BRIGANDINE *The Legend of Forsena* By: Dhan Samson Morris@webquest.com ---------------------------------------------------------------------------------------- v1.0 - 3/25/99 - contains playstyle tips, some info about characters and incomplete list of monsters and classes of warriors. v1.1 - 4/3/99 - More information on game characters, more monsters. I corrected the code for Esgares Empire, it is not L1 + R1 + start, but L2 + R1 + start ----------------------------------------------------------------------------------------- TABLE OF CONTENTS I. Introduction II. Story III. Explanation of gameplay IV. Monster List - Ghouls - Wyverns - Angels - Hounds - Rocs - Demons - Giants - Hydras - Scorpions - Golems - Jinns - Unicorn - Centaurs - Pixies - Dragons - Lizards - Gryphons V. Character Information VI. Others VII. Credits __________________________________________________________________________________________ I. Introduction ------------------------------------------------------------------------------------------ Located on the central plains of Forsena, Almekia finally brought peace to the land by defeating the country of Norgard, in 214. The long war was finally over... However, in the second month of 215, Admiral Zemeckis assassinated King Henguist of Almekia. Almekia collapsed and Zemeckis proclaimed himself emperor and established Esgares. He was possessed by the desire to conquer the world and began his assault on neighboring countries. You will become one of the Knights of the Rune and participate in the war for the continent. You mission: Bring peace back to Forsena....... Brigandine is a fine strategy game from Atlus. The fight scenes make the game abit more fun and lenghty. But the downside of this game is that it gets really monotonous and very boring. But it's still great. __________________________________________________________________________________________ II. Story ------------------------------------------------------------------------------------------ Welcome to the land of Forsena, The land where the people are guided by the Runes. The time is just a few years after New Almekia has defeated the country of Norgard. Admiral Zemeckis is accused of being a traitor to the country.Cador, his right hand has adviced him of really turning his back on the Kingdom to build his own empire that consists of all seven countries. He and his followers then betray their country and assassinate the King. The Prince, Lance, luckily, is able to escape with the aid of loyal servants. The massacre included burning of the kingdom. And Zemeckis is victorious. When Zemeckis was about to kill Lance, Gereint saves him and is wounded. Just when all hopes of Prince Lance ever escaping was killed, an unexpected brunette Lady Knight came to save him from death, the Lady Knight and Zemeckis duel, while Gereint and Lance escape, not knowing about the fate of the unknown Knight. Then, Zemeckis proclaims himself Emperor of Esgares Empire. Now, that he is safe, the prince seeks help from former friends of his father. After King Coel stepped down from his position as King of Padstow, Lance is proclaimed as King of New Almekia. This is where the game begins.............. ------------------------------------------------------------------------------------------ Kingdoms ------------------------------------------------------------------------------------------ When You begin the game, you are made to choose one of the six Kingdoms. Here is the list of the kingdoms and their ruler. New Almekia - The rebellious kingdom formed by Prince Lance and his followers. Most of the Knights/Followers here are pupils of those who are in Esgares Empire. Norgard - The Tundra Kingdom has been silent for a long time since their defeat from Almekia. Now ruled