Blaster Master (e)

                           Blaster Master Walkthrough
                                  5/10/99
                            bellybutton21@hotmail.com

Well some of you might not know this, but this game was made by SQUARESOFT. Well 
the subdivision of it anyways, which is called SUNSOFT, the publisher of the 
Final Fantasy Legends series. Also some of you might have seen the show "VIDEO 
POWER" starring Johnny Arcade in 1992 and you might have seen kids playing this 
game, so I thought I might like to point that out. This is also one of the best 
games for the NES because it had an excellent storyline, and fabulous gameplay. 
Well onto the FAQ.

Story
Walkthrough
Weapons for Vehicle
Miscellaneous and General Tips
Credits

Jason, your average senior high school student had a pet frog named Fred. Fred 
was your average frog, but Jason had locked the frog in a fish bowl to take to 
the school for a biology project(yes I know you take Biology in 7th and 10th 
grade, but this is how Sunsoft puts it) to disect in a few days. However the 
frog was tired of being locked up in a fish bowl and decided to escape. Just 
when Jason was about to pick the frog up the frog had escaped and the Fred had 
ran and he had found his way into a hole, full of radioactive material. The 
instant Fred touched the radioactive material it began to grow to an enormous 
size practically the size of a tank. When Jason had tried to reach for his frog 
he fell through the hallow ground and stumbled along a long tunnel and in the 
middle of the tunnel was a vehicle that was heavily armored and a suit that was 
heavily armored. Jason's curiousity would then again make Jason do another 
stupid thing, but was this really stupid? The suit fitted him like magic and the 
vehicle and the ability to jump. Who designed this vehicle? Where did it come 
from? This vehicle packed alot of fire power but yet seven key components were 
missing from the vehicles. The computer inside the vehicle had listed 7 possible 
locations of the missing components in order so that each component would be 
used to obtain the next component. For now Jason can't seem to escape but yet he 
finds a long tunnel that leads to an underworld beneath the Earth's crust. Yet 
this mysterious underworld was never known to the human world as mutants inhabit 
this world and their existance is due to the radioactive material the people of 
Earth have constantly buried. 
    Also shown in the computer's data base was very little info on a Plutonium 
boss who is the leader of the underworld, but his wereabouts are unknown. Jason 
now departs for the underworld, he is also amazed by the vast region of this 
place and did not know that the Earth had held this secret for years and the 
scientist who developed this vehicle is also responsible for creating these 
mutates. Yet these new cretures had no heart and were hideous and were out for 
blood. If Jason doesn't do something about this the human population will soon 
be overwhelmed with these new Mutants and the Plutonium Boss as their leader. 
Jason has now made it his top priority to stop this Plutonium Boss and the seven 
key components are the answer.

                   GENERAL TIPS and ARMORED VEHICLE FUNCTIONS
A Button-
 -->This is used to jump while inside the vehicle, use this to jump over many                               
obstatcles that stand in your way
 -->When Jason hops out of the vehicle he can also use this to jump as well
 -->When inside a room this is used to fire grenades, each grenade is equivelent 
to 8 bullets fired from your gun, but these have very poor range
 -->This is also used to hover, when you have recieved the component from the 
3rd Underworld Warlord, a bar under your Life Guage is used to tell how much you 
have left in your Hover Engine, you can collect these Hover Energy Tanks from 
rooms and often Missles that fly by in numerous stages and some enemies. To 
hover press A then press and hold A again to hover while using the directional 
button to control the direction in which you choose to go, but Hover last very 
quickly 

B Button-
 -->While in your vehicle this is used to fire out a powerful blast from your 
Vehicle's Cannon, but when first used the blast is usually weak, but after a few 
Underworld Warlord fights you can obtain stronger components that can send a 
very powerful shrieking plasma blast torwards your foes, sometimes even through 
walls to find hidden locations
 -->While in a room this is used to fire bullets from your gun, your gun has 
good range and it will become more powerful as you collect items labeled "G" 
which can be found throughout rooms but rarely outside rooms. Look for these 
items as they can make boss fights a snap and your Maximum Gun Power can even 
travel through matter
 -->While holding down on the direction pad at the same time as pressing B your 
vehicle will fire out one of three special weapons you assigned in your vehicle. 
Each weapon has its own attribute so make sure you carry enough for each 
situation
 -->While holding up and pressing the B button at the same time you can aim up 
hitting any foe above your vehicle and you can do this while in mid air as well

Start Button-
 -->Used to show your Vehicle's status when your in your vehicle and what 
components you have and what special weapons you have collected and how much you 
have remaining
 -->When in boss battles this is used to pause the game. Also you can press 
pause rapidly during the boss battle music to get a real nifty tune ^_^

Select Button-
 -->This is only used to move in and out of your vehicle. Occasionally you might 
have to leave your vehicle behind to reach certain areas.

