BALDUR'S GATE GUIDE by Andrew Lee (Dixxo) ver 1.0 All rights to the game Baldur's Gate belong to Interplay and Bioware. This Unofficial Guide is free for non-commercial use only. Duplication, use of extracted portions of this document or partial copying is strictly prohibited. If for any case there is a need for otherwise, please contact me at my e-mail address. This document may not be used commercially for profit under any circumstance. Questions or Comments? Any help in completing this guide is greatly appreciated. This guide is for private and personal use only. It can only be reproduced electronically, and if placed on a web page or site, may be altered as long as this disclaimer and the above copyright notice appear in full. This guide is not to be used for profitable/promotional purposes; this includes being used by publishers of magazines, guides, books, etc. or being incorporated into magazines, etc. in ANY way. This guide was created and is owned by me, Andrew Lee (Dixxo - ICQ number 35108285) or e-mail me at lehong@pc.jaring.my. All copyrights and trademarks are acknowledged that are not specifically mentioned in this FAQ. Please give credit where it is due. Please don't copy this guide and claim it to be yours.. it took me quite some time and patient to reach this stage. Give me credits if you intend to use it in your web page. Thanks !! SHORT WALKTHROUGH For those who finished the game.. they would know where and what to do to complete the game in the shortest time as possible. This short walkthrough is for those who haven't completed the game or who are stuck in certain chapters. CHAPTER ONE : After Gorion's Death - head to FAI to get some NPC and maybe North of FAI to get Ajantis. CHAPTER TWO : This chapter starts when you reach Nashkel and you are supposed to find out the mysteries behind the iron shortage. CHAPTER THREE : Starts after you killed Mulahey in the mines, head to Beregost and find Tranzig or go straight to Larswood (3 Maps East of Candlekeep) and find the leader of the bandits there. DO NOT ATTACK THEM!! Talk to him and ask to join them. Tazok will attack you depends on your respond. When you are in the bandit's camp.. head to the house eastern most and kill everyone in it except the prisoner. Disarm the trap in the chest and get the scrolls. CHAPTER FOUR : This chapter allows you to enter Cloakwood forest. There are four maps to go through until you reach the mines. Enter the mine and kill Daracon in the lowest level. Flood the mine if you wish. CHAPTER FIVE : At last.. Baldur's Gate!! You have to cross the bridge before you can enter BG. Head to Iron Throne HQ highest level and kill everyone (I find this battle tougher the first time than the final battle with Sarevok) Then head to the Flaming Fist HQ and talk to Scar. Head out and talk to Scar again. Then talk to the `commander'. He will give you a book to enter Candlekeep. CHAPTER SIX : Enter the library and head up to find the leaders of the Iron Throne. Talk to them but don't fight them (optional). Head up a few level and you will be accused of murder. When underground, find the way out and head back to BG. CHAPTER SEVEN : Go back to the Iron Throne HQ and to the highest level again. Kill everyone hostile. Take the diary (important!!) and head down to the entrance of the HQ. Don't go out.. there is a stairs to go down another level. When down, look for the entrance to the Undercellar `hidden' from view between the barrels. After that, there is like a few entrance to choose. Don't panic. Choose the entrance to the south-west. You will appear under Low Lantern. Kill the two lovers (detect invisibility is quite important here) and get the invitation to the palace. Head to the palace and join the meeting. Kill every doppelganger and talk to the Duke. Choose the one with the diary and then attack Sarevok. He will escape and you will be teleported to the Thieves' Guild. Head down and get out of the maze. You will appear in a city under BG.. go west and kill the party till you reach the `church'. Go in and prepare for the FINAL BATTLE. All the best!!! LEGENDS : (R) - Can be recruited (NR) - Cannot be recruited KOBK - Kill or be killed FAI - Friendly Arms Inn GPs - Gold pieces XP - Experience points BEGINNING OF GAME IN CANDLEKEEP Location : Candlekeep Inn NPC : Firebead Elvenhair (NR) Quest : Get identity scroll from Tethtoril in the Innergrounds What do you get? : 50 XP, Protection from Evil (how thoughtful), Potion of Healing Location : Barracks NPC : Fuller (NR) Quest : Get a quarrel of bolts from Winthrop in Candlekeep Inn What do you get? : 50 XP, Gold 10 Location : Healing house NPC : Priest of Oghma (NR) Quest : None What do you get? : Potion of Healing Location : Near guard tower at the entrance to Candlekeep NPC : Hull (NR) Quest : Get sword from Barracks What do you get? : 50 XP, Gold 10 Location : At entrance of storehouse NPC : Reevor (NR) Quest : Kill rats in his storehouse What do you get? : 50 XP, Gold 10 Location : Near cows and hays NPC : Dreppin (NR) Quest I : Find a book to give to Phydia (she is a some distance away to the left) What do you get? : 50 XP, Lynx Eye Gem, another quest Quest II : Get potion from Hulls chest What do you get? : 50 XP Location : Priest's Quarter and Bunkhouse NPC : Assassin (NR) Quest : Kill or be killed (KOBK) What do you get? : Dagger(s) and some XP Other places of interests : 1. Some guy you meet on the road will instruct you how and who to attack (duh!). 2. Five Chanters in the courtyard err.. chanting. 3. Imoen who will join you later, talks to you in the courtyard. 4. Obe which will create a simulation of party battle. Cheat to take items off of the illusionary fighters - enter the building, take all the items you want off of the illusions (some items: plate mail, good clerics wand, longbow +1) export your character and quit. .go to a new game and import your character back in.. he will start the game over with the items in his inventory.. repeat as necessary. ONE MAP EAST OF CANDLEKEEP (AFTER GORION'S DEATH) Location : Straight after you start Chapter One NPC : Imoen (Human - Neutral Good - Thief) will catch up and automatically add her to your party (R) Quest : None What do you get? : Some GPs. Location : South-west of Map near waterfall NPC : Chase (NR) Quest : Prevent him from jumping or vice versa What do you get? : Nothing if you prevent him from jumping. Haven't tried killing him (yet) Location : East of Map at the road sign next to road NPC : Montaron (Halfling - Neutral Evil - Fighter/Thief) and Xzar (Human - Chaotic Evil - Necromancer) (R) Quest : They wanted to go to Nashkel to investigate the iron shortage and to meet up with the mayor What do you get? : Potion of Healing and some GPs. Places of interest : 1. Binkos, a messenger is somewhere mid-East of map near the road. 2. Kollsed, a ranger I presume will give you some advice South-East of map Map South of Friendly Arm Inn (FAI) Location : X 1004, Y 1114, Map #AR280 NPC : None Quest : None What do you get? : Ring of Protection +1 Places of interests : 1. Elminster will approach you when you first visit the map 2. Jose, a brat will give you some info on bandits who robbed the caravan or not! 3. North of Map near road sign, Aoln (NR) will give some