by King Vaynard, the White Wolf, they plan to take matters into their own hands and conquer the continent. Iscalio - Ruled by the Mad Tyrant King Dryst, most generals here seem to be mad as well (clown generals!). Leonia - The religous country of Leonia is ruled by queen Lyonesse, and seeks peace. Most of their magics are Holy, or concentrates with healing. Offered alliance by Norgard, they refuse, and Vaynard declared war between Leonia and Norgard. Caerlon - Ruled by Cai, Lance's old time friend, both Norgard and New Almekia form an alliance to defeat Esgares Empire and destroy Emperor Zemeckis. Esgares - Perhaps the most powerful Kingdom in the game, Esgares is ruled by Zemeckis. The Generals of Esgares Empire are mostly the Mentors of other generals from other countries. Why they are allied with Zemeckis and betrayed Almekia is a mystery. (Esgares Empire is a hidden country, to enable it Press and hold L2 + R1 + start when at the country select screen.) _________________________________________________________________________________________ III. Gameplay ----------------------------------------------------------------------------------------- If you play with "Magic: The Gathering" TCG, you won't have much trouble because the gameplay of Brigandine works similarly. Here are some tips when playing the game: * There are contradicting elements here try thinking of the colors here this way White = Holy Black = Evil Red = Fire and Electricity Blue = water Green = Earth So, White is strong against Black and vice versa; while Blue is strong against Red. Treat Green like those that do not have elemental alignment. * Some creatures deal more damage to a creature of one color, than another creature with a different color. Example: A white creature will deal more damage to a Black creature than to a Blue creature. (The color of a creature can be seen on it's slots, but some creatures do not have any color, like wyvern) * Some spells will deal more damage to a creature of one color than another, so don't wonder why geno-flame will deal more damage to an enemy which is far from the general that casted it than an enemy closer to the caster. Example: Cador (Esgares Empire General) casts Geno-flame, It might deal more damage to a Tiamat 3 hexes away than a Red Salamander beside him. NOTE: This also goes for specials like Hellfire. * You can only summon Basic creatures (original form), so don't wonder why you can't find a castle that can summon a Tiamat. You can only get these kind of creatures by Making their levels go up. * Holding square raises the chances of your Defending/attacking General to perform his Critical Attack (this works most of the time). * You cannot equip monsters with weapons. * When fighting battles, try to end the fight quickly by trying to kill opposing Generals immediately. This is also useful because if you kill the generals first, some of their monsters will not be able to leave and you may capture them when you win the battle. * To be able to promote creatures, during your organize phase, choose organize on the menu, choose class, and the creature. ________________________________________________________________________________________ IV. Monster List ---------------------------------------------------------------------------------------- Here is a list of monsters in Brigandine. I will no longer specify the range of hexes because other FAQs a GameFAQs have done that. Some creatures have requirements, except Basic creatures. Also here is the explanation of their special abilities. - Flying: When a creature without flying attacks a creature with flying, the damage will be 20% less than the damage he will be able to deal to a creature also without Flying. On the other hand, a creature with Flying will be