Art Truck Battle (Bakusou Dekotora Densetsu) FAQ Version 0.5 by Gonad The Barbarian (huntermc@ticon.net) Table Of Contents I. What Is Art Truck Battle? II. What about the "Art?" III. Why make a FAQ? IV. Game Menus A. Main Menu B. Miscellaneous Options & Features B1. Drawing Mode B1a. Background Editor B1b. Drawing Mode Save B1c. Drawing Mode Load B1d. Exit Drawing Mode B2. Option Mode B3. Controller Setup B4. Background Music Player B5. Exit C. Country Battle Mode C1. Start Race C2. Modify Truck C3. Save Truck C4. Exit CBM D. Time Attack Mode D1. Start Race D2. Modify Truck D3. Save Truck D4. Exit TAM E. Men's Flower Arrangement Mode (Story Mode) E1. Dream Chasing Highway Of The Northern Provinces E2. Fire Dance E3. Tale Of Traveling Down Through Japan F. Brain Competition (Vs. Mode) G. Load Truck From Card V. Game Play & Strategy VI. Codes & Secrets VII. Index Of Abbreviations VIII.Credits IX. Version History X. Where can updates be found? I. What Is Art Truck Battle? "Bakusou Dekotora Densetsu- The Art Truck Battle" (also known on the web as Decotra, Dekotra, and/or Bakusou Decotora) is a Top Ten selling Japanese import game for the Playstation. The object of game is to race two Semi Trucks down the highways of Japan, and the first driver to deliver their cargo wins the prize money. The "Battle" part comes into play because it is a very brutal race, with both trucks cutting each other off, rear ending one another, smashing into each other, and running into helpless passing motorists in order to slow down the other opponent. II. What about the "Art?" What separates this game from other racing games is the high degree of customization available. As you win money in the races, you can use it to add dozens of fancy flashing lights, neon effects, and beautiful paintings to your truck. There is even a simple painting program included that lets you make your own artwork for the sides of your truck. III. Why make a FAQ? Like many English speaking Playstation gamers, I have a fascination with Japanese import games, but do to my inability to speak Japanese it can be difficult to navigate the many menus of Japanese text found within these games. After searching all of the major gaming sites and search engines I found there was little to no information about this game on the web, so I decided to try putting together a FAQ. Since I don't speak or read Japanese, most of the information herein is simply taken from my painstaking guesswork, trying one option to see what it does, then trying another, etc. Of course this leaves a huge margin for error, so I welcome any additions or corrections. In fact, if there is someone who has a better knowledge of the game than I do and wants to take over this FAQ, then I would be glad to pass the torch on to you. IV. Game Menus Nearly all of the menus in this game are in Japanese, and can at times be difficult to navigate. Here is what I have been able to figure out so far. A. Main Menu. This screen has a vertical box on either side, and four horizontal boxes down the middle. They are: Left Box: Miscellaneous Options & Features Top Box: Country Battle Mode 2nd Box: Time Attack 3rd Box: Men's Flower Arrangement Mode (Story Mode) Bottom Box: Brain Competition (Vs. Mode) Right Box: Load Truck From Card B. Miscellaneous Options & Features This screen has five lines of text options you can choose from: Drawing Mode Option Mode Controller Setup Background Music Player Exit B1. Drawing Mode This mode is a simple paint program that lets you create your own drawings to put on the side of your truck. The basic controls for this section are: (S) Switch Pencil Width (1-2-3 pixels) (T) Switch Drawing Tool (O) Color #1 (X) Color #2 (L2)Undo There are two two large rectangular windows, the "Texture Window" on top and the "Making Window" on bottom. Underneath the Making Window are 7 buttons: Zoom (1x, 2x, 4x), Line Width (1-2-3 pixels), Pencil Tool, Line Tool, Rectangle Tool, Paint Bucket, and Undo. You do all of your drawing in the Making Window and can see your finished results in the Texture Window above. On the bottom right side is the "color select" window with RGB sliders and preset colors to choose from. You can select two colors and toggle between them using the (O) and (X) buttons. Drawing is done with the directional pad, but unfortunately analog support isn't included, so you're limited to the standard 8 directions and one speed. I'm not sure if it supports the PSX Mouse or not... I really hope it does though. You might be able to really design some nice paintings then, otherwise the drawing tools are almost useless except for simple geometric patterns. (A side note... now that the Dex Drive has arrived, I wonder if there is a way to open the saved files in Photoshop or some other image editor, and save it back to the memory card? If possible, you could really make some great designs for your trucks. At least, it would be a great marketing tool for Human to put up a web page somewhere with some new designs that could be saved with the Dex Drive) In the top right corner is the "Menu" window with four options: Background Editor (yellow text) Save (green text) Load (blue text) Exit (pink text) Any time you choose one of these, it brings up a warning window with something to the effect of "do you really want to choose