THAT HITS PRETTY HIGH CHARACTER. EX 4 [THE THROW ] T+FP, SK, JP+T [Throw] WTF. KIND OF COOL. What's THIS. A EX that extends across the entire screen. If it's not blocked, then you get kinda shocked. PRETTY WEIRD MOVE. ________________________________________________________________ ANAKARIS ____ Float U The Dance of Coffins [ES 1] D, D+P or K [Air/ground] The stronger the button, the farther Royal Judgement D, D/F, F+P [Air ONLY] Spell of Turning (Absorb)[ES 2] D, D/B, B+K [Air] Absorbs fireballs or fireball ES'es if done as a ES. Spell of Turning (Release) D, D/F, F+K [Air] Releases absorbed fireballs. Cobra Blow [ES 3] B, F+P Mummy Drop [ES 4] D, D/F, F+P [Unblockable] Overhead FK GUARD CANCEL [The Word of Truth ] F, D, D/F+PP Doubles as EX. Uses one level of Special. DARK FORCE [Pharaoh Split ] Same strength P+K Anakaris splits into half and both body parts attack the opponent. LOWER HALF SUPER ARMOR. Only the upper half of his body is vulnerable. EX 1 [The Pit to the Underworld ]B, B/d, D, D/F, F+KK[Unblockable] EX 2 [The Pit to the Underworld 2] F, D, D/F+K [Unblockable] WHEN FALLING ONLY. Anakaris grabs his opponent if he tries a pounce. Else useless. EX 3 [Pharaoh Magic ] FK, JP, D, SK, MP [air] PRETTY GOOD DAMAGE AWARD. Uses 2 EX meters. EX 4 [Pharaoh Magic II ] RH, MP, D, FK, FP Uses 2 EX meters. Air. EX 5 [Pharaoh Magic III ] RH, MP, SK, D, JP, FK, FP Air. USES 3 EX METERS, BUT, IS USEFUL. ______________________________________________ AULBATH ______________________ * see RIKUO __NEW CHARACTER________________________________________ BABY BONNIE HOOD______ * see BULLETA ______________________________________________ BISHAMON ______________________ Karame Tamashii[ES 1] D, D/F, F+P * FOLLOW UP MOVES: Tamashii Yose to Kienzan [ES 3] B+P, F, D, D/F+P AFTER KARAME TAMASHII ONLY The first move draws his opponent in, the second move Dragon Punches him. Tsuji Hayate [ES 4] D, D/F, F+P AFTER KARAME TAMASHII ONLY AS ES: The opponent is forced to commit harakiri (suicide). Iai Giri [ES 5] Charge B, T+P Or K High-priority multislash. damaging, useful and has good range. PUNCH hits High. KICK hits Low. Kienzan F, D, D/F+P * ALSO REVERSAL AND HIS DRAGON PUNCH. SPECIAL THROW I Kirisute Gomen [ES 6] 270Deg+P GUARD CANCEL [Senpuubu ] F, D, D/F+P DARK FORCE [Ohgon Katabira ] Same strength P+K SUPER ARMOR. However, if he loses energy he doesn't regains it. EX 1 [Oni Kubi Hineri ] F, F/D, D, D/B, B+PP [Unblockable] IF DONE CLOSE IT'S A UNBLOCKABLE GRAB. PRETTY GOOD DAMAGE. NICE TO SEE. If done at a distance, it knocks the opponent back. EX 2 [Enma Seki ] B, B/D, D, D/F, F+PP Old turture technique. EX 3 [EX Pounce ] D, D+KK If you win the match whith it, you get a Kind of FATALITY you see the upper half on a table behind Bishamon, and the lower half stays on the ground. __NEW CHARACTER_______________________________________ BULLETA _______________ The Usi FP [CLOSE] Land Mines RH [CLOSE] Double Jump U [AFTER A JUMP] Smile & Missile Charge B, F+P or K FP fires them high, JP and SK are slow and have short range. Kick does low ones. Happy & Missile Charge D, U+P Jab = steep angle Fierce = shallow angle Cheer & Fire [ES 1] F, D, D/F+P [Air Defence] Shyness Strike D, D/B, B+P [Hold] Hold the P button to increases the damage, priority and range. SPECIAL THROW I F, F/D, D, D/B, B+P STALK D+KKK GUARD CANCEL [Jealousy & Fake ] F, D, D/F+K DARK FORCE [Hunt Time ] Same strength P+K All of Bulleta's punch attacks become Smile & Missiles. (No charge time required) They can be chained like normal attacks. If you fire a Smile & Missile like you normally would (with charge), you will get the ES version without using Special. ALL HER SPECIAL MOVES CAN BE DONE DURING THIS TIME. EX 1 [Hunt the Duck ] D, D/F, F+PP EX 2 [Beautiful Memory] D, D/F, F+KK EX 3 [Apple Blast ] D, D/B, B+KK[Unblockable] ____________________ FELICIA _________________________________________________ Cat Spike [ES 1] F, D, D/F+P Rolling Buckler[ES 2] D, D/F, F+P(, P) She rolls