Alundra Mini FAQ v 1.20 Started on December 12,1998 Written by Miko Jao (mikojao@pworld.net.ph) Copyright 1998 Last Updated on January 19,1999 Contents 1. Introduction 2. Stuff I need 3. Updates 4. Weapons 5. Boss Strategies I. Giant Slime II. Ancient Guardian III. Monster Sara IV. Ancient Guardian(again) V. Water Creature VI. Sucker VII. Lizard God VIII. Sucker(again) IX. Centipede X. Nirude XI. Giant Slimes(all) XII. Super Golem XIII. Zazan XIV. Wilda XV. Gemini Dragons XVI. Ronan XVII. Zorgia XVIII. Dragon XIX. Melzas XX. Brain and Eyeballs Melzas 6. Credits and Disclaimer 1.Introduction I'd like to state a few stuff before I go on with the FAQ. First of all, I am not a prolific writer so don't bug me about having a dumb- sounding FAQ. Comments are welcome though. This FAQ was also not made to be encyclopedic( that's why I called it a mini faq ). Remember, I'm just a half-Chinese grade school grunt who is above-average in academics and videogame playing so don't complain about bad grammar, barok-sounding paragraphs or other stuff like that. I wrote this FAQ because most of my friends are bugging me about Alundra because I had it the longest. Even though Alundra is old, many of my friends are still buying it now. Of course, I soon got sick of answering their question everyday so I decided to write this mini-FAQ. Oh yeah, about the game, Alundra is an remarkably difficult Action/RPG from the folks at Working Designs and __________ (I kinda forgot and my PlayStation is busted). It is like Zelda and Illusion of Gaia. It is 15- 40 hours depending on your skill and intelligence. Most of the graphics can be done on a 16-bit machine. When I first saw the Anime intro of the game, I had high expectations for the game to have several anime scenes but sadly, there are only 2. The story is understandable and Working Designs also inserted some of their trademark comedy like Jaylen.;) Overall, Alundra is a great game. 2.Stuff I need _______________________________________________________________________ 1.More accurate boss names. 2.Corrections 3.The name of Alundra's developer. 4.Other strategies for the bosses. 5.Some missing bosses if I missed any. More to Come.. You WILL get acknowledged in the credits section if you contribute. 3.Updates ________________________________________________________________________ v.1.0(unreleased) Fixed the layout of the FAQ and finished Introduction, Stuff I need and Updates. v.1.10(unreleased) Finished the Giant Slime strategy. v.1.20(January 19,1999) Added more bosses, finished credits. 4.Weapons ________________________________________________________________________ Unfinished 5.Boss Strategies ________________________________________________________________________ I. Giant Slime: difficulty *(out of *****) To liberate Wendell from his nightmares, you must defeat this slime creature. Start by doing an attack-retreat pattern. Every time you attack it, it will blink briefly (like you when you get hit) and be invincible for those few seconds but it can still hurt you. Once you damage it enough, it will split into 4 medium sized apparitions. They blink when you attack them just like the Giant Slime and they can do damage to you as well so keep using the attack-retreat pattern. If you damage one of them enough, it will split into those normal slimes that don't blink and die easily. Once you defeated the last slime, you have defeated your first boss! Not to hard but bring a few herbs along just in case. II. Ancient Guardian: difficulty * Easy. Just avoid the rocks that fall and strike him constantly until he dies. No sweat. If u are a terrible player save some herbs or a tonic. III. Sara Monster: difficulty ** A mirage demon. She teleports around the battle field. Every now and then, the demon will create false images of herself. You must attack her true form to damage her. There is no way to know which is the real form so you just have to guess. Another way is to be an extremely lucky guy (like me, the tsambalero) who threw a bomb at the start of the battle when Sara teleported within the vicinity of the bomb just before it blew up in her face. You can use a bomb to kill her in a swift blow or you can just use your sword. Magic is practically useless here. IV. Ancient Guardian See above. V. Water Creature: difficulty ** Not too hard. This boss has several attacks. It can shoot some water arms from the surface of the water. You can destroy these if you want but it would better if you try to avoid them instead. Occasionally, the main form of the boss will appear. You will know it if you see it. The main form of the boss will shoot many bubbles at you sometimes. When this happens, keep pressing the square button to pave a way through the bubbles so that you can hurt the boss. Easy but long. Bring a few healing stuff just in case. More to come. 6.Credits and Disclaimer ________________________________________________________________________ Thanks to the following people: My brother, Joshua Jao for helping me get through some of the game's hard puzzles and waking me up by wetting me GameFaqs for (I hope) publishing my FAQ King Pajaro (kinpajar@skyinet.net) for giving me lots of free money to buy games and pizza Earl's Toy World for being my favorite and most reliable place to buy PlayStation stuff Gino Caparas (gino_c@compass.com.ph)for being the nature boy and helping me in a few games Most of my friends for asking me questions about Alundra My mom and dad for buying me a PlayStation and lotsa CDs(and making me) My aircon for being so cold that it wakes me up in the middle of the night so that I can play Alundra Erik Eleazar for buying Alundra because of MY advice(wow!) Working Designs for publishing this grrreat game and ___________ for developing it ________________________________________________________________________ You can contact me through ICQ. My number is 9530082. Copyright to Miko Jao 1998-1999