this option" with a button to confirm on the left or cancel on the right. B1a. Background Editor The background editor has a number of preset items you can assemble to come up with a picture you can bring back into the Drawing Mode to doodle on top of. Again, there is a "texture window" on top that shows your finished project and a "shitae window" below where you can go through the patterns and stamps. In the top right corner is the "menu" window. There are four buttons: Background (yellow text) Object (yellow text) Stamp (yellow text) Exit (pink text) In the bottom right corner is the "texture select" window. There are two large arrows to scroll back and forth through the pages of backgrounds, objects, and stamps. Below the arrows are a blue Select button to choose the item in the bottom window and put it in the Texture Window. It should be noted that regardless of the order you select them, the background always goes to the back, the objects in the middle, and the stamps in the foreground. The only problem with these preset items is that there aren't nearly enough of them. There are only five backgrounds, ten objects, and 36 stamps. With the remaining space available on the disc, they could have included hundreds more. B1b. Drawing Mode Save First you have to choose from one of two boxes with a number 1 or 2 on it, for card slot 1 or 2. It will check for previous saved drawings on the card and give you two options. The first will overwrite the previous drawing, the second will cancel the save. Unfortunately, as far as I can tell, there is no way to save more than one drawing per memory card despite the fact that the drawing only takes up three blocks (another reason a Dex Drive would be handy with this game). So make sure you don't overwrite your favorite picture! B1c. Drawing Mode Load This screen looks just like the Save screen. First you choose from card one or two, then your first choice in the text will load the picture from the card, the second choice will cancel the loading. B1d. Exit Drawing Mode This will bring you back to the Miscellaneous Options & Features screen. B2. Option Mode There are seven lines of text here, but some I haven't figured out yet. I would assume some would be standard game options such as difficulty, stereo/mono, bgm on/off, sound fx on/off, etc., but I haven't been able to figure out which are which for sure yet. ??? ?/?/?/? ??? ?/?/? ??? ?/?/? ??? on/off Map on/off (turns game map on/off) Reset Options Exit B3. Controller Setup This screen has two columns of text. On the left are three lines: Change Controls Reset Controls Exit When you select Change Controls, it lets you edit the button configuration. The standard setup is: (X) Accellerator (S) Brake (R2) Insult (R1) Horn (L2) Pan Camera (L1) Switch Camera Perspective (O) Rear View Mirror (T) Dual Shock on/off Most of these are self-explanatory. "Insult" will yell an obscenity (in Japanese) at the other driver or motorists. See below at the Truck Customization section to find out how to change your insults (there are at least a couple dozen of them). If you honk your Horn at a slow moving motorist in front of you, they often will speed up and get the hell out of your way (if it only were that easy in real life!). Pan Camera does a cinematic rotation of the camera around your truck so you can see how cool it looks from all angles... the only problem is that you tend to run into other cars while you're admiring your handiwork. Also to be noted, in most menu screens, the button setup is as follows: (X) Cancel (S) Freeze Rotation (R2) \ (R1) \ Trigger buttons change light colors (L2) / and flashing speeds (L1) / (O) Choose highlighted selections (T) Toggle night/day B4. Background Music Player There are only two lines of text on this screen. Track (displays track name) ??? ?/? You can select different tracks by using the d-pad and play them. The four trigger buttons each play different sound effects, but the effects appear to be the same with each track. The second line I'm not sure about yet. It would appear to toggle something audio-related but I don't think it's stereo/mono from what I can tell in my headphones. B5. Exit (Misc. Options & Features) This brings up the standard Exit screen. You will be given a choice of two text selections, when you hit (O) the top one will confirm that yes, you do indeed want to exit. The bottom one will cancel. Hit (X) to exit the exit screen and bring you back to the Main Menu Screen. C. Country Battle Mode (title translation from Magic Box) Country Battle Mode (CBM) is the meat & potatoes of the game- comparable to the championship modes in many racing games where you start out with a baseline vehicle and have to win races to earn money to fix up your vehicle. Likewise, you start out with a basic truck and have to earn "BP" which you can then spend to cusomize your vehicle in any number of endless variations. Unlike most racing games, though, you don't spend money to buy new engines or tires or suspensions or anything practical. You buy new bigger gaudier sets of flashing lights and Ground FX and custom paint jobs when you win races. Your vehicle's racing performance simply goes up by a few percentage points each time you win. If you want to load a previous game, you have to do it from the Right Vertical Box