and the second P pressed makes her do a uppercut. PROBLEMS GOING THROUGH FIREBALLS. Delta Kick [ES 3] F, D, D/F+K Wall Climb While near the wall during a jump, hold the joystick in the direction of the wall. Felicia will stick to the wall. She can climb up and down. Head Stomp Jump so that Felicia lands on her opponent's head. She will head Stomp. Special Pursuit[ES 4] D, D+P WHILE Close to fallen opponent. SPECIAL THROW I Hell Cat F, F/D, D, D/B, B+K EX METER CHARGE D, D+KK[Hold] GUARD CANCEL [Delta Kick ] F, D, D/F+K DARK FORCE [Kitty the Helper ] Same strength P+K Felicia calls her little kitty friend to help hit her opponent. EX 1 [WEAPON X ] B, B/D, D, D/F, F+PP DON'T CONFUSE IT WITH THE ES. EX 2 [Help Me, Please ] B, B/D, D, D/F, F+KK Distances based in KK presssed: Short + forward = friend runs across the screen. Forward + RH = friend flies toward the corner of the screen. Short + RH = friend drops down in the middle of the screen. _______________________ GALLON ______________________________________________ Dash Interrupt B [Tap][During dash] Beast Cannon I [ES 1][Hadoken ] D, D/F, F+P [Air/ground] Can be repeated immediately twice for a combo by pushing direction and punch button just before it ends. Beast Cannon II[Anti-Air ] F, D, D/F+P Climb Razor [ES 2][Flash Kick] D, U+K [Air Defence] Million Flicker[ES 3] D, D/B, B+P [Tap *P] SPECIAL THROW I Wild Circular [ES 4] T, T/D, D, D/B, B+K DUCKING D+KKK GUARD CANCEL [Beast Cannon II ] F, D, D/F+P DARK FORCE [Astral Vision ] Same strength P+K Old EX, multiple images are add more damage and hits EX 1 [Dragon Cannon ] B, B/D, D, D/F, F+KK SHINKUU FIREBALL If U prefer EX 2 [Moment Slice ] JP, SP, T+SK, FK _____________________________________________ GERDENHEIM, VICTOR _____________ Giga Fist [ES 1] Charge D, U+P Mega Stake [ES 2] Charge B, F+P [**CLOSE] Giga Burn [ES 3] F, D, D/F+K [Air Defence] Gyro Crush [ES 4] D, D/B, B+P SPECIAL THROW I [ES 5] F, F/D, D, D/B, B+P SPECIAL THROW II Mega Shock [ES 6] D, D/F, F+K [Tap *K] SPECIAL THROW III Mega Spike [ES 7] 270Deg+P SHORT JUMP D+KKK GUARD CANCEL [Giga Burn ] F, D, D/F+K DARK FORCE [Great Gerdenheim ] Same strength P+K MORE SPEED. MORE ARMOR. And all of Victors standing punches turn into grabs. F+FP near the opponent would cause a more damaging throw. FP+RH results however in all electrified MORE DAMAGING normals. EX 1 [Thunder Break ] Charge D, U+KK [Air Defence] EX 2 [MEGA Gerdenheim ] 720deg+KK [Throw] ________________________________________________________________ HSIEN-KO ____ Ankihou [RANDOM OBJECT THROW][ES 1] D, D/F, F+P The button used determines the angle she throws them: JP=Straight across MP=High Arc FP=Straight up, then down in front of HER. (Block it high). A shuriken will ALWAYS BE followed by a dizzying object. Henkyouki [ES 2] D, D/B, B+P [Shield][Air] [Air Defence] Senpuubu [ES 3] T, D, D/T+P(, K)[Air][Tap] Punch gives more hits, ius d Kick to let go of the chain early. SPECIAL THROW I Houtengeki F, F/D, D, D/B, B+P GUARD CANCEL [Senpuubu ] F, D, D/F+K DARK FORCE [Rimoukon ] Same strength P+K SUPER ARMOR. SUPER SPEED. MORE POWER. Big recovery time when the timer runs out. EX 1 [Chireitou ] B, B/D, D, D/F, F+KK BLOCKABLE. IF OPP. SEES IT MAY RETALIATE WITH A FIREBALL EX OR SOMETHING. EX 2 [Tenraiha ] SK, RH, MP, MP, U EX 3 [THE BLAST ] B, B/D, D, D/F, F+PP Time Bomb. The counter goes from 9 to 0 then it explodes, it will do damage to anyone in its path. However, it can be knocked and/or around by either character. If no player is in range it explodes, it damages Neither player. _____NEW CHARACTER_________________________________ JEDAH ____________________ Overhead Sickle RH Dio Sega D, D/F, F+P [Air/ground] IN THE GRONUD: JP = low SP = medium FP = high IN THE AIR: JP = flies horizontally SP = floats down FP = floats farther down Nero Fatica [ES 1] D, D/B, B+P [Unblockable] Vertical Dash D, U Air Dash F, F [Air] [Hold] Illa Splinta[ES 2] F, F/D, D, D/B, B+K(, P) [Air ONLY] [Unblockable] Illa Splinta[AS