                          General Tips
 -->Never leave your vehicle unless you have to enter a room. When you leave 
your vehicle your armor will protect you but your armor only has half the 
defense of your vehicle. Also NEVER JUMP OFF HIGH CLIFFS! This is hazardous 
because depending on the height Jason falls he can either lose alot of damage or 
might even lose his own LIFE! Try not to wander too far off from your vehicle or 
else you might not find a way back.
 -->If you can't find your way back or you can't find you way back just die so 
you'll end up back at your vehicle.
 -->Also if you lose too much life when your out of your vehicle you can enter 
back in your vehicle to restore your life to full. You can do this as many times 
as you wish.
 -->Listen for noises in the game, sometimes you might hear awkward noises 
meaning that missles can be heading your way! 
 -->Watch for patterns in your opponents moves, because incase you might have to 
encounter them again you'll be better prepared.
 -->Make it essential for killing all on screen enemies because if your ever low 
on life or just need a little boost in your Hover engine luck just might stop by 
and drop a few items
 -->When your inside rooms with Jason be sure to blast all enemies because you 
may never know what you can find.




                 ---------Stage 1----------
     Here you will see a tunnel and then you blast off ready to set fot into 
your new adventure! Its all basically linear here when you first arrive at the 
stage. Shoot all enemies and stay away from the sharp thorns in the pits because 
believe or not they can damage your vehicle! Also watch out for those flying 
heads that drops bombs, take very precaution to avoid them because you can lose 
up to two blocks of life if you touch them. After the first area you'll enter a 
room with a cannon shooting wildly around, destroy it if your trigger happy 
otherwise its not neccessary. Just skip the enemies in here and head on. Here in 
the next room you will find a ladder, but you do not need to go here because 
there is basically nothing to collect in here. So ignore the ladder and continue 
on. As you get deeper into the stage you notice a lake of some kind beneath. If 
you go to the right you will see a mutant guarding a wall of some sort shooting 
fireballs wildly, and no matter how many times you shoot it you can not destroy 
it. For now you can collect the heat seeking missles at the bottom of the lake 
to the right. To the left interior of the lake is a door which has absoulutely 
nothing to do with beating the game although the items you'll find can be worth 
the trip. Now return to the surface and head right and drop your car and dive 
into the lake avoid those giant eyes and keep going down. Until you reach the 
bottom of the lake travel to the right until you reach a ladder, now save 
yourself sometime by swimming up the ladder and then climb the long ladder. Here 
you'll reach an isolated area, press down to enter the room. In this room its 
pretty linear make your way to the boss, but when you enter a room with Giant 
floating heads shoot them to collect the Triple Warhead Missles left by each of 
them. Ignore the flashing Power Capsule if you have full life and enter the room 
just ahead and avoid the spikes. In here you are given about 2 seconds if you 
want to leave and take a deep breath before the fight, but when the whole room 
turns black you can't get out. Now prepare for the next boss fight.

Boss: Mother Brain           Component: Hyper Beam
This is not a tough fight at all. When you first get in the room immediately go 
to either side of Mother Brain and continue to fire out your grenades as fast as 
you can. In a few seconds this mutant should be toast. But when Mother Brain 
starts to swirl around with those pinks balls just try to stay near Mother Brain 
and continue to fire, and it is very possible to not even get it while beating 
this thing.

Now you'll notice a component left by the boss and also the music isn't running. 
You can leave the place without picking up the component if you want but why 
would you want to do that? Just pick up your first component which is the HOVER 
piece for your car, suit, and special weapons. After picking up the first 
component you will automatically be warped to the entrance. Exit outside and 
head back to your car. Remember the the mutant guarding a wall? Go back to that 
place and fire wildly against the mutant while keeping your distance, also you 
can use your special weapons this time as well as just using Jason's gun. After 
destroying the mutant a wall will open up as you approach it, enter the next 
room and blast all the enemies that are in your way otherwise just drop straight 
down and notice the significant slowdown so blast all enemies if you hate that. 
There is one caution point to notify here and that's the little corner all the 
way at the very bottom right corner of the room. Never enter your vehicle there 
because once the vehicle moves into that little corner you can't get out unless 
you have HOVER or WALL1 and you won't be getting those items for a long time. 
Now head for stage 2 in the giant doorway.