on the Main Menu Screen. Otherwise, when you start Country Battle Mode you have to create a new truck. First you have to choose a three letter abbreviation for you name. Then you choose another three letter abbreviation. Then you choose a six letter name. I don't have any idea why you need three names (maybe one for you, one for your truck, and one for..?). The first three letter abbreviation sometimes comes up in the text when the characters are talking to each other, usually indicating that this is your player speaking. Both three letter abbreviations are seen when saving and loading games, and the six letter name is seen when selecting your character in Time Attack Mode. After choosing your name(s), you have to select a vehicle. A black screen appears with the truck rotating in the middle and you use the d-pad to scroll left or right to see the other trucks. There are five trucks you can choose from, but they all pretty much look the same to start with, aside from some minor differences in the cabs. At the top left corner of the screen is a box with the name of the truck in it. Below the trucks are three large mysterious hexagons with Japanese text in them. One is yellow, one green, and one blue. When you select the different trucks, some will light up and others will grey out. Could this possibly be showing the different strengths and weaknesses of each truck? Maybe the hexagons are for Speed, Handling, and Accelleration or something of that nature. After you select a truck it will bring up the Main Country Battle Mode Screen. On the top left corner are four boxes with Japanese text. These are: Start Race Modify Truck Save Truck Exit On the right of the menu is a rotating picture of your truck. Below it is a box that shows what your cargo is (fish, tomatoes, furniture, seashells, wood, etc.). Next to that is a box that shows what your current amount of BP (money) is. Below that is a box that displays text messages. C1. Start Race (CBM) When you're ready to start, a large map of Japan will appear. There are several different stretches of highway across Japan that you will race on. You can select different tracks (for lack of a better term) and for each one there will be an illustration of the driver you'll have to race against. These pictures are actually quite well done- each character is drawn realisticly (no super-deformations or anime style here), is very Japanese appearing, and has a different scowl or mean look on their face to show you how tough they are. For all the different tracks you can select, you can still only actually choose one or two to actually race on until you complete them. As you beat each track, new drivers will appear on the stretch of road and you'll have to face them, too eventually. (Also, many of the drivers have uniqe trucks and customizations that can't be found anywhere else. When you beat them, they become playable in Time Attack Mode.) When you find a driver that you're ready to race, press the (O) and the race will begin. C2. Modify Truck (CBM) This is where you finally get to make the truck uniquely your own. In the top right corner is a picture of your truck as it is currently decked out. Below that on the left is a small box with two numbers. The top is your current total of BP. Below that is the price of the item you currently have selected. In the box to the right of that are two percentages. The top one is your Decoration Percentage, which keeps going up as you buy cool gear for your rig. Below that is your truck's Performance Percentage, which goes up a few points each time you win a race. Also on this screen is a list of 22 different options you can modify on your truck. When you go to buy one of these items, the store owner gives you one last chance to change your mind. The top line of text will confirm that you want to buy the item, the lower line will cancel. On most of the item screens that display a rotating truck, press the (S) button to make it stop rotating. Press the (T) to toggle night/day modes to see what your truck looks like in the dark with all its fancy lights lit up. On some screens you can use the four trigger buttons to switch colors of lights and the patterns that they flash in. The items you can select are: Cab Topper Roof Brim Front Bumper Rear Bumper Side Ground FX Passenger Side Panel Art Driver Side Panel Art Roof Art Rear Art Cab Deco Roof FX Wheel Covers Passenger Side Panel Lights Driver Side Panel Lights Roof Lights Mirrors Side Exhaust Pipes Muffler Air Horn Steering Wheel Insult Exit Most of the items are self explanatory. But I should note that any of the Art selections brings up a sub menu where you can select from any one of a number of beautifully airbrushed paintings of traditional Japanese demons, warriors, wildlife, dragons, and such. For the side panels, if you go up one selection from the one that you start with, you should be able to bring up the artwork you made in the Drawing Mode. You'll have to talk to the owner by hitting the (O) button several times before it will come up. For some reason, though, when I've tried this for the first few times with each new truck it only comes up as a blank white panel. I came back later after winning a few more races and tried again and this time the picture came up fine. (It wasn't a money issue either, I