Crusader and Crusader Series FAQ (e)

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| |       | |   --| ||  ||   ||         |  A  |    |   | | |__  | |   --|
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|-------| |-|  \ -| |----| |-------| |--|     |--| |/    |----| |-|  \ -|
  N     O       +       R       E       M       O       R       S       E

                          A       N       D

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| ------| |   o   | ||  || ||            |   |     |  \  | |--| |   o   |
| |       | |   --| ||  ||   ||         |  A  |    |   | | |__  | |   --|
| |       | |\  \   ||  ||     ||      |  |-|  |   |   | | |    | |\  \
| ------| | | \  \  |\--/|       ||   |  |   |  |  |  /  | |--| | | \  \
|-------| |-|  \ -| |----| |-------| |--|     |--| |/    |----| |-|  \ -|
  N      O       +       R       E       G       R       E       T

UNOFFICIAL CRUSADER SERIES FAQ FILE
NEW FOR REVISION 2.3: PLAYSTATION INFO, TROUBLESHOOTING UPDATE
PLAYSTATION AND PC | VERSION 2.3
COPYRIGHT 1997 BY NATE SCHWARTZMAN

Table of Contents
-----------------
0 The Beginning
 0.1 Legal Info and Disclaimers
 0.2 Feedback
 0.3 Misc.
=================================
=Part One - Crusader: No Remorse=
=================================
1 Basic Training
 1.1 What is Crusader: No Remorse?
  1.1.1 The story
  1.1.2 System requirements
  1.1.3 How do I play?
  1.1.4 Are there any editors?
 1.2 Version History
2 Cheats and Secrets
 2.1 Cheat codes
 2.2 The bad guys
 2.3 Weapons and gadgets
 2.4 General hints
 2.5 Mission descriptions
 2.6 Mission secrets
  2.6.1 Mission One
  2.6.2 Mission Two
  2.6.3 Mission Three
  2.6.4 Mission Four
  2.6.5 Mission Six
  2.6.6 Mission Seven
  2.6.7 Mission Eight
  2.6.8 Mission Fifteen
3 Game Shark codes
 3.1 Playstation
4 Troubleshooting
 4.1 Command line parameters
================================
=Part Two - Crusader: No Regret=
================================
1 Basic Training
 1.1 What is Crusader: No Regret?
 1.2 How is it different from Crusader: No Remorse?
 1.3 The story
 1.4 System requirements
 1.5 The demo
2 Cheats and secrets
 2.1 Cheat codes
 2.2 The bad guys
 2.3 Weapons and gadgets
 2.4 General hints
 2.5 Mission descriptions
 2.6 Mission secrets
  2.6.1 Mission One
  2.6.2 Mission Three
  2.6.3 Mission Four
  2.6.4 Mission Five
  2.6.5 Mission Six
  2.6.6 Mission Seven
  2.6.7 Mission Eight
  2.6.8 Mission Nine
  2.6.9 Mission Ten
3 Troubleshooting
 3.1 Command line parameters

0 The Beginning
---------------

0.1 Legal Info and Disclaimers
------------------------------

- Crusader: No Remorse and Crusader: No Regret are trademarks of Origin 
   Systems, Inc.
- This file is neither endorsed nor authorized by Origin
- The ASCII Crusader: No Remorse and Crusader: No Regret logos are copyright 
   1997 by Nate Schwartzman

        This file is intended to inform the public about the games Crusader:
No Remorse and Crusader: No Regret. In no way should this influence 
you to kill yourself, kill others, kill animals, kill your neighbours, kill
your parents, kill your siblings, or flush your goldfish down the toilet.
Unless your goldfish is dead, then it's okay.
        The author claims NO responsibility for ANY illegal activity
regarding this file, or as a result of someone reading this file.
        You may distribute this file, as long as the copies are complete,
unaltered, and are in electronic form only. If you wish to include this file
on a CD-ROM or other commercial product, you must first contact me and ask
permission.

0.2 Feedback
------------
        Send all feedback to:

schwartz@magnum.wpe.com

0.3 Misc.
---------

Here are some things you may not know about the Crusader games:

 - It is possible for an explosion to be powerful enough to knock off the
    Silencer's helmet.(He falls on his face though) He has white skin and
    blond hair.
 - It is also possible for an explosion to be powerful enough to blow a
    small chunk of floor through the air!(It won't actually create a hole
    in the floor though)
 - The Silencer can get "battle scars" like the ones on the box, but I have
    no idea how this happens. I have only seen it happen once.
 - In the intro movie of No Remorse, the names of the Silencer's fellow 
    soldiers are Anton Zurovek and Marcus Vittek. Try looking up Tony
    Zurovec and Mark Vittek in the credits.
 - Both games have levels with time limits. If you haven't exited the level
    before time runs out, you see a movie and then the credits. In No
    Remorse, it is mission seven. In No Regret it is mission six.
 - In No Regret, you can exit mission six without blowing up the Ore
    Seperator. If you do this, you will recieve a slightly different
    briefing before mission seven.

Web Sites - Origin's web page: http://www.origin.ea.com
            http://www.geocities.com/SiliconValley/Park/7270/cindex.htm
            http://www.bestware.net/whisper/woo          
            http://geocities.com/TimesSquare/Alley/3041/id.html

=================================
=Part One - Crusader: No Remorse=
=================================

-----------------------------
-Section One: Basic Training-
-----------------------------

1.1 What is Crusader: No Remorse?
---------------------------------
        Crusader:No Remorse is an excellant third-person action game
from Origin. In case you don't know what that means, you move your character
around the level, watching from above as he battles the enemies.
        It features detailed SVGA graphics, and the clearest and most
realistic sound I've ever heard in a computer game. The wide variety of
weapons, enemies, gadgets, and levels allows for detailed strategy. In your
fights with the bad guys, you can duck, jump, roll, sidestep, and run.

1.1.1 The story
---------------
        It is the year 2195. The entire world is controlled by the World
Economic Consortium, a global network of corporations. It rules with an
iron hand, and all citizens must work for it and abide by its strict laws.
        But there is a growing segment of the population that yearns for
freedom, to return to the good days of democracy. They are known as the
Resistance.
        In the last several years, the Resistance has seriously stepped up
its assaults on the WEC, engaging in guerrila-style covert attacks. You are
its newest recruit, a defector from the highest ranks of the WEC's soldiers:
A Silencer, one of the deadliest soldiers alive on the globe. They killed
your buddies, opening your eyes to the rampant corruption and immorality
prevelant in the WEC.
        There will be no pity... no mercy... and NO REMORSE.