ES 3 ONLY] F, F/D, D, D/B, B+PP Turn him into a scythe by Hitting punch while Jedah is floating JP = Steep dive FP = Shallow dive SPECIAL THROW I F, F/D, D, D/B, B+K GUARD CANCEL [Splecio ] F, D, D/F+P DARK FORCE [Santo Ario ] Same strength P+K Flight, BUT COOL NAME. EX 1 [Plova Di Selbo] D, D/F, F+KK(K) [Unblockable] YOU MUST TAP THE SECOND kick so you get really the BEST EX of the game if you don't however you should stop playing Because this is THE COOLEST EX IN THE GAME. EX 2 [Finale Rosso ] D, D+PP [Unblockable] ________________________________________________________ LEI-LEI ____________ * see HSIEN-KO NEW CHARACTER_________________________________________ LILITH _______________ Soul Flash [ES 1] [Hadoken] D, D/F, F+P [Air] Shining Blade [ES 2] [Dragon Punch] F, D, D/F+P [Air] Soul Spin [ES 3] D, D/B, B+K [Air] High Jump D, U SPECIAL THROW I Substitute Arrow [ES 4] T, DT, D, D/B, B+P GUARD CANCEL [Shining Blade] F, D, D/F+P DARK FORCE [Mindless Doll] Same strength P+K Pressing FP+RH will create a double that follows her every move. JP + SK and/or SP + FK creates a mirror image--a double on the opposite side of Lilith's opponent. EX 1 [ ] F, D, D/F+KK EX 2 [Luminous Vision ] Jab, Jab, T, Short, Fierce EX 3 [Gloomy Puppet Show] D, D/F, F+KK If it hits, he/she/it is all strung up and she says, "Showtime!". Press the buttons that are flashing next to your opponent in a very steady motion. Do it correctly and you'll get extra points. THIRD COOLEST EX IN THE GAME. Uses 2 EX Levels. __________________________________________________________ LORD RAPTOR _______ Death Hurricane[ES 1] D, D/B, B+K [Air/ground ] [Air Defence] Hell's Gate B, B/D, D, D/F, F+K [Teleport ] Skull Sting [ES 2] D, U+K [Air/ground ] SPECIAL THROW I Skull Punish [ES 3] F, F/D, D, D/B, B+P GUARD CANCEL [Death Phrase ] F, D, D/F+K DARK FORCE [Ultimate Undead ] Same strength P+K He turns into a huge chainsaw. LET THE COMBOS BEGIN!!. No special moves can be done during this time. EX 1 [Evil Scream ] F, B+PP MAY BE USED IN COMBOS EX 2 [Death Voltage ] F, F/D, D, D/B, B+KK [Air/ground ] EX 3 [Hell Dunk ] F, D, D/F+PP [Unblockable] ____________ MAXIMOFF, DEMITRI _______________________________________________ Chaos Flare [ES 1] [Hadoken] D, D/F, F+P [Air/ground] Demon Cradle F, D, D/F+P [Air Defence] Demitri spins into the air (Dragon punch if you want) During a dash, you will get a diagonal Demon Cradle. Bat Spin D, D/B, B+K [Air/ground] SPECIAL THROW I Negative Stolen 360+P GUARD CANCEL [Demon Cradle ] F, D, D/F+P DARK FORCE [Bats Anyone ] Same strength P+K Combo-Enchancer bats (a La SF3's Oro's Tengu-stone) help Demitri add hits and damage to his moves. EX 1 [Demon Pillion ] D, F, D/F+KK EX 2 [Midnight Pleasure ] LP,MP, T+MK, MK [Unblockable] His old EX move. Short ranged. Uses 2 levels of Special meter. Turns him into a girl (if already a girl, then he turns her into something else). EX 3 [Midnight Pleasure 2] D, F, D/F+PP[Unblockable] New version of Midnight Pleasure. Easier to grab the opponent now, but it does really good damage and is cool. He bows, turning the opponent into a female(SEX matters in EX), and holds the opp. in the air, sucking the BLOOD out of her. It is said sequels aint all that great but this is a far BETTER better move than tHe original and uses one level of Special meter. SECOND EX THAT RULES. ___NEW CHARACTER ___________ Q-BEE __________________________________________ Cee Ar [ES 1] B, B/D, D, D/F, F+P [Air/ground] Delta A (Adon's Jaguar Tooth) [ES 2] D, D/B, B+K [Air] SK = steep dive RH = shallow dive Air Dash F, F [Air] [Hold] Es by Pee (CHUN LI's Lightning Legs) K [Air] [Tap rapidly] Float U [Hold] [AFTER A JUMP] SPECIAL THROW I F, F/D, D, D/B, B+P GUARD CANCEL [R.M. ] F, D, D/F+K DARK FORCE [Eye Squared] P+K Fly EX 1 [Qj ] F, D, D/F+PP [Air] EX 2 [+B ] D, D/F, F+KK [Air] RIKUO ________________________________________________________________________ Sonic Wave [ES 1] Charge B, then T+P Poison Cloud [ES 2] Charge B, then T+K