had plenty of BP). The steering wheel is one item that will make a big difference in the way your rig handles. There are two different varieties: the Purple Wheel and the Chrome Wheel. The Purple Wheel (the default) will stay in your own lane at all times, even if you take your hands off the controller as it goes around a curve. The only trick is that like a good little trucker, you have to put on your turn signal before you can change lanes. In essence, you have to tap the d-pad twice every time you change lanes. This may not sound hard, but when you're trying to rapidly cut back and forth to cut off your opponent and keep him behind you, the short delay is sometimes all he needs to get past you. The Chrome Wheel handles like more traditionaly racers. You can ride down the middle of lanes, you have to steer into every curve, and you can sharply cut back and forth across the highway. The only problem with this is it's a little too easy to cut across lanes and wind up hitting the wall or another car you didn't intend to. Also, sharper curves are a real pain in the ass and you'll hit the wall often. You'll probably want to leave this one alone unless you're really good with the analog stick. The insults are another useless but enjoyable addition to the game. You can choose from dozens of Japanese insults and obscenities to yell at the other drivers. When a phrase is selected, push any of the trigger buttons to hear how it sounds. There are several male phrases in blue, and so the ladies don't feel left out there are several female phrases in red. I'd love to get a translation of what each of these actually means. According to PSM, one is "Get off the road, IDIOT!" C3. Save Truck (CBM) This option will save your game data. Like the Drawing mode save, when you select it, it will bring up two boxes with a large 1 & 2, for memory card one and two. Select the desired memory card, and it will bring up four boxes this time numbered 1-4, with a box on the right that shows the game stats that are currently saved in this space. Scroll up or down to select the spot you want to save your data to. When you select the box you want, push (O) to save it and it will bring up an "overwrite/cancel" option in the text window at the bottom. Overwrite is the top (default) choice, and cancel is below. When you push (O) again and save, you will see your now see your new stats in the box on the right. If you push the d-pad left or right, it will show a list of times for different tracks. I'm guessing that these are the best times in time attack mode, but I haven't confirmed this for sure yet. As far as I can tell, each game save takes up three memory blocks but has room for one Drawing Mode picture and four saved trucks. At the moment I only have one functioning memory card (due to one more fried multi-page memory card horror story) so I haven't tested it yet on a new card to see if simply saving one truck still takes up three blocks. To load a truck you have already saved, you have to do so from the right hand box on the main title screen (see section G below). C4. Exit (CBM) This brings up the standard Exit screen. You will be given a choice of two text selections, when you hit (O) the top one will confirm that yes, you do indeed want to exit. The bottom one will cancel. Hit (X) to exit the exit screen and bring you back to the Country Battle Mode main menu. D. Time Attack Mode (title translation from Magic Box) Time Attack Mode (TAM) mode gives you the chance to race in any one of the trucks you have beaten in Country Battle Mode, in your own saved truck from CBM, or any of the basic models of truck. Your goal is to beat your opponent's truck and the current best time. (From my admittedly brief time playing TAM, I've found that it is next to impossible to beat the other truck- at least with the vehicles that are available to me currenly. At the start of the round the other truck zooms by at rapid speed and I have managed to keep the gas pedal floored through the entire track -without hitting a single car- and still I haven't been able to come close to catching up to the other truck. Maybe as I unlock better trucks I'll be able to keep up.) When you select Time Attack Mode (the second of the four middle boxes on the Main Title Screen) it brings up a screen that will let you choose the truck you want to race as. On the left hand side of the screen is a column of 6 boxes for different sets of trucks. The top box will let you play as any truck you have loaded into memory. Again, in order to load the trucks, you have to do so from the right vertical box on the Main Title Screen before you select Time Attack Mode (see section G below). If you don't have a truck loaded, the only box selectable will be the second one with the five basic unmodified trucks you can choose from when you start CBM. The four boxes below contain the drivers you have beaten in CBM. After you beat the first driver in CBM, the first box will be selectable and his truck will appear, although the other spots will be empty until you beat those drivers in CBM. As you beat more and more drivers, the lower boxes will become selectable. If you simply highlight one of the six boxes and press (O), it will bring up the floating truck select screen, like at the beginning of of CBM, where there is