1.1.2 System requirements
-------------------------
        Crusader: No Remorse has these system requirements:

486/DX2-66 Mhz
8 megabytes of RAM
2-speed CD-ROM drive
A local-bus video card(it can be VLB or PCI) that supports Super VGA 640x480
30 megabytes hard drive space
Crusader supports a Microsoft or 100% compatible mouse
Crusader supports Sound Blaster, Sound Blaster Pro, Sound Blaster 16, and
 100% compatible sound cards for sound and music
Only version 1.21 supports joysticks and Gravis Gamepads
For Gravis Ultrasound compatibility, you will need the file CRUSNDP.EXE

        In addition to the above requirements, I recommend having a 4-speed
CD-ROM drive and 55 megabytes of free hard drive space. Crusader is not 
compatible with Windows 95.

1.1.3 How do I play?
--------------------
        Gameplay is fairly straightforward: Walk through the level, watching
out for enemies, security cameras, wall guns, etc., and when you see any
of those things, you must find a way to either kill it or avoid it.
        In between missions, you are at the rebel base. You can go to the
bar to talk with your fellow soldiers and buy weapons. Your quarters houses
healing machines, and a footlocker outside the bar holds weapons. Receive
your orders and check on your video-mail, and you're ready for the next level!
        The controls are as follows:

Keyboard Controls
-----------------
Arrow keys:                     Walk around
Spacebar:                       Draw weapon/fire weapon
Ctrl+forward arrow or J:        Jump
Ctrl+backward arrow:            Toggle crouching
Ctrl+left and right arrows:     Roll left/right(automatic crouch)
Alt+left and right arrows:      Sidestep left/right(automatically draw weapon)
Shift+forward arrow:            Run(automatically draw weapon)
Q or W:                         Cycle through weapons
S:                              Search for usable/takeable objects
Enter:                          Use/pick up selected object
O or I:                         Cycle through inventory items
U:                              Use selected object/inventory item
Ctrl+D:                         Drop selected weapon
R:                              Toggle targeting
E:                              Use energy cube, regardless of whether one
                                 is selected or not
M:                              Use Medikit, regardless of whether one is 
                                 selected or not
G:                              Grab all nearby items
Z:                              Center screen
Alt+M:                          Cycle through the background music choices, 
                                 in case you don't like the current music

If Num Lock is on, you can use the numeric keypad for walking, ducking, etc.

Mouse Controls
--------------
Left buton:                     Shoot
Right button:                   Walk forward
Move mouse left/right:          Rotate Silencer left/right
Alt+moving mouse left/right:    Sidestep left/right
Ctrl+moving mouse left/right:   Roll left/right
Shift+right button:             Run
Double-click:                   Fire/holster weapon

1.1.4 Are there any editors?
----------------------------
        None that I know of, although there is a program, MOD2AMF.EXE, 
included with Crusader that lets you convert .MOD files into .AMF files that 
are compatible with Crusader. Read the README.TXT file for info on how to use 
it.

1.2 Version History
-------------------
        New features in version 1.21:

        - Three levels of frame skipping
        - Can hear sound clip from bartender
        - Patches a few level bugs
        - Joystick/Gravis Gamepad support
        - Elevator/Teleporter hangs fixed

        Patches are available at Electronic Arts' web page. The adress of
the page is http://www.ea.com/tech/download.html.
        The file names are CRU121P.EXE, for version 1.21, and CRUSNDP.EXE,
for a sound patch. The sound patch includes improved Sound Blaster 16 and
AWE 32 sound, and native support for Ensoniq and the GUS. It requires a
half-meg GUS card.
        Here is Origin's readme for the sound patch:

>Dear Crusader Customer,
>
>Thank you for purchasing Crusader: No Remorse. Due to heavy demand Origin has 
>created a sound patch for Crusader. The following is a list of updates you 
>will find:
>
>Sound Blaster 16 & AWE improved sound.
>
>Gravis UltraSound  native support. Requires half meg on GUS card.
>
>Ensoniq SoundScape native support.
>
>All that is required to install the patch is the place the new ASYLUM.DLL 
>file into the Crusader directory and execute the INSTALL.EXE program from 
>the Crusader directory. Now when you change the soundcard there will be two 
>new selections, namely the Gravis UltraSound & the Ensoniq SoundScape.
>
>Enjoy,
>
>Origin Systems, Inc.


---------------------------------
-Section Two: Cheats and Secrets-
---------------------------------

     ==============================================================
     =WARNING: THIS SECTION CONTAINS NUMEROUS CHEATS AND SPOILERS.=
     =         IF YOU WANT TO DISCOVER EVERYTHING BY YOURSELF, DO =
     =               NOT READ ANYTHING IN THIS SECTION!           =
     ==============================================================
     
2.1 Cheat codes
---------------

JASSICA16:      Enable codes
~:              Switch codes on/off
F10:            Weapons, health, energy
Ctrl+F10:       God Mode
H:              Hack mover(hold Shift and move things with mouse)
F:              Display framework
Ctrl+C:         Display current location
Ctrl+Q:         CD transfer display toggle
Ctrl+V:         Misc. info
F7:             Display grid
Alt+F7:         Grid 2
Ctrl+F7:        Grid 3

        Cheat command-line parameters:

-warp #         Warp to level(1-15)
-skill #        Set skill level(1-4)
-egg 250        Start in Easter Egg room

        Drop a gun with CTRL+D and pick it up. The current clip will be
         refilled.

2.2 The bad guys
----------------
Key
---
Missions: The mission numbers that these enemies appear in
Hit Points: How many hit points these enemeies can have(minimum and maximum)
Weapons: Which weapons they will carry, and what shields they have
Deadliness: My view of how deadly they are
Fighting: Tips for killing them
NOTE: EVERYTHING HERE IS FOR LOOSE CANNON DIFFICULTY ONLY!
------------------------------------------------------------------------------
Guard
Missions: 1-6
Hit Points: 20-35
Weapons: BA-40 or BA-41, no armor
Deadliness: Very Low
Description: A guy wearing a white helmet and black vest with the WEC logo
              on it, black boots, and grey pants and shirt.
Fighting: In the beginning, ambush them to avoid injury. After you have a
           shotgun and more clips, you can pretty much fight them without
           fear of death or serious injury.

Soldier
Missions: 3-8
Hit Points: 110-130
Weapons: RP-32 or PA-31, Armor
Deadlines: Medium Low
Descriptions: A blue and white uniform, black boots.
Fighting: Not dangerous, but they are vicious and tenacious. Actually pretty
           dangerous unless you have some heavier weapons than the pistol.

Special Forces
Missions: 5-12
Hit Points: 140-160
Weapons: RP-32 or PA-31, Ionic Shield
Deadliness: Medium
Descriptions: Completely concealed in a jet-black uniform with the WEC logo
               on the chest.
Fighting: As long as your shield is still functioning, you won't have much
           to worry about from these guys. If it isn't, you'll need to
           dispatch them quickly.

Elite Forces
Missions: 8-15
Hit Points: 180-200
Weapons: PA-31 or AR-7, Ionic Shield
Deadliness: Dangerous(Deadly with AR-7)
Description: The uniform is still jet-black, but is more stream-lined, and
              the WEC logo is more distinctive.
Fighting: These guys are typically hidden in some sniper position or
           something, and armed heavily. Show no mercy: Waste them immediately
           with a rocket or spider bomb.