<-----------------------------End of Stage 1------------------------------>

                          --------Stage 2---------
When you first enter the next area you'll see small beatles which you can't 
normally shoot with your Cannon because you'll blast over the beatles, so make 
sure you blast ahead of time shoting the beatles before they hit the ground 
other wise you might as well try to avoid them or get out of your vehicle and 
let Jason blast the beatles himself. Watch out for the spikes below each gap in 
the bridge because there very hard to get out of. After the first room just 
continue on and make your way to the top of that room. When you enter this next 
room enter it and quickly go back to the previous room, this allows you to 
escape damage because you'll see a flying creature that will drop a bomb just as 
you walk in but if you enter and quickly exit you'll narrowly miss the bomb and 
the guy dropping the bomb will be gone. In this room its sorta like a long 
hallway but make sure to jump up and shoot in advance before those flying heads 
come by again. In this next room its pretty simple, just continue going up and 
ignore the lava pits obviously and the beatles. In this next area you'll 
encounter many platforms just continue upwards and when you see a door to the 
next room ignore it and continue going upwards to find a second door to the 
right. Enter that room and you will see a rolling beatle coming at you quickly 
shoot it and continue onto the next room. Here its divided into two paths, the 
bottom path is a dead end so take the top path and destroy any uneccessary 
mutants along the way and continue downwards after that. Here it also splits 
into two paths but the bottom path isn't really a path its more like a small 
area that contains a flashing Power Capsule and a Thunder Break. Collect those 
items and continue onto the next room. Here its just a long hallway and a small 
castle like structure at the end of the hallway. Get out of your car and enter 
the castle like structure. In this place its sorta like a maze but don't worry 
this is the only maze room you will ever encounter in this game. First go right, 
and then take a right and if you want you can blast the rock closest to the left 
door to collect a Gun Capsule. Now head up and take a left and go up. In this 
room you are immediately encountered by a cannon, but don't worry it might look 
like the bullets are gonna hit you but if you stay where you are you should be 
fine and avoid the spikes that surround the area where you stand and continue 
onto the room to the right. In this room is you'll see a door on the bottom and 
a door to the right, take the door to the right because you can't get the other 
items on the other side of the wall unless you followed this walkthrough, so you 
can either go forward or go back and collect the other items. In the next room 
you will find a cannon shooting in all four cardinal directions, you can destroy 
it and most likely it will drop a Gun Capsule. Now in the room above is the next 
boss enter it to initiate an alarm for battle. 

Boss: Crabullus          Component: Crusher Beam
This boss fight is fairly easy. You can also damage it with your normal gun 
because its weak against your gun, but I would prefer using your Grenade not 
unless you have a 1 meter gun so you can keep it at a distance. All you have to 
do is keep shooting at the jagged claws near the mouth, everywhere else is 
invincible so don't make a point by shooting the claws. Afterwards collect the 
component and you will be automatically warped near the entrance again. 

Go back to your car and make your way back to where you saw a whole bunch of 
platforms. Now on the right side of the giant verticle room you'll see a barrier 
under a wall that sorta stands out because of the color balance, shoot that wall 
and then another barrier that is just beneath it and you'll enter a room with a 
gate leading to the next area.

<-----------------------------End of Stage 2-------------------------------->
                      
                           ------Stage 3------
This area is can sometimes get confusing and pretty tough because of all the new 
enemies lying around. Here when you land on a platform, you'll see small 
mechanical creatures, once you step on the same platform they begin to go wild 
and drop bombs around. Stay away from the bombs because they can lose 25% of 
your life with each hit and shoot the mechanical creature if its ever in your 
way. After the first room drop down into the next room, when you reach a room 
with a narrow passage all the way at the end you'll notice spikes as well, 
ignore it for now and continue on. Keep going and ignore all doors because in 
this game, the longest path is the right path. Also try not to go into an 
unneccessary places like going under narrow platforms because your car will be 
stuck and you'll either have to lose or start the game over. When you reach the 
area with a florescent background, don't bother collecting the Hover Capsules 
after you have destroyed each missle because it won't make much of a difference, 
yet. Now after you have been through the linear area you'll see a door at a dead 
end. Now get out of your vehicle and go inside the door. When your inside you'll 
see walking bolts for some reason I don't know, they grey ones you shoot once 
and for the red ones you have to shoot four times or once with your grenade gun. 
After the first room stop and don't move, wait for those walking bolts to come 
to you and quickly hit them with your grenade as soon as your in range and 
quickly walk down because those mobile scanners are right to the side of the 
entrance to the door and will try to ran you when your on the same line as they 
are. Once you get into the next room you'll see alot of red blocks, shoot them 
all if you want because its not neccessary but each row of blocks contain 
something special and its also worhtwhile to kill the enemies in here because 
they can drop extra Power Capsules incase you are low on life. When your ready 
head to the next room and prepare for your next boss fight.

