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Beetle Adventure Racing (e)

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Beetle Adventure Racing FAQ v0.1
by Matt Gomes  

 Unpublished work Copyright 1999 Matt "Magic" Gomes

 This FAQ is for private and personal use only.  It can only be
 reproduced electronically, and if placed on a web page or site, may be
 altered as long as this disclaimer and the above copyright notice
 appears in full.  This FAQ is not to be used for profitable/promotional
 purposes; this includes being used by publishers of magazines, guides,
 books, etc. or being incorporated into magazines, etc. in ANY way.
 This FAQ was created and is owned by me, Matt Gomes .
 All copyrights and trademarks are acknowledged that are not specifically
 mentioned in this FAQ.  Please give credit where it is due.

 The format of this FAQ was copied from the fantastic FAQs of Kao Megura.
 You can find more of Mr Megura's FAQs at:
    http://www.geocities.com/Tokyo/Pagoda/4610/

 BAR website: www.beetleadventure.com

Beetle Adventure Racing is (c) Electronic Arts and Nintendo.

This FAQ can be found at:
------------------------------------------------------------------------
Beetle Adventure Racing FAQ     www.jpq.net/magic1/FAQs/BARFAQ.txt
GameFAQs                        www.gamefaqs.com


 =================
 TABLE OF CONTENTS
 =================

 1.  HOW TO PLAY
      - Basic Controls
      - Bonus Boxes
      - Flower Boxes

 2. CHAMPIONSHIP TRACKS AND AWARDS
      - Novice Level
      - Advanced Level

 3. BONUS AND FLOWER BOX LOCATIONS AND AWARDS
      - Coventry Cove
      - Mountain Mayhem
      - Inferno Isle

 4.  MISCELLANEOUS

 5.  AUTHOR'S NOTE
      - Revision History
      - Special Thanks

=========================================================================
  1.  HOW TO PLAY
=========================================================================

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BASIC CONTROLS
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 This section outlines the basic controls for all cars:

 Steer - Control stick (left and right)
 Gas   - A
 Brake - B
 Shift Up (Manual Transmission) - R
 Shift Down (Manual Transmission) - Z
 Reverse - A+Z
 Power Slide - Tap brakes while applying gas through a turn
 Horn - C-Right
 Hand Brake - C-Down
 Look-Back - C-Left
 Toggle Cameras - C-Up
 Pause - Start

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BONUS BOXES
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 In the Championship Circuit you can collect bonus points by smashing
 into Bonus Boxes scattered about the track.  If you don't qualify to
 advance to the next race, but manage to smash enough 2, 5, or 10 point
 Bonus Boxes to earn a "continue," you are allowed to try a track again,
 instead of starting over at the very beginning. If you don't need a
 continue for a particular track you can save it for a later race.

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FLOWER BOXES
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 With the bonus boxes are also boxes with flowers on them.  Crashing
 through one of these boxes will enable a cheat.

 To get the cheat, you must crash through the flower box during a
 championship race and then finish the race in any place.  If you get
 disqualified, you will not get the cheat.

=========================================================================
  2. CHAMPIONSHIP TRACKS AND AWARDS
=========================================================================

 The following is a list of the championship tracks and the new cars
 you receive when you've completed them.

 To continue in a championship, you need to stay in the top three after
 points are awarded after each race. To complete the championship, you
 need to place first after all of the courses.

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NOVICE LEVEL
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 The following tracks are used in the Novice level.

 Coventry Cove -> Mount Mayhem -> Inferno Isle

 When you complete the Novice level, you receive the following extra
 cars:

  - Beetle with racing stripes
  - Lightning Beetle
  - #8 Beetle

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ADVANCED LEVEL
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 The following tracks are used in the Advanced level.

 Coventry Cove -> Mount Mayhem -> Inferno Isle -> Sunset Sands

 When you complete the Advanced level, you receive the following extra
 cars:

 - Flower Beetle
 - Lightning Beetle with spoiler
 - #8 Beetle with spoiler

=========================================================================
  3.  BONUS AND FLOWER BOX LOCATIONS AND AWARDS
=========================================================================

 The following identifies the location of the bonus boxes. They are
 identified by the order found as you travel the course as well as by
 major landmarks.

 First, the bonus boxes on the main road are noted, then the boxes along
 alternate routes are given in order found along the course.