Elite Forces II
Missions: 7-15
Hit Points: 100-125
Weapons: GL-303 or AR-7, Ionic Shield
Deadliness: Deadly
Fighting: They are only situated in sniper's nests, and never move. If you
           can run by and hit them later with a spider bomb, do so.

Enforcer
Missions: 12-15
Hit Points: 180-240
Weapons: UV-9 or GL-303, Plasma Shield
Deadliness: Very Deadly
Description: Black and green uniform, black helmet, boots, and kneepads. WEC
              logo on chest.
Fighting: Unless you have a Graviton shield, avoid direct combat with
           Enforcers. Attack from behind or above at every oppurtunity.

Civilians
Missions: All
Hit Points: 5-30
Weapons: None
Deadliness: None
Descriptions: Hardhat workers, scientists, secretaries, and assistants
Fighting: Most civilians will surrender on sight, however, a few will have
           the guts to sound a red alert and call for reinforcements. Kill
           any civilian near an alarm panel. If you have absoloutely no 
           morals, you can kill civilians for their money.

Senators
Missions: Most
Hit Points: 25
Weapons: BA-40
Deadliness: Laughable
Description: A white male in a business suit.
Fighting: Kill all Senators, whether or not they are armed, for two
           reasons: They take part in the global oppression of the populace,
           and because they are loaded: You can rake in 50-100 credits from
           one Senator, and possibly a Medikit.

Automated Enemies
-----------------

CS-35 Courier
Hit Points: 35-50
Weapons: None
Deadliness: None
Description: Black boxes on treads.

MS-40 Roaming Susan
Missions: All
Hit Points: 35-45
Weapons: BA-40 or BA-41, only takes 1/3 damage(except from explosions)    
Deadliness: Low
Descriptions: Hard to describe... just a little gizmo that drives around and
                shoots stuff.
Fighting: Not very deadly, but definitely annoying. A few BA-40 bullets will 
           kill them.

MS-110 Android
Missions: 6-15
Hit Points: 200
Weapons: RP-31, PA-31, only takes 1/3 damage(except from explosions)
Deadliness: Medium
Descriptions: Just a human-looking robot.
Fighting: They shoot very fast, and vaporize your shields quickly. Destroy
           with a GL-303 rocket.

APP-4400 Thermatron
Missions: 3-15
Hit Points: 250
Weapons: RP-31, SG-A1, only takes 1/3 damage(except from explosions)
Deadliness: Medium
Description: A silver gun pod with legs.
Fighting: Shoots fairly quickly. Destroy them quickly with a GL-303 rocket.

APP-4210 Vetron
Missions: 7-15
Hit Points: 425-625(!)
Weapons: GL-303, PA-31, only takes 1/3 damage(except from explosions)   
Deadliness: Very Deadly
Description: A jet-black metallic beast with twin rocket launchers. Very cool
              looking.
Fighting: Screw annoying. These jokers are downright lethal. The best tactic
           is to use a GL-303, AR-7, or UV-9... and even then you'll need
           2 to 3 blasts.

APP-5200 Solartron
Missions: 10-15
Hit Points: 450-600
Weapons: UV-9, GL-303, only takes 1/3 damage(except from explosions).   
Deadliness: Very Deadly
Description: Like a Vetron, but has a flat top and is painted a bright yellow.
Fighting: Deadliest enemy in the game. Best strategy is not to engage them
           in open combat. Retreat to a safe spot and ambush them.

2.3 Weapons and gadgets
-----------------------
Weapons
-------
BA-40 Patriot
Damage: 20
# of shots/clip: 20
Cost: 525(you start with it, though)
Description: It doesn't do much damage, but it is very accurate.

BA-41 Peacemaker
Damage: 20 per shot, 2 shots/burst
# of shots/clip: 20
Cost: 750
Description: A variation of the BA-40 that fires two bullets at a time.

SG-A1 Conformer
Damage: 17 per shot, 5 shots/burst
# of shots/clip: 12
Cost: 1,400
Description: Slow firing, but it packs a wallop. Duck to reload faster.

AC-88 Reaper
Damage: 17 per shot, 8 shots/burst
# of shots/clip: 12
Cost: 2,750
Description: One of the best guns. Does lots of damage very quickly.

RP-22 Conciliator
Damage: 20 per shot, 2 shots/burst
# of shots/clip: 60
Cost: 1,600
Description: Not the best weapon, but I use it more than any other until I
              start fighting Enforcers.

RP-32 Pacifist
Damage: 20 per shot, 3 shots/burst
# of shots/clip: 60
Cost: 2,200
Description: A rapid-fire version of the RP-22. In my view not worth the
              extra credits, but every weapon has its place.

EM-4 Vortex
Damage: 5
Power drain: 135 per shot
Cost: 2,250
Description: Fast-firing, good against Special Forces and for ambushes.

PA-21 Arbitrator
Damage: 45
Power drain: 25 per shot
Cost: 1,500
Description: Shoots laser beams quickly.

PA-31 Adjudicator
Damage: 45
Power drain: 35 per shot
Cost: 2,600
Description: A rifle version of the PA-21. Shoots even faster.

GL-303 Grenade launcher
Damage: 200
# of shots/clip: 10
Cost: 4,000
Description: Acts more like a rocket launcher than a grenade launcher.
              Still, it's very cool. Kills most enemies in one rocket.

AR-7 "Rico" Rocket launcher
Damage: 45-80 per shot, 3 shots/burst
# of shots/clip: 8
Cost: 4,500
Description: Fires three rockets at a time.

PL-1 Unifier
Damage: 35
Power drain: 80 per shot
Cost: 2,800
Description: Evaporates the bad guys. Doesn't leave a trace of them ever
              even existing. If you want to turn a level into a ghost town,
              use this.

UV-9 Pulsar
Damage: 110
Power drain: 210 per shot
Cost: 5,000
Description: Literally flays the skin, flesh, and organs off your enemies,
              leaving only a skeleton.

Gadgets
-------
Spider bomb
Damage: 150
Blast radius: 10 feet
Cost: 250
Descriptions: Way cool. Great for when you can't come out of hiding or don't
               feel like having a firefight.

Detpac
Damage: 150
Blast radius: 10 feet
Cost: 250
Description: Not as useful as spider bombs or landmines, but you can control
              when they go off.

Land mine
Damage: 100
Blast radius: 10 feet
Cost: 200
Description: Place these anywhere an enemy will come from and you don't have
              to go later. Just make sure you don't have to go that way
              again!

EMP Inhibitor
Energy use: 2,000
Cost: 3,000
Description: Plays havoc with mechs, making them go crazy.