info on monsters and etc. FRIENDLY ARMS INN Location : Staircase to FAI NPC : Tarnesh (NR) Quest : KOBK What do you get? : 120 XP, some gold, scroll of Armor+Magic Missile+Burning Hands Location : A room upstairs of FAI NPC : Unshey (NR) Quest : Wanted Girdle from Ogre in the map south of FAI What do you get? : 800 XP, Gold 70, Girdle of Feminity from Ogre (!) Location : Two floor upstairs of FAI NPC : Landrin (NR) Quest : Clear her infested house in Beregost (SE - next to Jovial Juggler Inn), bring back husband's boots and wine bottle What do you get? : Each spider 270 XP, 200 XP and 100 GPs from her, 300 XP and 75 GPs for the wine, 300 XP and 120 GPs for the boots. Location : A house west of FAI NPC : Joia (NR) Quest : Return her Flamedance ring from Hobglobins north of FAI What do you get? : 400 XP, a reputation increase Location : X 2552, Y 3760, Map #AR2300 NPC : None Quest : None What do you get? : Ring of Wizardry (!!!) (won't be available if you patched the game) Location : A room two floors upstairs of FAI NPC : Nobleman Quest : Wash his Golden Pantaloons trousers (not identified)!! What do you get? : 100 XP Places of interests : 1. In the kitchen, there is a potion of healing in the shelf. HIGH HEDGE Location : North of Wizard's castle NPC : Kivan (Elf - Chaotic Good - Ranger) Quest : Help him get his revenge on Tazok for murdering his beloved. What do you get? : A terrific NPC ranger.. keep him! Places of interests : 1. Permidion Stark (NR), a thief will talk to you. BEREGOST : Location : A house eastern-most of town NPC : Mirianne (NR) Quest : Find her husband or any news of him What do you get? : 300 XP, Ring of Protection +1 Location : Middle of town NPC : Town crier Quest : Find Bassilus and bring him to justice What do you get? : 5000 GPs!! Location : Burning Wizard NPC : Zhurlong-thief (NR) Quest : Find his boots of stealth which was `stolen' from him What do you get? : All stolen money given back plus Location : Big house North-East of map NPC : Gerard Travenhust (NR) and two guards Quest : None What do you get? : Some info and a dagger from drawer upstairs plus a locked drawer Location : Near Burning Wizard NPC : Garrick (Human - Chaotic Neutral - Bard) Quest : Help her mistress, Silke or helped the `thugs' Faltis, Tessilan and Glayde (NR) What do you get? : Depends who you helped.. I killed Silke and got 900 XP, staff (magical), potion of invulnerability plus a potion of defense from the `thugs' and get to recruit Garrick (Brave-brave Sir Garrik, Sir Garrik led the way, Brave-brave Sir Garrik, Sir Garrik ran away) Location : Red Sheaf NPC : Karlat (NR) Quest : KOBK What do you get? : 270 XP, Chainmail Armor, Battle Axe, GPs etc Location : Jovial Juggler Inn NPC : Bourjin (Paladin) (NR) Quest : Kill half-ogres for him What do you get? : A reputation increase plus ??? Location : Jovial Juggler Inn's kitchen NPC : Gurke (Dwarf) Quest : Retrive his cloak from Tasloi in Cloakwood What do you get? : You get to keep his Cloak of Non-Detection Location : A house southwest of Burning Wizard NPC : Kagain (Dwarf - Lawful Evil - Fighter) Quest : Help him find out what happened to the caravans he is supposed to protect.. but he'll stay with the party.. ? What do you get? : A NPC with a Constitution of 20 (!!!) Location : Thunder Hammer Smithy NPC : Taerum Fuiruim (NR) Quest : None (but if you come late at night, you can steal a Short Sword +1 from the chests) What can you buy? : Shadow Armor, Light Crossbow of Speed, Mace +1, Short Bow +1, Dagger +1, Dart +1, Sling +1, Quarter Staff +1, Long Sword +1, Short Sword +1, Magic Arrows, Full Plate Mail, Dagger of Venom. Location : A room upstairs of Fieldepost Inn (after completing Nashkel Mines) NPC : Tranzig (NR) Quest : Important as he is needed to get location of the bandit camp!! KOBK!! What do you get? : Location : Jovial Juggler Inn NPC : Officer Vai (NR) Quest : She will buy bandits scalp from you What do you get? : A reputation increase and 50 GPs for each bandit scalp! Places of interests : 1. Spen Gul'meh, Paleo Windspear, Perdue and Kuchlage at Red Sheaf will provide some information. 2. Alain in a locked house will call the guards if you didn't leave - bad for reputation. 3. Oogie Wisham in a room upstair of Jovial Juggler Inn afraid of coming down b'cos of the paladin. 4. Algernons Cloak (+2 charisma and charm spell) - must be pickpocket off of Algernon...he is on the second floor of Feldepos inn in Beregost 5. Firebead Elvenhair in a house.. looking for some literate people.. maybe some history books will help. 6. Dunkin and Marl in Fieldepost Inn will try to start a fight.. Marl will fight you - 650 XP! 7. The bartender in Fieldepost Inn has a good selection of magic items.. Amulet of Prot. +1, Bastard Sword +1, Chainmail +1, Bracers of Defense AC 8, Composite Crossbow +1, Battle Axe +1 and etc! 8. If you have the Ankheg shell, give to the smithy but don't sell it to him.. he will make the armor instead. TEMPLE Location : Center of map NPC : Cattack (NR) Quest : KOBK What do you get? : 120 XP, some gold and other usual stuffs Places of interest : 1. A drunk somewhere NW of map. 2. Galileus (NR), some seer I think will be somewhere north of map. 3. Ashen will provide some info.. he is around south of map. ONE MAP SOUTH OF BEREGOST Location : Along the road NPC : Two Ogrillions Quest : Mirianne's husband's scroll What do you get? : A scroll from Mirianne's husband (Beregost) and some XP Location : Somewhere south-west of map NPC : A hobgoblin wearing green-blue clothes Quest : KOBK What do you get? : Boot of Stealth (+35%) Places of interests : 1. A Flaming Fist Mercenary will stop you along the road inquiring your motives.. be nice. 2. Bub Snikt, a ranger (NR) will talk to you about some Ogres. 3. There is a cave near the submerged house.. 5 potions of healing + some gold. 4. Shelligh, a kid (of what significant I am not sure) near the road. ONE MAP NORTH OF NASHKEL Places of interest : 1. Lord Foreshadow will talk to you. 2. Portalbendarwinden (a nutcase) somewhere east of map. NASHKEL Location : Middle of town NPC : Berrun Gahstkill (NR) Quest : Find out what's wrong with the iron shortage What do you get? : 1000 XP, GPs 900 (could be more if you `haggled') or a reputation gain if you have Khalid and Jaheira. Location : Near garrison NPC : Minsc & Boo! (Human - Neutral Good - Ranger) (R) Quest : Rescue her friend Dynaheir (Specialist Mage - Invoker) from the Gnolls in Gnollkeep What do you get? : Two powerful NPCs and with attitude and a cute hamster. Location : At the bridge somewhere south of map NPC : Edwin (Human - Lawful Evil - Conjurer) (R) Quest : Kill Dynaheir What do you get? : Some XP for killing her and able to enlist him into the party Location : Somewhere along the main road NPC : Oublek (NR) Quest : Bounties for Prism and the Captain of the Guards What do you get? : A reputation increase if you didn't accept the 200 GPs when you first talk to him. Location : A lone house somewhere near east of map NPC : Commoner (NR) Quest : Find her husband, Joseph in the mine wearing a greenstone ring What do you get? : Location : X=187, Y=2747 AR4800 (Near farmer's land, under a tree near the edge) NPC : None Quest : None What do you get? : Ankheg plate armor Location : Nashkel Inn NPC : Neira (NR) Quest : KOBK What do you get? : 650 XP, other usual stuffs and a helmet of infravision Location : Near Nashkel Inn after solving the Nashkel Mines NPC : Nimbul (NR) Quest : KOBK What do you get? : 650 XP, Ring of Infravision, Boots of Avoidance, Short Sword +1, some GPs Places of interest : 1. A guy name Noober will talk to you and bug you if he sees you - heya, heya.. let him talk to you and you can get an easy 400 XP when he got tired of it 2. There is a grave eastern most of the graveyard about D'man, if you disturb it three times.. he will attack you with his phoenix guards. Little things to gain here `cos the battle is tough. IMHO, he alone can beat Sarevok! GNOLL STRONGHOLD Location : Across the bridge to Gnollkeep NPC : Two bridge toll collectors (Gnarl and Hairtooth) (NR).. ogres if I remember Quest : Pay 200 GPs or fight What do you get? : Pay them and they will still fight you.. unless charisma is high. Advice : Fight them `cos one of them have the Gauntlet of Dexterity (!) 