Boss: Photophage          Component: Hover mechanics
This boss fight is pretty easy, but can still lose you alot of damage. First off 
go right next to where he appears and stand to the left of him and continue to 
blast him until he teleports. Keep moving right while still rapidly pushing that 
A button, after the first row he moves down to the left this time a little lower 
from where he first appeared, follow him there and keep blasting at him, 
afterwards he'll appear to the right, a little lower from where he was standing 
in the first row. He'll continously go into this ZigZag pattern. Also if you 
fail to predict where he may land he'll reappear somewhere else and leave a 
residue of himself sorta like a clone except it can't attack you. Those clones 
he left behind is one of the spots he will teleport to and often he will leave 
about 5 clones laying around and you will have to play psyhic on your part to 
predict where he will land next. The more he is damaged the less amount of 
clones he will leave behind. After continously blasting him he begins to get 
faster and yet he will leave no more clones of himself, that's when you know 
that he is almost gone. After destroying him pick up the Hover Mechanics and 
return back to your vehicle.

Now sometimes your low on Hover and sometimes your full on Hover, depending on 
how much you collected before will determine how much you have now. After 
aquiring your Hover blast a few flying missles incase your low on Hover and fly 
back to the top. In the second room of the flourescent background hover up onto 
a platform, which is your shortcut out of this stage. After that make your way 
back to all the way in the beginning of stage 1, don't ask why just do it. 
Nothing here? How odd. Well with your newly aquired Hover you can fly atop this 
area. Try to keep a good distance away from the platform because those mutants 
will jump at you and try to knock you out of your Hover state. After you make it 
to the first platform you'll see a flashing Hover Capsule. Collect and go onto 
the top of the next platform and keep a good distance away from the platform but 
not too far because there is another mutant. Now collect another Flashing Hover 
Capsule and make your way to the top and it might take up all of your Hover 
energy, once your up top you'll see a door. Enter the door and destroy any 
enemies that are in your way and down below is your way to Stage 4.

<-----------------------------End of Stage 1-------------------------------->

                      ----------Stage 4----------
Well here it gets a little more difficult because you'll actually have to find 
your way around this time. The first area is pretty linear, blast away any 
enemies that stand in your way obviously. When your in the next room you'll have 
a choice of going to the left or to the right, take the left because to the 
right is a giant padlock that blocks the garage wall from opening. When you take 
the left watch out for mutants who instantly comes at you, blast any 
unneccessary enemies and continue. After when you reach the next room drop down 
and head to the right. Here is where the maze starts, its a little confusing 
sometimes because of the amny passages, but one things for sure, its that any 
door you find here is obsolete. First keep going right until you hit a dead end, 
now drop down and take the left opening and continue until you hit another dead 
end. Now drop down the long shaft and continue all the way torwards the right, 
if you followed the path correctly mechaincal missles should now be coming at 
you from all directions, so you'll need at least 4 blocks of Hover energy and if 
you don't have four blocks of Hover energy keep shooting the missles until you 
do. When you reach the next dead end drop all the way down and you should see 
mutated beetles in your path, shoot them and continue on. The background is now 
blue and you are now close to your next destination. Drop down and when you see 
an opening on top use your Hover to get through. Here just keep going until you 
veer off the giant platform and drop off, continue going but always continue to 
shoot your Crusher Beam to stop any enemies because you'll encounter these 
mutants with guns that fire bullets that cannot be destoryed and will be 
directly in front of you unless you can destroy the guards before they fire the 
gun. Now when you reach the end you'll find a long ladder going up, climb the 
ladder and enter the door. When your inside becareful, many guards are roming 
around here and it will take you 4 bullets to destroy each guard or one grenade. 
Destroy every guard you see because it can be hazardous if you don't. Also 
always stay on the platforms, stay away from the pods off the platform that 
sorta look like honey combs because they mean instant death as you will quickly 
evaporate into the searing heat. Also when you see a flashing Power Capsule 
ignore it because its on a ledge comepletly remote from your position and its 
only there to fool you. Also there are many items to collect along the way as 
well like power Capsules, Gun Capsules, and Hover Capsules. When you start 
coming near the end of the room the ledges your standing on get smaller so make 
sure you take extra precaution and also the guards here cannot shoot you off the 
ledges its only you who stumble off the ledges. After you have been through the 
long walkway its time to head to the next boss and for the first time the door 
leading to the boss is on the side, although this is insignificant I thought I 
would just like to point that out. 