Medikit
Cost: 250
Description: Heals you a little bit. Very useful, try to always stay fully
              stocked with them.

Batteries
---------

Energy cell
Energy: Charges any battery to 1/3 capacity
Cost: 300
Description: Not very helpful for chemical batteries, but very useful with
              fission and fusion batteries.

Chemical battery
Energy units: 2,500
Description: Sucks, upgrade to fission ASAP.

Fission battery
Energy units: 5,000
Description: The first decent battery available. You'll need at least a
              fission battery if you plan on using the advanced shields and
              laser weapons frequently.

Fusion battery
Energy units: 10,000
Description: The best battery. With this you can walk around with a Graviton
              shield and UV-9 for quite awhile without running out of
              energy- and you get the maximum boost from energy cells with
              this.

2.4 General Hints
-----------------
If you spot a robot in a booth, you can destroy the robot with some rockets
 before it leaves the box.

You can "use" shootable switches instead of shooting them- save ammo!

If you're too close to a Vetron when it dies, the explosion will hurt or
 kill you.

Shields only protect against bullets and lasers- nothing else.

Grating that looks darker than the rest is probably damaged and will not
 support you(or the enemies, heh heh).

In a pinch, you can shoot down doors. One GL-303 rocket or two detpacs will
 blow down a standard blast door. Destroying a door will set off an alarm.

Sometimes Weasel has a "sale" and all items are free!

On the No Remorse difficulty, anything goes as far as what weapons the
 enemies can have.

2.5 Mission Descriptions
------------------------

Level 1: Destroy the thermal coupler.
Level 2: Rescue the prisoners.
Level 3: Download plans for the Thermatron.
Level 4: Destroy the SORC computer.
Level 5: Download the plans for the Cypher chip.
Level 6: Kidnap Senator Everett Snell.
Level 7: Nuke the nerve gas.
Level 8: Rescue Prof. Willmar.
Level 9: Spy on a WEC meeting.
Level 10: Destroy Dr. Hoffman's prototype weapons.
Level 11: Download plans for the Vigilance Platform.
Level 12: Upload new target coordinates... for a nuclear bomb.
Level 13: Rescue Col. Ely.
Level 14: Locate shuttle to Vigilance Platform.
Level 15: Assault on the Vigilance Platform.

2.6 Mission Secrets
-------------------
        These chapters are not just secrets in the game, but also useful
information about certain spots. Also, these are not even close to all the
secrets in the game, so keep looking!

2.6.1 Mission One
-----------------

Getting the shotgun: Hop onto the first teleporter that you come to(after
                      the bridge over the toxic goo). Now flip the wall  
                      switch to deactivate the force field. In the next room
                      is a Bouncing Betty, and in the lower left corner is
                      a table with an SG-A1 and clip.

Getting the GL-303: After speaking with the informant, head into the
                     hallway on your left. Walk down the hallway and into
                     the room with the teleporter.
                    After teleporting, you will have to: kill the guards,
                     destroy the power generators, and then destroy the
                     turret. After that, flip the switch twice to reveal a
                     footlocker.

"Out of order": The machine gun on the wall is NOT out of order(you'll know
                 what I'm talking about when you see it).

Infinite enemies: In the room after the wall safe, there is a room with a
                   teleporter after it. Just outside the door to this room
                   is a mounted switch. Anytime you use this switch, the
                   door closes and a Guard warps into them. Flip the switch
                   again to open the door, then kill him and search the body.
                   Repeat until you have lots of stuff.

2.6.2 Mission Two
-----------------

E-shaped secret room: After Major Vargas leaves through the teleporter, go
                       back to the prisoner's cells. Go to the lower-left
                       cell and step into the lower-left corner. You should
                       be teleported to a hidden, E-shaped room. If you use
                       the computer, you'll get a nasty surprise!

2.6.3 Mission Three
-------------------

Rocket launcher: In one of the rooms is a lift placed in the middle of a
                  vat of green slime. Before getting onto the lift, walk
                  around on the edge of the vat. Walk to the left side and
                  jump off onto the conveyer belt. There is a rocket
                  launcher in a footlocker.

Thermatron Production: There are two areas in this level where infinite
                        Thermatrons can come out, but you can shut down
                        production.
                       The first area is a door that opens and lets out the
                        Thermatrons. Run through the door before it closes
                        and shoot the generators. Also, go through the
                        conveyer belt for another secret.
                       The second area is the one after the bridge that goes
                        across the green slime. You have to go around behind
                        the conveyor belt, get on the belt, and destroy the
                        large generators.

2.6.4 Mission Four
------------------

The green slime room: One area of this level is a network of bridges
                       crisscrossing an enormous vat of green slime. If you
                       can jump down to the pipe spewing fire and twist the
                       valve on it, you will will lower the slime and be able
                       to enter a secret area.

2.6.5 Mission Six
-----------------

Teleporters: If there is a keypad near a teleporter, you will need to enter
              a special access code before using the teleporter. The code
              can be found in the nearest computer.

WEC logo: One room has a WEC logo as a sort of `welcome mat' into the next
           room. Jump over the logo to avoid a puzzle.

Hidden Rooms: At the end of one hallway are some snack machines. Behind the 
               machines is a hidden switch. Flip it to open a hidden room.
               Go into the hidden room and use the switch twice. Now use
               the hidden switch in the lower left-hand corner. Use the
               first switch again. In the new room, use the switch and then
               the hidden switch in the lower-right hand corner.

2.6.6 Mission Seven
-------------------

Mine field: Nearby the electrified mine field(which is also guarded by a 
             machine gun, can we say "overkill??":) there is a tank. Blow
             it up to reveal a switch. Flip the switch and go back to the
             first room. A door has been opened. The new room contains
             androids and a switch to de-electrify the mine field.

Hidden door: One of the elevator lifts opens a door when it goes up. You can
              jump back down to find a puzzle room with a footlocker and as
              your reward.

Fake wall: After the lift mentioned above there are some stairs. The section
            wall about halfway down the stairs is fake, you can jump through
            it to some footlockers and healing and energy machines.

Force Bridge: One part of the level requires you to extend a force bridge
               over a large pool of green slime. Run across the bridge. Use
               the mounted switch to turn off the bridge, then run back across
               while it turns off. Stop running on the last peice of the
               bridge that is still on and let it turn off underneath you.
               Take a few steps forward and you will teleport.

2.6.7 Mission Eight
-------------------

The lifts: This a maddeningly frustrating puzzle. There are two lifts, and
            two pressure plates. You can make the right most lift go up and
            then put a detpac underneath it. Lower it down, and then run to
            the lift from the pad.

Shield: After Willmar's untimely death, don't forget to grab the Graviton
         shield.

2.6.9 Mission Fifteen
---------------------

The traitor: Don't try to fight with the traitor. Just run past her, grab
              the key, and open the escape pod. You should have three
              energy cubes and a fusion battery to survive.