175 XP each, Gauntlet of Dexterity and some potions etc. Location : In a hole furthest away to the East in the Stronghold NPC : Dynaheir (Human - Lawful Good - Invoker) (R) Quest : She will join you but you have to find Minsc if you want her to stay long What do you get? : A specialist mage (invoker) and 800 XP Location : X=816, Y=2376 NPC : None Quest : None What do you get? : The cave contains the Tome of Charisma (!!) CARNIVAL Location : In a tent NPC : Zordhal and Bentha (NR) Quest : Prevent killing of Bentha What do you get? : Depends.. some information or an antidote, 900 XP if you kill Zordhal Location : East of Carnival NPC : Zeke (NR) Quest : Selling scroll of Stone to Flesh for 500 GPs (!!!) What do you get? : A stoned cleric Branwen is somewhere north of him.. good NPC Places of interests : 1. Lord Binky the Buffoon with her glowing clothes will comment on your clothing. 2. A merchant will sell you some mysterious potions. 3. Vitiare a thief will steal 100 GPs from you when you enter the gambling joint. 4. A tent selling magic trinkets for ex. Necklace of Missiles, Shield Amulet, Ring of Infravision etc. ONE MAP SOUTH OF FIREWINE BRIDGE Location : Somewhere north of map NPC : Lamantha, Zeela, Telka and Maneira (NR) Quest : KOBK What do you get? : Lamantha - 1200 XP, Zeela - 900 XP, Maneira - 600 XP, Telka - 600 XP and Leather Armor +2 Location : Somewhere South-East of map NPC : Narcillicus Harwilliger Neen (NR) Quest : KOBK What do you get? : NHN - 1200, Mustard Jellies - 2000 XP each Location : In a cave South-East of map NPC : None Quest : None What do you get? : Wand of Monster Summoning and etc. Places of interest : 1. Hentold will give you a dagger +2 if you responded correctly. FIREWINE BRIDGE Location : North of map NPC : Casar and Kahrk (NR) Quest : Take jar from her and defeat Ogre-Mage (Kahrk) (optional) What do you get? : Kahrk - 3500 XP Location : The south end of bridge NPC : Lendarn and Ogre Mage (NR) Quest : KOBK What do you get? : Some good scrolls (couldkill!!) and other usual stuffs plus solving the kobolds problem in Gullykin Village Places of interest : 1. Poe (a bard) will recite a poem for you on the bridge. GULLYKIN MAP Location : Somewhere South-East of map NPC : Halacan, Drakar, Morvin and Moltar (NR) Quest : KOBK What do you get? : Halacan - 650 XP, Drakar - 1200 XP, Morvin - 650 XP, Moltar - 1200 XP, Morning Star +1, Chainmail +1. Places of interest : 1. The `mayor' of the village will ask for your help in the kobolds problem. ONE MAP WEST OF FIREWINE BRIDGE Location : East of map NPC : Sarhedra (NR) Quest : Defeat Ogres for her What do you get? : 300 XP Location : Center of map NPC : Ioin Gallchobhair, Billy, Dribben (NR) Quest : KOBK (unless you want to hand over your hard-earned GPs) What do you get? : Ioin - 300 XP, Billy - 300 XP, Dribben - 150 XP Location : Near South of map NPC : Hulrik and cow (Arabelle) (NR) Quest : Rescue Arabelle!! What do you get? : A reputation increase, 350 XP Places of interest : 1. There is a body slumped on a tree near where you defeat the Ogres. 2. Sprat (a messengers) will be hanging around somewhere south of map. ONE MAP EAST OF NASHKEL MAP Location : Somewhere middle of map NPC : Lena and Samuel (NR) Quest I : Take Samuel to FAI and to the temple What do you get? : Reputation increase, 500 XP Quest II : Turn him in to the mercenary What do you get? : A load off your back and 50 GPs Location : X=1955, Y=2372 NPC : None Quest : None What do you get? : Ring of Fire Resistance & Iol Gem & Star Sapphire Places of interest : 1. Hafiz, somewhere West of map will give you a scroll. NASHKEL MINES Location : Somewhere below the mines entrance NPC : Prism and Greywolf (NR) Quest : Kill Greywolf (Prism will die automatically) What do you get? : 1400 XP, Long Sword +2 from Greywolf, 1000 XP and two Emerald for the bounty Location : X=169, Y=177 NPC : None Quest : None What do you get? : Wand of Frost Location : 1st Level NPC : Miner Dink (NR) Quest : Return dagger to another miner Kylee What do you get? : Location : 3rd Level NPC : None Quest : Joseph's greenstone ring found near entrance (return to commoner in Nashkel) What do you get? : Location : 4th Level NPC : Mulahey (NR) Quest : KOBK What do you get? : 650 XP, getting to Chap. 3, Moonblade, some scrolls, Mulahey Holy Symbol, Boots of Grounding, Ring of Holiness, some GPs, Short Sword +1 Places of interest : 1. Galtok will ask for your help from being captured by Kobolds in the overland map. 2. Dandal (Amnish Soldier) will give you some advice and info. ONE MAP WEST OF NASHKEL MINES Location : Somewhere middle of map NPC : Sendai, Alexander, Delgod (NR) Quest : KOBK What do you get? : Delgod and Alexander - 300 XP, Sendai - 600 XP and Studded Leather Armor +2 Location : Somewhere middle-west of map NPC : Vax and Zal (the fastest dart thrower) (NR) Quest : KOBK What do you get? : Vax - 400 XP, Zal - 600 XP and Bracers of Archery (!!) Location : North-West of map NPC : Albert (more than he seems to be) (NR) Quest : Find his doggie What do you get? : Location : X=1793 Y=414 NPC : None Quest : None What do you get? : Scrolls of Cloudkill & Chromatic Orb Places of interest : 1. Laryll, Daryll and Daryll will sign an autograph for you. TWO MAPS WEST OF NASHKEL MINES Location : Middle of the map NPC : Krumm, Caldo and Dryad of the Cloudpeaks (NR) Quest : Protect the tree What do you get? : 175 XP for killing Krumm and Caldo each, a Girdle of Bluntness, 500 XP for completing the quest and a reputation increase. Places of interest : 1. Ingot (a Gnoll) will inform you about Dynaheir in the Gnoll Fortress. 2. There is a Gnoll which you challenge you one-on-one if you can't or won't pay the toll. 500 XP if you win. 3. There is a cave guarded by a Dire Wolf in the middle of the map (Halbert +1). 4. There is a dead cat in the waterfall, give to a girl and get a reputation increase. ONE MAP SOUTH OF HIGH HEDGE Location : East of map NPC : Talking chicken (!!) (NR) Quest : Return the `chicken' (Melicamp) to High Hedge What do you get? : 2000 XP, a reputation increase and a demonstration of the ANTICHICKENATOR !!! Location : South-East of map NPC : Bassillus (NR) Quest : KOBK What do you get? : 975 XP for killing him and 1000 XP from the temple east of Beregost, 5000 GPs (!!) Location : Middle of map NPC : Zargol, Malkax and Geltik (NR) Quest : KOBK unless you pay all your money What do you get? : 165 XP each, Short Sword +2 and cursed Bracers Places of interest : 1. Kissiq will tell you about the chicken. 