SK=close MK=middle of screen RK=other end of screen. Trick Fish I [ES 3] B, B+K SPECIAL THROW I Cataract Cry [ES 4] F, F/D, D, D/B, B+K SPECIAL THROW II [ES 5] F, D/F, D+K GUARD CANCEL [Trick Fish II ] F, D, D/F+K DARK FORCE [Ocean Rage ] Same strength P+K He has super armor and can move vertically on the screen. The screen is filled with water and Rikuo rides a horshoe crab. During this move, all his normals are crouch attacks (They can be blocked high). BIG DEAL. EX 1 [Aqua Spread ] F, D/F, D+KK Hold the buttons down to determine where the pillar appears. This move is air blockable. EX 2 [Water Jail ] F, D, D/F+PP[Unblockable] If the opponent is trapped, it drains energy until Rikuo hits the trapped opponent. EX 3 [Sea Rage ] B, D/B, D, D/F, F+PP EX 4 [Direct Scissors ] D, D+PP NEVER USE IT IF U PLAN 2 WIN. THREE LEVELS OF SUPER!! ONE PIXEL OF DAMAGE!! MOST, MOST AND MOST WORTHLESS EX OF THE GAME!!. USELESS!!. _______________________________ SASQUATCH ____________________________________ Big Breath D, D/F, F+P Big Towers [ES 1] D, D+P [Air Defence] Big Blow F, D, D/F+P It has high priority, good range and power. Hold P to charge it then release it to make Sasquatch quickly punch his opponent. Use to surprise opponent. Big Typhoon [ES 2] F, D, D/F+K SPECIAL THROW I Lunch Time F, F/D, D, D/B, B+P Harder to combo now. SPECIAL THROW II Big Swing [ES 6] 270Deg+P GUARD CANCEL [Big Typhoon ] F, D, D/F+K DARK FORCE [Big Resistor ] Same strength P+K LP+LK is SUPER ARMOR Any other combinations is a group of jumping exploding Penguins following Sasquatch. EX 1 [Big Freezer ] B, B/D, D, D/F, F+PP EX 2 [Big Eisbahn ] B, B/D, D, D/F, F+KK [Unblockable] EX 3 [THE Banana ] D, D/B, B+PP [Unblockable] UNCONFIRMED YET.It's said that Sasquatch pulls a banana skin from his mouth which makes either opponents IN ITS RANGE fall down. IF EXISTS GREAT AS A TAUNT. EX 4 [Big Sledge ] 720deg+KK [Throw] ______________________________________ TALBAIN, JON___________________________ * see GALLON __________________________________________________________ ZAROCK, ZABEL _____ * see LORD RAPTOR >============================================================================< * CHARACTER's STUFF* >============================================================================< RATING : BASED IN MY OPINION TIERS : IN ORDER TO EASE UP SOME DESCRIPTIONS I HAVE DIVIDED THE CHARACTERS IN THE FOLLOWIN' TIERS: TIER 1 : THE BESTS, THEY ARE: JEDAH, DEMITRI, BULLETA & MORRIGAN. WHOSEVER HOLDS ONE OF THIS CHARACTERS, IF HE BEWORTHY SHALL POSESS THE POWER OF THO... SORRY SHALL BE INVINCIBLE. TIER 2 : GOOD BUT NOT ENOUGH, THEY ARE: GALON, ANAKARIS, RAPTOR, RIKUO & FELICIA. The runners up. THEIR POWER IS BETWEEN THOSE OF TIER 1 AND THOSE OF TIER 3 CAN BEAT ALL TIERS CHARACTERS IF USED CORRECTLY. TIER 3 : THE UNDERSTIMATED, THEY ARE: LEI-LEI, BISHAMON All this characters were ALMOST tier 1 characters. their POWER LEVELS ARE COMPARABLE TO THOSE OF TIER 1. TIER 4 : THE PUNCHING BAGS, THEY ARE: SASQUATCH, VICTOR, Q-BEE & LILITH. The HEVIEST, SLOWEST, MORE DAMAGING, KIND OF USELESS, CRAPPY ETC., characters. They May ONLY BEAT TIER 4 CHARACTERS PROBABLY. THIS IS HOW I SEE IT YOU may see Sasquatch Or Victor in tier one or two, YOU ARE A INSANE PERSON, HOWEVER, REMEMBER A CHARACTER IS DEPENDIN' HOW YOU PLAY IT THE King or Queen of THE Jungle. CHEAP TACTICS : SHALL WRITE THEM IN THE NEXT VERSION THIS SECTION IS STILL UNDER DEVELOPMENT. >============================================================================< *AENSLAND, MORRIGAN* SUCCUBUS >============================================================================< ADVANTAGES : Very WELL BALANCED character. COMBOS Devastating and long enough to damage. Air dash can win advantage over some EXes. Air chains aren't Long but do damage. Multi-hit special moves, can combo ALMOST ALL her ES'es from normal moves. DISADVANTAGES : Almost all her moves are BLOCKABLE, as well as Her EX'es dat can not only BE BLOCKED, BUT ALSO LEAVE HER OPEN TO