Android area: In the first room, ignore all the enemies and just dash for the
               door. You will have much more energy and ammo to use later.

---------------------------------
-Section Three: Game Shark codes-
---------------------------------

3.1 Playstation
---------------
These Gameshark codes were all found by brianj@htc.net. 

Infinite Energy                      801457D0  0078
Infinite Magazines: RP-32            301457C8  000A
Infinite Rounds: RP-32               310457C9  000A
Infinite Detpacs                     80145762  000A
Infinite Spider Bombs                8014576E  000A
Infinite Landmines                   8014576A  000A
Infinite Medi Kits                   80145772  000A
Infinite Batteries & Energy Cells    80145776  000A
Infinite Blast Pacs                  8014577A  000A


--------------------------------
-Section Four: Troubleshooting-
--------------------------------

4.1 Troubleshooting
-------------------

Q. I'm at the Rebel Base, and when I try to warp to the next level, it
    doesn't take me there, and the game hangs.
A. I don't know what causes this, but it is fixed in version 1.21. Hope you
    have another saved game!
------------
Q. Every time I try to play, Crusader quits to DOS with an Out of Memory
    error. What should I do?
A. You must have at least 6.7 megabytes of RAM free. The best solution is to
    make a boot disk or use DOS's MEMMAKER command.
------------
Q. The videos are too slow.
A. Go to the Options menu and change "Video Large/Small" to Small.
------------
Q. Crusader runs too slow.
A. Go to the Options menu and change these settings:

        Change Frame Skipping to On
        Change Limit Blasts to On
        Change Animations to Off
        Change Digital Filtering to Off

        Also, you can try re-installing Crusader: No Remorse with the
"Full Install" option. Be sure to back up any saved games first!
------------
Q. Crusader sometimes locks up.
A. You may have TSR(Terminate-and-Stay-Resident) programs loaded in memory
    which are incompatible with Crusader. See Crusader's Install Guide for
    more information.
------------
Q. Why does Crusader crash when I play it in Windows, OS/2, or Desqview?
A. Crusader requires memory which is often eaten up by these multi-tasking
    environments. It is intended to be played directly from DOS, and is not
    (as far as I know) compatible at all with Windows 95.
------------
Q. How come my mouse won't work with Crusader?
A. Your mouse driver may be out of date. Make sure it is at least Microsoft
    Mouse Driver 8.2, Logitech 6.3, or 100% compatible.
------------
Q. I get a DOS error when installing Crusader.
A. This is due to having a disk cache loaded. You must disable it while
    installing Crusader.
------------
Q. Crusader fails to load and generates an error code.
A. Refer to the error message that you are getting:

        1. YOU MUST HAVE THE MINIMUM AMOUNT OF HARD DRIVE SPACE SPECIFIED FOR
            FOR THE INSTALL OPTION YOU SELECTION. You don't have enough
            hard drive space to save your game. Free up more by selecting
            "Minimum Install" or deleting unneccesary files.
        2. NOT ENOUGH MEMORY TO RUN CRUSADER. You need more RAM free.
        3. VESA DRIVER NOT FOUND. Your video driver is not VESA-compliant.
            You must install a VESA driver. The Crusader CD comes with
            UNIVBE, a universal VESA driver. To use it, go to the Crusader
            directory and type UNIVBE.
        4. DOS INTERRUPT ERROR. You have at least one TSR loaded in your
            AUTOEXEC.BAT which is incompatible with Crusader. See the boot
            disks chapter of Crusader's Install Guide for more info.
        5. FATAL ERROR 286.1020. You have the NOEMS parameter in your CONFIG.
            SYS file. Replace "NOEMS" with "RAM" in your SMARTDRIVE line.
        See the question below if you are getting the "CDR-101" error.
-----------
Q. When I try to load Crusader, I get the error "CDR-101: NOT READY READING
    DRIVE". What should I do?
A. Your Crusader CD is not in the drive, or is not being read properly. Check
    the CD for dust, dirt, or scratches. If you need a new CD, call Origin
    product support.
   You ejected the CD when Crusader needed to read it.
   You may also need to switch to the D: drive, type "dir" and the go back
    to the C: drive and run Crusader.
   Your CD-ROM driver may be outdated. Replace it with a newer one.
-----------
Q. I can't get my keyboard to work with Crusader.
A. Your keys might be re-mapped by software or by BIOS. Contact your
    computer or keyboard manufacturer for more info.
-----------
Q.  The game hangs at a black screen every time I run it.
A.  Edit your CONFIG.SYS file to have FILES=40 and BUFFERS=40.       
-----------
Q.  The sound in the intro skips.
A.  You may be running with a disk cache or your system may not meet the 
     minimum requirements of the game. Disable the disk cache, and make sure 
     you meet the system requirements. The most likely problem is that your
     video speed is too slow.
------------
Q.  I am not getting any sound when I play the game.
A.  You may have selected incorrect settings for your sound card during the
     installation process, so make sure that they are correct(run INSTALL.EXE
     in your Crusader directory). Also, check your speaker connections and
     volume.
------------
Q.  My machine hangs during the install program's Sound Test.
A.  You may have A) an IRQ conflict, B) the wrong sound card selected or 
     C) an incorrect sound card setting. 
------------
Q.  The mouse pointer is stuck in the upper left hand corner of the screen.
A.  Your mouse driver may not be a Microsoft compatible mouse driver. Find
     one that is compatible.
------------
Q.  When I try to load Crusader: No Remorse, I get an error message reading,
    "CRUSADER requires at least 6.8 megs of RAM."
A.  The game is detecting that you have less than 6.8 megs of XMS memory
     available. You must use the "-x 43" command-line parameter.
------------
Q.  When I try to install/play Crusader: No Remorse on my system, an error
     message tells me I do not have enough disk space.  I have more than 
     what is required- what can I do?
A.  If you are running a disk compression utility such as Microsoft's
     DoubleSpace or DriveSpace, you may need to free up more space to install
     the game. In general, it is recommended that you not use disk compression
     utilities with Crusader.
------------
Q.  I am trying to install the game to C:\GAMES\CRUSADER and I get an error
     message that says the game is unable to create the directory.  What can 
     I do?
A.  You need to make the "GAMES" directory first, using either Microsoft 
     Windows File Manager, or the DOS "MD" command to create the directory.
     After you do this, Crusader should install correctly.
------------
Q.  Whenever I exit Crusader: No Remorse and go into an application that 
     includes sound, I get some popping or crackling. What can I do to solve 
     this?
A.  If this problem occurs, you may need to reboot your system after exiting
     the game. It should work properly after that.
------------
Q.  I have a Pentium 66 Mhz or higher system, and an NEC triple spin CD-ROM. 
     At random times during the movies, my system will lock up. What can I do?
A.  This problem was encountered during our Hardware Lab testing of Crusader: 
     No Remorse. It was isolated to NEC 3X Internal(Triple Spin) CD-ROM 
     drives(Model #CDR-510) on Pentium 66 Mhz or faster systems. This model 
     may generate bad data reads from which the Crusader: No Remorse movies 
     cannot recover. This error does not affect normal gameplay -- only the
     movies.
    The only solution is to change the "flicpath" parameter in CRUSADER.CFG
     to something else, like "flicpath=flicsx". This causes the game to skip
     all movies and rendered cutscenes.
------------
Q. "Can't find 300k sound fragment. Halted file MEMORY/PROTMEM.C, line 1527"
A. You do not have enough free EMS. Try running Memmaker.
------------
Q. "Fatal error 286.2250- load program failed- Bad .EXE file- C:\CRUSADER\
   CRUSADER.EXE"
A. You are running HIMEM.SYS from the DOS directory and EMM386.EXE from
    the Windows directory. EDit your system files so they both run from 
    the same directory.
------------
Q. I get a black screen after I try to save the game.
A. You are not running HIMEM.SYS.
------------
Q. Crusader crashes to DOS when I try to Quickload a saved game.
A. You do not have enough FILES in your CONFIG.SYS. Edit your CONFIG.SYS
    so that FILES=40.
------------
Q. Whenever I try to install Crusader, the CD-ROM drive vibrates and the
    install program hangs.
A. Press on the CD-ROM drive with your hands to prevent vibration, which
    causes it to be unable to read the CD. Installation should work now.
------------
Q. I have gone through this chapter and still nothing works.
A. Contact Origin tech support with the error message written down. Also,
    for Windows 95 troubleshooting, see the Troubleshooting chapter of the
    section for Crusader: No Regret. On-line support is available at
    http://www.origin.ea.com/tech.