able to deal 100% damage to a creature, whether or not it has flying. (This is true unless the attack of the creature without flying is a long range attack. ex. Hunter Shot, Acid Breath) - Recovery: A creature that has regeneration capability (ex. Vampire), regains HP each turn (Turn 1) equal to the amount specified (ex. 5% of max HP). - Hit and Away: The Hounds have the ability to move after attacking, this can only be done once each turn, and cannot attack another enemy after moving this way. - Immunity: Some creatures, Golems to be specific, are immune to abnormal statuses, this means they cannot be poisoned, stoned (they are already made up of rocks!), paralyzed, or silenced (silencing them is actually useless because they don't have spells). * Ghouls - Ghoul Attack: Necro Eater Special Attack: None Skills: None Spells: None Rune Cost: 15 Mana Cost: 60 Requirements: None - Vampire Attack: Life Drain Special Attack: None Skills: 5% HP Recovery Spells: None Rune Cost: 30 Mana Cost: 0 Requirements: Level 10 Ghoul - Vampire Lord Attack: Life Drain Special Attack: Bat Attack Skills: 5% HP Recovery Spells: Necro Rebirth, Weakness Rune Cost: 70 Mana Cost: 0 Requirements: Level 20 Vampire * Hounds - Hell Hound Attack: Hell Fang Special Attack: Hell Fire Skills: Hit and Away Spells: None Rune Cost: 35 Mana Cost: 180 Requirements: None - Fenrir Attack: Ruin Fang Special Attack: Inferno Skills: Hit and Away Spells: None Rune Cost: 50 Mana Cost: 0 Requirements: None * Giants - Giant Attack: Power Fist Special Attack: None Skills: None Spells: None Rune Cost: 60 Mana Cost: 280 Requirements: None - Titan Attack: Hyper Fist Special Attack: None Skills: None Spells: None Rune Cost: 75 Mana Cost: 0 Requirements: Level 10 Giant - Gigas Attack: Heavy Fist Special Attack: None Skills: None Spells: None Rune Cost: 75 Mana Cost: 0 Requirements: Level 10 Giant - Thor Attack: Hyper Fist Special Attack: Earthquake Skills: None Spells: Rage Lightning Rune Cost: 75 Mana Cost: 0 Requirements: Level 10 Giant - Loki Attack: Megaton Special Attack: None Skills: None Spells: Meteor Doom, Dimension Rune Cost: 75 Mana Cost: 0 Requirements: Level 10 Gigas, Wisdom Seed * Golems - Clay Golem Attack: Golem Fist Special Attack: None Skills: Immune to abnormal statuses Spells: None Rune Cost: 45 Mana Cost: 240 Requirements: None - Stone Golem Attack: Stone Fist, Rock Throw Special Attack: None Skills: Immune to abnormal statuses Spells: None Rune Cost: 60 Mana Cost: 0 Requirements: Level 10 Clay Golem * Unicorns - Unicorn Attack: Horn Attack Special Attack:Back Kick Skills: Critical Attack can move opponent away by 1 hex Spells: Cure, Heal Rune Cost: 40 Mana Cost: 220 Requirements: None - Pegasus Attack: Diving Horn Special Attack: Back Kick Skills: Critical Attack can move opponent away by 1 hex, Flying Spells: Cure, Heal, Halo Rune Cost: 55 Mana Cost: 0 Requirements: Level 10 Unicorn - Nightmare Attack: Calamity Horn Special Attack: Back Kick Skills: Critical attack can move opponent away by 1 hex Spells: Dimension, Weakness Rune Cost: 55 Mana Cost: 0 Requirements: Level 10 Unicorn * Pixies - Pixie Attack: Stick Tap Special Attack: Leave Me Be! Skills: Flying Spells: Protect, Silent Rune Cost: 30 Mana Cost: 120 Requirements: None - Fairy Attack: Magical Stick Special Attack: Leave Me Be! Skills: Flying Spells: Protect, Silent, React, Paralyze Rune Cost: 45 Mana Cost: 0 Requirements: Level 10 Pixie * Lizards - Lizard Man Attack: Lefty Axe Special Attack: None Skills: None Spells: none Rune Cost: 30 Mana Cost: Requirements: None - Lizard Guard Attack: Guard Axe Special Attack: Poison Breath Skills: None Spells: None Rune Cost: 45 Mana Cost: Requirements: Level 10 Lizard * Wyverns - Wyvern Attack: Tail Whip Special Attack: None Skills: Flying Spells: None Rune