a truck rotating in the center of the screen above the three large hexagons. If you press the d-pad left or right, it will scroll through the other trucks until you press (O) and select one. If you press (S), the truck will stop rotating and let you get a better look at it. While still on the screen with the six boxes on the left, if you highlight one of the boxes and press right on the d-pad, it will take you over into the box on the right and let you scroll up or down to choose one of the trucks directly. Either way, the first thing you do is to choose a truck to race with, then it will bring up a screen with four options, just like in Country Battle Mode (the main difference is that there is now a cute Japanese girl in the text box at the bottom of the screen). Start Race Modify Truck Save Truck Exit Except where noted, these screens are the same as in Country Battle mode. D1. Start Race (TAM) This is nearly identical to CBM, only it doesn't show the graphic of the other trucker you have to race against in the text box at the bottom, it shows the cute girl from the TAM Main Menu. In addition, it shows what I'm presuming to be the best time for each track, which you have to try to beat. D2. Modify Truck (TAM) One thing you'll notice is that although all of the menu options are still there, the only item that you can actually modify is the steering wheel. Other than that, it won't let you customize any item. Also, your BP, Performance Percentage and Decoration Percentage are shown as dashed lines and can't be changed. D3. Save Truck (TAM) This is identical to CBM. One note: if you already have a truck loaded from the memory card, even if you're not racing with it in TAM you'll want to save to the same slot on the memory card that you loaded it from. Your truck will be unaffected but any TAM times will be saved in that slot along with it. D4. Exit (TAM) Identical to CBM. D5. Ranking Screen When you finish a race with a good time, instead of winning BP it will show your time and a ranking. E. Men's Flower Arrangement Mode/Story Mode (translation from PSM) The third option on the Main Menu Screen is the curiously titled Men's Flower Arrangement Mode which is essentially a story mode. As I haven't played this mode very extensively yet, I don't have too much to add here. This section will be expanded in further versions of the FAQ. The Main Menu consists of three horizontal boxes in the middle of the screen with text in each of them. They are the three different stories (translations again from the PSM article): Dream Chasing Highway Of The Northern Provinces Fire Dance Tale Of Traveling Down Through Japan Only the first two are initially playable, presumably the third one has to be unlocked by beating the other two. The first two play a lot like a love simulator to start with. You meet a cute girl, then go through several screens of text talking to her. Then you race. E1. Dream Chasing Highway Of The Northern Provinces According to PSM, this story "traces the adventures of the hero Bunjiro as he travels down the Dream Chasing Highway Of The Northern Provinces." You start out in a cafe and meet a cute girl. After you talk to her, you go into the standard Start Race/Modify Truck/Save Truck/Exit screen just like in CBM or TAM. Like TAM, the only modification you can do is to change your steering wheel, and when you save you want to use the same slot that you've saved your CBM truck on. It won't erase your CBM truck, just add the information from your MFAM games. When ready, start your engines and get ready for your first race, agains a large semi. E2. Fire Dance Again according to PSM, Fire Dance follows the adventures of Bunjiro's rival Okura. As this one starts, you meet a pretty lady police officer at night and go through several screens of talking to her. Again you get the Start Race/Modify Truck/Save Truck/Exit screen but can't change anything other than the steering wheel. When you start, your first race is against a tiny black sports car and you get to drive a huge, FAST, semi. It's no problem beating him (and I do mean beating... with your big rig you can bitch slap him all over the road) but for some reason winning against him simply isn't enough and you still get a "Game Over." Possibly the police lady told you to drive safe and not knock the other little cars off the road? I haven't figured this one out yet. E3. Tale Of Traveling Down Through Japan More on this section in a later revision after I unlock it. F. Brain Competition Mode (Vs. Mode) This is the two player mode. According to PSM, you get to "set your truck's personality, mental faculties, and logic, then race against the computer or your friends." More on this section in the next revision of the FAQ. G. Load Truck From Card This section is simple enough if you have already been through any of the Save menus. It will bring up a screen with two small boxes on the left and a larger box in the right. Select box 1 or 2 for memory card slot 1 or 2, and it will bring up four boxes of saved games and display the stats for each one in the large box on the right. Choose the one with your truck and it will load up into memory. Please note that you only need one of the four spots to save one game from each of the different modes. In one spot you will have your CBM, TAM, MFAM, and