4.1 Command line parameters
---------------------------

-?:          "You DO need help!"   
-demo:       Loops the introductory demo.
-asylum:     "Enabling ENHANCED mode. (Not!)"   
-x 43:       Lets you play Crusader with less free RAM than is normally
              required(6.8 megs). Note that this is not a miracle cure, the
              game may still crash.

================================
=Part Two - Crusader: No Regret=
================================

-----------------------------
-Section One: Basic Training-
-----------------------------

1.1 What is Crusader: No Regret?
--------------------------------
        Crusader: No Regret is a sequel to Crusader: No Remorse. It has 10 
levels, and many new graphics, enemies, and weapons. The gameplay is 
essentially the same.

1.2 How is it different from Crusader: No Remorse?
--------------------------------------------------
        These are the most noticeable changes to No Regret:

        - Kick-ass intro movie
        - Improved video sequences, with optional 16-bit color depth,
           more of them, better acting
        - Rockets/explosions blow men to bits instead of setting them on fire
        - New movement options: Forward roll, kneeling sidestep
        - New items: Mine detonator, spider mine, disruptor, radiation shield,
           VIR imager, data pick
        - New guns: XP-5 "Broiler", BK-16 "Crystallizer", LNR-81 "Liquifier" 
        - Missing guns: BA-40, BA-41, RP-22, PA-21
        - New enemies: LMC guards(regular guards are missing), Elite Guard
        - New robots: Avatron, Cryotron, Cametron
        - Better guard/civilian "quotes"("Bubba don't like this!")
        - Altered health and energy recharge stations
        - Two cheat codes removed
        - Start with an RP-32 instead of a BA-40
        - Radiation areas
        - Invisible infrared beams
        - CRUSND.EXE, for changing sound effects(very cool, BTW)
        - Windows 95 "Gate"
        - All weapons have increased damage
        - Numerous little details
        - Option to tone down violence(set "violence=false" in CRUSADER.CFG)
        
New movement options:
---------------------
Forward roll: Ctrl+Up arrow
Kneeling sidestep: While crouched, press Alt+arrow keys
Ctrl+D: Use Datalink, even if it is not currently selected
Ctrl+L: Drop selected weapon

1.3 The story
-------------
        After you destroyed the Vigilance Platform, you floated in space
for two days before being picked by a WEC mining freighter headed for the
moon.
        For decades, the WEC has had a mining colony, the Darkside Base,
on the moon for the purpose of mining Di-Cor, a radioactive substance which
has replaced all other forms of power supply on the Earth, making it the
most valuable substance in existence. They use slave labor made up of
political prisoners to mine the substance.
        For almost as long as the WEC has had the colony, the Resistance has
had a small, secret base, carefully hidden from watchful eyes. With the
arrival of the Silencer, the time is ready to strike.

1.4 System requirements
-----------------------
        Crusader: No Regret has these system requirements:

486/DX2-75 Mhz
8 megabytes of RAM
2-speed CD-ROM drive, 4-speed recommended
A local-bus video card(it can be VLB or PCI) that supports Super VGA 640x480
35 megabytes hard drive space, 65 megabytes recommended
Crusader supports a Microsoft or 100% compatible mouse
Crusader supports Sound Blaster, Sound Blaster Pro, Sound Blaster 16, 
 Sound Blaster AWE 32, Gravis Ultrasound, Ensoniq Soundscape, and 100% 
 compatible sound cards for sound and music
Joystick or Gravis Gamepad optional
Optional 16-bit color mode for movies
Crusader: No Regret is incompatible with Windows 95

1.5 The demo
------------
        The demo of Crusader: No Regret weighs in at approximately 17 megs.
It is just the first level, and can be downloaded from several WWW sites, 
including these:

www.origin.ea.com
www.happypuppy.com/lordsoth
www.pcgamer.com

---------------------------------
-Section Two: Cheats and Secrets-
---------------------------------

     ==============================================================
     =WARNING: THIS SECTION CONTAINS NUMEROUS CHEATS AND SPOILERS.=
     =         IF YOU WANT TO DISCOVER EVERYTHING BY YOURSELF, DO =
     =               NOT READ ANYTHING IN THIS SECTION!           =
     ==============================================================

2.1 Cheat codes
---------------

JASSICA16:      Heh heh heh...
LOOSECANNON16:  Enable codes
PIX:            Take screenshots with Backspace key
F10:            Weapons, health, energy
Ctrl+F10:       God mode
H:              Hack mover(hold Shift and click on objects to move them)
F:              Display framework
Alt+V:          Misc. info
F7:             Display grid
Alt+F7:         Grid 2
Ctrl+F7:        Grid 3

Christmas mode: On Christmas eve and Christmas day, Crusader will activate
                 Christmas mode. 
                Another way is to use the JASSICA16 cheat, and then
                 quickload a saved game when the Christmas music starts.

Also, drop a gun with ALT+L, pick it up, and the clip will be refilled!

Cheat command-line parameters: These are the cheat command-line params:

-skill #        Skill level(1-4)
-warp #         Warp to level(1-10)
-egg 250        Start in Easter Egg room

        Each level has its own Easter Egg room, and each of them has its
own secrets. Discovering these secrets will let you control where you enter
the level. Also, you can try using other "-egg #" params to enter a level at
a certain teleporter, but you'll have to experiment.