ATTAKS. AGAINST HER : SHE IS SUCCEPTIBLE 2 ATTAKS FROM A DISTANCE. WITH HER : USE THE air defence dragon punch or its ES whenever your opp. JUMPS. Use any open in your opp. defence, retaliate with A ES. Use air, and ground proJectiles to Keep Opp. at Bay. GOOD AGAINST : TIERS 4, 3, 2 BAD AGAINST : THE REST OF TIER 1 RATING : A 7 OUT 10 >============================================================================< *ANAKARIS* PHARAOH's MUMMY >============================================================================< ADVANTAGES : WEIRDEST FIGTHIN' STYLE SINCE EDDY GORDO AWARD. Can take a figth TO THE air thanks TO PERMANENT float. His curse move the Royal Judgement, turns opps. in their BABY's counterparts allowing YOU TO punish THEM while THEY ARE defenceless, do a combo, EX or ES. HE HAS THE MOST EX'es of the game. ABSORB PROJECTILES WHENEVER POSSIBLE. MANY UNBLOCKABLES. A FORCE 2 BE RECKONED. DISADVANTAGES : TOO SLOW TO PLAY WITH. IF YOU TAKE FIGTHS TO THE AIR, TIER 1 CHARACTERS CAN CRUSH YOU. AGAINST HIM : HE IS SUCCEPTIBLE TO AIR ATTAKS. TRICK : IF TRAPPED IN THE CORNER, TAP B, B TO TELEPORT OUT OF THE CORNER. WITH HIM : USE THE CURSE, Royal JudgeMent as a surpresive MOVE, if succesful: attacK or ES/EX your opp.. Use ES/EX'es to Keep opps. at Bay. YOU CAN FIGTH AT A DISTANCE AGAINST ALMOST EVERYBODY SAVE TIER 1 AND SOME TIER 2 CHARACTERS. If against TIER 4 Characters TAKE THE FIGTH TO THE AIR. GOOD AGAINST : TIERS 4, 3, SOME TIER 2, CAN GIVE TIER 1 CHARACTERS A RUN FOR HIS/HER MONEY. BAD AGAINST : BULLETA, JEDAH RATING : A 6 AND A HALF OUT 10 >============================================================================< *BISHAMON* SAMURAI >============================================================================< ADVANTAGES : SWORD. Karame Tamashii AND FOLLOW UP MOVES CAN BE ES'ed, ALLOWING SOME NASTY COMBOS. Karame Tamashii stuns. EX'es Are UNBLOCKABLE, using the EX POUNCE proves useful after you put the opp. in the floor is a good tactic. High priority special moves AND NORMAL Moves. Air attacks prove very irritating. RANGE is hyper good. Punches and kicks have different uses which can take you out of BAD situations. CHAINS. ALMOST A TIER 1 CHARACTER. DISADVANTAGES : COME ON HE ALMOST WAS A TIER 1 CHARACTER. IF YOU FIND ONE E-MAIL ME. AGAINST HIM : IN DEVELOPEMENT...!!! WITH HIM : USE ALL AT HAND. ES THE Karame Tamashii THEN ES THE Tamashii Yose to Kienzan FOR A NASTY COMBO. GOOD AGAINST : TIERS 4, 3, SOME TIER 2, CAN BEAT SOME TIER 1 CHARACTERS. BAD AGAINST : JEDAH RATING : A 7 AND A HALF OUT 10 >============================================================================< *BULLETA * SHE-RAMBO DISGUISSED, NEO NASI, WEIRDEST GIRL EVER IN A FIGTHIN' GAME AWARD. >============================================================================< ADVANTAGES : LIST TOO LONG TO PRINT. MAYBE IN THE NEXT VERSION I WILL BEGIN WITH THIS. DISADVANTAGES : COME ON SHE IS A TIER 1 CHARACTER. IF YOU FIND ONE E-MAIL ME. AGAINST HER : YEAH RIGTH!!! WITH HER : TOO MANY STRATEGIES, NEED SOME HELP HERE. GOOD AGAINST : TIERS 4, 3, 2, AND SOME TIER 1 CHARACTERS. BAD AGAINST : JEDAH, DIMITRI, ANAKARIS CAN MEAN TROUBLE. RATING : A 9 AND A HALF OUT 10 >============================================================================< * FELICIA* CATWOMAN >============================================================================< SEE TRICKS SECTION! ADVANTAGES : Plenty of powerful chains, and moves Punches and kicks CAN BE used in various situations. Fast SKs. Moves HAVE high priority. Her ES/EX CAN be comboed. Her FP OR RH IN ALL VARIETY ARE MULTI HIT. Cancel normal moves in f, d, d/f+P. DISADVANTAGES : IN DEVELOPMENT...!!! AGAINST HER : IN DEVELOPEMENT...!!! WITH HER : EXPLOIT HER CHAINS, USE THE ROLL VERY EARLY TO ROLL OVER FIREBALLS AND GET A FREE HIT OVER A FIREBALL HAPPY OPPS.. GOOD AGAINST : TIERS 4, 3, 2, AND SOME TIER 1 CHARACTERS. BAD AGAINST : JEDAH, DIMITRI, ANAKARIS OR BULLETA CAN MEAN TROUBLE. RATING : A 7 AND A HALF OUT 10 >============================================================================< * GALON* WEREWOLF >============================================================================< SEE TRICKS SECTION! ADVANTAGES : Plenty of powerful chains, and moves Punches and kicks CAN BE used in various situations. Fast SKs. Moves HAVE high priority. ES/EX CAN be comboed. SPEED. DISADVANTAGES : IN DEVELOPEMENT...!!! AGAINST HIM : HE IS SUCCEPTIBLE TO ATTACKS FROM A DISTANCE. WITH HIM : USE PLENTY OF CHAINS TO KEEP OPPS. AT BAY. GOOD AGAINST : TIERS 4, 3, 2, AND SOME TIER 1 CHARACTERS. BAD AGAINST : JEDAH, DIMITRI, ANAKARIS OR BULLETA CAN MEAN TROUBLE. RATING : A 6 AND A HALF OUT 10 >============================================================================< *JEDAH * OWNER OF THE COOLEST EX IN THE GAME. VAMPIRE SAVIOUR, BEST ITALIAN GUY I KNOW. >============================================================================< ADVANTAGES : Plenty of THEM, I will BEGIN THEM IN NEXT VERSION. DISADVANTAGES : 0, NONE, TERM UNKNOWN TO HIM AGAINST HIM : PRAYS PROVE USEFUL, TRY TO USE CHEAP TACTICS. WITH HIM : USE ANY MOVE YOU WANT THEY ARE ALL UNBLOCKABLE. GOOD AGAINST : TIERS 4, 3, 2, 1 BAD AGAINST : YEAH RIGTH!!! RATING : OUT OF SCALE >============================================================================< *LEI-LEI * WHO CARES >============================================================================< ADVANTAGES : ALMOST A TIER 4 CHARACTER, REDEEMED OF THIS BY THE FOLLOWIN': * AIR DEFENCE: LOTS OF THEM * LOTS, COOL AND USEFUL PROJECTILES * USEFUL SWIN' DISADVANTAGES : SLOW, HARD TO USE, ETC. PROPER OF TIER 4 CHARACTERS AGAINST HER : WAIT FOR MISTAKES. WITH HER : IN DEVELOPEMENT...!!! GOOD AGAINST : TIERS 4, SOME OF TIER 3, SOME OF 2 BAD AGAINST : TIER 1 CHARACTERS RATING : A 5 OUT OF 10 >============================================================================< *LILITH* THE LOVELY DAUGTHER OF DAN AND MORRIGAN, AND PROBABLY THE CUTEST CHARACTER. >============================================================================< ADVANTAGES : IS CUTE, AND EASY TO USE, VERSATILITY OF MORRIGAN, CUTE, POWER OF DAN, CUTE, DID I MENTIONED HOW CUTE SHE IS. DISADVANTAGES : SHE HAS THE SAME SHORT RANGE OF DAN AGAINST HER : WAIT FOR MISTAKES. WITH HER : IN DEVELOPEMENT...!!! GOOD AGAINST : TIERS 4, SOME TIER 3, SOME TIER 2 YOU KNOW SHE SHOULD BE AT ANOTHER TIER. BAD AGAINST : TIER 1 CHARACTERS RATING : A 4 AND A HALF OUT OF 10 >============================================================================< *LORD RAPTOR * UNDEAD >============================================================================< ADVANTAGES : WEIRD, POWER, SPEED, RANGE. DISADVANTAGES : IN DEVELOPEMENT...!!! AGAINST HIM : WAIT FOR MISTAKES. WITH HIM : IN DEVELOPEMENT...!!! GOOD AGAINST : TIERS 4, 3, 2 BAD AGAINST : TIER 1 CHARACTERS RATING : A 6 AND A HALF OUT OF 10 >============================================================================< * MAXIMOFF, DEMITRI* VAMPIRE >============================================================================< ADVANTAGES : POWER, SPEED, CROUCHING RH RANGE, COMBOS. DISADVANTAGES : IN DEVELOPEMENT...!!! AGAINST HIM : WAIT FOR MISTAKES. WITH HIM : IN DEVELOPEMENT...!!! GOOD AGAINST : TIERS 4, 3, 2 BAD AGAINST : JEDAH RATING : A 8 AND A HALF OUT OF 10 >============================================================================< *Q-BEE * QUEEN BEE >============================================================================< ADVANTAGES : CUTE. DISADVANTAGES : ALL HER SPECIAL MOVES LEAVE HER OPEN TO ATTACK. AGAINST HER : RETALIATE AFTER A FALLEN SPECIAL ATTACK. WITH HER : IN SEARCH OF GOOD STRATEGIES. IF YOU GOT ANY E-MAIL IT TO ME. GOOD AGAINST : TIER 4 BAD AGAINST : TIER 1, 2, 3 RATING : A 3 OUT OF 10 >============================================================================< * RIKUO* MERMAN >============================================================================< ADVANTAGES : A CHARGE CHARACTER. GOOD COMBOS. RANGE DISADVANTAGES : A CHARGE