Cost: 60 Mana Cost: 320 Requirements: None - Couatl Attack: Tail Whip Special Attack: Dragon Roar Skills: Flying Spells: None Rune Cost: 80 Mana Cost: 0 Requirements: Level 10 Wyvern - Bahamut Attack: Final Fang Special Attack: Dragon Roar, Final Breath Skills: Flying Spells: None Rune Cost: 110 Mana Cost: 0 Requirements: Level 20 Couatl * Rocs - Roc Attack: Solid Claw Special Attack: Cry Bird Skills: Flying Spells: None Rune Cost: 70 Mana Cost: 360 Requirements: None * Hydras - Hydra Attack: Freezing Spiral Special Attack: Ice Breath Skills: 5% Aqua Recovery Spells: None Rune Cost: 80 Mana Cost: 460 Requirements: None - Tiamat Attack: Ruinous Spiral Special Attack: Dragon Roar, Death Breath Skills: 5% Aqua Recovery Spells: None Rune Cost: 110 Mana Cost: 0 Requirements: Level 10 Hydra * Jinns - Jinn Attack: None Special Attack: Air Storm Skills: Flying, can use special attack after moving Spells: None Rune Cost: 30 Mana Cost: Requirements: None - Djinni Attack: None Special Attack: Ray Storm Skills: Flying, can use special attack after movement Spells: None Rune Cost: 45 Mana Cost: 0 Requirements: Level 10 Jinn - Marid Attack: None Special Attack: Water Storm Skills: Flying, can use special attack after movement Spells: None Rune Cost: 45 Mana Cost: 0 Requirements: Level 10 Jinn - Dao Attack: None Special Attack: Rotten Storm Skills: Flying, can use special attack after movement Spells: None Rune Cost: 45 Mana Cost: 0 Requirements: Level 10 Jinn - Efreeti Attack: None Special Attack: Fire Storm Skills: Flying, can use special attack after movement Spells: None Rune Cost: 45 Mana Cost: 0 Requirements: Level 10 Jinn * Centaurs - Centaur Attack: Hunter Shot Special Attack: None Skills: Normal attack can be used 2 hexes away from target Spells: None Rune Cost: 35 Mana Cost: 60 Requirements: None - High Centaur Attack: Killer Shot Special Attack: None Skills: Normal attack can be used 3 hexes away from target Spells: None Rune Cost: 50 Mana Cost: 0 Requirements: Level 10 Centaur * Dragons - Dragon Attack: Terror Jaw Special Attack: Acid Breath Skills: None Spells: None Rune Cost: 75 Mana Cost: 420 Requirements: None - White Dragon Attack: Lightning Fang Special Attack: Energy Bolt Skills: Flying Spells: None Rune Cost: 100 Mana Cost: 0 Requirements: Level 10 Dragon - Red Dragon Attack: Burning Jaw Special Attack: Fire Breath Skills: None Spells: None Rune Cost: 90 Mana Cost: 0 Requirements: Level 10 Dragon - Salamander Attack: Burning Fang Special Attack: Grand Flame, Dragon Roar Skills: Flying Spells: None Rune Cost: 115 Mana Cost: 0 Requirements: Level 20 Red Dragon - Fafnir Attack: Lustral Fang Special Attack: Dragon Roar, Photon Skills: Flying Spells: None Rune Cost: 115 Mana Cost: 0 Requirements: Level 20 White Dragon * Gryphons - Gryphon Attack: Beak Attack Special Attack: None Skills: Flying Spells: None Rune Cost: 55 Mana Cost: 300 Requirements: None - Holy Gryphon Attack: Snap Beak Special Attack: Feather Storm Skills: Flying Spells: None Rune Cost: 80 Mana Cost: 0 Requirements: Level 10 Gryphon * Angels - Angel Attack: Cross Strike Special Attack: None Skills: Flying Spells: Heal, Divine Ray Rune Cost: 85 Mana Cost: 500 Requirements: None - Archangel Attack: Cross Blitz Special Attack: None Skills: Flying Spells: Divine Ray, Halo, Heal, Holy Word Rune Cost: 100 Mana Cost: 0 Requirements: Level 10 Angel * Demons - Demon Attack: Evil Spike Special Attack: None Skills: Flying Spells: Venom, Curse Rune Cost: 85 Mana Cost: 480 Requirements: None - Archdemon Attack: Crime Spike Special Attack: None Skills: Flying Spells: Curse, Dimension, Venom, Weakness Rune Cost: 100 Mana Cost: 0 Requirements: Level 10 Demon - Satan Attack: Dark Pleasure Special Attack: Nasty Needle Skills: Flying Spells: Curse, Dimension, Meteor Doom, Necro