2.2 The bad guys
----------------
        I have only included the new enemies in this chapter. For the rest,
see chapter 2.3 in the Crusader: No Remorse section.

EVERYTHING IN THIS CHAPTER IS FOR LOOSE CANNON DIFFICULTY ONLY!

LMC Guard
Missions: 1-3
Hit Points: 50-75
Weapons: RP-32, PA-21, GL-303
Deadliness: Low
Description: Sort of looks like an Enforcer.
Fighting: Only slightly more deadly than the guards of No Remorse.

Elite Guard
Missions: 10
Hit Points: 175-200
Weapons: UV-9, GL-303, LNR-81
Deadliness: Very Deadly
Description: Wears a red and gold suit, sunglasses.
Fighting: Two shotgun blasts at close range will drop one of these guys, but
           it's safer to use a UV-9.

Also, the Senators are much more deadly now: They have BK-16s and EM-4s.
 As a bonus, though, they almost always have a Medikit and Energy Cube. 

Automated Enemies
-----------------

APP-4450 Avatron
Missions: 1-4
Hit Points: 200-300 
Weapons: PA-31, AC-88
Deadliness: Medium
Description: A hulking green beast.
Fighting: Use a rocket launcher or UV-9, because they can drain your energy
           quickly.

APP-5100 Cryotron
Missions: 7-10
Hit Points: 250-300
Weapons: BK-16
Deadliness: High
Description: A very strange looking, blue robot.
Fighting: Stay out of this things way if you don't have plenty of energy,
           because it shoots fast. Also, be careful of the explosion when it
           dies.

APP-7200 Cametron
Missions: 4-10
Hit Points: 250-300
Weapons: AC-88, LNR-81
Deadliness: Low-Medium
Description: They disguise themselves by morphing into a power generator, 
 watch station, statue, or soda machine. When unmorphed, they are short and
 stocky, and a sort of gray-green color.
Fighting: Pathetically easy to kill, because you get to see it morphing
           very slowly. Two GL-303 rockets will kill it on Loose Cannon.

2.3 Weapons and gadgets
-----------------------
        I have only included the new weapons and items in this chapter. For 
the others, see chapter 2.4 in the Crusader: No Remorse section.
ALL DAMAGES LISTED ARE FOR LOOSE CANNON DIFFICULTY ONLY!
Weapons
-------

BK-16 "Crystallizer"
Damage: 75-100 per shot
# of shots/clip: 20
Desc.: Takes about two hits to freeze a Special Forces man, then one hit from
        anything will shatter them.

LNR-81 "Liquifier"
Damage: 125-150 per shot
# of shots/clip: 20
Desc.: The enemy vaporizes into green mist, leaving only a puddle behind.

XP-5 "Broiler"
Damage: 100-125 per shot
Power drain: 140 per shot
Desc.: Causes the enemies to fall apart into bloody pieces. Takes three hits
        to kill an Elite Forces man on Loose Cannon.

Gadgets
-------

Spider mine
Damage: 150
Blast Radius: 3 meters
Description: Very cool. Throw it forward, and it seeks out enemies to blow
              up.

Disruptor
Description: Drop these on teleporters that are warping in enemies and enjoy
              the show.

Mine detonator
Description: Another very cool item. Get near a group of mines, use the
              detonator, and all of the mines will blow up.

Pocket betty
Damage: 150 per mine
Description: Like a bouncing betty, but has only four "mines". Still, it
              makes big explosions. Also, press B again after launching the
              mines to have the betty itself blow up.

Radiation shield
Energy Use: 100 per second
Description: Protects you from radiation, but it drains your energy.

VIR imager
Energy Use: 100 per second
Description: Allows you to see infrared beams, but drains your energy.

Data pick
Description: A data pick is a one-shot item that unlocks any keypad or
              cardreader, in case you get stuck.

2.4 General hints
-----------------

(For more hints, see chapter 2.5 in the Crusader: No Remorse section)

Blow up everything you see, especially crates and barrels. Items are hidden
 in unusual places, and often you will find a new toy or an entire secret
 area.

You can roll under the hover-mines.

Watch all of your datalink messages! They often contain useful information
 that will prove invaluable to beating your current mission.

Watch out for the invisible mines!

Throughout some levels, you will see these green things that sort of resemble
 scales. If you use one, and sacrifice an energy cube, it will often perform
 a useful function. However, the useful function can often be performed
 another way.

The only way to find all of the secrets is to stay alert and destroy 
 everything.

Blowing up the green barrels releases radiation, which can hurt you and the
 enemies. Radiation destroys mechs VERY fast.

2.5 Mission Descriptions
------------------------

Level 1:        Destroy the Plasma Turbine and escape
Level 2:        Shoot your way through the mines and meet Lt. Col. Shepherd
Level 3:        Put a Trojan horse into the tubeway
Level 4:        Access the terminal to find Torch's whereabouts
Level 5:        Rescue the prisoners
Level 6:        Blow up the Ore Seperator
Level 7:        Destroy the nerve gas(yes, again)
Level 8:        Destroy incoming troop transport
Level 9:        Stop self-destruct of Darkside Base
Level 10:       Destroy the Fusion Reactor

2.6 Mission secrets
-------------------

2.6.1 Mission One
-----------------

Secret Room: After you meet Denning, walk up to the laser beams. If you look
              closely at the next room, you should see a shootable switch
              on the wall. Destroy the crate in front of it and shoot the
              switch. You'll need a keycard to enter the elevator.

Crates: While exploring this level, you will find lots of large green
         crates. You can shoot these open, revealing either radioactive
         barrels, a footlocker, or a robot.

Air ducts: Throughout the level there are pieces of white, intricate paneling
            in the walls. Blow them up to reveal shortcuts through the level.

2.6.2 Mission Three
-------------------

Guns: To get a Reaper and a Crystallizer, you have to find the Energy Charge
       station in a room that looks like this:

        ----------------------
        EEEEEE               |  E = Energy station
        EEEEEE               |  T = Table                                 
        EEEEEE               |  C = Chair
        |                    |
        |                    |
   ------            C       |
                   CTTT      |
                   CTTT      |
                    TTT      |
                             |
   --------------------------|

        There is a hidden switch behind the energy machine. Flip it and step
onto the revealed teleporter(bring a radiation shield). 

2.6.3 Mission Four
------------------

Hidden way: For a shortcut and some neat goodies, clear out the first room of
             enemies. There is a section of floor made up of white panels.
             Blow them up with a detpac or spider bomb, and jump down. You'll
             have to blow up some boxes to reveal a yellow keycard slot. Get
             the card, return, and open the door. Kill the guards and get the
             goodies in the safe.

Bathroom: In one of the bathrooms, there is a worker on the john who says,
           "I think I'm gonna fart!". Walk up next to him and press G to get
           some medikits and energy cubes.