Boss: Fred                 Component: Key
Wait a minute, is that Fred? I believe it is!This boss is not very hard at all, 
but his pattern can keep you guessing for awhile though. Only shoot him when his 
mouth is open, try to look for a pattern like when he sticks out his tongue and 
then fires fireballs from his mouth. You can't harm him when his mouth is 
closed, and always stay to the side of him and shoot your grenades from there.

Afterwards you'll obtain a giant key, return to the spot where I told you about 
the giant padlock locking a garage door. Now when you reach here open the door 
and you'll see a ladder, climb up the ladder, also be careful because there are 
a series of high ledges that can quickly end Jason's life and make your way 
around to open the padlock from the other side. When you reach here enter the 
door and proceed to the next stage.

<------------------------------End of Stage 4------------------------------->

                           --------Stage 5---------
Wehn you first reach this area its completey surrounded by water, you cannot use 
your Hover to move out of the water because the water would just completely 
dissolve your fuel. Don't worry though, just continue to sink down all the way 
to the bottom, destroy enemies in your path, and enjoy the 8-bit scenary. When 
you amke your way down to the bottom you'll see a small opening that your car 
cannot reach, so what do you do? Get out of your car of course! Now head out of 
the car and enter the small tunnel and destroy the mutant divers along the way 
and head for the giant pipe. Here its pretty linear, just blast your way through 
the enemies, but I wouldn't reccomend that because the enemies take too many 
bullets to destroy and they will probably hit your first before you can destroy 
them. Once your in the next room you are given the choice of taken the first 
pipe or the second pipe, and remember how I told you that taking the long way is 
always the right way? So take the bottom path and shoot the divers that are in 
your way and collect any needed Power capsules. Head down a long path going 
southwest and watch out for those mutants that look like missles heads that veer 
off the cliffs when you are near them. Shoot the divers and you'll see a pipe 
along the way, ignore that pipe and go up and take the pipe from there. Here 
just go all the way to the end and enter the door. When your in this room just 
continue to make your way through and watch out for those walking red bolts you 
saw in level 3. When you make your way through head down an enter a door to 
initiate an alarm to start a boss fight.

Boss: Hard Shell                    Component: Dive Part
This boss is probably one of the harder bosses of the game. When he first 
appears stand right in front of his mouth and keep firing grenades at his fangs 
until he starts moving, you should get a couple of rounds off before he started 
moving. At first he'll throw a few bubbles from his mouth and as you damage him 
more he throws another set of bubbles. He'll stop sometimes and that's when its 
your chance to strike gold, he'll stop momentarily to catch his breath but for 
only a second or two and then start to fire more bubbles. After you damage him 
more he begins to throw a vast amount of bubbles in a ZigZag motion. This is 
where the boss gets tricky, you must hit and run, throwing one grenade and 
retreating, if you have maxed out your gun capsule this guy should be a since 
but that means the battle takes forever, its better off if you use greandes 
instead. Here he'll also stop momentarily and that's your cue to fire away. 
Basically just hit and run, although it might take you time you should defeat it 
eventually, and if you've practiced serveral times you should really whoop him 
in the future in under 3 minutes. 

Afterwards leave and go back to your vehicle. Now when your in your vehicle the 
dive is now in your vehicle and you can now move through the water at blazing 
speeds by pressing and holding down the "A" button while using the directional 
pad to move, although you cannot shoot up while your in vehicle you can still 
make your way around. When you reach the top you'll notice that you cannot 
destroy those blocks that you shot down earlier because you cannot shoot up 
unless your vehicle is standing on a ledge and the ledge is too far down for you 
to stand on. Well for now go back a little bit down through the gap and look on 
the left side and you'll see a pipe to the left, blast your way through and 
enter it. Here you'll see a bunch of new rooms and this place is very linear so 
blast your way through enemies and when you reach an area with no water at the 
top your pretty close and also ignore any doors you see. When you reach near the 
entrance of Stage 5 don't go through that entrance but instead go all the way to 
the upper right and you'll find a pipe there, enter it and blast your way 
through and you should find the next gate, enter the gate and head for Stage 6.