Rebirth, Venom, Weakness Rune Cost: 115 Mana Cost: 0 Requirements: Level 20 Archdemon * Scorpions G-Scorpion Attack: Poison Tail Special Attack: None Skills: Attack can poison enemies Spells: None Rune Cost: 20 Mana Cost: 180 Requirements: None _____________________________________________________________________________________________ V. Character Information --------------------------------------------------------------------------------------------- * Lance [Ruler] Age: 14 Sex: M Country Affiliation: New Almekia Original Position: Prince Starting Rune Power: 228 Attack: Twin Blade Special Attack: None Spells: Heal, Flame Critical Attack: Wing Slash Skills: None * Gereint Age: 31 Sex: M Country Affiliation: New Almekia Original Position: Samurai Starting Rune Power: 284 Attack: Tora Special Attack: Iai Slash Spells: None Critical Attack: Shadow Moon Skills: Hit + 10% * Meleagant Age: 25 Sex: M Country Affiliation: New Almekia Original Position: Avenger Starting Rune Power: 209 Attack: Knightsword Special Attack: None Spells: Curse, Weakness Critical Attack: Genocide Skills: 5% HP Recovery * Loufal Age: 25 Sex: M Country Affiliation: New Almekia Original Position: Fighter Starting Rune Power: 165 Attack: Fighter Blade Special Attack: None Spells: None Critical Attack: Power Strike Skills: None * Glauze Age: 28 Sex: M Country Affiliation: New Almekia Original Position: Cavalier Starting Rune Power: 222 Attack: Knightsword Special Attack: None Spells: Heal Critical Attack: Cross Cutter Skills: None * Schutleis Age: 20 Sex: M Country Affiliation: New Almekia Original Position: Cavalier Starting Rune Power: 171 Attack: Knightsword Special Attack: None Spells: Heal Critical Attack: Cross Cutter Skills: None * Gilsus Age: 24 Sex: M Country Affiliation: New Almekia Original Position: Sorcerer Starting Rune Power: 189 Attack: striking Staff Special Attack: None Spells: Flame, Geno-Flame, Thunder, Exa-Blast, Power, Frost, Fog Critical Attack: None Skills: None * Cai [Ruler] Age: 25 Sex: M Country Affiliation: Caerlon Original Position: Warlock Starting Rune Power: 319 Attack: Word of Magic Special Attack: None Spells: Heal, Flame, Frost, Thunder, Geno-Flame, Geno-Frost, Geno-Thunder, Exa-Blast, Geno-Frost, Flight, Silent Critical Attack: None Skills: None * Merriot Age: 16 Sex: F Country Affiliation: Caerlon Original Position: Scout Starting Rune Power: 221 Attack: Elven Bow Special Attack: None Spells: None Critical Attack: Twin Shot Skills: None * Zemeckis [Ruler] Age: 36 Sex: M Country Affiliation: Esgares Original Position: Emperor Starting Rune Power: 351 Attack: Tempest Bow Special Attack: None Spells: Geno-Thunder, Power Critical Attack: Lightning Bow Skills: None * Cador Age: Unknown Sex: M Country Affiliation: Esgares Original Position: Death Knight Starting Rune Power: 275 Attack: Death Bringer Special Attack: None Spells: Curse, Geno-Flame Critical Attack: Dolorous Stroke Skills: None * Shiraha Age: 21 Sex: M Country Affiliation: Esgares Original Position: Ninja Starting Rune Power: 173 Attack: Painless Knife, Shuriken Special Attack: None Spells: Weakness, Accel, Paralyze Critical Attack: Illusion Skills: Hit and Away * Fiel Age: 25 Sex: M Country Affiliation: Esgares Original Position: Cavalier Starting Rune Power: 166 Attack: Knightsword Special Attack: None Spells: Heal Critical Attack: Cross Cutter Skills: None * Roecod Age: 27 Sex: M Country Affiliation: Esgares Original Position: Cavalier Starting Rune Power: 177 Attack: Knightsword Special Attack: None Spells: Heal Critical Attack: Cross Cutter Skills: None * Paradoll Age: 27 Sex: M Country Affiliation: Esgares Original Position: Bishop Starting Rune Power: 182 Attack: Clergy Mace Special Attack: None Spells: Heal, Area Heal, Cure, Divine Ray Critical