2.6.4 Mission Five
------------------

Fusion battery: There is a room, just before the area with the first medical 
                 machine, where there is a keycard slot hidden behind crates.
                 Blow up the crates, find the card, and use the slot. You'll
                 have to kill some guards, but it's worth it.

2.6.5 Mission Six
-----------------

Fusion battery: In the first room, there is a fusion battery hidden
                 underneath the snack machine/Cametron.

Easter Egg: When you get to the Ore Seperator, don't blow it up immediately.
             Instead, jump across the conveyor belts onto the other side
             of the platform. Walk south and use the keypad there. Then walk
             down the platform some more until you come to the health machine.
             Next to the machine there is a pad on the floor. Step on it and
             destroy the trap. Step on the pad again. Now use the teleporter.

AR-7: Somewhere in this level is an elevator pad with a switch to 
       operate it, but the switch blows up when you use it. To ride the pad, 
       first place a detpac underneath it. Then, use the switch and jump on 
       the pad. Blow up the barrels to reveal a teleporter.

2.6.8 Mission Seven
-------------------

Disruptor: In the room containing the tram, one of the teleporters has a
            disruptor placed on it. You must remove the disruptor to beat the
            level. If you are playing on Mama's Boy, the disruptor will not
            be there.

2.6.7 Mission Eight
-------------------

Solartron: To take control of a Solartron, first get past the part near the
            beginning with the grid on the floor. Kill the Enforcers and
            shoot the shootable switch hidden near the glass. When you hit it,
            a room opens up and there is a Solartron, computer station, and
            footlocker.

Liquifier:  To get a Liquifier gun, first clear the big room with the three
             Solartrons and generators. The generators in the middle of the
             room(surrounded by a fence) are above a secret. Blow up the
             floor underneath them and drop down. Once in the tube, blow up
             all of the panels in the walls. You'll have to kill some men,
             but you'll get plenty of stuff.

2.6.8 Mission Nine
------------------

Hidden passageway: Near the beginning of this level, there is a large black
                    elevator pad. Go up the pad, step to the far left end of
                    it and jump off. Walk down and open the footlocker to
                    get the keycard. Now jump back down, use the card on the
                    slot, and walk through the entrance- but don't use the
                    computer station, or you'll be sorry!

Elevator: Near the Central Computer Core, there is a walkway that if you
           step onto it, an Enforcer rides an elevator up. Kill him, then
           step onto the elevator. You will go down to a secret area. By the
           way, there is a keycard hidden behind the first android.

Room o' secrets: After the above secret, you will eventually come to a room
                  that has an Enforcer kneeling on some grating. Kill him,
                  and blow up the grating with some detpacs. Drop down to
                  get a bunch of goodies.
                 Also in this room, blow up all of the boxes in the lower-
                  righthand corner to reveal a system of ventilation ducts.

2.6.9 Mission Ten
-----------------

Hidden Telepad: About mid-way through the level are some crates stacked up
                 like a pyramid. The crates are located near a pillar
                 surrounded by glass. Destroy all the crates and step on
                 the pressure plate. This opens the way to a telepad inside
                 the pillar. Blow away all the glass and step on the telepad
                 to skip some of the level.

Chairman Draygan: To kill Chairman Draygan, roll right and activate the desk
                   switch. Roll left and forward to the enclosed space with
                   a keypad. Operate the keypad, and roll up to the computer
                   station. Kill Draygan with the Solartron.

--------------------------------
-Section Three: Troubleshooting-
--------------------------------

3.1 Troubleshooting
-------------------
        Most questions that you have with Crusader: No Regret can be answered 
by the Crusader: No Remorse troubleshooting section, so if the answer you need 
isn't in this chapter, check that chapter.
        To get Gravis Ultrasound support, copy the file asylum.dll from the
\goods\gravis directory on the CD, to your Crusader: No Regret directory.

>From README.TXT:
Number 9 Imagine 128 video card 
This video card does not support the movie player's 16-bit video
resolution and plays the movies as well as the game itself very poorly.
This is caused by the low throughput of this particular card in the
game's resolution. To make it run with Crusader: No Regret it is highly
recommended that you switch to low color movies and small movie size.
------------
Q. Crusader: No Regret is too violent.
A. Edit the CRUSADER.CFG file and change the line "violence=true" to read
    "violence=false".(wimp)
------------
Q. When I get into the game, the Crusader starts to rotate in circles.
    Why?
A. The mouse driver you are using may not be 100% Microsoft mouse 
    compatible. Update your mouse driver to a 100% Microsoft mouse driver 
    version 9.00 or higher.
   You have a programmable keyboard which is interfering with the normal 
    keyboard interface.  Disable the "programmable" part of the keyboard
    or simply replace the keyboard with a normal 101-Enhanced keyboard.
   The Joystick or Gamepad was not calibrated correctly.  While you are 
    in the game use the ALT+C key combination to recalibrate the joystick
    or gamepad.

Windows 95 Troubleshooting
--------------------------

Q. When I click on my shortcut icon, it takes me to DOS, but I get an 
    "INVALID DRIVE SPECIFICATION" prompt when I try to go to my CD drive to 
    install the game.
A. You don't have your CD-ROM driver installed for DOS. You will need to
    create a shortcut and load the correct driver. If your system came with
    Windows 95 factory-loaded, you may need to get the drivers from your
    manufacturer.
------------
Q. When I click on my shortcut icon, it takes me to DOS and I get an "ABORT,
    RETRY, FAIL" prompt when I try to run the game.
A. Make sure your CD is in the drive first. Or, you may not have your CD-ROM
    driver installed for DOS. See the above question.
------------
Q. I have a supported/100% compatible sound card, but I'm not getting any
    sound or music.
A. Your sound card driver is not loaded for DOS. You will need to load the
    driver for DOS, or get the driver from your manufacturer.
------------
Q. When I try to run the game, it quits with the message, "Insufficient files
    to run game..."
A. You need to modify your CONFIG.SYS. Return to Windows 95 and follow these
    steps:

1. Right-click on the Crusader shortcut icon.
2. Highlight Properties and left-click.
3. Left-click the Program Tab at the top of the screen.
4. Left-click on the Advanced button at the bottom of the screen.
5. Go to the CONFIG.SYS box and find the line that reads: "FILES=##".
6. Change that line to read "FILES=40".
7. Find the line that reads: "BUFFERS=##".
8. Change that line to read "BUFFERS=40".
9. Left-click on the OK button.
10. Left-click on the next OK button.
11. Double left-click on the Crusader icon. Don't be alarmed when your system
     reboots.

3.2 Command-line parameters
---------------------------

-?:      "You DO need help!"
-asylum: "Enabling ENHANCED mode. (Not!)"
-demo:   Loops the introductory demo
-x 55:   Lets you play with less than 6.8 megs of free RAM(it may still crash)