2. Footy will give you a clue to how to defeat Bassillus the easy way. ONE MAP WEST OF NASHKEL Location : Center of map NPC : None Quest : None What do you get? : Lots of experience from killing the pesky Xvarts. Location : X=4277, Y=913 NPC : None Quest : None What do you get? : A potion of fire resistance, Flail +1, Bracers of Defense AC 8 Places of interest : 1. Somewhere West of map, Borda (NR) will approach you and sell you some stuff for a bargain. You can kill him too after buying with no penalty. He might attack you if you didn't buy. TWO MAPS NORTH OF GNOLL STRONGHOLD Location : Somewhere between center and NE of map NPC : Charleston Nib, Gallor and DOOMSAYER (!) (NR) Quest : Help him complete his digging and protecting the mines What do you get? : If you help Gallor.. you might earn some cash (I think) but if you help Charleston.. you get 1000 XP, a reputation increase and the gold he promised PLUS you get to fight DOOMSAYER and earn 4000 XP (!!) if you win. Location : Near the mine site.. somewhere south NPC : Commander Brage, Laryssa (NR) Quest I : Take him to the Temple in Nashkel if you can answer his riddle or fight him if you're wrong What do you get? : A reputation increase, 1000 XP, GPs 1000, Sword of Berserking +3 Quest II : If you fight Laryssa and Brage or solve his riddle but attack Laryssa What do you get? : Brage - 1400 XP, Laryssa - 600 XP, Sword of Berserking +3 (body carried back to claim bounty) Places of interest : 1. Ba'ruk and some Kobold Commandos will attack you NW of the map. ONE MAP NORTH OF GNOLL STRONGHOLD Location : Somewhere SE of map NPC : Jared (NR) Quest : Protect him from a bear What do you get? : 1050 XP (total) and Boots of the North (Protection from Cold) Places of interest : 1. Laurel, somewhere NW of map will ask you to join her in Gibberling hunting. 2. An ogre NW of map said that he will fight you after he's finished eating - fat-happy. 3. Get some experience from killing Neville and his band of Hobgoblins. ONE MAP NORTH-WEST OF NASHKEL Location : Somewhere East of map NPC : Zekar, Jemby and Teyngan (NR) Quest : KOBK What do you get? : Teyngan - 500 XP, Jemby - 350 XP, Zekar - 65 XP Places of interest : 1. Chelan (a commoner) is located on a small `island' in the river and Torlo will be at the bank.. fishing. 2. Drizzt will enlist your help in defeating the Gnolls.. yeah right! Kill him if you can.. he has great items but if you patched the game then.. too bad. TWO MAPS SOUTH OF CANDLEKEEP (LIGHTHOUSE) Location : South of Map NPC : Ardrouine (NR) Quest : Find her boy somewhere in Lighthouse What do you get? : Location : North-West of Map NPC : Sil and a few Sirines plus Flesh Golems in the cave Quest : KOBK What do you get? : Tome of Constitution, Cloak of the Wolf, Wand of Paralysis etc. (located in the cave) Places of interest : 1. Safana (Human - Chaotic Neutral - Thief) is located at the center of the map. 2. Pallonia (a seer) will approach you somewhere NW of map. ONE MAP SOUTH OF CANDLEKEEP Location : Near pirate ship NPC : Mad Arcand Quest : Get ring from ship What do you get? : 300 XP and a potion.. don't know what the ring does though. Location : Somewhere North of Map NPC : Shoal the Nereid Quest : None What do you get? : Talk to her and you get the Kiss of Death. I remember once I fought her.. she begged for mercy and another NPC came into the scene. (anyone can clarify this?) ONE MAP EAST OF TEMPLE Location : Center of Map NPC : Mutamin (NR) Quest : KOBK What do you get? : Mutamin - 1200 XP and other usual stuffs Location : Near Center of Map NPC : Tamah (NR) (stoned) Quest : None What do you get? : Free her and receive a reputation boost or a reputation decrease if you ask for reward. Location : Somewhere South of Map NPC : Lindin, Baerin, Kirian, Peter (NR) Quest : KOBK What do you get? : Lindin - 300 XP. Baerin - 900 XP, Kirian - 600 XP, Peter - 1200 XP plus Long Sword +1, Morning Star +1, Bracers of Defense AC 7, Golden Girdle (+3 vs Slashing) (!!) Places of interest : 1. Korax (a friendly ghast) will ask to join you (cannot be stoned and a great helper against Basilisks) 2. Shar-Teel (Human - Chaotic Evil - Fighter) (R) is somewhere NW of map. ULCASTER Location : North-East of map NPC : Icharyd (NR) Quest : KOBK What do you get? : A magic helmet, Flail +1 Location : North-East NPC : Ulcaster (NR) Quest : Get book from underground for him What do you get? : PELDAVE FOREST Location : North-West NPC : Viconia (Dark Elf - Neutral Evil - Cleric) (R) Quest : Save her and she will join you What do you get? : A good Cleric NPC LARSWOOD FOREST Location : North-East NPC : Osmadi and Corsone (NR) Quest : KOBK What do you get? : Corsone is the real bad guy.. make him admit it and you can kill him too. Osmadi - 1000 XP, Corsone - 1000 XP BANDIT CAMP Location : The big house eastern most of map NPC : Raemon, Hakt, Britik, Venk (NR) Quest : KOBK What do you get? : Raemon - 750 XP, Hakt - 1200 XP, Britik - 900 XP, Venk - 900 XP, Longbow of Marksmanship Location : Near the big house NPC : Taugosz Khosaan (NR) Quest : Kill him and his band of bandits for fun (optional) What do you get? : Full plate armor, Warhammer +1, some potions CLOAKWOOD FOREST #1 Location : North-west of Map (bridge) NPC : Coran (Elf - Chaotic Good - Ranger/Thief) (R) Quest : Wyvern's head hunting!!! What do you get? : Some cash if you did and a so-so NPC Location : Middle of map NPC : Aldeth Sashenstar (NR) Quest : Help him repel the druids, Seniyad and company or vice versa What do you get? : 2000 XP, a potion of heroism and some help when you are in Baldur's Gate, Seniyad - 4000 XP, Ring of Animal Charming. I didn't help the druids because AS can help me in BG later in the game. Places of interest : 1. The cloak needed by Gurke in Beregost can be found here from the Taslois. CLOAKWOOD FOREST #2 Location : North-East NPC : Tiber (NR) Quest : Find his brother, Chelak What do you get? : 800 XP Location : West (in a hut) NPC : Centeol (a VERY fat woman) and her minions of spiders and ettercaps (arrgghh!!) Quest : KOBK What do you get? : Centeol - 1000 XP, Wand of Frost, Bane Sword, cursed ring and Chelak's body. CLOAKWOOD FOREST #3 Location : In a cave somewhere in the middle of the map NPC : Peter of the North (NR) Quest : KOBK What do you get? : Some armor, arrows and GPs plus XP Points Location : Somewhere South-West NPC : Faldorn (Human - True Neutral - Druid) (R) Quest : Help her defeat the Iron Throne (hey, THAT'S MY JOB!!) What do you get? : A druid? Location : Middle of map NPC : Lashkel, Takiyah, Izrfia (NR) Quest : Some will attack you but if you have Faldorn in your party then they will let you go What do you get? : Some experiences. Location : In the tree house west of map NPC : Amerande (NR) Quest : Will attack if you don't have Faldorn with you What do you get? : Usual stuffs and potions CLOAKWOOD FOREST #4 There is nothing much here unless you want to go Wyvern hunting.. and a big dead Wyvern in a cave. I don't think that's a dragon. CLOAKWOOD MINES Location : Near the stables (overland map) NPC : Genthore, Drasus, Rezdan, Kysus (NR) Quest : KOBK What do you get? : Boots of Speed, Morning Star +1 and other usual stuffs Location : 1st level NPC : Miner (NR) Quest : Flood the mines What do you get? : Reputation increased if you freed the miners before flooding or vice versa Location : 2nd level NPC : Yeslick (Dwarf - Lawful Good - Fighter/Cleric) (R) Quest : None What do you get? : A lawful good NPC (hmm..) Location : 3rd level NPC : Natasha (NR) Quest : KOBK What do you get? : Some magic scrolls and 1200 XP Location : 4th level NPC : Davaeorn (NR) Quest : KOBK What do you get? : 6000 XP but nothing much from a powerful wizard. Places of interest : 1. There is a knock spell in the 4th level of the mines. 