<------------------------------End of Stage 5------------------------------>
         
                       -----------Stage 6-----------
Here you car can get very slippery on the ice. Here this area is pretty linear, 
make your way to the top right and continue from there. Also when you reach 
areas that have small platforms and a vast area underneath make sure you don't 
drop through otherwise you'll just have to start through again, not the entire 
stage but just the area. Also when you encounter rooms with two doors the right 
door is always the right path. Also watch for rooms with alot of blocks and 
spikes between ice blocks. Those breakable blocks contain alot of useful items 
mainly special weapons that can refill your inventory. Also there are alot of 
areas that have cliffs that your car can easily fall off of, dropping you to the 
room with giant shooting fish heads and spikes. When you reach a room with a ton 
of stacked up bricks blocking a doorway make sure not to shoot all the ice 
bricks so that you can create platfroms for you to walk on. When you have made 
your way through enter the door on the high right top corner. When your in this 
room make sure you have quick reflexes because there are many ice platforms that 
can make you slip into the spiked floor. Here what you want to do is just move 
slow while shooting all enemies that bother you. Once you make your way to the 
next room you'll see a whole bunch of disposable rocks that you can destory, 
although its only optional you can completely fill up your Gun Capsule tank by 
destroying all the rocks and collecting the two flashing gun capsules, one is on 
the right side beside the wall and the other is somewhere in the middle of the 
room. To get the one on the right move towards the bottom and you'll see a door, 
don't go through the door but just go into the door so that you barely enter the 
door and walk along the right side. When you enter the next door you are given 
two paths, one path is the more dangerous path with the many spiked patforms and 
the other is the safe path with those gun barrets. The one with the ice platform 
is just a short cut but the long path is not really much longer and plus its 
alot safer. After you have chosen either path destroy the enemies in your path 
and you'll see five spiked platforms, you'll notice a small crack at the bottom 
that is passable without obtaining any harm. Now enter the next room and prepare 
for a familiar boss fight.

Boss: Frozen Crabullus                  Component: Wall(1)
Well the boss you foguth earlier is back but this time he's been revamped with 
more weapons and also ice missles come at you from his claws, and not to mention 
that his arms are longer. This boss fight is pretty tough and I don't even think 
you can get through without a scratch. Well here you'll expierience alot of slow 
down but the boss should be pretty easy to defeat if you follow the steps to 
beating him like before, also he fires six mouth bubbles this time instead of 
four. So waht you can do is hit and run and try to look for an opening an attack 
his claws near the mouth because like last time he is invincible everywhere 
else.

After you have picked up your Component head for your car and exit the stage. 
When you reach the next room you'll see a door to the right, its actually a 
short cut back to stage 5, blast your way through that door and head back to 
stage 5. Now head your way back to stage 4. Here head your way back to stage 
one. Now go to stage two. So why am I going here you ask? Well its your next 
destination. Now after the first room of stage two you'll see three flying 
heads, blast them and go across and destroy the block that is in your way. Here 
you'll reach the long shaft, blast your way through the blocks once again and 
head all the way down. Now head for the room to the left and this path should 
look exactly like the path you took to the boss in this stage earlier. If you 
have been exploring earlier you've probably noticed it and wondering how the 
heck do you get up there. Well with your newly aquired Wall(1) you can now climb 
walls and defy the law of gravity a bit. In this room even if you have maxed out 
your Hover you still can't make it to the top. Well climb the left wall and 
continue until you reach the top and watch out for the mutants that are in your 
path, make your way to the platform and enter the next room. Here all you have 
to do is get across, and if you want to enter the area among the gaps you can 
pick up a set of Heat Seeking missles if you want. When you reach the next room 
enter the door and make your way through to stage 7.

<---------------------------End of Stage 2-------------------------------->

                    ------------Stage 7-------------
Here when you reach this area you'll notice that your deeper into the Earth's 
core because the area has become more orange and red obviously. Also this area 
is pretty long, but watch out for the enemies here. The enemies here are 
stronger and will resist a little better to your weapons like those red 
mechanical missles that now drop Power Capsules when you destroy them instead of 
the usual Hover Capsule. You'll also encounter long ways that constantly drops 
enemies so make sure you aim your cannon up as you are going through these long 
tunnels. Also any doors you see that are not in the green area are really 
obsolete doors. Also you might encounter two green areas the one with the real 
door is the area where you see a flashing Gun Capsule on the ceiling. And also 
the longest way again is always the right way. When you reach the door in the 
green area that is above the flashing Gun Capsule enter it. In this room its 
pretty linear no puzzles for you to find out, and also always stay on the 
platform otherwise the lava will eat you alive and you'll also see familiar 
guards. In this area you'll also see two flashing gun capsules so try not to get 
hit after you have gotten the flashing gun capsules. Also as always shoot all 
the enemies n hear because they can easily lead to your demise and when you 
reach near the end of this area you'll encounter a narrow platform so becareful. 
When you reach the end of this room you'll see a room, enter it to initiate a 
boss fight.

Boss: Solar Enhanced Fred                Component: Wall(2)
Hey, not him again! Just when Jason was about to disect him for his biology 
project he runs away, transforms into a huge form of himself and tries to 
protect the component in stage 4. Now its the final showdown between you and 
Fred and you must not give him any mercy because he has picked up a few new 
tricks and patterns along the way. Also he is alot quicker and his pattern has 
completely changed and sometimes he might just stop and not do anything. Here 
you'll see him in his oragen form and also like before you must hit him when his 
mouth is open. I forgot the pattern to this guy because my NES is broken, so 
you'll have to find the pattern for yourself, sorry.