CHARACTER. AGAINST HIM : ATTACK WITHOUT COMPASION. WITH HIM : IN SEARCH OF GOOD STRATEGIES. IF YOU GOT ANY E-MAIL IT TO ME. GOOD AGAINST : TIER 4, 3 & 2 BAD AGAINST : TIER 1 RATING : A 5 OUT OF 10 >============================================================================< *SASQUATCH * BIG FOOT >============================================================================< ADVANTAGES : 2 CHAINS KILL AN OPP. DISADVANTAGES : TO FIND THOSE CHAINS. HE IS SLOW. AGAINST HIM : ATTACK WITHOUT COMPASION. WITH HIM : IN SEARCH OF GOOD STRATEGIES. IF YOU GOT ANY E-MAIL IT TO ME. GOOD AGAINST : TIER 4 BAD AGAINST : TIER 1, 2 & 3 RATING : A 3 OUT OF 10 >============================================================================< *VICTOR* FRANKENSTEIN >============================================================================< ADVANTAGES : 2 CHAINS KILL AN OPP. DISADVANTAGES : TO FIND THOSE CHAINS. HE IS SLOW. AGAINST HIM : ATTACK WITHOUT COMPASION. WITH HIM : IN SEARCH OF GOOD STRATEGIES. IF YOU GOT ANY E-MAIL IT TO ME. MAYBE GOOD AGAINST: TIER 4 BAD AGAINST : TIER 1, 2 & 3 RATING : A 1 OUT OF 10 I will update this in future Versions of this FAQ. >============================================================================< *TRICKS* >============================================================================< DS 2's JON TALBAIN OR GALON: AT THE CHARACTER SELECT, HOLD START AT JON AND PRESS ALL 3 PUNCHES OR ALL KICKS. There is no difference except he uses DS'2 fire dragon, AND HIS MOVES ARE MORE DAMAGING. DS2's FELICIA : THE SAME AS THE ABOVE ONE, ONLY ON FELICIA's Kisser HOLD START AND PRESS ALL PUNCHES OR KICKS. NOT CONFIRMED IN NON-JAPANESSE VERSIONS. FIGHT HANYA OR EVIL BISHAMON: IN ONE PLAYER GAMES IF PLAYING IN THE 1P SIDE SELECT YOUR CHARACTER BY PRESSING PUNCH, IF PLAYING IN THE 2P SIDE SELECT WITH KICK GET TO THE END OF THE GAME WITHOUT LOSING A BAT AND WITH 3 EX OR DARK FORCE FINISHES. NOT CONFIRMED IN NON-AMERICAN VERSIONS. SHADOW MODE : IN ONE PLAYER GAMES ONLY. At the fighter-select screen, put your cursor over the random "?" box at the bottom. Press Start five times, holding the button on the fifth press. While holding start, simultaneously press all three punch buttons. You will become your last opponent when you defeat him/her/it. CONTROL WINING POSE : IN ONE OR TWO PLAYERS GAMES DONE IN JAPANESSE ARCADES THEREFORE NOT CONFIRMED IN NON-JAPANESSE VERSIONS. PRESS START AND THE DESIGNED BUTTON AS SOON AS YOU WIN. *RIKUO* Jab or Short: He flexes or flashes his fins and says something in a gargly voice. Strong or Forward: Lily pads pop up and Rikuo jumps up and sits on the big one. Fierce or Roundhouse: A pile of pearls form and Rikuo sits on top. *Baby Bonnie Hood or BULLETA* Jab: Poses with a fist forward saying, "Dote!" Strong and Forward: A servant appears out of the basket, hands her a pile of papers, says, "Haiji ware ojo-sama." and bows. She thumbs through them smoking a cigarette and says, "oru ga ke, shizeru wo ne." Fierce: A spotlight shines on her, a mic drops down and she starts saying a "remixed" version of the Smiling Missile yell. Short: 3 fist poses saying, "Dote, dote, date, oni!" Roundhouse: *DEMITRI* Jab: Bows and says, "Hm, morukai." Strong: Laughs and flares intensly. Fierce and Roundhouse: 3 hooded women walk in, they kneel, Demitri turns his back and says, "Moto shuru tatayo" Short and Forward: Does Jab pose and says, "kiyunda!" Taunt: Does the summoning hand motion and says, "Come on!" or "Let's play!" *FELICIA* Jab: Turns back into a cat and meows. Strong: Yawns, sees a butterfly, catches it and holds it. Fierce: Same as Strong, except she misses it and gets really disapointed. Short: A ball drops down and a friend appears inside dancing. Forward: She wipes her forhead, spies a mouse that does a wild take, catches it and hangs it by the tail. Roundhouse: Same thing, except she misses and the mouse ends up on her head. Taunt: Ducks down and wimpers. *GALON* Jab: Waves his finger and