Attack: None Skills: None * Escalados Age: 51 Sex: M Country Affiliation: Esgares Original Position: Shogun Starting Rune Power: 218 Attack: Katana Blade Special Attack: Iai Slash Spells: None Critical Attack: Shadow Moon Skills: None * Ranguinus Age: 50 Sex: M Country Affiliation: Esgares Original Position: Sorcerer Starting Rune Power: 216 Attack: Sorcery Staff Special Attack: None Spells: Flame, Geno-Flame, Thunder, Exa-Blast, Power, Frost, Fog Critical Attack: None Skills: None * Lyonesse [Ruler] Age: 17 Sex: F Country Affiliation: Leonia Original Position: Queen Starting Rune Power: 262 Attack: Liath Fail Special Attack: None Spells: Heal, Area Heal, Cure, Divine Ray, Holy Word, Charm, Protect Critical Attack: None Skills: None * Filo Age: 18 Sex: M Country Affiliation: Leonia Original Position: Cleric Starting Rune Power: 193 Attack: Pilgrim Rod Special Attack: None Spells: Heal, Halo Critical Attack: None Skills: None * Paternus Age: 42 Sex: M Country Affiliation: Leonia Original Position: Cardinal Starting Rune Power: 273 Attack: Gravity Special Attack: None Spells: Heal, Area Heal, Cure, Halo, Divine Ray, Holy Word, Flight, Charm Critical Attack: None Skills: None * Asmit Age: 29 Sex: M Country Affiliation: Leonia Original Position: Bishop Starting Rune Power: 214 Attack: Clergy Mace Special Attack: None Spells: Heal, Area Heal, Cure, Halo, Divine Ray Critical Attack: None Skills: None * Langueborg Age: 21 Sex: M Country Affiliation: Leonia Original Position: Cavalier Starting Rune Power: 138 Attack: Knightsword Special Attack: None Spells: Heal Critical Attack: Cross Cutter Skills: None * Vaynard [Ruler] Age: 21 Sex: M Country Affiliation: Norgard Original Position: Lord Starting Rune Power: 332 Attack: Caladbolg Special Attack: None Spells: Frost, Geno-Frost, Fog Critical Attack: Wolf Fang Skills: None * Roadbull Age: 49 Sex: M Country Affiliation: Norgard Original Position: Bishop Starting Rune Power: 247 Attack: Clergy Mace Special Attack: None Spells: heal, Area Heal, Cure, Halo, Divine Ray Critical Attack: None Skills: None * Guinglain Age: 23 Sex: M Country Affiliation: Norgard Original Position: Cavalier Starting Rune Power: 294 Attack: Answeller Special Attack: None Spells: Heal Critical Attack: Cross Cutter Skills: None * Yvain Age: 22 Sex: M Country Affiliation: Norgard Original Position: Cavalier Starting Rune Power: 231 Attack: Knightsword Special Attack: None Spells: Heal Critical Attack: Cross Cutter Skills: None ____________________________________________________________________________________________ VI. Others -------------------------------------------------------------------------------------------- I haven't really beaten the game, but I am trying hard to do so now. Esgares Really ROCKS! You start with a Tiamat, A Vampire Lord, the Kingdom really is great. The Team of Shiraha, Escalados and a Mage or Sorcerer can kill opponenets really fast. And can anyone help me? I accidentally sold my Chocobo Lure Materia in FFVII, where can I buy another one? Please Help! _____________________________________________________________________________________________ VII. Credits --------------------------------------------------------------------------------------------- I would like to thank all Brigandine FAQ writers from GameFAQs.com, they are: Stewart Vachal, Michael Tofer, Justin Cipparone, Anthony Nguyen, and Zhou Tai Tan. Though I never had any contact with either one of them, I used their FAQs as reference when I first played and while I was writing this FAQ. All games and names mentioned are copyright their respective companies and owners. This Faq is made by me, Dhan Samson and owned by me. Feel free to post this anywhere you want as long as I get some credit. Thank you. -Copyright 1999 Dhan Samson-