2. The miner Rill, needed to help the prisoner escape can be found where Yeslick is. ONE MAP NORTH OF FAI Location : Inside the Ankheg hole NPC : None Quest : Treasure hunting and location of Brun's son What do you get? : Chainmail+1, Potion of Magic Protection, Wand of Fire, Dagger +1, 5 Darts of Stunning, 5 Darts of Wounding, Ghost Armor Spell, Dire Charm Spell, Potion of Cloud Giant Strength, Antidote. Location : Somewhere South-West of map NPC : Telmen, Jedaboh, Sonner (NR) Quest : Kill the priestess, Tenya north of the bridge leading to Baldur's Gate What do you get? : 1000 XP and a potion (if I remember) Places of interest : 1. Gerde (north of map) will tell you to ration the Ankheg killing. BALDUR'S GATE BRIDGE Location : Along the bridge NPC : Scar (NR) (he can't be killed by you no matter what) Quest I : Help in investigation of the Seven Suns unusual activities What do you get? : 5000 XP and 2000 GPs plus another cleansing quest Quest II : Kill all doppelgangers in the Seven Suns What do you get? : 2000 GPs and another quest should you accept Quest III : Find out what's happening behind the disappearance of the local commoner What do you get? : Places of interest : 1. The priestess the fishermen wanted is somewhere north of the map.. I let you decide whom to trust.. hee hee! ONE MAP NORTH OF BALDUR'S GATE BRIDGE Location : North of map NPC : Wenric (NR) Quest : Kill all zombies in map What do you get? : 800 XP, 150 GPs LEGENDS : 9 8 7 6 5 4 ?From bridge 3 2 1 BALDUR'S GATE #1 Location : Second house in the East NPC : Nemphre (NR) Quest : Get amulet from Arkion What do you get? : Being call a fool, 1000 XP, one scroll of Vampiric Touch Location : A house facing south NPC : Taxik and Michael (NR) Quest : KOBK (optional) What do you get? : Location : In a warehouse South-West of map NPC : Nadarin (NR) Quest : Kill Basilisk in another warehouse near harbor What do you get? : 7000 XP Shops and taverns : Blade and Stars, Two General Stores (selling potions) BALDUR'S GATE #2 Location : In a house South-East of map NPC : Ghorak (NR) Quest : Find brother's skull in Three Old Kegs and take it to the Lady Hall What do you get? : 1000 XP, a reputation increase Location : In a house South-East of map NPC : Larriaz (NR) - Sirine Quest : KOBK What do you get? : Some gems and 30 XP and a scroll of Haste from Cordyr in a house some distance away. Location : In a warehouse NPC : Noralee (NR) Quest : Find gauntlet in one of the chest in harbor What do you get? : Reputation increase, 1000 XP, Potions of Infravision, unless you decided to keep it. Location : Top floor of Flaming Fist HQ NPC : Aasim, Diyab, Zhalimar Cloudwulfe, Naaman, Alai, Gardush, Thaldorn (NR) Quest : KOBK What do you get? : Aasim - 1800 XP, Diyab - 1600 XP, ZC - 3000 XP, Naaman - 2000 XP, Alai - 1800 XP, Gardush - 1800 XP, Thaldorn - 975 XP Location : Top floor of Flaming Fist HQ (Chapter Six) NPC : Cythantria, Arghh, Ughh (NR) Quest : KOBK What do you get? : Cynthatria - 2000 XP, Arghh and Ughh - 1250 XP each, Diary of Sarevok and some scrolls Places of interest : 1. The greater Basilisk is in one the warehouse. 2. There is a house consists of Ogre Mages.. good luck!! BALDUR'S GATE #3 Location : A nameless tavern North of map NPC : None Quest : Kill all green slime What do you get? : Some XP Location : In a locked house middle of map NPC : Wiven, Meakin, Sath, Dirk (NR) Quest : KOBK What do you get? : Wiven - 900 XP, Meakin, Sath and Dirk - 300 each, Short Sword +1, Potion of Master Thievery. Location : In a house South-West of map NPC : Sunin, Maka, Joular (NR) Quest : KOBK What do you get? : Sunin - 2000 XP, Maka and Joular - 1200 XP each, some magic scrolls, Long Sword +1 Location : Merchant's League NPC : Irleetree, Zorl, Brandilar, (Aldeth Sashenstar will be outside the Merchant's League if you helped him earlier) (NR) Quest : Solve the mystery of unusual activities in the place What do you get? : Bastard Sword +1, +3 vs Shapeshifters, 5000 XP, 100 GPs Places of interest : 1. Tiax can be found outside of Flaming Fist HQ 2. Palandyr (could be a Paladin) will attack you if you have an evil character in your party. Shops and Inns : One General Store BALDUR'S GATE #4 Location : In a house next to the General Store NPC : Arkion (NR) Quest : Get a body from the Undercellar What do you get? : 1800 XP, 250 GPs Location : Thieves' Guild NPC : Narlen Darkwalk (NR) Quest I : Stage a robbery with a thief in your party (only one thief with stealth NPC is allowed.. the rest have to `hide' elsewhere) This is one quest which I like.. you will be seen by the guards and yell the warning to your colleagues. Then you run from the guard and stealth.. and ran back to the Thieves' Guild where the lousy reward is waiting. What do you get? : 100 GPs and another robbery if you are interested. Quest II : Steal Rogue Gem from Gantolandon in a house next to Blade and Stars What do you get? : Three pearls (divided from the gem) and a potion plus officially a part of the Thieves' Guild. Location : Thieves' Guild NPC : Alotos `Ravenscar' Thuibuld (NR) Quest I : Steal some components from a noble family (see Baldur's Gate #5) What do you get? : 4000 XP Quest II : Resar will try to kill you but if you helped Narlak earlier, he will kill Resar for you but no XP gain. Places of interest : 1. One floor above Elfsong there is a merchant selling some magic amulets. 2. Alyth and Cyrdemac are upstairs of Elfsong.. why, I don't know. 3. Ordulinion in the Sorceror's Sundries will tell you about Arkion and Nemphre. 4. Husam in the Thieves' Guild will give you some info on the Iron Throne. 