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COVENTRY COVE
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 AWARD: Beetle Battle arenas opened: Parkade, Stadium, Castle

 Total points found: 100

 2pt - On the right side of the road after the house with the waterwheel

 2pt x2 - On the left side of the road after the house with the
       waterwheel

 2pt - On the right side of the road after the barn

 2pt - After the second sharp left turn after the dirt road (which turns
       into the finish at the end) on the right side of the road

 2pt x2 - On the right side of the road after the run-down castle

== Alternate Route: Town Street and Bridge ==

   As you enter the town, on the left there will be a small side-street.

 5pt - On the corner of the side-street is a shop.  Crash through the
       glass.

 2pt x3 - Before the jump over the water

 5pt - After the jump

== Alternate Route: Train Tunnel ==

   After either jump in the down, on the right is a little train tunnel

 2pt x2 - In the tunnel

== Alternate Route: Barn ==

  At the top of the twisting hill, there is a barn with two haystacks in
  front of it.

 2pt - In the right haystack

 5pt - Keep driving straight through the barn door.  The box is inside
       the barn.

== Alternate Route: Stonehenge Island ==

   After the barn, the road makes a sharp turn to the right.  Use the
   large stone on the left side of road to jump to the island.

  5pt - On the first jump off the large stone (onto the island)

  2pt - On the second jump (off of the island)

== Alternate Route: Abandoned Mine ==

   Pass the jump over to Stonehenge Island and on your right, just after
   the island, is a dirt road up to the mine.  Crash through the
   barrier.

 5pt - Jump in the middle of the mine

 5pt - At the end of the mine

== Alternate Route: Run-down Castle ==

   You will come to a small bridge in which you can see the castle. On
   the left is a small dirt road that makes a jump.  You can also enter
   the castle just past this road when the fence ends on your right.

 10pt - At the top of the dirt road jump

 2pt - At the right entrance to the castle

 2pt x2 - Inside the castle

 5pt - At the back of the castle on the right, break through the wood to
       find this block and the stained glass window.

== Alternate Route: Town Street 2 ==

   Past the first side-street on the left, a telephone booth marks the
   second side-street.  It is on the right.

 2pt x2 - Down the side-street

== Alternate Route: Cave ==

   After passing through the first, small tunnel, on the immediate left
   there is a grass ramp up to a cave hidden by brush.

 2pt, 5pt, 10pt - In the cave/tunnel

  ---------------------------------------------------------------------
  FLOWER BOXES
  ---------------------------------------------------------------------

  - Before the barn there are two haystacks.  Go through the left
    haystack.
    Cheat awarded: Two Player - Handicap

  - After the jump from on the main bridge after the town, on your left
    there will be an opening into a small yard.  Inside the yard is
    the flower box.
    Cheat awarded: Beetle Battle - Radar

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MOUNT MAYHEM
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 AWARD: Unknown

 Total points found: 95

 2pt - Small jump on right before first chalet

 5pt - Using the small jump to get on top of the raised area near the
       chalet, break through the garage on the right side of the chalet.
       The box is inside the garage.

 2pt - Down the road after the town on the left side

 2pt x2 - Along the left side of the road just before the bleachers.

 2pt + 5pt - After you pass the frozen waterfall, you will come to a big
       loop to the left.  Under the pipes, in the middle of this loop, are
       the boxes.

 2pt x2 - On the right side of the road along the big loop there are two
       boxes.

 2pt x2 - On the left side of the crystal cave

 2pt - The left side of the road after the crystal cave

 5pt - Small jump after the second bridge

 2pt - In the tunnel after the second bridge

== Alternate Route: Town Street ==

  Before the town at the beginning of the race, there is a turn-off to the
  right.  Take it to go along the town street.

 2pt - The box is mid-way along the town street.

 5pt - Go straight and jump off the road for the 5pt box.

== Alternate Route: Ski Jump ==

   Instead of going straight and jumping off the town street, make an
   immediate right turn and break through the garage.  Go down the ski
   jump (you need some speed for this) and make the jump.

 5pt x2 - In the toboggan run after the jump

== Alternate Route: Bridge Jump ==

  At the first bridge you come to, there will be a broken piece of road
  that you can jump off.  Aim towards the helicopter in front of you.

