================================================================== Bushido Blade Faq v0.8 by Andy Chien(ranmas@netcom.com) ================================================================== Contents: - Needs - Credits - Title Screen Translation - Character Select Screen Translation - Weapon Select Screen Translation - Option Screen Translation - General Questions and Information - Abriviations - Common Moves - Move List per Weapon - Character and Weapon Specific Moves ------------------------------------------------------------------ Needs: - A nice Bushido Blade ASCII logo would be nice 8) - Any one knows the differences between high and low collision detection? - Information on how to get extra characters, weapons, etc. - Whatever you think will be good for the Faq. ------------------------------------------------------------------ Credits: Weekly Famitsu.............................Majority of the Moves Marty Chinn................Provider of Informations from Famitsu RAYSURX.................Weapons and Character Names Translations Drblasfemy..........................Some Additional Katana Moves ------------------------------------------------------------------ - Title Screen Translation: from default then press down Story Mode VS Mode Chanbara Mode Practice Mode On View Mode Link Mode Movie Option - Character Selecting Screen Translation: Hotarubi Tatsumi Mikado Kokuren Utsusemi Kanuki +Speed <--------------------------------------------> Strength+ - Weapon Selecting Screen Translation: from default weapon then press right. Katana Rapier Naginata Hammer Nodachi Long Saber Broad Sword Sword - Option Screen Translation: from left to right Difficulty Level (Easy/Hard) Collision Detection (High/Low) Music (On/Off) Color (On/Off) Continue (On/Off) Background (Dark/Bright) Memory Card (Save/Load) Auto-Save (On/Off) ------------------------------------------------------------------ General Questions and Information: - How to get the CG ending instead of a black screen of text? In the game, you must follow the Bushido honor code when defeating your opponent which means do not touch your opponents while they are still talking (don't bump into them or throw your sub-weapon at them either); do not kill your opponents while they are laying on the ground; do not kill your opponents while they are running away from you. There may be more restrictions but I think you get the idea. ^_^ - How to get the 2nd ending for the game? It does not matter whether you are playing on easy or hard. First of all, after the game started, you should run to the well at the construction yard. (The one you see your character jumps in if you play the game normally.) After you have arrived the construction yard, injure your opponent's leg then jump in the well. After this, you just need to complete the game normally and you will end up fighting one extra boss after the person you normally would fight last. *NOTE* you have to go through the game up to the extra boss without getting a single scratch on your character. It is okay to continue fighting the extra boss. ------------------------------------------------------------------ Abriviations: u Up d Down f Forward b Back T Triangle Button S Square Button X X Button O O Button Rx R1 or R2 Lx L1 or L2 a,b Do a then do b a,,b Do a, slight pause then do b a+b Do a and b at the same time ----------------------------------------------------------------- Common Moves: While Standing: L1 Run R1 Raise Stance R2 Lower Stance T High Attack O Mid Attack X Low Attack S Block (has parry effect if timed correctly) Start Pause u,u or d,d Side Step b,f+X Pounce R1 (close to any platform) Climb R2 (after block or being hit) Roll Back f+R2 Crounch Dash Forward or pick up Sub-Weapon f+R2,R1 Jump Forward T, O or X (after jump) Jump Attack f+R2,O Throw Sub-Weapon f+R2,R2 Throw Dirts, Water, or Snow at your opponent. (only works while on sand, grass, snow, etc areas) While Running: T Verticle Slash O Horizontal Slash X Turn Around Slash While on your knee: Select Concede Defeat f+R2 Throw Dirts, Water, or Snow at your opponent f+O Throw Sub-Weapon f+O,T Throw Sub-Weapon if applicable then falling strike f,f+T High Strike R2 Lay Down After Layed Down: b+O Get Up Strike T or O or X Slash S Block Common but with Exceptions: f+R2,T Crounch Forward High Strike f+R2,X Back Flip or Low to High Swing f+R2,R1,X Rising Attack ------------------------------------------------------------------ Moves: The moves in this game is mainly weapon dependent. Each weapon listed below is divided into 3 categories: normal moves, multi-hit attacks, and special moves that are characters specific, in that order. Special moves can be done in any stance! (The moves with * after has exceptionns or special effects on certain characters. The discriptions will be added later.) ================================================================== Weapon Name High Stance Mid Stance Low Stance ================================================================== Katana 1.5 kg b+T b+T b+X 92.0 cm b+O b+O u+X u+O * u+O d+X d+O * d+O f,f+X f,f+O f,f+T b,f+T f,f+X f,f+O b,f+O b,f+O f,f+X b,f+T b,f+O --------------------------------------------- T,O O,O,,f+O X,O b+T,T b,f+O,T O,O O,T T,O,O T,X X,T T,O,T b,f+O,O b+T,T O,O --------------------------------------------- f+R2,X (All) f+R2,R1,X (Hotarubi, Kokuren, Utsusemi) f+R2,T (Mikado, Kokuren, Utsusemi) f+R2,X,T (Kokuren, Utsusemi) ------------------------------------------------------------------ Rapier 0.9 kg b+T b+O b+O 75.0 cm b+X u+T b+X u+O d+T u+O d+O f,f+T d+O f,f+T f,f+O f,f+T * f,f+O b,f+T * f,f+O b,f+T b,f+O f,f+X b,f+O b,f+T * --------------------------------------------- T,O T,X,,T,,O,,O T,T --------------------------------------------- f+R2, X (Hotarubi, Tatsumi, Mikado Kokuren) f+R2, R1, X (Hotarubi, Tatsumi, Mikado Kokuren) ------------------------------------------------------------------ Naginata 2.2 kg f+X f+X f+X 181.0 cm b+T b+O b+O u+O u+O b+X d+O d+O u+O f,f+O f+O d+O b,f+T f,f+O b,f+T b,f+O b,f+T f,f+T --------------------------------------------- T,T,,T T,O b,f+T,O,X X,O --------------------------------------------- None ------------------------------------------------------------------ Hammer 4.5 kg b+T b+O b+X 83.5 cm u+O u+O u+O d+O d+O d+O f,f+T f,f+T b,f+O * f,f+O f,f+O f,f+X * b,f+T b,f+T b,f+O b,f+O --------------------------------------------- T,T,,T,,T O,T X,T --------------------------------------------- f+R2,T (Kanuki) f+R2,X (Utsusemi, Kanuki) ------------------------------------------------------------------ Nodachi 1.9 kg b+T f+X b+X 119.0 cm f+X b+O f+X u+O u+O u+O d+O d+O d+O b,f+T f,f+O f,f+O b,f+O b,f+T f,f+X b,f+O b,f+T b,f+O --------------------------------------------- T,T,,f+T O,O,,f+T X,T X,T --------------------------------------------- f+R2,T (Mikado, Utsusemi) ------------------------------------------------------------------ Long Sword 1.4 kg b+T b+O b+O 79.0 cm u+T u+O b+X d+T d+O u+O b,f+T b,f+T d+O b,f+O f+O f,f+O b,f+T --------------------------------------------- O,O T,X X,T,,T --------------------------------------------- f+R2,R1,X (Hotarubi, Tatsumi, Mikado) ------------------------------------------------------------------ Saber 1.2 kg b+T b+O b+O 72.0 cm u+O u+O b+X d+O d+O f+X f,f+T f,f+O u+O f,f+X b,f+O d+O b,f+T f,f+X b,f+O b,f+T b,f+O --------------------------------------------- T,O X,T,,O T,T O,O,,T --------------------------------------------- f+R2,X (Hotarubi, Tatsumi, Mikado, Kokuren) ------------------------------------------------------------------ Broad Sword 4.1 kg b+T b+O O * 85.0 cm u+O u+O b+O d+O d+O b+X f,f+T f,f+T u+O f,f+O f,f+O d+O f,f+X f,f+X f,f+O b,f+T b,f+O b,f+T b,f+O b,f+O --------------------------------------------- O,O O,O T,T X,X --------------------------------------------- f+R2,T (Kokuren, Kanuki) f+R2,X (Kokuren, Kanuki) ------------------------------------------------------------------ Character And Weapon Specific Moves: ================================================================== Character Weapon Stance Command ================================================================== Hotarubi Rapier High b,f+O Long Sword Mid b,f+O f,f+X f+T Saber High f,f,f+O Mid O,O,T,,X ------------------------------------------------------------------ Tatsumi Rapier High b,f+O Naginata Mid f,f+T Hammer High f,f+T Low b,f+O All f+R2,T Saber High b,f+O,O,O,O,O Mid O,O,T,,X Low X,T ------------------------------------------------------------------ Mikado Katana High f,f+T,T,O Rapier High b,f+O Naginata High T,T,,O Mid f,f+T b,f+O f+O,O,O b,f+T,X,,R1,X Low b,f+O b,f+T,O,X,O Nodachi High f,f+T Mid b,f+O b,f+O,O Low X,X Saber High f,f,f+O Mid O,O,T,,X Broad Sword High b,f+T ------------------------------------------------------------------ Kokuren Katana High f,f+O f,f+X f,f+T,T,,O Rapier High f,f+X b,f+O (hits mid) Mid b,f+O Low f,f+T,O,X,,O,O O,O,,O Long Sword Low f,f+X Saber High b,f+O,O,O,O,O Mid O,O,T,,X Low X,T Broad Sword Low X,T,,O ------------------------------------------------------------------ Utsusemi Katana High b,f+T f,f+T Low f,f+X Naginata Low b,f+O Nodachi High f,f+T Mid b,f+O b,f+O,O Low b,f+O b,f+T (x4) ------------------------------------------------------------------ Kanuki Hammer Low b,f+O,T O,O,,O,,O Broad Sword High f,f+X f,f+T b,f+T T,T,,T Mid f,f+X O,O,,T ------------------------------------------------------------------ -- email: ranmas@netcom.com +==+==+==+==+==+==+==+==+==+==+===+=+==+ ftp://ftp.netcom.com/pub/ra/ranmas/ +==+==+==+==+==+==+==+==+==+= ____ ____ _ | Mai/Mature's Eternal Luver !!! | | _ \ _ _ / ___| __ _| | | Now, sing along with me, | | |_) | | | | | _ / _` | | | "Bouncing Mai, Bouncing Mai, | | _ <| |_| | |_| | (_| | | | Bouncing All the Way..." | |_| \_\\__,_|\____|\__,_|_| | "Nippon Ichi!" *grin* [KoF] | ----------------------------------------------------------------- That's all...[R]