5. There is a Tome of Dexterity in the Thieves' Guild next to Black Lily. Shops and Inns : Elfsong, Shop of Silence, Lucky Aello's Discount Store, General Store, Sorcerer's Sundries BALDUR'S GATE #5 Location : A pink color house North-East of map NPC : Ithmeera, Helshara, Delorna (NR) Quest : They have the components required by the Thieves' Guild What do you get? : Ithmeera - 600 XP, Helshara - 975 XP, Delorna - 1400 XP plus the 3 components BALDUR'S GATE #6 Location : A locked house South-East of map NPC : Fenten (NR) Quest : Bring some Ankheg shell for him to buy What do you get? : Better prices for the oh-so-hard-to-get Ankheg armor Location : North-West of map NPC : Varci Roaringhorn, Tremen Belde'ar (NR) Quest : Retrieve kid's body from WaterQueen's house What do you get? : 5000 XP, 2000 GPs, Shield +1, +4 vs Missiles (!!!!!) BALDUR'S GATE #7 Location : House South-Eastern most (under renovation) NPC : Jacil (NR) Quest : KOBK What do you get? : 600 XP and usual stuffs Shops and Inns : Splurging Sturgeon, Blushing Mermaid Baldur's Gate #8 Location : Near the tower NPC : Ramazith (NR) Quest I : `Save' Sirine from Ragefast What do you get? : 2000 XP Quest II : `Save' her from Ramazith What do you get? : Nymph's hair, 2000 XP (sometime Ramazith will attack you) Location : In a house North of map NPC : Jardak, Drelik (NR) Quest : KOBK (optional) What do you get? : Drelik - 1200 XP, Jardak - 3600 XP, Helm of Glory (!!), Short Sword +1 and other usual stuffs Location : A house South of the map NPC : Brehen, Pretrine (NR) Quest I : Kill a cat!! What do you get? : 400 XP, reputation decrease Quest II : Get ring for girl What do you get? : 500 XP Note : Talk to the girl and don't kill the cat. If you did kill the cat and talk to both NPC.. then rep. decrease by 2 Location : A house South of map NPC : Rinnie (NR) Quest : Get Book of Unicorn for her What do you get? : Location : Three Old Kegs NPC : Noblewoman (NR) Quest : Kill Cyrdemac in Elfsong Tavern What do you get? : 975 XP, 2000 GPs in installments (sheesh) Places of interest : 1. There is a Tome of Intelligent at the top floor of Ramazith's tower and Ring of Protection +2 from him. 2. The skull Ghorak needed can be found in Three Old Kegs. Shops and Inns : Three Old Kegs BALDUR'S GATE #9 Location : Helm and Cloak Inn NPC : Wilf, Arlin, Gretek, Pargus, Nader, Caturak plus the Merry Fools (NR) Quest : KOBK (optional) What do you get? : Wilf - 800 XP, Arlin - 850 XP, Gretek - 1200 XP, Pargus - 900 XP, Nader - 750 XP, Caturak - 750 XP and the BATTLE AXE +2 (!!!) Places of interest : 1. If you have Eldoth in your group then Skie in Entar Silvershield's Estate will join you UNDERCELLAR There is nothing much here actually apart from meeting some sewer dwellers and cleaners plus finding the bodies for Scar's investigations. Places of interest : 1. There is an Ogre-Mage with a few Carrion Crawlers. (KOBK) 2. A group of Sewers Dwellers leaded by Schlumpsha the Sewer King. (KOBK) (Total 925 XP) 3. Ratchild and his band of kobold- an ordinary kobold which can cast magic. Okay, maybe he's not that ordinary after all. BACK TO CANDLEKEEP There is nothing much here to do except finding old friends and meeting new people which are irrelevant. You are supposed to head into Candlekeep and then be accused of murder whether or not you did kill the Iron Throne leaders. Location : Third floor of Candlekeep NPC : Tuth, Brunos, Reiltar, Kestar (NR) Quest : KOBK (optional) What do you get? : Tuth - 4000 XP, Brunos - 1400 XP, Reiltar - 975 XP, Kestar - 1200 XP and other usual stuffs Places of interest : 1. A guy name Kevoras (I think) will approach you and hand you `Gorion's Ring of Protection +1'. Keep it and there is a document in Gorion's room which will explain everything to you. UNDERGROUND OF CANDLEKEEP Again, there is nothing much here. Find the way out of the underground levels (there are three levels). The only way out in the third level has to go through two Greater Basilisks. Location : Third level of underground NPC : Prat, Tam, Sakul, Bor (NR) Quest : KOBK What do you get? : Prat - 1400 XP, Tam - 1300 XP, Sakul - 1600 XP, Bor - 650 XP Places of interest : 1.Tome of Strength and Wisdom can be found here in the first level. There are traps abound so a good Thief would be useful here. 2. Two Dwarfs (your old friends, I presume) will be in level 2. They will follow you and help you in your fights. UNDER LOW LANTERN (CHAPTER SIX) Here is where you get the invitation to the Palace. Location : Centre of place NPC : Slyth and Krystin (NR) Quest : KOBK What do you get? : Slyth - 5000 XP, Krystin - 3000 XP, Sword Short of Backstabbing, Dagger +2 (Longtooth) Location : In a room south NPC : Quenash (NR) Quest : Get Balduran Cloak or steal it from her What do you get? : The best cloak so far in the game THIEVES' GUILD MAZE There are traps aplenty here.. be careful. Before reaching the Skeleton Warriors, there are about 3 traps consists of Lightning Bolts and Fireball. Doom Guards and a Invisible Stalker is around. UNDERGROUND CITY Location : Center of map NPC : Rahvin, Haseo, Shaldrissa, Horf, Sarston, Wudei (NR) Quest : KOBK What do you get? : Rahvin - 1800 XP, Haseo - 1500 XP, Horf - 2000 XP, Carston - 2400 XP, Shaldrissa - 2000 XP, Wudei - 1800 XP and some +1 magical stuffs. The church is where Sarevok is.. enter and you will have to deal with traps, Doom Guards, Tazok (I killed him in the Bandit Camp earlier, guess they raise death him huh?), Angelo (from the Flaming Fist HQ after Scar is killed) - A VERY DANGEROUS FIGHTER/RANGER WHICH SHOOTS ARROWS OF DETONATION, Semaj - a mage which cast CloudKill and Mr. SAREVOK himself. LOCATION OF TOMES Constitution - Pirates cave Charisma - Cave at bottom of Gnoll Fortress screen Strength - Catacombs below Candlekeep (Ch 6) Wisdom - Catacombs below Candlekeep (Ch 6) Intelligence - Ramzadan(?) tower, BG (Ch 5) Dexterity - Thieves Guild, BG (Ch 5) LOCATION OF MAGICAL ITEMS Ring of protection +2 : Ramazith has it at the top of his tower get it after you tell him to set Abela free. Helm of Balduran : At the Helm and Cloak Inn, up the back stairs behind the picture. Cloak of Balduran : Quenansh in the Undercellar of Baldur's Gate had them. Gauntlets of Dexerity : An Orgrillion on the bridge at the Gnoll Stronghold had them. Gauntlets of Ogre Power : The Ogre at the Blushing Mermaid Inn has them and on the boat in BG. Battle Axe +2 : A guy who has it attacks you when you talk to the Merry Fools at the Helm and Cloak Inn. Long Sword +2 (+1 cold damage) : Greywolf has it. Meet Greywolf by protecting Prism, in the southwest of Nashkell Mine surface. War Hammer +2 : Bassilus has it. Bassilus is in the southeast corner of the map southwest of Beregost. Short Sword +2 : A Hobgoblin on the same map as Bassilus has it. Short Sword +3 : Slyth in the undercellar has it. Slyth isn't there until later on in the game. Flail +1 : Skeleton in northeast of Ulcaster has it. Morning Star +1 : Guy who attacks you in south of Gullykin has it. Halberd +1 : In cave at center of map east of Gnoll Stronghold. CHEAT CODES (!!!!!) Use any text editor (Notepad for example) and open the file Baldur.ini in your Baldur's Gate directory. Add the line Cheats=1 under the [Game Options] entry then save the file and run the game. Once in the game, hit Ctrl-Tab to bring up the console in which you type the cheats. Ctrl-Tab will also close this console. Type in the cheats exactly as they appear below and hit the Enter key to activate. The list of cheats are as follows: ? Cheats:CowKill() -- creates a CowKill spell if you're near a cow (very cool) ? Cheats:CriticalItems() -- spawns all the game critical items ? Cheats:DrizztAttacks() -- creates a hostile Drizzt ? Cheats:DrizztDefends() -- creates a friendly Drizzt ? Cheats:FirstAid() -- creates 5 healing potions, 5 neutralize poison potions and 1 stone to flesh scroll ? Cheats:Midas() -- gives you 500 gold ? Cheats:Hans() -- if you get stuck somehow moves your characters to a free adjacent area ? Cheats:ExploreArea() -- marks entire area explored (like Clairvoyance spell) ? Cheats:TheGreatGonzo() -- summons 10 killer chickens