 2pt + 5pt - In the tunnel before the crash-landed UFO.

 2pt - Past the UFO, up the tunnel

== Alternate Route: Frozen Waterfall ==

   On the left, there will be a frozen waterfall. You can break through it.

 2pt - In front of the frozen waterfall.

 2pt - Break through the frozen waterfall (you need some speed to do
       this), you'll find the box inside the tunnel after the waterfall.

 2pt x2 - The second tunnel you come to after the frozen waterfall
       contains two more boxes.

== Alternate Route: Upper Cave ==

   After the crystal cave, you can go straight and jump into a large cavern.
   Instead, just before the entrance, take the left ramp up to the upper
   entrance and jump to an upper cave.  In the cave there is a split left
   and right.

 10pt - In the main cave

 2pt x2 - On the right branch

== Alternate Route: Dirt Road ==

 5pt - Take the dirt road near the lap point

 5pt - Jump to the top of the hill along the dirt road.  The box is at
       the end of the hill.

  ---------------------------------------------------------------------
  FLOWER BOXES
  ---------------------------------------------------------------------

  None found

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INFERNO ISLE
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 AWARD: Unknown

 Total points found: 100

 2pt x2 - At the start of the race in the lagoon

 2pt x2 - On the right side at the start of the jungle

 2pt - On the left side before the large doors

 2pt x2 - On the left side after the second set of large doors

 2pt - In the middle of town on the right side at a left turn

 2pt - In the middle of town on the left side at a right turn (after the
       hay cart)

== Alternate Route: Dirt Road at Beginning ==

   At the beginning, there will be a dirt road on your right (almost
   hidden by brush).

 2pt - Along the road

 10pt - Jump into the house on the swamp

 2pt - At the end of the road before smashing through the town wall

== Alternate Route: Town Tunnel ==

   Just as you enter town, a small driveway will be on your immediate
   left.

 2pt + 5pt - Break through the barrels and you will see the boxes.

== Alternate Route: Side Streets ==

   As you first come into the town and after you make your first left,
   ont he right will be a small side street.

 2pt x2 - On the first side street

 2pt x2 - After crossing the main road, the next two boxes are on the
       next side street.

== Alternate Route: Dock ==

   At the end of town, you will see a dock on your left.

 2pt - On the dock

 5pt - After the second jump

== Alternate Route: Upper Volcano ==

   Just after you cross under the train bridge, a dirt road will be
   on your right.  Keep up your speed to break through the barrier at
   the end and make it through the broken top of the mountain.

 5pt - After barrier

 5pt - After first lava section, after jump

 2pt - After second lava section, after jump

== Alternate Route: Alternate Volcano Paths ==

   In two sections, the path around the lava splits.  The computer
   controlled cars stay to the right, the alternate paths are to the
   left and are a bit more tricky.

 5pt + 2pt - Along first path

 10pt - End of second path

== Alternate Route: Small Beach ==

   After you exit the volcano, on the left is an exit off the main road
   to a small beach.

 5pt - At the end of the beach before going back to the main road

== Alternate Route: Beach Cave ==

   If you miss the jump on the broken bridge near the first waterfall,
   you will drop down to a small beach near a cave.  Go in it!  You will
   end up in the middle of a fight between a pirate ship and a fortress.

 2pt + 5pt - Along the broken path in front of the fortress

== Alternate Route: Upper Fortress ==

   If you take the jump (and make it), continue along and you'll run
   into the fortress anyway.  Make the small jump to clear the curb and
   you will be inside the fortress.

 5pt - Inside fortress

  ---------------------------------------------------------------------
  FLOWER BOXES
  ---------------------------------------------------------------------

  - In the house in the swamp, stop on the platform the house is on.
    On the right side, there is a flower box.
    Cheat awarded: Unknown

  - At the finish, the last building on the left in the town that is
    burning down, crash through it to find a flower box.
    Cheat awarded: Beetle Battle - Time Limit


=========================================================================
  4.  MISCELLANEOUS
=========================================================================


=========================================================================
  5.  AUTHOR'S NOTE
=========================================================================

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REVISION HISTORY
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 Version 0.1 created March 30, 1999

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SPECIAL THANKS
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 Unpublished work Copyright 1998 Matt "Magic" Gomes