After you have defeated him pick up the component and head back to your vehicle. 
Now what you'll want to do is go back to stage 2. Afterwards go to stage 3 and 
remember that spiked room I was talking about? Well head towards that area. When 
your here you'll see missles flying around, you can shoot them for Hover because 
you will need a little bit for the next stage. When your in this room get on top 
of the doorway and walk along the wall and ceiling. Ignore any enemies you see 
here because they can distract you. Keep going until you've reached passed the 
spikes and you should see the gate to the next and final area on top of a bulky 
platform, enter it to reach Stage 8.

<----------------------------End of Stage 3-------------------------------->

                   ------------Stage 8------------

Well in this area you'll notice that the music has completely changed from the 
others changing into a more suspense type of music. Well here this stage is 
pretty linear. When you reach the next room you'll see alot of spiked blocks. 
When you first reach the next spiked block just drop through it, don't worry 
this is the only time you'll have to sacrifice any damage to advance any 
further. When your on this platform make sure you don't accidentally move off of 
it because having your new wall components can confuse you sometimes until you 
start getting use to it. Just make a light jump off to the next platform and 
enter the door from there. Here in this area is a little confusing, you'll 
appraoch three doors in this room, the first two doors you see on the right are 
really nothing, so continue your way down and head for the room to the left. 
Here in this next room you'll see a gap between you and the next destination 
full of spikes, here you'll have to time your jump just right and then use just 
an once of Hover energy, or you can just drop and take half your life away and 
then jump onto the next platform. When you reach this next area you'll see that 
your platform is completely cut off. Here just drop down below and move towards 
the right wall and you should land on the next platform to the door. In this 
next room can get alittle tricky along the way, the minature beetles that attack 
you are really not much of a problem. Certain jumps in here require you to make 
light jumps to make it through between gaps, also when you enter this room there 
is nothing up top of this room even though you see a door atop. once you make it 
past this room your worries are over. The rest of this stage is pretty linear, 
when you reach the next room ignore the door to the right and head to the door 
on the left. Here just walk along the floor your on and blast any enemies that 
are in your way. Once you reach the end of this room you'll see the next room 
with a bunch of spikes. Since this is the last stage of the game you won't need 
to blast through any walls. When you first enter this room blast the block that 
is on top of the bottom block closest to the spikes. Then just hop on the block 
and blast your way through to the door.
When your in this room you'll see swirling mutants around, just wait for them to 
shorten the diameter and blast them when they are close. From here just keep 
shooting up and the boss is in the room directly north of the entrance. Now wipe 
the sweat off your controller and hands and take a deep breath as you are about 
to face off against a very tough boss, that really has no weaks points to be 
exploited.

Boss: Plutonium Boss              Component: None
This boss is very difficult to defeat even though all he does is just stand 
there. He will let out four bouncing rocks that bounce and reflect off the wall 
each time, along the way one of the rocks will just go away but he'll let out 
another rock to replace the one that was gone. So basically he'll let out four 
rocks at a time and no more, aim for his chin and never look away unless a rock 
is coming after you, try to aim for the tip of his chin because if your too 
close you'll completely miss contact with it, so when the battle is about to 
begin get up to the chin and blast away before he lets out his rocks. Also you 
can bounce away the rocks from you if you blast the rocks, it doesn't matter if 
you use a regular bullet or grenade. 

Boss: Underworld Lord             Component: None
This boss is rather easy no matter how you fight him. Right after you defeat the 
first boss he'll immediately come at you with his whip. But if you want to 
destroy him real easily just get to the right wall and wait until he is close to 
you that way he will always whip to the left of you instead of diagonally. Just 
keep shooting him until he is dead. Also this guy has quite a bit amount of 
lives and will take about 150 grenades to kill him, and considering it takes 30 
to destroy the Plutonium Boss, that's quite a bit of work. Also the way you can 
tell when he is almost dead is when he loses his shield after a while. First he 
comes equipped with his shield, then the shield cracks a bit, after a couple of 
more blasts his shield is completely gone, and then he has no shield.

<-------------------------------End of Stage 8------------------------------>

----------------------------------Ending-------------------------------------

Well this is a real spoiler if you haven't played the game yet, so if you don't 
want the ending spoiled for you just skip this next section.