says, "Tsk, Tsk, Tsk!" Strong: Jumps back and howls. Fierce: Nunchuku pose #1 Short: Nunchucku pose #2 Forward and Roundhouse: Turns back into human form and says, "Koruden." Taunt: Same as jab pose. *DS'2 John Talbain or GALON* Jab and Strong: Jumps back and howls Everything else: Nunchucku pose Taunt: Same as the other Talbain. *MORRIGAN* Jab: The wings turn back into bats, she sits on them and says, "Mata, aton ya yi ge ku." Strong: The wings turn into bats and she jumps up and down and laughs. Fierce and Roundhouse: She transforms into a Chinese outfit complete with hair and says, "Mou, kigeru." Short: She transforms into a short top and short skirt and says, "Mikop oshidun." Forward: She wears a shirt and pants and says, "Dean rode." Taunt: Jab pose and she says, "Matachi hinono anaha." *LORD RAPTOR or Zabel* Jab: Le Marta turns into a stage and Raptor plays a guitar. Strong: Whips out guitar and plays it, donning long hair. Fierce: Whips out guitar, slides on the floor and plays a riff. Short: In his long hair form, he says, "I'm gonna get you ... death." Forward: Raptor electrifies as he wears a leather jacket. Roundhouse: Raptor and Marta go into a pose. Raptors says, "fi tou," and Marta says, "Wa ta." *JEDAH* Jab and Roundhouse: Breaks into high-pitched laughter. Strong and Forward: Strikes the ground and splits the opponent, taking an orb into his chest, saying, "Wotami taikoda teikichou." Fierce: Turns his wings into the scythe and says, "Sono itochi, moriga saisyu." Short: Does the Taunt pose and says, "Una, koni onio wi." Taunt: Sighs and says, "Hm, yoriga." *Q-BEE* Jab, Strong and Short: Whips out a big knife and fork, then a whole hive drops down with bees each carrying knives and forks. Fierce, Forward and Roundhouse: Raises her hands and two bees come and sprinkle pollen on her. >============================================================================< *2 DO LIST* >============================================================================< * BUY A KEYBOARD * REDO THIS CRAP IN MY IMAGE * BUY A COUPLE OF SNES GAMES * FINISH SUPER MARIO WORLD I * DO A WEB PAGE * GET A TRANSLATOR FOR THIS FAQ JAPANESSE SIDE * GET TRICKS FOR SUPER MARIO WORLD, SUPER METROID, DS3, MSH VS. SF * DO A STRATEGY SECTION * IMPROVE THIS * OUT OF JOKE SEND ANY TRICKS FOR ANY OF THOSE GAMES, SEND IT TO ME PLEASE. * SPEND A COUPLE OF TOKENS SO I CAN STUDY THE CHARACTERS BETTER. BTW IN SUPER MARIO WORLD I IN VANILLA DOME 2 I CAN'T FIND THE SECRET EXIT SO IN VALLEY OF BOWSER 2 CAN'T FIND A WAY TO THE FORTRESS PLEASE I KNOW THE GAME IS OUTDATED BUT HEY I GOT IT RECENTLY. >============================================================================< * CREDITS* >============================================================================< * THANKS to GOD for allowiNG Me do this * THANKS to ME for diaGrAMiNG this FAQ * THANKS to Ransom Darryl Taylor FOR THE AI NOTE & SOME MOVES NAMES. AND THE WINING POSES TRICK * THANKS to SEGASAGES AT WWW.SEGASAGES.COM FOR THE SOME OF THE TRICKS * GET FREE WEB E-MAIL ADDRESSES AT: WWW.HOTMAIL.COM WWW.MAILEXCITE.COM WWW.MYOWNEMAIL.COM WWW.MAILCITY.COM >============================================================================< *ABOUT ME* >============================================================================< I'M ONY A PLAYER WHO READS TOO MANY COMICS, PLAYS OLD SNES GAMES AND IS TRYING NOT TO THINK IN X-MEN's ROGUE ANY GIF, JPEG OF HER IS WELCOME AS WELL AS THOSE OF ANY WOMEN OR SUPERVILLIAIN OF ANY EXISTING COMIC. DONE ENTIRELY IN MS-DOS's EDIT.COM, WITH ONLY A KEYBOARD THAT ONLY HAD THE NUMERIC SIDE AND THE ALT KEY SEMI-FUNCTIONALLY. FOR THE NEXT VERSION I HOPE TO HAVE A KEYBOARD SO I CAN CORRECT A BIT OF GRAMMAR AND MAKE THIS LOOK DEADLY COOL. >============================================================================< MAYBE COPIED, REPRODUCED OR GIVEN AWAY BY ANY MAGAZINES THAT ASK MY PERMISION COPYRIGHTED BY ByWay's IN 1997 >============================================================================<