who defend you at all cost. This one's pretty damn funny folks... EASY LEVEL GAIN AND MONEY IN MULTIPLAYER MODE When starting the game in the Town of Candlekeep do all the "Quests" (errands for guards, and other characters). That means anything that gives experience. Once you have done this go to the Character Screen and export your character. End the game and start a new game and import character. This allows you to start the game with the amount of experience that you had gained. Repeat until satisfied. If you started game as thief or strong warrior and thief has high enough lockpicking skills. You may bust or unlock a chest in the starting Inn on the second floor, that contains a gem that is worth 1,000 gold pieces. EASY MONEY (PATCHED GAME WOULDN'T WORK) Put potions in all of your quick item slots. Switch to the inventory screen and replace the rightmost potion with a gem. Now return to the adventure screen. Notice the picture of the potion you replaced with a gem still looks like a potion. Click it multiple times and return to the inventory screen. The number of gems should change from 1 to no number at all. Switch back to adventure screen and repeat the process...now you should have 65,000 gems. OBJECT DUPLICATION IN MULTIPLAYER This trick only works in multiplayer games. Export the character that has the object(s) you wish to duplicate, export said character to a vacant slot. Then, when in a game, import that character to get the items in his/her inventory. The same character can be imported multiple times to the same party. From this trick I managed to make my Paladin attributes to 25 each (max) and my mage too. No external programs and it's legit. NPC LIST 1. Branwen (Human - True Neutral - Cleric) (Carnival) [13-16-15-9-16- 13] 2. Faldorn (Human - True Neutral - Druid) (Cloakwood #?) [12-15-11- 10-16-15] 3. Vicona (Drow - Neutral Evil - Cleric) (Peldvale) [10-19-8-16-15-14] 4. Quayle (Gnome - Neutral Evil - Cleric/Illusionist) (Bridge to BG) [8-15-11-17-10-6] 5. Alora (Halfling - Chaotic Good - Thief) (Hall of Wonders in BG) [8- 19-12-14-7-10] 6. Eldoth Kron (Human - Neutral Evil - Bard) (Cloakwood #4) [16-12-15- 13-10-16] 7. Garrick (Human - Chaotic Neutral - Bard) (Beregost) [14-16-9-13-14- 15] 8. Imoen (Human - Neutral Good - Thief) (After Gorion's Death) [9-18- 16-17-11-16] 9. Safana (Human - Chaotic Neutral - Thief) (Lighthouse) [13-17-10-16- 9-17] 10. Skie (Human - True Neutral - Thief) (Entar Estate in BG) [11-18- 15-15-8-13] 11. Tiax (Gnome - Chaotic Neutral - Thief/Cleric) (Near Flaming Fist HQ) [9-16-16-10-13-9] 12. Ajantis (Human - Lawful Good - Paladin) (North of FAI) [17- 13-16-12-13-17] 13. Coran (Elf - Chaotic Neutral - Fighter/Thief) (Cloakwood #1) [14- 20-12-14-9-16] 14. Jaheira (Half-Elf - True Neutral - Fighter/Druid) (FAI) [15-14- 17-10-14-15] 15. Kagain (Dwarf - Lawful Evil - Fighter) (Beregost) [16-12-20-15- 11-8] 16. Khalid (Half-Elf - Neutral Good - Fighter) (FAI) [15-16-17-15-10- 9] 17. Kivan (Elf - Chaotic Good - Ranger) (High Hedge) [18/12-1714-10- 14-8] 18. Minsc (Ranger - Neutral Good - Ranger) (Nashkel) [18/93-15-15-8- 6-9] 19. Montaron (Halfling - Neutral Evil - Fighter/Thief) (1 East of Candlekeep) [16-17-15-12-13-9] 20. Shar-Teel (Human - Chaotic Evil - Fighter) (1 East of Temple) [18/58-17-9-14-7-11] 21. Yeslick (Dwarf - Lawful Good - Fighter/Cleric) (Cloakwood Mines - Level 2) [15-12-17-7-16-10] 22. Xzar - (Human - Chaotic Evil - Necromancer) (1 East of Candlekeep) [14-17-16-16-10-10] 23. Dynaheir - (Human - Lawful Good - Invoker) (Gnoll Stronghold) [11-17-15-13-16-12] 24. Edwin (Human - Lawful Evil - Conjurer) (Nashkel) [9-18-9-10-16- 10] Item Cheats Use any text editor (Notepad, Word Processor, etc.) and open the BALDUR.INI file in your Baldur's Gate directory. Add the line Cheats=1 under the [Game Options] entry then save the file and run the game. Once in the game, hit Ctrl-Tab to bring up the console in which you type the cheats. Ctrl-Tab will also close this console. Type in the cheats exactly as they appear below and hit the Enter key to activate. CLUAConsole:CreateItem("xxx") where xxx is the code for an item: AMUL01 - Necklace of Missiles AMUL02 - Necklace AMUL04 - Studded Necklace with Zios Gems AMUL05 - Bluestone Necklace AMUL06 - Agni Mani Necklace AMUL07 - Rainbow Obsidian Necklace AMUL08 - Tiger Cowrie Shell Necklace AMUL09 - Silver Necklace AMUL10 - Gold Necklace AMUL11 - Pearl Necklace AMUL12 - Laeral's Tear Necklace (3000 gp) AMUL13 - Bloodstone Amulet AMUL14 - Amulet of Protection +1 AMUL15 - Shield Amulet AMUL16 - Amulet of Metaspell Influence (+1 2nd level spell) AROW01 - Arrow AROW02 - Arrow +1 AROW03 - Arrow of Slaying AROW04 - Acid Arrow AROW05 - Arrow of Biting AROW06 - Arrow of Detonation AROW07 - Arrow or Dispelling AROW08 - Arrow of Fire AROW09 - Arrow of Ice AROW10 - Arrow of Piercing AROW11 - Arrow +2 AROW1A - Arrow +2 (different picture) AX1H01 - Battle Axe AX1H02 - Battle Axe +1 AX1H03 - Battle Axe +2 AX1H04 - Throwing Axe AX1H05 - Throwing Axe +2 BELT01 - Girdle BELT02 - Golden Girdle BELT03 - Girdle of Bluntness BELT04 - Girdle of Piercing BELT05 - Girdle of Sex Change BLUN01 - Club BLUN02 - Flail BLUN03 - Flail +1 BLUN04 - Mace BLUN05 - Mace +1 BLUN06 - Morning Star BLUN07 - Morning Star +1 BOLT01 - Bolt BOLT02 - Bolt +1 BOLT03 - Bolt of Lightning BOLT04 - Bolt of Biting BOLT05 - Bolt of Polymorphing BOLT06 - Bolt +2 BOOK01 - Magical Book BOOK02 - Spell Book BOOK03 - +1 Con BOOK04 - +1 Str BOOK05 - +1 Dex BOOK06 - +1 Int BOOK07 - +1 Chr BOOK08 - +1 Wis BOOK09 - Normal Book BOOT01 - Boots of Speed BOOT02 - Boots of Stealth BOOT03 - Boots of the North BOOT04 - Boots of Avoidance BOOT05 - Boots of Grounding BOW01 - Composite Long Bow BOW02 - Composite Long Bow +1 BOW03 - Long Bow BOW04 - Long Bow +1 BOW05 - Short Bow BOW06 - Short Bow +1 BOW07 - Long Bow of Marksmanship BOW08 - Eagle Bow BRAC01 - Bracers of Defense AC 8 BRAC02 - Bracers of Defense AC 7 BRAC03 - Bracers of Defense AC 6 BRAC04 - Bracers of Archery BRAC05 - Bracers BRAC06 - Gauntlets of Ogre Power BRAC07 - Gauntlets of Dexterity BRAC08 - Gauntlets of Fumbling BRAC09 - Gauntlets of Weapon Skill BRAC10 - Gauntlets of Weapon Expertise BULL01 - Bullet BULL02 - Bullet +1 BULL03 - Bullet +2 CHAN01 - Chainmail CHAN02 - Chainmail +1 CHAN03 - Chainmail +2 CHAN04 - Splint Mail CHAN05 - Splint Mail +1 CHAN06 - Mithril Chain Mail +4 CLCK01 - Cloak of Protection +1 CLCK02 - Cloak of Protection +2 CLCK03 - Cloak of Displacement CLCK04 - Cloak of the Wolf CLCK05 - Cloak of Balduran CLCK06 - Cloak of Non-Detection CLCK07 - Nymph Cloak DAGG01 - Dagger DAGG02 - Dagger +1 DAGG03 - Dagger +2 DAGG04 - Dagger +2, Longtooth DAGG05 - Throwing Dagger DART01 - Dart DART02 - Dart +1 DART03 - Dart of Stunning DART04 - Dart of Wounding HALB01 - Halberd HALB02 - Halberd +1 HALB03 - Halberd +2 HAMM01 - War Hammer HAMM02 - War Hammer +1 HAMM03 - War hammer +2 HELM01 - Helmet HELM02 - Helm of Opposite Alignment HELM03 - Helm of Glory HELM04 - Helm of Defense HELM05 - Helm of Infravision HELM06 - Helm of Charm Protection HELM07 - Helm of Balduran LEAT01 - Leather Armor LEAT02 - Leather Armor +1 LEAT03 - Leather Armor +2 LEAT04 - Studded Leather Armor LEAT05 - Studded Leather Armor +1 LEAT06 - Studded Leather Armor +2, missile attraction