Bomberman '94 FAQ (e)

From: Bantha76@aol.com
Date: Sat, 24 Oct 1998 13:33:35 EDT
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	 \_____________/		  Bomberman '94

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The PC Engine Bomberman '94 FAQ - by Daniel S. Riley

Visit http://members.aol.com/bantha76/pce/intro.html

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Table of Contents
-----------------

I.	Power-Ups
II.	Louie (the Kangaroo)
III.	Skull Items
IV.	Normal Mode Areas
V.	Battle Game Options
VI.	Battle Game Areas
VII.	Bomberman Team Characters
VIII.	Special Thanks

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I.	Power-Ups
-----------------

Firepower	increases the distance of bomb blasts one level.

Bomb		increases maximum number of bombs which can be set 
		at one time by one. 

Line Bomb	allows the maximum number of settable bombs to be 
		set at once in a line.

Skates		make Bomberman move faster.

Block		allows Bomberman to pass through soft blocks.

Egg		turns into one of five types of Louie which can be 
		ridden (see Section II).

Bomb Boot	Allows Bomberman to kick bombs away.  A kicked bomb
		continues moving until it hits an object or you 
		press the II button.

Remote Control	allows Bomberman to detonate bombs when you press
		button II.

Sandals		slow Bomberman's movement, making him vulnerable.

Bomb Pass	allows Bomberman to walk through bombs.

Restore		allows Bomberman to take one hit without losing
		a life.

Clock		freezes enemies for ten seconds.

1UP		gives you an extra Bomberman.

Fire Suit	allows Bomberman to walk through enemies and bomb
		blasts for 20 seconds without taking damage.

Skull		Variuos effects - see Section III.

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II.	Louie (the Kangaroo)
----------------------------

Green		dashes at high speeds, but he can't stop until he
		runs into an obstacle.

Yellow		kicks soft blocks.

Pink		does a Louie dance when you press button II.

Purple		jumps over one soft block or bomb at a time.

Blue		kicks bombs over walls and soft blocks.

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III.	Skull Items
-------------------

(Battle Games only)

Slow Sickness		Slows down movement, making a Bomberman 
			vulnerable to attack.

Speed Sickness		Speeds a Bomberman character out of 
			control.

Reverse Direction	Makes a Bomberman move the opposite
Disease			direction pressed on the D-Pad.

Bomb Set Disease	A Bomberman becomes completely unable
			to set bombs.

Bomb Burp		A Bomberman sets bombs uncontrollably.

Minimum Firepower	Bomb blast distance is minimized.
Disease

Premature Detonation	Bombs explode almost immediately after
Disease			being set.

Delayed Detonation	Bombs take too long to explode
Disease

Perpetual Motion	A Bomberman keeps on moving and cannot
Sickness		be stopped.

Change Locations	An infected Bomberman suddenly changes
			places with other Bombermen.

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IV.	Normal Mode Areas
-------------------------

Jammin' Jungle		This overgrown forest region controls
			the air quality of the Bomber Planet.
			And that air is thick with enemies.

Vexin' Volcano		This area is full of red-hot action and
			rocky foes.  Hop onto a cart for a wild
			ride that destroys enemies and blocks
			sitting on the tracks.  Debris rains
			down on you from the volcano.  Be
			careful, because this debris can set 
			off your bombs.

Slammin' Sea		Beware as you venture into the southern
			ocean-the fish are biting!  Submarines
			lurk beneath the silty sea floor, 
			ready to ambush you.

Crankin' Castle		Bats and other nasty creatures lurk in
			the musty dungeons.  You can roll a
			large barrel onto your opponents by
			bombing the barrel's supports, but be
			sure to stay out of the way.

Thrashin' Tundra	The critters in this region move fast 
			to keep warm.  Penguins fire missiles
			at red X targets that appear on spots
			around the maze.  These missiles can 
			also detonate your bombs.

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V.	Battle Game Options
---------------------------

After choosing a Battle Game, you must select options from
three screens in succession.  

1. Number of Players:

The top option is whether you want a single or tag match.

The bottom option is how may players you want.


2. Number of Games

The option is how many wins you want in order to finish.


3. Selecting Characters

Press left or right to select a Bomberman, and press up or 
down to select whether that Bomberman will be controlled 
manually (MAN) or by the Computer (COM).  

Press the I button, then use the D-Pad to select the type
of Bomberman character you want to use.  Press I again to
select.

Move to the characters in the upper right corner and 
press button I to confirm your selections.

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VI.	Battle Areas
--------------------

Standard 		No special features.  Practice your
			bombing skills on this stage.

Sea Floor		Battle on the ocean floor.

Conveyor Belt		Conveyor belts in the floor 
			transport bombs or Bombermen.

Forest 			Rocks form a maze inside a secret
			forest.

South Pole		This stage includes igloos, snowmen
			and missile-firing penguins.

Europe 			Kicked bombs turn corners to follow
			the arrows in the maze.

Ancient Castle		Warp to different locations by 
			dropping through trap doors.

Magma			Begin play with maximum firepower
			and the ability to set up to
			five bombs.

Lightning Quick		Begin play with the ability to run
			at ultra high speeds.

Bush			Canopies of green leaves obscure 
			the view of some sections.

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VII.	Bomberman Team Characters
---------------------------------		    			

(Characteristics only apply to COM controlled Bombermen)

Bomberman		Balanced offense and defense.

Grampa Bomber		Weak offense, but strong and 
			stubborn defense.

Big Bomber		Rushes to find and grab all the 
			items he can.

Bookworm		A cunning strategist with strong
			offense and defense.

Bomber Lady		Holds back on offense, but 
			underestimate her.

Kamikazee Bomber	Sets bombs everywhere he can 
			without regard for his own life.

Construction Bomber	Ignores opponents and concentrates
			on destroying blocks.

Bonsaver		A very aggressive character.

Tiny Bomber		Moves rapidly and likes sudden
			ambushes.

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VIII.	Special Thanks
----------------------

Thank you to Sega of America for the translation of the 
Mega Bomberman manual.