Well after Jason destroys the Plutonium Boss, the boss vaporizes and Jason gets 
in his vehicle and escapes hastily to a far away cliff and he notices a tunnel 
beyond the cliff that is shining bright. He heads for the exit and guess what? 
He's out of the underworld and Jason sees that the tower of the Underworld Lord 
is collapsing into the rubble of the underground and the people of Earth will 
not have to fear no more for the mutants of the underground. Afterwards Jason 
returns home as an awaiting croud is there to congratulate him on his success as 
he recives the medal of honor. 

<-----------------------------End of game----------------------------------->


                             ______________
                            |Misscellaneous|


                   --------------Gun Parts--------------


Your gun is composed of eight parts in which you find cpasules for. They are 
usually laying around in most areas so they are not hard to find. The more gun 
capsules you collect the more range and power your gun has.

0 Capsules: Short ranged bullet, nothing much and not very good
1 Capsules: Long ranged bullet, excellent for keeping opponents away
2 Capsules: Long ranged bullet, excellent for keeping opponents away
3 Capsules: Long ranged bullet, excellent for keeping opponents away
4 Capsules: Gun speed is slowed down, but fire power is tripled
5 Capsules: Gun speed is slowed down, but fire power is tripled
6 Capsules: Gun speed is slowed down, but fire power is tripled
7 Capsules: Gun is put to the max, bullets travel through matter and become  
            three times as strong and are more flourescent
8 Capsules: Gun is put to the max, bullets travel through matter and become
            three times as strong and are more flourescent

Also you will lose one Gun block if you are hit by an enemy, this does not 
include enemies that are outside of the rooms. Also Jason's weapon does not 
change outside of rooms regardless whether he has maxed guns or zero guns.


                    -----------Vehicle Components-----------


Your car is composed of six mechanical components. Each component is used to 
help your vehicle advance and find the next component.

Hyper Beam: A very powerful beam that can really give enemies a taste of raw 
            power, its used to blast the mutant guard in Stage 1.
Crusher Beam: The names saids it all. An extremely powerful beam that can 
              destroy most enemies with one shot and its so powerful that it
              can even destroy barriers.
Hover Engine: This gives the vehicle the ability to fly, certain situations 
              call for flight when you can't make your way around.
Dive Motor: An excellent addition to your vehicle, its gives the vehicle alot
            of manuverability in water and can go extremely fast in waters
Wall(1): When your Hover just won't get you anywhere this is the thing to      
         use. It has the ability to climb ceilings and can get you around 
         many places.
Wall(2): Sometimes Wall(1) can't really reach all places so this is a
         component to add. This component can walk along ceilings defying
         the law of gravity, useless without Wall(1).


                      ----------Special Weapons-----------

Homing Missle: An excellent weapon used to destroy multiple on screen enemies
               this weapon will follow and track enemies and gets stronger as
               the strength of your beam goes up.
Multi Warhead Missle: Very powerful weapon that can destroy up to three 
                      enemies with a single shot as 3 missles come flying
                      out.
Thunder Break: Immensely powerful weapon that puts the stroke of lighting
               through your opponent. This weapon lacks alot of horizontal
               range and is only used to hit opponents below the vehicle,
               also this weapon can be used in the air.

NOTE: To use a special weapon simply collect a special weapon icon, and hold 
down plus the "B" button to fire.


                    ---------------Other Info--------------
To destroy bosses without a sweat use this tactic.
- When you hit a boss with a grenade immediately hit start as the grenade 
connects, while your holding start the grenade acts like a multiple grenade 
bomb. This continuosly hits your opponent until its fried, you can release the 
start button whenever you think its dead. This only works for bosses in stages 
2, 4, 6, and 7. Also you might have seen this code on a NES Tip Sheet that was 
included in most NES gamepacks back then.

Obtain a few extra special weapons when your supply is low.
-You can only obtain this when you have Wall(1) and Wall(2). In the begining of 
Stage 1 you can climb the ceiling to collect an extra set of special weapon and 
also a flashing Power Capsule.

Items that you'll often find.
-Flashing "P": This will refill either Jason's or the Vehicle's power Guage
               by four blocks, meaning half your life.
-Standard "P": This will refill either Jason's or the vehicle's Power Guage
               by one block, meaning one eight of your life
-Standard "H": This will refill the Hover tank by one block 
-Flashing "H": This will refill the Hover Tank by four blocks


<---------------------------------Credits----------------------------------->

Well first off to Sunsoft for making an excellent game, secondly to gamefaqs.com 
for posting up this FAQ, third to Tsr(tsr@atarihq.com) for it was he who typed 
up the manual(not the FAQ!) to the game and still believing that the 8-bit world 
still exists! Finally me, for typing up this FAQ.

Dingo Jellybean c 1999