LEAT07 - Studded Leather Armor +2 LEAT08 - Shadow Armor MISC01 - Winter Wolf Pelt MISC07 - Gold Piece MISC12 - Ankheg Shell MISC13 - Samuel (body) MISC16 - Fire Agate Gem MISC17 - Lynx Eye Gem MISC18 - Sunstone Gem MISC19 - Turquoise Gem MISC20 - Bloodstone Gem MISC21 - Skydrop Gem MISC22 - Andar Gem MISC23 - Jasper Gem MISC24 - Tchazar Gem MISC25 - Zircon Gem MISC26 - Iol Gem MISC27 - Moonstone Gem MISC28 - Waterstar Gem MISC29 - Ziose Gem MISC30 - Chrysoberyl Gem MISC31 - Star Diopside Gem MISC32 - Shandon Gem MISC33 - Aquamarine Gem MISC34 - Garnet Gem MISC35 - Horn Coral Gem MISC36 - Pearl MISC37 - Sphene Gem MISC38 - Black Opal MISC39 - Water Opal MISC40 - Moonbar Gem MISC41 - Star Sapphire MISC42 - Diamond MISC43 - Emerald MISC44 - Kings Tears MISC45 - Rogue Stone MISC47 - Golden Pantaloons MISC48 - Idol MISC49 - Melicamp the Chicken MISC50 - Skull MISC51 - Lock of Nymph's Hair MISC52 - Wyvern Head MISC53 - Bowl of Water Elemental Control MISC54 - Child's Body MISC55 - Duke Eltan's Body MISC56 - Broken Weapon MISC57 - Broken Shield MISC58 - Broken Armor MISC59 - Broken Miscellaneous MISC60 - Spider Body MISC61 - Bottle of Wine MISC62 - Dead Cat MISC63 - Chew Toy MISC64 - Telescope MISC69 - Helshara's Artifact Fragment MISC70 - Delorna's Statue MISC72 - The Claw of Kazgaroth MISC73 - The Horn of Kazgaroth MISC74 - The Candle MISC79 - Female Body MISC80 - Male Body MISC83 - Key to River Plug MISC84 - Boo MISC85 - Mulahey's Holy Symbol MISC86 - Bandit Scalp MISC87 - Contaminated Iron MISC88 - Rabbit's Foot PLAT01 - Plate Mail Armor PLAT02 - Plate Mail +1 PLAT04 - Full Plate Mail PLAT05 - Full Plate Mail +1 PLAT06 - Ankheg Plate Mail POTN02 - Potion of Fire Resistance POTN03 - Potion of Hill Giant Strength POTN04 - Potion of Frost Giant Strength POTN05 - Potion of Fire Giant Strength POTN06 - Potion of Cloud Giant Strength POTN07 - Potion of Storm Giant Strength POTN08 - Potion of Healing POTN09 - Potion of Heroism POTN10 - Potion of Invisibility POTN11 - Potion of Invulnerability POTN12 - Potion of Stone Giant Strength POTN13 - Oil of Firey Burning POTN14 - Oil of Speed POTN15 - Red Potion POTN16 - Violet Potion POTN17 - Elixir of Health POTN18 - Potion of Absorption POTN19 - Potion of Agility POTN20 - Antidote POTN21 - Potion of Clarity POTN22 - Potion of Cold Resistance POTN23 - Oil of Speed POTN24 - Potion of Defense POTN25 - Potion of Healing POTN26 - Potion of Explosions POTN27 - Potion of Firebreath POTN28 - Potion of Fortitude POTN29 - Potion of Genius POTN30 - Potion of Infravision POTN31 - Potion of Insulation POTN32 - Antidote POTN33 - Potion of Magic Blocking POTN34 - Potion of Magic Protection POTN35 - Potion of Magic Shielding POTN36 - Potion of Master Thievery POTN37 - Potion of Mind Focusing POTN38 - Potion of Mirrored Eyes POTN39 - Potion of Perception POTN40 - Potion of Invulnerability POTN41 - Potion of Power POTN42 - Potion of Regeneration POTN43 - Potion of Insight POTN44 - Potion of Strength POTN45 - Potion of Freedom POTN46 - Potion of Stone Form RING01 - Ring RING02 - Ring of Fire Resistance RING03 - Ring of Animal Friendship RING04 - Ring of Clumsiness RING05 - Ring of Invisibility RING06 - Ring of Protection +1 RING07 - Ring of Protection +2 RING08 - Ring of Wizardry RING09 - Ring of Free Action RING10 - Gold Ring RING11 - Silver Ring RING12 - Onyx Ring RING13 - Jade Ring RING14 - Greenstone Ring RING15 - Bloodstone Ring RING16 - Angel Skin Ring RING17 - Flamedance Ring RING18 - Fire Opal Ring RING19 - Ruby Ring RING20 - Ring of Energy RING21 - Ring of Infravision RING22 - Ring of Holiness RING23 - Ring of Folly SCRL02 - Spell Scroll SCRL03 - Protection from Acid SCRL04 - Protection from Cold SCRL05 - Protection from Electricity SCRL06 - Protection from Fire SCRL07 - Protection from Magic SCRL08 - Protection from Poison SCRL09 - Protection from Undead SCRL10 - Cursed Scroll of Weakness SCRL15 - Protection from Petrification SCRL18 - Cursed Scroll of Stupidity SCRL1B - Agannazar's Scorcher SCRL1C - Ghoul Touch SCRL1D - Clairvoyance SCRL1E - Dispel Magic SCRL1F - Flame Arrow SCRL1G - Fireball SCRL1H - Haste SCRL1I - Hold Person SCRL1K - Lightning Bolt SCRL1L - Monster Summoning I SCRL1M - Non-Detection SCRL1N - Protection from Normal Missiles SCRL1O - Slow SCRL1P - Skull Trap SCRL1Q - Vampiric Touch SCRL1R - Wraith Form SCRL1S - Dire Charm SCRL1T - Ghost Armor SCRL1U - Confusion SCRL1V - Dimension Door SCRL1Y - Improved Invisibility SCRL1Z - Minor Globe of Invulnerability SCRL2A - Monster Summoning II SCRL2D - Animate Dead SCRL2E - Cloudkill SCRL2F - Cone of Cold SCRL2G - Monster Summoning III SCRL2H - Shadow Door SCRL2I - Letter SCRL2J - Letter SCRL3D - Letter SCRL56 - Cure Serious Wounds SCRL58 - Free Action SCRL59 - Neutralize Poison SCRL61 - Cure Critical Wounds SCRL62 - Flame Strike SCRL63 - Raise Dead SCRL66 - Grease SCRL67 - Armor SCRL68 - Burning Hands SCRL69 - Charm Person SCRL70 - Color Spray SCRL71 - Blindness SCRL72 - Friends SCRL73 - Protection from Petrification SCRL75 - Identify SCRL76 - Infravision SCRL77 - Magic Missile SCRL78 - Protection from Evil SCRL79 - Shield SCRL80 - Shocking Grasp SCRL81 - Sleep SCRL82 - Chill Touch SCRL83 - Chromatic Orb SCRL84 - Larloch's Minor Drain SCRL85 - Blur SCRL86 - Detect Evil SCRL87 - Detect Invisibility SCRL89 - Horror SCRL90 - Invisibility SCRL91 - Knock SCRL92 - Know Alignment SCRL93 - Luck SCRL94 - Resist Fear SCRL95 - Melf's Acid Arrow SCRL96 - Mirror Image SCRL97 - Stinking Cloud SCRL98 - Strength SCRL99 - Web SHLD01 - Small Shield SHLD02 - Small Shield +1 SHLD03 - Medium Shield SHLD04 - Medium Shield +1 SHLD05 - Large Shield SHLD06 - Large Shield +1 SHLD07 - Large Shield +1, +4 vs Missiles SHLD08 - Buckler SHLD09 - Buckler SHLD10 - Buckler SHLD11 - Small Shield SHLD12 - Small Shield SHLD13 - Medium Shield SHLD14 - Medium Shield SHLD15 - Large Shield SHLD16 - Large Shield SLNG01 - Sling SLNG02 - Sling +1 SPER01 - Spear SPER02 - Spear +1 SPER03 - Spear +3, Backbiter STAF01 - Quarterstaff STAF02 - Quarterstaff +1 SW1H01 - Bastard Sword SW1H02 - Bastard Sword +1 SW1H03 - Bastard Sword +1, Shapeshifters SW1H04 - Long Sword SW1H05 - Long Sword +1 SW1H06 - Long Sword +2 SW1H07 - Short Sword SW1H08 - Short Sword +1 SW1H09 - Short Sword +2 SW1H10 - Short Sword of Backstabbing SW1H13 - Moonblade SW1H15 - Scimitar +3, Frostbrand SW2H01 - Two Handed Sword SW2H02 - Two Handed Sword +1 SW2H03 - Two Handed Sword, Berserking SW2H06 - Spider's Bane WAND02 - Wand of Fear WAND03 - Wand of Magic Missiles WAND04 - Wand of Paralyzation WAND05 - Wand of Fire WAND06 - Wand of Frost WAND07 - Wand of Lightning WAND08 - Wand of Sleep WAND09 - Wand of Polymorphing WAND10 - Wand of Monster Summoning WAND11 - Wand of the Heavens XBOW01 - Heavy Crossbow XBOW02 - Heavy Crossbow +1 XBOW03 - Heavy Crossbow of Accuracy XBOW04 - Light Crossbow XBOW05 - Light Crossbow +1 XBOW06 - Light Crossbow of Speed INCOMPLETE PART OF THIS GUIDE Baldur's Gate (sub-quests) Some quest listed here are not complete (anyone?) Any help is greatly appreciated. Send mails to Andrew at lehong@pop15.jaring.my. Or ICQ me (35108285) Thanks!! For updates and other info plus guide to Tales of the Sword Coast, visit my homepage at http://www.geocities.com/Tokyo/Subway/4141/ Unpublished Work Copyright 1999 Andrew Lee