BCM stats together. Additionally, when you load your saved truck, it loads the stats from all four modes. You don't have to load your truck for CBM, then go back and load again to continue your MFAM game. When you have selected the truck you want to load, it will bring up the standard confirm/cancel text choices. Select the top one to continue, the bottom one to cancel. If you have been playing a truck from a different memory spot, make sure you save it before you load up a different truck, or any unsaved information will be lost. V. Game Play & Strategy Well, it seems simple enough. You fly down the highway weaving in and out of traffic, trying to reach your destination before your opponent does. The roads are fairly straight, the traffic is usually pretty sparse, so what's the problem? Usually you are helplessly outclassed by your opponent's rig. All you have is your superior intellect and rapid reflexes to keep the bastard behind you. When you start out, for the first few seconds you aren't in control of your rig yet, and your opponent will fly right by you. As soon as you gain control, you have an opportunity to use your Speed Light. Underneath your speedometer, on the right, is a small light with an "S" on it. Usually this light is dimmed unless you happen to be close behind the other truck in the same lane as him. When this happens, you will gain a burst of super speed and will start to catch up to him. You want to fly up as fast and as close as you can, then cut around him at the last second and slingshot past him. If you give him the opportunity, he will cut you off so don't let him. If he switches lanes, follow him otherwise the light will go off and you will lose your extra speed. What you want to do is whip around him at the beginning of the race (they seem less likely to cut you off at the start) and keep the other guy behind you, because he will always be faster than you and will fly right by you given the opportunity. Watch the map closely (he is the red vehicle) and when you see him start to make a pass, cut him off. The other drivers are very fast and smart, and will use the other vehicles on the road sometimes to make their break, such as following close behind you in the right lane until a car comes up in the center lane, then rapidly flying across to the left lane with the other car in between so that if you try to cut him off you'll hit the other car instead. It's usually easy to keep him behind you in the two lane stretches of road, but the three lane sections can be difficult. One good method of slowing down your opponent is to use the passing motorists as obstacles. As you go flying past a helpless little Nissan or whatever, sharply cut across so that the middle of your rig hits the smaller car. This will injure the little vehicle and slow it down, if not totalling it outright and leaving it dead in the road. When you're in the lead, a few well placed junkers can help keep the other truck further behind you. Be careful that you don't do too much damage to your cargo, though. The five red lights in a row below the speedometer show the status of your cargo. As you collide with the other rig and cars, you will begin to damage the cargo. For each red light that goes out, 200 BP will be deducted from your winnings so be carefuly not to lose your prize money before you've even won it. Don't forget to use your horn when there are cars in your way. Sometimes they will actually get out of your way. And don't forget to hurl insults while your're at it, just to make you feel better. VI. Codes & Secrets In order to play as the Ultra Truck that you see in the opening FMV sequence, you must beat all eight tracks in Time Attack Mode in first place. Here are a couple of Game Shark codes from lowaiyin@iname.com that are available at Indonesia Game Shark Codes (http://www.geocities.com/TimesSquare/Bunker/5088/) Please note that I haven't been able to get the second one to work yet. Infinite Money D008AA7E 0000 8008AA7A 7FFF No Damage & Max Speed 800C5334 0041 D00EC51A EF7F 800C5344 0041 800C6176 003A 800C8FAA 0E9E D00EC51A EFDF 8010EEAA 7F7F 800C6176 003A D00EC51A EFEF 800C6176 003A D00EC51A EFFF 800C6176 003A VII. Index Of Abbreviations In case you couldn't figure it out yourself... (T) = Triangle Button (S) = Square Button (O) = Circle Button (X) = X Button d-pad = directional pad CBM = Country Battle Mode TAM = Time Attack Mode MFAM = Men's Flower Arrangement Mode BCM = Brain Competition Mode VIII. Credits: The little information I did find on Art Truck Battle was in/at: PlayStation Magazine #11 July 98, p.26, by Bill Paris The Magic Box (http://www.geocities.com/TimesSquare/Castle/5534/index.html) Indonesia Game Shark Codes (http://www.geocities.com/TimesSquare/Bunker/5088/) GameWinners (http://www.gamewinners.com/PSX/DecotraArtTruckBattle.htm) IX. Version History: Version 0.5 started on Jan 4, 1999. X. Where Can Updates Be Found? Any updates will be posted to gamefaqs.com. This document is ©1999 Christian Hunter McClain except where specifically noted and quoted. This document may be freely distributed as long as it is not altered in any way without the authors permission, and as long as there is no monentary charge for said document. Bakusou Dekotora Densetsu- The Art Truck Battle is ©1999 Human Entertainment Japan.